Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/alterego War Thunder is a highly detailed vehicle combat game containing over 2,500 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
You really need to find a new sponsor, or make longer videos. At first it was fine and even enjoyable. But, the more that you put in. The more annoying it becomes. Please, change your way at least slightly. It is aggravating to have a 1 minute ad in a 6 minute video when normally, you don't get them. If you were to make 10-20 minute videos by going over multiple enemies, then I could excuse a 1 minute ad. But, not in a video this short
Important to note that the lights flicker for everyone, not just the one haunted. So if you see lights flicker that doesn’t necessarily mean you’re haunted, just that *somebody* is.
@@dat_lamp A teammate can't fuck around with your flashlight M8. Edit: not to mention the circuit boxes unless I'm mistaken are LOCALIZED meaning even if a teammate did want to fuck around with the lights, not everyone at the same time would be affected and the Apparatus shuts them off once removed.
something you forgot to mention is the muffled voices. the voices of your """""firends""""" will also be mufffled and even kinda silenced. its literally a scene in a horror movie where the character sees the demon for the first time and its as if the entire world just cut out, with the muffled voices of your friends asking what the hell is wrong
@@griffo73 thats cuz one minute yall are making jokes and running loot back to the ship, then the next minute theres a war on who gets the shovel to kill everyone and everyone keeps teleporting you because you have it
I can't wait for "The AI Behind Performance Reports" Like why does someone who didn't take damage get tagged as "sustained the most injuries", how does one get considered "the laziest employee" etc.
I'm guessing it goes like this Laziest employee - has walked the least Most profitable - has picked up the most loot Most paranoid - has looked behind themselves the most Sustained the most injuries - got injured the most (duh) idk how you got that on a healthy player, must be a bug. Either that or the game gives it to a random player if everybody's at full health.
@@Jenna_Talia 1. Most profitable is delivered most loot to the ship, it only counts if you place the loot in the ship, it doesnt matter who found it. 2. Most paranoid is about camera movement, not necessary looking behind you.
ooo that's actually a good idea unfortunately, phasmo's AI will take a lot more effort to decompile due to the way the game is built, but we can definitely put in some work to get good, solid info about some mechanics
was playing with my friend, he got ghost girl, he lived for a bit, we both went inside and walked to some loot right. behind me his head POPPED and scared tf outta me
Literally the best designed enemy in the game. Literally everybody who has encountered her has had the same reaction: Stopping their task and staring in fear, and saying: “What the fuck.”
@@Primordial_Savant True, after seeing it in a spectator-view the Bracken is more impressive AI-Wise, but the Ghost Girl just juxtaposes all the other monsters in the fact it looks *human*
Extra note: You can avoid her by jumping on the red cabinet in the ship. You can do it by pressing B, walking inside the cabinet, jumping, and then immediately pressing E when you have reached the peak of your jump. The AI will then get confused and try to go the top of the ship instead of into it
gaining insanity from turning your camera is genius, not only do you have to turn around alot incase of brackens but you are limited to how many times you can and are allowed to turn around before you get haunted
Ghost Girl and Maneater are the creepiest enemies in Lethal Company. My friends and I genuinely can't do anything about them both and it's creepy, annoying and at times scary as hell.
At least Maneater its killable in adult form and can be avoided by throwing him into a hole in baby mode. Girl ghost is fucking annoying and has almost no counters
As a note! The grandfather clock sound you hear when looking at her also plays when she spawns in it's a very specific sound though, and can be easy to confuse with 2 different ambient clock sounds on manor the main thing to listen for is two, distinct, separated "dongs" of the clock, since one of the clock noises is the hour chime song, and the other clock noise is the donging afterwards, but with far more echoing, and more hits (it sounds more chaotic, whereas the ghost girl sound sounds "organized")
A note that the ghost girl can chase you even if you've never looked at her if you move within 5 meters of her. Thats the only way she's ever killed me, is by me walking backwards into her.
What drove me to get a mod to remove ghost girl on my solo modpack was when I entered titan, see it was mansion, walk forward, and she showed up behind me. Not even a chance to check for where the doors are or if there is scrap lying nearby. This rant is being shared to also add interaction to this video.
I'm so happy to finally get this video. I haven't even finished watching this yet but I know it'll be good. Now I wanna know the lore behind her. Because she must be a really significant character or possibly died the worst way if her spirit is so strong that it's considered an enemy to you. But what could be even crazier is a possibility of the company learning how to manipulate spirits into their war efforts
I love your videos and i would love to see some longer form videos because your voice is nice and soothing and i need something to listen to while going to sleep
"Keep in mind that once the Ghost Girl enters this phase, she is permanently in this phase" But when she kills a player and selects another player to haunt, she's reset to the haunt phase, right? Also, does looking at her on the ship camera count?
@@Gunnergamingyt2 3 players One was in a ship and we both - looting It's definitely not the case when somebody turns into a Masked, but we've got some mods, including new monsters I think - it was mods-related issue, however we didn't see masked mimics in Assurance again
i am absolutely terrified of this little girl her the old bird and the jester have me crying like a baby whenever i play the game, genuinely all three of those things are psychological torment for me
Its AI is very difficult to understand, but I will do my best to teach you. Here goes... If you leave the facility, it will camp the door you left through. Hope that helps 👍
Bruh the ghost girl would not leave me alone. If you see the ghost girl on the ship’s right screen, wait until she starts skipping without actually moving. She’s gone when the screen shows that. I thought she just wasn’t leaving me alone, but that screen doesn’t show her right.
I always thought the ghost girl was one of the most horror like enemies in the game. The way that she muffles sounds and plays a clock chime and heavy breathing feels very isolating, even if you're right next to your friends. She's something that you'll always have to worry about and you're never fully safe.
I can’t say I’m fond of the mechanic of ‘looking at’ her meaning she’s on your screen in any capacity. At that point, it’s basically a ‘I’m screwed. I guess I have to deal with this for the rest of this round…’ I wish the very edges of the screen wouldn’t count, so that way if you caught a glimpse of her on the very edge of your screen, it wouldn’t count as having looked at her. Edit: Or if it must be this way, mercy players by giving Ghost Girl a health value and remove her invincibility to damage. It just seems unfair and punishing to have such a lethal force be triggered just by looking in a direction for a split second.
every time I get haunted by the ghost girl I’ll make sure to remember that she only spawns behind me and put my back to the wall and if I never look at her she won’t chase me. I’ll also remember how War Thunder is free on Playstation Xbox and PC and how I can sign up using alter ego’s personal link in the description or pinned comment on his video “The AI Behind Ghost Girl” which will include a bunch of bonuses. if I remember all of the above I should be sure to survive my next ghost girl encounter
A good point to include would be the fact that when line of sight is broken while she is chasing, causing her to teleport, she can only teleport to nodes that are not in the vision of the player, meaning that you can easily manipulate where she will teleport to in order to easily avoid her even while dealing with other entity's or extremely heavy.
FINALLY 🥳 🎉 you did a vid on my favorite enemy! She's also like super rare now, I haven't encountered her in a hot minute. Also idk why but one time I never looked at her but I still heard her chasing me from behind, probably a bug due to mods?
i dont know if it was me going insane but i heard on multiple occations me being haunted on Experimentation and Assurance as i heard a bell and someone saying "hey"
I went down the mineshaft elevator once to see two dead crewmates and the ghost girl standing on top of them. Was straight out of the shining that scared me so fucking bad
@@Kwazy-mojo this happened to me as early ago as the last update where the added the man-eater, so unless they patched this up really recently and he did his research on the Ghost girl just as recently then there's definitely some kind of discrepancy here
@TyduzT Well, I assume you meant Luigi as in Super Mario Bros. Luigi. In Luigi's Mansion 1, there are humanoid ghosts, so I assumed you were referencing that.
i still can't believe ghost girl was the very first monster i have ever seen in the game, and it was when i was playing solo and started my first mission on Experimentation. most of my friends thought i was just fucking around with them but how would i do that when i have never seen this game before. they only believed me after i shared my screen to them while we were on a cal.
A useful tip The Ghost Girl always spawn behind you, so if you are being haunted, just stick your back to the wall, that will block her spawn, or at least she's gonna spawn in another room
If you never look at her she can never chase you HOWEVER if you back up into her even if you've never looked at her, she will still instakill you. Happened to me.
The game design here is SO user friendly. Sometimes it takes me a long time to realize that there is a signal telling me when something is happening, but the sounds and the lights flickering is such a subtle yet recognizable signal that I would likely realize quickly on my own and feel like I figured something out.
@@BoriiSJZ Yeah but, to be fair, he does say if you're being haunted your best bet is to stay outside. Even though if you're being haunted she can follow you outside.
@@MidanMagistrate she can follow you only in her chasing state. She cant go outside while haunting. By "spawn" he probably means that she cant haunt outside.
Any chance of a full breakdown of weather? For example exactly how weather conditions are set and worsen over time. Also things like lightning RNG and using keys as lightning rods
Holy shit this makes it way less terrifying. I thought she was a 100% kill. The way I always had interpreted her to work is that she would attack after the second or so appearance, that it was inevitable. The simple fact that you can just stop when you hear her and continue after 15 or so seconds, and that she'll never attack you if you're careful or outside, is a massive relief compared to the unstoppable death I always thought she was.
can you do the ai behind landmines, turrets, and crusher traps? i know they'd all probably be pretty simple so it would make sense to group them up into one video. also, a video on the company monster that you sell your scrap to would be helpful too.
Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/alterego
War Thunder is a highly detailed vehicle combat game containing over 2,500 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
Isn't war thunder the game that has classified military leaks like every other Tuesday?
No
You really need to find a new sponsor, or make longer videos. At first it was fine and even enjoyable. But, the more that you put in. The more annoying it becomes.
Please, change your way at least slightly. It is aggravating to have a 1 minute ad in a 6 minute video when normally, you don't get them.
If you were to make 10-20 minute videos by going over multiple enemies, then I could excuse a 1 minute ad. But, not in a video this short
Lmao bro naval warthunder takes like 4 minutes if not more to join. you got bot lobbies
@@eldritchdefender7785 just fast forward the video and cut him some slack he's got 60k subscribers
Important to note that the lights flicker for everyone, not just the one haunted. So if you see lights flicker that doesn’t necessarily mean you’re haunted, just that *somebody* is.
Somebody that I used to know
That or just a teammate dicking with the lights.
Wait im playing solo…
@@dat_lamp A teammate can't fuck around with your flashlight M8.
Edit: not to mention the circuit boxes unless I'm mistaken are LOCALIZED meaning even if a teammate did want to fuck around with the lights, not everyone at the same time would be affected and the Apparatus shuts them off once removed.
@@dat_lampit was Nosferatu
something you forgot to mention is the muffled voices. the voices of your """""firends""""" will also be mufffled and even kinda silenced. its literally a scene in a horror movie where the character sees the demon for the first time and its as if the entire world just cut out, with the muffled voices of your friends asking what the hell is wrong
love how many quotes you put before "friends" haha
@@griffo73 thats cuz one minute yall are making jokes and running loot back to the ship, then the next minute theres a war on who gets the shovel to kill everyone and everyone keeps teleporting you because you have it
i thought i was original with that idea
@@willatom I think the real person with the OG idea was the dev tbh
@@CyanSythe ik
I can't wait for "The AI Behind Performance Reports"
Like why does someone who didn't take damage get tagged as "sustained the most injuries", how does one get considered "the laziest employee" etc.
I'm guessing it goes like this
Laziest employee - has walked the least
Most profitable - has picked up the most loot
Most paranoid - has looked behind themselves the most
Sustained the most injuries - got injured the most (duh) idk how you got that on a healthy player, must be a bug. Either that or the game gives it to a random player if everybody's at full health.
@@Jenna_Talia 1. Most profitable is delivered most loot to the ship, it only counts if you place the loot in the ship, it doesnt matter who found it.
2. Most paranoid is about camera movement, not necessary looking behind you.
As far as I know, when someone is dead, they don’t get the “sustained the most injuries” one
@@Mojojojo9001Cause they couldn't sustain their injuries lol
@@catsinwonderland7473 ye makes sense lol
- "You know what I hate? Child murderers."
- "Oh no, here comes one now!"
- "heeheeheehee i'm gonna getcha"
nice reference
oh my god where did everyone come from
What's this from?
Chucky?
@@ChArLie360115 adfs movie
Oh so that's where that grandfather clock sound comes from.
There's also 2 ambient grandfather clock sounds in manor that can be easy to confuse it with
Ghost girl and Masked are like the only enemies that genuinely scare me, her big forehead is just so off putting
Kinda want to play tik tak toe on it…
@@CF-or3ciLOL
Off putting? I wanna use it to play bongo's
Tactical cancer patient
Code Lyoko reject lookin-
genuinely hope this channel gets into more indie horror game ai after lethal company, imagine explaining the AI to phasmophobia ghosts
ooo that's actually a good idea
unfortunately, phasmo's AI will take a lot more effort to decompile due to the way the game is built, but we can definitely put in some work to get good, solid info about some mechanics
The youtuber insym has already made extremely detailed guides on the phasmophobia ghosts.
was playing with my friend, he got ghost girl, he lived for a bit, we both went inside and walked to some loot right. behind me his head POPPED and scared tf outta me
Literally the best designed enemy in the game. Literally everybody who has encountered her has had the same reaction:
Stopping their task and staring in fear, and saying:
“What the fuck.”
And every time after that itll be one way or another a curse or swear and light panic, no matter how experienced.
And everyone else will ask them what's going on and tell them they're just seeing things
Ghost girl is absolutely not the best designed enemy in the game lmao, the whole gimmick only works on people's first encounter
@@hecc7906 Agreed, I personally like the Bracken's AI more
@@Primordial_Savant True, after seeing it in a spectator-view the Bracken is more impressive AI-Wise, but the Ghost Girl just juxtaposes all the other monsters in the fact it looks *human*
Extra note: You can avoid her by jumping on the red cabinet in the ship. You can do it by pressing B, walking inside the cabinet, jumping, and then immediately pressing E when you have reached the peak of your jump. The AI will then get confused and try to go the top of the ship instead of into it
I think this was patched
@@virivren nope did it like 2 days ago lol
I thought you can't edit your ship when you've landed on a moon?
@@Takanashi_Hoshino69 you can, just not when landing or taking off
it is easier if you press G after you've jumped to cancel the edit instead of E to confirm it in the same place
gaining insanity from turning your camera is genius, not only do you have to turn around alot incase of brackens but you are limited to how many times you can and are allowed to turn around before you get haunted
Because of the way I play first person games I will always be the most paranoid. I don't even notice it, it just happens.
I personally love the detail of the clock in the background. It really invokes "for whom the bell tolls" vibes, because it truly do toll for thee
Ghost Girl and Maneater are the creepiest enemies in Lethal Company.
My friends and I genuinely can't do anything about them both and it's creepy, annoying and at times scary as hell.
At least Maneater its killable in adult form and can be avoided by throwing him into a hole in baby mode.
Girl ghost is fucking annoying and has almost no counters
@@wolfitoh7981just don’t look at her. If you hear muffling or her breathing, she’s behind you so just don’t look behind you until she’s gone
not looking at her is a counter. there are so many places you can jump to and wait out the 20 seconds before she disappears. skill issue
@@wolfitoh7981 skill issue :)
@@wolfitoh7981 We tried the drop-the-baby-in-a-hole and it teleported back up, so that doesn't work it seems anymore
Not now honey I’m watching alter ego
shush ur a kid
Average top comment
@@vil3xen-idk bud what
@@vil3xen-idkrude
@@Hek2ot im saying that they are literally a kid and saying shit like "not now honey" as if they had a "honey"
Skip ad button 3:54
Thanks, 1 minute ad in a 6 mins video is crazy
Damn, this needs to be a trend, thanks for the button
Long ass ad
@@Acaigoeschrip Get sponsorblock to skip in-video ad segments
@@Clemente-0 I'm guessing there's a minimum length for the ad that he has to hit to actually get paid for it
@@JazunOwO I have sponserblock, im on mobile rn and I don't wanna be bothered doing that yet.
WE FINALLY GOT IT!
I CAN NOW UNDERSTAND MY SCHIZOPHRENIA!
Unfortunately for you this entire video along with the device your watching it on is a result of your schizophrenia
Yo you were on the discord
We found you
As a note!
The grandfather clock sound you hear when looking at her also plays when she spawns in
it's a very specific sound though, and can be easy to confuse with 2 different ambient clock sounds on manor
the main thing to listen for is two, distinct, separated "dongs" of the clock, since one of the clock noises is the hour chime song, and the other clock noise is the donging afterwards, but with far more echoing, and more hits (it sounds more chaotic, whereas the ghost girl sound sounds "organized")
6:02 my friend died in the elevator cuz she spawned behind them
A note that the ghost girl can chase you even if you've never looked at her if you move within 5 meters of her. Thats the only way she's ever killed me, is by me walking backwards into her.
Sizo ego, there's no ghost girl
This video was just him looking at walls and shouting like something was there, hope he's doing alright
0:42 im confused, do you want us to leave half a like bro?
They are saying that we're destroying the like button which is Great
@@acedemon2939 But if we destroy the like button nobody will be able to like anymore :(
@@The_Endless_Now
(⌐■-■) Sigh...
You realize the like button regenerates do you not
@@acedemon2939 no 😎
What drove me to get a mod to remove ghost girl on my solo modpack was when I entered titan, see it was mansion, walk forward, and she showed up behind me. Not even a chance to check for where the doors are or if there is scrap lying nearby.
This rant is being shared to also add interaction to this video.
skill issue
Finally.... Now I just need the maneater AI
She spawned outside once on admanace. when we werent inside the ship and in the middle of the little valley
2:07 i didnt even realise that, thats such a unique detail
Now we need a maneater AI explained
I'm so happy to finally get this video. I haven't even finished watching this yet but I know it'll be good.
Now I wanna know the lore behind her. Because she must be a really significant character or possibly died the worst way if her spirit is so strong that it's considered an enemy to you. But what could be even crazier is a possibility of the company learning how to manipulate spirits into their war efforts
53 hours of lethal company playing with friends. Have never ever seen the ghost girl 😔
I love your videos and i would love to see some longer form videos because your voice is nice and soothing and i need something to listen to while going to sleep
6:13 that leonardo di caprio meme pointing at the tv be like
"Keep in mind that once the Ghost Girl enters this phase, she is permanently in this phase"
But when she kills a player and selects another player to haunt, she's reset to the haunt phase, right?
Also, does looking at her on the ship camera count?
It doesn't. I've seen her on the ship camera beside the map cams. And she just stood there. Terrifying but very cool.
Im using this to learn the monsters before I get the game
Fr
I somehow managed to get haunted by Ghost Girl on Experimentation lmao
She can spawn with a 0.44% chance
Once me and my friend found a Masked on Assurance. We still don't know if it was a rare spawn or modding fault
@@kasmik5235how many people were in lobby? Someone might’ve turned
@@Gunnergamingyt2 3 players
One was in a ship and we both - looting
It's definitely not the case when somebody turns into a Masked, but we've got some mods, including new monsters
I think - it was mods-related issue, however we didn't see masked mimics in Assurance again
i am absolutely terrified of this little girl
her the old bird and the jester have me crying like a baby whenever i play the game, genuinely all three of those things are psychological torment for me
I remember getting haunted for the first time.
That was so fucking freaky and scary.
We need The AI Behind Hygrodere... It's very complicated...
Its AI is very difficult to understand, but I will do my best to teach you. Here goes...
If you leave the facility, it will camp the door you left through. Hope that helps 👍
Like the music at the background, deffo upgraded the atmosphere
i thought the notification was the maneater AI, I've been waiting for ghost girl's AI for too long to remember her
1:49 i love that you can see her T-pose for a frame
Bruh the ghost girl would not leave me alone. If you see the ghost girl on the ship’s right screen, wait until she starts skipping without actually moving. She’s gone when the screen shows that.
I thought she just wasn’t leaving me alone, but that screen doesn’t show her right.
0:36 Bro wtf is wrong with you, that hurt me mentally a lot 😭
Ghost Girl: kills her victim
Ghost Gril again: "Let's spin the wheel"
It’s crazy she can spawn on experimentation. I just imagine a group of friends playing for the first time running into her.
I always thought the ghost girl was one of the most horror like enemies in the game. The way that she muffles sounds and plays a clock chime and heavy breathing feels very isolating, even if you're right next to your friends. She's something that you'll always have to worry about and you're never fully safe.
I can’t say I’m fond of the mechanic of ‘looking at’ her meaning she’s on your screen in any capacity. At that point, it’s basically a ‘I’m screwed. I guess I have to deal with this for the rest of this round…’
I wish the very edges of the screen wouldn’t count, so that way if you caught a glimpse of her on the very edge of your screen, it wouldn’t count as having looked at her.
Edit: Or if it must be this way, mercy players by giving Ghost Girl a health value and remove her invincibility to damage. It just seems unfair and punishing to have such a lethal force be triggered just by looking in a direction for a split second.
You literally have three chance
She's genuinely one of the easier entities to outright avoid. She's more distressing than she is dangerous.
I'VE BEEN WAITING SO LONG FOR THIS ONE YOU HAVE NO IDEAAA
STOP WHAT YOUR DOING. NEW LETHAL COMPANY AI VIDEO DROPPED
every time I get haunted by the ghost girl I’ll make sure to remember that she only spawns behind me and put my back to the wall and if I never look at her she won’t chase me.
I’ll also remember how War Thunder is free on Playstation Xbox and PC and how I can sign up using alter ego’s personal link in the description or pinned comment on his video “The AI Behind Ghost Girl” which will include a bunch of bonuses.
if I remember all of the above I should be sure to survive my next ghost girl encounter
0:39 just because of that I’m going to like
the fact that the percentage is 5% and through all my play time on this game I’ve seen her at least 30-35% shocks me
she always scares me when i encounter her as an enemy
A good point to include would be the fact that when line of sight is broken while she is chasing, causing her to teleport, she can only teleport to nodes that are not in the vision of the player, meaning that you can easily manipulate where she will teleport to in order to easily avoid her even while dealing with other entity's or extremely heavy.
FINALLY 🥳 🎉 you did a vid on my favorite enemy!
She's also like super rare now, I haven't encountered her in a hot minute.
Also idk why but one time I never looked at her but I still heard her chasing me from behind, probably a bug due to mods?
i dont know if it was me going insane but i heard on multiple occations me being haunted on Experimentation and Assurance as i heard a bell and someone saying "hey"
I went down the mineshaft elevator once to see two dead crewmates and the ghost girl standing on top of them. Was straight out of the shining that scared me so fucking bad
She absolutely spawns outside
Ive been haunted right at my ship before and she can climb the ship's side ladder to get to you
Yeah, that has happened to me too. But, it was ages ago. Do you think it's been patched out?
Exactly in his mask video he mentioned that same fact
@@Kwazy-mojo this happened to me as early ago as the last update where the added the man-eater, so unless they patched this up really recently and he did his research on the Ghost girl just as recently then there's definitely some kind of discrepancy here
@@anamericangrizzlybear8315 The ghost spawns inside but can also haunt you outside
How the hell have so many people just not heard what he actually said? Ghost Girl only spawns outside if you are in the ship. That's in the video.
She can spawn outside, atleast in versions below 60
I always think you've covered them all but then you post again and I'm like,"ohhh I forgot about that one."
I always got haunted by her no matter what. If I remember correctly I always was taking the stuff to the ship.
This probably explains why
POV: When your Luigi
Underrated comment
what does underrated mean?!
@@TyduzT It means that your comment is good but gets less attention then it deserves
also you know who am i referring to, right?
@TyduzT Well, I assume you meant Luigi as in Super Mario Bros. Luigi.
In Luigi's Mansion 1, there are humanoid ghosts, so I assumed you were referencing that.
Clip of dellor smashing the keyboard was awesome
Coming next:
The AI behind Maneater
AKA Xenomorph with Budget-Cuts
After that:
The AI behind The Company
5:10 thick gary
now thats some insane game design
also guys i have a tip for enyome who is haunted any time you go into the ship walk in backwards. she cant spawn in the ship
Did anyone else see caked up garry? 5:09
i still can't believe ghost girl was the very first monster i have ever seen in the game, and it was when i was playing solo and started my first mission on Experimentation. most of my friends thought i was just fucking around with them but how would i do that when i have never seen this game before. they only believed me after i shared my screen to them while we were on a cal.
All this amazing job for a simple conclusion : Ghost Girl = Enderman, you look a them they become angry lmao
A useful tip
The Ghost Girl always spawn behind you, so if you are being haunted, just stick your back to the wall, that will block her spawn, or at least she's gonna spawn in another room
6:02
@@skvtrd lol, i didn't hear that, thanks
Holy crap, Chase has ascended past Elden Bro to God-Bro. He's defeated the hardest boss in the game, gravity 12:33 😲
Why is it the kids that are the scariest monsters
If you never look at her she can never chase you HOWEVER if you back up into her even if you've never looked at her, she will still instakill you. Happened to me.
a minute long sponser on a 6 minute video is insane
I CAN’T ANYMORE I JUST STOPPED PLAYING WAR THUNDER AND THE FIRST VIDEO I SEE IS SPONSORED BY WAR THUNDER 💀💀💀💀
I saw her twice and survived both times somehow 😅
i cant wait for the maneater video
The game design here is SO user friendly. Sometimes it takes me a long time to realize that there is a signal telling me when something is happening, but the sounds and the lights flickering is such a subtle yet recognizable signal that I would likely realize quickly on my own and feel like I figured something out.
Bro Astralspiff just said he’s subbed to you
On stream
This is truly a moment of all time
Great vid tho
remaining: hygrodere, manticoils, locusts, maneater
"The ghost girl cannot spawn outside" *shows clip of her outside*
Yeah, she cant SPAWN outside, but she can leave the facility to chase the employees
@@BoriiSJZ Yeah but, to be fair, he does say if you're being haunted your best bet is to stay outside. Even though if you're being haunted she can follow you outside.
@@MidanMagistrate she can follow you only in her chasing state. She cant go outside while haunting. By "spawn" he probably means that she cant haunt outside.
@@BoriiSJZ She can haunt outside though? It's happened to me
@@MidanMagistrate really? I only got haunted by her inside the facility. Are you sure you dont have any mods on like escape company?
yo i was right about last vid being a teaser. lets go
0:07 n-n-n-n nO nO PlEaSe nO
5:10 "Alright yeah- GARY?!"
Ah yes, the only monster in the game I have never seen in my entire game time
Finally ai behind Ghost ive beem waiting for it
Any chance of a full breakdown of weather? For example exactly how weather conditions are set and worsen over time. Also things like lightning RNG and using keys as lightning rods
i got more from the ad than i got from the video -2
So cool that you're getting sponsored now
you know, the Ghost Girl might be real, since she casts a shadow when you shine a flashlight at her
Holy shit this makes it way less terrifying. I thought she was a 100% kill. The way I always had interpreted her to work is that she would attack after the second or so appearance, that it was inevitable. The simple fact that you can just stop when you hear her and continue after 15 or so seconds, and that she'll never attack you if you're careful or outside, is a massive relief compared to the unstoppable death I always thought she was.
I always feel the urge to just dip no matter what when there’s a ghost girl
So If I don't believe in ghost girl she won't hurt me?
can you do the ai behind landmines, turrets, and crusher traps? i know they'd all probably be pretty simple so it would make sense to group them up into one video.
also, a video on the company monster that you sell your scrap to would be helpful too.
I think the breathing you hear when haunted is from your character having you know
A paranormal episode
Just stay and sit your self in a cover and look out of it so you can’t see her
my man
i actually saw girl ghost girl staring at me while i was inside of the ship about to leave and she actually killed one of my friends.
0:09 i love alter ego, when he does funny things
Cool 1 minute sponsor on a 6 minute video 👍