IMPORTANT NOTES AND LINKS BELOW~ I tried to trim this video down as much as I could but god damn man there was SO much to cover. If you have questions, ask in the comments and if any good points come up, I'll edit them into the pinned comment here. (CALCULATOR: cowaii.io) IMPORTANT NOTES: -Oh, yeah guys you need 3 peeps to make this work as I show. 2 peeps is risky, maybe that works ok for nightmare, but you're gonna have a rough time in apoc. The diff in effective DR and HP from 2 peeps to 3 is *massive*. -Custodian's Eye is another fight that actually forces arena entry for the whole team, and while like annihilation you can still make it work for tanking, I'd still recommend just running around and blasting that poor boi as his attacks are easily the most telegraphed in the entire game. -When I show the primary loadout alternative melee option later in the video, I did actually forget to adjust the amulet. Matriarch is a good fit for this case, but I showed pocket which only made sense for the solo melee build. IMPORTANT LINKS: Solo tank build: ruclips.net/video/bo-2ewDDkGQ/видео.html Solo melee tank build: ruclips.net/video/U-3RwTdnang/видео.html DR & EHP Discussion: ruclips.net/video/0BqHNkViEFI/видео.html Reso vs Crystal Heart for solo play: ruclips.net/video/sONmCLKKD_c/видео.html
if you watch the video its explained, but yes you get 25% of the healing but due to how the relic works it more than enough especially if you have a heavy healer build in the squad@@ha-in-your-faceguy1368
No for my friend he loves to heal and always say. I want to just sit back and heal and go for the free ride 😂😂😂. I’m the tank in the group and would love to try this so we on.
You're god mode co-op still work pretty well. Just beat Apocalypse final boss with my team last night. We all equip Leto mk 1 and the 3rd guy was Engineer/Summoner with the same ring has the healer except for one (Hardcore Metal Band Ring) and the necklace (Whispering Marble) Healer doing nothing, just healing us. Thanks to share that with us.
I'm glad you mentioned empathy, because that's always the big question, thankfully I got lucky with one of my world rolls for apoc and never got a single empathy boss, but I did get spiteful on Venom and Annihilation, so it took me a handful of tries on both with people joining until I found people tanky enough to survive being hit once, most of those fights before I found tanky people I was spending 90% of the fights picking people up off the ground because any one hit would down them instantly.
thanks for the heart, you validate my concerns, I look forward to seeing what your next projects are, when you get your hands on something, you mastercraft aspects of it.
This is the best co-op build you made.. now as you said on previous video we made our own build on it.. made a few changes for it to work for all players to be able to do the encounter with all of us doing damage.. we kept all of the rings and amulet.. all of us ran summoner as our secondary archetype.. our main DPS Tank ran any mod he likes with reaver as his main summon, our support healer ran the same rings and amulets but use cresent moon for contnious heal with failsafe mutator and song of aifir with harmony also using the shield skill for safety now for the third player is our life line he ran handler as primary with support dog using lifeless heart as a relic which took it to another level which incase we go down our third will be able get up with the help of the dog then he be able to get our support up first cause he is the back bone of the build..
ngl I skipped throughout the video because a buddy and myself were at the final boss and after the 7th death I just said "fuck it I'm looking at a tanking build". Skipped to the second build and tried it out, after my friend saw that I was tanking the 5 hit combo he also wanted to try it out. Did not know that only one person was suppose to take the second build tho xD We literally just ended up standing there and looking for ammo because our dps wasn't the greatest. The fight took a long ass time, but we were laughing our asses off the entire time, he wen't with Engineer as his second archetype because his Summoner was still level 0 and it really helped out with some extra damage. Definetly gonna tinker around with the second build to have it fit the both of us being active participants. Thanks for the video.
Oh god lol, given what you said about not knowing only one was supposed to take it, I hope that means you watched it through to understand it all lol. Glad I could help! I'd give the DR/EHP video a look at a minimum, to fully understand how to reallocate and work with DR in those kinds of situations.
I accidentally stumbled upon something similar to this build while modifying one of your solo tank builds for co-op. I trusted the DR and EHP math on Crystal Heart and used it to great success on my Apocalypse clear, but in co-op there was something seriously broken with Resonating Heart party heals that I couldn't pass up, and I'm glad you explained it. It's not even double-dipping at that point, it's taking the whole damn sauce bowl.
Thanks for the video, been having trouble dealing w an apoc empathy Venom. Looking forward to trying this. We came up with a build similar to your tank. But we were all using it and all fighting the boss. So he was able to 1shot all 3 of us with game masterd ewuipped even though we all had 68-70%dr. We didnt think of using this crazy healer outside the boss fog
Great build idea for friends that want to beat Apoc to get the rewards but just can't get through it since they just don't have the skillset or time. Though it def takes the fun out of beating it through normal gameplay, but still creative nonetheless. I mean it seems like it's intended as why would the Devs create all these types of items if they weren't intended for unique builds like this.
I can't be the only one that appreciates the irony of shitting on resonating heart, and people that max out bark skin for no reason, only to include both in the most min maxed setup yet.
Are you The Keeper? 😂 Jokes aside.... Hats off to the reserch and effort you have put in all your build videos. Yours is THE best channel for Remnant 2 builds, hands down. I bet the Dev would come knocking soon. Maybe be a cameo/easter egg in the DLC.... you definitely deserve it. Looking forward to what you'll do with the DLC builds. Cheers mate!!!
My friend and I had to do this because the last PS5 patch made dodge timing impossible in coop so he just stayed in the pocket while I pumped out damage. Our setup was a smidge different (suboptimal) so it took a couple of tries but our spiteful element resistant Venom died eventually.
I also kinda didn't say in the video that you really need 3 peeps to make this work as well as you see in the video so that's my b, sorry it took a few tries but I'm glad you got it to work even with 2.
Well, I just tried my hand at the calculator to see if Vash missed something, but sure enough, there's co-op damage reduction seemingly accounted for under "advanced stats". And here I almost caught our man taking 26% less damage than the spreadsheet said he was. (Taking 4.13% of an attack's damage instead of the 5.44% left after his 94.56% "Effective DR", mistakenly assuming co-op DR was overlooked, for those curious what rabbit hole I was down.) So I guess my question is then, where is that co-op DR fitting into the calculation? And while I'm scouring the spreadsheet to try and find the answer myself, why is "Damage Kept" at -70%? Being lumped in with Song of Eafir, I would've assumed that cell was for Blood Bond's 10% damage diversion to summons.
It'll be a lot easier to see what's going into it after I share it with you guys when it is finished(still a few things to add). Coop DR isn't coop DR, it's dmg kept. With 2 users the dmg kept from the ring is -50%, with 3 it's -66.66%. Bloodbond does not work additively with it, and in terms of calculation it doesn't matter where the multiplication happens bc: 10% reduction(90% kept) after 66% reduction(33% kept) is 30% total dmg kept, hence the -70% dmg kept.
Love your builds. Have used several to beat Apocolypse. There is one flaw to this build. If you are playing on Hardcore and the tank person gets one shot (ex. Magister Dullain tongue attack) it will kill everyone wearing the ring. Thus ending your hardcore run.
~bUT wHaT AbOUt EmPAthY~ 🤣 Seriously though I'm new to your channel and so look forward to getting into the game fair enough to try out your builds as I'm a new Remnant player. Really love the spreadsheets and explaining how everything works; as well as your sense of humor and how off the cuff you are 😂 Keep it up man! Always get a good laugh out of your videos 😊
I feel like the Devs can't patch this without wrecking a bunch of builds. I've wanted to see a Game Master's band build for a while and this is THE one. Awesome stuff.
I don’t see why they would want to patch this, this is so much of an edge case and requires you to either have 2 friends “playing” this game or someone owning 3 copies of the game to get this build to work.
Well there's a few ways they could tweak it, but yeah there'd be at least one build type that gets the short end of the stick when combatting how this functions. I also hope they leave it be, as this type of gameplay can be a godsend for some players, it's actually a discussion I had with a friend of mine. Just not everyone is able to play the game at the same level and it's not their fault, has nothing to do with skill.
It’s a great build for certain but it’s not fun for majority of players, not viable for solo and also like stated it’s not an exploit just math. Nothing to nerf. I wouldn’t run it. I appreciate the time taken to make but it’s pointless for me. Just for people that want carrying. Which seems to be alot of the community. Oh and that have friends, which I do not lolol . Great video.
All things considered I fined this to be pretty balanced. If you managed to get 3 people all work together, gather the needed traits and gear, then work as a team to achieve something like this, then hell yeah go for it I'd say.. The only thing I can see the devs doing to ruin this, is if each difficulty gives a decreased efficacy to the equipment/trait themselves. But then that would be a whole new problem all together. A 1 month later edit, I made a slightly modified version of this build for random co-op, since strangers won't have some gear or click with the set up. Amulet: Brewmaster's Cork Ring 1: Seal of the Emperess Ring 2: Dead King's Memento Ring 3: Ring of the Robust Ring 4: Burden of the Divine Class 1: Medic (shield) Class 2: Summoner (flyer) Relic: Resonating Heart (Health, Healing Effectiveness, Damage Reduction) Concoctions: Mudtooth's Tonic, Meat Shake, Dark Cider Armour: Full Leto MK1 Traits: Triage Fortify Regrowth Vigor Blood Bond BarkSkin Siphoner Spirit Glutton (optional) Potency (optional) I went with Glutton then Potency so I can down the relic faster because I do get stun locked before I can refresh the buff sometimes, and then Potency just so I don't have to keep drinking potions. If those don't matter for you then I recommend Rugged or even Bloodstream. In total I get a 71.7 DR with 243.3 health. So far only 2 attacks have ever killed me out right on 3 player apocalypses. 1 would be the final boss's orb attack which I can survive if I use the medic's shield, and the second is a little iffy because I think I did survive it but it's the 3 spear attack from the previous floating root boss. But everything else I face tank perfectly fine. The only down side is you're the healer of yourself and the team so you gotta keep track of that 20 second limit each heart gives you. But other than that your health almost never dips.
I just tried as similar build with my friend, and it's retarded. We also ended up fighting the red prince on apoc, with hearty, and empathy. We were in the fight for a very long time. I had to get creative to bleed the boss as we didn't want to use assassin's dagger to get the crown, we wanted firestorm. So i used hero's sword with blood jewel because i didn't have twisted wounds yet. I think it was a 20 min fight but it was probably longer then that. Thank you for making me and my friend feel like potatoes. (My friend is a little slow, so it was okay).
But but but but what about Empathy + Regenerator on a Boss with I-frames. Jokes aside this is hilariously absurd and i love it. Good work. Thank you for taking min maxing seriously and not just shitting something together that works "well enough" and call it best.
This is gonna be a large comment you never expected but: Never really realized just how much I appreciate comments like yours until lately lol. Call me heartless but I really never gave a shit what kind of comments I received in the past. Comments to me were always just a utility to either add more explanation if I needed to, or answer questions if people had them; I never cared whether people were upset or happy in the comments. I'd show what I wanted, and people could use it or not, was up to them. The only thing I really cared about in comments was correcting misunderstandings given that my videos USUALLY take the "teach over show" approach, which in the past never required too much effort on my part to fix where it popped up. The popularity of all the remnant vids lately has brought in a large volume of comments I never expected and this has brought in a LOT more people with misunderstandings to correct. As such, an issue has arisen where I encounter a massive amount of people who have done no testing themselves nor will they ever do so, that decide to instantiate wild claims on feels or maybe what their friend or uncle told them, and they completely disregard literally everything I'm trying to work towards in the video because of that. (Bonus brain-dead points for people who claim I'm only spreadsheeting and that I don't test things myself) I'm not saying I need comments like yours for my feel-goods in order to carry on with life or my content so don't take this to say "oh god please comment every time" bc no lol, simply that I have to come to gain an immense appreciation for people like you who were able to see what I did, and maybe you haven't even tested things yourself to verify that I have myself, but you're able to recognize that it's not just whim that dictates the content or structure of the video, I don't just pray the to the mystical AI gods for a script and say to myself "Mmm. Mui bueno, this will do" I checked out of curiosity and you're seemingly another creator and maybe you've had instances like this yourself and maybe that's why you said it anyways, doesn't matter in the end and this may have been jumbled. Carry on.
@@VashCowaii Absolutely, I get it, the desire to teach, the desire to make sure good info is out there. A main thing for me is teach how, not what, seems like your content is the same. Instead of showing a build then montaging it wrecking face, no, going in and explaining the interactions how it works etc. Because then you can take that and apply it to your own setups. I've really appreciated that in your guides. Give a man a fish, teach a man to fish yada yada. And yes, we encounter the same thing over in the Borderlands community too. It having alot of complex formulas at play leaves gates open for misunderstandings. Terminology in the games themselves don't help either lol. Keep doing what you're doing!
I like that Firestorm is so strong that even with 95% damage reduction (4k effective health) it can still melt your dumb ass down if you put down too many.
for the tank part, if dmg goes by you and then transfered to your teammates, is it possible to use kinship to further reduce the overall dmg? also, how does reboot(skill) work with this setup?
Kinship only applies to self dmg, so you'd only use it to reduce the dmg that firestorm does to you and yeah that would reduce the dmg sent overall, but you kind of WANT firestorm to do as much dmg as it is currently doing so you can get the mod power gen yeah? IF the idea was that the dmg sent to others counts as self dmg, it does not. Reboot I didn't test but it'll do one of the 3 following options: 1) Count for nothing 2) Only count for the user and not for the shared pool or 3) Count for healing as share to the pool, just at a 50% reduced efficacy. However, as much as that might sound like a good panic button, it's not. You'd be better off slapping in a 2nd resonating heart to achieve beyond-bonkers healing instead of trying to time a panic button skill if that makes sense. Basically, if somehow something is actually going to kill you through one person's reso healing, reboot isn't gonna fix it, but more healing would.
Have you considered creating some damage builds as well? Would be great to see it with actual numbers instead of a guy yelling into webcam "YOU CAN ONE SHOT BOSSES" :D
I do want to look at dmg calcs, I'm just exhausted after doing everything I already have lol. I want a break before even trying to dive into dmg calcs bc there are aspects of that, like crit chance for example, where it is WILDLY inconsistent lol, some sources provide too much CC, some too little, some say they give CC but don't, etc. I have no more videos planned for now other than the one to explain the upgraded sheet that you saw in this video. After that, I'm probably gonna go play AC6 for a while and finish my playthroughs there(already did one playthrough), maybe look at starfield when it comes out, and then come back to R2. Though, I keep saying this after every video and then I'll probably find some weird shit to make a video about and come back yet again lmfao. We'll see.
Used this build last week to help my friends finish their apocalypse runs. Is fantastic. Only issues that came up were bosses you're foced to have everyone in on. If all 3 of you get hit by one attack, it can be donzo. Especially if your friends aren't great at dodging. Other than that, it's basically foolproof.
Out of curiosity what boss killed you when you all 3 had to go in? You obv saw that we went through and did annihilation just fine and that was even with our minions committing suicide in the second phase, but I am wondering what boss could actually kill you since I'm not sure another boss forces minions to die after the latest patches?
trying to non-tank bosses, but these one shot mechanics are unforgiving. Any explanation on the Untouchable and Fitness Traits. I want to see if these will make for more agile and forgiving Iframes. I will always dodge one attack, but somehow in this game feel magnetized to the second attack.
So we actually looked at -DR, and it has diminishing returns. So like Worn Admiral's doesn't really make you take 3x total dmg as it would make you believe with its -200% DR(assuming you had 0% DR when using it). -DR is obviously a huge hinderance when using actual DR sources with it, but if you have 0DR and go negative, it's not nearly as mathematically punishing as you might believe it is. Completely pointless observations, but your comment reminded me of it.
@@VashCowaii glad I'm not the only one that looked into that, it doesnt really need a video as its pretty much pointless (and probably troll enough to not be received well by viewers). I was just wondering if you'd pick up on that given the mathematical nature of the videos so far
So recently they said they fixed an issue where Game Master’s Pride was not working as intended with damage mitigation abilities. Do you happen to know what that’s about?
Fucking incredible! Nothing wrong with the length of the video. You may not like it for whatever reason but I seriously doubt you'll get many complaints from the viewers.
Well, just to give context: the video took 6 hours to make. That does not include voice recording, that does not include in game testing or time spent on the new sheet I've been working on that you see in the video. While I will admit there are things I do that increase the length of time required to make a video and yeah that's my own fault lol, generally with how I make videos, the longer they are, the time it takes to make the video increases a lot. I could probably get away with being a lot lazier on my video practices, but I don't think I'll ever let myself do that. I'm glad to see nobody is complaining about the video length though, it was a concern of mine that not only would I despise how long it took to make but people would lose interest(granted, it's not quite performing as well as other videos but maybe we can chalk that up to it being a coop build, or thumbnail, or anything, idk.)
I always play with friends, but I don't think that they wabt to have exactly the build I'm telling them to^^ A support build from you would be nice, since I know, it will be the optimal one^^
So the damage gets split between summons because of blood bond, making the damage you take come out to 1/3 of what you normally would take as damage? Does the overheal on the minions also add to your overheal that you distribute?
I hope you see this cause i really wanna know. Is there a tool pr app ir ising for damage checks and and stuff like that? Like the screen that shows ur whole build and DR and Effective armor and all that?
So Is it possible to tank all attacks in 3 player Coop without using Game master pride ring? Its still unclear to me. Can anyone help me on this question. please. I play alot of Pub group matchmaking so its impossible to communicate with them due to no VOIP or chat box in the game so its not possible for me to set up what you show in the video. I'm looking for a build that tanks all hits in coop without requiring teammates help. I like to play support healing builds in coop apoc that are tanky too.. Random teammate seem to like my support role. Maybe i overlooked it and you did mention it in the video But i'm just wondering can you fully tank in coop using only items that you wear only? If anyone can tell me yes or no on this i would greatly appreciate you from it. I suppse get to 80% DR and then put Health on the rest of the rings?
Cube stomp is a hazard similar to falling and dying, so I don't know how it decides to share that with the team. Would be quick to test, just not something I bothered with.
you should put together a widowmaker build i say this because A i haven't seen a good one and B the ones i have seen just aren't comprehensive for whats needed for apocalypse mode and mobbing etc etc.
How does this build work and change in a boss battle that forces your friends to be in it? I have one friend I play with that is terrible at dodging. Would that nullify this build?
No, the build is still effective, just not quite to the extent you see when I fight venom. But in a fight like annihilation it's still gonna work really well, I actually cover this later in the video.
This is more an experiment than a build. I don't think anyone is stupid enough to keep 2 friends as heal sluts outside a boss fight for 20min while you tickle a boss to death. Just play invader with hyper conductor and spam void cloak with devoured loop. Great DPS and the bosses can't touch you.
My god man grow the fuck up. I was curious and looked to see if maybe you're the kind of person to comment on multiple vids and I just don't remember, and boy did I chuckle once I saw the answer: First you comment on the melee build saying my builds are useless bc they don't work in coop despite me never saying they would. Now, I make a coop build and your argument is that it will take a while to kill the bosses when you already knew that given your first comment which stated that YOU YOURSELF were one of the people "stupid enough" to try and apply this kind of playstyle. Like man I get you're upset that someone was able to completely trivialize what probably took you forever to get the first time, and I get that maybe you want people to go through that same slog that you did but not everyone finds enjoyment from every boss in the game and given that you've used my builds yourself, you already know that you poser lmfao. There are innumerable reasons for why someone might be interested in the builds I offer. The far better and more intelligent debate to offer here would have been: Does everyone even **deserve** apoc rewards just because they want them? And then I might have been able to sympathize with you, but rn all I see is someone thoughtlessly stomping their feet out of insecurity. You were so bothered by it that you not only commented once on this video already, but continued to stew over it to the point you came back an hour later to post this and show your balls haven't dropped yet. If in the future you want to offer a comment that is anything besides a raging bitch-fit, that's fine, but going forward think for half a second before opening your mouth. In the entire time I've made videos I've only ever disabled one person's ability to comment that wasn't a bot, but you're a contender for #2.
@@VashCowaiiNo idea why I'm only seeing the notification for this rant now but ok... first, ironic telling someone to grow up when you're this mad about a comment. I've seen kids with more self control. Second I was looking for melee builds because it was the only build I didn't give a shot at the time, your video was just one of the results and it was useless since I was planning on playing with friends. Rant all you want, that build was useless on coop, don't care if you said it was for coop or not. "Now I made a coop build" LOL, LMAO even. The sad part is that you really think this is a coop build. Amazing gameplay your friends are having there, clown. Very engaging. Also LOLing at the "a while to kill". What is the name you gave this build? "The coma inducer"? "Took you forever" holy mother of projection lol. I have videos of me beating bosses on apoc no damage mate. Don't try that BS with me. The rest of your comment is just a nonsense projection mixed with useless rant. I'm really glad my comment made you seethe this much, thanks for the laugh.
Glad Co-Op is getting some attention here. Invalidates those that claim this game was only for solo players despite rings in the game specifically mentioning co-op mechanics.
You could, that's an option. There are still ways yet to maximize on the healing, the video was just done in a way to show that not everything had to be fully minmaxed(though some would laugh at that, coming from me) in order to achieve this result: -I don't have capped DR, but close -I don't have max healing, but just one person healing me -etc. Which is already gamebreaking, ya know?
I used this with my bro to beat annihilation on apocolypse. I’m not even sad he glitched and stopped moving with 1/4 health left. He killed us enough times he got his medicine.
I've always wanted to see how silly Game Master's Pride is with 3 people. I tried it with 1 friend, but I didn't have a 3rd person to see its full effectiveness. I was expecting this to be 3 tanky builds that use the ring to go even further past the DR cap, but this is far more hilarious.
So landing the hits doesn't matter here at all, so to your credit I did actually forget to adjust the amulet when showing the alt melee loadout. BUT~ If we put it in the context of the solo build: not all bosses CAN be hit at all times during their fights. Pocketwatch increases the stamina gained regardless of if hits happen or not, making it incredibly easy and fast to generate shield from rerouting while you're waiting. Matriarch's is a damage choice, not a survivability choice. In the context of the solo build, pocket wins, but in the context of something like this, yeah matriarch is a good fit.
gotcha, in the context of the melee tank build video i understand the choice ya made an clarifying that you didnt have decayed margin was solid acknowledgement@@VashCowaii
Does it actually? Man I don't remember that at all. Does everyone have to cross the arena threshold to start the fight and teleport or are you saying if one person crosses, everyone gets teleported? Also yeah. NEEEEEEEEEEEEEEEEEEEEEEERD
LMFAO 12 man! That would be funny. And yeah I'm surprised nobody covered GM yet, it's been in the back of my mind and I'd planned to look at it if only for the sheet calculations, but I think just nobody touched it yet as nobody was willing to map it out with the math and if they were to cover it all they could have said was "it just works" And, bc of that, I guess I get to beat people to the punch after getting tired of people asking for a coop build.
On this note, I'm curious if the 3rd person afking would survive using Red Doe Sigil with Restriction Cord, Ring of the Forest, and Reserves Boosting Gem? 1.5hp/s trait (2.55) 2hp/s relic (6.46) 2hp/s ring (3.4) 90% relic eff 70% healing eff
Wanted to say thank you for your build guides! Quick question since I didnt hear it addressed - why choose shadeskin over kinship when using firestorm? Since firestorm is actually a massive source of damage to yourself, won't the greater damage reduction of kinship allow you to turn the entire boss arena into an even bigger, funnier hellstorm?
Probably because the Medic benefits from you taking more damage. If the Medic can get their Regenerator bar filled faster (because it's +50% more required per extra player) then you can literally sit there all day like in this video with no issues.
The other guy part hit the nail on the head. 1) It's not a terrible thing to give the medic more healing, but 1) Kinship makes it so firestorm does *too little* damage too us. Our effective DR is already too the moon. If you wanted to firestorm spam safely but didn't care about getting as much mod power as quickly, kinship would be an option, I just opted to get modpower nearly instantaneously over using mods with somewhat more safety.
@@VashCowaii I guess that makes sense, you mentioned firestorm actually being able to kill you despite this builds utterly insane EHP and healing, so I figured you could amp up the firestorm spam but if you can't generate enough modpower to start the process then you're just bootstrapped. Hmm, maybe 4 points or less in kinship though, and push the remaining points to spirit instead to compensate a bit? Or just full kinship and just have all three people step inside with tank builds and spam firestorm (lol).
This is a question based on my concern towards the build, however is this viable for use with only 2 people as my friend and I only duo play remnant 2?
So I love this but I cheese this particular fight with movement speed and dot. You can outrun this boss the entire fight so I just do that. It’s like this but I can die instantly if I get tired or roll into a wall. It’s cheese but the build you showed is more like artillery.
I cheese Venom with Leeroy the Summoned Reaver. I just idle around the corner of where Leeroy and Venom are dueling popping a Relic every so often to keep Leeroy healthy.
@@swift-pawedteif386 Oh you still do. Still got to evade all of Venom's AoEs, heal Leeroy, and try not to draw attention to yourself with strategic movements. I found if you heal your summon in line of sight of Venom, he'll come after you instead. Not as engaging as shooting Venom yourself but it's far from AFK.
I haven't either tbh, but I'd imagine you still just keep 100% conversion and it cannot go above it. HOWEVER, given that DR initially wasn't capped, maybe that's not the case lol. I've tested a lot of things lol but somehow I haven't tested this yet, that'd be pretty funny if you could increase dmg taken just bc of higher conversion.
Can this work with a 2 person coop situation with both us in the boss room? I understand this is more for people standing outside and one person fighting the boss, but was just wondering. As both me and my friend would like to 'play' the game.
IMPORTANT NOTES AND LINKS BELOW~
I tried to trim this video down as much as I could but god damn man there was SO much to cover. If you have questions, ask in the comments and if any good points come up, I'll edit them into the pinned comment here. (CALCULATOR: cowaii.io)
IMPORTANT NOTES:
-Oh, yeah guys you need 3 peeps to make this work as I show. 2 peeps is risky, maybe that works ok for nightmare, but you're gonna have a rough time in apoc. The diff in effective DR and HP from 2 peeps to 3 is *massive*.
-Custodian's Eye is another fight that actually forces arena entry for the whole team, and while like annihilation you can still make it work for tanking, I'd still recommend just running around and blasting that poor boi as his attacks are easily the most telegraphed in the entire game.
-When I show the primary loadout alternative melee option later in the video, I did actually forget to adjust the amulet. Matriarch is a good fit for this case, but I showed pocket which only made sense for the solo melee build.
IMPORTANT LINKS:
Solo tank build: ruclips.net/video/bo-2ewDDkGQ/видео.html
Solo melee tank build: ruclips.net/video/U-3RwTdnang/видео.html
DR & EHP Discussion: ruclips.net/video/0BqHNkViEFI/видео.html
Reso vs Crystal Heart for solo play: ruclips.net/video/sONmCLKKD_c/видео.html
Burden of the Divine is independent source healing. Both teammates receive 50% of self healing.
@@cloodhound9417 I have video evidence that disagrees with you.
if you watch the video its explained, but yes you get 25% of the healing but due to how the relic works it more than enough especially if you have a heavy healer build in the squad@@ha-in-your-faceguy1368
Will it be an updated version to this after the forgotten kingdom update?!
Seems like the only difficult part of this build would be convincing a friend to "play" a game with you by not playing the game with you haha
No for my friend he loves to heal and always say. I want to just sit back and heal and go for the free ride 😂😂😂. I’m the tank in the group and would love to try this so we on.
Or they could run a dps build to cover empathy bosses.
This is pretty amazing if you can get a couple friends to coordinate this all. Always appreciate your video guides and love the spreadsheets!
The power of friendship looks different than I imagined. Amazing video.
love seeing some coop builds. great work.
I love these game breaking builds haha the devs are probably like bro how do you even think of these
Lol maybe they should offer him a job.
You're god mode co-op still work pretty well. Just beat Apocalypse final boss with my team last night.
We all equip Leto mk 1 and the 3rd guy was Engineer/Summoner with the same ring has the healer except for one (Hardcore Metal Band Ring) and the necklace (Whispering Marble)
Healer doing nothing, just healing us.
Thanks to share that with us.
I'm glad you mentioned empathy, because that's always the big question, thankfully I got lucky with one of my world rolls for apoc and never got a single empathy boss, but I did get spiteful on Venom and Annihilation, so it took me a handful of tries on both with people joining until I found people tanky enough to survive being hit once, most of those fights before I found tanky people I was spending 90% of the fights picking people up off the ground because any one hit would down them instantly.
thanks for the heart, you validate my concerns, I look forward to seeing what your next projects are, when you get your hands on something, you mastercraft aspects of it.
Empathy can be counted with tranquil heart, if you have it. I combo it with burden of the divine, numue ribbon, forest king or something ring.
Love the videos. These are the most informative. You're in a class by yourself!!!
This is the best co-op build you made.. now as you said on previous video we made our own build on it.. made a few changes for it to work for all players to be able to do the encounter with all of us doing damage.. we kept all of the rings and amulet.. all of us ran summoner as our secondary archetype.. our main DPS Tank ran any mod he likes with reaver as his main summon, our support healer ran the same rings and amulets but use cresent moon for contnious heal with failsafe mutator and song of aifir with harmony also using the shield skill for safety now for the third player is our life line he ran handler as primary with support dog using lifeless heart as a relic which took it to another level which incase we go down our third will be able get up with the help of the dog then he be able to get our support up first cause he is the back bone of the build..
I used your last build and can I say, AMAZING!😊
Genius builds as always, appreciate the explanations no matter how long it makes the video!
Been waiting for the Game Masters Pride review. Let's go!!!!
ngl I skipped throughout the video because a buddy and myself were at the final boss and after the 7th death I just said "fuck it I'm looking at a tanking build". Skipped to the second build and tried it out, after my friend saw that I was tanking the 5 hit combo he also wanted to try it out. Did not know that only one person was suppose to take the second build tho xD We literally just ended up standing there and looking for ammo because our dps wasn't the greatest. The fight took a long ass time, but we were laughing our asses off the entire time, he wen't with Engineer as his second archetype because his Summoner was still level 0 and it really helped out with some extra damage.
Definetly gonna tinker around with the second build to have it fit the both of us being active participants. Thanks for the video.
Oh god lol, given what you said about not knowing only one was supposed to take it, I hope that means you watched it through to understand it all lol. Glad I could help! I'd give the DR/EHP video a look at a minimum, to fully understand how to reallocate and work with DR in those kinds of situations.
@@VashCowaii Oh yeah, you gave me a really solid and funny build. The least I could is help out in the youtube algorithm :D
Wish I had two friends to play this with!
there is a discord for the game, plenty of people on there
@@The_Queen_Chrysalis do you have a link to it? Would love to join
Another amazing show of what deep understanding can achieve! Thanks for all the hard work and sharing your findings instead of gate keeping it.
You, my friend have just earned another subscriber This is some of the most amazing content I’ve seen on this game.
finally, i can get my friends to do all the work for me
Can't wait til we find a way to make this work without even using relics, because I think that's literally the only way to make this better
I accidentally stumbled upon something similar to this build while modifying one of your solo tank builds for co-op.
I trusted the DR and EHP math on Crystal Heart and used it to great success on my Apocalypse clear, but in co-op there was something seriously broken with Resonating Heart party heals that I couldn't pass up, and I'm glad you explained it. It's not even double-dipping at that point, it's taking the whole damn sauce bowl.
is there a duo version of this? we are prepping for HC apoc and this looks like the ticket but we only 2
You have shown to have the highest understanding of this game's mechanics out of all the other youtubers
Im glad Gamemaster got some love. Linked a video in your previous video about it.
Thanks for the video, been having trouble dealing w an apoc empathy Venom.
Looking forward to trying this.
We came up with a build similar to your tank.
But we were all using it and all fighting the boss.
So he was able to 1shot all 3 of us with game masterd ewuipped even though we all had 68-70%dr.
We didnt think of using this crazy healer outside the boss fog
Great build idea for friends that want to beat Apoc to get the rewards but just can't get through it since they just don't have the skillset or time. Though it def takes the fun out of beating it through normal gameplay, but still creative nonetheless. I mean it seems like it's intended as why would the Devs create all these types of items if they weren't intended for unique builds like this.
I can't be the only one that appreciates the irony of shitting on resonating heart, and people that max out bark skin for no reason, only to include both in the most min maxed setup yet.
RESO JUST THIS ONCE. Also barkskin isn't wasted here ok D:
the amount of exploits u lay out so well and explain, i wish i could sub to this channel twice
Are you The Keeper? 😂 Jokes aside.... Hats off to the reserch and effort you have put in all your build videos. Yours is THE best channel for Remnant 2 builds, hands down. I bet the Dev would come knocking soon. Maybe be a cameo/easter egg in the DLC.... you definitely deserve it. Looking forward to what you'll do with the DLC builds. Cheers mate!!!
The real challenge is making friends that use game master pride…. You need friends to even get that ring!
My friend and I had to do this because the last PS5 patch made dodge timing impossible in coop so he just stayed in the pocket while I pumped out damage. Our setup was a smidge different (suboptimal) so it took a couple of tries but our spiteful element resistant Venom died eventually.
I also kinda didn't say in the video that you really need 3 peeps to make this work as well as you see in the video so that's my b, sorry it took a few tries but I'm glad you got it to work even with 2.
6:32 May I interest you in a cube in these trying times?
Well, I just tried my hand at the calculator to see if Vash missed something, but sure enough, there's co-op damage reduction seemingly accounted for under "advanced stats". And here I almost caught our man taking 26% less damage than the spreadsheet said he was. (Taking 4.13% of an attack's damage instead of the 5.44% left after his 94.56% "Effective DR", mistakenly assuming co-op DR was overlooked, for those curious what rabbit hole I was down.)
So I guess my question is then, where is that co-op DR fitting into the calculation? And while I'm scouring the spreadsheet to try and find the answer myself, why is "Damage Kept" at -70%? Being lumped in with Song of Eafir, I would've assumed that cell was for Blood Bond's 10% damage diversion to summons.
It'll be a lot easier to see what's going into it after I share it with you guys when it is finished(still a few things to add). Coop DR isn't coop DR, it's dmg kept. With 2 users the dmg kept from the ring is -50%, with 3 it's -66.66%. Bloodbond does not work additively with it, and in terms of calculation it doesn't matter where the multiplication happens bc: 10% reduction(90% kept) after 66% reduction(33% kept) is 30% total dmg kept, hence the -70% dmg kept.
Love your builds. Have used several to beat Apocolypse. There is one flaw to this build. If you are playing on Hardcore and the tank person gets one shot (ex. Magister Dullain tongue attack) it will kill everyone wearing the ring. Thus ending your hardcore run.
~bUT wHaT AbOUt EmPAthY~ 🤣 Seriously though I'm new to your channel and so look forward to getting into the game fair enough to try out your builds as I'm a new Remnant player. Really love the spreadsheets and explaining how everything works; as well as your sense of humor and how off the cuff you are 😂 Keep it up man! Always get a good laugh out of your videos 😊
I feel like the Devs can't patch this without wrecking a bunch of builds.
I've wanted to see a Game Master's band build for a while and this is THE one.
Awesome stuff.
I don’t see why they would want to patch this, this is so much of an edge case and requires you to either have 2 friends “playing” this game or someone owning 3 copies of the game to get this build to work.
Well there's a few ways they could tweak it, but yeah there'd be at least one build type that gets the short end of the stick when combatting how this functions. I also hope they leave it be, as this type of gameplay can be a godsend for some players, it's actually a discussion I had with a friend of mine. Just not everyone is able to play the game at the same level and it's not their fault, has nothing to do with skill.
It’s a great build for certain but it’s not fun for majority of players, not viable for solo and also like stated it’s not an exploit just math. Nothing to nerf. I wouldn’t run it. I appreciate the time taken to make but it’s pointless for me. Just for people that want carrying. Which seems to be alot of the community. Oh and that have friends, which I do not lolol . Great video.
Another great vid! Always excited to see what you come up with
All things considered I fined this to be pretty balanced. If you managed to get 3 people all work together, gather the needed traits and gear, then work as a team to achieve something like this, then hell yeah go for it I'd say.. The only thing I can see the devs doing to ruin this, is if each difficulty gives a decreased efficacy to the equipment/trait themselves. But then that would be a whole new problem all together.
A 1 month later edit, I made a slightly modified version of this build for random co-op, since strangers won't have some gear or click with the set up.
Amulet: Brewmaster's Cork
Ring 1: Seal of the Emperess
Ring 2: Dead King's Memento
Ring 3: Ring of the Robust
Ring 4: Burden of the Divine
Class 1: Medic (shield)
Class 2: Summoner (flyer)
Relic: Resonating Heart (Health, Healing Effectiveness, Damage Reduction)
Concoctions: Mudtooth's Tonic, Meat Shake, Dark Cider
Armour: Full Leto MK1
Traits:
Triage
Fortify
Regrowth
Vigor
Blood Bond
BarkSkin
Siphoner
Spirit
Glutton (optional)
Potency (optional)
I went with Glutton then Potency so I can down the relic faster because I do get stun locked before I can refresh the buff sometimes, and then Potency just so I don't have to keep drinking potions. If those don't matter for you then I recommend Rugged or even Bloodstream.
In total I get a 71.7 DR with 243.3 health. So far only 2 attacks have ever killed me out right on 3 player apocalypses. 1 would be the final boss's orb attack which I can survive if I use the medic's shield, and the second is a little iffy because I think I did survive it but it's the 3 spear attack from the previous floating root boss. But everything else I face tank perfectly fine. The only down side is you're the healer of yourself and the team so you gotta keep track of that 20 second limit each heart gives you. But other than that your health almost never dips.
Regarding [16:46], the Custodian eye also requires all players to be present in the boss arena before the fight begins.
Ye someone reminded me earlier and I added that bit to the pinned comment. Thank you regardless though!
This is a very awesome build :) thank you for all the effort you put into this. Very much appreciated 👍
This is ridiculous and I'm here for it.
I just tried as similar build with my friend, and it's retarded. We also ended up fighting the red prince on apoc, with hearty, and empathy. We were in the fight for a very long time. I had to get creative to bleed the boss as we didn't want to use assassin's dagger to get the crown, we wanted firestorm. So i used hero's sword with blood jewel because i didn't have twisted wounds yet. I think it was a 20 min fight but it was probably longer then that. Thank you for making me and my friend feel like potatoes. (My friend is a little slow, so it was okay).
Thank you so much. I usually play coop and this is gonna help alot in our survivalbility.
You took your own challenge to heart looks like, you made resonating heart good
Hell ya!!! Vash said wait a minute, I am INVINCIBLE 😆
Really hesitate to use those words in my vids lol but yeah pretty much
Does my teammates will they be able to purchase the apocalypse rewards from vendor Brabus or only the host?
But but but but what about Empathy + Regenerator on a Boss with I-frames.
Jokes aside this is hilariously absurd and i love it. Good work. Thank you for taking min maxing seriously and not just shitting something together that works "well enough" and call it best.
This is gonna be a large comment you never expected but: Never really realized just how much I appreciate comments like yours until lately lol.
Call me heartless but I really never gave a shit what kind of comments I received in the past. Comments to me were always just a utility to either add more explanation if I needed to, or answer questions if people had them; I never cared whether people were upset or happy in the comments. I'd show what I wanted, and people could use it or not, was up to them. The only thing I really cared about in comments was correcting misunderstandings given that my videos USUALLY take the "teach over show" approach, which in the past never required too much effort on my part to fix where it popped up.
The popularity of all the remnant vids lately has brought in a large volume of comments I never expected and this has brought in a LOT more people with misunderstandings to correct.
As such, an issue has arisen where I encounter a massive amount of people who have done no testing themselves nor will they ever do so, that decide to instantiate wild claims on feels or maybe what their friend or uncle told them, and they completely disregard literally everything I'm trying to work towards in the video because of that. (Bonus brain-dead points for people who claim I'm only spreadsheeting and that I don't test things myself)
I'm not saying I need comments like yours for my feel-goods in order to carry on with life or my content so don't take this to say "oh god please comment every time" bc no lol, simply that I have to come to gain an immense appreciation for people like you who were able to see what I did, and maybe you haven't even tested things yourself to verify that I have myself, but you're able to recognize that it's not just whim that dictates the content or structure of the video, I don't just pray the to the mystical AI gods for a script and say to myself "Mmm. Mui bueno, this will do"
I checked out of curiosity and you're seemingly another creator and maybe you've had instances like this yourself and maybe that's why you said it anyways, doesn't matter in the end and this may have been jumbled. Carry on.
@@VashCowaii Absolutely, I get it, the desire to teach, the desire to make sure good info is out there. A main thing for me is teach how, not what, seems like your content is the same. Instead of showing a build then montaging it wrecking face, no, going in and explaining the interactions how it works etc. Because then you can take that and apply it to your own setups. I've really appreciated that in your guides. Give a man a fish, teach a man to fish yada yada.
And yes, we encounter the same thing over in the Borderlands community too. It having alot of complex formulas at play leaves gates open for misunderstandings. Terminology in the games themselves don't help either lol.
Keep doing what you're doing!
Song of Eafir is still bugged. I’m still unable to attain it. I haven’t seen any fixes for this.
Getting two friends to play with: the real hardcore apocalypse challenge.
I like that Firestorm is so strong that even with 95% damage reduction (4k effective health) it can still melt your dumb ass down if you put down too many.
Mod's got hands
for the tank part, if dmg goes by you and then transfered to your teammates, is it possible to use kinship to further reduce the overall dmg?
also, how does reboot(skill) work with this setup?
Kinship only applies to self dmg, so you'd only use it to reduce the dmg that firestorm does to you and yeah that would reduce the dmg sent overall, but you kind of WANT firestorm to do as much dmg as it is currently doing so you can get the mod power gen yeah? IF the idea was that the dmg sent to others counts as self dmg, it does not.
Reboot I didn't test but it'll do one of the 3 following options:
1) Count for nothing
2) Only count for the user and not for the shared pool
or 3) Count for healing as share to the pool, just at a 50% reduced efficacy. However, as much as that might sound like a good panic button, it's not. You'd be better off slapping in a 2nd resonating heart to achieve beyond-bonkers healing instead of trying to time a panic button skill if that makes sense. Basically, if somehow something is actually going to kill you through one person's reso healing, reboot isn't gonna fix it, but more healing would.
In which difficulty do you unlock these "friends"? Haven't seem them so far.
Yea most people I run into I have to carry with my healing since they get 1 or 2 shot it’s kinda tough but it’s still fun
Have you considered creating some damage builds as well? Would be great to see it with actual numbers instead of a guy yelling into webcam "YOU CAN ONE SHOT BOSSES" :D
I do want to look at dmg calcs, I'm just exhausted after doing everything I already have lol. I want a break before even trying to dive into dmg calcs bc there are aspects of that, like crit chance for example, where it is WILDLY inconsistent lol, some sources provide too much CC, some too little, some say they give CC but don't, etc.
I have no more videos planned for now other than the one to explain the upgraded sheet that you saw in this video. After that, I'm probably gonna go play AC6 for a while and finish my playthroughs there(already did one playthrough), maybe look at starfield when it comes out, and then come back to R2. Though, I keep saying this after every video and then I'll probably find some weird shit to make a video about and come back yet again lmfao. We'll see.
Used this build last week to help my friends finish their apocalypse runs. Is fantastic. Only issues that came up were bosses you're foced to have everyone in on. If all 3 of you get hit by one attack, it can be donzo. Especially if your friends aren't great at dodging.
Other than that, it's basically foolproof.
Out of curiosity what boss killed you when you all 3 had to go in? You obv saw that we went through and did annihilation just fine and that was even with our minions committing suicide in the second phase, but I am wondering what boss could actually kill you since I'm not sure another boss forces minions to die after the latest patches?
The Nightweaver pulls you all in and has an aoe, maybe that's it@@VashCowaii
trying to non-tank bosses, but these one shot mechanics are unforgiving. Any explanation on the Untouchable and Fitness Traits. I want to see if these will make for more agile and forgiving Iframes. I will always dodge one attack, but somehow in this game feel magnetized to the second attack.
Your voice is stellar tho. I have a build that would break the internet but if I make it public they might and should nerf it.
Will you make an updated video for the latest patch / dlc coming out in less than a week on Remnant 2?
Next video: How to take the most damage possible by achieving as much negative DR as we can
So we actually looked at -DR, and it has diminishing returns. So like Worn Admiral's doesn't really make you take 3x total dmg as it would make you believe with its -200% DR(assuming you had 0% DR when using it). -DR is obviously a huge hinderance when using actual DR sources with it, but if you have 0DR and go negative, it's not nearly as mathematically punishing as you might believe it is.
Completely pointless observations, but your comment reminded me of it.
@@VashCowaii glad I'm not the only one that looked into that, it doesnt really need a video as its pretty much pointless (and probably troll enough to not be received well by viewers). I was just wondering if you'd pick up on that given the mathematical nature of the videos so far
So recently they said they fixed an issue where Game Master’s Pride was not working as intended with damage mitigation abilities. Do you happen to know what that’s about?
Fucking incredible!
Nothing wrong with the length of the video. You may not like it for whatever reason but I seriously doubt you'll get many complaints from the viewers.
Well, just to give context: the video took 6 hours to make. That does not include voice recording, that does not include in game testing or time spent on the new sheet I've been working on that you see in the video.
While I will admit there are things I do that increase the length of time required to make a video and yeah that's my own fault lol, generally with how I make videos, the longer they are, the time it takes to make the video increases a lot.
I could probably get away with being a lot lazier on my video practices, but I don't think I'll ever let myself do that. I'm glad to see nobody is complaining about the video length though, it was a concern of mine that not only would I despise how long it took to make but people would lose interest(granted, it's not quite performing as well as other videos but maybe we can chalk that up to it being a coop build, or thumbnail, or anything, idk.)
I always play with friends, but I don't think that they wabt to have exactly the build I'm telling them to^^
A support build from you would be nice, since I know, it will be the optimal one^^
So the damage gets split between summons because of blood bond, making the damage you take come out to 1/3 of what you normally would take as damage? Does the overheal on the minions also add to your overheal that you distribute?
And there it is, the build that CAN tank in full team Apoc (with some team building)
I hope you see this cause i really wanna know. Is there a tool pr app ir ising for damage checks and and stuff like that? Like the screen that shows ur whole build and DR and Effective armor and all that?
as you promised, that is a much sexier sheet
Awesome. Love your videos.
So Is it possible to tank all attacks in 3 player Coop without using Game master pride ring? Its still unclear to me. Can anyone help me on this question. please.
I play alot of Pub group matchmaking so its impossible to communicate with them due to no VOIP or chat box in the game so its not possible for me to set up what you show in the video. I'm looking for a build that tanks all hits in coop without requiring teammates help.
I like to play support healing builds in coop apoc that are tanky too.. Random teammate seem to like my support role. Maybe i overlooked it and you did mention it in the video But i'm just wondering can you fully tank in coop using only items that you wear only?
If anyone can tell me yes or no on this i would greatly appreciate you from it.
I suppse get to 80% DR and then put Health on the rest of the rings?
Very impressive! I wonder what will happen if a cube smashes one person. Would all three players die? How much damage do those cubes do?
cube's basically inflicting death, it doesn't actually do damage.
Cube stomp is a hazard similar to falling and dying, so I don't know how it decides to share that with the team. Would be quick to test, just not something I bothered with.
the custodians eye also requires everyone to enter the room before itll begin
Nice, and a new spreadsheet with even more crazy math?
you should put together a widowmaker build i say this because A i haven't seen a good one and B the ones i have seen just aren't comprehensive for whats needed for apocalypse mode and mobbing etc etc.
Hey so vash, they changed this ring, can you take a look at it and see if it's still as effective or if they fixed the OP part of it?
How does this build work and change in a boss battle that forces your friends to be in it? I have one friend I play with that is terrible at dodging. Would that nullify this build?
No, the build is still effective, just not quite to the extent you see when I fight venom. But in a fight like annihilation it's still gonna work really well, I actually cover this later in the video.
This is more an experiment than a build. I don't think anyone is stupid enough to keep 2 friends as heal sluts outside a boss fight for 20min while you tickle a boss to death. Just play invader with hyper conductor and spam void cloak with devoured loop. Great DPS and the bosses can't touch you.
My god man grow the fuck up. I was curious and looked to see if maybe you're the kind of person to comment on multiple vids and I just don't remember, and boy did I chuckle once I saw the answer:
First you comment on the melee build saying my builds are useless bc they don't work in coop despite me never saying they would. Now, I make a coop build and your argument is that it will take a while to kill the bosses when you already knew that given your first comment which stated that YOU YOURSELF were one of the people "stupid enough" to try and apply this kind of playstyle.
Like man I get you're upset that someone was able to completely trivialize what probably took you forever to get the first time, and I get that maybe you want people to go through that same slog that you did but not everyone finds enjoyment from every boss in the game and given that you've used my builds yourself, you already know that you poser lmfao. There are innumerable reasons for why someone might be interested in the builds I offer.
The far better and more intelligent debate to offer here would have been: Does everyone even **deserve** apoc rewards just because they want them? And then I might have been able to sympathize with you, but rn all I see is someone thoughtlessly stomping their feet out of insecurity. You were so bothered by it that you not only commented once on this video already, but continued to stew over it to the point you came back an hour later to post this and show your balls haven't dropped yet.
If in the future you want to offer a comment that is anything besides a raging bitch-fit, that's fine, but going forward think for half a second before opening your mouth. In the entire time I've made videos I've only ever disabled one person's ability to comment that wasn't a bot, but you're a contender for #2.
@@VashCowaiiNo idea why I'm only seeing the notification for this rant now but ok... first, ironic telling someone to grow up when you're this mad about a comment. I've seen kids with more self control.
Second I was looking for melee builds because it was the only build I didn't give a shot at the time, your video was just one of the results and it was useless since I was planning on playing with friends. Rant all you want, that build was useless on coop, don't care if you said it was for coop or not.
"Now I made a coop build" LOL, LMAO even. The sad part is that you really think this is a coop build. Amazing gameplay your friends are having there, clown. Very engaging.
Also LOLing at the "a while to kill". What is the name you gave this build? "The coma inducer"?
"Took you forever" holy mother of projection lol. I have videos of me beating bosses on apoc no damage mate. Don't try that BS with me. The rest of your comment is just a nonsense projection mixed with useless rant. I'm really glad my comment made you seethe this much, thanks for the laugh.
I recently found the game masters ring and was going to see how i could use it in a coop build, and it seems that i was beaten to the punch
You should make a build on the most damage poissible in one leftclick, could be a decent idea
This dude knows
Glad Co-Op is getting some attention here. Invalidates those that claim this game was only for solo players despite rings in the game specifically mentioning co-op mechanics.
Whats the best way to get tranquil heart ?
Why not have person 3 be on dog or engineer instead, just to get more minions?
You could, that's an option. There are still ways yet to maximize on the healing, the video was just done in a way to show that not everything had to be fully minmaxed(though some would laugh at that, coming from me) in order to achieve this result:
-I don't have capped DR, but close
-I don't have max healing, but just one person healing me
-etc.
Which is already gamebreaking, ya know?
This is dumb but smart, I love it!
I used this with my bro to beat annihilation on apocolypse. I’m not even sad he glitched and stopped moving with 1/4 health left. He killed us enough times he got his medicine.
your builds are amazing
I've always wanted to see how silly Game Master's Pride is with 3 people. I tried it with 1 friend, but I didn't have a 3rd person to see its full effectiveness. I was expecting this to be 3 tanky builds that use the ring to go even further past the DR cap, but this is far more hilarious.
there is one boss you didnt speak about that can beat you... lord gravity
what's your problem with matriarchs insignia? frees up a ring slot an gives you a 35% melee damage increase, are you missing your melee hits?
So landing the hits doesn't matter here at all, so to your credit I did actually forget to adjust the amulet when showing the alt melee loadout. BUT~
If we put it in the context of the solo build: not all bosses CAN be hit at all times during their fights. Pocketwatch increases the stamina gained regardless of if hits happen or not, making it incredibly easy and fast to generate shield from rerouting while you're waiting.
Matriarch's is a damage choice, not a survivability choice. In the context of the solo build, pocket wins, but in the context of something like this, yeah matriarch is a good fit.
gotcha, in the context of the melee tank build video i understand the choice ya made an clarifying that you didnt have decayed margin was solid acknowledgement@@VashCowaii
I thought you weren't going to do any more tank builds?
I thought that too until I realized you guys have friends. NOW I'm done.
this build is so hard ,you need a friend
Discord
16:38 Um, actually Tal Ratha’s alternative fight requires all players to be in the arena, as well.
I’ll take my nerd now. 🥇
Does it actually? Man I don't remember that at all. Does everyone have to cross the arena threshold to start the fight and teleport or are you saying if one person crosses, everyone gets teleported?
Also yeah. NEEEEEEEEEEEEEEEEEEEEEEERD
Wondered how long it takes for someone to do a summoner+GM ring mix.
Ah engi+bus instead.
Shame thought it would be at least a 12 man gang up.
LMFAO 12 man! That would be funny. And yeah I'm surprised nobody covered GM yet, it's been in the back of my mind and I'd planned to look at it if only for the sheet calculations, but I think just nobody touched it yet as nobody was willing to map it out with the math and if they were to cover it all they could have said was "it just works"
And, bc of that, I guess I get to beat people to the punch after getting tired of people asking for a coop build.
Okay, i’ve gotta question that needs answering. With the Healing Effectiveness fragment, does it apply to the healing from Tranquil Heart? (the relic)
Yeah. Healing eff is a bonus modifier to all healing. This includes relic healing.
On this note, I'm curious if the 3rd person afking would survive using Red Doe Sigil with Restriction Cord, Ring of the Forest, and Reserves Boosting Gem?
1.5hp/s trait (2.55)
2hp/s relic (6.46)
2hp/s ring (3.4)
90% relic eff
70% healing eff
What about being stomped on by the cube boss in the labyrinth? can that 1 shot you?
That is a 1 shot mechanic and yes you die, not sure how much damage it deals and what happens to ur team mates
cube stomp doesn't do damage unless you get *partially* hit aka hide in a pit, it's considered a hazard so yeah
Wanted to say thank you for your build guides! Quick question since I didnt hear it addressed - why choose shadeskin over kinship when using firestorm? Since firestorm is actually a massive source of damage to yourself, won't the greater damage reduction of kinship allow you to turn the entire boss arena into an even bigger, funnier hellstorm?
Probably because the Medic benefits from you taking more damage.
If the Medic can get their Regenerator bar filled faster (because it's +50% more required per extra player) then you can literally sit there all day like in this video with no issues.
The other guy part hit the nail on the head.
1) It's not a terrible thing to give the medic more healing, but
1) Kinship makes it so firestorm does *too little* damage too us. Our effective DR is already too the moon. If you wanted to firestorm spam safely but didn't care about getting as much mod power as quickly, kinship would be an option, I just opted to get modpower nearly instantaneously over using mods with somewhat more safety.
@@VashCowaii I guess that makes sense, you mentioned firestorm actually being able to kill you despite this builds utterly insane EHP and healing, so I figured you could amp up the firestorm spam but if you can't generate enough modpower to start the process then you're just bootstrapped. Hmm, maybe 4 points or less in kinship though, and push the remaining points to spirit instead to compensate a bit? Or just full kinship and just have all three people step inside with tank builds and spam firestorm (lol).
Mind.........................Blown.
This is a question based on my concern towards the build, however is this viable for use with only 2 people as my friend and I only duo play remnant 2?
Do you have that math spreadsheet for DR that we could access?
See community posts for more information on the updated sheet release. Use the simple sheet you already have in the meantime
@@VashCowaii ok thanks
So I love this but I cheese this particular fight with movement speed and dot. You can outrun this boss the entire fight so I just do that. It’s like this but I can die instantly if I get tired or roll into a wall. It’s cheese but the build you showed is more like artillery.
LMAO, fair enough. And ye I just wanted to show how absurd it gets, artillery indeed.
I cheese Venom with Leeroy the Summoned Reaver.
I just idle around the corner of where Leeroy and Venom are dueling popping a Relic every so often to keep Leeroy healthy.
@@godknightomegawell the idea is too get as close to playing as possible.
@@swift-pawedteif386
Oh you still do.
Still got to evade all of Venom's AoEs, heal Leeroy, and try not to draw attention to yourself with strategic movements.
I found if you heal your summon in line of sight of Venom, he'll come after you instead.
Not as engaging as shooting Venom yourself but it's far from AFK.
Hey guys! Does the build still work or they nurfed it?
Awesome video btw!
I never tested it but what happens if you take the Necklace of Flowing Life and Sacred Lakewater? Do you take 125% damage as grey health? lol
I haven't either tbh, but I'd imagine you still just keep 100% conversion and it cannot go above it. HOWEVER, given that DR initially wasn't capped, maybe that's not the case lol. I've tested a lot of things lol but somehow I haven't tested this yet, that'd be pretty funny if you could increase dmg taken just bc of higher conversion.
Can this work with a 2 person coop situation with both us in the boss room?
I understand this is more for people standing outside and one person fighting the boss, but was just wondering. As both me and my friend would like to 'play' the game.
Yes, I address this specifically in the video.
@@VashCowaii Oh must of missed it. Thanks!
Does this work on main boss