Also the Patreon is Always open if you wanna learn how I approach my Art style particularly: www.patreon.com/Stache770 But, If you were looking for specific Course Recommendations on how to get better at Blender I've covered that topic in a previous video. So you can check that out if you want. ruclips.net/video/WPxAhr90pdw/видео.html
My biggest beginner mistake in Blender (coming from Maya): Do NOT use the "industry standard" control layout to try and ease this transition. Bad habits will result and it will cut you off from most of Blender's tools. Just take it on the chin and learn the new interface. It quickly gets less weird.
ive been using blender for 3 weeks. Im 24 i never had a passion for school or have found something i want to do, i somehow came to the conclusion that 3D animation is that thing and i feel it so deeply in my core. I understand that the process will be an extremely, steep, uphill battle. But for once in my life that is okay. This video helped me understand the end goal, and i cant wait to watch it again 6 months later, 2 years later, 6 years, etc. Im here for it (and take my like :)
Bro😳😳I read ur comment and felt like I wrote it my self, I am also have been using blender for 3 weeks and feel the same way as u do......I really hope that I get to a certain level of skill by the end of this year
same mate. i worked on photoshop, illustrator and other programms in school back in the day but i felt like it wasnt it, i liked doing some stuff on pc but school killed my "passion" if i can even say smth like that because that was pretty much only thing i liked to some degree. im glad i started working with blender and watching videos like these, i feel like its something i want to do for some time, i wish it will not be one month hobby
Same mate, I actually started learning Blender back in 2020 during the Covid lockdown as I had nothing else to do and wanted to be productive so finished Blender Guru's donut course but after that unfortunately didn't continue call it lack of interest or laziness I didn't touched blender in last 3 years now I' also 24 and feeling like I could've progressed way too much if I didn't give up at that time but it's never too late if I start again now I don't have to regret when I'm 28 or 32 so see you in few years.
This actually helps kick my ass in gear. I'm so busy watching tutorials that I don't actually make anything. I think that's the main step, just MAKE things. Doesn't matter how good or bad it is, just doing it will teach you more than just watching the tutorials. Thank you
Best way to learn is give yourself projects, preferably an inspired one. Just dive right in and look for tutorials when you get stuck. Fastest and most practical way to learn
In reality, there is an intermediate step you can take between watching almost only tutorials and replicating them and doing scenes without tutorials. This step is making scenes on what you want to do and watching tutorials on things you don't know how to do, this will make you learn things that you will then use on your own when you make scenes yourself with little or no tutorial
Two years ago I tried to start learning Blender but I got stuck watching tutorial videos and would not practice everyday. I'm graduating from college for programming now and it's given me a new appreciation for learning a skill that you get better at by 1% everyday, no instant gratification. You must fall in love with the process. Here I go again. Good luck all!
Also, as a beginner, I find knowing/deciding what techniques to focus on learning 1st is hard... so my approach, while it may seem a bit arse fae elbow(backwards for the non scottish), is this- I decide to make an actual project, short film for example. Then I just go try and make it... then I discover, shit I don't know how to do.. (whatever) and then I know what to learn 🤣 At least that way I'm learning a technique I will actually use, rather than spend weeks watching tutes, that while interesting, may only be useful in 1 or 2 specific cases... But yeah, thats my 2 cents worth, as a total noob
@@sandy_the_hippyYeah thats what i've been thinking or doing becaus i'm procrastinating hard rn because doing courses after courses is boring and i give up quickly
@Sandy All I am asking in my project. I am about to write so.e scenes. Building them so they are good enough to add Real live action within the shot. I am in Las Vegas and I have an Office Studio. Granted I need to clean it. Looks like a mess. But I figure for my scenes. All I need is a angle. I build the room. I don't need a full world. Then Place the camera. This will help with the basics. Then soon will move to more complex. But if I had a nice team of like minded people. We can .ale some cool stuff. Most of my edits only need like 5 seconds. No more then 7 seconds per scene before making an edit or a cut. Namaste Dave Ross
@@gabrilapin if you get to the point of giving up, just remind yourself why you're learning in the first place... those reasons are usually enough to keep me going regardless....
Man as as someone who got burnt out designing in the industry I cant explain how much of a renewed energy your videos have given me, also changing my perspective and enjoying just learning again, although I primarily use C4D I love your channel and what your provide for the community, actually moving to blender because of you. keep it up !!!!!
As a graphic designer at 36 with 9 years in ad industry what software should be my next step.. c4d or blender.. or houdini or after effects or maya? Please let me know..
You point about add-ons rings so true to me once a person crosses over from a hobbyist to a professional. The add-on is a fraction of what you should be charging, and could potentially save you days of work, or even be the reason a job is attainable in the first place. Same thing goes for asset libraries like specific plants and cars
Really enjoy your work. I've been using Blender off and on for about 2 years and have never tried animation. After watching Celsius a few months ago, I decided to try making a short film myself. I have been at it 8 -10 hrs a day for 2 months. Every day is a new set of problems and frustrations, but it is all part of improving.
On the impatience thing, It's less about making money and more about comparing myself to the pros that look like they spaz their cursors at their starting cube and scare it into something right out of Pixar, while I continue to stumble over the UI.
I know that's a huge problem too. Comparing yourself to other pros. That's a hard one to get out of. You get rid of that feeling too with experience tho. Js what I've experienced
I Just started learning around the half-way point of this year - and I quickly found that just finding videos on the basics pay a lot more, for me personally, than just following those tutorials you mentioned.
This is what is helping me on my learning journey. Celebrate the small victories. Did you get an unwrap "Clean" looking on the first try, after having a history of "Messy" looking UVs? That's celebration worthy? Pat yourself on the back. You are tackling something huge. As for assets, if someone gives out a free asset, or a free plug in. *be thankful!* Let them know you are thankful. A simple "Thankyou" can go a long way.
Not following specific tutorials, trying myself and finding the solution I need to progress. It works for me and I feel the improvement as I keep trying.
interesting pieces of advice. i simplified my problem with references by watching more interesting movies (in terms of cinematography and composition) and basically self-teach basic concepts of filmmaking and planning how to sequence shots. i personally find that it's a more holistic approach and the process keeps me engaged because there is no shortage of amazing movies and shows to learn from. occasionally, i would look at the body of artwork by one or two painters, but mostly, i try to learn from movies especially from the legendary auteurs.
As a Pro VFX/CG Generalist Using Blender and Other Softwares, this is what I strongly recommend for any one that is starting up in 3D/VFX world. Another advice is not only watch tutorial but read pdf files, learn each parameters and know what they do before or after watching tutorials because i will help you in understanding what the person is or was teaching. Make sure to write out topics from tutorials Base on what the teacher said that doesn't make sense to you and sometimes pro teacher on RUclips tend to say things that are very very important off topic from what they are teaching you at the moment and if you are really listing you will write and research about them later because topic being about more topics and then you will have millions of things to learn at hand and also practice, practice, practice off your comfort zone and use reference images while working because believe me, all pro artist works with reference images like a lot. Finally: Start from blender then transit to other software.
You’re the best and your so realistic clear and transparent! Thanks a lot I found this super helpful! As well as your other videos. I feel way more comfortable experimenting with different software and learning a procedure.
This is a great video! You are so right. I've been toying with Blender for 11 years and 3 days. I only learned what I thought I needed and never dedicated the time and effort to learn properly. I never pushed myself. I have more time now, and I'm finally catching up and practising most of your tips in this video. Doing things properly and taking the time to learn is finally pushing me forward. After 11 years, I'm about 2 years from being at your level. 😁
10:47 I've been doing calisthenics for about 5 years, the last year was when I understood that if I want to improve I have to train like a beast, always to muscle failure, and my progress increased like never before. The complete front lever is almost there, :), so yes, is exactly the same for everything in life, without suffering there is no progress.
This video's great for giving you a kick to get going. I definitely have been spending too much of my time watching tutorials but when I look at what I've made, I hardly have anything. Trial and error really teaches you so much more than any tutorial
I agree. My biggest time waster was watching tutorials tbh. And the moment I started making something instead of just watching, the game changed for me
Very important advice: the "tutorial loop." With any subject. Doing is definitely different than watching. Hands on. Very helpful video and solid insights.
True words. Especially about patience. I think the most misleading thing out there, particularly for beginners, are the "Create something in X amount of minutes" videos, which give the false impression that modelling and creating artworks is a quick thing and doesn't require many hours and days or weeks at all. I think that's a pitfall and grounds for frustration for many aspiring artists.
Everything you said is 100% true. I'm new to game dev and 3d modelling. But I've decided to constantly push myself out of my comfort zone, and when possible, consider purchasing things instead of going for free assets only
Definitely needed this video today, even though I’m fully aware of all this and it’s not the first video/ person pointing out the obvious, everyone needs to hear this once in a while, especially when you feel stuck
This video was the kick in the pants I needed to take my first step into starting my channel. Thanks Stache. You do great work and you're absolutely entertaining. 👍
I like this video and it highlights the realistic important parts, I would add to it: many things you will also have to learn outside the application, if you have no Art background in other mediums.
As an intermediate artist this is exactly what I needed to hear! Have been using blender for 3 years and I’m super proud of what I have made but have also been feeling a bit stagnant for the last while. The past couple of days I have a renewed energy to dive back in and I’m ready for new challenges and to improve my quality 🚀
This can be one way to lose a passion for filmmaking (working at a major VFX vendor). You might have heard recently about 100 or more artists quitting working on ‘Across the Spiderverse’ because the working conditions were so adverse. This is just one example of many. VFX is such a difficult and time consuming task to do for a job and there is a real risk of burning out associated with the career. I realise the comment was meant to be supportive but no joke it’s like wishing a curse upon someone. It’s alarming how many people get into VFX and animation actually aspire to go and work on these big movies. In reality the public should treat these products the same as anything mass produced such as clothing, and seriously consider the working conditions behind how these things get produced in such a ridiculously short span of time. “At the time, it was reported that "pandemic-related delays" were the reason behind pushing Across the Spider-Verse back, but four crew members said that many animators weren't given work to do for three to six months in 2021 because Lord was still changing his plans for the movie. When they finally received work to do, they were forced to work over 11 hours a day, seven days a week, for a year.” It’s like the filmmaking equivalent of wanting to make clothes so you try to get into working at a Nike sweatshop.
Amazing video! Super inspiring and motivating. Not only what you're saying, but also your evolution is wild. I had seen your short film, but I didn't know you were the guy that made that before watching this video. I can only congratulate you for your incredible work and your willing to learn and keep pushing forward. I'm at the intermediate part of the journey and oh my god it hurts sometimes, but there's something magic in there, I guess. Finding some gratification in a journey which, as you said, doesn't provide much, feels even better than a really pleasing ride. My man - you found a new suscriber. Thanks so much for this!
Thank you Tom. Means a lot brother. Especially being validated by an intermediate user who has been here for a while. So I'm delighted by the compliments. And yeah I totally agree with the gratification part. There's way too lil available here. So if and when you get it you feel unstoppable. Thanks for subscribing. More to come soon
Thanks! Despite the ads and your exhortations to spend money, I found this useful. I'm in my 60s, and got to a certain level in Blender back when it was 2 point something. I learned the basics such as how to make a donut or a teacup, and Nodes, Materials, and Mirroring, not to mention UV unwrapping. But then life interfered, and I also got Carpal Tunnel Syndrome from pushing too many vertices around with a mouse. When I got better and came back, they had changed the entire interface, and I had to learn everything over again. In the meantime my computing equipment wasn't getting any faster, though Evee was a blessing.
Your videos are the best! Im still learning blender but i realized most good artists use alot of short cuts or illusions to make creations look complete when sometimes they even add 2d and stuff. Thank you for your videos
Hi, I don't usually comment on videos but just had to. I have literally just restarted with Blender after 6 months away. And you have pointed out every single thing I was doing wrong, especially the tutorial over load. Great Video, now I'm going to watch more of your videos.
Super vid! I thought Celcius was great too :) Although the learning curve of Blender is tough, its more about thinking a certain way when approaching the dilemmas that pop up. I actually use it for interior design because I found other programs too much effort (would even do hand rendering as it was more visually appealing) and blender had a video for everything I needed to find out. I'm still a beginner but recently started to really pick things up, the main reason = starting to figure out the answers to problems on my own. I could agree enough that you need to spend more time 'doing' than watching, although this is daunting at first you just have to try and not be scared of wasting time (none of its wasted!). Now I rave about Blender. For interior design I think its more fluid to work with and I can use it with AutoCAD and Sketchup, some people think you cant make exact measurements but its just not true, you just have to do it a different way. And for the price (3DS Max is £246 a month or £1968 a year!) I think its mad more designers don't use Blender. With the amount of updates Blender are releasing, it's a bright future.
Man I need to start using notion. I love how you have everything so well organized in notion. I’ve been looking for an app where I can categorize all my favorite youtube channels based on the subjects they talk about. Notion may be a good bet for that. I love your notion board and wish I could take a peek at your clippings
I've been making and following exercises, learning since the beginning. Learning by yourself is tough, that's why I always take some time to watch videos like yours. Experienced users can always offer a new perspective, and I love your work! I have some ideas now for future mini projects...
I only watch Tutorials while I am actually doing something to get some help for my active problems. There are so many things I overcomplicated and a simple short video helped me to simplify it and even reduce the poly count
The number 1 mistake in my opinion is people modeling everything from scratch always, this is what kept me away from learning so much more in early days. But again a great video. ❤👏
I know I'm making that mistake :( Although, I am actually using blender for 3d modelling more so than rendering. Cool renders are a side thing for me, whereas modelling should be the side thing for most renderers, I feel.
@@elliejohnson2786 I think someone who does blender tutorials said in one of his videos that "You should only model everything from scratch if you want to be a professional 3D modeling person". That struck me because modeling takes a lot of time and I am more of a lighting and composition kinda guy. So I do not model anymore until and unless there is something very particular I am not able to find or source from somewhere.
This is insanely helpful for understanding how to really learn Blender and answers my questions about what I will experience in future learning. Thanks bro for this video.
Wholesome video.....I completely relate with the 'free can only get you so far' point....it's so true...as well as the comfort zone point.... Completely useful... Thanks a billion!!
I feel so convicted after your mention of stepping out of your comfort zone and chasing what scares you. Great video! Thank you for your beautiful content, please keep it up!
Your tip to not use blender for everything hits the nail on the head so perfectly. I'll often do projects where I quickly hash out a 3d object in TinkerCAD cus it's so easy to put together some blocks quickly, then I'll map our some vector shapes in Affinity designer and import SVG into blender for extrusion/shaping since Affinity's bezier tools are unmatched. I'll convert 3d objects to Ngons in MOI to get really clean NGON topology. And I export all of my 3d renders to multi-layer format and do all of my compositing and color correction in Photoshop because it's Photoshop. Having a multi-faceted workflow is key to doing anything well in the digital art space.
so goodddd stache your approach to blender resonates so strongly with my experience teaching myself how to shoot videos. just starting with blender and glad i found your profile
Hello, i think its a miracle your video popped up in my feed today, really felt impacted by your video and hope i continue to progress. Am a Software Engineering student in my third year and i honestly feel like am wasting my time. Started out blender a week ago and I've never felt more interested in something like i do currently. Am 19 btw . I would like to take on this journey fully and hopefully use it for game development in the future.
All i can say is you're absolutely right. On all accounts. But you left out one important thing, which is valid for me at least; don't forget to have fun while on your journey. Blender and everything surrounding it, including alternatives, is immensly satisfying if you're willing to commit.
As someone who is familiar with Blender for about 10 years, I can say I really needed this video! Nothing I can disagree with in this video. Sometimes it's even hard to grasp for myself how I got a full-time job as a 3D artist at gamedev. While I'm incredibly thankful for it, I feel that I should be waaaay better. So, just after 10 years, I've bought a bunch of paid courses for Blender for the first time ever :D
That is incredibly gratifying to read. Being validated by an experienced user and being validated by the fact that you can have very similar struggles as a beginner sometimes too even with 10 years of experience is just refreshing to hear. So, thanks for dropping such an encouraging msg in the comments section. Appreciate it a lot
@dicktempelaar start free. See how you like it. Meddle with blender for a few days or weeks. And then maybe you can go to skillshare or udemy. Look for any well reviewed paid courses there. Or try CGboost's paid beginner course. Or even CGcookie has some nice beginner courses. Even grant abitt has a few paid courses for beginners
I appreciate your openness about the growth process. My Blender journey started with a challenge, a creative director asked me can you make a gummie with sugar on it in blender? when I mentioned I wanted to learn it. I responded...let me try. I have been approaching projects the same way ever since. What am I wanting to do?, and then find the tutorials to show me how. It is so overwhelming sometimes because there is so much to learn to achieve the end result. Blender is amazing and it opened my creative world up because it is free and for Mac. Perfect time to learn this tool, it gets better and better and I am so grateful for it and the community of artists who share...like you.
SAME! I've wanted to try it for years but felt too overwhelmed by all the options and then I tried doing specific things for work and step by step I'm learning the program. It has it's minuses like when I struggle with something for days and later find out there is a button that could solve all my problems just like that but it's part of the journey! =D
The only video i need my friend thanks for inspiring i am 17 and spand 2 months in it i deeply want to start this journey and complete by reaching goal that i desire.
I remember first doing the donut tutorial (the first one, not the reboot after 2.8) in 2015 on a core2duo with the iGPU. I learnt fluid sims, how to use HDRi and more, but soon I started feeling that my computer wasn't nearly as powerful enough to do the things I wanted it to do. Over the years, I got an old GPU, my dad bought me a new laptop for college, I even built a PC after years of saving up. I still didn't nearly make as much stuff as I'd like to. I saw your short film on my recommended page, and after seeing a bunch of your videos, it has made me feel so powerless and lacking in my abilities, that I feel like I must comment here. I know I can make good art. There's nothing stopping me, but myself. OVer the last 7-8 years, I've spent a lot of time on youtube watching videos on how to do things. Even though I know where all the buttons are, and have been making lackluster still renders for years now, I have not improved much as an artist. You're absolutely correct in your points. I hope that I can change my ways and stay on a path of creation rather than being in a loop of seeing something new online, trying out a version of that in software and sometimes not even saving the .blend file because "That was just me experimenting, it wasn't what I wanted to build on" type of mentality. I needed this video. Thank you for making good content.
I don't have a lot of experience with Blender, and I'm not able to work on art in general as much as I would like right now due to my medication sapping me of my motivation, but I do have some experience with digital art. I'm also VERY good at origami. My general stance when I approach anything I do is that I'm not concerned about whether or not I do well. I do things more for the experience of doing them, not just to get to the end product. I find that this nonchalant "just-have-fun" mindset is very helpful for me. I don't get too upset when I mess up and I'm often pleased with whatever result I get. This mindset also enables me to have a lot more stamina for working on whatever it is I want to work on.
@@stache_obj Fair enough. Everybody works in different ways. What works for me wouldn't necessarily work for you and vice-versa. I'm glad you know what works for you! :D
One important note I took from your video is the fact that watching video 80% of the time doesn't translate to being better. Yes, I have to practice 70-80% of the time. I agree with you totally.
Not long ago graphic designers were worried that their job would be replaced by AI... and maybe some companies would prefer using AI as it might be cheaper than paying for a human being to do so... And here I am just starting to learn 😂 Well, my goal is to create arts, if no one is interested or no one pays me to do it then it's fine! I'm just thinking that it's better for me to learn new things instead of scrolling social media for hours and what I got from those random posts was just anger/disgusted/anxiety as the most viral posts are usually the worst kind...
I have the opposite issue from watching tutorials and not doing anything. I tend to go directly into trying to make whatever's in my head, get stuck at a certain point due to not knowing a prerequisite skill, only then look at tutorials, and get frustrated when I can't find a tutorial that exactly addresses whatever specific problem I'm having
Wow. Hit the nail on the head with that whole watching a bunch of videos but never actually doing the work thing. Also the impatience thing. That's me to a T!
Hey! I am just a high school student from Kazakhstan, and I have always thought that Blender is super hard and that I will not learn it. But recently, my favorite animation studio started hiring interns and I had so many regrets omg. Now, I am trying to learn it slowly and even tho it is still really hard, I am glad that I am making progress. Your video inspired me and I will make sure to check out the color grading platform in the video. I thought Blender already had everything in it, but I was wrong :)
Best tip ever. I knew I was making the mistake of watching videos and not actually practicing but needed to hear it. Funny how I watched so many videos on a certain software and thought I knew it but after opening the software I can't do much without opening a tutorial and actually following it.
as someone whose trying to juggle learning 3d in Blender, music production in Ableton Live, and game development in Godot; the tips you offer in this video can be applied to studying any software skill. Gonna add this to my "artisthelp" playlist :) thank you!
honestly it gives so much of a hope and push seeing an fellow Indian doing something and dedicating into something. i am studying bba in e-commerce and idk why the hell now i feel like this is something i can see myself doing, creating, directing but rn am just on the stage of making my first donut, i hope i can walk through this journey
Thank you so so much for this video!! I've also been using blender since like 2016 or something and I also still feel like I've hardly progressed beyond intermediate skills. So it's great that someone who used to be in that same boat actually managed to articulate the reason, and even how to get past it! So yeah, thanks a bunch!!
12:06 Only a skateboarder would know where to have the foot placement on a push. Skateboarders also know practice, practice, practice. Killer content, thanks for sharing.
I started learning Blender almost 14 years ago and I consider myself being at an intermediate level, and still beginner in some areas of Blender. But since 3D is not my #1 interest, I'm fine with that I'm "only intermediate", even after 13.7 years. My plan is to learn about just the things that I need to know for creating a short animation video (and that's already quite a lot) and try to up these skills from beginner to intermediate. After that is done (which I expect will take another few years), then I'll see whether or not I would like to pursue upping my 3D skills to expert level. Maybe I'm fine to stay at the intermediate level.
I finally relented and bought some assets on gumroad for $15. They had horrible topology, were full of unconnected bits and I had to repair/remake them all. I learned so much 10/10
Also the Patreon is Always open if you wanna learn how I approach my Art style particularly:
www.patreon.com/Stache770
But, If you were looking for specific Course Recommendations on how to get better at Blender I've covered that topic in a previous video. So you can check that out if you want.
ruclips.net/video/WPxAhr90pdw/видео.html
Qna😂
My biggest beginner mistake in Blender (coming from Maya): Do NOT use the "industry standard" control layout to try and ease this transition. Bad habits will result and it will cut you off from most of Blender's tools. Just take it on the chin and learn the new interface. It quickly gets less weird.
What add-ons do you think really helped you step-up in making your models more realistic or helped the most in your opinion?
ive been using blender for 3 weeks. Im 24 i never had a passion for school or have found something i want to do, i somehow came to the conclusion that 3D animation is that thing and i feel it so deeply in my core. I understand that the process will be an extremely, steep, uphill battle. But for once in my life that is okay. This video helped me understand the end goal, and i cant wait to watch it again 6 months later, 2 years later, 6 years, etc. Im here for it (and take my like :)
Happy to hear that man. Will see you in 2 yrs then 😅
Bro😳😳I read ur comment and felt like I wrote it my self, I am also have been using blender for 3 weeks and feel the same way as u do......I really hope that I get to a certain level of skill by the end of this year
I love this! Much luck to your journey, it will be a long one, but it will be worth it@@JohnAbebe-n5s
same mate. i worked on photoshop, illustrator and other programms in school back in the day but i felt like it wasnt it, i liked doing some stuff on pc but school killed my "passion" if i can even say smth like that because that was pretty much only thing i liked to some degree. im glad i started working with blender and watching videos like these, i feel like its something i want to do for some time, i wish it will not be one month hobby
Same mate, I actually started learning Blender back in 2020 during the Covid lockdown as I had nothing else to do and wanted to be productive so finished Blender Guru's donut course but after that unfortunately didn't continue call it lack of interest or laziness I didn't touched blender in last 3 years now I' also 24 and feeling like I could've progressed way too much if I didn't give up at that time but it's never too late if I start again now I don't have to regret when I'm 28 or 32 so see you in few years.
This actually helps kick my ass in gear. I'm so busy watching tutorials that I don't actually make anything. I think that's the main step, just MAKE things. Doesn't matter how good or bad it is, just doing it will teach you more than just watching the tutorials. Thank you
Exactly
Best way to learn is give yourself projects, preferably an inspired one. Just dive right in and look for tutorials when you get stuck. Fastest and most practical way to learn
Don't understand this habit at all! I'm watching tutorials if i need something for my current project i don't know how to achieve..
@@LockTheMage having kids definitely shortens up how much I'm able to jump into it. Wish I could say I was coming further along
In reality, there is an intermediate step you can take between watching almost only tutorials and replicating them and doing scenes without tutorials. This step is making scenes on what you want to do and watching tutorials on things you don't know how to do, this will make you learn things that you will then use on your own when you make scenes yourself with little or no tutorial
Two years ago I tried to start learning Blender but I got stuck watching tutorial videos and would not practice everyday. I'm graduating from college for programming now and it's given me a new appreciation for learning a skill that you get better at by 1% everyday, no instant gratification. You must fall in love with the process. Here I go again. Good luck all!
Hell yeah. Slow and steady
As a beginner, I love the insights you provide, as always.
Also, as a beginner, I find knowing/deciding what techniques to focus on learning 1st is hard... so my approach, while it may seem a bit arse fae elbow(backwards for the non scottish), is this-
I decide to make an actual project, short film for example.
Then I just go try and make it... then I discover, shit I don't know how to do.. (whatever) and then I know what to learn 🤣
At least that way I'm learning a technique I will actually use, rather than spend weeks watching tutes, that while interesting, may only be useful in 1 or 2 specific cases...
But yeah, thats my 2 cents worth, as a total noob
@sandy_the_hippy that's exactly what I do too. Rather waiting to learn new stuff. Why not try new stuff and learn everything along the way
@@sandy_the_hippyYeah thats what i've been thinking or doing becaus i'm procrastinating hard rn because doing courses after courses is boring and i give up quickly
@Sandy
All I am asking in my project.
I am about to write so.e scenes.
Building them so they are good enough to add Real live action within the shot.
I am in Las Vegas and I have an Office Studio.
Granted I need to clean it. Looks like a mess.
But I figure for my scenes. All I need is a angle.
I build the room.
I don't need a full world.
Then Place the camera.
This will help with the basics.
Then soon will move to more complex.
But if I had a nice team of like minded people.
We can .ale some cool stuff.
Most of my edits only need like 5 seconds.
No more then 7 seconds per scene before making an edit or a cut.
Namaste
Dave Ross
@@gabrilapin if you get to the point of giving up, just remind yourself why you're learning in the first place... those reasons are usually enough to keep me going regardless....
"I'm talking to people who can spend the money, but still choose not to" This had me weak!💀😂😂😂😂
They exist in unimaginable numbers
Man as as someone who got burnt out designing in the industry I cant explain how much of a renewed energy your videos have given me, also changing my perspective and enjoying just learning again, although I primarily use C4D I love your channel and what your provide for the community, actually moving to blender because of you. keep it up !!!!!
Im really glad to hear that
As a graphic designer at 36 with 9 years in ad industry what software should be my next step.. c4d or blender.. or houdini or after effects or maya? Please let me know..
@pshethia01 depends on what you wanna do. All of these tools are good at some things and horrible at others
You point about add-ons rings so true to me once a person crosses over from a hobbyist to a professional. The add-on is a fraction of what you should be charging, and could potentially save you days of work, or even be the reason a job is attainable in the first place. Same thing goes for asset libraries like specific plants and cars
Exactly man. The point of transitioning from a hobbyist to a professional is exactly when add-ons make a whole lot of difference
Really enjoy your work. I've been using Blender off and on for about 2 years and have never tried animation. After watching Celsius a few months ago, I decided to try making a short film myself. I have been at it 8 -10 hrs a day for 2 months. Every day is a new set of problems and frustrations, but it is all part of improving.
That's great to hear man.
On the impatience thing, It's less about making money and more about comparing myself to the pros that look like they spaz their cursors at their starting cube and scare it into something right out of Pixar, while I continue to stumble over the UI.
I know that's a huge problem too. Comparing yourself to other pros. That's a hard one to get out of. You get rid of that feeling too with experience tho. Js what I've experienced
You are so humble. No one else would have made this video. Thank you a lot
I Just started learning around the half-way point of this year - and I quickly found that just finding videos on the basics pay a lot more, for me personally, than just following those tutorials you mentioned.
This is what is helping me on my learning journey. Celebrate the small victories. Did you get an unwrap "Clean" looking on the first try, after having a history of "Messy" looking UVs? That's celebration worthy? Pat yourself on the back. You are tackling something huge. As for assets, if someone gives out a free asset, or a free plug in. *be thankful!* Let them know you are thankful. A simple "Thankyou" can go a long way.
Not following specific tutorials, trying myself and finding the solution I need to progress. It works for me and I feel the improvement as I keep trying.
So relatable I think every Artist feels the way you elaborate here in this Video 😊
Glad to hear that man
I just recently saw your channel, and I'm BINGE WATCHING all of them now. Seriously, one of the best channel for learning Blender. Thank you so much 🙏
That means the world man. Appreciate the support!
interesting pieces of advice. i simplified my problem with references by watching more interesting movies (in terms of cinematography and composition) and basically self-teach basic concepts of filmmaking and planning how to sequence shots. i personally find that it's a more holistic approach and the process keeps me engaged because there is no shortage of amazing movies and shows to learn from. occasionally, i would look at the body of artwork by one or two painters, but mostly, i try to learn from movies especially from the legendary auteurs.
As a Pro VFX/CG Generalist Using Blender and Other Softwares, this is what I strongly recommend for any one that is starting up in 3D/VFX world.
Another advice is not only watch tutorial but read pdf files, learn each parameters and know what they do before or after watching tutorials because i will help you in understanding what the person is or was teaching.
Make sure to write out topics from tutorials Base on what the teacher said that doesn't make sense to you and sometimes pro teacher on RUclips tend to say things that are very very important off topic from what they are teaching you at the moment and if you are really listing you will write and research about them later because topic being about more topics and then you will have millions of things to learn at hand and also practice, practice, practice off your comfort zone and use reference images while working because believe me, all pro artist works with reference images like a lot.
Finally: Start from blender then transit to other software.
hello, can you guide me about vfx
My goal is to start in Blender and Grasshopper and then move to Houdini
You’re the best and your so realistic clear and transparent! Thanks a lot I found this super helpful! As well as your other videos. I feel way more comfortable experimenting with different software and learning a procedure.
Thanks man. Means a lot
This is a great video! You are so right. I've been toying with Blender for 11 years and 3 days. I only learned what I thought I needed and never dedicated the time and effort to learn properly. I never pushed myself. I have more time now, and I'm finally catching up and practising most of your tips in this video. Doing things properly and taking the time to learn is finally pushing me forward. After 11 years, I'm about 2 years from being at your level. 😁
10:47 I've been doing calisthenics for about 5 years, the last year was when I understood that if I want to improve I have to train like a beast, always to muscle failure, and my progress increased like never before. The complete front lever is almost there, :), so yes, is exactly the same for everything in life, without suffering there is no progress.
This video's great for giving you a kick to get going. I definitely have been spending too much of my time watching tutorials but when I look at what I've made, I hardly have anything. Trial and error really teaches you so much more than any tutorial
I agree. My biggest time waster was watching tutorials tbh. And the moment I started making something instead of just watching, the game changed for me
Very important advice: the "tutorial loop." With any subject. Doing is definitely different than watching. Hands on.
Very helpful video and solid insights.
You're wrong! i am spending 98% of watching tutorials and only 1-2% for actual modelling 😊
😂😂😂. Legend
I love your narration here, so good.
So wise.
So on point.
True words. Especially about patience. I think the most misleading thing out there, particularly for beginners, are the "Create something in X amount of minutes" videos, which give the false impression that modelling and creating artworks is a quick thing and doesn't require many hours and days or weeks at all. I think that's a pitfall and grounds for frustration for many aspiring artists.
I remember my very first tutorial. It was a deodorant bottle and the video was five minutes long.
It took me five solid days to make that bottle. 🤣
This was an AWESOME video. Reference and pushing yourself are the two reminders I needed today.
Glad it was helpful!
Everything you said is 100% true. I'm new to game dev and 3d modelling. But I've decided to constantly push myself out of my comfort zone, and when possible, consider purchasing things instead of going for free assets only
Hell yeah man. More power to you
Great video. I'm going to watch it again in a month!
Watch it twice and tell me if the video still holds true after a month
Definitely needed this video today, even though I’m fully aware of all this and it’s not the first video/ person pointing out the obvious, everyone needs to hear this once in a while, especially when you feel stuck
This video was the kick in the pants I needed to take my first step into starting my channel. Thanks Stache. You do great work and you're absolutely entertaining. 👍
Happy to help
I like this video and it highlights the realistic important parts, I would add to it: many things you will also have to learn outside the application, if you have no Art background in other mediums.
As an intermediate artist this is exactly what I needed to hear! Have been using blender for 3 years and I’m super proud of what I have made but have also been feeling a bit stagnant for the last while. The past couple of days I have a renewed energy to dive back in and I’m ready for new challenges and to improve my quality 🚀
That's great to hear. Glad I could be of some help
I am actually praying for you to get into a major VFX company because you totally deserve it, man! Your renders are so clean and feel real!
I do not aspire to do anything like that. I'd hate to do this as a job if I'm being honest. But I appreciate your lovely thought my brother
@@stache_objSo what do you actually do? My guess would be an engineering graduate.
@jc-px8ox spot on.
This can be one way to lose a passion for filmmaking (working at a major VFX vendor). You might have heard recently about 100 or more artists quitting working on ‘Across the Spiderverse’ because the working conditions were so adverse. This is just one example of many. VFX is such a difficult and time consuming task to do for a job and there is a real risk of burning out associated with the career.
I realise the comment was meant to be supportive but no joke it’s like wishing a curse upon someone. It’s alarming how many people get into VFX and animation actually aspire to go and work on these big movies. In reality the public should treat these products the same as anything mass produced such as clothing, and seriously consider the working conditions behind how these things get produced in such a ridiculously short span of time.
“At the time, it was reported that "pandemic-related delays" were the reason behind pushing Across the Spider-Verse back, but four crew members said that many animators weren't given work to do for three to six months in 2021 because Lord was still changing his plans for the movie. When they finally received work to do, they were forced to work over 11 hours a day, seven days a week, for a year.”
It’s like the filmmaking equivalent of wanting to make clothes so you try to get into working at a Nike sweatshop.
Amazing video! Super inspiring and motivating. Not only what you're saying, but also your evolution is wild. I had seen your short film, but I didn't know you were the guy that made that before watching this video. I can only congratulate you for your incredible work and your willing to learn and keep pushing forward. I'm at the intermediate part of the journey and oh my god it hurts sometimes, but there's something magic in there, I guess. Finding some gratification in a journey which, as you said, doesn't provide much, feels even better than a really pleasing ride. My man - you found a new suscriber. Thanks so much for this!
Thank you Tom. Means a lot brother. Especially being validated by an intermediate user who has been here for a while. So I'm delighted by the compliments.
And yeah I totally agree with the gratification part. There's way too lil available here. So if and when you get it you feel unstoppable.
Thanks for subscribing. More to come soon
I just love this video. It made see some points I overlooked over years. It applies to a lot of software not just Blender
Galat you found it useful
Thanks! Despite the ads and your exhortations to spend money, I found this useful. I'm in my 60s, and got to a certain level in Blender back when it was 2 point something.
I learned the basics such as how to make a donut or a teacup, and Nodes, Materials, and Mirroring, not to mention UV unwrapping. But then life interfered, and I also got Carpal Tunnel Syndrome from pushing too many vertices around with a mouse.
When I got better and came back, they had changed the entire interface, and I had to learn everything over again. In the meantime my computing equipment wasn't getting any faster, though Evee was a blessing.
Your videos are the best! Im still learning blender but i realized most good artists use alot of short cuts or illusions to make creations look complete when sometimes they even add 2d and stuff. Thank you for your videos
You're right. A lot of cheating and a lot of shortcuts
@@stache_obj hey stache btw your videos n comedy are great! Keep it up.
Hi, I don't usually comment on videos but just had to. I have literally just restarted with Blender after 6 months away. And you have pointed out every single thing I was doing wrong, especially the tutorial over load. Great Video, now I'm going to watch more of your videos.
Hell yeah man. All the best
Super vid! I thought Celcius was great too :)
Although the learning curve of Blender is tough, its more about thinking a certain way when approaching the dilemmas that pop up. I actually use it for interior design because I found other programs too much effort (would even do hand rendering as it was more visually appealing) and blender had a video for everything I needed to find out. I'm still a beginner but recently started to really pick things up, the main reason = starting to figure out the answers to problems on my own. I could agree enough that you need to spend more time 'doing' than watching, although this is daunting at first you just have to try and not be scared of wasting time (none of its wasted!).
Now I rave about Blender. For interior design I think its more fluid to work with and I can use it with AutoCAD and Sketchup, some people think you cant make exact measurements but its just not true, you just have to do it a different way. And for the price (3DS Max is £246 a month or £1968 a year!) I think its mad more designers don't use Blender.
With the amount of updates Blender are releasing, it's a bright future.
Man I need to start using notion. I love how you have everything so well organized in notion. I’ve been looking for an app where I can categorize all my favorite youtube channels based on the subjects they talk about. Notion may be a good bet for that. I love your notion board and wish I could take a peek at your clippings
It is a great tool to organise your inspiration. I'd highly recommend it
I also think that the design of this force over the delays or setbacks and without losing hope you're having a chance
Dude, was recommended this video by RUclips. This was all said really well. Thank you. Been learning Blender for about 3 months - wise words
Glad I could help!
I've been making and following exercises, learning since the beginning. Learning by yourself is tough, that's why I always take some time to watch videos like yours. Experienced users can always offer a new perspective, and I love your work! I have some ideas now for future mini projects...
Glad you found some use here 🙏🏻
I only watch Tutorials while I am actually doing something to get some help for my active problems.
There are so many things I overcomplicated and a simple short video helped me to simplify it and even reduce the poly count
That's the best way to do it.
The number 1 mistake in my opinion is people modeling everything from scratch always, this is what kept me away from learning so much more in early days.
But again a great video. ❤👏
I know I'm making that mistake :( Although, I am actually using blender for 3d modelling more so than rendering. Cool renders are a side thing for me, whereas modelling should be the side thing for most renderers, I feel.
@@elliejohnson2786 I think someone who does blender tutorials said in one of his videos that "You should only model everything from scratch if you want to be a professional 3D modeling person". That struck me because modeling takes a lot of time and I am more of a lighting and composition kinda guy. So I do not model anymore until and unless there is something very particular I am not able to find or source from somewhere.
This is insanely helpful for understanding how to really learn Blender and answers my questions about what I will experience in future learning. Thanks bro for this video.
Happy to help my brother
Bro, you're so relatable, keep the good content up!
I love the 3D community man!
Love your work and your humility!
Wholesome video.....I completely relate with the 'free can only get you so far' point....it's so true...as well as the comfort zone point....
Completely useful... Thanks a billion!!
Glad you found it relatable
Personally i think the thing that helped me the most was this handy little addon called node wrangler.
🔫
I feel so convicted after your mention of stepping out of your comfort zone and chasing what scares you. Great video! Thank you for your beautiful content, please keep it up!
Convicted?
@@stache_obj Indeed!
True words. And they apply to other professions as well. Thanks for sharing.
A lot of PPL have been saying that. I'm glad this has grown to more niches other than blender.
Your tip to not use blender for everything hits the nail on the head so perfectly. I'll often do projects where I quickly hash out a 3d object in TinkerCAD cus it's so easy to put together some blocks quickly, then I'll map our some vector shapes in Affinity designer and import SVG into blender for extrusion/shaping since Affinity's bezier tools are unmatched. I'll convert 3d objects to Ngons in MOI to get really clean NGON topology. And I export all of my 3d renders to multi-layer format and do all of my compositing and color correction in Photoshop because it's Photoshop. Having a multi-faceted workflow is key to doing anything well in the digital art space.
so goodddd stache your approach to blender resonates so strongly with my experience teaching myself how to shoot videos. just starting with blender and glad i found your profile
Happy you found something useful here. Glad to get another new member in the blender community ✌️
Hello, i think its a miracle your video popped up in my feed today, really felt impacted by your video and hope i continue to progress. Am a Software Engineering student in my third year and i honestly feel like am wasting my time. Started out blender a week ago and I've never felt more interested in something like i do currently. Am 19 btw . I would like to take on this journey fully and hopefully use it for game development in the future.
Hell yeah man. Hyped to hear that. All the best. Stay patient. Coz this can take a lot of time. Just stick with it.
All i can say is you're absolutely right. On all accounts. But you left out one important thing, which is valid for me at least; don't forget to have fun while on your journey. Blender and everything surrounding it, including alternatives, is immensly satisfying if you're willing to commit.
Hell yeah man. You're absolutely right
Thank you so much. Love your list. Time to buckle down and get at it.
What's the name of the refference software ?
Notion
As someone who is familiar with Blender for about 10 years, I can say I really needed this video! Nothing I can disagree with in this video. Sometimes it's even hard to grasp for myself how I got a full-time job as a 3D artist at gamedev. While I'm incredibly thankful for it, I feel that I should be waaaay better. So, just after 10 years, I've bought a bunch of paid courses for Blender for the first time ever :D
That is incredibly gratifying to read. Being validated by an experienced user and being validated by the fact that you can have very similar struggles as a beginner sometimes too even with 10 years of experience is just refreshing to hear.
So, thanks for dropping such an encouraging msg in the comments section. Appreciate it a lot
Can you advise some paid courses for a absolute beginner ?
@dicktempelaar have you tried Andrew price's beginner donut series. Or the CG cookie course for beginners?
@@stache_obj I was intending to but saw this video about paid version ( probably the best ? ) The donut is the best startingpoint i presume ?
@dicktempelaar start free. See how you like it. Meddle with blender for a few days or weeks. And then maybe you can go to skillshare or udemy. Look for any well reviewed paid courses there. Or try CGboost's paid beginner course. Or even CGcookie has some nice beginner courses. Even grant abitt has a few paid courses for beginners
I appreciate your openness about the growth process. My Blender journey started with a challenge, a creative director asked me can you make a gummie with sugar on it in blender? when I mentioned I wanted to learn it. I responded...let me try. I have been approaching projects the same way ever since. What am I wanting to do?, and then find the tutorials to show me how. It is so overwhelming sometimes because there is so much to learn to achieve the end result. Blender is amazing and it opened my creative world up because it is free and for Mac. Perfect time to learn this tool, it gets better and better and I am so grateful for it and the community of artists who share...like you.
Totally agreed. That's the best way to approach it. Decide what you wanna make. And then research at every point you get stuck
SAME! I've wanted to try it for years but felt too overwhelmed by all the options and then I tried doing specific things for work and step by step I'm learning the program. It has it's minuses like when I struggle with something for days and later find out there is a button that could solve all my problems just like that but it's part of the journey! =D
This is the word of advice I really need!! Man, you touched my heart as an artist!!!!
Glad you found some use in it
Great video! We all have room for growth as artists. Pushing our boundaries is key to improvement. Thank you for sharing!
Absolutely!
This honestly helped me as an Vegas editor, as if it were a clear reference from the start
The only video i need my friend thanks for inspiring i am 17 and spand 2 months in it i deeply want to start this journey and complete by reaching goal that i desire.
As a beginner, this is the best video for me to watch. Thank you.
This is probably the most helpful video I've ever watched on Blender
Appreciate you saying that brother. Glad I could help
I remember first doing the donut tutorial (the first one, not the reboot after 2.8) in 2015 on a core2duo with the iGPU. I learnt fluid sims, how to use HDRi and more, but soon I started feeling that my computer wasn't nearly as powerful enough to do the things I wanted it to do. Over the years, I got an old GPU, my dad bought me a new laptop for college, I even built a PC after years of saving up. I still didn't nearly make as much stuff as I'd like to. I saw your short film on my recommended page, and after seeing a bunch of your videos, it has made me feel so powerless and lacking in my abilities, that I feel like I must comment here. I know I can make good art. There's nothing stopping me, but myself. OVer the last 7-8 years, I've spent a lot of time on youtube watching videos on how to do things. Even though I know where all the buttons are, and have been making lackluster still renders for years now, I have not improved much as an artist. You're absolutely correct in your points. I hope that I can change my ways and stay on a path of creation rather than being in a loop of seeing something new online, trying out a version of that in software and sometimes not even saving the .blend file because "That was just me experimenting, it wasn't what I wanted to build on" type of mentality. I needed this video. Thank you for making good content.
Glad this video could help in someway. Hope to see some renders from you in the future
Thank you. I see that in myself right now. Amen, buddy! Have a nice result!
1:04 i only watch a tutorial when i need to do something i dont know how to do
Exactly
Thanks for your inspiration. I was close to give up but started learning Blender again after watching your video!
Hell yeahh. Lezzgo
I don't have a lot of experience with Blender, and I'm not able to work on art in general as much as I would like right now due to my medication sapping me of my motivation, but I do have some experience with digital art. I'm also VERY good at origami.
My general stance when I approach anything I do is that I'm not concerned about whether or not I do well. I do things more for the experience of doing them, not just to get to the end product. I find that this nonchalant "just-have-fun" mindset is very helpful for me. I don't get too upset when I mess up and I'm often pleased with whatever result I get. This mindset also enables me to have a lot more stamina for working on whatever it is I want to work on.
I love that. I think it's rare to have that have fun attitude. Coz I can't do that. Atleast not with art.
@@stache_obj Fair enough. Everybody works in different ways. What works for me wouldn't necessarily work for you and vice-versa. I'm glad you know what works for you! :D
Tysm, subscribed!
This was so insightful and helpful😍
thank you for making such videos💙
happy to help my brother!
Dude, I love your vibe. Thanks for the videos.
Glad you like them!
One important note I took from your video is the fact that watching video 80% of the time doesn't translate to being better. Yes, I have to practice 70-80% of the time. I agree with you totally.
Exactly man. That's where most PPL lose their progress
Not long ago graphic designers were worried that their job would be replaced by AI... and maybe some companies would prefer using AI as it might be cheaper than paying for a human being to do so...
And here I am just starting to learn 😂
Well, my goal is to create arts, if no one is interested or no one pays me to do it then it's fine!
I'm just thinking that it's better for me to learn new things instead of scrolling social media for hours and what I got from those random posts was just anger/disgusted/anxiety as the most viral posts are usually the worst kind...
I understand what you mean. And I think it's a great way to approach a new hobby
I have the opposite issue from watching tutorials and not doing anything. I tend to go directly into trying to make whatever's in my head, get stuck at a certain point due to not knowing a prerequisite skill, only then look at tutorials, and get frustrated when I can't find a tutorial that exactly addresses whatever specific problem I'm having
That can happen too. And I would say that's still a better approach then the one I stated by miles. So don't worry. You're on the right track
Thank you!
I wish you all the best in the new 2024!
Great points. These are precisely all the reasons I can relate to!
Wow. Hit the nail on the head with that whole watching a bunch of videos but never actually doing the work thing. Also the impatience thing. That's me to a T!
I know man. You're not alone
Hey! I am just a high school student from Kazakhstan, and I have always thought that Blender is super hard and that I will not learn it. But recently, my favorite animation studio started hiring interns and I had so many regrets omg. Now, I am trying to learn it slowly and even tho it is still really hard, I am glad that I am making progress. Your video inspired me and I will make sure to check out the color grading platform in the video. I thought Blender already had everything in it, but I was wrong :)
Hell yeah man. All the best to you
Best tip ever. I knew I was making the mistake of watching videos and not actually practicing but needed to hear it. Funny how I watched so many videos on a certain software and thought I knew it but after opening the software I can't do much without opening a tutorial and actually following it.
Ikr. We've all been there.
Thanks for the advice.🙏
Thank you for sharing helpful tips with us.Once again Thanks you for making this video.
Great video! Now that I've seen it, I've collected all the knowledge I need to make my own short film. Thanks!
Lezzzgo
as someone whose trying to juggle learning 3d in Blender, music production in Ableton Live, and game development in Godot; the tips you offer in this video can be applied to studying any software skill. Gonna add this to my "artisthelp" playlist :)
thank you!
So happy to hear that man 🫂
bro your randers are so good omg
honestly it gives so much of a hope and push seeing an fellow Indian doing something and dedicating into something. i am studying bba in e-commerce and idk why the hell now i feel like this is something i can see myself doing, creating, directing but rn am just on the stage of making my first donut, i hope i can walk through this journey
Hell yeah man.
Thank you so so much for this video!!
I've also been using blender since like 2016 or something and I also still feel like I've hardly progressed beyond intermediate skills. So it's great that someone who used to be in that same boat actually managed to articulate the reason, and even how to get past it! So yeah, thanks a bunch!!
Happy this could help man
12:06 Only a skateboarder would know where to have the foot placement on a push. Skateboarders also know practice, practice, practice. Killer content, thanks for sharing.
first advice saved me.❤❤u bro
I started learning Blender almost 14 years ago and I consider myself being at an intermediate level, and still beginner in some areas of Blender. But since 3D is not my #1 interest, I'm fine with that I'm "only intermediate", even after 13.7 years. My plan is to learn about just the things that I need to know for creating a short animation video (and that's already quite a lot) and try to up these skills from beginner to intermediate. After that is done (which I expect will take another few years), then I'll see whether or not I would like to pursue upping my 3D skills to expert level. Maybe I'm fine to stay at the intermediate level.
Thanks for the great advice, it applies to any skill set.
A lot of PPL have been saying that. I'm glad it resonates on multiple levels
I finally relented and bought some assets on gumroad for $15. They had horrible topology, were full of unconnected bits and I had to repair/remake them all. I learned so much 10/10
Hey man, I just wanted to say that this was the very first time I just stumbled upon this clip here and I've gotta say that I like you already.
Well I like you too
When you already abandoned your donut but still watch advanced tutorials...
😂
Thanks for the guidance 🇮🇳
Thank you stache! This is the kind of information and experience sharing that can really make a significant difference for many open-minded people.
Glad it was helpful!
All of these tips are really helpful for me. I’m definitely gonna have to subscribe and save the video for when I forget
Glad it was helpful!