The First Nurgle Disaster

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  • Опубликовано: 25 окт 2024

Комментарии • 180

  • @UndeadMongoose301
    @UndeadMongoose301 2 года назад +215

    Interesting how the AI is smart enough to avoid shooting fast heroes and dodge bombardments but not smart enough to consider that maybe it's a waste casting urannon's thunderbolt, dragon's breath and wall of wind of fire simultaneously on a single summoned unit. 10:20
    Edit: Lol, I just rewatched that bit and noticed they threw in another dragon's breath and a comet of casandora for good measure.

    • @CornBredCrusader
      @CornBredCrusader 2 года назад +34

      AI watching the enemy spell caster fly in front of their army and spam magic at them: Sleep
      AI seeing one summoned unit of garbage nurgle infantry: I WANT EVERY GUN TO FIRE ON THAT MAN

    • @Laucron
      @Laucron 2 года назад +1

      Now the AI will try to dodge even if they are in the middle of melee. Gelt's gonna be pissed

    • @Artist2
      @Artist2 2 года назад

      Thanks for mentioning that, I would've missed that otherwise. :D :D

  • @Kaogeorge1
    @Kaogeorge1 2 года назад +335

    As someone who does still actually enjoy this game I appreciate that you still make these videos despite your issues with the game/CA

    • @Kaogeorge1
      @Kaogeorge1 2 года назад +17

      I don’t really have many issues but a lot people have big issues with the realm of chaos which is entirely fine. People can like or dislike whatever they like

    • @dengar96
      @dengar96 2 года назад +30

      @@ziplockbag3243 2042, cyberpunk, every EA game, there's only so much shit people eat before we start throwing up.

    • @finntigelaar5400
      @finntigelaar5400 2 года назад +12

      I mean i love All New factions and will waste hours in immortal empires. My issue is that i just can't enjoy the normal campaign because of the rifts/realms. But i think i will give it a try again in Patch 1.1 looks kinda good.

    • @Tender_BootyStrokes
      @Tender_BootyStrokes 2 года назад +6

      @@ziplockbag3243 Bing Bong Brain moment

    • @holdinmcgroin8639
      @holdinmcgroin8639 2 года назад +6

      Im very eager for Mortal Empires. I think the core gameplay is great; i just do not like the Demon Souls campaign mechanics (though the new patch did improve it a lot)

  • @ihavenomouthandimustmeme
    @ihavenomouthandimustmeme 2 года назад +74

    When I watch Legend, I know the key to victory is to match correct units against the enemy, shape your army to cover your flanks and force your enemy to killzones, take advantage of magic whenever possible, and find better positioning if you lose the advantage.
    When I play, it's autoresolve. :(

    • @robertc.5558
      @robertc.5558 2 года назад +1

      Lmfao feels

    • @emanuelevitale5325
      @emanuelevitale5325 2 года назад

      You'll get there

    • @tepamuya
      @tepamuya 2 года назад +1

      Consider trying out a low difficulty Miao Ying campaign, and forcing yourself to play out battles -- you get a pretty friendly start, provided you get the wall repaired, very good early game armies, and garrisons, that teach you the fundamentals of combined infantry use, a lord type (yang shugengan) whose magic by level 5 is insanely efficient against your early game enemies without requiring any kind of fancy tricks, and a pretty simple economy, provided you can handle harmony macro. Evenly matched early game battles come down to how well you can position your t0 spearmen to block enemy melee while still providing harmony bonuses, and how well you can pick targets for your lords and t0 archers, which imo does a good job teaching fundamentals of unit types and positioning.

    • @yabs9642
      @yabs9642 2 года назад

      @@tepamuya mfw i just cheese the terrible Ai with lords and bows ':D... i go back to historical and realize fuck i cant do this anymore LMAO. now i just bait with infantry and hammer & anvil them to death

    • @Keeki95
      @Keeki95 2 года назад

      Play Slaanesh and you won't be able to use autoresolve.

  • @darth0tator
    @darth0tator 2 года назад +16

    Oh it's our good friend Toxfarter Decayer of Worlds again, I missed him :D

  • @Darkiahful
    @Darkiahful 2 года назад +20

    19:42 When you flip your test sheet and realizes there's more or the back

  • @cactuscoe9096
    @cactuscoe9096 2 года назад +30

    The Cultist of Nurgle is a VERY good melee fighter, he's protecting it too much as if it was a caster

    • @GabaGhoul0
      @GabaGhoul0 2 года назад

      And the armor sundering is so helpful against sentinels

  • @robertc.5558
    @robertc.5558 2 года назад +17

    Also i wish when you order a monster class to retreat, they should physically push and shove units aside and mow through the crowd. Not get stuck. But idk.

  • @albinandersson1154
    @albinandersson1154 2 года назад +21

    Sad that Nurgle is so weak. He is my favourite Chaos God. Attrition should be better against the AI when playing him.
    Ah the good old days in Medieval 2 when I infected my armies with plague and jumped all over my enemies soil!

    • @michasokoowski6651
      @michasokoowski6651 2 года назад

      You did a dirty-nasty skaven to them-them...

    • @mikaautio4041
      @mikaautio4041 2 года назад

      Are you sure he is weak? I mean sure maybe he is the weakest faction currently if you really start to split hair but its not by far. I think average player would not notice since Nurgle becomes borderline OP faction when you get hang of it. Instant recruitment, great replenishment, amazing magic (especially heals), decent roster, good income (endgame). Plague mechanic is so versatile that there is tool for every situation from being bankrupt to beating OP armies. At least I was pretty happy with my Nurgle experience.

    • @Havic1137
      @Havic1137 2 года назад +3

      "Bu-buh my poor widdle AI babbu can't handle attwition. It says it hurts! D: Punish the player not the computer!" - Creative Assembly, probably

    • @supersangu
      @supersangu 2 года назад

      Nurgle isn’t weak at all, you just need to play to their strengths and use terrain to your advantage. Streamed a L/VH nurgle campaign while I was learning the WH3 changes. Honestly had so much fun!

  • @j.jbinks9669
    @j.jbinks9669 2 года назад +8

    200% Intensity Fate of Bjuna is quickly becoming my favourite spell to use as Kairos

  • @mr_girr3488
    @mr_girr3488 2 года назад +13

    Shout out to that one unit of summoned Plague bearers that held up like one unit. The AI through a fit and casted no less than 3 spells on it (dragon breath attack, wall of wind and fire, and a fucking comet of cassandora)

    • @etuanno
      @etuanno 2 года назад +1

      It was 5 actually.
      2 breaths, thunderbolt, wall wind of fire and a comet.
      I think it's in the region of 40 winds of magic. The comet is expensive as hell and he doesn't land where you selected. Otherwise it's a great spell to delete units.

  • @danpitzer765
    @danpitzer765 2 года назад +43

    I just realized that Lore of the Deeps is the last thing you should ever use against nurgle. 50 damage to every single unit at once? Good job charging up the army powers, vamp.

    • @Vasiliy_Nikulin
      @Vasiliy_Nikulin 2 года назад +14

      AI army abilities do not charge the same way they do for the player. They are purely cooldown based and said AI retains its ability to use them even after battle conclusion. Nurgle will dump their abilities REGARDLESS of damage received.

    • @etuanno
      @etuanno 2 года назад +3

      @@Vasiliy_Nikulin It's so stupid to let the AI play a completely different game than the player.

  • @friedipar
    @friedipar 2 года назад +4

    Does anyone else remember how ungodly OP "fate of Bjurna" was in TWW1 for a time? Back, when only the Vampire counts and Azhag had access to it and you could defeat pretty much any opponent with just FoB and Spirit leech. Both in single- and multiplayer!

    • @decadian
      @decadian 2 года назад +1

      I remember, around launch. Those were fun times and I was crushed when the (needed) nerf came because I could no longer annihilate everything lol

  • @mattspartan2946
    @mattspartan2946 2 года назад +26

    The two regenerating and armor piercing beasts of nurgle just sitting there for most the battle was sad to see. They're probably the best thing you had in terms of anti large or character.

  • @cygnusx-1256
    @cygnusx-1256 6 месяцев назад

    22:59 "C'mon man, I need you"
    We all need to hear that sometimes, let's be honest. lol

  • @trianqren127
    @trianqren127 2 года назад +2

    Slightly glowing Plague Claw shots are soooooo good

  • @lucynamarzec8000
    @lucynamarzec8000 2 года назад +18

    Unfortunately Nurgle doesn't really have any dedicated anti large at the moment.
    So nothing he could do about fixing that tbh.
    Propably the race with the most glaring holes in their roster out of all the Game 3 races.
    And they need to be fixed with DLC/FLC as soon as possible.

    • @BlankoB1
      @BlankoB1 2 года назад +1

      Slaanesh, no missile and real airforce?

    • @CornBredCrusader
      @CornBredCrusader 2 года назад +2

      Yeah, they really lack anti-large, and also have issues putting anti-armor into their roster.
      Basically Nurgle has a tough time against anything that isnt infantry that sits in melee against it

    • @PythonicMethod
      @PythonicMethod 2 года назад +2

      @@BlankoB1 To be fair, I'd consider lack of anti large to be a far worse handicap than the combination of a weak airforce and no missiles combined. Many of thee most dangerous units are lords and heroes on mounts or monstrous single entities. Even the missile units that Nurgle does have are anti infantry specialists. Airforces tend to get bodied when in sustained combat on the ground, and while anti large and ap units aren't as cost effective as most missile units, they can perform the same job.

    • @OST1350
      @OST1350 2 года назад +1

      Exalted plaguebearers can take down large entities with their ranged attack.

    • @lucynamarzec8000
      @lucynamarzec8000 2 года назад +3

      @@OST1350 Watch out for my mighty 2 Volleys i can fire at 70 range to maybe shave off a quarter of a Single Entity Monster's Health!
      XD
      Edit: No offence, but even if it kind of works it's hardly a good solution to the issue.

  • @Schwifter_
    @Schwifter_ 2 года назад +5

    I think Nurgle in lore is my favourite god, but I feel in the game they've not been implemented that well, there's more units they could have and I think their building system is uncessarily complicated and slow. I just don't know what to do with them.

  • @Animalace3
    @Animalace3 2 года назад +1

    I see the Skaven worship Nurgle now. Those voicelines for the Plaugethrower Catapults is ripped straight from WH:TW2 lol.

  • @croquedead3926
    @croquedead3926 2 года назад +2

    Should use Beasts of Nurgle more. Amazing unit. Also Spawns of Nurgle work really well because of both their entity number and the fact they are unbreakable. It just fits with the playstyle.

  • @136iti
    @136iti 2 года назад +2

    That poor plaguebearers unit he spawned in got hammered lol, the AI cast 5 spells on it.

    • @CerberusMalt
      @CerberusMalt 2 года назад

      Fools wasted all those spells on a summon! Hah

    • @torquevonthorne948
      @torquevonthorne948 2 года назад

      They have witness the powa of gran Cathay, and were banished by it

  • @cole445
    @cole445 2 года назад +4

    Love me some nurgle. Their soulgrinders are amazing and you can pump out loads of them by putting their buildings in all t3 settlements but you end up with tonnes of forsaken and spawn spare.

    • @mariowattimena4013
      @mariowattimena4013 2 года назад +4

      Still waiting for that nurgle unit tier list. Nurgling is probably A or S tier, soul grinder is S while the rest sit comfortably in C or D.

    • @cole445
      @cole445 2 года назад +3

      @@mariowattimena4013 you're probably right. Soulgrinders do a good job covering the main weaknesses in nurgle as they're good damage dealers, manouverable amd are good at taking out enemy ranged but the roster desperately needs a dedicated anti-large and more regen across most units imo.

    • @mariowattimena4013
      @mariowattimena4013 2 года назад +1

      Rather than upgrading their unit or introducing more unit, its more imperative to boost their plague mechanic. Its good at improving ur base and army but really sucks at weakening the enemy. I feel its fine to have average or weak roster as long as their campaign mechanic is strong. VC has pretty weak unit roster imo but they’re saved by their powerful and cheap heroes. I think its more appropriate for nurgle to have weak unit as long as their plague can debilitate the enemy so much that they can win with crap stacks. It fits them thematically.

    • @JakeBaldwin1
      @JakeBaldwin1 2 года назад

      @@mariowattimena4013 I think that nurgle needs chaos warriors to cover their weaknesses. Shielded for tanking missiles, halberds for anti-large duty, and knights for the hammer. Some cultists or marauders as fast light infantry would be nice too.

    • @Spewaks
      @Spewaks 2 года назад

      @@mariowattimena4013 spawn , forsaken and beast in b tier, other than that hard agree

  • @totalwar-hamster4518
    @totalwar-hamster4518 2 года назад +7

    As a nurgle main, this army composition nearly made me puke. You could make 3 better armies for the same price

    • @meatw4d0
      @meatw4d0 2 года назад +2

      Imagine playing this faction willingly lol

    • @danielnewman8242
      @danielnewman8242 2 года назад

      Suggestions? I'm still experimenting

    • @WillowGreenheart
      @WillowGreenheart 2 года назад +6

      ​@@meatw4d0 "Imagin liking what i don't like" lol

    • @dudeofstuff
      @dudeofstuff 2 года назад

      What’s your go to build

  • @zwestlich6587
    @zwestlich6587 2 года назад +6

    I guess dude is trying to build a skaven/nurgle fire team army, chaos spawn is unbreakable so they can hold the line and easily replaced by the nurgle mechanic, also using summons to slow the enemy down, interesting choice I must say.

    • @Matt24002
      @Matt24002 2 года назад +3

      I was forced into trying this because Throt refused to build the artillery building, but I found plaguewind bombardiers to be amazing in nurgle. 300-400 kills per battle without trying. They're so much better in Nurgle than they are in Skaven, and thematic to boot.

    • @zwestlich6587
      @zwestlich6587 2 года назад

      @@Matt24002 sounds rough, and thanks for the tips, now we just need to get our karl boi sign the contract for some fine steal...

    • @Matt24002
      @Matt24002 2 года назад +1

      @@zwestlich6587 I played TWW2 for 1700 hours, and stupid plaguewind units in Nurgle got me stoked more than anything. Nurgle is so much fun to me. Give the bombardiers a shot, you can get them around turn 30 if you send free hero from events directly to Hell Pit. One unit deletes knoblars in 2 shots.

  • @bragoen
    @bragoen 2 года назад +1

    According to enticity testing Fate of Bjuna peak damage is now at 25 models instead of 60 from WH2

  • @savvanalitov403
    @savvanalitov403 2 года назад +1

    Thank you Legend, very love your channel :3

  • @yosquiggly
    @yosquiggly 2 года назад +2

    Thanks for uploading videos still. I need some wahrammer 3 content until I finally get it.

  • @WhiteBuffaloWakanGli
    @WhiteBuffaloWakanGli 2 года назад

    As Nurgle I like to rush the plague for 20% physical plus the 3 plaguebearer summons.
    The summons are great for artillery, or blobbing up the enemy.
    I do like the Great Unclean One to lead some of my armies. The mortis engine ability is pretty sweet especially since Nurgle blobs.

  • @pdc4930
    @pdc4930 2 года назад +2

    Maybe to round out the build, replace 2 Plague catapults or spawn for Warp Lightning Cannons, but I can see this is the themed build.

    • @GoldDude88
      @GoldDude88 2 года назад

      It would have to be the catapults, can only have 4 ally units in an army, regardless if it's across 2 types of scaven.

  • @dudeofstuff
    @dudeofstuff 2 года назад +1

    Legend im at the point i just put these videos on in the background out of habit while i do something else. I hope some DLC or something happens soon. I’m just not interested in WH3 at the moment.

  • @nvmtt
    @nvmtt 2 года назад

    The lord name is just 100/100

  • @robertc.5558
    @robertc.5558 2 года назад +1

    Flying bugs shouldnt have issue leaving a fight. ...

  • @rogerpiotr6977
    @rogerpiotr6977 2 года назад

    What do you think of Rifts opening in Mortal Empires? maybe not so often but they could be some sort of transportation on a large map I cant Imagine such big map and no other travel option then walking.

  • @adammclaughlin845
    @adammclaughlin845 Год назад

    See, I LOVE the TW games, but I'm intimidated beyond belief by disaster battles, sieges etc. I don't do super-well in RTS games due to my ADHD and inability to focus on multiple things at once.I may start playing again but using mods to limit the bullshit super-units, making it closer to the tabletop game with Core, Special, Rare etc. (Although I would imagine a lot of factions will suffer from this, due to the 20 unit per army limit.)

  • @wiltednebula8841
    @wiltednebula8841 2 года назад

    I would love to see a Troy cheese-a-thon.

  • @SeaTurtles_Mate
    @SeaTurtles_Mate 2 года назад +3

    This battle would have been so much easier if he made his lord a great unclean one, gave his heroes the aoe damage ability, used nurglings instead of spawn. Unclean one lords are amazing as long as you take out ranged first, obviously Kislev is a problem for them

    • @rohan8243
      @rohan8243 2 года назад

      Aren't GUO's pretty much just heralds without the locus ability? I almost never use them personally, they actually seem weaker than normal lords.

    • @SeaTurtles_Mate
      @SeaTurtles_Mate 2 года назад

      @@rohan8243 nah, they are absolutely insane in melee, can beat the shit out of a lot things, infantry killer

  • @cyrusiithegreat2824
    @cyrusiithegreat2824 2 года назад

    even when comm to WH3 the inner Skaven still dominate

  • @Ijem7v
    @Ijem7v 2 года назад +2

    Nurgle doesn’t have a single “anti large” unit. I want to see you take on a mammoth stack as Nurgle

    • @Khorothis
      @Khorothis 2 года назад

      SG blob with overcast Fleshy Abundance, the Hero heal and the army ability heal is the most mouthbreathing doomstack I've ever seen or used, it could deal with a Mammoth stack I think. Not that we'll find out in the next few months, sadly. I don't think Immortal Empires will drop before autumn, or if it does the game will still be a buggy mess I reckon.

  • @warthogvanguard7292
    @warthogvanguard7292 2 года назад

    I can assure you with 100% certainty that this is not the first Nurgle disaster.

  • @jarrenraves
    @jarrenraves 2 года назад +1

    Ah, I like nurgle but I dont like this army at all. Bury those large units in some nurglings, plaguebearers or forsaken to keep them in fighting shape. A Nurgle blob is tough as nails

  • @GoogleRuinsAnythingItTouches
    @GoogleRuinsAnythingItTouches 2 года назад +4

    Nurgle as a faction *is* a disaster. Seriously, I've never played a more unenjoyable slog of a campaign in my life, and I've been playing total war since Shogun.

    • @bailian1110
      @bailian1110 2 года назад +1

      couldn't agree more, played to turn 25 and was so disappointed with them, such a dull and shallow faction

  • @Dabat0
    @Dabat0 2 года назад

    I taught the spawns were to be used in checkerboard formation in front on the artillery. They are large so take less damage from artillery and are unbreakable. I only used plague bearer this way did not try spawns

  • @changelingman9687
    @changelingman9687 2 года назад

    Seems like Fate + Soul Leech could completely wipe out heavy cav. As I understand it Fate deals damage to all models, Soul Leech deals damage to a model until it dies, so if all the models are already damaged, then Soul Leech can just kill way more.

    • @imakevideosandstuff1
      @imakevideosandstuff1 2 года назад

      I'm pretty sure spirit leech bounces around which unit it targets, but just focuses damage on one unit at a time. Fate of B does the same thing, but spreads the damage around to 25 total units.

  • @te_gr8_cornholio794
    @te_gr8_cornholio794 2 года назад

    Prolly not news but the other night I had a battle where the enemy ai just about let me kill their lord with nkari. They just held their lines and sent some warhounds which disengaged as soon as I did. But I had their lord at almost 10% hp before they started approaching my actual forces.

  • @holdinmcgroin8639
    @holdinmcgroin8639 2 года назад +2

    Waitin for Mortal Empries still

    • @keto3883
      @keto3883 2 года назад

      the timeline was 2-3 months at least. you will "stll" wait for a while :-)

    • @holdinmcgroin8639
      @holdinmcgroin8639 2 года назад

      @@keto3883 Oh well, plenty of other games in the meantime

  • @PatrickOMulligan
    @PatrickOMulligan 2 года назад

    Legend, why dont you hide the monsters behind/in some woods to protect against the fire rain rockets?...Also why dont you just withdraw? Just press W. :)

  • @theultramartian6093
    @theultramartian6093 2 года назад

    Great unclean ones look fricken awesome but their utility in battle is terrible compared to the herald on a rot fly

  • @maxramlau6459
    @maxramlau6459 2 года назад +4

    I know many people have major issues with the game (like Legend does). But I just want to point out, that if you exclude the realm of chaos, the game itself compared to TWW II just got better in like every aspect. In my opinion Ca did quiet a good job with the game and from here on, the potential of immortal empires is enormous.

    • @garrettrachford472
      @garrettrachford472 2 года назад +1

      I feel you. The game is an improvement in almost every way. I just hate starting a new campaign because I know eventually I'll have to engage in the annoying souls race.

    • @philosopher24680
      @philosopher24680 2 года назад

      I think the skill and research trees got worse tbh. I think leaning towards powercreep is a better error than it making little-to-no difference.

  • @patrickvasconcelos3001
    @patrickvasconcelos3001 2 года назад

    I do have a question: considering outpost give some options what would be the better unit to complement nurgle anti large options?
    maybe warpligthing cannons + exalted plagebears? I am not aware what options skaven could offer

    • @DoubtkeyApartments
      @DoubtkeyApartments 2 года назад

      I’m no legend, but I found that the cannons really helped when I played Undivided
      Those things HURT

    • @iforgotmyname1669
      @iforgotmyname1669 2 года назад

      I would say forsaken/nurglings + rattling guns/warplock jezzails for pure killing power, both infantry and large. It be cheaper than plague bearers and artillery but just as effective if not more so.
      If your feeling spicy you could go for soul grinders + hell pit abominations and then just keep everything healed with a nurlge lord. I can't see any AI army burning through that much HP.

  • @calaranisordo5709
    @calaranisordo5709 2 года назад

    needs more nurglings.

  • @HladgerdKissinger
    @HladgerdKissinger 2 года назад

    Fate of Bajoona

  • @djdomi4498
    @djdomi4498 2 года назад +1

    Hi legend please come back to doing tier lists. Ogres or khorne would be great

  • @softy2598
    @softy2598 2 года назад +1

    You wasted your army ability heal at 13:30. You used it on 1 hero while it can spread to 5 units

  • @dzikdziki2983
    @dzikdziki2983 2 года назад

    Spawn of nurgle is surprisingly strong and i don't know why O.o

  • @ceoofthen-word8849
    @ceoofthen-word8849 2 года назад

    So there is a warhammer 3 now? Zamn

  • @Nightmare_52
    @Nightmare_52 2 года назад +1

    Nurgle is going to be so crap against skaven ranged armies

    • @torquevonthorne948
      @torquevonthorne948 2 года назад

      In campaign skaven would mostly like poxmakers, since they share the same enemies

  • @fleetof1337
    @fleetof1337 2 года назад +1

    Isn't every campaign battle fighting as Nurgle a disaster?

    • @rohan8243
      @rohan8243 2 года назад

      Not really, as long as the AI doesn't go too crazy with ranged or large units then you are fine, Nurgle's units are not all super bad, you can do a lot with their crazy regen in melee.

  • @Majestic_Dwarves
    @Majestic_Dwarves 2 года назад

    I m chosen of nurgle ! And papa nurgle is the best best

  • @sk1r4
    @sk1r4 2 года назад

    Damn I missed skaven voices

  • @stephenbobby6715
    @stephenbobby6715 2 года назад +2

    thank god this wasnt another minor settlement battle. Jesus those are boring to watch even with the great voice over you do.

  • @chase8649
    @chase8649 2 года назад

    Kinda feel bad because as a new viewer for the longest time I thought you where saying "seven year disaster battle" before I knew you had people send in campaigns for you to save. Sorry lol

  • @Wolfspaule
    @Wolfspaule 2 года назад

    Nurgle!

  • @joethesheep4675
    @joethesheep4675 2 года назад

    Nurgle is probably the least appealing of the new races to me. Ever since nurgles roster was published i am thinking: "if everything is superslow and you got almost no range-capabilities what can you really do to adapt to anything?" - and this disaster pretty much confirmes my worries. Heroes on mounts with subpar magic... Yeah sorry. But if thats the answer i am not on board with Nurgle. Doesnt seem like a well-thought-out faction.
    Any thoughts on this? I would like to like Nurgle but the faction just seems underpowered and also really boring to play. A bit like dwarves (i hate playing dwarves) just a lot more gross (which i am all for it) and with fewer and worse missiles and artillery.

    • @studentt6064
      @studentt6064 2 года назад +1

      I'd say the issue is more that artillery/missiles do too much damage in the total war games. It makes things like the DE high tier infantry completely useless. Why bother with with har ganeth or black guard if a single dark shard deletes anything way faster anyway? If missiles weren't as overtuned factions might seem a little more balanced.

    • @joethesheep4675
      @joethesheep4675 2 года назад

      @@studentt6064 i agree. I was talking more of an immediate fix rather tha a complete overhaul.
      Now i havent actually played nurgle so take this with the acording grain of salt:
      I think nurgle should be able to:
      1. Slow enemies to bring em down to the level of nurgles troops and prevent getting outmaneuvered and flanked to death
      2. Either have something that wastes away enemy ammunition or drastically increase enemy reload times.
      You may give it as abilities to lords/heroes, add this stuff in the spellbook. Something along these lines. This way you could keep the slow nurgle playstyle as is without it being ineffective and boring. Basically debuff the enemies to bring em down where you are weak and then beat em where you are strong. Sounds fun, effective, fresh abd fits nurgle perfectly.
      Again: never played nurgle so i am talking completely out of my arse here. 😅

    • @studentt6064
      @studentt6064 2 года назад

      @@joethesheep4675 there is a plague where your own army can get vanguard deployment I believe, it would require a different type of army than this current one to be effective though.

    • @joethesheep4675
      @joethesheep4675 2 года назад

      @@studentt6064 better than nothing, i suppose.
      I think the roster/general idea (being superthough but slow) could very well work and be fun. Like as your troops slowly advance you are using debuffs to reduce the damage and maneuvering the enemy would otherwise do. The goal would be to reach enemy troops without having to endure a lot and then just tank your way trough in melee. I think that may work and be fun. Dont you think?

  • @cheezewizz2000
    @cheezewizz2000 2 года назад

    Jade Longma?
    Longma NUTZ

  • @danielnewman8242
    @danielnewman8242 2 года назад

    Anyone else think nurgle needs a unique poison type like skarsnik has?

    • @Sevatar_VIIIth
      @Sevatar_VIIIth 2 года назад +1

      In the beta I had automatically assumed burgle faction would have some sort of plague aura that dealt damage when enemies are in range, maybe putting a DoT up on enemies standing too long within that aura range.

  • @greenshinigami5566
    @greenshinigami5566 2 года назад

    aren't all spells good if you have infinite magic?

  • @niehoe3048
    @niehoe3048 2 года назад

    You forgot the time you had An "ally" nurgle army.

  • @dantesparda14175
    @dantesparda14175 2 года назад

    Me when Nurgle 🤢

  • @punkboy448
    @punkboy448 2 года назад

    the spawns are unbreakable and got mass, so for the terracotta sentinels there would have been enough to stop their charge and bugged em. Although it sure wasnt enough but its their "anti-large" curious to know what you think about that @legendoftotalwar

  • @VoltanIgnatio
    @VoltanIgnatio 2 года назад

    Is this proof Nurgle are not so weak overall if there are not many disaster battles!?

    • @Darkprosper
      @Darkprosper 2 года назад +1

      It might be proof that they're weak enough that fewer players are willing to play them.

    • @CerberusMalt
      @CerberusMalt 2 года назад +2

      Less people playing Nurgle = Less Disaster Battles to play.

  • @L1oydC0
    @L1oydC0 2 года назад

    Had no idea nurgle had plagueclaw catapults

    • @Darkprosper
      @Darkprosper 2 года назад

      They don't, they got them from a skaven ally.

  • @davidh7425
    @davidh7425 2 года назад

    The first of many I assume

  • @SPHEALlikeaSIR
    @SPHEALlikeaSIR 2 года назад

    how do you get skaven units for nurgle??

  • @thepavl
    @thepavl 2 года назад

    My only complaint with this game is that I don’t have enough time to play it.

  • @GreyWind182
    @GreyWind182 2 года назад

    Is this a mod? how did you get catapults?

  • @valentintihenea
    @valentintihenea 2 года назад +2

    Anyone else think the “control large army” option should be removed? It simply doesn’t make sense to have. It’s a button that provides the ai a handicap and the player an advantage for no tactical excursion.
    As in, why does the player get to decide how much of the ai army they get to fight at once?

    • @TheGlenn8
      @TheGlenn8 2 года назад +6

      It's mainly an option for people with slower PC's who cannot render 80 units on the map at once.

    • @alfonsocyrusjoshua9551
      @alfonsocyrusjoshua9551 2 года назад +2

      its meant for player that cant handle more than 20 units, the way legend's using it just makes it into a handy cap

    • @TheMightyNaryar
      @TheMightyNaryar 2 года назад +2

      It might be an advantage but I for one absolutely hate to micro 40 units at once

    • @doma7956
      @doma7956 2 года назад +2

      Or they could fix actual problems

    • @valentintihenea
      @valentintihenea 2 года назад

      That makes sense. So I guess I just don’t like the way Legend uses it as a handicap.

  • @AndyRaparison
    @AndyRaparison 2 года назад

    Wait, is it a Nurgle mechanic to be able to use skaven units?

    • @syrusalder7795
      @syrusalder7795 2 года назад

      Any faction can recruit the units of another faction provided they have an outpost

    • @CerberusMalt
      @CerberusMalt 2 года назад

      Military Alliance + Outpost in a Skaven City. Probably allied with either something very near or Throt since from my experience Throt is seemingly near impossible for the AI to get rid of.

  • @mastablasta69
    @mastablasta69 2 года назад +3

    Will you comment on CA taking down the posts about unionizing from the subreddit? Basically censoring you?

    • @Dianbler
      @Dianbler 2 года назад

      I mean, it is Reddit, worse than Twitter.

    • @LegendofTotalWar
      @LegendofTotalWar  2 года назад +2

      It's not censoring me because I'm not the one posting on the reddit. My platform is youtube and if people want to hear what I have to say going to reddit is the WORST place to do so. Honestly CA shutting down any posts that talk about me on the subreddit is 100% ok with me since most of the stuff you'll find on the reddit is lies and misinformation anyway.

  • @CommanderTavos99
    @CommanderTavos99 2 года назад +3

    Dislike just for Nurgle itself, they freak me the F out im just waiting for Dwarf Flamethrowers ='D

    • @Majestic_Dwarves
      @Majestic_Dwarves 2 года назад

      I love nurgle soo

    • @Dianbler
      @Dianbler 2 года назад

      embrace the blessings of papa nurgle, bro

    • @CommanderTavos99
      @CommanderTavos99 2 года назад +1

      @@Dianbler what are they anyway, and why are u asking me this? Because u want to? Or did your inner voice tell u that and where is the difference? ;=

    • @Dianbler
      @Dianbler 2 года назад

      @@CommanderTavos99 there is no difference, we are all children of the great plagued one.