UNREAL ENGINE 5 - REALTIME FRACTAL PLUGIN

Поделиться
HTML-код
  • Опубликовано: 2 янв 2025

Комментарии • 140

  • @vladterra7353
    @vladterra7353 2 года назад +6

    Wooo! UE5 released! How to find your epic plugin, guys?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +4

      We're testing it !
      Just be sure to smash your mail here and you will get a notification when available ! www.machina-infinitum.com/unrealengine

    • @SOPHIE.BRAMLEY
      @SOPHIE.BRAMLEY 2 года назад +1

      @@MachinaInfinitum I'm a student at guildhall and have been looking at how to get mandlebulb fractals into unreal and have come across that you are making a plug in. This is utterly perfect for my lucid dream project. I wanted to ask do you have an expected date of release for your amazing work on the plug in?

    • @SOPHIE.BRAMLEY
      @SOPHIE.BRAMLEY 2 года назад +1

      I'm willing to try a beta version and report back with any bugs if thats helpful

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +4

      Out tomorrow !

  • @JonathanWinbush
    @JonathanWinbush 2 года назад +10

    This looks great I'd love to try this out 🤙🏿

    • @oxygencube
      @oxygencube 2 года назад +2

      Yep! This is going to be sick!

    • @JonathanWinbush
      @JonathanWinbush 2 года назад +2

      @@oxygencube yea buddy Im looking forward to it

  • @Shivelight
    @Shivelight 2 года назад +3

    you guys are incredible!

  • @EnterMyDreams
    @EnterMyDreams 2 года назад +1

    IM FREAKING OUT THATS AMAZING!!

  • @lalam732
    @lalam732 2 года назад +1

    YESSSS CONGRATULATIONS! THIS IS GORGEOUS. I CANT WAIT TO TRY IT!!

  • @BrainToMush
    @BrainToMush 9 месяцев назад

    This sends chills up my spine. I feel like David Bowman right now.

  • @mistrfinga
    @mistrfinga 2 года назад +4

    STFU! REAL time FRACTALS!!! As a projection mapping/visual artist this blows my mind! When I saw nanite and lumen I thought, Wow I am going to be able to create and play real time visuals at an events in 3D. The future is already here, and the old me who spent hours of his life rendering out only to see I forgot something or needed to change something screams at me LoL

  • @PookDaWook
    @PookDaWook 2 года назад +4

    Wow, looks like a more detailed model of the alien from Annihilation. Beautiful stuff

  • @ferozhossain3401
    @ferozhossain3401 2 года назад +1

    THIS IS INCREDIBLE

  • @dungeonbeardsradio
    @dungeonbeardsradio 2 года назад +1

    Numeri uno! Avessi tempo mi ci butterei subito.

  • @VRDivision
    @VRDivision 2 года назад +1

    this is wondderful!! signd up for the waiting list

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +1

      It's released now!
      www.unrealengine.com/marketplace/en-US/product/machina-fractals-essence

  • @ArameoDios
    @ArameoDios 2 года назад +1

    Absolutely amazing! Beautiful!

  • @Nevetsieg
    @Nevetsieg 2 года назад +2

    The whole thing is a material WPO on a static mesh??? OMG this is genius!!

  • @hypnotic-design
    @hypnotic-design 2 года назад +1

    So waiting for it !!!!Looks so fluid!

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      We just released it on the Marketplace ;)
      www.unrealengine.com/marketplace/en-US/product/machina-fractals-essence

    • @hypnotic-design
      @hypnotic-design 2 года назад +2

      @@MachinaInfinitum just bought it, can't wait to try it!

  • @Lance_G
    @Lance_G 2 года назад +5

    This is incredible work! Can't wait for beta!

  • @gizemgoktekinrichter614
    @gizemgoktekinrichter614 2 года назад +3

    Do you plan to shot tutorial videos? Please...

  • @aresaurelian
    @aresaurelian 2 года назад +1

    Yes. Keep going.

  • @cg.man_aka_kevin
    @cg.man_aka_kevin 2 года назад +3

    A motion graphics in real-time!!!

  • @danielnygren1
    @danielnygren1 2 года назад +1

    Simply amazing. Well done!

  • @Jobutsu
    @Jobutsu 2 года назад +1

    My mind is blown !

  • @MADMOVIESINC
    @MADMOVIESINC Год назад +1

    I got this, and I am having a great time with it. I have Mandelbulber as well. Can I export fractals from there and combine it with your tool? If so, how?

    • @MachinaInfinitum
      @MachinaInfinitum  Год назад +1

      Am oretty sure you can export a mesh from Mandelbulber, try and ask in their Facebook forum, they’re a great bunch of peeps, very helpful. You can then import your mesh into Unreal and add it to a level with our fractals.

    • @MADMOVIESINC
      @MADMOVIESINC Год назад

      Thanks for the info. I will check into that. My problem is more in how I get to the mesh to work with the material setup in this project. How does the mesh end up in a material, I guess is my question.@@MachinaInfinitum

  • @brunocandia9671
    @brunocandia9671 2 года назад +1

    GooD Job.. Awesome Art

  • @YourOxytocin1
    @YourOxytocin1 2 года назад +1

    какой же крутой движок!

  • @FullGardenStudent
    @FullGardenStudent 2 года назад +1

    Amazing! how did you guys achieve this? ray marching?

  • @aicalls
    @aicalls 2 года назад

    awesome explanations. Jags

  • @LoganPinney
    @LoganPinney 2 года назад +4

    Ohhhh what!? Realtime fractals?! That is wild, can't wait to test this out!! ETA on a release?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +1

      Hope to release around the time Unreal 5 is out.

    • @LoganPinney
      @LoganPinney 2 года назад

      @@MachinaInfinitum if ya need a beta tester hit me up!!! Always happy to help test out amazing assets🤟

  • @alexzanderthegeek
    @alexzanderthegeek 2 года назад +1

    Awesome work!!!!

  • @orbinor
    @orbinor 2 года назад +1

    im literally drooling over this lol

  • @rewis3d
    @rewis3d 2 года назад

    Woohoo! Bring it!

  • @lihclore
    @lihclore 2 года назад +1

    Brilliant. Props to how many hours this probably took wow

  • @NebosvodGonzalez
    @NebosvodGonzalez 2 года назад +1

    This is Epic i was working on making a Fractal Planet Space Game this is gonna be so much easier and faster now.
    I was gonna export the fractals then important them into Unreal this is much better.

  • @glenn3646
    @glenn3646 2 года назад +1

    you guys are crazy,

  • @tvorbz1627
    @tvorbz1627 2 года назад +5

    How can this be possible? :D As an old Mandelbulb3D enthusiast the rendering time seems out of this world

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +1

      It’s insane 😅

    • @kewk
      @kewk 2 года назад +1

      Because it's not a fractal, just a Mandel Bulb. There's no micro details nor infinite zooming, any zooming.

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      @@kewk the lack of deep zoom is a limitation of modern GPUs, not the code. If rendered with CPU you can zoom as much as you want.

    • @kewk
      @kewk 2 года назад

      @@MachinaInfinitum My previous reply should have allowed you to assume I already knew that, but instead you assumed I was speaking about the scripting you did. Which I am not. I merely explained the error in your claim.

  • @flyinggecko3322
    @flyinggecko3322 2 года назад +2

    Hello, this looks great! Can all these parameters be used in sequencer?

  • @sdsdsdsds7176
    @sdsdsdsds7176 Год назад

    whats the name of the musik?

  • @AbyssalSoda
    @AbyssalSoda 2 года назад

    Not a game developer, but this gives me an idea for pretty interesting game.

  • @iwasherefilms4746
    @iwasherefilms4746 2 года назад

    Background song?

  • @vladterra7353
    @vladterra7353 2 года назад +2

    Oh my gosh, guys! You rock!! when you are planning to release it? can't wait to play with this Beast. is it possible to export the fractal as .obj out from UE?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +3

      We're aiming at releasing it when Unreal 5 comes out.
      Everything gets calculated at render time in realtime, no need for meshes ;)

    • @vladterra7353
      @vladterra7353 2 года назад +2

      @@MachinaInfinitum is it this year? :)

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +3

      @@vladterra7353 - oh yeah 👍🏼
      Hopefully within a couple months.

    • @kiyu3229
      @kiyu3229 2 года назад

      @@MachinaInfinitum what will be the price ?

    • @JesperNybroe
      @JesperNybroe 2 года назад

      @@kiyu3229 we don’t know yet

  • @Vovenzza
    @Vovenzza 2 года назад

    Is there any way to convert blender asset, that is using geometry node system, to nanite? In the way, that it is changeable in UE5?)

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      The plugin allows you to create meshes from any fractal.
      Don't need blender.
      ruclips.net/video/t13Bvf1tZVw/видео.html&ab_channel=MachinaInfinitum

  • @Shonia
    @Shonia 2 года назад +1

    Amazing!

  • @patrikradacic8640
    @patrikradacic8640 2 года назад +2

    This + VR and I am never going to take that helmet of

  • @PhotoBomber
    @PhotoBomber 2 года назад +1

    Wow, just wow, now I just have to make millions so that I can make a AAA game using this

  • @ailens.c
    @ailens.c 2 года назад +1

    when i will can use it? :3

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      We hope to release something around the time Unreal 5 comes out

  • @Psyolopher
    @Psyolopher 2 года назад

    This is amazing!
    Holy sh1t!!!

  • @osipenkovarts
    @osipenkovarts 2 года назад +1

    Amazing ❤‍🔥❤‍🔥❤‍🔥

  • @openroomxyz
    @openroomxyz 2 года назад +1

    Hi, this loks amazing. On what kind of GPU are you runing things? Is it using raymarching?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      Running on a 2080TI on a 4k screen

    • @openroomxyz
      @openroomxyz 2 года назад

      @@MachinaInfinitum That's amazing!
      Can you enter your own equations ?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      @@openroomxyz - not sure what you mean by equations, but you can change parameters to animate or give the fractal a different look.

  • @tommywright
    @tommywright 2 года назад

    I want to 3d print one of these things!!

  • @kaonashi3D
    @kaonashi3D Год назад

    How do you keyframe the parameters

    • @JesperNybroe
      @JesperNybroe Год назад

      Have a look here, great tut, it works like any other object in Unreal for animation. This is an older tutorial, but the animation basics are the same: ruclips.net/video/dG3OxjmxehY/видео.html

  • @cgooch_
    @cgooch_ 2 года назад +1

    You’ve done it now /=D

  • @nrosko
    @nrosko 2 года назад +1

    very cool but is it a true fractal with deep iterations?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +1

      Yeah it’s a real fractal 😅
      Deepzooms will only really work on CPUs. But this works kind of well for zooms.

  • @asherwilkins465
    @asherwilkins465 Год назад

    How would someone completely knew to all this start to get into it?

    • @TrippyVideosGirl
      @TrippyVideosGirl Год назад

      How good is your computer?

    • @asherwilkins465
      @asherwilkins465 Год назад

      @@TrippyVideosGirlI got a 3070ti and an Intel 11400f, is that gonna get close?

    • @TrippyVideosGirl
      @TrippyVideosGirl Год назад +1

      @@asherwilkins465 You're in pretty good shape there. A couple of free programs you can start to learn fractals with is Mandelbulb 3D and Mandelbulber. Unreal Engine 5 is also free to use and that would allow you to use Machina Infinitum's Essence and Mecha plug ins. The plug ins cost a few bucks but well worth it, and a good way to learn because you can play with the fractals in real time which speeds up the learning process IMO. I've been having a lot of fun with Essence and Mecha, and started from scratch much like yourself. It will take you a few weeks to get going. But if I can do it you can do it👍.

    • @asherwilkins465
      @asherwilkins465 Год назад

      @@TrippyVideosGirl thank you🙏

  • @winstonsmith8597
    @winstonsmith8597 2 года назад

    I purchased and downloaded the plug-in but I am not seeing it in my content folder.

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      You have to add it to an existing project while the project is closed.

    • @winstonsmith8597
      @winstonsmith8597 2 года назад

      @@MachinaInfinitum Thank you so much for fast reply, I just found that. Have not played with it yet but this looks like a great product to dive into. Thank you so much for this.

  • @FlyingLotus
    @FlyingLotus 2 года назад

    we are ready

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      It's on Marketplace now :)
      www.unrealengine.com/marketplace/en-US/product/machina-fractals-essence

    • @FlyingLotus
      @FlyingLotus 2 года назад

      @@MachinaInfinitum Purchased

  • @christuusgnosis
    @christuusgnosis 2 года назад +1

    I hpe it will take raw mb3d files
    and I hope its not tooooooo expensive...

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      It wont be compatible with m3d, that’s not possible. But we have some things in the pipeline reg. compatibility

  • @mikebrowning666
    @mikebrowning666 2 года назад +1

    Awesome!!! Do you think it will be possible to make the fractal into a big landscape that the Mannequin character can run around on?

  • @kuadiyuxianzhi
    @kuadiyuxianzhi Год назад

    Machinery Fractals: Essence
    Why does the generated effect come with its own jitter......

    • @MachinaInfinitum
      @MachinaInfinitum  Год назад

      Because G
      Because you need to go to ‘Engine - Rendering’ and set ‘Output velocities due to vertex deformation’ to OFF. Also set the mesh to ‘Static’

  • @dreamaera
    @dreamaera 2 года назад

    If I try use an RTX 2060, being aware I will drop significant frame rates during real time renders, could I still render export out 60+ FPS?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +1

      Sure ! You can render out and export max quality .

    • @dreamaera
      @dreamaera 2 года назад

      Machina Infinitum Thanks, and is essence going to be a primary library collection that gets more Mandelbrot formulas and updates added indefinitely? Or is it like a pack, with other different formula packs to be released in future which would also need to be purchased? I would be much more likely to make a purchase if it was a one time investment of a collection that would continue to grow without additional costs. I hope there is a middle ground where you are still making enough revenue from new users and other projects to continue development while also being able to ensure a payment system without micro transactions.

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      @@dreamaera Essence is our ‘starter’ pack. Updates for this will be free of charge.
      We will release multiple packs in the future, each with different kinds of fractals.
      Stay updated here: www.machina-infinitum.com/subscribe-newsletter

  • @venjsystems
    @venjsystems 2 года назад

    Simply jaw dropping... I see the requirements are a 2080ti or higher. My laptop has a 2060, would it run ok at lower res?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад +1

      It’ll work fine, just slower

    • @venjsystems
      @venjsystems 2 года назад

      @@MachinaInfinitum as long I can get 30fps at 1080p then i'm happy, it all goes to NDI hardware converter after the laptop.

  • @zenbauhaus1345
    @zenbauhaus1345 2 года назад +1

    Its a shader right?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      Yes, calculated at render time.
      No meshes involved

    • @captain3ddd781
      @captain3ddd781 2 года назад

      @@MachinaInfinitum crazy good? So it’s a shader done in UE5 using its shader capabilities or it’s a custom c++ one you you guys coded for UE5 ?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      @@captain3ddd781 It's coded !

  • @flurishart612
    @flurishart612 2 года назад +1

    Wow :o

  • @vjanomolee
    @vjanomolee 2 года назад

    Very Cool! Any plans on making a Unity version?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      No promises, but we’re looking at it ;)

    • @vjanomolee
      @vjanomolee 2 года назад

      @@MachinaInfinitum I'm holding my breathe in anticipation. ;-)

  • @olodum111
    @olodum111 2 года назад

    Any plans for animation?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      It's already supported, check animation tutorials on our channel :)

    • @olodum111
      @olodum111 2 года назад

      I meant fly-throughs, not animation, sorry

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      @@olodum111 yeah you can !

    • @olodum111
      @olodum111 2 года назад

      @@MachinaInfinitum Are there any tutorials on the website for fly-through?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      @@olodum111 just navigate with wasd keys

  • @Cauthon
    @Cauthon 2 года назад

    This is awesome! I've been wondering if Unreal 5 would be able to create a psychedelic adventure.

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      Now it can ;)
      www.unrealengine.com/marketplace/en-US/product/machina-fractals-essence

  • @rodrigospacecraft_
    @rodrigospacecraft_ 2 года назад +1

    Do you plans for a version that runs on an M1 Mac?

    • @MachinaInfinitum
      @MachinaInfinitum  2 года назад

      It's out of our control, as long as UE runs, it should work.

  • @ArteAstral
    @ArteAstral 2 года назад +1

    WWOOOWW

  • @ruslandad365
    @ruslandad365 2 года назад

    WOW!!!!

  • @user-tc1et8rm8f
    @user-tc1et8rm8f 2 года назад +2

    Take my money.

  • @Kmankeg
    @Kmankeg 2 года назад +1

    OMG!!!

  • @glxss3
    @glxss3 Год назад +1

    beautiful but ill probably never afford it :/

  • @mattstaab6399
    @mattstaab6399 2 года назад +1

    Make an object and scale it up.

  • @MikeFlex
    @MikeFlex 2 года назад +1

    MADMEN

  • @zzwei4344
    @zzwei4344 2 года назад +1

    it's today.

  • @thefacelessone74
    @thefacelessone74 Год назад

    $100? your insane

  • @JonahHache
    @JonahHache Год назад

    holy fuuuu

  • @jbbird3548
    @jbbird3548 2 года назад

    when I am not a broke college student you will have my money

  • @ChipboardDev
    @ChipboardDev Год назад +1

    Though without Lumen, this has been done in Unity and Godot a multitude of times...

  • @rurouniex6002
    @rurouniex6002 2 года назад +1

    😆😆😆

  • @lostsole247
    @lostsole247 2 года назад +1

    Amazing!