PLEASE NOTE: Blender 2.82 uses a new water simulation tool called Mantaflow. I have posted an updated version here: ruclips.net/video/e3mhJXuveFo/видео.html
You have to select "flow", then click on the dropdown menu next to "flow type" and click on liquid.Then, next to "flow behavior", click on the dropdown menu and select "inflow".
Thank you so much for this, helped me three years later! I was trying to figure out how to get water running down a waterslide and now it finally makes sense! saved me
Thanks for this! I thought I had to get an add-on for fluid simulation, because I messed around with the physics setting and didn’t know how to make it work.
Another way to eliminate the dark glass issue (Which isn't realistic) is to set the Clamping under the render settings for both direct and indirect transmission to 0. The Default setting of .2 might be good for performance, but it instantly makes a default glass shader rather dark.
While its definitely a cool feature, the water system is something that needs a rework. Blender is really amazing but it always hurts me in the heart when I see an Animation and can tell that it is made in Blender because of the water.
Yeah it could use some love. There does seem to be some good alternatives such as flip fluids, but it costs $70. I think water sim was just another one of those features that was merged into the master branch and didn't get much love afterwards. At least Blender 2.8 is proving to be a powerful modeling software!
Not sure how much it would change results, but would be interesting to see if you changed the IOR of glass shader to match that of water (1.33 I believe)
Pretty much. That's why I recommend tweaking settings at lower resolution to save time. The only time you don't have to rebake is when you do things like tweaking shader settings.
After creating the UV sphere and selecting fluid the only options I have are none domain flow and effector there's no inflow also I'm not seeing a bake option.
@@bethmoth22 Actually no it is a Dell Laptop that cost over 400 dollars from Walmart. It has a Ryzen 3 CPU and integrated graphics, nothing special. The way your comment is formatted makes it very rude thank you really much. Not everyone is privileged enough to obtain decent computers.
Forget blenders old water sim and use a mantaflow build from graphicall.org ;) They will merge it in the future ... and replace the old blender water sim i guess.
Also the reason there are some darker parts of the water is because the default material color is not fully white. Maybe someone in the comments all ready said this.
I DID THIS TUTORIAL AND IT's very easy to understand; but i don't have the same render in blank like you ? It's a mesh render no volume inside! Do you know why ?
i love it when i do the exact same thing and something different happens.
There are no mistakes, just happy little accidents
Well I HATE it but ok you weirdo
😂😂😂😂😂 Wow dude. Same hereeee
There is no "Bake" option for me
BOB ROSS?
Delets default cube
Blender: ok
Adds a cube
Blender: m I a joke to you?
LOL
I PREDICTED THIS COMMENT WORD FOR WORD
i am proud
😂😂
@@hawshimagical Me too :D
It is THE LAW.
deletes cube.....then adds cube....LOL
F
oof
Even if you add a cube, you need to respect the legacy of deleting the first one
You always gotta delete the default cube. Nobody likes it.
You have to delete not just the cube but all of which is default added just to show how to add them. Cause this is a Beginner tutorial.
At this point its second nature to delete the default cube.
00:08 those water trinkets rolling down in pixelated cubes
HOT DAMN REALISTIC
Just need to let the water sim bake for a week 👨🍳
@@3DTinkerer bruh you got GTX 1080 *-* ,
Me here with my amd r9 380 ;- )
*no tears , only dreams now*
@@rohitghumare7515 integrated graphics gang rise up
If only physics simulations were calculated on the GPU...
@@virtualfroggy Lol using blender on old Macbook air. :)
PLEASE NOTE:
Blender 2.82 uses a new water simulation tool called Mantaflow. I have posted an updated version here: ruclips.net/video/e3mhJXuveFo/видео.html
Could you let us know how the new system compares to the old one?
How to use it
Thanks for this I was trying to follow along and didn't have the bake options for the fluid physics on the uv sphere
ahhhwww man it was fun until it lasted
Well damn
The default cube is the most deleted 3d object ever.
That greeting cube had a family god damnit
This is basically the only helpful water tutorial I've seen yet!
i can't select "inflow"
and i can't bake
You have to select "flow", then click on the dropdown menu next to "flow type" and click on liquid.Then, next to "flow behavior", click on the dropdown menu and select "inflow".
For your "bake" problem, you go to "cache", then next to "type", click on the dropdown menu and select "Final".
@@Splazsh Thanks!
@@Splazsh oh and also. it doesnt look fluid. only fire and smoke works. liquid doesnt work. and even when i bake it it doesn't show the effect
@@dyboszek8057 same problem... :(
Thank you so much for this, helped me three years later! I was trying to figure out how to get water running down a waterslide and now it finally makes sense! saved me
I learnt how to make a water simulation yesterday but I could never find how to make it look like water, thank you so much!
How to turn your graphics card into grill tutorial
It helps in the winter
I literally have only 2 GB to work with.
tried to bake the simulation. Sits at 0% for 10 minutes. - Nvm
You mean how to turn your potato into a grill?
Actually you cannot simulate blender physics with gpu
I have watched a lot of Blender Tutorials. You by far explain things in an easy to digest way. Good Job.
I love how the menu in just about every tutorial I have done is different. I believe I am on 2.9. Welp lets see how this goes. Thanks for the vid!
The one downside to rapid development. You get more blender features, but the damn thing changes every week lol.
@@3DTinkerer Yep, I just started and a lot of tutorials have different things
Your explanation is very helpful! Thank you
Thanks!
3D tinkerer: deletes default cube
Me: I think hes gonna use plane
3D tinkerer: adds another default cube
Me: 🙂🔫
Great tutorial mate!
Nice to know the process hasn't changed since I last did it, maybe I should get a new rig someday and I can have a 2nd one for baking XD
Definitely would be a serious setup. Just make sure all your folders are setup correctly for transfering bake files!
Alternative title: “how to start a fire in the computer lab”
Amazing tutorial, im trying to learn to use blender after I destroyed sketchup. Plz make a tutorial on all the tools you can use to edit simple shapes
Why don't you get Blenderkit? It has a few water materials which you can just drag and drop if you're in a hurry and it'll look much better.
I learned about blenderkit after I made this video 😅.
There are more things I wished i did in retrospect.
What’s blender kit?
@Claus Bohm thank you!!!
We dont want materials! We want splashes! (geometry)
I love it when he delete the default cube then add the same cube
Thanks,ill be using inflow for my scene where I recreate the shining elavator scene
Thanks for this! I thought I had to get an add-on for fluid simulation, because I messed around with the physics setting and didn’t know how to make it work.
Why can't I find the bake button? Worse still, I can't even find the bake tab
Another way to eliminate the dark glass issue (Which isn't realistic) is to set the Clamping under the render settings for both direct and indirect transmission to 0.
The Default setting of .2 might be good for performance, but it instantly makes a default glass shader rather dark.
0:24 Deletes Block.
0:32 Adds another Block
300 IQ.
love your channel!!
While its definitely a cool feature, the water system is something that needs a rework. Blender is really amazing but it always hurts me in the heart when I see an Animation and can tell that it is made in Blender because of the water.
Yeah it could use some love. There does seem to be some good alternatives such as flip fluids, but it costs $70. I think water sim was just another one of those features that was merged into the master branch and didn't get much love afterwards.
At least Blender 2.8 is proving to be a powerful modeling software!
Thank you for the tutorial!!
AI: Why do humans delete the default cube only to add another later?
Human: Power fantsi
Amazing Tutorial 🔥🔥👍
*deletes default cube*
*adds in a new cube*
Default cube: am I a joke to you?
Mine only shows particles (blue droplets) falling off, no dripping liquid. Any advices?
Me too
1:45 Holy Heck! The UV sphere is straight drippin'!
Marvelous. Thanks for this.
Why am I not seeing the same options in my version of Blender? I am running version 2.81. Are these add-ons?
Have you set your render engine to cycles? It's in the render tab. By default it is set to eevee.
@@3DTinkerer god bless this answer
Not sure how much it would change results, but would be interesting to see if you changed the IOR of glass shader to match that of water (1.33 I believe)
Good suggestion, I will try that. It's one of those settings I always forget about lol.
excellent tutorial
Its so nice thank you
*deletes cube*
*adds cube back*
Very cool. Thank you
Thanks a lot!!!
All you have to do is
Now, all you have to do is
That's it
That's pretty much it
But the retard developers completely changed the ui in 2.9, so none of this works now.
What did that default cube ever do to us?
Where the hell is the bake buttom..cant find that damn thing ...
Thank you
Thanks Bro helped a lot for our Film!
What do you think of the upcoming Manta fluid solver, as well as FLIP for Blender?
Any comparisons?
wow i love this video
Did you just delete the deafult cube
what is this madness
Love the tutorial, but its a bit of a stretch calling this realistic
This is the most realistic you can get take it or leave it
@@ninjatuna1362 Yeah I saw it
@@g4fly4ever8 No need to be a dick, bud.
Thanks.
thank you
thanks for the tut
Awesome
Thx, very helpfull, like
him: deletes cube
him:adds cube
literally everyone: WHY THO
"so obviously.." "obviously this" "obviously that" me: ._.
This is the first time I have watch fluid simulation. I have a question. How would you do a hydraulic fluid simulation in a pipe?
I don’t see the obstacle in fluid type, help!!??
If you have Blender 2.82 this video is no longer correct.
The new fluid sim is called Mantaflow.
My blender didn't display the options to select baking.. The only drop down here is Fluid
btw thanks for the tutorial :D
Why did you delete the default cube and then add another one?
learn how to destroy a potato in 10 minutes :D
i used a later version of blender and tried using water physics
it was an accurate representation of a liquified nuclear bomb.
How does this work in version 2.8.2 and beyond? Only seeing 4 fluid types (domain, flow, effector, none)
bake option are not visible!! and i don't find it! help!
I m gonna install the latest version
How do you eliminate the jittery mesh. It seems to intermittently shake and vibrate, then connect and disconnect to other parts of itself.
i havent bake in phisic propertys...
do you know how to make a cube be liquid? like for it to just turn into liquid
mine drips down like molasses. How do you make it splash like that?
bruh you literally deleted the default cube only to make a cube again
unacceptable
*************
***** Very Nice*********
What graphic card do you have?
GTX 1080
@@3DTinkerer wow...i only have gtx 1050..its slow
@@ankifreeze My GTX 670 isn't much better... oh well, at least I have a spare one for when it commits nuclear fision.
i did everithing like the tutorial said but the water looks like a grey texture without any light
do you have to bake it again after every change you make...?
Pretty much. That's why I recommend tweaking settings at lower resolution to save time.
The only time you don't have to rebake is when you do things like tweaking shader settings.
After creating the UV sphere and selecting fluid the only options I have are none domain flow and effector there's no inflow also I'm not seeing a bake option.
Well my laptop is going to have a heart attack... It only has 4GB of RAM.
mine is 2! Xb
@@user-uv1yu8yc6t my first pc had 128mb xd i played word with this 8 years ago xd
Are using Blender on a chromebook?? lmao
@@bethmoth22 Actually no it is a Dell Laptop that cost over 400 dollars from Walmart. It has a Ryzen 3 CPU and integrated graphics, nothing special. The way your comment is formatted makes it very rude thank you really much. Not everyone is privileged enough to obtain decent computers.
i dont have inflow in fluid nor mentaflow. Please help.
is there a add-on that i have to enable for the bake thingy
If you are on Blender 2.9, they have changed the liquid simulation tool. A an updated version has been posted to my channel.
@@3DTinkerer thank you for your response
Mine keeps saying no active image found and a material or bake external file. How do I correct this? I followed everything you did exactly.
the way to make that fluid look like a water to by giving it the IOR value 1.333 so it wouldnt look like a glass and there wouldnt be black spots
Forget blenders old water sim and use a mantaflow build from graphicall.org ;)
They will merge it in the future ... and replace the old blender water sim i guess.
Interesting. I will have to give it a look.
Wow, wow! Apparently there's an RC2 build with Mantaflow in it!
Also the reason there are some darker parts of the water is because the default material color is not fully white. Maybe someone in the comments all ready said this.
nice video
Uhhhmn my whole influence thing fills in like 10 seconds how do I make it not pump out so much
sorry, how you did make that water no going trough barrel? Barrel is being support for water
why does the water render as gray with the glass added
Does Fluid Bake use up regular RAM or the GPU's VRAM, when it gives the memory size value?
i want sumilate the water that is in the bottle and by rotation of the bottle the water spreads out .how could i do it?
this is strange...mine looks like dots and then spalshes out from the cube...
I can't find 'bake' option.
I DID THIS TUTORIAL AND IT's very easy to understand; but i don't have the same render in blank like you ? It's a mesh render no volume inside! Do you know why ?
bake button not showing up.
Blender is the best physics engine
would this work if exported to ue4?
Hey can someone help blender isnt rendering the glass