Thanks again to Skillshare for sponsoring the video! Remember only the first 1,000 people to use this link will get a 1 month free trial of Skillshare so click it before the spots fill up! skl.sh/blendermadeeasy01221
Excellent tutorial, great thanks! But one annotation: You picked 'convex hull' for the physics of fractures. I think it should be 'mesh', because bottle shards are most likely concave...
Fun fact: Instead of adding velocity to the flow settings, you can parent the flow object to the original bottle(just like the rigid bodies), turn on "Initial Velocity" in the flow settings, and it will keep the velocity of the bottle.
Very nice! Easy to follow with the relevant steps in focus. Good job. Do you know if you could use the wine as a painting object to make a stain on the wall as well?
Yes you can! And I've already created a tutorial on that subject. It's a little old but the Dynamic Paint settings should still be the same. ruclips.net/video/EXxP9o77jzQ/видео.html
I believe it should be possible to have the wine stick to the wall. I'm not sure if it's possible with mantaflow, maybe FlipFluid. Haven't tried it, still learning myself
Just been messing about with cell fracture. It seems to only work well if the object is large. If its small or real world scale it bugs out and the faces/ normals go funky. Its kinda annoying.
Why doesnt this stuff ever work? The link animation data option isnt working like it is here, ive tried it like 8 times, it's linked the data but ive had to manually select each piece and add the rigid body to it.
Link Animation Data doesn't apply the Rigid Body to the objects. That only copies the animation. You need to go up to Object>Rigid Body>Copy From Active. View 6:31 to see what I mean.
Hello, thanks for the great tutorial! I have one problem with the simulation - the liquid is really small, and I don't have so much particles like you before the baking and so much liquid after the baking. I increased the particles maximum to 640 and minimum to 160 and it kinda worked but I didn't get as much liquid as you. Although, I see that you didn't change that and my question is - how did you get that pretty big amount of liquid?
Thanks again to Skillshare for sponsoring the video! Remember only the first 1,000 people to use this link will get a 1 month free trial of Skillshare so click it before the spots fill up! skl.sh/blendermadeeasy01221
logged in my brain as: doable. Thank you for the information! The settings keyframing was new info for me as well!
Keep it up man. Love your tutorials!
Excellent tutorial, great thanks! But one annotation: You picked 'convex hull' for the physics of fractures. I think it should be 'mesh', because bottle shards are most likely concave...
Fun fact: Instead of adding velocity to the flow settings, you can parent the flow object to the original bottle(just like the rigid bodies), turn on "Initial Velocity" in the flow settings, and it will keep the velocity of the bottle.
Dude I really love your work ur an expert in these kind of things I really wanna be like u
How do you make those nice visuals when deleting the default cube?
right?
Thank you, great tutorial!
Brilliant tutorial, learned so much!
Wow! This is awesome!
Very nice! Easy to follow with the relevant steps in focus. Good job.
Do you know if you could use the wine as a painting object to make a stain on the wall as well?
Yes you can! And I've already created a tutorial on that subject. It's a little old but the Dynamic Paint settings should still be the same.
ruclips.net/video/EXxP9o77jzQ/видео.html
I believe it should be possible to have the wine stick to the wall. I'm not sure if it's possible with mantaflow, maybe FlipFluid. Haven't tried it, still learning myself
@@BlenderMadeEasy Great! I had missed that! Thanks.
again a nice video bro. keep it up!
Quite useful...
Thanks
very nice explain sir
Fantastic!
Sos El Mejor Bro, Saludos 🤟😎👊
¡Gracias!
Stop default cube abuse!
Hahahahhahahahah XD
What can I do if there's only a small of of liquid coming after it crashes on the wall and disappears quickly?
Well, I think you might be interested in the tutorials that I uplaod on my channel too ;) Give it a try ;)
Can u please make an updated video on how to make the sun
You might be interested in visiting my channel where you can find blender tutorials as well ;)
Awesome 🔥
Me clicking because I tought it was a gory animation
👁👄👁
hey, I followed your tutorial, but my bottle doesn't break when I play the animation. Do you maybe know why?
Great tutorial, love what you do and all that
But one question
What the hell was that default cube delete
I have no idea what you are talking about... ;)
Just been messing about with cell fracture. It seems to only work well if the object is large. If its small or real world scale it bugs out and the faces/ normals go funky. Its kinda annoying.
Soon 100k
What do i do? it's unable to bake the data at 14:32.
Why doesnt this stuff ever work? The link animation data option isnt working like it is here, ive tried it like 8 times, it's linked the data but ive had to manually select each piece and add the rigid body to it.
Link Animation Data doesn't apply the Rigid Body to the objects. That only copies the animation. You need to go up to Object>Rigid Body>Copy From Active. View 6:31 to see what I mean.
@@BlenderMadeEasy Not sure how i missed that lol, thank you.
7:15
ㅇㅡㅇ우ㅏㄴ해주셔감사합니다힘네겟읍니다
Dont suppose we could add a tutorial about how to add a wet map to this?
Hello, thanks for the great tutorial! I have one problem with the simulation - the liquid is really small, and I don't have so much particles like you before the baking and so much liquid after the baking. I increased the particles maximum to 640 and minimum to 160 and it kinda worked but I didn't get as much liquid as you. Although, I see that you didn't change that and my question is - how did you get that pretty big amount of liquid?
Same here
Great job man thanks .. i have one question please can you tell me what is the configuration are you using ???
Are you asking about my specs? I don't really know what you mean.
Yeaah i meant your specs .. (sorry in french it's called configuration so i thought it's the same in english )
@@KousseilaMd My specs are always in the description of every video! :)
Oh 😂😂😂😅😅i guess i haven't checked there
fluid not showing i followed step by step
nvm works now box needed to be smaller
Opl
i just got this recommended
I upload tutorials on my channel too and I think you might be into visiting it ;)
yo
Am I the only one who found this?
Nah man
hmmm you aren't suppose to see this yet :D How did you find it?
@@BlenderMadeEasy I was following a video from your mantaflow series and i found it while scrolling randomly :D
Ah I see well you were the very first person to see it!
this was not easy to follow dude.
Why not?
@@BlenderMadeEasy when you do some keybinds like two it wouldnt work for me