Minecraft Mods That Should Be Included In The Game
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- Опубликовано: 8 июн 2024
- Here's some mods that in my opinion would make some pretty awesome additions to Minecraft! Who knows, maybe we see similar features added in the future. Enjoy!
My Discord: / discord
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0:00 Intro
0:24 Double Slabs -
www.curseforge.com/minecraft/...
0:48 Friends&Foes -
www.curseforge.com/minecraft/...
1:04 Spiders 2.0 -
www.curseforge.com/minecraft/...
1:36 Distant Horizons -
www.curseforge.com/minecraft/...
1:59 Not Enough Animations -
www.curseforge.com/minecraft/...
2:31 Sodium -
www.curseforge.com/minecraft/...
2:53 WorldEdit -
www.curseforge.com/minecraft/...
3:22 YUNG's Better Mineshafts -
www.curseforge.com/minecraft/...
3:57 Spellbound Weapons -
www.curseforge.com/minecraft/...
4:40 Auditory -
www.curseforge.com/minecraft/...
5:23 Outro
Shader used -
www.curseforge.com/minecraft/...
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Minecraft Forge -
files.minecraftforge.net/
Fabric -
fabricmc.net/
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MUSIC
Your Suggestions - Unicorn Heads
RUclips Audio Library - Игры
For me, its ambient sounds. Minecraft is silent whilst doing nothing, it would be amazing to have ambient environmental noise, it increases immersion massively
go to a cave
definitely
It kinda does with caves, but the surface could definitely use some ambient sounds
@@cottoncandy0622 that buzzing sound you hear when it's hot would be nice in deserts or maybe mesas, and wind sounds would be great
@chocolatte4011 oh yes I love that! Maybe wave sounds near an ocean, or tree rustling in tall forests :))
Double slabs would allow for SO MUCH MORE details on buildings.
*ruclips.net/video/mCfYi7634rU/видео.html*
Finally it's here after so long.
I'm so close to adding it to my modpack in my basically vanilla world (the only changes my modpack make are changed to the settings ui/performance/new sounds).
wont happeeeen my dude~
; )
@@Dr_Doctor_Lee neeeeds to anyway
Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html
I do not get how double slabs isn’t a feature yet
Mojang specifically refuses to. We don't know why.
@@cinderheart2720 It's for the same reason as not adding Vertical slabs, I remember reading a old Mojang article about it years ago but it has since been deleted.
The reasoning still is absolutely stupid tho, I can't lie
@@cinderheart2720 they think it will ruin creativity
@@flaskanbottle9250 how tho
@@cinderheart2720 The feedback site lists the reason against vertical slabs as “limits creativity/can already be done in other ways”, even though that isn’t true at all (you can’t get true vertical slabs in vanilla, debug stick on walls and a bug with falling blocks + a shulker box are not good replacements. At least for chairs, which this reason is also used against, a stair with signs makes for a cute and effective replacement, but we don’t have anything effective for vertical slabs).
For double slabs, though, a real reason isn’t even given, the “reason” it gives is just “if you think they’d be cool, we agree! But it’s not happening”, it has me very confused whenever I think about it. I understand if they just don’t want them in their game, but they could at least SAY that and not imply they’d actually like them. I also understand they’d be difficult to add, but still.
The two big things I'd personally love to see expanded upon more in detail are brewing and enchanting.
I'm just a man of potions who has watched too much Potion Craft (solid game btw) and the betweenlands mod also has hella cool stuff on it
Enchanting just needs a general revamp imo, all they've done over the years is basically just patching it up w some bandaids here and there
Did you watch potioncraft from aliensrock perhaps?
@@insertnamehere4775 Mainly Olexa but yes, I watched his vids a bit too
Do you know about mystic alchemy? the gist of the mod is that you take random things that look like they could be ingredients, throw them into a speccial cauldron and use testing kits to figure out what they do. The way that potion effects work also makes it so that creating an optimal potion is a fun puzzle.
@@durgun8247 That does sound very intriguing, although I must admit here that I can't actually afford a pc to play Java lol
But I'll defo put this on my Bucket list of mods, I'll get there eventually ^^
Enchanting is pretty much forgotten with the new villager mechanics. Which sucks, you get XP for enchanting from so many sources, but for emeralds you really just get them from trading. Plus the mechanic is super boring and frustrating.
In Minecraft, you are capable of building cities, killing dragons, crossing dimensions, and with blocks like hay, logs, pistons, you are able to rotate blocks, but rotating half a block is somehow going to limit creativity.
Mojang, if you added vertical slabs, the only people who would be against that are the same people who don't play the game anymore because it isn't Minecraft-like anymore.
You are literally worried about a userbase that doesn't even exist anymore.
FR LMFAO XD
this man speakin fax
your argument for why they should be in is "i think the people who dont like them dont play the game anymore" is pretty silly, especially since, afaik, the decision for not adding them has been from mojang, for mojang. and i think the developers still play the game
besides, there are actual arguments against vertical slabs, there are also arguments for it, i know. It simply isnt as easy as the PR answer of "reducing creativity"
(some obvious reasons are that restrictions are what enable creativity, because you have to use creativity to find a way around them and you get a better end result.
aswell as the fact they dont fit the game's design for blocks. by that i mean, all blocks either have a full base, or are centered. the only exceptions are (trap)doors, which are still centered but centered around their rotation, because you cant really have a door any other way. this may seem like a little thing, but i dont think it is. ive played with many mods in the past that add "more options" for buildings, like the carpentry mod. and i have personally found that they generally detract from building and look bad, but that is only my perspective)
@@Sopsy_Hallow *coughs* Jappa
@@Sopsy_Hallow do u rlly think that vertical slabs alone would deter players from wanting to build, that's kinda silly in my opinion
Not Enough Animations is a bigger deal than you made out if you like to play multiplayer, as you'll only be seeing your friends in 3rd person!
Exactly!
It just overcomplicates a game which is prized for its simplicity. It's not needed
@@jaffa3717 your opinion isnt needed
@@jaffa3717not really over complicating at all...
@@jaffa3717 the animations shown in the mod were just as simplistic as minecraft itself. Especially the animation showing them holding a map. Why not add an actual animation for it when the same animation will be shown in first person?
Hmm. I wish Mojang would incorporate at least *part* of that double-slab mod...I can see them vetoing the vertical slabs and slab-mixing for reasons, but the ability to break the top and bottom parts of a double-slabbed block separately should *definitely* be in the base game.
what if instead of just sneaking to break only one slab, you have to hold a special tool that requires mid-game materials such as iron, redstone, or lapis
or maybe it could be a semi-rare enchantment
@@CoryTheCoder
please god no
we do NOT need another tool/enchantment that's only good for one thing
I'm sorry that this sounds so aggressive but I'm so sick of mojang adding useless stuff lol. It'd just be better as a built-in feature tbh
@@samanthot_ LOL makes sense.
Maybe it doesn't make much sense but what if Silk Touch additionally causes only one slab to be removed?
@@CoryTheCoder
It would make silk touch slightly more useful, but I still think it would be better as something you can do by default. Imagine trying to use it in creative and having to get a silk touch tool every time you want to delete an individual slab!
@@samanthot_ In creative it's not as important of a feature since you can fly
Honestly I think we need old style updates to minecraft, I remember back when we'd get jungles, a new mob, stained glass, new food and a bunch of random additions which just "filled" the world more, have it more focused on community votes and call it "The Player Slayer Update" which focuses on implementing harder mods to make minecraft more difficult
Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html
The player slayer update does sound fun I would love to see that
I feel that too many of these kinds of updates would start to feel less Minecrafty. What Mojang should really do is actually focus on ambience for realsies, instead of whatever the hell happened in the 1.19 Mild Update, which was supposed to add more ambience.
You gotta remember something about old style: that was Notch. This is Microsoft.
@@TypicalFoxxo actually both, ambiance and challenges
When Adding a biome , it should have new dangerous mobs, more passive ones and a ambiance and biome decorations. Then it's fully completed when implemented.
(depending on biome it could have special biome only blocks or effects you can get from it:
a bioluminescent biome could get neon blocks and special weapons)
Oh my God! As an arachnophobe, I'm shivering looking at these hordes of spiders! I've never been afraid of Minecraft spiders before, but this clips made me fear 'em! Goes to show that it's a very good mod, since it implements everything making me fear spiders!
Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html
@@Ronaldo-eu1nz You really think I'm stupid enough to click on that f-ing link of yours?
It gets worse.
@samsalaz I know. And I'm an arachnophobe since I often pass out or am having a strong seizure if I see a spider... and it gets worse the bigger they are.
I get the feeling that you would dislike a “better animations” resource pack for spiders
The perfectly cut moment at 1:04, along with the crazy stuff going on in your intros are what I love about your videos.
0:24 minecraft officially rejected vertical slabs ( I would love them if there were in game) and they have said to community to stop suggesting it
2:31 minecarft contacted optifine to add it into to base game but optifine rejected the deal (bruh why)
this comment is getting popular so correct me if there is any misinformation here
OptiFine dev said that it was either Mojang adding the whole mod into the game or nothing.
And Mojang obviously didn't want some of it's features, like zooming.
@@DaimeneX yes other example is capes
Why the heck would they reject vertical slabs?!?!?!?!??!?!?!?!??!?!?!?!?!??!
@@Azarilh because they hate fun
@@Azarilh Because Jeb has a vertical slab stuck up his ass.
Another thing with the last mod, it would also help people that can barely see or can't see at all because they'd be able to identify which block they have if they can't remember the different sounds, it would also help with people doing challenges where they can't see anything in game and need to rely on sound
1.20 being an optimization or a misc. features update would be greatly appreciated. I could see all of these being added except vertical slabs and the spider mod. Although I enjoy both, I don't think either match with Mojangs vision of the game.
1.20 will probably just be 3 bug fixes and a new mob vote but the vote is rigged because of Dream's influence
It would be excellent if they did an update in the vein of Terraria's 1.4.4 Labor of Love update, loads of small quality of life changes and some reworks of old outdated features
@@oscartomlinson11they would never do something like that. Terraria's team treats their game like something to be enjoyed and savored by a community who loves it.
Mojang treats their game like a cash grab that needs to appeal to the widest possible audience even at risk of upsetting their fanbase.
I have seen one with trees that change colour as time passes or as further you go, from grren to autumn colours, to pink, to white, looked very pretty.
And there was also one with better biome and new ones that could be easily made into the game, it was very much more fantasy/cartoonish because of blue grass and all, but very pretty
YES! Distant horizons particularly! This is basic stuff Mojang! What are you doing?!
Pissing off the community?
Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html
Making more excuses of why they can't bring complete updates to their game
They are too busy ignoring the community.
@@pingunootson2291 Yeah well... after they're done with that...
What I really want them to add is Terraria's quick stack to nearby chests and restock feature. This has to be one of my favorite features and just makes inventory management SO much easier
I was wondering why I thought chests and projects were a hassle in minecraft sometimes.
I played terraria first and just recently got into minecraft and the quality of life features in Terraria should totally be in Minecraft. Being able to sort/quicksort/quickstack/restock would make expeditions and base remodeling so much easier
On the topic of the Auditory mod - there are a few blocks specifically that I would really like to see a sound update for. Dirt variants have very sharp placing and breaking sounds, and I think softening them like Auditory does would improve the game in a way that would go almost unnoticed but that would definitely affect the gameplay experience positively.
I think we also need a lot more proper new dungeons and structures that would actually be random and not the exact same thing every single time. Derelict castles, huts, farms, towers, hidden entrances, infestations, remains that vaguely resemble buildings, barracks, libraries, more types of villages and their abandoned variants, cryptic structures, temples, other places of worship, more types of abandoned mines, underground burial places, pyramids, bridges, wells, random gravel and cobblestone pathways, structures that look like player bases, etc. More stuff like this for the Nether and especially the End
Maybe another NPC race?
it would kill creativity (quoting somedude from mojang) of the community if all of these was implemented. "why would i make better stuctures for *insert structure* if mojang already did it" so on… bit by bit mc creators will lose ideas, minecraft will be complex and lose players. i'm still a beginner knowing what does 1500+ items do plus how biomes and structures affect the gameplay. i dont know if i expressed my idea properly, sorry for my english
@@icelfrost Mojang's logic is flawed at best. Will thousands of players leave the game if dungeons become something other than a cube of rocks?
@@icelfrost if that's actually their argument for not adding new content FOR EXPLORATION, this is the most moronic thing I've ever heard. Most structures are abandoned and ruined as is, it is very hard to make them into proper living spaces. Are they not gonna add any buildings to loot in any of the dimensions now? I hope you are misremembering something
@@Bacony_Cakes I think that'd be awesome
I think we need proper multi-threading for the performance part of the game.
It is partially there, as mob AI and i think sounds are done on other threads but the chunk loading, updating and lighting is all done on a single thread.
I think it would require a rewrite of the whole game, or at least the majority of it, which would take ages, especially considering how old the base code is which would probably turn out to be not exactly profitable.
That said, if this were to really happen, id gladly go an entire year with no major content updates if it means a $3000 PC wouldnt struggle with the base game sometimes.
Idk im just rambling at this point, maybe.
3:58
That gave me anxiety
I love how you manage to present these mods, clear voice, simple intro, short showcases and a simple thumbnail design keep up the great work
What about some more atmospheric ambient sounds like birds chirping in the forest, cicades in the desert, wind howling and owls at night. This would make the world feel MUCH more alive. Is there a mod like this already?
AmbientSounds 5 and Dynamic Surroundings are two mods similar to what you asked for
We definitely need double and vertical slabs, I am still heavily confused by the feedback site’s reasons against them (the one against vertical slabs makes no sense, and the one against double slabs says they’d be cool but aren’t happening, so it’s not even a real reason and suggests they’d actually like them). I understand the devs would have a hard time adding them and so they wouldn’t be a priority, but I see no reason for them to be completely against them.
I also agree with the rest of your video, especially the cool spiders and the mod with the Glare.
The whole team of devs would have a hard time adding it, yet one person adds it the game perfectly fine.
@@coach533 well modding is different from working on the vanilla game itself, as Mojang's devs have more stuff to worry about, and they may not code it the same way, but idk.
@@coach533 THANK YOU! I hate how people always act like it would be 'difficult' to implement, yet even teenagers can do it in their spare time. Mojang is a MULTI-BILLION dollar company and they have no excuse to not be able to do it...
@@TheCJBrine that would count as a reason, but unlike someone who mods, this is their job. They overhauled so much with the last updates and changed a lot of the coding, i really dont see why they cant do it again. Obviously it would take time, but trying to get rid of old spaghetti code that makes implementing such things like double slabs hard should also be a goal for them.
Mojang has made themselves out of touch with what is fun with all of these design philosophies they force on themselves. Not so much industry standards, but their own homemade guidelines like "one block at a time" and environmentally conscious mobs. It limits the game's creativity and nuance significantly.
These videos really help me since I'm always looking for new mods to add to my modded world, I think this time I'll add distant horizons and friends and foes :)
0:42 didn’t Mojang outright say they weren’t going to add vertical slabs?
It should be in the game but that doesn't mean has to
Double sideway slabs would add so much more detail if you wanted 2 different textures on the interior and the exterior. WE NEED THIS IN VANILLA AND POSSIBLY BEDROCK!!!
These sound like amazing features! I'd also love to see upside down torches, or to be able to place light sources on slabs. And a backpack or toolbelt or somehting is always welcome, but that's a much bigger change
Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html
I'm always amazed at how realistic or unrealistic Minecraft can become with mods.
You forgot a great one
Connected textures! I wished that there was a vanilla option to turn it on without a mod or texture pack
I know Mojang wouldn’t want to add a bits and chisels mod but a compromise could be splitting blocks into eighths which can be made into slabs, stairs and many more.
That + maybe Pehkui? I paired Chisels & Bits with Size Shifting Potions, and it opened a door to a new world of building and exploration. Think of the Rats maps in Half-Life. I had fun creating secret rooms and passageways that could only be accessed if you take a shrinking Potion. It made my otherwise average-size tree house feel larger.
All of these sound so cool, plus inventory improvements like wow that would be the perfect update
That spider wall crawling looks freaking amazing
i loved the video, but i do have one critique and it’s related to the description: many developers, especially the CaffeineMC team (they made sodium) don’t like curseforge. You should consider leaving Modrinth links when possible.
Yo 🔥ruclips.net/video/rdJ9bsN7JAw/видео.html
Yeah modrinth is so much better with the filters.
Is there any reason why CurseForge is hated? Would be nice to know as I plan on getting into mod development soon.
@@TypicalFoxxo I just said that Modrinth is much better with the filters. Curseforge lets you search by mod loader *or* Minecraft version, not both. They also don't separate snapshots. All 1.19 snapshots, pre-releases. and release candidates are just marked as "1.19-snapshot"
@@TypicalFoxxo Curseforge generally is bad community-wise and they don't seem to like launchers apart from their own
I think the slabs mod should also add sideways stairs.
Indeed something I've also been wanting, alongside quarter and 1/8 blocks
@@JamesTDG Honestly idk about that one. I think quarter and 1/8 blocks as well as slabs kind of defeats the idea of Minecrafts block based building.
Pistons were also a huge mod way back in the day. I remember them being metallic instead of wooden
My current favorite very vanilla style mod I’ve seen recently has been immersive weathering. It adds so much to the game that I wouldn’t have expected
1:30 you know, old mobs already have been changed ! zombies can drown in water, skeletons can turn into strays, and iron golems can be repaired now !
That doesn't really make too much of a difference. Zombies drown to make more lethal versions of themselves in the respective environment. Strays are also the same. In terms of iron golems, it was for balance.
@@randomkinkajou5747 so spiders become deadlier.
And villagers got a whole update.
these are all small changes, this is a whole ai change
It would be nice to see them change spiders from zombies that can jump
I don't even play Minecraft anymore but I still genuinely love watching his videos
These are all great suggestions for additions to the game, awesome video as always!
Imma put these in my mod folder when I get home!
NoChatReports should be one of them.
lol yeah
I Would love slabs that allow me to place fence post on them NO matter if they are on the lower half or upper half of a block.
Example, I wanna make a bridge with slabs or a overhang/porch. I have to sacrafice nice looking railings for supports or supports that make it a bit more "realistic" for nice railings.
I love how there’s always chaos in the background of your intros.
Speaking of unique items, I think the mod Tiered does exactly that extremely well. You can craft item and it instantly gets a unique modifier (dull, sharp, common, rare, etc)... and just like in an RPG game, you can also find other items with said modifiers in chests and such.
I think in my opnion that the existence of bedrock edition slows down the evolution of Java edition by quite a lot since they try to sync the time of release update from both versions and also they try to give them both equal treatment when it comes to features, which isn't a bad thing but end up holding the potential of Java edition by quite a lot
1:28 this is f$cking terrifying... I loved 😍
Looks straight out of a movie
Your vids are always interesting and worth watching.
Thanks one eyed man!
Awesome video as always. I've always love whenever you showcase quality of life mods for Minecraft.
I have a suggestion for a video. You should do a whole video showcasing the "Essentials" mod for Minecraft. It allows you to invite friends to your single player world and much more.
3:43 I think that adding new structures would be pretty hard as mojang tries to make everything related to something. Like the warden dropping some of that stuff for lore reasons.
Actually they made the warden drop an item for people who make mob farms- its still a really bad drop though for how hard it is to kill
mojang keeps on saying that things like this will take a toll on their developers, dang what a bunch of lazy ppl just spread your work over many weeks/months maybe take a year mojang but srsly a developer group isn't supposed to feel like a 5 star hotel.
their problem is that they add release dates way too soon.
@@wolfgangzeintl6425 i mean its really hard to kill without a farm
@@baconwizard they specifically said “the warden is to be avoided, not killed”
@@quicktutorials5604 should’ve just gone and made it unkillable if they actually wanted people to not kill it
The “Essential mod” is the best mod ever, it adds bedrock multiplayer mechanics to java, like joining your friends without the need for a server, even adds a market place and cosmetics
I agree with the listed mods. I also think Create should be a vanilla thing. Old restone is just hard, and inconvenient simply compared to what Create has to offer.
Every time I watch your videos I always look at the background 😂keep up the good work
mojang confirmed that vertical slabs will not be added to the game anytime soon
I really do agree with all of these! I think also having like, reverb in the game when you're in caves and that kind of stuff. Or maybe a whole sound overhaul, like dynamic surroundings! Maybe I'm too into sound design...
do it, mojang.
make the game more interesting!
Loved the vid, some great ideas. Please be quiet when showcasing sound mods, can’t hear the block sounds very well lol.
seeing one of your videos always make my day better, everytime I discover new cool mods, good luck for reaching one million subs !
no, double slabs and vertical slabs "inhibit creativity" -mojang
This guy is so under rated
Bro hes got almost a million subscribers 💀
@@Wulfgangus still underrated
For the slabs (vertical and horizontal), I think it is best to have them as separate version alongside having stackability. Because if I were to try and bridge or build with horizontal slabs and I build off the wall, the vertical slab would be a pain to deal with if they use the same slab.
The mods are very good and hopefully one day Minecraft will add some of those and a very good video new subscriber ;D
Mojang: No, make the chat reporting instead
2:40 Since 1.18 the performance is really bad
The LOD one looks amazing! Having the world just stop loading at the distance limit does break the immersion a bit. Features I'd like are:
- Steam trains and minecart connecting from Railcraft. Vanilla trains are unreliable
- Builder's wand
- Challenge generated structures that create some unique and varying puzzles
- Duck mob. Chickens don't look as effective in pond settings
Your channel is clearly the channel I have the most videos I added to my watch later playlist.
I would love to see Mojang add in the breaking physics and water physics. That would make Minecraft more realistic and at the same time, slightly harder and require new survival methods.
I'm more anticipated to see Ecosystems in Minecraft, like how Biomes survive and how it will react when Players kill off all the animals that live in them.
with Water physic, doors wont create air pocket anymore. Its not like I against it
@@NHJ03 No, but would often lead to other ways to get air.
ASIANHALFSQUAT UPLOAD ASIANHALFSQUAT UPLOAAAADD
ASIANHALFSQUAT UPLOAD
yes
ASIANHALFSQUAT UPLOAD
@UC9ElLgGPmqvgV-2LxSLboGw Asianhalfsquat upload?
Hey man! Really enjoy your content! Could you showcase the Blockfront mod in a future video?
yoooo my man,more mods I'm gonna download every mods in your description.
These are great, I would love to see the dungeons, blocks, items, weapons, armors and enemies etc from minecraft dungeons.
4:00 Armor trims fullfilled this I guess.
Most of these make a lot of sense, and fit really well in the vanilla game, a lot of mods I feel like don’t tend to fit into vanilla so I like that this was realistic
I believe there should be an option when in the world settings where you can choose to have LOD’S on or off. Not only will we FINALLY get LOD’S and be able to see beautiful landscape, but also those who want to keep the original feel of Minecraft can turn them off.
special tool to each unique structures would be really fun, it makes exploring a lot more exciting...
For example
jungle temple = grapling hook???
nether fortress = a fire sword that burns enemies and also you while holding it unless you have fire proc
bastion = gold gilded tool, basically golden tool but with better durability
mineshaft = OP pickaxes but with only 1-10 durability
You should check out the BlockFront Mod! It's a very realistic WW2 mod that even has its own matchmaking system and custom maps.
Those are all really good ideas
Great video 🔝👍🏻
I have been looking for auditory but I had no idea what it was called! thanks
Yess more mods to make my game nicer
All of these would be great
One great mod is the mod that lets you hold down shift and the left click button and hover over several stacks and instantly move an entire inventory all at once, rather than holding shift and clicking left click several times. It's a small change, but I personally love it. I think the mod is called MouseTweaks, but I might be wrong. You notice the mod is present in a lot of modpacks.
Now kinda getting the unique loot with the new armour trims
Something I would personally want to see in the game is spellbound weapons. That would make PVP so much fun! Also we need that dungeons update! That’s lit
I agree with all of your suggestions and would love to have fences, and walls "touch" so you can mate a fence to a wall, or use a wall "post" to a line of fences without a gap. Doors, touching walls without a gap would be nice too. We have gates but sometimes using a door would be nice, esp if it's a double or more height wall. To be able to, use shift + or shift - to rotate redstone repeaters, comparators, droppers, etc, would be very helpful. And finally, a "look down" feature when using Elytra would be amazing. You can look down while flying in Creative, why not while gliding with an Elytra?
The spider stuff is so cool, but I think it's not being added because it could trigger arachnophobia
lets get you to 1 million subs! you are my favorite mod youtuber! keep up the good work! :D
I am getting a pc soon and I’m very excited to test this stuff out.
On the first one, I would also like to see the separate double slab textures from Vanilla Tweaks.
we’re probably getting closer toward the Auditory mod, iron and gold used to make the stone sound when placing but thanks to 1.19 (i think) they have unique sounds :D
Yep, I'm on board with pretty much all of these.
they all are amazing 👌👌
Offhand torch, double slab, bundles, verticle slab, and lastly water redstone and wall redstone is what I need
Good mods as always :)
Hey, could you make a best clientside mods video?
If you haven't done one already.
XD 1:00 I Love you Videos
theres also that eating animation mod where food will realistically disappear as you eat it
For me there is a lot they could do, to be honest. I like to play a lot with mods, so i guess i am a bit spoiled by it though :D
For example, if you look at Terraria and Dragonquest builders, they could give more possibilities for decorating your rooms, giving them additional functions and maybe having an actual "room system". This could go well with the whole NPC stuff and further building towns, etc..
Also what i am missing greatly is some kind of magic system other than enchanting, which is mundane in it self. Like actually making spells, wands etc. Also for people that like to build something in survival mode, some more functions to get different blocks would be nice. So you dont have to search a randomly generated map for hours, to find a specific kind of block anymore, when you already spent like ages in your world. Something like an alchemy system would be nice, where you transmute things into others. Basically a lot of this comes from Equivalent Exchange 2, but the balancing should be more on point and not that easy.
An interesting way for this is something like in Terraria, the semi - creative mode, where you basically start with survival, but when you give a set amount of Blocks to your research machine, you can get infinite of them afterwards. It does not need to be so cheap, but at least having a way to convert other things into the thing you want would be an option.
I could go on about a multitude of things, but this comment is already way too long. And they dont even do the Slab Breaking thing, so i guess that hope is in vain.
Just gotta say, I love mods and that there is literally anything they can do.
Love you bro 🤘
This video just makes me wanna play a lightly modded vanilla feeling server with a few of these mods
This is exactly what I'm looking for in mods
I’ve wanted the spider thing for so long… I might have to get that mod.
Ok, we seriously need a part 2.