Create your first material in Material Maker

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  • Опубликовано: 11 сен 2024
  • Material Maker is a procedural PBR (Physically Based Rendering) materials authoring tool, based on the Godot Engine. Get more info about the software here
    www.materialma...
    Get the finished material here
    www.materialma...
    My other social media and Gumroad
    linktr.ee/pave...
    My Discord
    discord.gg/gJR...
    ---------------------------------------------------------------------------------
    Song info
    Artist: ItsWatR
    Song Name: Ever Flowing

Комментарии • 62

  • @GoblinArmyInYourWalls
    @GoblinArmyInYourWalls Год назад +24

    You absolutely need to make more of these tutorials!

  • @Aaws424
    @Aaws424 6 часов назад

    Watching this again cuz its enjoyable ❤

  • @KevinMerinoCreations
    @KevinMerinoCreations 3 месяца назад +2

    Great video! Thanks! 👏👏👏

  • @KasperFrandsen
    @KasperFrandsen 2 года назад +5

    Amazing work Pavel, thanks so much!

  • @Golemofstone
    @Golemofstone 2 года назад +2

    Really indepth tutorial, Also had no idea about the export nodes until i watched this, have just been using the default export to from the file menu. Cheers !

    • @pavelolivaart
      @pavelolivaart  2 года назад +1

      I am glad that you've learnt something new :) MM is full of hidden secrets ;)

  • @gdog8170
    @gdog8170 Год назад +2

    thank you for the good tutorial

  • @wojtek_pe
    @wojtek_pe 2 года назад +2

    Really nice introduction video to MM :-)

  • @fadofficialmusic
    @fadofficialmusic Год назад +4

    I would love to see more stylized material maker tutorials ✨

    • @pavelolivaart
      @pavelolivaart  Год назад +4

      I am glad you like that one :) I would like to do more tuts, but there's a stockpile of geometry nodes tutoriasl I would like to do first :) Also I plan to do a series where I use both MM and geometry nodes in Blender to create procedural assets ;)

    • @fadofficialmusic
      @fadofficialmusic Год назад +1

      @@pavelolivaart aight.. I am waiting for all of your contents ❤️.. it would be nice if you made a video on how to make VFX in Godot or somethin ✨..... Just sayin'😅
      I'm kinda interested in stylized artworks & VFX that are like anime and genshin Impact game....
      I'm looking forward for every stuffs you make..

    • @pavelolivaart
      @pavelolivaart  Год назад

      @@fadofficialmusic VFX in Godot? I dont make stuff in Godot (except using Material Maker) as I don't have any experience with that. I may try to do some VFX in Blender though as I've done some in the past if people would like this type of content :)

    • @fadofficialmusic
      @fadofficialmusic Год назад +1

      @@pavelolivaart yeh right, blender's geometry nodes are so damn good in these days.. it can create a lotta cool things which are indestructible.. and yeh making VFX in blender and importing it in Godot will help me too.. so I'm looking forward to your contents ✨

    • @pavelolivaart
      @pavelolivaart  Год назад +1

      @@fadofficialmusic awesome! I will try to come up with some ideas 😉 Btw you should check my friend's channel that specializes on Godot and VFX www.youtube.com/@KasperFrandsen

  • @indieology7336
    @indieology7336 2 года назад +2

    Very nice! Thank you!

  • @MilkBanana
    @MilkBanana 2 года назад +1

    Yesss! Tysm for your hardwork

  • @purplevol
    @purplevol Год назад +1

    Thank you SO much!
    Keep up the good work man. Definitely worth subscribing :D

  • @cybereality
    @cybereality 2 года назад +1

    Super awesome, thanks.

  • @bagboybrown
    @bagboybrown 9 месяцев назад +2

    Nice tutorial bro. I'm trying to make a conveyor belt, I got it working but it isn't seamless with other conveyor belts, do you have a fix for this?

    • @pavelolivaart
      @pavelolivaart  9 месяцев назад

      Thank you. Feel free to discuss it on my Discord server as there might be several things why your material is not tilling :)

    • @bagboybrown
      @bagboybrown 9 месяцев назад

      @@pavelolivaart I got it working the UVs were just jacked up. 🫠

  • @nicolaramshell1582
    @nicolaramshell1582 2 месяца назад +1

    Hi dude! Nice tutorial. I'm noticing that you have a different mockup to that of the library. How do you modify it to include also emission and metallic?

    • @pavelolivaart
      @pavelolivaart  2 месяца назад

      Hello and thank you very much. What do you mean "different mockup"? I haven't changed anything in the Mockup node.

    • @nicolaramshell1582
      @nicolaramshell1582 2 месяца назад +1

      @@pavelolivaart I mean that yours can connect also to Metallic and Emission, whereas the one coming from the library only has outputs to Albedo, Roughness, Normal, AO, and Depth.

    • @pavelolivaart
      @pavelolivaart  2 месяца назад +1

      @@nicolaramshell1582 Oh, I see. That's probably some change that happened due to version difference, however since Mockup node does not carry any metallic/emission material informations, it's not needed anyway. Just conects those sockets one by one and feel free to continue :)

  • @FloTasser
    @FloTasser 2 года назад +1

    Thank you! :)

  • @quatricise
    @quatricise 9 месяцев назад +1

    This video makes me question my allegiance to 2D art.

    • @pavelolivaart
      @pavelolivaart  9 месяцев назад

      Why so? This one doesn't seem handpainted at all :)

  • @hugemagichands
    @hugemagichands Год назад +1

    really good video! the ratio of your screen makes the infos a bit hard to follow (everything is small), but it is sure worth it!

    • @pavelolivaart
      @pavelolivaart  Год назад

      Thank you so much. It's recorded in UHD, unfortunatelly I am not able to do anything about that :)

    • @alieninsectbass
      @alieninsectbass 9 месяцев назад +1

      @@pavelolivaartDon't show the full node graph all at once. Maybe when you're making each node, zoom into each node as you explain its relevance in the node graph.
      EDIT: You actually do this in the video, but you don't stay zoomed in (and thus focused) on any one node long enough or you haven't zoomed in enough to clearly see the text on the node.

    • @pavelolivaart
      @pavelolivaart  9 месяцев назад

      @@alieninsectbass Thank you for feedback, I will be more cautious about that next time :)

  • @risingforce9648
    @risingforce9648 Год назад +2

    is it possible to export materials to blender?

    • @pavelolivaart
      @pavelolivaart  Год назад

      Of course, The render is from Blender. I explain this at the end of the video :)

    • @risingforce9648
      @risingforce9648 Год назад

      @@pavelolivaart I am seraching to create a specific material similar to a Toy, I do know if you know "dark side collectibles" I am looking for some kind of render like this one , to use it in blender, it is possible to use or create a material like that and export it to blender ?= thx :D

    • @pavelolivaart
      @pavelolivaart  Год назад

      @@risingforce9648 I guess you need to add a lot of glossiness to it. I think it is possible, you should just to use the right reference :)

  • @Aaws424
    @Aaws424 Год назад +1

    🤯amazing 👏 keep it up

  • @MoveToBeAlive
    @MoveToBeAlive 7 месяцев назад

    How to connect all the nodes from the mockup to the matterial output? also how to get out of the ("Tab") Exploded material.

    • @pavelolivaart
      @pavelolivaart  7 месяцев назад

      Just connect one socket and it should connect all of them automatically if socket names match.

    • @MoveToBeAlive
      @MoveToBeAlive 7 месяцев назад

      You may have a setting enabled, It wont do it for me. What version are you using? Iam on v1.3
      (Found the back to parent button)
      @@pavelolivaart

    • @pavelolivaart
      @pavelolivaart  7 месяцев назад

      @@MoveToBeAlive It's also 1.3 version. You might join MM Discord for help as I am sure this behaviour is by default and it seems like some bug.

  • @memomind7415
    @memomind7415 Месяц назад

    I can't download your add-ons from gumroad please I need another links
    Thank you

    • @pavelolivaart
      @pavelolivaart  Месяц назад

      Hello, I don't have them anywhere else then on this link. If you can't access the link (probably due to some Gumroad restriction), I would suggest to use VPN.

    • @memomind7415
      @memomind7415 Месяц назад

      @@pavelolivaart
      I prefer if put direct links for download. Cause I tried many times. Also to avoid headache from website!!

  • @mrdixioner
    @mrdixioner Год назад

    I downloaded version 1.0, but it doesn't have a Mockup node.

    • @pavelolivaart
      @pavelolivaart  Год назад

      Hello, I've explained in the video, that's my custom node group, that you need to download from the Material Maker website to be able to use it :)

  • @sadness212
    @sadness212 Год назад

    You are the same hero how made buildify 💚 respect brother 💚 can you make a tutorial how to add more stuff to it?

    • @pavelolivaart
      @pavelolivaart  Год назад

      Hero? I wouldn't say. ❤ But I made those 🙂
      I would like to refactor some of the stuff with loops that are comming with Blender 4.0, so I might do a tutorial then. Till then feel free to ask on my Discord if anything is unclear ☺

  • @zbynekjuracka9664
    @zbynekjuracka9664 2 года назад

    Pěkný :)

  • @curtisnewton895
    @curtisnewton895 8 месяцев назад +1

    there is no fucking mockup node !

    • @pavelolivaart
      @pavelolivaart  8 месяцев назад

      Hello, it's my custom node and in the video I show how to get it and use it in your further projects :)

  • @william421
    @william421 6 месяцев назад +2

    "Make you first material, except here's this mock up thing that i made and saved that you don't have" ????
    I get that it can be downloaded but you skipped so many basics. it's like the "how to draw an owl" meme.

    • @pavelolivaart
      @pavelolivaart  6 месяцев назад

      I understand your point, however it's very simple functionality that should be in MM by default, so I didn't want to waste time on something, that's just for visual representation only 😃
      And on the other side it teaches users how to use materials from MM website and how to save nodes into a user library.

  • @rodolflum3444
    @rodolflum3444 2 года назад

    boring please used a model. sorry my honest opinion, used a robot a gun or spaceship to make it more interesting. GREAT POTENTIAL if i say.

  • @Kimera_Alternate_Realities
    @Kimera_Alternate_Realities 2 года назад +1

    Subscribed, keep up the good work.

  • @sanketsbrush8790
    @sanketsbrush8790 Год назад +1

    your work is awesome. I am trying to share my material on assets. I followed instructions of rodzilla4 webpage still I can't figure out how to share material. Am I missing something ?

    • @pavelolivaart
      @pavelolivaart  Год назад

      Thank you so much ^^
      You need to make an account on the website and log in. Then go to the application and click on the link icon in top right corner. It will connect the app to the website. After that click on the planet icon next to it and a new tab in your browser should appear. Just fill in the form and click on share :)