Superliminal Developers React to 23 Minute Speedrun

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  • Опубликовано: 7 ноя 2020
  • Superliminal is an dreamlike first-person mind-bending puzzler, but we think the real puzzler is how speedrunner LorisWit is able to finish the game in 23 minutes. So watch along with key members from
    Pillow Castle as they watch and react to this totally surreal speedrun.
    Check out more from LorisWit here:
    / @loriswit
    #ign #gaming #speedruns
  • ИгрыИгры

Комментарии • 1,2 тыс.

  • @MrHam2232
    @MrHam2232 3 года назад +14583

    Speedrunner *at 12 mins*
    Devs "He's halfway done with the game, glad we spent 8 years on it" xD

    • @jamqx3243
      @jamqx3243 3 года назад +498

      13:29

    • @steelixian1705
      @steelixian1705 3 года назад +1026

      The half life 2 run one dev was like, "Wow he blew past 2 weeks worth of work in 5 seconds"

    • @Poppytimer911
      @Poppytimer911 3 года назад +259

      It's okay tho they probably spent basically 8 years trying to speedrun it at perfection

    • @barkn2836
      @barkn2836 3 года назад +159

      he says glad we didnt spend 8 years on it

    • @Skeleton43
      @Skeleton43 3 года назад +101

      @@Poppytimer911 the game isn't much over a year old, we got the glitched run below 15 minutes in under a month lmao

  • @sliceofsparta8985
    @sliceofsparta8985 3 года назад +7703

    Something about watching speed runners squirm in elevators is really funny to me.
    When an unstoppable force hits an immovable object lol

  • @Skeleton43
    @Skeleton43 3 года назад +16686

    "world record 23:58 by skeleton432"
    i wonder who that is, sounds like a cool dude :O

    • @kyleguajardo
      @kyleguajardo 3 года назад +589

      Did you enjoy the game?

    • @Skeleton43
      @Skeleton43 3 года назад +2127

      @@kyleguajardo it's a fun game, for casual players and speedrunners alike. I definitely did enjoy spending 13 hours a day jumping through ceilings..

    • @blackbloodcell5147
      @blackbloodcell5147 3 года назад +55

      Lol

    • @mrpenguin0449
      @mrpenguin0449 3 года назад +53

      Hmm quite a kind bogling thought

    • @jolts2779
      @jolts2779 3 года назад +64

      What an epic gamer

  • @greenredblue
    @greenredblue 3 года назад +5573

    "Ah, this level is hard to do quickly, I'm very curious to oh."
    Best part.

  • @awesome7067
    @awesome7067 3 года назад +9371

    I'll give em credit. Most devs are horrified, heartbroken or bewildered during these. These dudes are just like "Yeah, that trick was going to be a whole mechanic, but we decided it was too difficult for the average user" "I bet he's gonna use that trick up ahead." Neat to see devs have speedrunners not just in mind, but one of the targets for their game.

    • @gregortheoverlander4122
      @gregortheoverlander4122 3 года назад +941

      This was a glitchless run. The person doing this was basically playing as intended, just really really fast. The ones that kill the devs are the ones where they glitch out of maps, break the game, etc... I think they should try to show glitchless runs whenever possible, but glitchless runs are often significantly longer than runs that use glitches.

    • @TrueGamer22887
      @TrueGamer22887 3 года назад +300

      I feel like I see this type of comment on every video and havnt seen any of the devs act like that unironically

    • @mdbgamer556
      @mdbgamer556 3 года назад +89

      Yeah. It's sad to see though. In order for people to speedrun these games, they have to know them. Know them in and out. Oftentimes better than all the devs.

    • @korarain8190
      @korarain8190 3 года назад +57

      True, watching a game you worked 8 years on just for someone to beat it in like 28 minutes would be so heartbreaking, especially in a non-glitchless run. But they seemed to understand and actually thought it was interesting some of the tactics the runner used, which is awesome!!

    • @SumoneAverage
      @SumoneAverage 3 года назад +36

      To be fair with this game it’s like a crossword puzzle, if you use the same one over and over aka the speed runner you’re gonna know it by muscle memory basically whilst as for the dev aka the maker of the crossword puzzle it’s harder to make it and make it right compared to being with the finished product and practicing with it countless hours of that makes sense. Aside that the doom dev’s saw a glitch run and they laughed the whole time about the skyboxes and such embracing it but still knowing they had to have played for a very long time so they master everything they are doing and that’s only one person there’s still thousands of other people who played the game and such

  • @Dimencia
    @Dimencia 3 года назад +4616

    IGN needs to send these guys headsets or something. You can't expect indie devs to be able to afford microphones, I believe at least one of them was using a can with a string

    • @Wan-vo4cr
      @Wan-vo4cr 3 года назад +53

      Yeah

    • @DudeRandom
      @DudeRandom 3 года назад +422

      "Can with a string" That cracked me up

    • @thepizzaguy8477
      @thepizzaguy8477 3 года назад +382

      It's a zoom meeting I think. Those things can't be fixed with a better microphone

    • @chrisr8244
      @chrisr8244 3 года назад +263

      @@thepizzaguy8477honestly true. Discord is less professional but once you get the hang of it, very useful and better than zoom imo.

    • @marsrichards5324
      @marsrichards5324 3 года назад +9

      @@thepizzaguy8477 not even just turn on original sound so nothing gets compressed

  • @paradoxtwozerosixthree1661
    @paradoxtwozerosixthree1661 3 года назад +3527

    "This part is hard to explain, if you're not familiar with the game."
    Is there a part that isn't?

    • @vyxwolf
      @vyxwolf 3 года назад +7

      First reply

    • @elfferich1212
      @elfferich1212 3 года назад +10

      Last reply

    • @vyxwolf
      @vyxwolf 3 года назад +3

      @Dinmeraz78 lol

    • @Max_Marz
      @Max_Marz 2 года назад

      hahahaha

    • @camelCased
      @camelCased 2 года назад +1

      @@elfferich1212 Even laster. But someone will be the lastest. Is that even a word?

  • @crystallineAurora
    @crystallineAurora 3 года назад +4336

    regular green: faster than your previous run
    light green: slower than your previous run, but you're still ahead overall
    yellow / gold: fastest you've ever done it in any run
    (the devs were asking about what the colors on the timer UI meant)

    • @0Smile0
      @0Smile0 3 года назад +111

      thanks! i didn't know that either

    • @honeysal
      @honeysal 3 года назад +42

      Thank you very much, I’ve always wondered this!

    • @KudosK42
      @KudosK42 3 года назад +69

      Amazing that there are no reds in this run.

    • @Erytopoietn
      @Erytopoietn 3 года назад +17

      green is faster than your best and gold is you are faster than the world record

    • @sensible4204
      @sensible4204 3 года назад +88

      @@Erytopoietn The original was right. Green is that he saved time in that section compared to their PB. Gold is the fastest they've ever done that segment

  • @Tazarul
    @Tazarul 3 года назад +1239

    “I almost feel like we shouldn’t fix it for him” I love this line for some reason

    • @Sleeepy.
      @Sleeepy. 3 года назад +63

      It's a nice sentiment, but usually speedrunners don't like a portion of the game to be standing idly by while they wait for an invisible cutscene trigger, I'm sure they would rather that portion be beatable in a more interactive way.

    • @Tazarul
      @Tazarul 3 года назад +3

      @@Sleeepy. makes sense

    • @SirTylerGolf
      @SirTylerGolf 2 года назад +27

      @@Sleeepy. that's usually overridden by speedrunners generally not liking updates, they cause a huge mess and basically throw out the history of old versions if they become unavailable

    • @cobaliumgd9817
      @cobaliumgd9817 2 года назад

      oh youre here.

    • @Tazarul
      @Tazarul 2 года назад

      @@cobaliumgd9817 oh hi..

  • @335449286
    @335449286 3 года назад +1846

    Dev: This looks super confusing if you haven't played so I hope no one is doing that
    Me: *sweats*

  • @thadman3003
    @thadman3003 3 года назад +1368

    love when the dev team knows of speedrun techniques they use when testing and wonder if the Speedrunning Community has found them or not, like the bridge jump or first level things. Shows how much thought went in and understanding of their own product.

    • @thedoctor5931
      @thedoctor5931 3 года назад +64

      When you need to playtest your game over and over, you get to a point where you try to break your game/speedrun your own game to play through it faster.

    • @thadman3003
      @thadman3003 3 года назад +18

      @@thedoctor5931 yes, thats why i like the devs guessing how they will speedrun or if there is a new route

    • @somerandomname4223
      @somerandomname4223 2 года назад

      Here, 🤲, have a comment.

  • @outlawkaz6715
    @outlawkaz6715 3 года назад +2311

    "I hope no one is watching and haven't played cuz this is super confusing"
    Me: 👀🥴

    • @albertayars
      @albertayars 3 года назад +38

      I have never played.... an yes I have no f’n clue what is going on. :-)

    • @jammedyam3389
      @jammedyam3389 3 года назад +4

      psh dont see anyone like that around here....

    • @jamespetercharles7532
      @jamespetercharles7532 3 года назад +6

      @@albertayars We're on the same boat, man.

    • @obamatone8964
      @obamatone8964 3 года назад

      @@jamespetercharles7532g h b

    • @G973_
      @G973_ 3 года назад +2

      I'm blaming the algorithm

  • @cjkhis1037
    @cjkhis1037 3 года назад +1739

    Developers: "Wow, that was cool"
    Me: "I understand nothing"

    • @kyleguajardo
      @kyleguajardo 3 года назад +35

      This game is about messing with the perspective of objects to change their size in order to get through different places

    • @GetawayFilms
      @GetawayFilms 3 года назад +9

      @@kyleguajardo Yeah, the OP understood that bit...

    • @xDarkTrinityx
      @xDarkTrinityx 3 года назад +7

      lol, it is hard to understand and appreciate some of the speed run tactics until you've struggled through some of these puzzles yourself.

    • @cockmaster314
      @cockmaster314 2 года назад +1

      @@GetawayFilms but they said that they understood nothing

    • @Phonixrmf
      @Phonixrmf 2 года назад +3

      It's hard to explain, if you're not familiar with the game

  • @theotherjared9824
    @theotherjared9824 3 года назад +2008

    Dev: I can't wait to see what he does here.
    Speedrunner: casually does several frame perfect inputs
    Dev: oh.... okay.

    • @NTVE404
      @NTVE404 10 месяцев назад +1

      they’re impressed? what a surprise.

  • @gearygipson6204
    @gearygipson6204 3 года назад +3812

    I can't imagine how much of a mindfuck it is to make these games

    • @saltytea7367
      @saltytea7367 3 года назад +297

      8 years

    • @mdbgamer556
      @mdbgamer556 3 года назад +61

      Damn....
      Just to really drive home a message....

    • @KeterLordFR
      @KeterLordFR 3 года назад +197

      I mean, the biggest mindfuck appears when you play the game. The devs knew what they were going for, even if setting up all those mechanics was certainly a real pain, but the players seeing all those things that don't work the same way as other games is really a strange sensation, between being confused and being amazed. I spent most of my time wondering how the heck they managed to do things like changing objects' size simply based on the relative distance of the rest of the room, or even allowing you to pick up a drawn object if you view it from the right angle. Then again, I don't know anything about game development and it's all basically magic to me.

    • @Poradykumpla
      @Poradykumpla 3 года назад +75

      @@KeterLordFR Picking drawn objects from right angle is easy to do, you just have to implement function allowing player to spawn object while standing in right coordinates and looking at right place. I dont know how changing size is done, i think that when player holds object, it unlocks size changing alghoritm that binds objects size to be the same from players perpective, it measures the objects distance from The Player when object was picked and area of screen occupied by it, and then keeps that area the same from players perpective (relative to him), Then it compares current distance between Player and object with The distance when it was picked, and based on trygonometry it changes absolute object size while keeping relative size The same untill player drops object - if so, current absolute size becomes locked, and relative starts being able to change. Alghoritm just Has to scale size of object textures and collisions according to quotient of that distances and relative object size I suppose

    • @overloader7900
      @overloader7900 3 года назад +29

      @@KeterLordFR maths, maths, maths

  • @packered
    @packered 3 года назад +277

    One of the devs asked why runners time until pressing the final alarm clock. Typically runs will end their timing with the input that triggers the credit roll. Since the ending sequence doesn't trigger until you hit the alarm clock, that makes the final clock the end of the game.

  • @FlipAndLand
    @FlipAndLand 3 года назад +613

    I got stuck on the red apple one for so long that I just cloned the fire alarm over and over until it landed on the door switch. It's really interesting to see how they intended for you to do it.

    • @shoo651
      @shoo651 3 года назад +48

      Bro that’s dedication right there

    • @ESPONO974
      @ESPONO974 3 года назад +81

      I literally made a small apple and rolled it up the hill by walking into it....

    • @chrishunter1109
      @chrishunter1109 3 года назад +14

      was not intendet and got patched

    • @Martijn26719
      @Martijn26719 3 года назад +7

      I did that earlier in the level in the room where the pawn and the apple are locked in place (the room where the speedrunner used the door to put on the switch). Sadly couldn't do this in my second run, because the fire alarm was already switched on...

    • @Dravianpn02
      @Dravianpn02 2 года назад

      Same lol

  • @TheDaringPastry1313
    @TheDaringPastry1313 3 года назад +202

    If I remember right, speedrunners stare at walls in loading areas like the elevator to keep FPS high and make sure things that don't really need to load don't have the chance to slow you down at all.

    • @woofspider330
      @woofspider330 2 года назад +14

      That makes sense. No need to put unnecessary strain, regardless of what specs your pc has

    • @PaperLuigi14
      @PaperLuigi14 17 дней назад

      but... but staircon...

  • @SofaKingOverThisIsh
    @SofaKingOverThisIsh 3 года назад +947

    Seeing as one of the achievements was to beat the game in under 30 minutes... I don't feel like the developers should be this shocked.

    • @TheJerbol
      @TheJerbol 3 года назад +113

      Counterpoint: the WR at least in the video was 23:46, so that's just a mean achievement

    • @SofaKingOverThisIsh
      @SofaKingOverThisIsh 3 года назад +90

      Yes... It took my son and I about 20 attempts to come in under 30 min. It was tough but fun.

    • @IronicHavoc
      @IronicHavoc 3 года назад +192

      They seem impressed but I wouldn't say "shocked". I think they're more interested in the individual tricks being used than the final time.

    • @EggtasticTaco
      @EggtasticTaco 3 года назад +31

      So if it took you more than 20 tries for under 30 minutes, how many would it take for you to shave 6 minutes off that time?

    • @mmmmmmmtoast
      @mmmmmmmtoast 3 года назад +33

      @@EggtasticTaco hundreds

  • @WackoMcGoose
    @WackoMcGoose 3 года назад +178

    When work scheduled you for a double shift the same day you had a therapy appointment, so you gotta cram an entire SomnaSculpt session into your lunch break.

  • @bogdanradosavljevic9943
    @bogdanradosavljevic9943 3 года назад +390

    I want this game to be on VR with hand tracking, that would be sooooooo cool

    • @TheKrogy
      @TheKrogy 3 года назад +31

      Dude there is a attachment where you can focus your brain and it does stuff in the game it only has a demo now but imagine shrinking and growing objects with you brain

    • @bogdanradosavljevic9943
      @bogdanradosavljevic9943 3 года назад +3

      @@TheKrogy woah... that would be easier, but when I was little I always pretended to pick up objects far away and I turns it very small but that seems a lot cooler and easier to do with the brain but I feel like hand tracking would be easier to implement, like on oculus quest

    • @Wetbread127
      @Wetbread127 3 года назад

      It’s possible but damm it would take a super long time

    • @asterlofts1565
      @asterlofts1565 2 года назад

      @@TheKrogy
      Brains and hands! NICE!

  • @toastedclubsandwich
    @toastedclubsandwich 2 года назад +73

    The only thing that amazes me more than the speedrun is how they managed to record this underwater

  • @teapun3524
    @teapun3524 3 года назад +526

    Never heard or played of this game. Super confused and amazed at the same time. I love fresh new ideas for games and this was absolutely awesome and unique. I hope I can play this at some point.

    • @eviekujak8393
      @eviekujak8393 3 года назад +11

      You can get it for like 20 bucks on PC, though the game is like 5 hours long max and has a really unsatisfying ending

    • @AamirIGadit
      @AamirIGadit 3 года назад +14

      Saw the first 2 minutes bought it

    • @raquetdude
      @raquetdude 3 года назад +26

      The concept / gimmick for the game was first notably developed/looked into by Valve and was planned to be the 2nd portal game.
      This game was made in the same city that valve is located in even.

    • @leonf8199
      @leonf8199 3 года назад +3

      ? you can, just download it on steam

    • @teapun3524
      @teapun3524 3 года назад +4

      @@leonf8199 well, duh lol. I just mean, I don't have time at the moment and need to spend my money on some other things first before I do that for the game. I'm also not 100 percent sure my laptop can run it but we'll see eventually.

  • @Doomzie_Z
    @Doomzie_Z 3 года назад +832

    speedrunner: takes 23 minutes to beat game
    Markiplier: takes an hour and thirty seven minutes takeing in the game... and its vending machines

    • @akarobberc.9551
      @akarobberc.9551 3 года назад +87

      Not to mention that he played that on stream which means that he could edit parts where he got stuck out

    • @stanhogenelst2555
      @stanhogenelst2555 3 года назад +8

      I'm afraid I don't get this one...

    • @BBagent6
      @BBagent6 3 года назад +15

      Where is the joke here?

    • @mdbgamer556
      @mdbgamer556 3 года назад +13

      Mark is too precious for this world.

    • @zebefreod871
      @zebefreod871 3 года назад +23

      It was probably Mark's first and only run, every speedrun would compete the game in that time on their first playthrough.

  • @Hanzoooo
    @Hanzoooo 3 года назад +227

    this is the first time I've seen Superliminal being played.
    *W H A T I S G O I N G O N*

    • @mintbrownieangelfish-6114
      @mintbrownieangelfish-6114 3 года назад +6

      Haha I just finished playing it, and I thought the same thing

    • @xDarkTrinityx
      @xDarkTrinityx 3 года назад +3

      Mind fuckery. xD

    • @Forvennm
      @Forvennm 3 года назад +12

      Perception is reality is all you need to know

    • @Hanzoooo
      @Hanzoooo 3 года назад +3

      @@Forvennm ah yes the awakening after 6 months, nice to rewatch the video

    • @nuggets142
      @nuggets142 5 месяцев назад

      ​@@Hanzoooowanna rewatch it again?

  • @daveprice5911
    @daveprice5911 3 года назад +155

    Come on IGN, you're a huge channel and company, you should have subtitles on all your videos. Like it's so damn hard to understand the devs in this

    • @udxaa1181
      @udxaa1181 2 года назад +5

      captions might work

  • @Whyalooknatme333
    @Whyalooknatme333 3 года назад +139

    This game is amazing! Anyone who loved Portal or The Stanly Parable will love this game. Its also very emotionally soothing and honestly was a beacon of lite during Covid and 2020.

  • @Ioria89
    @Ioria89 3 года назад +347

    Imagine playing this game while high.

  • @CelestialityRW
    @CelestialityRW 3 года назад +38

    my favorite part of superluminal is how the loading screens behave different that you expect

  • @TheJerbol
    @TheJerbol 3 года назад +83

    This is a masterclass in both game design and speedrunning. well done

  • @musicbyshadofox
    @musicbyshadofox 3 года назад +279

    "I think the fastest speedrun for portal is like 20 minutes."
    *nervous sweating*

    • @mdbgamer556
      @mdbgamer556 3 года назад

      ?

    • @loadmypantz8287
      @loadmypantz8287 3 года назад

      ?

    • @arnabbiswasalsodeep
      @arnabbiswasalsodeep 3 года назад +11

      @@mdbgamer556 means that it's time to get nervous cuz the world record is 23 mins and I very close to the 2 mins so could be surpassed if new tricks are found

    • @mdbgamer556
      @mdbgamer556 3 года назад

      @@arnabbiswasalsodeep Ah, mkay.

    • @arnabbiswasalsodeep
      @arnabbiswasalsodeep 3 года назад +5

      Update:- there's a 8 minute world record now of this game

  • @theycallmesupa5928
    @theycallmesupa5928 3 года назад +153

    I came into this video knowing nothing about this game other than not to take hallucinogens prior to playing... Now I see why, and I need to buy it.

    • @kyleguajardo
      @kyleguajardo 3 года назад +4

      Get it! It's super cool

    • @redrobsanthem9206
      @redrobsanthem9206 2 года назад

      It would either enhance your experience x 10 or you would die from a seizure

  • @fearnyrunt9181
    @fearnyrunt9181 3 года назад +16

    24:00 Oh my life I didn’t realise that the floor solidifies when there’s a chess piece on it. I literally laid the chess pieces down and made a bridge. It took like 20 minutes

  • @mdbgamer556
    @mdbgamer556 3 года назад +51

    Now *that's* kinda rare to see. A game that has an implemented speedrunning system.

  • @demonheim7967
    @demonheim7967 3 года назад +49

    10:52 cursor becomes a smiley face.

    • @tech6hutch
      @tech6hutch 3 года назад +2

      Oh, thank you! In the developer commentary, I remember them mentioning a smiley face, but had no idea what they meant.

  • @cobaltcoywolf
    @cobaltcoywolf 3 года назад +64

    When you can tell they're on Zoom because of how assy the audio sounds.

  • @Raziel_72
    @Raziel_72 3 года назад +88

    "This is super confusing if you're watching this and has never played"
    Me whos watching this and has never played: you are correct

  • @maestrozero117
    @maestrozero117 3 года назад +186

    Other devs: omg noo[oooooo
    Them: you could probably do it a little faster if xyz
    Oh yeah, i used to do that sometimes

  • @chaosmassive8627
    @chaosmassive8627 3 года назад +100

    looks like Antichamber and The Stanley Parable having a baby to me

  • @farizfasha2310
    @farizfasha2310 3 года назад +15

    The mechanic of this game is just mind blowing, and quite literally at that, really love seeing some new experiment like this one, and hope the devs get rewarded for their effort on the game

  • @jakeengland1430
    @jakeengland1430 3 года назад +34

    Im glad this game is so speed runner friendly that no exploits or glitchless need to be used

    • @nuin9937
      @nuin9937 3 года назад +33

      this is literally a glitchless run, there are plenty of glitches people use in runs

    • @R8Spike
      @R8Spike 2 года назад

      Irc nearly every game has a any%glitchless category for any skip that is big enough, glitches are just hype for the community. The only game that has big skips is SMB, with no any%glitcheswarp

    • @jakeengland1430
      @jakeengland1430 2 года назад

      @@R8Spike well done you've replied tk a comment that is literally 9 months old 👏 👍

    • @Bauer-ke6lp
      @Bauer-ke6lp Год назад

      the bigger indicator should be that it has special achievements for speedrunners and a timer that stops during the loading screens

  • @amberhernandez
    @amberhernandez 2 года назад +12

    "That part took so long to make, that doesn't feel right."
    Love that kind of reaction, hahaha

  • @wjcrouse913
    @wjcrouse913 3 года назад +129

    I really like this series but I wish the producers would explain how splitting works to the guests, so many devs don't seem to understand it lol.

    • @dan_noo
      @dan_noo 3 года назад +18

      you think IGN knows in-depth about speedrunning? i doubt

    • @KoiKittenVA
      @KoiKittenVA 3 года назад +3

      @@dan_noo Its the developers commenting, not IGN

    • @condimentking3395
      @condimentking3395 3 года назад +11

      @@KoiKittenVA The producers of the video would be IGN
      Edit: and the guests are the developers

    • @dan_noo
      @dan_noo 3 года назад +2

      @@KoiKittenVA its more better if you thought i think its the dev who speedrunning it, rather than not knowing the devs is the one who commenting

  • @jblen
    @jblen 3 года назад +8

    Even seeing a speedrun do everything so fast, this game is still mind blowing. Everything takes a minute to process, but I guess that makes the speedrun even more mind blowing to watch because by the time you register what he's doing, it's halfway done

  • @pigsmacker213
    @pigsmacker213 3 года назад +47

    This video was extremely satisfying to watch.

  • @guillermoalcantara8608
    @guillermoalcantara8608 3 года назад +12

    Speedrunner: *exists*
    Elevator: And I took that personally

  • @TeamSoraPresents
    @TeamSoraPresents 3 года назад +78

    I made the mistake of watching this without having played it first. And now my brain hurts.

    • @Ashtarte3D
      @Ashtarte3D 3 года назад +21

      Still pick the game up because 90% of what you just saw you won't remember when you reach the puzzles and the experience is grea.

    • @ahmed4363
      @ahmed4363 3 года назад

      @@Ashtarte3D yeah what if I'm poor?

    • @voodoodolll
      @voodoodolll 3 года назад

      @@ahmed4363 pirate

    • @ahmed4363
      @ahmed4363 3 года назад +1

      @@voodoodolll pirate?

    • @ahmed4363
      @ahmed4363 3 года назад +1

      @@voodoodolll what do pirates have to do?

  • @otodusobliquus3836
    @otodusobliquus3836 3 года назад +21

    I wonder if IGN will ever have the devs react to both any% glitchless, and any% (with glitches) if the run is short enough to do a double up for comparison. I feel like they have once and I may have forgotten, but I'd love to see more with that!

  • @frosty9392
    @frosty9392 Год назад +3

    can someone please get those poor devs a new piece of string for that plastic cup they are talking in to?
    and maybe let them out of that cramped bathroom lol

  • @kayrain99
    @kayrain99 9 месяцев назад +2

    This game changed my life thank you for making this game

  • @ReverendTed
    @ReverendTed 3 года назад +15

    4:14 - You can climb up there from the previous room (there's an easter egg!), but you can't progress that way. The doors are blocked. You have to go around through the other rooms first.
    14:27 - This is the only way I've ever beaten that level. I wasn't aware of a different way! I guess you could make it large enough to step on and use it to get on the edge of the pool and then make it large enough to go through the door?

    • @harrybutimnot
      @harrybutimnot 3 года назад +2

      Wow same about the bounce house. I just thought they meant the jump was wierd because he used the mantel like they talk about previously. I bet you're right about the intended way to complete it.

    • @Pskinn
      @Pskinn 3 года назад

      He did the intended way but there is a way you can kind of glitch the bounce house and it will launch you high in the air and land on the ledge which is what was attempted first

    • @loriswit
      @loriswit 3 года назад

      in fact, back in the version shown in that video, you could actually reach the catwalk from below and continue the level normally, but that was almost impossible without glitches because there were invisible walls all around

    • @loriswit
      @loriswit 3 года назад

      @@Pskinn nope, because this is a glitchless run, and that wouldn't even be usefull because the doorframe up above is too small

  • @littlered6340
    @littlered6340 3 года назад +11

    I hadn't considered watching Superliminal speed runs before but wow this was awesome! Also, weirdly relaxing when you aren't under the pressure of trying not to die 😂

    • @baecute0469
      @baecute0469 3 года назад

      Can you even die in this game,m

    • @littlered6340
      @littlered6340 3 года назад

      @@baecute0469 I don't think so, or at least I didn't in the end, but they certainly pretend like you will explode your brain for most of the game if you keep failing 😂

  • @timarsenault1774
    @timarsenault1774 3 года назад +56

    You guys made an amazing game and you should feel proud of it. You can tell that you all worked very very hard. It's very artistic, puzzley, trippy, and motivational near the end. I hope you make more games in the future. Even though this took you so long the effort really shows. Remember, it's always quality over quantity. I'll be ready in another 8 years if that's what it takes. I will wait.

  • @Kirbita22
    @Kirbita22 3 года назад +2

    never actually seen this game before, i had to pause 2 minutes in because this completely sold me on the game??? the combination of someone just Bolting through all these puzzles making me go WHOA WHOA WHOA and the devs talking over it, something about it and the genius of the game itself sold me instantly

  • @giulia2476
    @giulia2476 3 года назад +17

    This game blew me away, so much in fact that I had very weird dreams after playing it before bed - 10/10 favourite nightmares of 2020

  • @theshamanite
    @theshamanite 3 года назад +3

    I love crew commentary. They have insights into the process and development in hand while watching their work. Whether Adventure Time or Superliminal, very cool to experience and inspiring for me personally. Thank you team Superliminal for delivering a surreal experience, I loved watching gameplays for this.

  • @gtabro1337
    @gtabro1337 3 года назад +14

    This is one of the freshest games I've played in the past year or so

  • @djnumeric
    @djnumeric Год назад +2

    This was actually quite handy for learning tips to get the 35 minute achievement.

  • @taz12480
    @taz12480 3 года назад +16

    10:52 Anyone else see the cursor change to a smiley face?

  • @johnuferbach9166
    @johnuferbach9166 3 года назад +23

    Damn, this game seems really interesting and kinda complex, I have no idea how they would program some of these things, definitely not just some off the shelf stuff :D

  • @Marchello09
    @Marchello09 3 года назад +28

    Why does Albert sounds like he is calling in from the bowels of hell on the Belzebul's headset?

  • @huhneat1076
    @huhneat1076 3 года назад +8

    Take the whole game, look at a distant background, and boom, it's shorter

  • @cynicismpiee
    @cynicismpiee 3 года назад +3

    This amazes me more than any Getting Over It speedrun I've ever seen, mostly because GOI is cut and dry whereas Superliminal is full of mind tricks and puzzles

  • @atom0s
    @atom0s 3 года назад +125

    Really wish you guys had some type of requirement for devs to use actual microphones/headsets, the quality of audio on some of these is just so bad.

    • @mrb692
      @mrb692 3 года назад +27

      I think it’s a function of their call software rather than their headsets

    • @atom0s
      @atom0s 3 года назад +5

      @@mrb692 it's not. You can tell most of these developers are using their built in laptop mics just by the quality alone.

    • @elliswebster7041
      @elliswebster7041 3 года назад +19

      @@atom0s nah they’re right it’s because they’re on a zoom call

    • @innervinesmusic
      @innervinesmusic 3 года назад +6

      The constant cricket noise from the feedback lmfao

  • @FangsofYima
    @FangsofYima 10 месяцев назад +2

    All the voice quality of hearing a Yak Bak through a Skype call from rural Kansas

  • @boredeggsbenedict6930
    @boredeggsbenedict6930 3 года назад +2

    I really love game commentary, and movie commentary too but this was awesome. If any of you have played a fullbright game they got an awesome way of doing in game commentary and it adds so much to a game for me hearing from the creators and people who worked on it

  • @themilkhuman
    @themilkhuman 3 года назад +4

    These devs deserve so much respect I love this game

  • @Alexxxxxxxxxx10x
    @Alexxxxxxxxxx10x 3 года назад +5

    I've heard of the game. Never got to play it myself. It looks insane. Great job on an amazing game guys.

  • @Sillimant_
    @Sillimant_ Год назад +1

    always wonderful to see devs that understand that nobody loves a game more than a speedrunner

  • @captaincookie72
    @captaincookie72 3 года назад +3

    I love this game and the ending is just so peaceful

  • @bupduppers2947
    @bupduppers2947 3 года назад +4

    For the checkered part where he was jumping with the chess piece, it’s quite easy to run along the line in between the squares to not need the piece at all, I did that accidentally cuz I didn’t know the Che’s apiece made the floor real but I think you could shave a couple seconds off with that strat

    • @wheeI
      @wheeI Год назад

      this is glitchless

  • @Kateaclysmic
    @Kateaclysmic 3 года назад +2

    7:06 those jumps behind the reception area are to jump the fire extinguisher and then jump the corner of the reception desk. This allows for the best straight line (read: shortest route) between the hall and the door to the reception lobby.

  • @NicoGIulianelli
    @NicoGIulianelli 3 года назад

    I like this series so much! Keep the work up

  • @hazer3248
    @hazer3248 3 года назад +25

    really hard to hear what they're saying at points

  • @theart-theist6049
    @theart-theist6049 3 года назад +3

    I haven't played this game but it feels weird to say I understand what's going on when everyone says they don't.
    It's basically using depth perception and when you click on an object it's locks the object's size to your depth perception but not to the levels. This is why when the runner is taking small objects and puts them above him and let's them fall, he's getting them right up to his face so he can grab them, lock their size, then move them around. This can also be said for the apple in the level with the big room and button, but in reverse, he didn't grab it because there was no need, he just went to the button and grabbed it, now it was really small but it didn't matter.
    The only thing I'm not certain of what's going on with is when he grabs on object, jumps on it, then repeats to make it bigger, he's definitely pulling it toward him temporarily to make it bigger but is that all? It feels like there's something I'm missing with it. Maybe that is what's going on and it's just exponentially getting bigger.

    • @alexjusto9591
      @alexjusto9591 3 года назад

      Usually when you just click and hold and object and jump it doesn't allow you to prop-climb. He's doing a workaround which is jump and double-click it to trigger a size increase without the anti-climb going through.

  • @rynaro88
    @rynaro88 Год назад

    Actually really wholesome to see devs pumped for their game being speedrun, and even commenting stuff theyve done to speed run it as well

  • @grildrago
    @grildrago 3 года назад +1

    The best thing about speed run is, i can watch the whole game not wasting my time with uncut video

  • @Kieran_JSL
    @Kieran_JSL 3 года назад +18

    They might have to get this out of the glitchless category with how the devs are reacting 😂

  • @latioshunter
    @latioshunter 3 года назад +5

    Interesting that they thought about speedrunners just as much as they thought about the normal players. Its a small nice touch.

  • @GamingWithCubby
    @GamingWithCubby 3 года назад +1

    Love how open they are to speed running and how it works

  • @piBwater
    @piBwater 3 года назад +1

    Always fantastic to see games cater to the speedrunning crowd! I'm not a speeder myself, but still wonderful to see the inclusion.

  • @hafizhmaulana8932
    @hafizhmaulana8932 3 года назад +7

    Imagine Speedrunning your Dream that Would be Awsome

  • @ValiantAtlas
    @ValiantAtlas 3 года назад +3

    Honestly, this game is very well made and deserves more credit.

  • @ArchbardWava
    @ArchbardWava 3 года назад

    Starting these videos at the beginning of the run is way better than the spoiler format you guys had been using. Keep it up!

  • @smagliaro
    @smagliaro 3 года назад +1

    This is such a cool game for speedrunning. The potential or new strategies seems immense. Interesting and variable core game mechanics make speedruns such an art. Same reason why games like Portal are so satisfying to watch.

  • @AB-these-handles-are-stupid
    @AB-these-handles-are-stupid 3 года назад +4

    I've never seen this game let alone play it. This is absolutely insaine and I must play

  • @JameBond007.
    @JameBond007. 3 года назад +51

    for the 20$ the game costs they could buy 4 mics that are still better than their own

    • @chrishunter1109
      @chrishunter1109 3 года назад +6

      steam gets a 30% cut. and then there are taxes. but yes they need better mics

  • @jsplush5581
    @jsplush5581 3 года назад +1

    It's cool to hear developers encourage and or like speed running

  • @Desertb420
    @Desertb420 3 года назад +2

    I would love to see more games like this one, I found 4 easter eggs and most of the chess pieces, and 2 hidden rooms, I play around with it just for the fun.

  • @lllldriftllll508
    @lllldriftllll508 3 года назад +4

    Their game is so beautiful amazing, and also WOW 8 years!

  • @TheNervousMedic
    @TheNervousMedic 3 года назад +11

    Could we get some subtitles? ;w; it's super hard to hear what they're saying sometimes, it comes through as very garbled. (youtube captions isn't fast enough and keeps stopping mid sentence)

  • @guywith_dog
    @guywith_dog 3 года назад +1

    really interesting to see devs that had already figured out all the tricks and wanted to see which were fastest

  • @LOGICALMAGNET
    @LOGICALMAGNET 5 месяцев назад +1

    Best Developers React so Far for me

  • @robertbrowne1462
    @robertbrowne1462 3 года назад +13

    Just traveled back in time

  • @theworstactionhero9186
    @theworstactionhero9186 3 года назад +47

    IGN is dry snitching lol I hear "we gonna fix that, that shouldn't be there". 🤣

  • @damsen978
    @damsen978 3 года назад +2

    I love how many people comment before watching the full video, this is really fun to watch but one of the developers was barely hearable due to their mic or connection.

  • @voodoodolll
    @voodoodolll 3 года назад +1

    What wonderful people! I really enjoyed their attitude compared to some of the other devs

  • @callumbradford2903
    @callumbradford2903 3 года назад +5

    I got a sub 30 for the achievement and I’m happy with the fact that I’ll never be better than that

  • @samkeen
    @samkeen 3 года назад +3

    This game looks incredible

  • @kimster426
    @kimster426 3 года назад +1

    Always love devs react to speed runs