I always thought it was a reference to Hummer not being in the game because that was their font and I could have sworn they used it as a tagline once way back in the day.
There was a glitch in GT3 that with the right settings would allow the Escudo to achieve speeds in excess of 450 mph (724 km/h) while doing a wheelie on the test course. However, taking the car out of bounds on the Seattle Circuit one could achieve 10124883 mph (16294420 km/h) Which is about 1.5% the speed of light. A record no other car in GT history has ever beaten. hahaha.
Actually the fastest any wheelie glitch car could get outside Seattle was the 32bit integer limit of 2,147,483,647. At that point the game would freeze, and if it doesn’t freeze the number just stops rising. The mileage would also hit the 32bit integer limit instantly, so if you take the time of 1/60 frames and calculate 2,147,483,647 miles in that short amount of time, you get something far, far beyond the speed of light, beyond fathomable lol
There are a ton of cars in the game that can actually do a wheelie, and reach the maximum speed. Just to quickly list them; Zonda LM, Vertigo, Calibra DTM, Astra DTM, Storm V12, S2000 LM, RX-7 LM, Razo Silvia, Raybrig NSX, R390 GT1 LM, Pennzoil GTR, Panoz Esperante, Loctite GTR, GT-ONE TS020, Falcon XR8, Escudo PP, Diablo JGTC, Denso Supra, Corvette CR5, CLK DTM, Castrol Supra, Castrol NSX, Camaro LM, Calsonic GTR, ARTA NSX, Altezza LM, and the 787B.
You could actually get the Escudo up to 2,147,483,647 mph which is about 3.2x is the speed of light, using the out of bounds Seattle glitch. You could also do it with the Toyota GT One. There's a few videos out there for people doing this.
Fun fact, the stealth version of the Nissan R92CP is a real car, it appears to be the testing vehicle before the car debuted. It may have been the inspiration for the stealth series
I’ve “driven” a Toyota Pod! They used to be drivable around a set track course at the Toyota Museum in Odaiba, Tokyo. Unfortunately, the Toyota Museum has since been closed as the larger building it was in has been set for demolition, but hopefully the Pods are being kept somewhere for future display.
20:55 Really important correction about Translator-San. He wasn't using pre-written translations. He was writing on-the-fly translations to assist him to make sure he didn't get things wrong due to the more complicated aspect of translating game technologies and whatnot. This is an unfortunate misconception which lead people to assume he was lazy or unskilled versus actually going above and beyond to try and get it right.
"Plam Strip" is most likely not a typo of Palm but rather a mistranslation of Plum. The Japanese alphabet does not contain an 'uh' sound, so the 'ah' sound is used in its place when saying foreign words, and of course being a part of Apricot Hill (a similar fruit) would be reason to give it this name.
What a shame that the palio di siena track had to be removed, really shows how far behind the city council must've been, at least at the time, not realising how big of a publicity would've brought something like that.
Iirc, The Diablo got cut since the way they got licensing for it in GT3 was through the Japanese Lamborghini owners club, and not Lamborghini itself, and due to this they had reasonable concerns that this would bring up licensing issues overseas, so it was cut on the PAL and NTSC releases.
There's a glitch in GT2 on Laguna Seca at the first turn. If you go full speed with a fast car like the Escudo or Speed 12 at the corner between the tire barrier and the wall, you can slowly force yourself through it. I'm sure other people have found this too, but I felt like the coolest kid when I was 9 and found this out.
@@liquidlazor The completion percentage bug was actually mostly due to the Peugeot 206 manufacturer races being removed and the Vauxhall manufacturer races being inaccessible, and was fixed on later pressings of the US discs and all subsequent releases. Drag racing was cut much earlier, and the only evidence of it existing is on the Arcade disc.
Fun fact about the last topic: In the final Japanese version (+ some demos), there's a glitch that gains so much speed. Using a 4WD car (like the Black Impreza), you drive towards the wall at an angle, and soon enough you'll be flying as shown in the trailer footage.
Oh, thank you, I was wondering how that even happened, makes a lot more sense, except for of course the obvious silliness and mystery as to why that Le Mans press kit video had such destructive driving in it, for an official thing, no less! I truly thought it was just a convincing low-res/meme zooming edit of an Action Replay/GameShark thing, tho ppl *did* use the low-res and zooms for the memes, but, anyway....
The cut versions of Special Stage Route X from GT5 have always intrigued me, especially since we've seen footage of one of them in the Acura NSX trailer. Special Stage Route 11 showing up in GT2 screenshots as well.
idk man that car looks more like a midship engine car to me, so probably a fantasy car as there isnt any legit concept car from nissan that look like the one shown in the vid. The 2002 Tokyo-Geneva GTR Concept doesnt look like it
I remember in GT5 you could get out of boundaries in like 3 tracks Special Stage Route 9, Nürburgring and Suzuka. They got patched back then by fixing the collision on SSR9 and Suzuka, but Nürburgring was half-fixed by a respawn barrier that you could still avoid sometimes. These glitches were used to farm credits in online races because they allowed the drivers to skip most of the track, with laps of a few seconds. A lot of people grouped up in online sessions just for 99 laps races with these glitches. I remember Polyphony noticed these glitches during a weekly event, with Nascar at Suzuka. Top drivers had a 10 seconds lap, and you could watch their replay.
i remember having like 2 second lap times at the Nürburgring, popping into GT5 multiplayer with a bunch of people on redbull X2010s and someone with a pickup truck to push through the wall, i already credit farmed all i needed from just leaving a B spec driver on overnight at all times, my poor ps3 lol, so this was more for game breaking fun than anything else.
@@dadi2450I love seeing bits of history like this that almost get lost, if not for our recollections of a game online, so thanks for sharing all this. ☺️💓🫡💗
Here´s some little known stuff I´ve seen; Original Gran Turismo disc data contains hud graphics for fuel cauges, fuel usage might have been considered even for the first GT. Also, people have also found graphics for custom wheels that weren´t used in the game, wheel customization seems to also be a cut feature from GT(1). I´m wondering what´s the story of the 3d models seen in the rendered movies in the game, were they already working on high poly models for later titles or were those made for press pictures? There are also some effects in the Arcade mode Track preview movies, like the sun shine effects, that were used in GT3. They worked on GT2&3 at the same time, makes me wonder if those were some tests for GT3.
Also some things from GT2 you might have seen in videos, from the disc data several other unfinished tracks have been found. I don´t remember them all, but Monaco and Le Mans were among those. Also if you read the info for the (Copperhead) Concept Car, it´s talking about a Dodge Charger concept that wasn´t in the game, maybe it was planned? I´m guessing they cut all convertibles that couldn´t have their tops up for polycount reasons. There seems to be almost as much cut content as there was content in the released game. I just wish they´d be given some more time to finish GT2, or someone made a mod that combined the missing finished content and fixed the many bugs from the game. :(
@@artoodiitoo I've been working on exactly that mod for the past few years (Gran Turismo 2 plus), and it even features in this video (the remade Chaser LM at Tahiti Road). As for the cut tracks, they were Monaco and 'Indi' rather than Le Mans. Also, regarding GT1's cut customisation, there were aero parts planned too, although not enough of the data remains to say what sort.
@@pez2k That is cool :D I guess it wont be possible to make it playable on a real Playstation? One more thing I had happening to me in GT 1, sometimes when racing on Grand Valley (both versions) and looking back in outside view after the long straight, my game would freeze for a moment, then weird things would happen; Sometimes nothing special happened, other than the car in the post race screen had brake lights on, and the game just stopped working and didn´t go back to main menu. Sometimes the graphics glitched and turned into a weird raindow mess that wouldn´t go away, the replays also showed up that way, you could see the shape of the 3d models because the invisible parts were also messed up. I couldn´t continue from the end screen when this happened either. Once the game froze in the race results screen, and after the "End Race" music started playing unused music tracks from the disc (similar to the menu tunes). Would´ve been a really weird experience if I hadn´t heard them on RUclips already
@@artoodiitoo The mod runs fine on a real Playstation - the first version didn't because I made a mistake with the tools, but I got it working after that. One of the main goals is for it to always be compatible with original hardware. As for the GT1 bug, sounds very odd!
One from GT4 that I haven´t seen mentioned I noticed back in the day; after buing a new car or winning a race, the car in use is "reversed" into the garage (facing the camera), after losing a race it´s facing the wall, like it´s ashamed x>
Just want to add that the Trial Mountain monkey was already there in the first known version of GT3, the Autobacs Replay Theater. The Nessie is also featured in GT3's Trial Mountain.
The most obscure NASCAR car in Gran Turismo history is Danica's GoDaddy car that was cut from Gran Turismo 6. It would've been nice to see someone replace Brian Vickers as the 11th driver in the "Gran Turismo Racing Family" after Red Bull sold their team to a Burger King franchisee, but I guess someone decided that including a female driver would not have gone over well in certain parts of the world. Another mystery I would've added to the iceberg is centered around the Panoz Esperante GTR-1. Many cars from the PS2 era were carried over to GTPSP and the PS3 games, and it would be common to see sponsorship logos censored or removed when those licenses expired. The fact that the Road Atlanta logo was present on the Panoz from Gran Turismo 3 to Gran Turismo 6 suggests that Polyphony held licensing rights for Road Atlanta for all those years, yet the track itself never appeared in the Gran Turismo series. It's worth noting that Road Atlanta used to be owned by the late Don Panoz, so it's likely that the Panoz license and the Road Atlanta license came as a package deal. Still, you have to wonder why Polyphony would continue to just sit on that license well into the 2010s while an emerging competitor is actually using it. Road Atlanta has always been a staple of the Forza Motorsport series.
It would be funny if the Panoz came back in GT7 with the white Toad-livery. It amuses me that a powerful Monster such as the Esperante has the word "toad" written on its bonnet.
Hehe, would you like to guess what track has been added to GT7 since then? Hint: Michelin is the title sponsor of this track AND its part of the IMSA partnership.
Awesome video 🤙🏽. Along the lines of the paradolia I’m not sure if you have ever talked about the illusion of an acura NSX in the barrier of Tsukuba track. From a distance it resembles the NSX but its just the barrier colors and textures as you get closer. Also the hidden Miatas available in GT3 with cheat codes, including a race version with a roll bar and mud flaps i think.
I was lucky enough to spend the day at Milbrook in early 2003 when they were doing all the Gran Turismo 4 photography and drive bys for sound testing. I went along with my Dad who had taken his Ginetta G20 there along with many other Ginetta’s (all sadly didn’t make the final cut apart from the G4) I wonder where all that data is of my Dad’s race car? Richard Hammond from Top Gear was there also. Again they filmed but the footage never made a UK episode.
I am surprised you did not mention the secret message underneath the R34 Skyline in GT5. It's not ground breaking, but I still wonder to this day what was the reason for it, if there was any at all.
It’s a reference to the 1/18 scale model of the AutoArt R34 Skyline. The writing underneath is to emulate how toy cars have the brand name underneath them etc.
You brought back a memory I had completely forgotten!!! When I was a kid I used to do the OOB glitch at Motorsports Land every day! I found it due to me always getting bored and grinding walls (for whatever reason). I’d use the fastest cars in the game and try to tune for top speed but was always difficult bc OOB was apparently “dirt” and the car would bounce around. And I believe if you drive far enough, the car will fall into abyss. I’m pretty sure there was another track that did this as well but the free space to roam was limited. I can’t remember which course that was though. I’d have to look through the track list for GT/GT2 again. Awesome video!!!
Barking, East London, GT1's inside sleeve had a picture taken from underneath the overpass in Barking as you come off the A13. I replicated the picture way back, it is Barking, UK.
31:00 Purely speculation, but considering GT PSP had the unique mechanic of being able to trade/wager cars with your friends who also had the game, I wonder if “Gran Turismo for Boys” had the intended goal of taking a Pokémon-esque collect-a-thon angle, where you would build your garage kinda like a Hot Wheels collection and challenge friends if they had a rare car you wanted.
Extra info on 34:52 : Footage of the aftermath of the R32 can be found on from a Japanese BTS video of GT3. (ruclips.net/video/AqfseBEBXsI/видео.html) At around 9.23, the R32 is absolutely mauled.
And now is no longer static. It actually moves by rising out of the water and then going back under, which means you have a small window of time to see it.
When modding was in (don't judge me) I managed to insert a Red Bull 5G with original chassis and perfomance. Still have it on my GT5 save and it's fully functional
Do you know of the GT6 speed glitch that almost nobody knows about? There's a speed glitch that makes your car behave very strangely that permanently effects your car. What it does is it makes the wheels of the car spin much faster than they're supposed to in the game which resulted in my Mini Marcos GT getting to 304 mph and my Tomahawk X to reach 1,880 mph. Most cars you can't move from a standing start so you'll have to get someone to push you in order for your car to get going. However, in cars where you can accelerate on your own you have to press the reverse button to go forward until you get to a certain speed and then you hold the throttle to keep accelerating. I remember I had to make a full setup for my Tomahawk X in order to have control of the car because it was extremely difficult to get it going. One bizarre thing with driving the car (aside from constant tire smoke/screeching, sparks, stuck at max rpm and the constant clicking noise which is higher pitch than what you hear when driving the 2X VGT) is that the tires clip through the car and get bigger and bigger the more you drive and it gets to where you literally can't see where you're going. This happens a lot more quickly when you drive backwards in the Tomahawk X where it only takes a few minutes for the tires stretch until you can't see. The thing that puzzels me is how you do the glitch (not because I forgot how to but because I don't know how this would make the cars glitch out). In order to glitch your car, first you have to have a custom course named "50m home stretch" (from what I can remember). Then you have to go into the pits from the pit exit. The track is too short for the game to make sense of how the pits should work and the pits are about 2 to 3 times shorter than how it's supposed to be. So you respawn and the car is glitched. The first thing you'll notice in most cars is that you can't move. If you can, you'll notice the car behave MUCH differently and it makes a clicking sound and the revs behave differently. And finally, you can't turn nearly at all when accelerating. Your car takes much longer to get up to speed than normal but will have a much higher top speed (but there are some instances where the glitched car is slower depending on the car itself). Anyways I thought I'd share this because it was an interesting glitch that some of my friends discovered on GT6 and I would've included this into the iceberg and there's a lot of things to know about this glitch since almost no one seems to know about it. :/
answer for the Black Imprezza question: potentially to present the capabilities of the physics of the game in comperehensible pictures to ppl that are normally not very racing inclined?
I am not 100% sure, but I think that at 19:04 or so, when it's mentioned that the white car "was never seen outside of this" is incorrect. That car is the very first concept of the R36 GTR, one which has changed, and you will find a different, red vehicle, if you look it up now. It also reminds me of the original, 2001 R35 concept, but I'm 99% sure that it is an R36 concept.
Didn’t primary the cat pass away? I thought I heard that. If she did, we need to honor her by making her the official Gran Turismo mascot. She could go toe to toe with fucking Pikachu!
I found another secret but in GT5 Prologue. Not the kiosk mode itself, but in it. If you go to favorite tracks and not select any of them, you get all of the normal tracks plus 3 new ones, the Nordschleife, Circuit de la Sarthe, and Tsukuba.
This video had brought back so many memories. Me and a couple online buddies took the GT series and our races very Seriously. Im an original GT playerbfrom the first game. Love simulators.
Around 2006 I fell asleep one time while playing Grand turismo 3 and had a dream I drove out of bounds the map for a while and ended up at Mc Donalds near me and drove past my house was very trippy..
There is a hidden car on Gran Turismo SPORT called "Audi R18 TDI (Le Mans 2011)". It might look very simillar to the other R18 found in-game, but this one has bodywork scratches. You can only get it from the daily rewards and so far there's no way to unlock it otherwise.
I know why the old tree isnt present in gt7. Its because they altered the entire landscape to give the track unnecessarily longer straights, you could tell yourself they tore it down to do track renovations. But that's a weird spot to put yourself since the mountains are now in different places.. I wish they left it how it was. Deep forest I dont mind the extended straights, but trial mountain's back straight and corner were really cool on the old version, as well as the corner sequence entering the main straight being funner and faster.
I also distinctly remember purchasing and driving the 85 Dakar rally Mitsubishi Pajero on gt5 and it not being available after an update. I know it existed because I have lap time data on certain tracks while driving it, but I haven’t seen it since
You missed the money making glitch in GT6 :) You installed the v1.01 patch, which includes the Mercedes VGT car which was originally not on the disc. Than you deleted the patch and start the game without internet connection (I guess this is the reason why we since GTS have a always on policy). Than you went into your garage and saw a non existing car, with a weird name. You could now sell it for ridicoulos over 60 mio. Even if you can have max. 20 mio. cr. Than you download the patch again, buy some of the VGT (vor 1 mio each) and when ever you had 20 mio, you go car shopping :D I loved it!
I know this is a old video, but in GT5 the Lexus LFA the color Fresh Green is Misspelled as Frash Green. It was my own personal meme and I bought the car several times so I could have a Frash Green Enzo, and a Frash Green Corvette Race Card.
To expand on that Bluebird, it had a sneaky boost controller activated by the ashtray, open it up and you get full boost, close it and you have legal boost
Was it the 83 one where you rotated the boost guage in the dash to turn the boost up or down? Also on that amazing lap record it set, they had the co2 fire extinguishers jets pointed at the intercooler to freeze it and increase the air density and knock resistance so it could run "free boost" (they had the wastegate disconnected so however fast the engine could spin the turbo, thats how much boost it made, apparently it was off the end of the guage) i guess thats why the gearbox failed during the actual race, too much torque.
According to the Japanese gaming media Famitsu, at the presentation of Gran Turismo for Boys, Kaz said that he wanted to include construction vehicles as well. So I think GTPSP is not Gran Turismo for Boys itself. Japanese children call special vehicles used for work "働く車(hataraku kuruma)", it means "working cars". A book for children that summarizes this has also been published in Japan. I believe that in Gran Turismo for Boys, there were plans to prepare mini-games using these "working cars", like the Moon Mission in GT6. It is not that surprising that an ambulance was added to GT7.
Fun Fact about the Kyoto Driving Park Square: If you check out a RUclipsr by the name of Vanilla, he has a video of him driving on it as he has a jailbroken PS4.
Kaz's own Lancer being in the Language Select screen blows my mind, as since I was a kid I always thought it strange this particular car was so emphasised in the photo.
I normally hate "iceberg" videos, they play way too hard into the creepy tone and overdramatize every single mundane obvious thing, but this one is tastefully done, i loved it, well done.
I'm sure I researched the Hmmmmm back when GT4 was released and was under the impression that at the time it was a Husqvarna advertisement at Laguna Seca that GT didn't have the licenses to use
If you make another iceberg video, you should add the “Edge Special” Camaro SS which was a promotional car you got on specially marked bottles of Edge Shaving cream. The promo only lasted roughly 2 months.
on facts like '' The monkey in the tree'' or ''the big tree in trial mountain'', you mention that those things appear on future GT also, but didn't show any images of it, will be nice if you did. But besides that, nice video, congrats
Maybe I missed it but I'm surprised the GT2 Nascar wasn't mentioned. I remember hearing the rumors about it on the playground as a kid and years later finding out it was kinda true blew my mind
18:57 It might be a Vencer Sarthe Edit:- It is based off of a Vencer Sarthe ( the model shown in the video is a generic design sports car model from Hum3D)
As someone who works with textures as a hobby, pretty sure they’re not intentionally faces. Just looks like what happens when I merge the edges of textures.
I've been watching dozens of videos like these already and I think the more I watch, the more of a waste of time it is, but no ... I actually found out something new today. I never knew about the Gran Turismo 4 Mazda MX-5 Edition! Very cool!
Among several other manufacturer demos with cars that ended up in later games, there was also a Nissan Micra demo based on GTC that featured a UK-spec 2002 Micra Acenta, which was replaced by a Japanese-spec 2003 March 12c in GT4.
For anyone curious about the "Hmmmm" sign at Laguna Seca, here's a commercial from the 1970s with the tagline. I remember my parents referencing it when I was a kid in the '90s. ruclips.net/video/oHzeGEHWMjo/видео.html
Check out my new Gran Turismo trivia video! ruclips.net/video/L-vr_9L3j8I/видео.html
GT Sport has Snow tires, but no snow courses for some reason.
Ah yes, white dirt tires.
Makes sense
sick of games that came never finished.
even gt5/gt6 with the masked gt vision cars on a empty slot/showroom were never released
Sardegna is said to have snow in location selection, but no snow is seen in course selection...........
@@fishingninja hmm that makes 100% sense
Always thought the “HMMMMMMM” at Laguna Seca was just imitating the sound of the car accelerating up hill
@SK*73 no that’s “mmmmmmm”
@SK*73 I was just pulling your leg 🙂
I always thought it was a reference to Hummer not being in the game because that was their font and I could have sworn they used it as a tagline once way back in the day.
hmmmmmm so funny though
I honestly thought it was a McDonald's ad
There was a glitch in GT3 that with the right settings would allow the Escudo to achieve speeds in excess of 450 mph (724 km/h) while doing a wheelie on the test course. However, taking the car out of bounds on the Seattle Circuit one could achieve 10124883 mph (16294420 km/h) Which is about 1.5% the speed of light. A record no other car in GT history has ever beaten. hahaha.
Actually the fastest any wheelie glitch car could get outside Seattle was the 32bit integer limit of 2,147,483,647. At that point the game would freeze, and if it doesn’t freeze the number just stops rising. The mileage would also hit the 32bit integer limit instantly, so if you take the time of 1/60 frames and calculate 2,147,483,647 miles in that short amount of time, you get something far, far beyond the speed of light, beyond fathomable lol
There are a ton of cars in the game that can actually do a wheelie, and reach the maximum speed. Just to quickly list them; Zonda LM, Vertigo, Calibra DTM, Astra DTM, Storm V12, S2000 LM, RX-7 LM, Razo Silvia, Raybrig NSX, R390 GT1 LM, Pennzoil GTR, Panoz Esperante, Loctite GTR, GT-ONE TS020, Falcon XR8, Escudo PP, Diablo JGTC, Denso Supra, Corvette CR5, CLK DTM, Castrol Supra, Castrol NSX, Camaro LM, Calsonic GTR, ARTA NSX, Altezza LM, and the 787B.
I try that and on the track I did 1,873 km
still have the save replay
I did the escudo glitch with emulator and didnt crash is crazy it goes all.black and weird shapes appear...pretty creepy
You could actually get the Escudo up to 2,147,483,647 mph which is about 3.2x is the speed of light, using the out of bounds Seattle glitch. You could also do it with the Toyota GT One. There's a few videos out there for people doing this.
Fun fact, the stealth version of the Nissan R92CP is a real car, it appears to be the testing vehicle before the car debuted. It may have been the inspiration for the stealth series
This and the fact that the Super GT showed of their test cars in black (with minimal sponsoring) since 2008ish
The R390 test car was mostly matte black too
@@hexgraphica Rin Hoshizora drove that R390GT1.
Every Nissan Test Car is matte black
I’ve “driven” a Toyota Pod!
They used to be drivable around a set track course at the Toyota Museum in Odaiba, Tokyo. Unfortunately, the Toyota Museum has since been closed as the larger building it was in has been set for demolition, but hopefully the Pods are being kept somewhere for future display.
I drove the Pod in the GT Concept game in a PAL version for the PS2, very unique car with the mood of the driver shown in multi colored front lights 🚥
Any proof of this actually happening? Can't find any info about this online.
yess someone who remembers gt 2002 tokyo geneva
@@The5thPillarMan There's dozens of us! Dozens!
I hope they keep the Pods :(
20:55 Really important correction about Translator-San. He wasn't using pre-written translations. He was writing on-the-fly translations to assist him to make sure he didn't get things wrong due to the more complicated aspect of translating game technologies and whatnot. This is an unfortunate misconception which lead people to assume he was lazy or unskilled versus actually going above and beyond to try and get it right.
I believe the narrator said "hand written" not "prewritten" so all is good.
You can also see Translatorsan writing
This RUclipsr is lazy and unskilled
@@ldarm the reason he is writing isn't clear, I didn't even know this, translator-san car when?
@@ldarm he said pre written
@@generalgrievous6648 I'm pretty sure he said "hand written"
Nessie actually does exist in GT7. On Trial Mountain, if you wait at turn 13 for 5 minutes, Nessie pops it's head out from the lake.
We have arrived to the point that even a sim-cade racing game with no characters has a lore. Nice.
sarah: am i a joke to you
@@machinehl yes, yes you are.
The monkey is a character technically
@@machinehl Sumire Heanna: Am i a joke for you GALAXY!!!
Right?!? I mean, there was a bit, I just never thought it to be or imagined it as one with such a personality/identity of the sort around it.
At first I was like:
"Oh I knew all of these things, I'm a day 1 hardcore GT fan"
BUT THEN RAYS VESTA WHEELS
BAH GAWD, IT'S A RAYS KO
need the strawberry wheels in GT7 xD
I´ve seen pictures of them in GT4, are they there as well?
indeed
"Plam Strip" is most likely not a typo of Palm but rather a mistranslation of Plum. The Japanese alphabet does not contain an 'uh' sound, so the 'ah' sound is used in its place when saying foreign words, and of course being a part of Apricot Hill (a similar fruit) would be reason to give it this name.
Agreed.
What a shame that the palio di siena track had to be removed, really shows how far behind the city council must've been, at least at the time, not realising how big of a publicity would've brought something like that.
Iirc, The Diablo got cut since the way they got licensing for it in GT3 was through the Japanese Lamborghini owners club, and not Lamborghini itself, and due to this they had reasonable concerns that this would bring up licensing issues overseas, so it was cut on the PAL and NTSC releases.
There's a glitch in GT2 on Laguna Seca at the first turn. If you go full speed with a fast car like the Escudo or Speed 12 at the corner between the tire barrier and the wall, you can slowly force yourself through it. I'm sure other people have found this too, but I felt like the coolest kid when I was 9 and found this out.
@@liquidlazor The completion percentage bug was actually mostly due to the Peugeot 206 manufacturer races being removed and the Vauxhall manufacturer races being inaccessible, and was fixed on later pressings of the US discs and all subsequent releases. Drag racing was cut much earlier, and the only evidence of it existing is on the Arcade disc.
@@pez2k I could have sworn I actually did some drag racing in GT2 doing local multiplayer with my brother.
This glitch was pretty common in GT2 across a lot of tracks. I don't even think it fully disappeared even in GT5 lol
That was only first part of the trick. After you leave the track, drive directly under the corkscrew and it launches you really high in the air.
Fun fact about the last topic: In the final Japanese version (+ some demos), there's a glitch that gains so much speed. Using a 4WD car (like the Black Impreza), you drive towards the wall at an angle, and soon enough you'll be flying as shown in the trailer footage.
Oh, thank you, I was wondering how that even happened, makes a lot more sense, except for of course the obvious silliness and mystery as to why that Le Mans press kit video had such destructive driving in it, for an official thing, no less! I truly thought it was just a convincing low-res/meme zooming edit of an Action Replay/GameShark thing, tho ppl *did* use the low-res and zooms for the memes, but, anyway....
The cut versions of Special Stage Route X from GT5 have always intrigued me, especially since we've seen footage of one of them in the Acura NSX trailer.
Special Stage Route 11 showing up in GT2 screenshots as well.
I think that mystery car in the anniversary trailer is actually the 2002 R35 Concept; before it received its revision into the Proto.
Doesn't really look the same besides the Nissan design cues
Well, the Proto was already in GT5. Since this was the 15th anniversary edition trailer for GT6, it‘s unlikely that this was the R35 Concept/Proto
idk man that car looks more like a midship engine car to me, so probably a fantasy car as there isnt any legit concept car from nissan that look like the one shown in the vid.
The 2002 Tokyo-Geneva GTR Concept doesnt look like it
@@AHondaCivicEX Looks more like a Tommy Kaira
@@AHondaCivicEX looks very similar to the Honda HSC concept car, it debuted in GT4 hence the license plate “GT4”
I remember in GT5 you could get out of boundaries in like 3 tracks
Special Stage Route 9, Nürburgring and Suzuka.
They got patched back then by fixing the collision on SSR9 and Suzuka, but Nürburgring was half-fixed by a respawn barrier that you could still avoid sometimes.
These glitches were used to farm credits in online races because they allowed the drivers to skip most of the track, with laps of a few seconds. A lot of people grouped up in online sessions just for 99 laps races with these glitches.
I remember Polyphony noticed these glitches during a weekly event, with Nascar at Suzuka. Top drivers had a 10 seconds lap, and you could watch their replay.
i remember having like 2 second lap times at the Nürburgring, popping into GT5 multiplayer with a bunch of people on redbull X2010s and someone with a pickup truck to push through the wall, i already credit farmed all i needed from just leaving a B spec driver on overnight at all times, my poor ps3 lol, so this was more for game breaking fun than anything else.
@@dadi2450I love seeing bits of history like this that almost get lost, if not for our recollections of a game online, so thanks for sharing all this. ☺️💓🫡💗
I remember many lobbies of people breaking through the barrier at the end of the mulsanne in le mans. Good childhood memories!
I am so down for a second video.
Love these icerberg videos in general, but with gran turismo getting treatment I'm double excited!
Here´s some little known stuff I´ve seen;
Original Gran Turismo disc data contains hud graphics for fuel cauges, fuel usage might have been considered even for the first GT.
Also, people have also found graphics for custom wheels that weren´t used in the game, wheel customization seems to also be a cut feature from GT(1).
I´m wondering what´s the story of the 3d models seen in the rendered movies in the game, were they already working on high poly models for later titles or were those made for press pictures?
There are also some effects in the Arcade mode Track preview movies, like the sun shine effects, that were used in GT3.
They worked on GT2&3 at the same time, makes me wonder if those were some tests for GT3.
Also some things from GT2 you might have seen in videos, from the disc data several other unfinished tracks have been found.
I don´t remember them all, but Monaco and Le Mans were among those.
Also if you read the info for the (Copperhead) Concept Car, it´s talking about a Dodge Charger concept that wasn´t in the game, maybe it was planned?
I´m guessing they cut all convertibles that couldn´t have their tops up for polycount reasons.
There seems to be almost as much cut content as there was content in the released game. I just wish they´d be given some more time to finish GT2, or someone made a mod that combined the missing finished content and fixed the many bugs from the game. :(
@@artoodiitoo I've been working on exactly that mod for the past few years (Gran Turismo 2 plus), and it even features in this video (the remade Chaser LM at Tahiti Road).
As for the cut tracks, they were Monaco and 'Indi' rather than Le Mans. Also, regarding GT1's cut customisation, there were aero parts planned too, although not enough of the data remains to say what sort.
@@pez2k That is cool :D I guess it wont be possible to make it playable on a real Playstation?
One more thing I had happening to me in GT 1, sometimes when racing on Grand Valley (both versions) and looking back in outside view after the long straight, my game would freeze for a moment, then weird things would happen;
Sometimes nothing special happened, other than the car in the post race screen had brake lights on, and the game just stopped working and didn´t go back to main menu.
Sometimes the graphics glitched and turned into a weird raindow mess that wouldn´t go away, the replays also showed up that way, you could see the shape of the 3d models because the invisible parts were also messed up. I couldn´t continue from the end screen when this happened either.
Once the game froze in the race results screen, and after the "End Race" music started playing unused music tracks from the disc (similar to the menu tunes). Would´ve been a really weird experience if I hadn´t heard them on RUclips already
@@artoodiitoo The mod runs fine on a real Playstation - the first version didn't because I made a mistake with the tools, but I got it working after that. One of the main goals is for it to always be compatible with original hardware.
As for the GT1 bug, sounds very odd!
One from GT4 that I haven´t seen mentioned I noticed back in the day;
after buing a new car or winning a race, the car in use is "reversed" into the garage (facing the camera), after losing a race it´s facing the wall, like it´s ashamed x>
It feels kinda special driving the 800 pp endurance races on GT7, seeing the GT-R Kaz raced around the Nurburgring having the Ordonez nametag on it
But Xbox forza creator Dan greenwalt is another Xbox Executive
@@kevingame3198 I guess you missed the topic
@@generalgrievous6648 Yeah but forza creator has close ties to Xbox ceo phill spencer
@@kevingame3198 dude this isn't Forza, this is Gran Turismo
@@generalgrievous6648 I know but I’m talking about facts
Just want to add that the Trial Mountain monkey was already there in the first known version of GT3, the Autobacs Replay Theater. The Nessie is also featured in GT3's Trial Mountain.
The most obscure NASCAR car in Gran Turismo history is Danica's GoDaddy car that was cut from Gran Turismo 6. It would've been nice to see someone replace Brian Vickers as the 11th driver in the "Gran Turismo Racing Family" after Red Bull sold their team to a Burger King franchisee, but I guess someone decided that including a female driver would not have gone over well in certain parts of the world.
Another mystery I would've added to the iceberg is centered around the Panoz Esperante GTR-1. Many cars from the PS2 era were carried over to GTPSP and the PS3 games, and it would be common to see sponsorship logos censored or removed when those licenses expired. The fact that the Road Atlanta logo was present on the Panoz from Gran Turismo 3 to Gran Turismo 6 suggests that Polyphony held licensing rights for Road Atlanta for all those years, yet the track itself never appeared in the Gran Turismo series. It's worth noting that Road Atlanta used to be owned by the late Don Panoz, so it's likely that the Panoz license and the Road Atlanta license came as a package deal. Still, you have to wonder why Polyphony would continue to just sit on that license well into the 2010s while an emerging competitor is actually using it. Road Atlanta has always been a staple of the Forza Motorsport series.
It would be funny if the Panoz came back in GT7 with the white Toad-livery. It amuses me that a powerful Monster such as the Esperante has the word "toad" written on its bonnet.
Hehe, would you like to guess what track has been added to GT7 since then? Hint: Michelin is the title sponsor of this track AND its part of the IMSA partnership.
The monkey stayed on the tree branch for roughly thirteen years that’s some dedication lol
This is incredible! I absolutely loved the research and insight into the Gran Turismo franchise! Well done Matt!
Awesome video 🤙🏽. Along the lines of the paradolia I’m not sure if you have ever talked about the illusion of an acura NSX in the barrier of Tsukuba track. From a distance it resembles the NSX but its just the barrier colors and textures as you get closer. Also the hidden Miatas available in GT3 with cheat codes, including a race version with a roll bar and mud flaps i think.
18:56 Matt, That car name is Generic Sport Car 2013!
This ^
I was lucky enough to spend the day at Milbrook in early 2003 when they were doing all the Gran Turismo 4 photography and drive bys for sound testing. I went along with my Dad who had taken his Ginetta G20 there along with many other Ginetta’s (all sadly didn’t make the final cut apart from the G4)
I wonder where all that data is of my Dad’s race car?
Richard Hammond from Top Gear was there also. Again they filmed but the footage never made a UK episode.
I am surprised you did not mention the secret message underneath the R34 Skyline in GT5. It's not ground breaking, but I still wonder to this day what was the reason for it, if there was any at all.
It makes it look like a diecast car
The message is "made in China"
It’s a reference to the 1/18 scale model of the AutoArt R34 Skyline. The writing underneath is to emulate how toy cars have the brand name underneath them etc.
You brought back a memory I had completely forgotten!!! When I was a kid I used to do the OOB glitch at Motorsports Land every day! I found it due to me always getting bored and grinding walls (for whatever reason). I’d use the fastest cars in the game and try to tune for top speed but was always difficult bc OOB was apparently “dirt” and the car would bounce around. And I believe if you drive far enough, the car will fall into abyss. I’m pretty sure there was another track that did this as well but the free space to roam was limited. I can’t remember which course that was though. I’d have to look through the track list for GT/GT2 again. Awesome video!!!
Barking, East London, GT1's inside sleeve had a picture taken from underneath the overpass in Barking as you come off the A13. I replicated the picture way back, it is Barking, UK.
31:00 Purely speculation, but considering GT PSP had the unique mechanic of being able to trade/wager cars with your friends who also had the game, I wonder if “Gran Turismo for Boys” had the intended goal of taking a Pokémon-esque collect-a-thon angle, where you would build your garage kinda like a Hot Wheels collection and challenge friends if they had a rare car you wanted.
Extra info on 34:52 :
Footage of the aftermath of the R32 can be found on from a Japanese BTS video of GT3. (ruclips.net/video/AqfseBEBXsI/видео.html) At around 9.23, the R32 is absolutely mauled.
at 2:05 is also Kaz as a baby, driving a pedal car xD
Like ngl, when I first saw that R32, I died from laughter
super duper thankyou
Ridge Racer?! That Bertone thing looks straight out of Wipeout!!
the inward-facing front wheels immediately reminded me of the terrajin
Wipeout never had wheeled vehicles, so...
If i remember correctly, nessie did return in GT7. In full 3d too
And now is no longer static. It actually moves by rising out of the water and then going back under, which means you have a small window of time to see it.
When modding was in (don't judge me) I managed to insert a Red Bull 5G with original chassis and perfomance. Still have it on my GT5 save and it's fully functional
Respect
Did you use the garage editor
@@yusufrahim8187 I seriously can't remember anymore. I only remember it required deleting cache
Do you know of the GT6 speed glitch that almost nobody knows about? There's a speed glitch that makes your car behave very strangely that permanently effects your car. What it does is it makes the wheels of the car spin much faster than they're supposed to in the game which resulted in my Mini Marcos GT getting to 304 mph and my Tomahawk X to reach 1,880 mph. Most cars you can't move from a standing start so you'll have to get someone to push you in order for your car to get going. However, in cars where you can accelerate on your own you have to press the reverse button to go forward until you get to a certain speed and then you hold the throttle to keep accelerating. I remember I had to make a full setup for my Tomahawk X in order to have control of the car because it was extremely difficult to get it going. One bizarre thing with driving the car (aside from constant tire smoke/screeching, sparks, stuck at max rpm and the constant clicking noise which is higher pitch than what you hear when driving the 2X VGT) is that the tires clip through the car and get bigger and bigger the more you drive and it gets to where you literally can't see where you're going. This happens a lot more quickly when you drive backwards in the Tomahawk X where it only takes a few minutes for the tires stretch until you can't see. The thing that puzzels me is how you do the glitch (not because I forgot how to but because I don't know how this would make the cars glitch out).
In order to glitch your car, first you have to have a custom course named "50m home stretch" (from what I can remember). Then you have to go into the pits from the pit exit. The track is too short for the game to make sense of how the pits should work and the pits are about 2 to 3 times shorter than how it's supposed to be. So you respawn and the car is glitched. The first thing you'll notice in most cars is that you can't move. If you can, you'll notice the car behave MUCH differently and it makes a clicking sound and the revs behave differently. And finally, you can't turn nearly at all when accelerating. Your car takes much longer to get up to speed than normal but will have a much higher top speed (but there are some instances where the glitched car is slower depending on the car itself).
Anyways I thought I'd share this because it was an interesting glitch that some of my friends discovered on GT6 and I would've included this into the iceberg and there's a lot of things to know about this glitch since almost no one seems to know about it. :/
I wish I could watch it somewhere
When we most needed, he returned
I think you may have forgotten a couple of words, It should be "When we needed him the most, He returned" (Yes, I know, I'm annoying.)
@@tonzku. I think it's "When need, he most"
@@coreytrevor3910 No it is "he need we most "
@@kuriankeralaIndia 🌚
Na mate. When most need, he eftwend.
answer for the Black Imprezza question: potentially to present the capabilities of the physics of the game in comperehensible pictures to ppl that are normally not very racing inclined?
I am not 100% sure, but I think that at 19:04 or so, when it's mentioned that the white car "was never seen outside of this" is incorrect. That car is the very first concept of the R36 GTR, one which has changed, and you will find a different, red vehicle, if you look it up now. It also reminds me of the original, 2001 R35 concept, but I'm 99% sure that it is an R36 concept.
Hate to burst your bubble but this is a generic sport car 3d rendering. This car is not related to Nissan in any way.
Its true they look a lot alike
Didn’t primary the cat pass away? I thought I heard that. If she did, we need to honor her by making her the official Gran Turismo mascot. She could go toe to toe with fucking Pikachu!
She has sadly passed iirc...
She did pass away but she was immortalized in GT5 at least c:
Cat car, let's do it.
I'm surprised nobody is talking about that cursed Beluga Whale at the final tier.
I found another secret but in GT5 Prologue. Not the kiosk mode itself, but in it. If you go to favorite tracks and not select any of them, you get all of the normal tracks plus 3 new ones, the Nordschleife, Circuit de la Sarthe, and Tsukuba.
Always thought that the "Hmmmmmm" was some kind of placeholder forgotten to be replaced with other sponsorships
This video had brought back so many memories. Me and a couple online buddies took the GT series and our races very Seriously. Im an original GT playerbfrom the first game. Love simulators.
On the GT3 F1 Test car, you can still read "West" on the spoiler 🤣
Around 2006 I fell asleep one time while playing Grand turismo 3 and had a dream I drove out of bounds the map for a while and ended up at Mc Donalds near me and drove past my house was very trippy..
Amazing work! It turned out amazing Matt! Thank you for the collab and I'll be looking forward to more collabs in the future!
There is a hidden car on Gran Turismo SPORT called "Audi R18 TDI (Le Mans 2011)". It might look very simillar to the other R18 found in-game, but this one has bodywork scratches.
You can only get it from the daily rewards and so far there's no way to unlock it otherwise.
The Trial Mountain tree is still there in GT7!
Its in the final scene of the championship intro that is first set in Trial Mountain
I know why the old tree isnt present in gt7. Its because they altered the entire landscape to give the track unnecessarily longer straights, you could tell yourself they tore it down to do track renovations. But that's a weird spot to put yourself since the mountains are now in different places.. I wish they left it how it was. Deep forest I dont mind the extended straights, but trial mountain's back straight and corner were really cool on the old version, as well as the corner sequence entering the main straight being funner and faster.
I also distinctly remember purchasing and driving the 85 Dakar rally Mitsubishi Pajero on gt5 and it not being available after an update. I know it existed because I have lap time data on certain tracks while driving it, but I haven’t seen it since
Keep up the great work dude, I love seeing gt content like this
For that weird GT6 car, I'm leaning towards it being one of the R35 prototypes, but which one, I don't know
Yeah the body reminds me of the gold concept gtr, from memory the lights are different though
I expect it's an early concept for the Nissan VGT
I thought you'd mention somewhere little known fact, that Snoop Dogg made a song for and about Gran Turismo 3
You missed the money making glitch in GT6 :) You installed the v1.01 patch, which includes the Mercedes VGT car which was originally not on the disc. Than you deleted the patch and start the game without internet connection (I guess this is the reason why we since GTS have a always on policy). Than you went into your garage and saw a non existing car, with a weird name. You could now sell it for ridicoulos over 60 mio. Even if you can have max. 20 mio. cr. Than you download the patch again, buy some of the VGT (vor 1 mio each) and when ever you had 20 mio, you go car shopping :D I loved it!
I know this is a old video, but in GT5 the Lexus LFA the color Fresh Green is Misspelled as Frash Green. It was my own personal meme and I bought the car several times so I could have a Frash Green Enzo, and a Frash Green Corvette Race Card.
Spa on GT2 has blown my mind! How did I never realise that!? Granted I was like 12/13 years old but still!
0:35 **Obscure by Daiki Kasho plays**
To expand on that Bluebird, it had a sneaky boost controller activated by the ashtray, open it up and you get full boost, close it and you have legal boost
That's absolutely hilarious 🤣 I love the lengths teams would go to back then to gain any edge possible.
Was it the 83 one where you rotated the boost guage in the dash to turn the boost up or down?
Also on that amazing lap record it set, they had the co2 fire extinguishers jets pointed at the intercooler to freeze it and increase the air density and knock resistance so it could run "free boost" (they had the wastegate disconnected so however fast the engine could spin the turbo, thats how much boost it made, apparently it was off the end of the guage) i guess thats why the gearbox failed during the actual race, too much torque.
I think we should also talk about the fact that you can drive upside down with some cars on modded tracks in GT6
The Redbull X2010 JP Flag Color car can actually be accessed with a save editor via gift ticket, I have it
According to the Japanese gaming media Famitsu, at the presentation of Gran Turismo for Boys, Kaz said that he wanted to include construction vehicles as well.
So I think GTPSP is not Gran Turismo for Boys itself.
Japanese children call special vehicles used for work "働く車(hataraku kuruma)", it means "working cars". A book for children that summarizes this has also been published in Japan. I believe that in Gran Turismo for Boys, there were plans to prepare mini-games using these "working cars", like the Moon Mission in GT6.
It is not that surprising that an ambulance was added to GT7.
The GT6 "mystery" car is the 2020 nissan GTR concept car that was released in GT Sport.
Fun Fact about the Kyoto Driving Park Square: If you check out a RUclipsr by the name of Vanilla, he has a video of him driving on it as he has a jailbroken PS4.
I'm pretty sure the Toyota Pod appears as a body in Road Trip Shifting Gears on the GBA
Thank you for letting me know this game exists holy crap
@@travisbarrett1255 it might make an appearance in Gadget Racers on the GBA as well but I'm not sure
I haven't begun watching this just yet, but I will and I am so glad that random videos like this even exist
I had a toy of the Doge Copperhead pre-controversy.
No idea there was some controversy behind it hahaa!
Kaz's own Lancer being in the Language Select screen blows my mind, as since I was a kid I always thought it strange this particular car was so emphasised in the photo.
I normally hate "iceberg" videos, they play way too hard into the creepy tone and overdramatize every single mundane obvious thing, but this one is tastefully done, i loved it, well done.
I'm sure I researched the Hmmmmm back when GT4 was released and was under the impression that at the time it was a Husqvarna advertisement at Laguna Seca that GT didn't have the licenses to use
Dude keep these videos coming!!! So interesting to geek out Gran Turismo!!
Salute to the tall, withered tree, it served us well and sacrificed itsself before GT7
As the "Hmmmmmmmm" I wonder why, I was racing there in the PSP version and that still there
There's also lotus evora and elise and lotus overall being cut from the gt sport release, the cars can be played on the gt sport beta
If you make another iceberg video, you should add the “Edge Special” Camaro SS which was a promotional car you got on specially marked bottles of Edge Shaving cream. The promo only lasted roughly 2 months.
Nessie made it into gt7, as an animated timed event
The unknown white car might be the Nissan GT-R concept from the early 2000s
idk why, but if you try to search with a print of the mystery car in 18:50 you will find and the name will be generic sport car in hum3d
Will be looking forward to the second iceberg
on facts like '' The monkey in the tree'' or ''the big tree in trial mountain'', you mention that those things appear on future GT also, but didn't show any images of it, will be nice if you did. But besides that, nice video, congrats
I've been wanting to see a GT iceberg video for a while, and somehow this one is just like what i had imagined haha
Great video as always!
Hello from 2024 and Gran Turismo adding Eiger Nordwand to GT7
I appreciate this kinda stuff. It really is a game for adults
Maybe I missed it but I'm surprised the GT2 Nascar wasn't mentioned. I remember hearing the rumors about it on the playground as a kid and years later finding out it was kinda true blew my mind
Nessie is in GT7 as an actual moving animation now, GTPlanet put up a video the other day & she's in it
One of the oddest things to come from Poly, is Tourist Trophy. Which is GT4 but........................ with Motorcycles.
There’s also a special version of the red bull car dedicated to famous racer Vettel. I won it in a seasonal race in gt5
18:57 It might be a Vencer Sarthe
Edit:- It is based off of a Vencer Sarthe ( the model shown in the video is a generic design sports car model from Hum3D)
G'day Matt, you said Dome wrong. Dome as in Dome Zero, comes from 童夢 and is spoken: dou-meh. The "e" must be read and never left out.
The GT Sport infamously used snow tires although no snow tracks.
The view to like ratio really bothers me! This is worthy of a like guys come on!
Thank you!
I only knew that footage of the black Impreza from BK4's meme video "4WD"
I can't believe they used that gameplay footage unironically.
The biggest mystery for me as a child was the clk gt r in gran turismo 2, thank you for bringing it up, so rare
Back in the 2000’s kids remember “Zoom zoom zoom”, the weirdo kids remember “Hmmmmmmm”
As someone who works with textures as a hobby, pretty sure they’re not intentionally faces. Just looks like what happens when I merge the edges of textures.
I've been watching dozens of videos like these already and I think the more I watch, the more of a waste of time it is, but no ... I actually found out something new today. I never knew about the Gran Turismo 4 Mazda MX-5 Edition! Very cool!
Among several other manufacturer demos with cars that ended up in later games, there was also a Nissan Micra demo based on GTC that featured a UK-spec 2002 Micra Acenta, which was replaced by a Japanese-spec 2003 March 12c in GT4.
@@pez2k Cool, thanks for sharing!
Copperhead?
It's a name of a snake, isn't it?
This makes me wonder which other of their fictional tracks are just stolen tracks where they didn't want to pay the licensing fee
For anyone curious about the "Hmmmm" sign at Laguna Seca, here's a commercial from the 1970s with the tagline. I remember my parents referencing it when I was a kid in the '90s.
ruclips.net/video/oHzeGEHWMjo/видео.html