I started playing balance in shadowlands as a relatively new wow player and I've definitely been struggling in dragonflight with all the talent changes. And I've definitely been overwhelmed with having to spam my dots.
What i dont understand with this talent system tho is, basic attacks like our dotter, damage spells and such is talents, i mean that should be vaselinet becaus WHO would play balance druid without taking say, starsurge, its a fun idea but execution is just dumb, Stellan flare and shrooms i get becau they are fight dependant but alot of it seems they put it just for the sake of adding things to the tree
@@itsray_tv yeah al classes have this same thing, then ofc al other spells, and yeah even if it seems dumb in ways interrupt can be in the skill tree also since most of the time u only use it in m+ but it could tidy up the trees alot and make a litttle more sence, like would a healer not take healer spells :P hehe
Very cool video, thanks. Cosmic Rapidity (had to type the 3 times to get it right) and guaranteed Solar Beam are absolutely HUGE Quality of Life changes. I am curious if we will still spec into Mushroom DoT on Fights with adds like Eranog, Raszageth, Dathea etc
Thank you! Yes, quality of life is going to go wayyy up once these are implemented. I feel like based on what I am seeing and have been running in heroic progression, I am already not taking mushroom in those rights over some single target abilities. I feel that once the DoT management is easier we wont need the mushrooms at all.
Im so bad i forgot to hit the like button 😂
I started playing balance in shadowlands as a relatively new wow player and I've definitely been struggling in dragonflight with all the talent changes. And I've definitely been overwhelmed with having to spam my dots.
Yea I have been hearing this a lot! These changes should help a bit! Anything specific feel free to hop in stream or disc and ask away!
Nice chill not too long video, i would turn down the volume of the intro a bit tho :D 👍
Ok thanks!
You did a fantastic job and I agree the quality is on point!!
Thanks breeeezy ❤🎉
What i dont understand with this talent system tho is, basic attacks like our dotter, damage spells and such is talents, i mean that should be vaselinet becaus WHO would play balance druid without taking say, starsurge, its a fun idea but execution is just dumb, Stellan flare and shrooms i get becau they are fight dependant but alot of it seems they put it just for the sake of adding things to the tree
I do agree. I think the a abilities you mentioned should be baseline, especially starsurge and moonkin form haha
@@itsray_tv yeah al classes have this same thing, then ofc al other spells, and yeah even if it seems dumb in ways interrupt can be in the skill tree also since most of the time u only use it in m+ but it could tidy up the trees alot and make a litttle more sence, like would a healer not take healer spells :P hehe
Yea I guess baby steps we can’t expect too much good at once 😂
Solstice is not the one you highlighted, but the one higher up with the same symbol
yes thank you ! haha blizz i guess got lazy and didnt want to make a second image.
Very cool video, thanks. Cosmic Rapidity (had to type the 3 times to get it right) and guaranteed Solar Beam are absolutely HUGE Quality of Life changes. I am curious if we will still spec into Mushroom DoT on Fights with adds like Eranog, Raszageth, Dathea etc
Thank you! Yes, quality of life is going to go wayyy up once these are implemented. I feel like based on what I am seeing and have been running in heroic progression, I am already not taking mushroom in those rights over some single target abilities. I feel that once the DoT management is easier we wont need the mushrooms at all.
Great content! Earned a sub from me. I see you don't have a ton of content on here but with quality like this, I hope to see a lot more! 👍
Thank you ! There will be more to come, thank you for the awesome feedback!