Camera Facing Mask | Blender Geometry Nodes
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- Опубликовано: 5 июн 2024
- In this video, we take a look at how to make camera facing mask for objects using geometry nodes.
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𝑪𝒐𝒎𝒎𝒆𝒏𝒕 𝒚𝒐𝒖𝒓 𝒕𝒉𝒐𝒖𝒈𝒉𝒕𝒔, 𝑸𝒖𝒆𝒔𝒕𝒊𝒐𝒏𝒔? 𝑩𝒆𝒍𝒐𝒘
𝑨𝒏𝒅
𝑭𝒐𝒍𝒍𝒐𝒘 𝒖𝒔 𝒐𝒏 𝒔𝒐𝒄𝒊𝒂𝒍 𝒎𝒆𝒅𝒊𝒂 𝒇𝒐𝒓 𝑴𝒐𝒓𝒆:
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Nice, You changed your name. I like it 👌
That's amazing, but that can be extrapolated to giant levels? I mean, large scenes with a lot of objects, could use the same or another node setup to do what you show? And last question 😅, that's optimize a lot or just a quite bit?
Much nicer channel name.....
In the video description, just above the Transcript section.... You need to update the subscribe message to the new name.
You live in Sri Lanka . Which type of language can you speak?