Original creator:- ruclips.net/video/-K7Xw6t9S_c/видео.htmlsi=UsEqhcFLP_pHoAtF You did these steps and it worked but when you open a new blender file then if the problem reoccurs, avoid it by doing all the steps and saving the startup file For some 4.1 and 4.2 users I check the addon on both 4.1 and 4.2.1 it is working, 1. Try doing the steps in the video by starting your device 2. Also, try changing the .py file to Bridge.py, (it worked for some) 3. Still not working, Try messaging me on Instagram/Pinterest/discord Note Announcement:- Hey, know that fab marketplace will take all quixel asserts so make sure to download them before that happen and fab is subscription base even for Unreal artists Happy Blending •ᴗ•
If it doesn't still work for someone in for example 4.2, the folder STARTUP is in SCRIPTS, not before. On the video the folder is creating in higher level folder, but it need to be in: scripts\startup\MSPlugin
If it doesn't still work for someone in for example 4.2, the folder STARTUP is in SCRIPTS, not before. On the video the folder is creating in higher level folder, but it need to be in: scripts\startup\MSPlugin
Hi, in my case with ur 2 solution it's still does'nt work. I'm trying to patch this all the day with many video but nothing work, install desinstall i try all please help me i'm gonna loose my mind with this problem. Thanks
@@ttvteddyf Hey, if you have the same texture problem then this should have helped you, if not try making a folder for quixel in your file a paths in edit preferences where the textures are stored and if you aren't getting the model into blender also then I think checking your export setting in Quixel and checking errors will help you to solve the problem if it is showing an error Sooner/later this video will be out of date as Fab is coming from Epic which have subscription model and quixel won't be free
I had that issue for a month when I finally found the solution through reddit, I wanted to share it, glad it helped you •ᴗ• and thanks for the comments
I can import objects and their textures just fine. But I can't seem to import surfaces. Bridge will tell me "successfully exported to blender", but it doesn't show up under materials at all. Any thoughts? I'm using blender 4.0 on a Mac.
I had this isssue but I got the issue before I got the addon you see on tutorial, So, here is what I did I made a new path for Quixel to download my materials and I made an assert library of it with path, somehow it worked and some others who had this issue had to rename the quixel folder and they got the textures, I hope this works for you I use windows, I think it should work on mac too
Do you mean you can't import them into blender? if that's the case you can dm on instagram/tell me which blender version you are using and let's find a fix to it
have tried closing belnder and reopen it after the startup folder, still it doesn't work then give me your device specs and which version of blender you are using
¿Puedes enviarme un mensaje en Instagram? El complemento está funcionando en 4.2 y quiero saber cómo no para ti. También verifique el comentario fijado •ᴗ•
@@thecheker one user had the same problem but when he restarted the pc and did the steps one more time it worked, can you give it a one more try? Even then it doesn't work Dm me on instagram/discord, Let's see if we can solve it •ᴗ• Profile id 548697647498788885
@@LawsOnJoystick that person didn't respond, So I don't know why it caused that problem, For most of them who use blender 4 like .msi versions this method always work, they just have to make a file path accessible for blender and bridge, you can dm me on instagram/linkedin if you still have that problem
For most of them who use blender 4 like .msi versions this method always work, they just have to make a file path accessible for blender and bridge, you can dm me on instagram/linkedin if you still have that problem
Original creator:- ruclips.net/video/-K7Xw6t9S_c/видео.htmlsi=UsEqhcFLP_pHoAtF
You did these steps and it worked but when you open a new blender file then if the problem reoccurs,
avoid it by doing all the steps and saving the startup file
For some 4.1 and 4.2 users
I check the addon on both 4.1 and 4.2.1
it is working,
1. Try doing the steps in the video by starting your device
2. Also, try changing the .py file to Bridge.py, (it worked for some)
3. Still not working, Try messaging me on Instagram/Pinterest/discord
Note Announcement:- Hey, know that fab marketplace will take all quixel asserts so make sure to download them before that happen and fab is subscription base even for Unreal artists
Happy Blending •ᴗ•
If it doesn't still work for someone in for example 4.2, the folder STARTUP is in SCRIPTS, not before. On the video the folder is creating in higher level folder, but it need to be in:
scripts\startup\MSPlugin
@@RairAffair yep this worked for me, thank you
Wow thank you! Did not expect it to work after trying many other methods, but this one worked even in 4.2 for me!
Good to hear, Thanks for the comment
If it doesn't still work for someone in for example 4.2, the folder STARTUP is in SCRIPTS, not before. On the video the folder is creating in higher level folder, but it need to be in:
scripts\startup\MSPlugin
wow, that would be helpful, Can you comment this on the pinned comment?
Hi, in my case with ur 2 solution it's still does'nt work. I'm trying to patch this all the day with many video but nothing work, install desinstall i try all please help me i'm gonna loose my mind with this problem. Thanks
@@ttvteddyf Hey, if you have the same texture problem then this should have helped you, if not try making a folder for quixel in your file a paths in edit preferences where the textures are stored and
if you aren't getting the model into blender also then I think checking your export setting in Quixel and checking errors will help you to solve the problem if it is showing an error
Sooner/later this video will be out of date as Fab is coming from Epic which have subscription model and quixel won't be free
@@ttvteddyf same ,i have the exact problem the exported object is without any texture. did you find you any solution?
I've been trying to solve this issue for 4 months. Have looked over 20 videos. No answers. YOU! THIS!!! Thank you brother!! Keep killing it!!!
I had that issue for a month when I finally found the solution through reddit, I wanted to share it, glad it helped you •ᴗ• and thanks for the comments
much love brother
glad to know if help and thanks for comment
I want to like this video twice. But it won't let me, so I'll just leave another thank you!
THE GOAT
Works! Thank you brother!
Glad it helped, Thanks for the comment
Glad it helped, Thanks for the comment
Thank you brother. Working ❤
You're welcome man! and Thanks for commenting, do share it with your fellow artists •ᴗ•
You are a life saver
Thanks!
You are welcome, thanks for comment
Thank you brother
No problem, glad it helped kizito ssembatya
So, cool edit AMV
Thanks
Thanks for watching and commenting!
Nice content, Thanks it works
Glad to hear that and if this happens when you open a new Blend file then, do the steps once more and save startup file
you are the boss!
I think that credit goes to the original addon creator, I am happy to know you found this useful
good job my friend u save me
Спасибо! очень помог)
Рад, что это было полезно! Спасибо за просмотр •ᴗ•
TnKSSSS brooo 😊😊😊😊😊😊😊😊
Thanks for the comment and you got some cool edits, keep up the good work •ᴗ•
Bro you saved me, new subscriber and like.
Thanks for the sub! •ᴗ•
⭐
I can import objects and their textures just fine. But I can't seem to import surfaces. Bridge will tell me "successfully exported to blender", but it doesn't show up under materials at all. Any thoughts? I'm using blender 4.0 on a Mac.
I had this isssue but I got the issue before I got the addon you see on tutorial,
So, here is what I did I made a new path for Quixel to download my materials and I made an assert library of it with path, somehow it worked and some others who had this issue had to rename the quixel folder and they got the textures,
I hope this works for you I use windows, I think it should work on mac too
Thanks Buddy🤎
glad it helped
you saved me
You're welcome man! and Thanks for commenting
in my case many of models can't export in blender, any solution
Do you mean you can't import them into blender?
if that's the case you can dm on instagram/tell me which blender version you are using and let's find a fix to it
Bro, in my case
the object is imported to blander but the object's texter is not imorting.....
have tried closing belnder and reopen it after the startup folder,
still it doesn't work then give me your device specs and which version of blender you are using
🎆🎆
ayudaaaaa
Gracias pero no funciona en Blender 4.2
¿Puedes enviarme un mensaje en Instagram?
El complemento está funcionando en 4.2 y quiero saber cómo no para ti.
También verifique el comentario fijado •ᴗ•
not working
what result are you getting and what problem are you facing
@@vinay0arts It's just that nothing has changed, as there were no textures and there are none.
@@thecheker one user had the same problem but when he restarted the pc and did the steps one more time it worked, can you give it a one more try?
Even then it doesn't work Dm me on instagram/discord, Let's see if we can solve it •ᴗ•
Profile id
548697647498788885
me neither, atleast now it creates a material but no textures, did you find a fix?thanks
@@LawsOnJoystick that person didn't respond, So I don't know why it caused that problem,
For most of them who use blender 4 like .msi versions this method always work, they just have to make a file path accessible for blender and bridge, you can dm me on instagram/linkedin if you still have that problem
no me funciono🥲
For most of them who use blender 4 like .msi versions this method always work, they just have to make a file path accessible for blender and bridge, you can dm me on instagram/linkedin if you still have that problem
works
v 4.1
Hey know that fab marketplace will take all quixel asserts so make sure to download them before that ahppen adn fab is subscription base
Thanks
glad it helped