Sonic 3 Prototype & others - But does it work on Real Hardware?
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- Опубликовано: 6 июн 2024
- The Sonic 3 Prototype may have been found, but will it really work on real hardware?
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DESCRIPTION:
The Sonic 3 prototype, along with the Sonic CD 0.02 prototype, several Sonic Chaos prototypes and two Sonic 2 prototypes all got released by Hidden Palace back in November 2019. And what a month it was! Almost everyone by now has tried it out for themselves on emulators but the question remains; do they work on real hardware? Sit tight, as we're about to test them all out!
CHAPTERS:
0:00 - Intro
1:00 - Sonic CD v0.02
2:35 - Sonic Chaos (May 17, 1993 prototype)
3:49 - Sonic Chaos (Jun 30, 1993 prototype)
7:51 - Sonic Chaos (Jul 13, 1993 prototype)
8:28 - Sonic 2 (Sep 14, 1992 prototype)
9:30 - Sonic 3 (Nov 3, 1993 prototype)
10:34 - Conclusion
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CREDITS:
Title Intro animation by Bryan Salter: / bryansalter
Intro music jingle by Funk Fiction: / funkysynths
OTHER:
Hidden Palace's website: hiddenpalace.org/
Sonic 3 prototype ROM download and more: hiddenpalace.org/Sonic_Month_...
HASHTAGS:
#Sonic3Prototype #Sonic3beta #BDIWORH - Игры
5:21 _And so, all out of options and running out of hope, I did the only thing I could and I booked a flight to Japan._
i got it
he went there for a f***ing sticker
damn you Nick
Pizza
I didn't expect a Nick Robinson reference in a redhotsonic comment section
3:36 That's interesting. Perhaps it could be a sign that the game was made for the Master System first and then ported to the Game Gear.
Yeah, I think that's exactly the case here :)
@@redhotsonicRed-Hot-Sonic, do you know Sonic the Hedgehog on Master System has some secret codes?
I like how the Sonic sprites on the earliest Chaos proto resemble the classic MD ones more closely.
Should of kept them
@@Noapplicab I agree 👍
legit turned from good to trash
@@AkaObbies I really like em though
MY THEORY IS
by the time this Sonic Chaos was being programmed Aspect was using Mega Drive hardware to test the game, so they didn't bother testing it on original hardware so early. You should try it in a master-gear converter!
This is my thought too. 1993 was really late for the MS and it's likely that dev teams opted to use the much more powerful MD development kits during initial production and demo stages.
As someone else has mentioned, the game is actually looking for a port that doesn't exist on the consumer Master Systems that was used for music development. Thus, the game hangs. I'd imagine that if it works on the Mega Drive, it may work on the FM Master System.
redhotsonic: “You can undislike the video now”
97 people: n o
124*
edit: i just only said "124*" and theres a war here
Эльмира Гарифуллина you know this was made 2 months ago right?
128*
Jakyrin Rutherford *138*
*140
I'm a simple man. I see RHS, I click.
Me too! 😁
@@cm-ih1jb What is this, a crossover episode?
@Pero Perić thanks
Same.
@Fluffy TKC going pretty well. How's yourself?
6:54 This music makes it sound like he needs to do this to live and is under so much pressure
Wow.
Wait! What happens if you lock on the Sonic 3 Proto to S&K? Is that even possible?
Unfinished s3&k?
@@_danu Maybe. More likely just blue spheres.
@Katherine sonjon ...what? I mean, I get what you're saying, but we're in a timeline where there is no Sonic 1 prototype.
@Katherine sonjon Hm.
Revolution Team not really, he’s able to get the game working on the everdrive, so any s&k cart wont affect any game.
8:50 Dying on Emerald Hill... SMH :P
Title:
Sonic 3 Prototype
Reality:
Guy tries to get Sonic Chaos Prototype to work on Master System
At least he didn't clickbait it
Prediction: you will call the sonic 3 prototype partially because it crashes when tails grabs anything
Although it’s not the genesis’s fault it’s actually because some sprites don’t exist for tails so it crashes
For a single crash like that, it still would have passed.
that happens on emulators
plus it's not a fault of the real hardware@@redhotsonic
-SONIC CHAOS-
OR
-SONIC AND TAILS-
*_Different Game Names in a Nutshell_*
imagine if the games name was actully SONIC CHAOS
OR
SONIC AND TAILS
@@Pokycraftgamer9 xD
A bunch of Sonic prototype tests in one, nice.
I was surprised to see Sonic Chaos working using the Everdrive MD on the Mega Drive instead of on the Game Gear or Master System. Was really helpful to see various methods.
10:34 bouncing in style!
I think I actually prefer the beta Hydrocity background to the release version. Would have been nice to see it in act 2 of Mania
really? it looks kinda messed up
Even in encore mode It would have been acceptable
Wow nice vid Red.
5:35 advertisement break.
First video i've watched of yours, awesome!
10:36 Eecks, that looks headache-inducing.
Beautiful, my boy is back
Your script writing gets better with each video. Very good!
Actually, this wasn't scripted. I didn't have time so I winged it. I guessed it worked out!
Awesome review redhotsonic!
Loved every minute of it.
Aside from the world wide Game Gear version in 60Hz, it's funny you call the PAL Master System the (rubbish one) because Sonic Chaos if purchased for the SMS was intended to be played in 50Hz back in 1993 and it was only released in PAL regions.
Would love for you to do a quick review of these hacks on real hardware:
1. Sonic Redemption
2. Sonic 1 The Blue Blurr
3. Sonic 1 & 2
Three of my all time favourite (broken Sonic hacks).
Kinda wish the sonic 3 & knuckles pc version was ported to consoles with their menu intact, just adjusted for the system.
Those who aren't aware, loading the pc version (which many know has midi versions of the prototype songs in an official release) will bring up a window to select the game you want.
Sonic 3, sonic & knuckles and sonic 3 & knuckles. Meaning you got pretty much 3 versions of the original game in one pack; but it gets better! It also comes with a wallpaper and a cool animated screensaver (it was cool for the time okay!) so imagine say, releasing this on the 3ds or switch with the choice of 3 games + a new theme for sonic 3!
oh hell nah i prefer michael jackson's songs
@@scoundrel8440 That version is already on the DS and steam btw.
Awesome Video
Hi! Redhot Sonic!
I Liked The Vid I Like Your Content Alot! My Fav Video is this one
Does the June Sonic Chaos build work if you put it on a Master System Everdrive and put that in a Power Base Converter? That seems like a useful data point for tracking down the problem.
2:22 3:48 8:26 9:27 10:32 YES.
OH BOY I HAD LOTS OF FUN PLAYING THIS PROTOTYPE!
1:52 I found it quite interesting since I played this on Genesis Plus GX and when I went to the past the first time, it actually functioned correctly and took me to the past, rather than staying in the present.
Hi jason
the sonic three prototype was made 15 years before I was born
Then your 11
Ronan Stout made made 13.5 years before I was born.
7:50 oh commo- (BLEEP)
Either he said:"Oh commo- (beeeep)" or :"Oh god- (beeeep)"
10:35 Top 5 villains in Sonic:
5. Metal Sonic
4. Shadow
3. Chaos
2. Dr. Eggman
1. *The springs in Carnival Night*
I knew that the S3 proto worked on hardware beforehand because I checked myself :P
During that video I also heard a bone crack. Ouch! XD
0:31 so there’s the average RUclipsr, then there’s possibly you hacking into it.
How was the sound on the Sonic 3 prototype on actual hardware? I know there were lots of sound issues in emulation.
Yeah, it was buggy on hardware as well. Seemed extremely similar to KEGA.
@@redhotsonic I assumed this was likely the case. Thanks for the info!
Maybe the prototype for Sonic Chaos was MADE for the Megadrive
According to some guy, Aspect used MD Dev Kits at this point instead of MS Dev Kits
Very cool video
Sonic is a good game
6:54 The BGM almost has that feel of an enemy in pursuit in Bosconian.
I gotta sub now
10:34 "Okay, who puts springs in the middle of a damn ̶f̶o̶r̶e̶s̶t̶ circus."
Hey how do i get Sonic cd v.0.02 on Kega fusion 3.64 running? It did the same thing that happened (aka crashed on the "Copyright" screen or the big 3d sega screen). Please help me!
Still waiting for the Sonic chaos remake.
For some Reason in Hydrocity Zone when the drowning Jingle starts when you go in Debug/Air it plays an early Version of Mushroom Valley Zone Act 1
Do you know that all of the Genesis and Master System very first prototype versions up until the later builds, The European versions (50hz) have the same music speed as Sonic 1? Please do a comparison to these when you test them!!! Sorry this was long, I'm excited for you to do it!
It's interesting when they decided to fix the games vs when they didn't.
Also why they only chose to fix the music, and not the game speed as a whole.
In a more general sense it's interesting seeing which companies bothered to fix the speed differences and which didn't, because this problem persisted into the Playstation and N64...
For instance, Blast Corps on n64 runs slower on a PAL machine.
They DID adjust the target times for the missions to take this into account, but they didn't fix the game speed.
(Another interesting question you can ask with games is which is the 'correct' speed? Faster isn't always the intended behaviour. And for instance, Blast Corps is developed by Rare, which is a british company, thus you would assume the PAL version is the original, and the NTSC is a conversion... And thus faster than intended.)
Meanwhile, on the SNES you never had the audio problems that the Mega Drive/Genesis had, but you still had games running slower.
At first glance that seems weird.
But I think I know why that is. - the Mega Drive uses the z80 for audio, but also for Master System compatibility.
For this reason the z80 in a PAL system has to run at PAL compatible clock speeds.
The Audio CPU in a SNES is JUST for audio processing, and never for any other purpose.
On top of that it's default clock speed is something like 2.4 mhz, so it doesn't match up with any other CPU in the system anyway.
Presumably that means the PAL audio CPU simply runs at the exact same speed. (similarly, I think the SuperFX on a pal machine still runs at 10.74/21.477 mhz, even though these are NOT PAL frequencies...)
Even more interesting than all the games which mess up the speed due to lazy conversion, are the games which do in fact fix things.
Did you know that Mario Kart on SNES runs at the same speed on both PAL and NTSC machines? I was surprised, since that's unusual. (yes, the PAL system is running 50 fps, and the NTSC 60 fps - but the actual ingame movement speeds are identical - they took the altered framerate into account and adjusted the timings to match.)
That's pretty surprising given how indifferent developers tended to be to the whole issue...
I love the dancing mega cd logo 0:10
wow i would never have thought
I like when the sign says beeta or baeta its beta
I love the Japanese box art for Sonic 2 & 3, so much going on!
I like how June 30th Prototype (Sonic Chaos) is on my birthday and it doesn't work due to there not being a port.
you make the video 2 days befor my 9 years birthday :D
Wow Sonic’s design closet matches his S3 design in that SonicChaosGG prototype
I love the handheld megadrive that plays Sonic chaos. :v
7:29 NO.
Yo
I hate ads I'm gonna remove ads 7:29
people: its zero!
redhotsonic: *N O T*
*naught
@@redhotsonic just imagine making an equation and putting "something - N A U G H T ="
Why didn't you try the japanese Master System? (Sega MK3)
in the sonic 3 prototype you can drop dash. up and b.
Next time you show off the sonic 3 Prototype you should see what would happen if you attached sonic and knuckles to the prototype
Ah yes, my favorite portable console, the mega drive
Sega nomad will embarrass you
you need more subscribers
For some odd reason, when i tried playing Sonic CD version 0.02 on my mega-cd, i got no audio except for the SFX of sonic jumping, spindashing etc.
Is there a reason for this Redhotsonic?
I can't say for sure but sounds like when you burned the ISO, it was not including the tracks. So the game is probably trying to play the music, but it's non-existant.
@@redhotsonic ah ok, also the ISO file was from Sonic Retro 😂
@@redhotsonicalso did you know that the Member called "Lee Clark" was me back in 2019?
Yeah it works I used to have one with a everdrive and sonic and tails worked what worked it seems is as soon as dirt got into the thing it worked?
Don’t have it anymore never recorded it and yes it’s the same version
Should have tried the june master system sonic chaos on the game gear, the game gear basically being a handheld master system
*When glitchy stages exist in prototypes* MY BRAIN HURTS
3:40 I think the wrong size is because they're using SMS graphics and layout on a system with a lower screen size and resolution.
Interesting!
But
What if you attach sonic & knuckles to the 2 and 3 protos?
How do you get the LBZ miniboss going?
I was on 144p and the intro looked like it was recorded on a camera from 1990
Maybe sonic chaos worked on mega drive because of newer sms bios. Would be interesting to try it on master system 2 (more modern bios than sms1).
I say, he must try to see if "An Ordinary Sonic ROM Hack" work on real hardware, could be fun.
Maybe on October 31st =P
Ok, hope you'll maybe get chased by Sonic.exe on real hardware =P
How come sonic 2 time attack dont work for me? I start and it stops.
I wonder how the community gets these betas?
B A E T A
O R
Incorrect? 😉
Hello Knuckles channel I'm I Fan Of You!
Sonic chaos sonic sprite looks gorgeous
0:47 that's a mouthfull
The Chaos Proto is for mega drive because that was already launched
It's kinda crazy that it's possible to sonic 3 prototype on a mobile device with an emulator
Can the Nov. Proto of Sonic 3 lock on with Sonic and Knuckles?
That Trinitron, though...
I'll give these a try via my RGH Xbox 360's Sega Emulator.
Thanks
could have tried the master system everdrive through the master system adapter for the mega drive to check if it was the cart.
Man its been a year...
oh
nvm
I guess I was stoopid on the stream
There was already a video about this
Maybe the Jun 30th prototype has an anti-piracy feature.
You're too enthusiastic
Sonic 3 proto songs like angel islands zone 1&2 are glitchy if you play through the levles
can the sonic 3 proto be used with the sonic & knuckles cart in any way?
I believe it loads Sonic & Knuckles
@@nuggetpotato5471 I meant if you hacked it, or used the edmdv3 route
@@SkeleGamer101 it's not like it will load S3&K
@@nuggetpotato5471 still worth it to try
What's the beeta or baeta about? ( silly question! but please answer. )
how do you pronounce "beta"
Is that just me or in the Sonic 3 prototype there was a dropdash?
I wanna see what happens if you connect the sonic 3 prototype to the final version of sonic and knuckles
Unfinished s3&k or maybe a broken glitchy(as fuck) tails
imagine if someone clicked off the video before he even said he was kidding about the fake ending...
What do you mean you didn't show off Sonic 3 prototype and Knuckles?
Its just blue spheres
The sonic chaos Maybe it was programed in the mega drive and then ported into the mastersistem like that sonic x treme was made in PC and then partially ported into the saturn
Also there has to be a build of sonic 1 on the game gear
Sonic 3 complete works on real hardware?
Luis Mediavilla that actually does exist with a cartridge you don’t a emulator for it
@@jamesrgamesoffical :V
you should do the nick arcade version of sonic 2 in the level select theres unused zones
Why the heck did u called a Game Gear a Mega Drive?
Enough pauses for comedy already. I just want to see the prototype