Awesome videos! I've followed along the whole series, learned a lot on the tool and filled my user library with handy filters and nodes along the way. Thanks for putting together this tutorial!
Absolutely insane mate. Could you make more videos exactly like this one, but for more texture types? Would it for example be possible to make a stylized grass texture?
Happy if you liked it. Yes I want to do more of these videos and yes it's definitely possible to do stylized grass in MM, I'd suggest you look at the free materials on the homepage from some inspiration.
This is most excellent, Kasper. I wish I had the knowledge you have in knowing which nodes to use and when to use them. One tiny critique for the material you created: in my opinion, the brick color should move more towards red and away from the orange/yellow. I have a huge brick fireplace in my old house and it's a bit more red. Regardless, you are very talented and I look forward to more videos from you.
So... how would I create a recess in to that pattern, where it has a different texture in a central area, like a place to put wooden notice boards or something on a plaster area, with the bricks of the wall forming a neat rectangle around it, butting up against the area?
you can make the recess with a shape node, and possible a bevel node and them add the height of the bricks and the height of the recess together with a math mode set to max. To have different colours in those two areas you can probably just use a step node on the recess height you've made and use that as the opacity in blend nodes to mix different colours together. Jump on the discord if you have more questions and we can help you out in there :).
Hi, Is there a guide on how to migrate to material maker from substance designer? I make stylized materials. I want to imitate the brush strokes from painterly Ghibli anime-style drawings and mainly make stylized materials. Can you give me a guide? In substance designerthere are few nodes that you can add to make the stylization. I wonder what those nodes are called in material maker.
Hi Magnus, I just make tutorials for Material Maker, so you probably want to support RodZilla's patreon or give a one time amount on itch.io when you download if you want to support the development of the software. I'm sure any little thing helps :).
If one had only the time and energy to master all the fine tools out there.. Great work with MM in general!
Equal y enough responsibility yf
Awesome videos! I've followed along the whole series, learned a lot on the tool and filled my user library with handy filters and nodes along the way. Thanks for putting together this tutorial!
Beatiful work!
Awesome video Kasper! ❤
Absolutely insane mate. Could you make more videos exactly like this one, but for more texture types? Would it for example be possible to make a stylized grass texture?
Happy if you liked it. Yes I want to do more of these videos and yes it's definitely possible to do stylized grass in MM, I'd suggest you look at the free materials on the homepage from some inspiration.
This was awesome! Very simple and to the point.
Nice effect, well explained, thanks.
This is most excellent, Kasper. I wish I had the knowledge you have in knowing which nodes to use and when to use them.
One tiny critique for the material you created: in my opinion, the brick color should move more towards red and away from the orange/yellow. I have a huge brick fireplace in my old house and it's a bit more red.
Regardless, you are very talented and I look forward to more videos from you.
Thank you so much, this was a great video
Can you do a video on corrugated metal. I have been wanting to make a roof texture pack for awhile. Thanks 😊
So... how would I create a recess in to that pattern, where it has a different texture in a central area, like a place to put wooden notice boards or something on a plaster area, with the bricks of the wall forming a neat rectangle around it, butting up against the area?
you can make the recess with a shape node, and possible a bevel node and them add the height of the bricks and the height of the recess together with a math mode set to max. To have different colours in those two areas you can probably just use a step node on the recess height you've made and use that as the opacity in blend nodes to mix different colours together.
Jump on the discord if you have more questions and we can help you out in there :).
Hi, Is there a guide on how to migrate to material maker from substance designer? I make stylized materials. I want to imitate the brush strokes from painterly Ghibli anime-style drawings and mainly make stylized materials. Can you give me a guide? In substance designerthere are few nodes that you can add to make the stylization. I wonder what those nodes are called in material maker.
You could upload this to the material maker asset library 👀
Should be there already :). www.materialmaker.org/material?id=533
고마우
Kasper I am going to donate mate, how much would you like? For investment how much?
Hi Magnus, I just make tutorials for Material Maker, so you probably want to support RodZilla's patreon or give a one time amount on itch.io when you download if you want to support the development of the software. I'm sure any little thing helps :).
You're a wizzard.