Hi dude! Nice tutorial. I'm noticing that you have a different mockup to that of the library. How do you modify it to include also emission and metallic?
@@pavelolivaart I mean that yours can connect also to Metallic and Emission, whereas the one coming from the library only has outputs to Albedo, Roughness, Normal, AO, and Depth.
@@nicolaramshell1582 Oh, I see. That's probably some change that happened due to version difference, however since Mockup node does not carry any metallic/emission material informations, it's not needed anyway. Just conects those sockets one by one and feel free to continue :)
Really indepth tutorial, Also had no idea about the export nodes until i watched this, have just been using the default export to from the file menu. Cheers !
I am glad you like that one :) I would like to do more tuts, but there's a stockpile of geometry nodes tutoriasl I would like to do first :) Also I plan to do a series where I use both MM and geometry nodes in Blender to create procedural assets ;)
@@pavelolivaart aight.. I am waiting for all of your contents ❤️.. it would be nice if you made a video on how to make VFX in Godot or somethin ✨..... Just sayin'😅 I'm kinda interested in stylized artworks & VFX that are like anime and genshin Impact game.... I'm looking forward for every stuffs you make..
@@fadofficialmusic VFX in Godot? I dont make stuff in Godot (except using Material Maker) as I don't have any experience with that. I may try to do some VFX in Blender though as I've done some in the past if people would like this type of content :)
@@pavelolivaart yeh right, blender's geometry nodes are so damn good in these days.. it can create a lotta cool things which are indestructible.. and yeh making VFX in blender and importing it in Godot will help me too.. so I'm looking forward to your contents ✨
@@fadofficialmusic awesome! I will try to come up with some ideas 😉 Btw you should check my friend's channel that specializes on Godot and VFX www.youtube.com/@KasperFrandsen
@@pavelolivaart I am seraching to create a specific material similar to a Toy, I do know if you know "dark side collectibles" I am looking for some kind of render like this one , to use it in blender, it is possible to use or create a material like that and export it to blender ?= thx :D
@@pavelolivaartDon't show the full node graph all at once. Maybe when you're making each node, zoom into each node as you explain its relevance in the node graph. EDIT: You actually do this in the video, but you don't stay zoomed in (and thus focused) on any one node long enough or you haven't zoomed in enough to clearly see the text on the node.
Hello, I don't have them anywhere else then on this link. If you can't access the link (probably due to some Gumroad restriction), I would suggest to use VPN.
Hero? I wouldn't say. ❤ But I made those 🙂 I would like to refactor some of the stuff with loops that are comming with Blender 4.0, so I might do a tutorial then. Till then feel free to ask on my Discord if anything is unclear ☺
"Make you first material, except here's this mock up thing that i made and saved that you don't have" ???? I get that it can be downloaded but you skipped so many basics. it's like the "how to draw an owl" meme.
I understand your point, however it's very simple functionality that should be in MM by default, so I didn't want to waste time on something, that's just for visual representation only 😃 And on the other side it teaches users how to use materials from MM website and how to save nodes into a user library.
your work is awesome. I am trying to share my material on assets. I followed instructions of rodzilla4 webpage still I can't figure out how to share material. Am I missing something ?
Thank you so much ^^ You need to make an account on the website and log in. Then go to the application and click on the link icon in top right corner. It will connect the app to the website. After that click on the planet icon next to it and a new tab in your browser should appear. Just fill in the form and click on share :)
You absolutely need to make more of these tutorials!
Amazing work Pavel, thanks so much!
Hi dude! Nice tutorial. I'm noticing that you have a different mockup to that of the library. How do you modify it to include also emission and metallic?
Hello and thank you very much. What do you mean "different mockup"? I haven't changed anything in the Mockup node.
@@pavelolivaart I mean that yours can connect also to Metallic and Emission, whereas the one coming from the library only has outputs to Albedo, Roughness, Normal, AO, and Depth.
@@nicolaramshell1582 Oh, I see. That's probably some change that happened due to version difference, however since Mockup node does not carry any metallic/emission material informations, it's not needed anyway. Just conects those sockets one by one and feel free to continue :)
Really nice introduction video to MM :-)
Really indepth tutorial, Also had no idea about the export nodes until i watched this, have just been using the default export to from the file menu. Cheers !
I am glad that you've learnt something new :) MM is full of hidden secrets ;)
I would love to see more stylized material maker tutorials ✨
I am glad you like that one :) I would like to do more tuts, but there's a stockpile of geometry nodes tutoriasl I would like to do first :) Also I plan to do a series where I use both MM and geometry nodes in Blender to create procedural assets ;)
@@pavelolivaart aight.. I am waiting for all of your contents ❤️.. it would be nice if you made a video on how to make VFX in Godot or somethin ✨..... Just sayin'😅
I'm kinda interested in stylized artworks & VFX that are like anime and genshin Impact game....
I'm looking forward for every stuffs you make..
@@fadofficialmusic VFX in Godot? I dont make stuff in Godot (except using Material Maker) as I don't have any experience with that. I may try to do some VFX in Blender though as I've done some in the past if people would like this type of content :)
@@pavelolivaart yeh right, blender's geometry nodes are so damn good in these days.. it can create a lotta cool things which are indestructible.. and yeh making VFX in blender and importing it in Godot will help me too.. so I'm looking forward to your contents ✨
@@fadofficialmusic awesome! I will try to come up with some ideas 😉 Btw you should check my friend's channel that specializes on Godot and VFX www.youtube.com/@KasperFrandsen
Nice tutorial bro. I'm trying to make a conveyor belt, I got it working but it isn't seamless with other conveyor belts, do you have a fix for this?
Thank you. Feel free to discuss it on my Discord server as there might be several things why your material is not tilling :)
@@pavelolivaart I got it working the UVs were just jacked up. 🫠
thank you for the good tutorial
Great video! Thanks! 👏👏👏
Watching this again cuz its enjoyable ❤
Very nice! Thank you!
Yesss! Tysm for your hardwork
How to connect all the nodes from the mockup to the matterial output? also how to get out of the ("Tab") Exploded material.
Just connect one socket and it should connect all of them automatically if socket names match.
You may have a setting enabled, It wont do it for me. What version are you using? Iam on v1.3
(Found the back to parent button)
@@pavelolivaart
@@MoveToBeAlive It's also 1.3 version. You might join MM Discord for help as I am sure this behaviour is by default and it seems like some bug.
🤯amazing 👏 keep it up
Thank you so much ❤
Super awesome, thanks.
is it possible to export materials to blender?
Of course, The render is from Blender. I explain this at the end of the video :)
@@pavelolivaart I am seraching to create a specific material similar to a Toy, I do know if you know "dark side collectibles" I am looking for some kind of render like this one , to use it in blender, it is possible to use or create a material like that and export it to blender ?= thx :D
@@AstralNostalgia I guess you need to add a lot of glossiness to it. I think it is possible, you should just to use the right reference :)
Thank you SO much!
Keep up the good work man. Definitely worth subscribing :D
really good video! the ratio of your screen makes the infos a bit hard to follow (everything is small), but it is sure worth it!
Thank you so much. It's recorded in UHD, unfortunatelly I am not able to do anything about that :)
@@pavelolivaartDon't show the full node graph all at once. Maybe when you're making each node, zoom into each node as you explain its relevance in the node graph.
EDIT: You actually do this in the video, but you don't stay zoomed in (and thus focused) on any one node long enough or you haven't zoomed in enough to clearly see the text on the node.
@@alieninsectbass Thank you for feedback, I will be more cautious about that next time :)
I can't download your add-ons from gumroad please I need another links
Thank you
Hello, I don't have them anywhere else then on this link. If you can't access the link (probably due to some Gumroad restriction), I would suggest to use VPN.
@@pavelolivaart
I prefer if put direct links for download. Cause I tried many times. Also to avoid headache from website!!
Thank you! :)
I downloaded version 1.0, but it doesn't have a Mockup node.
Hello, I've explained in the video, that's my custom node group, that you need to download from the Material Maker website to be able to use it :)
This video makes me question my allegiance to 2D art.
Why so? This one doesn't seem handpainted at all :)
Pěkný :)
Děkuju :)
You are the same hero how made buildify 💚 respect brother 💚 can you make a tutorial how to add more stuff to it?
Hero? I wouldn't say. ❤ But I made those 🙂
I would like to refactor some of the stuff with loops that are comming with Blender 4.0, so I might do a tutorial then. Till then feel free to ask on my Discord if anything is unclear ☺
there is no fucking mockup node !
Hello, it's my custom node and in the video I show how to get it and use it in your further projects :)
"Make you first material, except here's this mock up thing that i made and saved that you don't have" ????
I get that it can be downloaded but you skipped so many basics. it's like the "how to draw an owl" meme.
I understand your point, however it's very simple functionality that should be in MM by default, so I didn't want to waste time on something, that's just for visual representation only 😃
And on the other side it teaches users how to use materials from MM website and how to save nodes into a user library.
boring please used a model. sorry my honest opinion, used a robot a gun or spaceship to make it more interesting. GREAT POTENTIAL if i say.
Wait what? 🤔
I don't think so
Subscribed, keep up the good work.
your work is awesome. I am trying to share my material on assets. I followed instructions of rodzilla4 webpage still I can't figure out how to share material. Am I missing something ?
Thank you so much ^^
You need to make an account on the website and log in. Then go to the application and click on the link icon in top right corner. It will connect the app to the website. After that click on the planet icon next to it and a new tab in your browser should appear. Just fill in the form and click on share :)