Это видео недоступно.
Сожалеем об этом.
Warhammer 3 Nurgle Explained
HTML-код
- Опубликовано: 16 авг 2024
- Total War: Warhammer 3 gameplay of Nurgle. Explaining his mechanics in detail. Livestream campaign to follow.
Join the discord for community conversations. / discord
Check out Instant Gaming for some great deals on Total War products. www.instant-ga... Remember to check if the key is region locked before purchasing!
Please note this is an unofficial video and is not endorsed by SEGA or the Creative Assembly in any way. For more information on Total War, please visit www.totalwar.com
I'm very impressed with CA tbh. They really polarized the demonic factions and each of them incentivizes you to play like the chaos god would want.
Only thing I've seen so far that kinda sucks for that faction is slaanesh is kinda gatekeeped by their counter Khourne
And it really made me feel pointless when I was playing the daemon prince, like it is simply no match against any one of the chaos factions in their own respective region so chaos undivided maybe the only worthwhile one. But the chaos undivided’s bonus is like extremely “meh” and you don’t really need the full roster of all chaos gods if you know what you are doing, cross faction synergy maybe good but it is in no way op.
ikr
I'm loving nurgle so far. Sending out a single murgling unit to force a build up for the bursting boil spell
I'll be honest... The work CA did on these factions seems really fuckin' cool.
I'm amazed. Slow to expand but tough to get rid of? That's like, nurgle's entire philosophy! I can't believe they managed to portray all the gods very philosophies so well onto the campaign, from nurgle to being an inexorable doom, tzeentch being a tricky bastard, Khorne literally just stacking battle on battle and Slaneesh presumable being a smooth talking bastard xD
we still don't know shit about how Slaneesh play tho'
@@Rise65487 we do know some stuff, like how they're the only one that can actually do diplomacy with non chaos factions, how their corruption and gifts allows for special diplomatic boons all the way up to force vassalization, and how you can straight up yoink units from the enemy before a battle. This does seem to align with: smooth talking seductive bastard
@@TheShadowlord18 but barely my man, we know it's probably gonna involve Diplomacy and vassalization
we still know absolutely NOTHING of what their campaign-mechanic is
@@Rise65487 I mean yeah? The guy never said that we know much about them. That's why he used word "Presumable"
@@trixon2118 you're right, exactly, "presumably"
Mother of god, being surrounded by the endless hordes of nurglings that's... SO CUTE!
Wait till you see how he spawns more on screen.
I love that in the first fight his army was exactly set up as Nurgles mark
Lets all appreciate the efforts of Papa Legend
Papa Legends gift to me was exposing me to the wonders of doomstacking. I have been playing total war since Empire Total War, and I used to be absolutely terrible. I used to think that armies of just melee would destroy everything, I used to lose every campaign so quickly. But then Legend taught me how to actually play. Now I feel confident in my ability to actually play with balanced armies… then I learned the doom stack lmao. Thanks for everything Legend.
Papi Legend
Cheese for the cheese god!
Now this is the kind of balancing that I like: Super OP (if you play it right) requiring radically different playstyles but also with hard counters that you need to account for.
At least until you realize there is also a faction (Daemon Prince) that can mix and match their armies from between all four daemon factions and take, say, a Nurgle frontline with Tzeentch ranged support and Slaanesh chariots or Khornate Bloodcrushers or something for cav, making them automatically the most OP faction in the history of TWW :p
Thankfully they at least gave them a challenging start position and a slower advancement the more daemon variety you try to go for, it balances their early game but later on nothing compares to the Daemon Prince.
@@Arbaaltheundefeated I'd disagree, the mechanics of each demon faction is what makes them strong, not just their units
@@minimongo9560 It's definitely not just their units, true. But I personally think the ability to pick the best ones at each role and mix them together, not to mention choose whichever Herald (later Exalted Demons) you like to lead them, is more powerful than any one faction's campaign mechanic. The daemon armies are designed to be REALLY good in one area, with major weakness(es) making up for it, but the Daemon Prince can take those best-at-something units and plug the holes with ones that are best at other things. It's not really even a 'jack of all trades, master of none' situation as much as a 'master of whatever trades you want' situation.
@@Arbaaltheundefeated Yeah thats definitely the strength of the demon prince. But I feel, for example, khornes ability to just summon armies after razing is very strong. Being able to patch up the weaknesses in the demon armies as the demon prince definitely makes them the strongest field armies.
I was never really interested in any of the chaos faction but I love to turtle and work on my infrastructure so nurgle might actually be up my alley
I had the same exact thought when he said that nurgle doesn’t really expand fast
I love how the chaos factions play so thematically, it’s incredible
So looking forward to this. My first campaign will be a coop one. My friend going khorne and me as Nurgle
2x melee? Interesting. I'd probably mix Tzeentch/Slaanesh with one of Khorne/Nurgle.
But I'm definitely playing Nurgle for my first solo campaign, I CAN'T WAIT!!!
I’m doing a head to head with 3 other friends and we are being all 4 chaos gods
@@Stix_n_Stones418 warham 3 has 4 player head to head?
@@timmyteehee9490theres going to be an 8 player multiplayer campaign :)
@@awellner3285 news source?
My favorite chaos God that I align with, I pray he is what feels right to me
For whati have seen the sure are, slow and not very explosive dmg, but tough as hell to remove, and slowly killing every thing
@@moguel1524 yes that's what I love
The 7x7 in the research tree is a small touch. But i am sure Papa Nurgle approves.
over 19k HP!!! omg mammoths were already so tanky with i think it was 12k? Ku‘gath has over 50% more health, holy moly. and with defeat traits, items & personal melee skills, he will be a viable one man army for sure
also: the „ZZz“ symbol that shows idle units in your bottom lineup is very useful! great addition
Remember when folks were moaning that the 4 chaos gods would be basically reskinned clones. As a Warhammer player going back to "Slaves to Darkness", chaos was at its best when it was primarily monogod. So glad they went back to the old school lore instead of the ultra boring hodge podge that was the latter Daemons army.
Ratling guns seem like they will absolutely humiliate Nurgle units
Ratling guns himiliate everything tho.
Also, Rotflies might bully them.
I imagine sisters would shit on nurgle as well.
@@bradsimon2180 With the magic resistance change I feel like they will do much better against dwarves(unless the dwarves get a replacement of the old magic resistance.)
Nurgle's playstyle make sense too as he's the "force" that drives stagnancy and other related concepts. So playing a slow, steady, but well tuned faction that uses a lot of tank units and damage over time effects (like attrition or even his spells.) is right up that ally.
If Nurgles units are so slow and have very little range dmg, is it possible to just keep running from them on the open battlefield with all factions? Winning on timer running out if Nurgle faction is the attacker. It sounds like AI Nurgle is pretty much powerless against a player.
Nurglings are fast, they have range and magic plus flying cavalry
Not as easy as it sounds
@Dreymon Green Sometimes things glitch out
I mean same thing with dwarfs right? Even if they have artillery, you can waste ammo and dodge, and then what? You can run away same as nurgle.
@Dreymon Green You really expect me to redo a whole battle that I won because of a glitch? Fuck that lol, 60 minute battle timer is fine. Battles are decided within 30 minutes at most.
AI Nurgle: "I'm gonna do what's called a pro gamer move"
*Spams a doomstack of Soul Grinders, all of which have powerful ranged attacks*
You guys are sure that Ku'gath isn't Slaanesh demon? I mean, just look at this sexy thicc boi.
The massive auto-resolve bias against players at this point is probably just a temporary thing so that contend creators actually show off all the new units in battle instead of just auto-resolving battles
Highly doubt it. They could just force them to sign an NDA to not autoresolve, if that is what CA wanted.
Can't wait for Nurgle. He's the only chaos faction I like. He loves his children 🥲
19k health, an artillery unit, a caster, decent melee stats. An ABSOLUTE unit.
Not looking forward to fighting Elves with Nurgle
The music for warhammer 3 is sounding great so far
nurgle was always my fav in the entire warhammer franchise, fantasy and 40k, and they captured him so incredibly well with this game, nurgle alone makes me buy this, even if i wasnt such a big fan of the previous series already.
I love playing nurgle in online contrary to most people. Yes I may lose a lot more than I win. But when I win its a hell of a feeling. If I'm allowed to get my rot going with pestilant decay and nurgling rush everything. Mayne add a few plague bearers but I'm a nurgling lover. They just blob up and swarm. Even if one dies another one is already made, so it doesn't really matter anymore. The rediculous manner in which I can summon towers when defending is hilarious
Oh thank god, I had absolutely no idea what CA meant when they said how Nurgle would work
Huh, so skaven weapon team build probably hard counters Nurgle forces. Guess even if the lovely rats cannot make a better plague, their raw missile damage is something going for em.
Yes technology and numbers are their thing.
Yes YES ! Tech and numbers, leave now !
Imagine if Archaon geys access to every Chaos/Skaven unit
Ratling Guns and Exalted Plaguebearers
However, Plague Claw Catapults and Poison Wind Mortars should be like a refreshing shower for Nurgle units. At least on Tabletop they are immune or even heal.
A special attack for greater daemons of nurgle is literally just having diarrhea. Best faction.
Thanks for the info legend! This game looks downright amazing; I hope they change the yellow and blue lines back to their color before release, as I’m not much of a fan of all generic red.
Nurgle was the first campaign I chose to play after the prologue, it's a bit of a challenge but it's really fun.
A key battle tactic for Nurgle is to try and flank the enemy. Use Plaguebearers as a frontline and tie enemy units down and use your faster units, forsaken, toads, nurglings, etc to attack their rear. Nurglings can also push through enemy units and flank them too
4:50 hard counter of the chaos gods
7 is the number of nurgle. Helps the tech tree make more sense
Still can't get used to the new coloured layout and the fact that when you select or hover over something, it gives this weird highlighted around the object.
You can disable the highlight (thankfully)
Kugath with 19k HP is regening almost 200 HP per second
God, the whiplash I got from hearing Legend sound very knowledgable for the entire video and then pulling up an army composed of nurglings was a little insane
Nurgle is my god.
His inevitable victory will be my first campaign
There's going to be a lot of really good content come from this one. Ready to see legend tame this game
I don't know why I'm excited to see that the post game tip at 13:39 talks about the Vampire Counts
I think chaos undivided focused on nurgle and tzeentch will be the best.
Tough meatshields for the magical ranged units.
Range will probably always be the meta.
I actually think Slaanesh/Tzeentch, since high mobility + AP and high damage, paired with magic missile units and powerful magic seems like an extremely potent combo
Barrier recharges when they are not in combat. If you attack em, they cant recharge, even Kugath with its range attacks is fast enough to keep the barrier down!
The only reason I have any desire for this game. Praise Grandfather Nurgle!
Jo this faction looks so fun to play in the gameplay trailers :D
Looking forward to this!
papa Nurgles blessings on you all
killing trectch and moulders dude seems cool.
Love how to beat Kiros fate weaver you hatched a cunning plan, tzentch would be proud.
Nurgle looks like great fun on the campaign map, but slightly lackluster on the battlefield... Can't help but think papa needs an extra unit or mechanic to spice up the battlefield experience a bit! (though I do appreciate this is the army book and each faction needs a weakness, I just think Nurgles is that he's boring on the field...)
I will ally Skaven and get dem plague claws/weapons teams. This will work, yes, yes.
CA have done an amazing job with this game, couldn’t be more excited!
I really hope CA doesn't ignore mortal empires, because it'll be the best map in TW history, just massive and full of lore.
Legend nice work but can you add plz subtitles because I have a hearing problem , keep going strong
Press CC at the top, it's captions
ngl im not fan of weakening auto resolve this much. i do like to autoresolve small armies with shit troops instead of wasting time of running them over.
Agreed. It will get rather tiresome if I have to fight every little stupid battle. Especially late game where I sometimes engage in 5 battles in a single turn.
I'm also a multiplayer fan so if we do an hour over both doing one turn because of the sheer amount of battles one would be forced to play manually?
Jeez
@@tutes0133 Yeah for a game that's gonna have 8 player multi campaign, why tf would you make auto resolve worse so everyone fights more non-important battles?
To be fair this is legendary difficulty at the start of the campaign, we haven't seen beyond turn 50 yet so it probably gets better with elite units on lower difficulties
How is nurgle going to cope in multiplayer against ranged and magic focussed factions do we think?
That's what I'm wondering. Cuz if ranged is still as good as it is in WH2, they'll get destroyed
Turin did a huge multiplayer stream yesterday where he showcased Nugle, Tzeentch, Khorne and Cathay. It was almost all in the domination mode which is the new quick play game mode. There Nurgle was really strong when it kept to controlling the points but had a somewhat difficult time catching due to the very limited mobility of the factions. Not the strongest but definitely not the weakest from what I could see.
Lol, anyone else get this recommended all of a sudden that thought it was about the Thrones of Decay rework?
Thanks for the first look.
This is the first of the warhammer trilogy where I’m hype as HELL (chaos?) to play every single base game faction
I cant believe im going to be playing this game in 2 1/2 weeks. so hype
Kind of unrelated, but it's funny to hear that again, walls are in some ways a bait for failure.
Each god should be strongest counterclockwise, Tzeentch is built to burn Nurgle, Nurgle is too resistant and bulky to wear down with Slaanesh, while Slaanesh can out maneuver and break through Khorne’s armor, and Khorne with spell resistance and armor coupled with high weapon strength will defeat Tzeentch
Actually Tzeentch and Nurgle counter each other, as do Khorne and Slaanesh.
Spell resistance is just resistance to spells now, though, not magical attacks, so it'll help, but not as much
Pretty safe to say I wont be playing anything but demons for the next yr.
Plays Nurgle, attacks from 3 sides. i approve.
Nurgle vs Dwarf only Infantry will be the longest battle in history.
I'm note sure Nurgle hard counters Khorne because he has an early access to fire damage and later a research that give fire damage to the whole army against Nurgle. I my opinion Nurgle hard counters Slaanesh. Nurgle is weak to ranged unit, 0 ranged in Slaanesh's roster and all their pircing damages are useless against you. Basically you just have to make a "Fort" and watch Slaanesh crushed himself agaisnt your disgustly resilience. Also Slaanesh units are squishier than Khorne's ones they don't have units with 90+ armor and that's a very good point, they take more casualties so less damages against you and no fire damages to halve your heals.
i wonder how kholek, archaon, etc. are going to fit into the new chaos factions once the big boi map comes out
What is the Advantage of Khorne against Slaanesh. I understand the Rest of the Hardcounters but I don`t get how Khorne counters Slaanesh
Slaanesh units are fast but they are still melee. Khorne units are melee too and they are stronger.
"I get to melee faster!"
"Cool, you get into my blender faster."
The siege rework seems to have broken sieges in favour of the attackers.
I cannot fathom how the attackers can lose when you take attrition from turn 1 now
Let me be clear, I love everything I've seen of the game so far, except for one thing: No guts hanging out on Nurgle units and instead they get stomach maws. Which is a cool enough substitute, I guess... Still, I feel like Nurgle units should have their bloody guts hanging out, throwing their decaying organs and stuff. Is it just me? Am I the asshole? Maybe they'll fix it with the blood DLC, but it feels like they did that as part of the whole "not releasing the game with gore"-thing. I don't know, why this little detail even bugs me. :D
@Kenji Azurai Really? I only started playing around 2006 or so, I only know them with guts hanging out. Even though some, like Rotigus, have a somach maw even today, you're right. Like I said, it's no biggie.^^"
17:25
i was wondering wy not run forsaken or fury's, so that's wy
Chaos wastes look awesome!
I can't wait for this game but I'm really not digging the new all red ui I guess I'm used to the old one,
Gurgle for Nurgle!
Are you going to do one of these vids on each god? I’d love to know what you think of slannesh
to clarify what you said at 17:30 is the 3/20 the unit cap or is it a replenishing pool and you get infinite amount of that unit
I hope we get some mortal followers of nurgle. I really wanna see some cool nurgle chaos warriors, maybe plague marines idk. Lol.
Praying to Papa Nurgle for there to be no covid cases at work tomorrow...
Praying for no gifts? Heresy
does anyone know the base chance of plagues spreading?
Helllo, how do u tihnk warhammer 3 faction will do vs warhammer 2 and 1 factions ones mortal empire map is release for warhammer 3? do u think they will be stronger or weaker?
Wow they really bungled the walled settlement battles. It should be on the onus of the attacker to win, not force the defenders to defend multiple points. I mean forcing them to defend multiple points when the attacker has a ram and is using multiple ladders is basically saying "ok, cover all the attack points or we'll have your walls" not "cover both victory points or we'll outright win." Stalemates should favor the defender. I really hope there are mods to make it so that even if the walls aren't very useful, they aren't a detriment.
Does anyone know if you can put multiple plagues on the same lord or settlement?
I wanted to like Nurgle, so much it was my first campaign. However, the speed, so slow! Other armies can literally run rings around you. Slaanesh is more my pace.
Wood Elf archer spam vs.Nurgle. Good...luck...
This is my faction of choice and this is how I like to play. Slow and steady and often smelly.
Can you still use a couple of fast units to bait the AI into trying to chase or shoot them while you advance your main body of troops?
I just saw a Tariff video where a nurgle attack Is pooping no the enemy now i know why some people Will not play as nurgle
that explains why some people WILL play as nurgle
@@yodaiam9305 yeah but i Now know why some people Will not play with him Is to disgusting
@@themandoman4102 congratulations, you missed my joke
@@yodaiam9305 sorry mate It cost me some times get english jokes beacuse i am latino
@@themandoman4102 hey bro no worries. It took me like 7 years to understand english jokes
Is it just me or are nurglings cute af
Yeah I agree lol
Have you tested if multiple heroes with Mortus Engine effects stack?
I'm a newbie on Total Warhammer and I'm still confused about how they get 60 members on the Nurgling units when they are only 30 for me. Can anyone help me?
in the graphics setting you should see something that says unit scale, or soemthing along those lines its in there. for lower end pcs its better cause less units on the field, but if you max it out then you get the full amount of units you see. hope this helps
That's why i always say the best unit in Nurgle's roster is actually furies only second to bugs
Oh boy i love the bugs
Oh boy, cant wait to see how Legend is going to break the game today!
i know you get buffs on nurglings
but going 99% nurgling might have been a bit too much relying on those buffs making them good units
Tzeech is really giving me a hard time. You have an tips on sieges? I know you said Nurgle sucks at it but are there some tips anyway b
I’m going to try to vassalize him lol
So what about wh1and2 factions? I imagine skaven and wood elves would be good against burgle, but vampire counts bad. But what about like empire, dwarves, brettonia, tomb kings?
Dude i love your explanation videos
Nurgle counters Khorne? How so? Most Khorne Units have flamming attacks...
Tamurkhan: The Throne of Chaos
You could argue that skaven are going to be a pain because of…you know… *guns*
thats what furys are for
What control group.??
Nurgle Gurgle
How you made this much money? Im struggling in turn 40 with only 4 settlements and cant handle a real army :'( The Dwarfes at the beginning are a real pain in the ass and the settlement keep rioting.
I love nurgle, but it seems they are quite boring to play? Very slow and all melee seems tedious, please proove me wrong!
I feel like some of the #'s in the nurgle tech tree (1% plague duration, +2% replenishment) are bugged.
No idea about the plague duration one but replenishment isn't as bad as it sounds. Normal is like 6% or whatever so +2% in that case would be an extra 33% total replenishment speed. It's bad UI communication but that specific buff isn't a bad one.
Nurgle is going to be my second faction i'm playing, super excited.