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KitaDollx
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Добавлен 24 янв 2024
A gamer girl! An idiot savant? Just 3 possums in a trench coat? We may never know.
Legendary Fish Ponds Are Here! But how good are they? Stardew Valley - Update 1.6.9
We can put legendary fish in fish ponds now! My team of scientists did some tests and we'll show you how each fish performed in their ponds.
0:36 Update Details
1:31 Experimenting with Legendaries
2:20 New Pond Colors
3:12 Pond Results
3:57 Ranking the Legendaries
5:06 Advantages of Legendary Fish
6:05 Final Thoughts
0:36 Update Details
1:31 Experimenting with Legendaries
2:20 New Pond Colors
3:12 Pond Results
3:57 Ranking the Legendaries
5:06 Advantages of Legendary Fish
6:05 Final Thoughts
Просмотров: 13 436
Видео
I Play 100 Days in Stardew Valley, but I Can Only Sell Seeds! - Update 1.6
Просмотров 6 тыс.16 часов назад
This is my first 100 day video! I played 100 days in Stardew Valley, but I challenged myself to sell nothing but seeds. How much money can be made with seeds and how much can I accomplish without the typical money-makers? Mods used: Experience Bars - Top left corner on some of the full screen captures. These just track skill level up progress. ItsStardewTime - In this playthrough, I just use it...
Ranking Every Farm Map in Stardew Valley - Update 1.6
Просмотров 4,5 тыс.21 день назад
I rank all of the Stardew Valley farm maps on a tier list. Which farms are great, and which ones are just trying to slowly drive the lifeforce out of you? Let's take a look and find out! Chapters 0:00 Thank You! 0:32 Intro, Background, and Criteria 1:58 Standard 2:47 Riverland 5:04 Forest 6:30 Hill-Top 7:35 Wilderness 8:54 Four Corners 10:04 Beach 11:55 Meadowlands
Profiting from Seed Makers? Ranking the Top Seed Crops to Make Money in Stardew Valley - Update 1.6
Просмотров 2,9 тыс.Месяц назад
The seed maker makes seeds! But are seeds just for planting, or can you make money selling seeds? I got the scientists to help rank the top 10 crops for making profits with the seed maker. 0:53 Background 1:55 Honorable Mention 2:32 Number 10 2:56 Number 9 3:40 Number 8 4:35 Number 7 5:09 Number 6 6:09 Number 5 7:00 Number 4 7:47 Number 3 8:51 Number 2 10:39 Number 1 11:32 Summary/Final Thoughts
Ranking Every Profession in Stardew Valley - Update 1.6 (ver 2)
Просмотров 4,8 тыс.Месяц назад
There are a lot of options for professions as you level up your skills. I'll rank all the professions from each skill and see how they all stack up. This is a re-upload of another video to adjust volume levels. Sorry to those who have already viewed and commented. To see old comments, here is the old video: ruclips.net/video/PcPTAF53BM4/видео.html Chapters: 1:47 Farming 9:21 Mining 15:15 Foragi...
Sweet Gem Berries - Are They Worth It? - Stardew Valley 1.6
Просмотров 4,4 тыс.Месяц назад
The team of scientists do the math to find out how much money we can make with a sweet gem berry farm and how hard it is to set up. Can they beat out starfruit and ancient fruit? 0:41 Background 2:38 By the Numbers 5:28 Sweet Gem Maintenance 6:29 Seed Production 7:25 Are they worth it?
Ranking Weapon and Tool Enchantments in Stardew Valley - Update 1.6
Просмотров 6 тыс.2 месяца назад
Enchantments are a way to power up your tools or weapons, but there are quite a few to choose from and they will be random. I'll rank the different enchantments and we can see what comes out on top for each tool. 2:11 Weapon Enchantments 6:47 Tool Enchantments
Prismatic Shards - Top 10 Uses in Stardew Valley
Просмотров 11 тыс.2 месяца назад
I wanted to see what all I could use prismatic shards for and how valuable they are for each purpose. Here are my top 10 uses. 1:47 10 2:23 9 2:56 8 3:31 7 3:50 6 4:31 5 4:56 4 5:27 3 6:07 2 7:02 1
Endgame Greenhouse Alternatives in Stardew Valley - Update 1.6
Просмотров 12 тыс.2 месяца назад
I wanted a challenge, so I limited my artisan processing and some of the best crops. So, how can we optimize the greenhouse with these limitations and can we improve on the standard greenhouse setups even without limitations? 0:00 Intro 0:35 Background 1:49 Ancient Fruit Numbers 2:24 Fruit Tree Numbers 3:33 Fruit Tree Setup 5:02 My Setup 6:33 Common Trees? 8:25 Mushroom Logs Broken? 9:21 Final ...
Ranking Every Crop in Stardew Valley - Update 1.6
Просмотров 126 тыс.3 месяца назад
Stardew Valley has tons of crops to choose from, including new crops from update 1.6. I'll rank the crops from every growing season based on overall profits and utility. 0:39 Ranking Criteria 2:09 Spring Crops 9:32 Summer Crops 18:09 Fall Crops 24:54 Winter Crops 25:32 Special Crops 29:02 Final Thoughts
Bats or Mushrooms? Which Farm Cave is Best? Stardew Valley Update 1.6
Просмотров 3,5 тыс.3 месяца назад
We'll be comparing the fruit bat cave and the mushroom cave to see which is the best choice on the stardew valley farm. 0:00 Intro 0:30 Bats or Mushrooms Background 1:04 First Cave Setup 2:02 Fruit Bat Numbers 3:08 Mushroom Numbers 4:00 Foraging / Perks / Uses 6:18 Alternatives 8:12 Final Thoughts 8:52 Outro 9:16 ...
Crab Pots - Are they worth it? Stardew Valley Update 1.6 - KitaDollx Games
Просмотров 4 тыс.3 месяца назад
We'll dive into crab pot numbers to see just how good they are and what bait we should use with the 1.6 update. 0:00 Intro 1:02 Crab Pot Details 1:52 1.6 Updates 2:57 Assumptions 3:50 Catch Probabilites 5:42 Crab Pot Financials 8:24 Optimal Bait and Professions 10:14 Final Thoughts
Stardew Valley Fish Smoker - The Angler's New Best Friend? 1.6 Update - KitaDollx Games
Просмотров 2,1 тыс.3 месяца назад
I'll be examining the new fish smoker equipment from the Stardew Valley 1.6 update? Is it worth your time? Is it worth your coal? Let's look at the numbers. 0:00 Greetings 0:47 Fish Smoker Basics 2:42 Breakeven Math 4:09 Smoker Profits 5:38 Smoker Notes and Tips 7:23 Final Thoughts
Stardew Valley Battle Royale - Ponds Vs. All - Update 1.6 - KitaDollx Games
Просмотров 4,5 тыс.4 месяца назад
The scientists have crunched some numbers to compare fish ponds to some of the alternative outdoor farm equipment. I'll give my impressions on which is best for making money, efficiency, and aesthetics. 0:42 Background 2:39 Fish Pond 4:20 Solar Panels 5:40 Bee Houses 8:00 Mushroom Logs 11:12 Final Thoughts
Stardew Valley Casks - The Best Worst Farm Equipment? KitaDollx Games
Просмотров 4,6 тыс.4 месяца назад
With house upgrade 3 comes the cellar and casks, but how good are the casks really? My team of scientists will look at the numbers to find out if and how we should use them. 0:00 Cask Introduction 0:49 Cellar and Cask Background 2:26 Calculation Assumptions 3:01 Garden Pots 4:05 Artisan Equipment 5:12 Gold Per Tile Calculations 6:24 Hops? 7:25 Should We Ever Use Casks? 9:00 Final Thoughts
The Best House Renovations - Get These First! Stardew Valley Update 1.6 - KitaDollx Games
Просмотров 4,3 тыс.4 месяца назад
The Best House Renovations - Get These First! Stardew Valley Update 1.6 - KitaDollx Games
Stardew Valley Farm Tour - KitaDollx - Update 1.6
Просмотров 1,1 тыс.4 месяца назад
Stardew Valley Farm Tour - KitaDollx - Update 1.6
Trout Derby - Is it Worth Your While? Stardew Valley Update 1.6. KitaDollx Games
Просмотров 3 тыс.5 месяцев назад
Trout Derby - Is it Worth Your While? Stardew Valley Update 1.6. KitaDollx Games
Mushroom Log Formula Update! New Optimizations for Stardew Valley 1.6 Update - KitaDollx Games
Просмотров 16 тыс.5 месяцев назад
Mushroom Log Formula Update! New Optimizations for Stardew Valley 1.6 Update - KitaDollx Games
Stardew Valley Crystalarium - Ranking the Top 10 Gems and Minerals!
Просмотров 15 тыс.5 месяцев назад
Stardew Valley Crystalarium - Ranking the Top 10 Gems and Minerals!
Stardew Valley Green Rain - Are You Prepared? Update 1.6 - KitaDollx Games
Просмотров 6 тыс.5 месяцев назад
Stardew Valley Green Rain - Are You Prepared? Update 1.6 - KitaDollx Games
Stardew Valley Fish Ponds - Ranking the Top 25 Fish
Просмотров 43 тыс.6 месяцев назад
Stardew Valley Fish Ponds - Ranking the Top 25 Fish
Stardew Valley Treasure Totems - Are they worth it? - Update 1.6
Просмотров 13 тыс.6 месяцев назад
Stardew Valley Treasure Totems - Are they worth it? - Update 1.6
The Slime Hutch - Is it Worth it? Stardew Valley Update 1.6
Просмотров 17 тыс.6 месяцев назад
The Slime Hutch - Is it Worth it? Stardew Valley Update 1.6
Mushroom Logs - Are They Worth It? Stardew Valley 1.6 Update
Просмотров 17 тыс.6 месяцев назад
Mushroom Logs - Are They Worth It? Stardew Valley 1.6 Update
As a Fish Pond enjoyer, I am so ready to build 5 more fish ponds that I probably don’t need LOL
I plan on having 3 sheds full if crystalariums 1 for jade (duh) 1 for quartz and one for fire quartz . I think ill add one for diamond. Should take a very long time to fill 3 or 4 sheds. ( Not making big sheds since would take longer)
I love making ponds early game, why let sturgeons go to waste? Get that caviar going!
Insane buff
Now when you say, "my team of scientists," i picture your fuzzy little pets.
I like your video layout and editing, this was a good watch ❤
surprised you were able to find 10/11 uses
❤ for the Scientists
I guess i should try to catcha legend... I will try but will be buying waivers for the legendary fish i cant catch before 5 years have passed..
That was my dream!
I wonder if eric was watching all the 100 days videos and saw everyone selling their smoked legends for such a high profit, so instead he added this as an alternative so they get kept around lol. He's been known to watch content about the game, so it's not out of the realm of possibility to me. He also seems like he's (rightfully) attached to the rare items in the game and wants them to be kept as mementos/a reminder of a hard task you worked hard to complete not just something you chuck in the shipping bin, so this is a win for both situations. I'm curious to see how long it takes to get enough aged roe to make it worth more than a smoked legend with all the perks if artistan and fishing levels 5 and 10. Either way I love this little update in general!
I love the science videos. Fish Ponds are legit now. given that its almost totally passive income its absolutely worth setting this up and letting it cook asap year 2. Legend roe is probably overtuned atm. I'd like to see it scaled back to 900-1K so its better than the others but the margin is less. I'd rather have the assorted colors balanced as currently its 3x more valuable to run the Legend.
It's interesting to see how differently everyone ranks the various farms. The one thing that seems pretty consistent is that the forest farm and the standard farm seem to rank highly for most people which is funny since I am not particularly fond of either. I actually like the riverland farm now that it has a fish smoker which seems to be a pretty unpopular option. I do however completely agree that those plank bridges need to go. Yuck.
“You might be able to learn some more stimulating uses for the sea cucumber by talking to haley” WWWHAATT
I got 16 Legend roe (With golden animal cracker) and got 40,480g!
IMO I feel that there should be an upgrade to the fishponds to allow for legendary fish. Normal fish would get a boost in those upgraded ponds
Honestly? When you say "scientists", for some reason I imagine a bunch of Junimos with lab coats helping you.
This is actually adorable and I love it
A big thanks to you and the scientists, this is very welcome information to get this quickly!
I mean you already convinced me on fish ponds, now, more so.
But the coffee beans can be brewed and when drank, you move faster
Okay I don't care for anything else in the video, I had no idea you could eject all fish with that button at once, I always fished the pond empty before clicking the empty pond button...
I have to do again a fish only run with all the new stuff. Fishing mastery, legendary ponds, smokers and animal crackers seem a massive buff
Imagine catching iridium quality legendary fish and then accidentally downgrading it permanently to normal quality. That would blow.
Я поставил тебе дизлайк за кол-во воды и бесполезной информации в начале видео.
Bruh I literally just caught and sold all of them I'm pissed
I use fish ponds to get items, not really profit, profit is side thing which is caused by failing to get what I actually want, so I dont think this is OP, also I dont know exact math, but barn filled with pigs or sheep needs about same place as pond, lets assume second pond size as outdoor area for them, and it is still better and more versitile, with sheep or any animal that produces inside building, and auto grabber, you need even less maintanance, this is bemefitial that it runs on full scale right away, but dont grow at all, so maybe if you dont have other fish or if you have just some spare space for pond, it is surely great option, else I guess collector/builder/roleplayer things are bigger benefit of those
The Legend pond will finally be an efficient use of farm space. You can make like 500 g/day from preserves jars in the unmodified game, and around 200-250 g/farmed tile. The fish pond takes a 5x5 square (25 total tiles) on the farm map, where machines take a single tile and can often be placed outside the farm map. However, if your numbers in the video are correct, a Legend farm pond (at just over 300 g/tile) already beats most crops, with a minor* amount of support from preserve jars to age the roe. Not to mention the convenience of continuous operation. * -- Since you get ~1 roe/day per fish pond, you only need ~2 jars per pond. A comparable plot of starfruit would need a bit more than 4 jars, or 11 kegs.
Love for the scientists! Doing real work out there!
if only they kept the bug where you can double fishpond item everyday
Legend absolutely gonna get nerfed. Values probably cut in half at least.
Thank you scientists!! <33
Wow this is good. When i read patch notes for 1.6.9 i didn't expect new content, and when i found out about legendary roe i thougth it would be on par with Lava Eel. This is huge! Kinda wish it worked back when i did my Sellout farm for Joja Mart achievement. I fished so much i had level 10 by Spring 20. Didn't get to catch The Legend though :(
Thank you I was looking for this info and one of your followers posted about you doing this video in his reply. Keep up the great content!
im a big fan of ponds, i always get some lava eel, because they are good source of money and they look nice, but this is a huge upgrade 😮
This is so cool, thanks for taking the time on experimenting
I always did find fishing to be a early-game task for making money, by the time I have the farm set up and running, I'm spending most of my time and energy doing that, or getting materials. The smoker makes it much more worthwhile to do, giving the money can be now 3x more. Was surprised to see that it has both the angler and artisan bonuses.
Better then I thought it'd be, which is awesome. Finally being able to farm legend Roe really gives you a reason to catch one asap, can catch one in the games first spring and just live on Roe
The most a Legend (II) could sell for before smoking is 15k. You’re saying these fish ponds give bursty output that averages higher than an iridium star, best profession, unsmoked fish every day? That’s wild! With a good fishing setup, I've caught upwards of 10 of them in a day. Thats 150k per day, or ~1M per week ever after.
Ive always been a fish pond enjoyer but it has always been a shame that they pale in comparison to to kegs and wine when it came to profit, plus if you really want to rake in the money you would need to allot a LOT of space. Now that the legends can now be placed in them, and the fact that you can get absurd amounts of roe from them, means I can finally begin my Fish Pond-only farm!
My last run was beach farm focused on ponds. A group of lava eel ponds is pretty good and low maintenance compared to using that land for barns and grass or pig space. Unless you use a petter, grabber and automate mod.. but then the ponds are also down to transferring roe to the smoking shed once a day. I'd use the sprinkler space for CC and cooking, with some starfruit as supplement. Greenhouse is ancient fruit with pomegranate along the sides, always. I know that hops is better with automate but I have to draw a line somewhere. It's meant to remove some of the tedium so I can take more time to smell the roses.
Fishponds is designed to be lazy moneymakers. Still, it's pain in the ass to catch a legendary.
I love fishing and a challenging farm is fun. Riverland S tier for me.
The Stardew Valley fish farmers can't stop winning! Space is also a limiting factor. Especially if you want the other fish ponds for useful items. The problem becomes clearer on the farm maps with fewer tiles where you can place them.
Im getting 49.588-63.756g every day from the legend pond. I consistently get 7-9 roe. Thought it was a bug at first
Extended family is a late game quest so i can't imagine theyll get nerfed
great job Scientist/team for another great number crunching! always great to see new videos from you too!
I think this change was necessary to balance out the smoker - I got to the desert festival year 1 by catching and smoking the Legend on the 13th of Spring; it’s not 42k without farming 10 (or iridium quality), but 22,500 in a single fish is still massive less than 2 weeks into the game. The fishpond being this good makes smoking & selling more of a decision again 😊
You reached level 10 fishing and bought the iridium rod that early? Respect! Plus you needed it to rain in time.
Generally no to the iridium rod; it can sometimes take 2 or 3 tries to catch the legend without tackle, but you *usually* get that many in a rainy day. I’m always level 6 by the 5th and usually level 9 by the 8th; you’re either level 3 or 4 before passing out on the 2nd (and I personally reset the day if I’ve had bad enough luck not to be level 2 + 1800g worth of fish by 5pm to get the fiberglass rod). I never have any other skill raised, so I obviously don’t have the ability to make rain totems - a rainy day after hitting level 9 (+ trout soup) is purely luck, but happens within that week more often than not.
I think they will nerf the price of the extended family qi quest fish since you can capture multiple Legend II.
Nahh, its been in the game for a WHILE, im sure concerned ape thinks its cool
I think I would've appreciated a comparison to lava eels and the blob fish, but oh well. I still didn't know just how profitable their roe would be.
It's a little hard to get exact numbers, cause something like a lava eel has a bunch of different produce that may have more or less value to you than the sell price alone, and it may depend on professions too. To be competitive, it will require smoking an eel from the pond every 5 days. Assuming all the right professions and free coal, I think you can get around 1700g/day, which would be enough to beat the anglers. Golden animal crackers don't increase value from harvested fish though, so that only brings lava eels up to about 2800g/day, which means any legendary pond with a golden animal cracker will beat out any standard pond. Hopefully that helps :)
Wow, i didn't know about a new SV update. That's a nice surprise! And finally legendary fish ponds without mods. Again great video and research! So i had the urge to look into the code and here is what i found: The legendary fish ponds work mostly like normal fish ponds. So a population of 1 will always have a chance of 77% to get no produce. Fits the data of your experiment. After that the fishs produce is seperated by price. So a legendary fish worth between 501g and 1000g produces 1-17 roe per day with a 100% chance (after the population check, so resulting in 23%). All amounts should be equally likely. Like we can see in your data, there seems to be no trend and just randomness. So in a simple table for all legendary fish: Fish Price | Amount of Roe | Notes 0-500g | 8-28 (23%) | not in the game without mods 501-1000g | 1-17 (23%) | Mr. Angler, Glacierfish and Mutant Carp (and Extended Family) 1001-1500g | 1-11 (23%) | Crimsonfish (+Extended Family) 1501-2000g | 1-9 (23%) | not in the game without mods 2001-2500g | 1-9 (18.4%) | not in the game without mods, 80% chance to produce after 23% chacne resulting in 18.4% 2501-3000g | 1-9 (16.1%) | not in the game without mods, 70% chance to produce 3001-3500g | 1-9 (13.8%) | not in the game without mods, 60% chance to produce 3501-4000g | 1-9 (11.5%) | not in the game without mods, 50% chance to produce 4001-4500g | 1-9 (10.35%) | not in the game without mods, 45% chance to produce 4501-5000g | 1-9 (9.2%) | Legend and Legend II, 40% chance to produce 5001g+ | 1-9 (8.05%) | not in the game without mods, 35% chance to produce So for example the Crimsonfish should produce on average 6 roes on 23% of the days. So in total 1.38 roe/day. I didn't dig deeper yet, so i can't confirm if there are any other changes to those stats in the code. For example the chance to get nothing out of the legend fish pond should be over 90% but you still got less than 80% of the days nothing. But in the most likely files i couldn't find anything changing these values. So maybe the chance to get roe from the legend got reduced in the 1.6.10 update? (I looked into it and the file really changed, but i can't see what changed)
Oh, interesting. Thanks for looking into this and posting. Once everything has settled, maybe I'll have to get the scientists to review the math based on the game code. The good news is, even if Legend dropped down to 9.2%, it's still a lot of gold! Thanks Sephi! 💕
I have 52 fish ponds with lava eels in them. I also have 19 legend fish in reserve. Holy moly...
Aw I want the orange tang pond but I also wanted a tank with 3 anglers