The AI Behind Kidnapper Fox

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  • Опубликовано: 5 сен 2024
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    Lethal Company AI Explained Kidnapper Foxes
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Комментарии • 787

  • @alteregosocial
    @alteregosocial  Месяц назад +152

    Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/alterego
    War Thunder is a highly detailed vehicle combat game containing over 2,500 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
    HUGE UPDATE: Kidnapper Fox has been removed from Lethal Company as of v60 for rework purposes
    luv you guys

  • @alanavalos6645
    @alanavalos6645 Месяц назад +1334

    Facinating how John is like a predator similar to the bracken, looking at him to discourage his stealth

    • @samirmehmedovic6554
      @samirmehmedovic6554 Месяц назад +57

      I consider kidnapper foxes to basically be the outside equivolant of a bracken considering they both
      - Try to sneak up on you
      - Will drag you to their favourite location
      - They both attack the head region of the body

    • @toastr1255
      @toastr1255 Месяц назад +15

      @@samirmehmedovic6554 Additionally, they both have a max spawn of 1

    • @CaramelOnFire
      @CaramelOnFire Месяц назад +15

      @@samirmehmedovic6554 its cool how some monsters feel they act completely different to one another, yet decoding it seems john is just an extra step of a different guy named braiden with a different killing way

    • @Dunky_Alpha
      @Dunky_Alpha Месяц назад +7

      Yeah and they have that same feeling of not just attacking on sight but rather hunt you. Btw the fox design is so great because when it is in dense vein shrouds you can barely see it and when on the ship it feel like being circled by a shark, just seeing some movements in the corner of your eyes and not being able to scan it because vein shrouds block the scan.

    • @officialteamsombie
      @officialteamsombie 10 дней назад +1

      Both are also plant-based, too. The bracken is made out of leaves, and will poof into dust upon being killed. Meanwhile, the kidnapper fox is based on the amount of vein shrouds which can be comparable to IRL weeds. Don't think John himself is made out of plants, though, but he is definitely linked to them.

  • @leonardodavinchi7693
    @leonardodavinchi7693 Месяц назад +1376

    "Mom, can we have Bracken?"
    "We have Bracken outside"
    Bracken outside:

  • @jakovlozo5968
    @jakovlozo5968 Месяц назад +2016

    "what the fuc-" famous last words

  • @alfonshedstrom9859
    @alfonshedstrom9859 Месяц назад +950

    John is an interesting idea for an outdoors enemy but I only ever see the vainshrouds spawn on the damn ship which just makes him spawncamp the entire team. He feels needlessly complex compared to the other outdoor enemies. The nest should be more clear so you know when he is dangerous

    • @barackobreezy
      @barackobreezy Месяц назад +143

      this is fixed in the public beta version. on version 55, the current public version, the vain shrouds spawn too often and encompass the ship most times and far too early into the run. I guess this was unintended, cuz my friends and I switched to the v56 public beta and john is waaay more manageable and an actually cool enemy

    • @barackobreezy
      @barackobreezy Месяц назад +23

      i haven't gotten far enough in a run with friends to see if the shrouds still end up swarming the ship later on though. as far as I remember the nests were way further away from the ship in the newer version

    • @Kkbleeblob
      @Kkbleeblob Месяц назад +7

      @@barackobreezyv56 is the current public version

    • @barackobreezy
      @barackobreezy Месяц назад +2

      @@Kkbleeblob since when I thought 55 was still the most recent non-beta version

    • @Kkbleeblob
      @Kkbleeblob Месяц назад +3

      @@barackobreezy nope

  • @lamegamertime
    @lamegamertime Месяц назад +344

    6:24 Actually, eyeless dogs can also target John. His howls can be heard by them so long as they are near enough.

    • @averagejoe2301
      @averagejoe2301 Месяц назад +17

      And i imagine the robots also target it since the robots are hostile to everything

    • @lamegamertime
      @lamegamertime Месяц назад +75

      @@averagejoe2301 No, John doesn't have a "IVisibleThreat" attached to him. He only gets targeted for his noise, which dogs and hawks can hear.

    • @thesupertroodon14
      @thesupertroodon14 Месяц назад +3

      I feel so bullied rn

    • @KikiCatMeow
      @KikiCatMeow Месяц назад +6

      @@lamegamertimecan the old birds still kill him accidentally? Like if they aim at a dog and happen to hit him

    • @ElecSpark100
      @ElecSpark100 Месяц назад +22

      ​@@KikiCatMeowyeh it's possible, one time I got drag by the fox, the old bird came by and shot it to death lmao.

  • @napstamelon
    @napstamelon Месяц назад +524

    istg if i see this kidnapper fox one more time hes gonna turn into a napper fox

  • @RealKipper1324
    @RealKipper1324 Месяц назад +612

    I feel like John would be WAY less hated by the community if Zeekers just moved its nest away from the ship. He's hard, he sucks, but so do a lot of other monsters. He's one of the only ones who are just kinda B.S.

    • @allstaraussie3629
      @allstaraussie3629 Месяц назад +15

      So is the barber

    • @rustle495
      @rustle495 Месяц назад +48

      Zeeks said he fixed nest spawning near ship, but it still does. And assuming Alter is correct and John just leaves the nest and finds a "secondary nest" to start roaming around, on top of roam range that scales forever and needs entire team to look at him at specific range to prevent, then nest spawn location doesnt even matter.

    • @allstaraussie3629
      @allstaraussie3629 Месяц назад +11

      @@rustle495 zeek is bad at fixing bugs the game just gets more buggy with every update he needs to hire someone that can fix bugs because the game is becoming unplayable you can’t even join most public lobbies now

    • @mrinsomniac2968
      @mrinsomniac2968 Месяц назад +41

      @@allstaraussie3629 what are you on about??

    • @FrostyTheCookie
      @FrostyTheCookie Месяц назад +21

      ​​@@allstaraussie3629Barber is really easy to deal with. Most enemies are harder to deal with. All it takes to deal with a barber is a brain. Also I've had like no issues with bugs lol. The game is nowhere near unplayable.

  • @ilovefentnyl
    @ilovefentnyl Месяц назад +286

    bro: before you skip
    me: skips

  • @vertsit7311
    @vertsit7311 Месяц назад +291

    You can also block the ship entrance with furniture to prevent him from dragging you away

    • @lightinthefield
      @lightinthefield Месяц назад +1

      Do the bunk beds work?

    • @vertsit7311
      @vertsit7311 Месяц назад +25

      @@lightinthefield Yea, with any furniture that player can't pass through

    • @therealpingasman
      @therealpingasman Месяц назад +4

      No you can't, my team and I tried that once and it clipped right through it to kill us

    • @IAteMySink
      @IAteMySink Месяц назад

      @@therealpingasman Even with the Red Storage Closet's default position, opening the Right side door and going into that pocket of space will stop him from dragging you

    • @vaelophisnyx9873
      @vaelophisnyx9873 Месяц назад +29

      @@therealpingasman sounds like your ship was inside his nest

  • @Gareenify
    @Gareenify Месяц назад +216

    I always thought the fox just had a 90-degree rotated face but now that i see it. It feels even more creepy

    • @AbnusXD
      @AbnusXD Месяц назад +34

      Yeah, I thought the eyes were placed where the eyes would normally go, then I saw both eyes on top. It made me do a double take.

    • @Tay10rd
      @Tay10rd Месяц назад +7

      You mean John?

  • @srm4950
    @srm4950 Месяц назад +329

    Alternative title
    The AI Behind Satan

  • @TheWonkster
    @TheWonkster Месяц назад +94

    Too many things in this game are able to insta-kill you and have way too large hitboxes to do so with. Either that or its like the butlers where taking care of it actually causes another problem you can't actually do anything about

    • @selinabirkin1344
      @selinabirkin1344 Месяц назад +16

      Well the point of the game IS to die. Scrap collecting is just a means to put you on a collision course with them and there's no endstate so dying to monsters meant to kill you in funny and horrifying ways is the goal.
      (not meant to defend the game, because this son of a biscuit is not scary or funny)

    • @akdreamer6497
      @akdreamer6497 Месяц назад +29

      ​@@selinabirkin1344 The problem is this fuck can spawn on the lowest difficulty maps and randomly decide to instakill you just because you stepped out the door of your ship

    • @kevo3930
      @kevo3930 26 дней назад

      Yep. My buddies and i just use the no fox mod because he actually is the worst ​@@akdreamer6497

    • @JustMatchmaking
      @JustMatchmaking 23 дня назад +5

      ​@@akdreamer6497 That sounds like more of a problem with AI fairness balancing rather than the instakill itself.

    • @DS3Enjoyer
      @DS3Enjoyer День назад

      ​​@@selinabirkin1344 The point is to die? That it such a shit argument lol, this isn't Dark Souls

  • @Ch1l1C0nCarnag3
    @Ch1l1C0nCarnag3 Месяц назад +84

    If Zeekers changes it so that his nest's center CANNOT be within X meters of the ship, he would be a lot less annoying. It's fine for Vain Shroud to still spawn near the ship so he can hide and be a threat near it, but he shouldn't be allowed to have his nest too close to the ship.

    • @A.please_insert_witty_text.M
      @A.please_insert_witty_text.M Месяц назад +1

      I THINK that's how it's supposed to work, it's just broken right now.

    • @grinmace4834
      @grinmace4834 Месяц назад +2

      i have been traumatised to never go to assurance again because of the fox just camping ship

  • @lygames_1027
    @lygames_1027 Месяц назад +154

    One time, while playing in a server, a dead fox was in the entrance of the ship, and an eyeless dog, i didnt knew what happened with my crew or how the fox got killed, but when i tried to attract the dog away from the ship entrance, the dog slided into the dead fox and got stuck in the sliding animation and the fox didn't stop making pain noises, I had to wait the ship autopilot to leave the planet, it was funny

    • @phoebelovesYOU
      @phoebelovesYOU Месяц назад +1

      not so funny when it ruins ur quota

    • @lygames_1027
      @lygames_1027 Месяц назад +5

      @@phoebelovesYOU yeah, but it was fine, the only dog was stuck in the entrance of the ship, the only fox in the run was killed either by my crew or the dog, baboon hawks were beeing wiped out by the robot, the giant was dead and the robot was crying like a baby while trying to get to some baboon hawks that was bullying it...
      Just another day in artifice.

    • @lilmissmilesyt9363
      @lilmissmilesyt9363 11 дней назад

      The Fox makes Noises which the Eyeless dogs can hear. So Eyeless Dogs will attack The Kidnapper Fox whenever they are within range to hear it

  • @lilmissmilesyt9363
    @lilmissmilesyt9363 11 дней назад +10

    I wouldn't say that the Fox will be gone forever, I think he's just gonna be disabled for a while till his Ai gets reworked to be less of a spawn camper

  • @Brambrew
    @Brambrew Месяц назад +70

    Baiting John into the ship and closing the door then wacking him with a shovel works pretty well. This usually works best in a team of 2

    • @usermann_5731
      @usermann_5731 Месяц назад +15

      It doesnt work if John's attack zone is in the ship

    • @Brambrew
      @Brambrew Месяц назад +2

      @@usermann_5731 That's why you have a second person close the door while you get snagged.
      (edit) unless they patched that out; it worked during the beta when I did it with my buddies

    • @lilmissmilesyt9363
      @lilmissmilesyt9363 11 дней назад +1

      Literally turned it into a "Am not the one trapped here, you are." type moment

  • @komment1127
    @komment1127 Месяц назад +143

    That's weird, it's the second time i see an annoying enemy in a game nicknamed john.

    • @desoolay9752
      @desoolay9752 Месяц назад +17

      the forest im guessing?

    • @komment1127
      @komment1127 Месяц назад +15

      @@desoolay9752 absolutely

    • @kubman4355
      @kubman4355 Месяц назад +8

      If i had a nickel for every time there was an annoying enemy nicknamed John in a game, i'd have 2 nickels which isn't a lot but it's weird it happened twice!

    • @Greenbeaninspace5
      @Greenbeaninspace5 Месяц назад +4

      I call the old birds Big John

    • @ElPolloLoco7689
      @ElPolloLoco7689 Месяц назад +1

      @@Greenbeaninspace5 Hey the old birds aren't THAT bad. If yk how to avoid them they're more positive than anything since they clear out monsters

  • @justsomefurry
    @justsomefurry 17 дней назад +15

    Yeeah I see why Zeekers removed him now.

  • @tastycake413
    @tastycake413 Месяц назад +114

    So while John is pulling me OUT OF THE SHIP I cannot close the door on him? That's unfair!

  • @winterarkwright4743
    @winterarkwright4743 Месяц назад +76

    The Kidnapper Fox is genuinely infuriating to have around. Really cool enemy, but the application is horrible. The way I see it is the Kidnapper Fox should target lone players. Punishing them for not working as a team. The nest should NOT be on top of the ship but maybe somewhere close to it.
    I feel like the Kidnapper Fox would feel more appropriate if it caught a solo player, dragged it back to it's nest to eat and tries to stay away from groups. Would be a very nice mitigatable threat and honestly be way more scary rather than, "I'm gonna wipe your entire team and kill a run because I'm spawn camping like a loser". My friends and I removed it from the game, it's just not fun.

    • @A.please_insert_witty_text.M
      @A.please_insert_witty_text.M Месяц назад

      It's not supposed to spawncamp, Zeekerss tried to fix the issue but it didn't work the first time.

    • @catsinwonderland7473
      @catsinwonderland7473 3 дня назад +1

      I think deliberately punishing solo players IF other players are still alive would be better though.
      Or at least having an easier way to deal with them. The fox has a pretty cool design, but other than that it's the only thing about Lethal Company that really annoyed me when I played it. Do the vain shrouds really have to be so close to the ship?
      John's a really fun enemy on foggy maps or when he's not close to the ship, but when he is, he makes me want to leave the moon altogether. Which is REALLY REALLY annoying on one day left.

    • @winterarkwright4743
      @winterarkwright4743 3 дня назад +1

      @catsinwonderland7473 Yeah, that "If" is an important distinction, and I should have added it to my comment it I had thought of it at the time. Fair enough, honestly

  • @hatsukineko7133
    @hatsukineko7133 Месяц назад +241

    Bro make sure he's the one that find out how it works and name it John and we can't do anything cuz technically he the first one to discover new creature.

    • @chboo1897
      @chboo1897 Месяц назад +20

      >:)

    • @feilkate5892
      @feilkate5892 Месяц назад +5

      @@chboo1897 why only him tho
      I think other ones deserve a name too
      I personally call Butler Theodor

    • @chboo1897
      @chboo1897 Месяц назад +8

      @@feilkate5892 idk man I like John, he’s a nice guy

    • @somdudewillson
      @somdudewillson Месяц назад +5

      @@feilkate5892 I mean, there _is_ only ever one John.

    • @feilkate5892
      @feilkate5892 15 дней назад

      @@somdudewillson not anymore 😭

  • @amorinda979
    @amorinda979 Месяц назад +22

    It is also possible to outlast John's pull if you have full stamina when he attacks and are far enough away from the shrouds. It's hard to do and obviously you don't want to rely on it but I have broken free quite a few times just by sprint-resisting his pull at a distance from the vain shrouds

  • @jogado2713
    @jogado2713 Месяц назад +34

    kidnapper fox: 👀
    players who play alone:💀

  • @EpicBrony300
    @EpicBrony300 Месяц назад +24

    This new mob feels like an afterthought tbh like "oh i gotta add a new item now i gotta give that item a reason to exist and for players to want" and then proceeded to add the most stupidest op enemy in the game if you dont have said item. Also, the fact that the weeds come back every day is bs

    • @jimboroyale
      @jimboroyale Месяц назад +1

      your dead wrong...

    • @EpicBrony300
      @EpicBrony300 Месяц назад +6

      @jimboroyale almost no way to kill it, it can spawn when you can't afford weed killer, stupid bs range and can get into the ship because it's made so it goes into the ship not like eyeless dogs who can maybe accidentally walk in but that's always rare, camps the ship something eyeless dogs don't do, stupid range attack good luck if you weren't bringing a shovel. Stupidest addition to the game there was a literal mode made specifically to remove it

    • @jimboroyale
      @jimboroyale 29 дней назад

      @@EpicBrony300 it shows how to kill it easily in the video

    • @jimboroyale
      @jimboroyale 29 дней назад

      dude most of this stuff is explained in the video and dogs dont go into the ship unless you make noise its not possible with the way their wandering works

    • @EpicBrony300
      @EpicBrony300 29 дней назад

      @@jimboroyale but this ain't about dogs it's about this stupid fox

  • @thefrogofdeath7094
    @thefrogofdeath7094 Месяц назад +31

    One time on Rend my team used the jetpacks to get to main, while I walked. When I got to the cabin the Kidnapper Fox grabbed me and pulled me behind the house to kill me. lol

    • @ZackagonXM
      @ZackagonXM Месяц назад +6

      He took you out back to put you down.

    • @lemone630
      @lemone630 Месяц назад +2

      Swiper swiped you buddy

  • @Looona_fan
    @Looona_fan Месяц назад +45

    Swiper no swiping.

  • @hotashikayaba910
    @hotashikayaba910 Месяц назад +79

    Really starting to feel like "makes the player drop all of their items" is...more than a little cheap of a tactic for these things

    • @youtubeisawebsite7484
      @youtubeisawebsite7484 Месяц назад +13

      exactly, doesnt make any sense. it's just cuz it's "supposed" to be dangerous and being able to actually handle its bullshit would be too convenient

  • @sasson10
    @sasson10 Месяц назад +15

    00:08 Bro that is me fr wtf is that thing???

  • @derricka7751
    @derricka7751 Месяц назад +11

    I'm extremely curious about the vain shroud AI, and I'm a bit disappointed you just brushed over it. When you fail to eliminate all the vain shrouds, do they increase linearly or exponentially? Do they increase only on days you visit that moon or every day that passes? If you remove some vain shrouds, do the ones you removed immediately respawn or is their deconstruction saved? How many new vain shrouds appear on the initial vain shroud spawn day and every growth opportunity after that? How are their spawn locations chosen (do they spread out in a circular radius around the initial location, or do they spread in a specific direction)?
    I feel like you could do a whole video on vain shrouds, and I would love to see it!

  • @coomtheslayer
    @coomtheslayer 14 дней назад +5

    How he ACTUALLY worked: sat on the ship and instantly kills you when you attempt to play the game

  • @selinabirkin1344
    @selinabirkin1344 Месяц назад +5

    Kidnapper Foxes are the perfect way to get new players to stop playing very quickly, as these guys have appeared for me by day four.

  • @nosks_stopmotions
    @nosks_stopmotions Месяц назад +8

    me and my friends now scream "ITS JOHN" and we all know what we're talking about, thank you ego

  • @Issengan
    @Issengan Месяц назад +7

    "what does the fox say" they asked.
    *The fox has had enough*

  • @ASquared544
    @ASquared544 19 дней назад +4

    John really shouldn’t make you drop your items.
    Outdoor mobs should really reside in 2 niches in terms of gameplay imo: avoidable hazard or punishment for staying too long. Giants, Eyeless Dogs, and Old Birds fall into the latter category. Circuit Bees, Baboon Hawks, and those little flying guys fall into the former.
    Kidnapped Foxes fall into neither category. The fact they grab you and make you drop your items makes countering them extremely unreliable. They have the potential to spawn camp your ship so they’re very difficult to avoid. They are hyper aggressive so you can’t even live and let live. They’re as deadly as a dog and can spawn at any time.
    I like the idea of them being a hazard that grows worse the more you visit a moon, but the spray should take out 1 or more shrubs in just one spray if you want it to be an actual counter. Considering John tends to nest in the shrubs, using the spray is already super risky, so it should at least be rewarding.

  • @astro2121
    @astro2121 19 дней назад +5

    who's here after John got temporarily removed from the game?

  • @DUMBenic
    @DUMBenic Месяц назад +3

    "When John attacks you, he will shoot out his tongue and attempt to grab you"
    L4D2 players getting PTSD from smokers: 💀💀💀

    • @korvo3427
      @korvo3427 12 дней назад

      The smoker is from L4D1

  • @enginerd108
    @enginerd108 Месяц назад +6

    my biggest issue with the fox is I can't find clear ways to avoid the fox if it spawns (I play multiplayer), so I basically need a shovel. You already pretty much need a flashlight, so an extra shovel seems like a pain in the ass

  • @silly_the_goober
    @silly_the_goober Месяц назад +8

    dude i never realised that that the face looked like that i thought its head was always sideways

  • @princesscadance197
    @princesscadance197 17 дней назад +3

    ‘Smoker’s got me!’

  • @EssentialJay
    @EssentialJay Месяц назад +5

    Missed opportunity to name him Swipper

  • @FrahdChikun
    @FrahdChikun 17 дней назад +2

    With V60 out, it looks like the fox got temporarily banned for spawn camping, heh.

  • @PlutoIsntReal_
    @PlutoIsntReal_ Месяц назад +3

    John would be less hated i feel if he had a nest like the Baboon Hawks that spawns further away from the ship

  • @SomeCertainMycorian
    @SomeCertainMycorian Месяц назад +21

    Fox that kidnapps

  • @rossiyan5298
    @rossiyan5298 Месяц назад +4

    PLEASE make a video on the AI behind roaming locusts 🙏🙏🙏

  • @Chris_Tootoo
    @Chris_Tootoo Месяц назад +90

    Does anyone else think 7 hits is a little too much health?

    • @magiusfantasia5506
      @magiusfantasia5506 Месяц назад +20

      Considering the it can't attack unless it's within a certain range of its nest, I think 7 is fine. Giving it any less HP would feel like it would be too weak.

    • @toastr1255
      @toastr1255 Месяц назад +12

      It's tanky, but that's honestly fine. When you kill it, you won't have to deal with it for the rest of the day since another one can't spawn. It's similar to the bracken, which has 2 less hp but is hard to hit without a shotgun due to it being able to instakill you anywhere.

    • @ruzudemeve
      @ruzudemeve Месяц назад +3

      Honestly 7 is fine.

    • @Captain_Fucking_Obvious
      @Captain_Fucking_Obvious Месяц назад

      @@toastr1255 the bracken only has 3 health, the fox has over double lmao

    • @Ralseee
      @Ralseee Месяц назад +14

      @@toastr1255 bro a bracken has 3 hp, do your math right

  • @redunant
    @redunant Месяц назад +29

    Hey i have some questions :
    1) I heard and experienced that if you enter contact with John mouth, it will insta kill you but is it true only in his kill zone or everywhere in the map ?
    2) Does vein shroud number save between days if you stay on the same moon ?
    3) Does the 18 seconds timer start if you walk into the ship without stepping into his nest ?

    • @OblivionFalls
      @OblivionFalls Месяц назад +7

      I wish we knew more about the Vain Shrouds.
      We had a session recently where we visited Artifice 12 times in a row with zero vain shrouds. Then, a few vain shrouds appeared, and the number of vain shrouds increased over the next 3 days. Then we had 12 straight days where John appeared every single time. Vain shrouds appearing on the Company moon, but they seemed stuck to the ship itself and would lift into the sky with us when we departed. Is the idea that the the plants get stuck to the ship and spread from moon to moon as we land and take off? I wish we had detailed info on this.

    • @chboo1897
      @chboo1897 Месяц назад +12

      1) No, only within 7 units of his nest while being dragged or within 16 units of his nest for up to 2.5 seconds after hitting.
      2)Yes, it only resets when you make a new save.
      3)It only exists in phase 2, so no.

    • @lightningfinger
      @lightningfinger Месяц назад +5

      @@OblivionFalls i am pretty sure it says in the bio for it (or the kidnapper fox's), the way they spread is by attaching to ships and spreading

    • @toastr1255
      @toastr1255 Месяц назад

      ​@@lightningfinger I think you're thinking of how the kidnapper fox stows away on ships to reach new planets. The vain shrouds have their seeds purposely spread by the company to get employees to buy more weed killer

    • @A.please_insert_witty_text.M
      @A.please_insert_witty_text.M Месяц назад

      @@lightningfinger The Kidnapper Foxes stowaway on ships and they end up carrying Vain Shroud spores that get stuck to them onto other moons.

  • @RaxusXeronos
    @RaxusXeronos Месяц назад +4

    From what I've seen and what people are saying, his kill range should not be anywhere near the ship. It kinda looks like he's a bit of a spawncamper. His nest's initial point should be set to spawn somewhere a certain distance away from the LZ. I also dunno if his attack range also increases with nest range but I assume not since it wasn't shown or said to expand. So I'm assuming it's just where the nest initially was set up.

  • @Zongleflork-z7j
    @Zongleflork-z7j Месяц назад +7

    Imagine David Attenborough on lethal company

  • @gabrielewilson4678
    @gabrielewilson4678 Месяц назад +4

    the kidnapper fox(john) is why so many people are afraid to go outside and touch grass(probs because it kills you in the grass/weeds), the kidnapper fox(john) is why we have so many hermits in the world.

  • @crisperstorm
    @crisperstorm Месяц назад +11

    Just wish he didn't spawn on experimentation at all. Too big of a scare when people are still running from hoarding bugs not knowing if they're a threat or not

  • @ShasOSwoll
    @ShasOSwoll Месяц назад +19

    Whoever is doing the SponsorBlock segments for this channel, god bless

  • @raven_2911
    @raven_2911 Месяц назад +10

    Was really wondering about this dude cuz when playing I just didn't understand it exactly. Thought it was almost an insta-death, but shovels are important now.

  • @nombreraro5213
    @nombreraro5213 Месяц назад +5

    I, and I assume a lot of other players also, would probably not dislike John as much if vain shrouds didn't seem to spawn specifically on the shuttle in pretty much every map. The only time I have had vain shrouds spawn elsewhere on the map was on Offense and Titan, the latter of which still being extremely close to the ship anyways, and the former being right up at the main entrance. Maybe I'm just unlucky, but most people seem to have the same opinion of John being a bit bs.
    At least with this video, I know how to counter it, so there's something good! I appreciate the deep dive on the AI in this game, especially for John.

  • @mtgmuffintemplar2862
    @mtgmuffintemplar2862 17 дней назад +5

    "before you skip..."
    skips

  • @Superdavo0001
    @Superdavo0001 Месяц назад +9

    Literally the addition which broke Lethal Company, it still spawns way too close to the ship & wipes teams way too easily. I hope Zeekers mega-nerfs it soon because in the meantime it requires mods to actually be playable

    • @aq_ua
      @aq_ua 28 дней назад

      It's getting disabled for version 60 according to him. Take that as you will.

  • @Unity_Space_Cyber
    @Unity_Space_Cyber Месяц назад +6

    Sir, there is another enemy called old birds... I think they attack everyone.

    • @sdfggdfg5fgdfg
      @sdfggdfg5fgdfg Месяц назад +10

      He said hawks are the only enemy that TARGETS John. Old birds *can kill* John, just as dogs *can kill* john. They will never actively TARGET john

    • @averagejoe2301
      @averagejoe2301 Месяц назад +3

      But hawks attack pretty much almost everything to . I’ve seem them target dogs, giants, robots, and like idk anything that moves I assume. So like they actively target everything.

    • @YoungSavage
      @YoungSavage Месяц назад +3

      played a ton of artifice with weeds completely taking over the map, never once did it seem like the old birds paid the kidnapper fox any mind

  • @gameboy-gf4pc
    @gameboy-gf4pc Месяц назад +1

    I cannot wait for you to explain the AI of the ghost girl because that one is by far one of the most interesting AIs, next to the bracken definitely.

  • @ToastyCarnotaur
    @ToastyCarnotaur Месяц назад +2

    the fox would be such a cool enemy if the vain shrouds didn't always spawn around the ship. i don't think i've ever seen them not completely surrounding the ship

  • @potatomining4806
    @potatomining4806 Месяц назад +3

    I’m already using mods to stop John from spawning. I’ve had John insta spawn on low tier moons on our fist day, immediately losing a third of my team

  • @TheMagic1412
    @TheMagic1412 Месяц назад +2

    1:18 somehow john jumped scared me lmao!!

  • @lemone630
    @lemone630 Месяц назад +1

    First time I encountered one of these I hit them with that 'SWIPER NO SWIPING!'

  • @jacksonsutrick1361
    @jacksonsutrick1361 Месяц назад +2

    I just want to say these videos are amazing. Gives me a lot of appreciation for Zeekers to see all the background stuff he does gor this game

  • @Dkay.offical
    @Dkay.offical Месяц назад +6

    I actually witnessed john getting folded by the blind dog but that might of been a bug since it was in the beta version

    • @sdfggdfg5fgdfg
      @sdfggdfg5fgdfg Месяц назад +13

      no. he said in a video that John can be killed by outdoor entities. But the only entity that actively TARGETS him are hawks. Dogs do not TARGET him but they do KILL him

    • @ZackagonXM
      @ZackagonXM Месяц назад +2

      @@sdfggdfg5fgdfg
      Hawks and Dogs can only attack John via hearing

  • @micahhonig1575
    @micahhonig1575 Месяц назад +2

    I've been waiting for this video specifically. the fox has started absolutely destroying runs for me and my friends.

  • @tootsie_
    @tootsie_ 12 дней назад +2

    Now hes fuckin gone man

  • @natethegrape3337
    @natethegrape3337 Месяц назад +3

    if you have a group at the ship its also very effective to have everyone with shovels gang up on him since he has a small stun every time he gets hit, so stun locking is very much possible with I think 2-3 or more players. probably easier with knife to stun lock him as well.

  • @GodlyNib
    @GodlyNib Месяц назад +1

    Does the door function become inaccessible to everyone on the ship, or just the person that's caught by the fox?

  • @The-EJ-Factor
    @The-EJ-Factor 24 дня назад +3

    Giants are far more annoying, why does everyone hate this guy?

    • @raphy2499
      @raphy2499 16 дней назад +2

      Giants can be avoided
      John can't

  • @fadesaway
    @fadesaway Месяц назад +3

    "I'M GETTING DRAGGED AWAY-"

  • @davidlobatocolon
    @davidlobatocolon 22 дня назад +1

    I remember when I brought a boom box to play outside the ship, almost immediately I got decapitated.

  • @nuschi550
    @nuschi550 Месяц назад +2

    As good as your videos are, and as helpful as they've been, you cannot make me play War Thunder.

  • @daubeny8071
    @daubeny8071 Месяц назад +2

    I really think these informational videos shouldn't have ads slapped in the middle of them ngl.

    • @tomfooler9398
      @tomfooler9398 17 дней назад

      Bro is getting tongued as we speak

  • @gremlin0O0
    @gremlin0O0 23 дня назад +1

    somebody needs to make a mod for john to be turned into the smoker from l4d2 😭

  • @munetanimashiro8375
    @munetanimashiro8375 Месяц назад +1

    *This video is sponsored by War Thunder*
    Me with 1944,2 hours in this game: *Air Forces Vol.1 Original Game Soundtrack - Red-Starred Avengers playing in full blast*

  • @Cappy-Bara
    @Cappy-Bara Месяц назад +1

    Also, the fox can't pull you off a ladder, so you are safe there. It's also easy to hit him when he enters the ship, though I recommend you use the file cabinet to wedge yourself if you get caught

  • @jacksonholder2987
    @jacksonholder2987 Месяц назад +3

    Ah yes, John, or his full name, John Company

    • @ZackagonXM
      @ZackagonXM Месяц назад +1

      “Hey guys! Welcome back to my very much fine and definitely humane RUclips channel! You cannot leave… not until you’ve completed the quota of liking and subscribing! Speaking of RUclips, let me introduce you to the most accurate depiction of what minimum wage is like in the United States! In this game, you play as John Company- hold on, I’m getting a call from the Company... Wait, John is already taken!? No. I’m still calling him John… The f@ck do you mean Nuh uh!? I-… what am I supposed to call him then? … Who the hell is Steve Jobs?”

    • @niono1587
      @niono1587 Месяц назад +1

      Alongside his famous catchphrase "Looks like we got company!"

  • @waddledean558
    @waddledean558 22 дня назад

    important note, the previous method of blocking off the ship with the bunk bed and shelf CAN actually prevent him from pulling someone out of the ship, however you probably wont be of much help considering how much john likes tonguing the terminal worker.

  • @renaultft1917
    @renaultft1917 8 дней назад +3

    Well, no more Johns.

  • @ekal3_YT
    @ekal3_YT Месяц назад +4

    manticoils next please

  • @grorq
    @grorq Месяц назад +2

    Dude i went on artiface last night and the entire map was covered in the shrouds

  • @eggofwah4852
    @eggofwah4852 Месяц назад +1

    What happens if there's an object between you and the fox while he's pulling you that's stopping you from being pulled?

  • @PonyRapperMagro
    @PonyRapperMagro Месяц назад +5

    my first and so far only encounter with john was getting hit once while on the ship late evening on titan, and just immediately picking up a shovel and sprinting out after it shouting "COME HERE"
    im not trapped on this moon with john, hes trapped on here with ME

  • @Ralseee
    @Ralseee Месяц назад +3

    these credits requirement are getting out of hand

  • @chboo1897
    @chboo1897 Месяц назад +4

    John my beloved. Side note: John can't move out of phase 1 the candidate player is off the ground and only considers each player on 1.6 second cycles. This means you can safely hug John if you jetpack near him and leave before the cycle arrives. Make of this information what you will.

  • @magicalbver3921
    @magicalbver3921 Месяц назад +1

    bro u geniuely making good quality youtube videos, even the ad, first time i didnt skip it, i watched every 'ai' video and i dont even play this game XD

  • @user-cc5di3ef9k
    @user-cc5di3ef9k Месяц назад +1

    when i first saw john in the new update it scared the hell out of me

  • @pokmon_ooo
    @pokmon_ooo Месяц назад +2

    "what the fuc-" ox say

  • @blitzball9915
    @blitzball9915 Месяц назад +31

    The fact that nobody can stay in the ship to monitor the cameras is ridiculous. By far the most unfun creature of this game

    • @AaronScotz
      @AaronScotz Месяц назад +8

      Agreed. I've seen people put furniture at the ship doors now since that apparently blocks them.

    • @A.please_insert_witty_text.M
      @A.please_insert_witty_text.M Месяц назад

      @@blitzball9915 I think it's alright as long as you can stop it by shutting the door before it actually gets in. It serves as another thing for terminal players to do on the job.

    • @CrazyCormac
      @CrazyCormac Месяц назад +2

      I totally agree.. this is the worst addition to the game.. me and my friends dropped it.. until either they remove him or nerf him.. all the other monsters are fun and I dont remember if we ever got soo irritated over a monster before.. but when this guy came out, it was ridiculous.. worst update ever.. the dev has started to ruin his own game just like AAA games..

    • @TheWonkster
      @TheWonkster Месяц назад +15

      ​@CrazyCorimac it's really not THAT serious. It's just overtuned because it's new.

    • @Leonlonnyluv
      @Leonlonnyluv Месяц назад +13

      Like the idea of giving ship players some actual struggles (besides dogs or mimics) is cool but RN it's just WAY too dangerous.
      Maybe the fox should Make a loud noise before coming onto the ship to warn the Ship player.
      Closing the door right infront of the foxes face should also stop the fox's agro on that player.
      That could turn THAT mechanic into like a cool, fnaf like micro management thing for the ship player which could be pretty fun.

  • @user-xy2ii2gz7y
    @user-xy2ii2gz7y Месяц назад +1

    Ah, yes, John Vainshroud himself graced us with his presence

  • @jimmyvongrenstratchenhouse7966
    @jimmyvongrenstratchenhouse7966 Месяц назад +1

    Commenting for interaction. You do good work man, Thanks for all the info! Every vid is appreciated. Have you thought about putting the update version in the title of the videos for future content?

  • @GamingChair420
    @GamingChair420 Месяц назад +1

    I just want to note that from experience if you are on the ship and walking him even if he is not on the ship but in the attack range he will kill you

  • @PGF1892
    @PGF1892 Месяц назад +1

    Even though they dont have a most common moon, i'd say it'd be Artifice. I have seen SO many on artifice. My first encounter with one was on artifice.

  • @BatBoy2627
    @BatBoy2627 Месяц назад

    Quick tip: put the bunkbed near the middle of your ship to make a makeshift wall. Saved my life once as it was pulling me I was able to get stuck on the bunkbeds and survive. Best way to protect your ship captain.

  • @Arimanito1010
    @Arimanito1010 Месяц назад +3

    7:30 thank u love u, u ere the best

  • @BonkMaster363
    @BonkMaster363 Месяц назад +2

    JOHN SHOULDN’T SPAWN IN EMBRION 🗣️

  • @dudewswaggames
    @dudewswaggames 15 дней назад +3

    This is literally the worst enemy in the entire game. And not only that, Zeekers was told not to release it by the community testers, and they "fixed it". Only to release the update without the fix.
    They promptly removed john from the game for the meantime, Lmao.

    • @yoshi20105
      @yoshi20105 14 дней назад +2

      forest giants are way worse

    • @replacableVessel
      @replacableVessel 13 дней назад +6

      They way it looks and the sound design are excellent, the design perspective of a threat to people that stay on the ship is also excellent, however the mechanic of the vain shrouds is the main problem with how they work

    • @korvo3427
      @korvo3427 12 дней назад

      It's back. I just got killed by it.

    • @dudewswaggames
      @dudewswaggames 12 дней назад

      @@korvo3427 😦

    • @appeli1
      @appeli1 День назад

      @@korvo3427was it a save where the fox was still in the game?

  • @phanterratic
    @phanterratic Месяц назад +1

    It's an outdoor bracken because while the bracken lags the game by default the vain shrouds that John spawns do that but worse

  • @Sickler_gaming
    @Sickler_gaming Месяц назад +1

    2.5 seconds huh. I've had the fox chase me across the entire map on assurance lol.

    • @ZackagonXM
      @ZackagonXM Месяц назад

      The kill radius, not the chase.

    • @Sickler_gaming
      @Sickler_gaming Месяц назад

      @@ZackagonXM it says sprint.

    • @ZackagonXM
      @ZackagonXM Месяц назад

      @@Sickler_gaming
      Yeah, sprint at you REGARDLESS of distance. By the time 2.5 seconds is up, you’re already close enough to John for him to chase you naturally.

  • @InfiniteEscuro
    @InfiniteEscuro Месяц назад

    Number of Vain Shrouds divided by 50 doesn't turn 25 shrouds into a 50% chance, it makes it 0.5%.
    I don't understand.
    EDIT: I really appreciate the on-screen bar that tells you how long the sponsor ad would last, that was nice.