honestly i've had very few bugs in this game, all of them were npcs walking over stuff or weird animation transitions also if you're on pc you should get ACUfixes
@@Zikuto_ very true. You try to jump from one spot to a ledge directly in front of you and what does ezio do? He instead jumps out diagonally and dies. Then you have arno who keeps running on top of boxes or ledges when you are either trying to just run or go a certain way. Then you have kassandra who wont climb up half the time and just gets stuck. See here’s the thing we pretend like some games are perfect when that doesn’t and will never exist. I can sit here and pick apart every video game known to man
I've played unity for a long time and I'll be honest I've seen some bugs but that's very rare and other than veeery rare bugs and the bas story the Stealth , parkour, graphics and gameplay is the best out of any games ever made untill now so what you yapping about?
@@Wbubbles3998 you wanna judge a game by some fucking bugs? I have only seen two bugs untill now . Which were falling through the map two times that's all bugs I experienced in two years of gameplay
@@R_E_X_Edits he's just mad about it i guess. when playing for lets say 2 hours i maybe get 1 "glitch" like a smoke not working or an animation of the parkour looking a bit wonky. don't know what he's yapping about.
When this game works like a good girl, it can provide the best stealth action and parkour experience that AC can arguably provide. There's a very big asterisk that comes with that statement however.
The golden rule: For every good looking unity clip you see, there’s about an hour of trying to get the game to function properly in between that clip Watching a youtube clip and actually playing unity are 2 completely different things
it was never fixed lets be honest. getting detected alerts the whole neighborhood as well sometimes, some jarring stuff. But the bright spots in the game shien brighter than any of the game in the series imo, when it IS working, its a sight to behold.
@@xtav2a To be honest, I don’t use smoke bombs quite a lot, but when I do they deploy fine. This has never happened to me, but maybe it’s because I haven’t allowed it to
Unity sucks. oh i’m sorry, what i meant to say is that unity is the best game ever and if you don’t agree with me, you’re just wrong and have bad taste. also nice nitpicking with these “bugs.” it’s your fault the game is broken for you. Did I do it right? The fact that people actively deny that unity is still broken is hilarious to me. The game doesn’t work, anyone who tries to tell me or anyone else otherwise is either lying or hasn’t played unity for more than an hour at a time. I hear constantly that “unity is better after the patches!” and that may be so, but the game is still broken. it has problems entrenched deep within its code that no amount of bug fixes can possibly address. Unity is broken on a fundamental level, and anyone who tries to deny this fact is delusional, i’m not sorry, but it’s true. All the bug fixes in the world can’t fix a fundamentally broken game
I tried playing it on the platform it came out for, ps4. I promise you the game is still the absolute buggy mess it came out as, discarding frame rates drops from npc density, I can encounter around 10 bugs from parkouring in 5 minutes, some minor, others, not so minor. Story missions are glitched out, having to restart entire missions, I tried one game of co-op, the mission broke because the character of the mission stopped moving, I don't want to even start about how bad the detection is in general either. Sure, if you play on ps4 pro, pc or ps5 these issues are slightly subsidised just due to better performance and the game being able to load more thanks to the systems but it nonetheless still is a broken game. For reference, Syndicate had 0 of the issues I had in Unity on the same system and was a way better experience just for playing in general although due to the location, parkour cannot be properly utilized. If AC Unity had all the patches and the updated parkour, It would be what everyone wanted to be bar the bad story, no one would hate syndicate parkour in Unity because it was never that bad to begin with and it would at least for me in the discussion of the top 3 AC games.
All I'm going to say is peak Assassin's Creed experience my ass. This game was and still is broken in the worst way possible, and its parkour offers way less player input at the cost of cool looking animations, which honestly is my biggest gripe with this entry.
True The animations are mostly broken anyway lol so it doesn’t even have that going for it really. Ac3 parkour animations >>>> Ac Unity parkour animations
@@Wbubbles3998i don’t really like the kenway saga parkour system but my god it’s so much better than unity’s beyond shallow and broken system. i’d honestly argue that even mirage has more player input than unity. majority of unity’s parkour is just holding a button down or tilting the left stick for fancy animation that barely works half the time. at least AC3 and mirage work
I like Unity quite a bit, I think it can be very fun and the gameplay foundations are incredibly solid I just think it’s far too inconsistent for me to call it actually good. A game shouldn’t be so inconsistent to the point that, like you said, everyone has a “completely different experience” That’s bad, a game should function in predictable ways every time you play it, and Unity just doesn’t
@@fredster594 factually wrong. Ezio trilogy (especially brotherhood) are top tier games from that era. Tell me what can you criticise Brotherhood for? Beautiful historical setting in Rome, fast and dynamic parkour with well designed environments and side ejects. Cool side content like being able to call your own assassin's to assist you. Interesting side missions and most importantly peak writing when it comes to story, dialog and characters. Don't get me started on atmosphere and music. Combat is also simple but smooth. Your opinion is every casuals opinion that jumped on the hate bandwagon but hasn't been there in golden AC era.
Good, this game has become so overrated now, and I'm so fucking sick of people praising it to death, I love Unity as much as the next guy but it's still a broken game, even after the patches and fan mods.
unity is broken on a fundamental level. it has so many issues that cannot be fixed by any patch unless ubisoft wants to completely rework parts of the game. the cover system took them over a million lines of code to implement and it barely functions
Seriously this game is weird, it run pretty good most the time on my desktop but the moment i install on laptop it seriously shows so many issues, most noticeable one is where Arno don't even want to leave the cover
I can’t speak for you but I genuinely never ever have an issue leaving cover or really anything to do with the cover system I legitimately think it’s fine
honestly i've had very few bugs in this game, all of them were npcs walking over stuff or weird animation transitions
also if you're on pc you should get ACUfixes
He’s just yapping
ACU fixes doesn't change this
@@Zikuto_it doesn't but it does fix some other things and also makes a key for entering windows which is game changing
@@gaellorenzo3006 yea it does fix some things but the game is still broken that doesn’t change anything
@@Zikuto_ honestly i didnt experience many "game breaking" bugs when i played it, they probably already fixed most of them after release
Agreed. The parkour is flashy but so frustrating. Never works the way you want it.
This sums honestly all AC games up. Besides the RPG ones cause you can climb everything
@@user-qe1pz6lp1q Would love to know how you got to that conclusion.
@@user-qe1pz6lp1q not true of every Ac game in the slightest
@@Zikuto_ very true. You try to jump from one spot to a ledge directly in front of you and what does ezio do? He instead jumps out diagonally and dies. Then you have arno who keeps running on top of boxes or ledges when you are either trying to just run or go a certain way. Then you have kassandra who wont climb up half the time and just gets stuck. See here’s the thing we pretend like some games are perfect when that doesn’t and will never exist. I can sit here and pick apart every video game known to man
@@xXSasukeXx89 imma keep it real with Altair and ezio it’s more a skill issue on your end if you are lacking button discipline
you can use acu fixes for the bomb throwing
Shouldn’t have to
@@Wbubbles3998 true
cool that you're calling it how it is instead of worshipping this game like most "Assassin's Creed stealth" channels do
I've played unity for a long time and I'll be honest I've seen some bugs but that's very rare and other than veeery rare bugs and the bas story the Stealth , parkour, graphics
and gameplay is the best out of any games ever made untill now so what you yapping about?
@R_E_X_Edits If your standards are through the fucking floor, yeh sure it’s the best game until now
Bro PLEASE play better games
@@Wbubbles3998 you wanna judge a game by some fucking bugs? I have only seen two bugs untill now . Which were falling through the map two times that's all bugs I experienced in two years of gameplay
@@R_E_X_Edits he's just mad about it i guess. when playing for lets say 2 hours i maybe get 1 "glitch" like a smoke not working or an animation of the parkour looking a bit wonky. don't know what he's yapping about.
@@R_E_X_Editsjust one unlucky player. Still playing it today and it still goes smoothly
Honest representation
When this game works like a good girl, it can provide the best stealth action and parkour experience that AC can arguably provide. There's a very big asterisk that comes with that statement however.
The golden rule: For every good looking unity clip you see, there’s about an hour of trying to get the game to function properly in between that clip
Watching a youtube clip and actually playing unity are 2 completely different things
The patches definitely made it better than it was but yes this is a problem for me when i play as well anyone who says otherwise is a lier
Fr
Extremely broken stealth
The arms animation when running is so ugly. I prefer Edwards arm animation or just shinobi run with ezio 😂
it was never fixed lets be honest. getting detected alerts the whole neighborhood as well sometimes, some jarring stuff. But the bright spots in the game shien brighter than any of the game in the series imo, when it IS working, its a sight to behold.
what platform do you play it? I literally finished it 2 days ago on PC and I didn't get those problems you show
probably because you use ACUFixes
@@ninjafrog6966 doesn’t fix that
0:03 never had this problem lmfao
Detection is still pretty bad in some cases admittedly, but I never had a problem with the bombs
Very weird, it happens all the time to me
It’s very annoying
@@Wbubbles3998 not sure what to tell you dude
@@JFVideos960bruh what its a guaranteed bug. the smoke bomb throw animation will and can get interrupted by anything else so it fails 80% of the time.
@@xtav2a To be honest, I don’t use smoke bombs quite a lot, but when I do they deploy fine. This has never happened to me, but maybe it’s because I haven’t allowed it to
Unity sucks. oh i’m sorry, what i meant to say is that unity is the best game ever and if you don’t agree with me, you’re just wrong and have bad taste. also nice nitpicking with these “bugs.” it’s your fault the game is broken for you.
Did I do it right?
The fact that people actively deny that unity is still broken is hilarious to me. The game doesn’t work, anyone who tries to tell me or anyone else otherwise is either lying or hasn’t played unity for more than an hour at a time. I hear constantly that “unity is better after the patches!” and that may be so, but the game is still broken. it has problems entrenched deep within its code that no amount of bug fixes can possibly address. Unity is broken on a fundamental level, and anyone who tries to deny this fact is delusional, i’m not sorry, but it’s true. All the bug fixes in the world can’t fix a fundamentally broken game
I tried playing it on the platform it came out for, ps4. I promise you the game is still the absolute buggy mess it came out as, discarding frame rates drops from npc density, I can encounter around 10 bugs from parkouring in 5 minutes, some minor, others, not so minor. Story missions are glitched out, having to restart entire missions, I tried one game of co-op, the mission broke because the character of the mission stopped moving, I don't want to even start about how bad the detection is in general either.
Sure, if you play on ps4 pro, pc or ps5 these issues are slightly subsidised just due to better performance and the game being able to load more thanks to the systems but it nonetheless still is a broken game.
For reference, Syndicate had 0 of the issues I had in Unity on the same system and was a way better experience just for playing in general although due to the location, parkour cannot be properly utilized. If AC Unity had all the patches and the updated parkour, It would be what everyone wanted to be bar the bad story, no one would hate syndicate parkour in Unity because it was never that bad to begin with and it would at least for me in the discussion of the top 3 AC games.
All I'm going to say is peak Assassin's Creed experience my ass. This game was and still is broken in the worst way possible, and its parkour offers way less player input at the cost of cool looking animations, which honestly is my biggest gripe with this entry.
True
The animations are mostly broken anyway lol so it doesn’t even have that going for it really. Ac3 parkour animations >>>> Ac Unity parkour animations
and half the time the animations don’t function properly anyway, but what a great game amirite?
@@Wbubbles3998i don’t really like the kenway saga parkour system but my god it’s so much better than unity’s beyond shallow and broken system. i’d honestly argue that even mirage has more player input than unity. majority of unity’s parkour is just holding a button down or tilting the left stick for fancy animation that barely works half the time. at least AC3 and mirage work
i need somebody to play coop with PLEASE
I dont know do u like the game
I love unity but i wanna know if you do aswell cause vids like these prove that u just dont like it
Not saying it has no bugs but they dont happen as often for me
Its a weird game its like every one has a compeletly diffrent experience from another
I like Unity quite a bit, I think it can be very fun and the gameplay foundations are incredibly solid
I just think it’s far too inconsistent for me to call it actually good. A game shouldn’t be so inconsistent to the point that, like you said, everyone has a “completely different experience”
That’s bad, a game should function in predictable ways every time you play it, and Unity just doesn’t
It's wasted potential. Good ideas, eh game
You just described every AC game.
@@fredster594 factually wrong. Ezio trilogy (especially brotherhood) are top tier games from that era. Tell me what can you criticise Brotherhood for? Beautiful historical setting in Rome, fast and dynamic parkour with well designed environments and side ejects. Cool side content like being able to call your own assassin's to assist you. Interesting side missions and most importantly peak writing when it comes to story, dialog and characters. Don't get me started on atmosphere and music. Combat is also simple but smooth. Your opinion is every casuals opinion that jumped on the hate bandwagon but hasn't been there in golden AC era.
Good, this game has become so overrated now, and I'm so fucking sick of people praising it to death, I love Unity as much as the next guy but it's still a broken game, even after the patches and fan mods.
unity is broken on a fundamental level. it has so many issues that cannot be fixed by any patch unless ubisoft wants to completely rework parts of the game. the cover system took them over a million lines of code to implement and it barely functions
Seriously this game is weird, it run pretty good most the time on my desktop but the moment i install on laptop it seriously shows so many issues, most noticeable one is where Arno don't even want to leave the cover
Sometimes you gotta let go out all other buttons & just tap A so Arno can leave cover, same concept with windows. It's not refined too well
The easiest and most consistent way to leave cover is to push out of the cover with your movement input and tap high profile
Kiwi’s way does work too but I find it slightly awkward at times
@@Wbubbles3998 it won't work everytime, sometimes Arno takes his time to leave the cover
I can’t speak for you but I genuinely never ever have an issue leaving cover or really anything to do with the cover system
I legitimately think it’s fine