HEADS UP: It appears that the boolean modifier functionality has changed since making this video. Switch to the "Difference" calculation, and flip the normals of the surface plane to get the results shown in the video (select face -> alt+n -> Flip). You'll have to do this for the particle mesh too! Thanks for watching! Check out my Instagram to see completed Blender renders: instagram.com/lonedevrenders/
Tip: if like me you need this effect on something already animated with no easy way to start without rotation on the object: the plane's orientation needs to be aligned with the object. You can do this by adding a copy rotation constraint but with default settings and hitting Ctrl A over it to apply it. And then add the constraint as in the video.
Hi, thanks for the tutorial, in switching the boolean from "difference" to "intersect", mine doesn't work like what i see on the video, the liquid isnt visible at all, if i rotate the plane, the liquid become like an unfilled cap
Amazing idea, at the end did you make a collection instance for the 3 bottles?? because that's what I'm trying to but the plane object rotates with the bottle, so the liquid is static in the collection instance
wow brilliant I have only one gb card impossible to make liquid simulation with one gb card. but this trick is amazing . thank you "Lone" thank you soo much.
cant fix the prb with boolen for liquid. difference shows opposite result than needed intersect doesnt show the liquid at all. Using 4.1 and tried many times. please help
Hello. great class. In this case I am creating a glass with beer. When clicking on the glass in Collision, it is not containing the bubbles. Do I need to do any specific configuration?
Thank you! There could be a number of reasons why the bubbles aren't appearing, I suggest making sure your bottle's collisions are mesh-based and aren't a convex hull, which would immediately collide with and destroy the bubbles. Other than that try double checking your configuration to ensure particle emission is set up as shown in the video.
alguien que ,me ayude cuando agrego el nudo invert no me sale solo me sale el invert color ayuda para solucionar esto ya que no me deja poner la textura arriba solo me sale a los lados yes el nodo invert que no me sale estoy en blender 4.0 por favor
The "plane" is not working as shown in the video when boolean is applied. When using 'intersect' with the plane and the water it is simple a flat layer of water. Plz explain
Hi, thank you for bringing this to my attention - after opening up my soda scene in Blender it appears that the boolean modifier functionality has changed since making this video. Switch to the "Difference" calculation, and flip the normals of the surface plane (select face -> ctrl+n -> Flip). That should help.
@@LoneDeveloper it still done the intersection, where it only gives you what is common between them. Do you think this would work if the plane were a cube instead?
Very great tutorial :) But one question. I'm using v3.3 and when aktivate Boolean -> Intersect, my liquid invisible completely. Has something changed in the version?
Hey, iam struggling with that boolean modifier, my liquid appears hollow when I move the plane up and down, the top side is only visible when the plane is at its top
The liquid mesh is pretty important and for a novice it's impossible to know where it comes from or what he did, which is the point of a tutorial, completely stuck half way through.
Hey sorry you're stuck, have you tried what I've suggested in the pinned comment? I know that since posting this tutorial the boolean modifier's functionality seems to have changed. If not let me know and I'll try to add another note aimed at getting things working again.
HEADS UP: It appears that the boolean modifier functionality has changed since making this video. Switch to the "Difference" calculation, and flip the normals of the surface plane to get the results shown in the video (select face -> alt+n -> Flip). You'll have to do this for the particle mesh too!
Thanks for watching! Check out my Instagram to see completed Blender renders: instagram.com/lonedevrenders/
thx man, great tutorial, exactly what i was looking for and besides you're updating it!
It's Alt-N, or it can be found in Mesh -> Normals
@@omfgblondie thanks for the correction, totally missed that!
thanks
@@LoneDeveloper dead head Fred? Jar of pickles render?
Tip: if like me you need this effect on something already animated with no easy way to start without rotation on the object: the plane's orientation needs to be aligned with the object. You can do this by adding a copy rotation constraint but with default settings and hitting Ctrl A over it to apply it. And then add the constraint as in the video.
Finally... his return...
Nice job man, thanks
감사합니다 너무 필요한 팁이었습니다. 유튜브에서는 흐르는 액체에 관한 영상들이 대부분 올라와있어서 재질이나 찰랑거리는 느낌을 어떻게 표현해야하나 며칠동안 애먹었는데 이걸 빨리 봤어야 했네요 감사합니다
Just the tutorial I was looking for! Liked & Subscribed
This is a master class
Amazing video. Thoroughly loved it. Will try to follow along next time when i sit on blender.
Thank you.
very good an easy tutorial,now lets see if i can do it xd
YOOOO THANKS BROOO
Muchas gracias, excelente tutorial!!!!👌
WOW! THX!!! 🤩
genius
Very helpful Thanks a lot
Glad it helped!
Hi, thanks for the tutorial, in switching the boolean from "difference" to "intersect", mine doesn't work like what i see on the video, the liquid isnt visible at all, if i rotate the plane, the liquid become like an unfilled cap
Amazing idea, at the end did you make a collection instance for the 3 bottles??
because that's what I'm trying to but the plane object rotates with the bottle, so the liquid is static in the collection instance
Good video
wow brilliant I have only one gb card impossible to make liquid simulation with one gb card. but this trick is amazing . thank you "Lone" thank you soo much.
cant fix the prb with boolen for liquid. difference shows opposite result than needed intersect doesnt show the liquid at all. Using 4.1 and tried many times. please help
i had this problem ...to fix this you should rotate the plane 180 degrees
the copy rotation function is not working for me
thank you can zou do it on perfume bottle with the new blender 4 very simple format
Would the liquid still move if the objects were rotated, within a game engine like Unity?
Is the liquid actually a second bottle just scaled inwards ?
Nice job man, i love your theme can u share it?
Hey, I´m having an issue, the liquid's screenspace refraction doesn't work when the bottle is visible, the inside of the bottle just turns black...
Hello. great class.
In this case I am creating a glass with beer. When clicking on the glass in Collision, it is not containing the bubbles. Do I need to do any specific configuration?
Thank you! There could be a number of reasons why the bubbles aren't appearing, I suggest making sure your bottle's collisions are mesh-based and aren't a convex hull, which would immediately collide with and destroy the bubbles. Other than that try double checking your configuration to ensure particle emission is set up as shown in the video.
@@LoneDeveloper understood. Thanks for the answer
alguien que ,me ayude cuando agrego el nudo invert no me sale solo me sale el invert color ayuda para solucionar esto ya que no me deja poner la textura arriba solo me sale a los lados yes el nodo invert que no me sale estoy en blender 4.0 por favor
The "plane" is not working as shown in the video when boolean is applied. When using 'intersect' with the plane and the water it is simple a flat layer of water. Plz explain
Hi, thank you for bringing this to my attention - after opening up my soda scene in Blender it appears that the boolean modifier functionality has changed since making this video. Switch to the "Difference" calculation, and flip the normals of the surface plane (select face -> ctrl+n -> Flip). That should help.
@@LoneDeveloper Thanks. Yah even i flipped the plane in Z axis and it works as intended. 👍
@@LoneDeveloper it still done the intersection, where it only gives you what is common between them. Do you think this would work if the plane were a cube instead?
hi my liquid goes white whenever i start to edit the nodes on the material... help
I don’t know what I’m doing wrong but the Boolean modifier isn’t working….the intersect part isn’t working as yours….any help please
Try the solution posted in the top comment.
Very great tutorial :) But one question. I'm using v3.3 and when aktivate Boolean -> Intersect, my liquid invisible completely. Has something changed in the version?
Hey sorry for the late reply, my top pinned comment should have the solution to that issue.
Where does the liquid mesh come from
Hey, iam struggling with that boolean modifier, my liquid appears hollow when I move the plane up and down, the top side is only visible when the plane is at its top
same here found a fix?
Same here :c
Maybe you can try to set the material of the plane to the same material as the liquid
@@fredwallepse6787 you saved me
@@fredwallepse6787 Bravo mate, I was getting close to just quitting the tutorial, thanks
The liquid mesh is pretty important and for a novice it's impossible to know where it comes from or what he did, which is the point of a tutorial, completely stuck half way through.
Hey sorry you're stuck, have you tried what I've suggested in the pinned comment? I know that since posting this tutorial the boolean modifier's functionality seems to have changed. If not let me know and I'll try to add another note aimed at getting things working again.
i can tell your eyes hurt just like mine when watchin 27min 10x time :D
boolean not working i tried many times... give some tips
I posted about this functionality change in my top pinned comment - have you tried what I suggested there?
Hey Lone Developer! What if the liquid is elongated because the bottle is more canteen shaped than coke bottle shaped?
hah I bet you thought this reply was going to answer the question
@@___dmsk 🤔
@@___dmsk Chaotic evil
great thanks but it didn't work for me
😻🤩🤩
Lone can you help us to get "Flip Fluid" addon for free😁😁
this tuto gave me cancer
this background music gave me cancer
i lost my mind
mental breakdown
please help
Make a better vid then
That's not at all realistic dude.