Two Really Important Things i forgot to mention in the video: 1) Matching the shadows of the cg element and the video footage is really important. The color of the shadow, the opacity of the shadow, the sharpness of the shadow. everything. keep this in mind. i forgot to put it in the video coz i am dumb 2) Also, you can use the image/video you're using in the bg as the hdri as well to get accurate colors, and highlights and shadows. it doesn't always work, but it's still worth a try. 3) you can uv project from view from the camera to map the photo to the camera perspective very easily. Don't have to do it manually. More Notes: - when i said in the video/title that this is a fresh new workflow, i meant it was new for me . I thought i worded it well. But i think it's still a lil confusing and misleading. So apologies. I'd love a better suggestion for the title if you have one. - a lot of ppl have also been saying - "isn't this what the vfx industry has been doing for ages". yes! of course it is. i definitely didn't mean to claim that i just discovered vfx in this video 😅. the title 'a new way to approach photo realism' is to say that ppl do this everyday but not to achieve photo realism. this video is just to say, hey why don't you mix cg and photos where a lot of the heavy lifting is done by the photograph itself. and you just have to focus on blending the cg element into the photograph (instead of trying to make everything photo realistic like in a full on 3d render)
It's it still the case that shadow catcher is easy in evee but not cycles or visa versa? I remember having to do an extra step. Also an extra step to get the image to render as it was only the bg of the camera which didn't render. I think I ended up actually filling the camera view with geometry and use using the projected textures then making a extra camera that I animated motion to. Anyways hope all that was a thing of the past, because I lost hours troubleshooting.
how od I change the colour of the shadow? I tried changing the colour of the shadow catcher but nothing changed. Same in compositing, the cg object changes colour but not the shadow...
😨 Wtf. Pwnisher! I'm having a moment dude! Don't just casually come here and drop a nice lil comment like it's nothing 😂 I've been a huge fan of you and your content for a long long time. So I appreciate you saying that man! Means the world! Hyped for the Boss fight challenge 🤩 Can't wait to see what PPL make! ❤️
Not the first video of yours I've seen where you show your failures as well as the good outcomes. Really helps show people it's okay to screw up while learning to do something completely new!
Thanks for saying that man. Sometimes I feel like not showing them coz it's embarassing. But i feel like it's very important to show the failures irrespective of that. It can help make the beginners feel a lil better i think.
QUICK TIP: For a perfect UV alignment to project the texture of your picture. First, go to the camera view and select an object from the environment. Then, enter edit mode and press "U" on your keyboard. Click on "Project from view" option. This will provide a PERFECT projection of the scene onto your objects and get great reflections(add some subdivision if you get destorted projetion)
You know what, i tried that. But I'm a 100% sure i was doing something wrong coz the projection weren't working at all. I've done it several times before but i couldn't this time for some reason. I don't know if it was me, the photo or blender. But thanks for dropping the comment. Will definitely help out others. I'd like to add it to my pinned comment too if you don't mind.
Dude. I'm not so sure. Coz i tried to do it in a different project and it worked out fine. I think it was just that instace. Maybe the model had weird normals or scaling issues. I don't know what happened.
Haven't finished the video yet, just wanted to say thanks for including the overview at the beginning and marking it off as a chapter. Definitely sold me on coming back to do the whole thing.
Really? I thought it was a good idea to do that, especially in a super long video. So appreciate you saying that. I'll keep it in mind for future videos as well
The best trick I learned for color matching is to do a single color channel at a time. View the red channel of the composite in grayscale and match the black, white, and midtones of the red channel of your render with a levels tool. Repeat for blue and green. You'll probably still need to tweak things a bit when switching back to full color, but it gets you 95% of the way there super fast.
7:47 One thing the shadows are missing is the blue tone that comes from the blue sky, As an example: if you look at the shadow in your room it will look dark(obviously) but there is more. If your light is orange for example the shadow does have a orange tone, also if you have a room with bright walls then your shadow is less dark as in a room with dark walls. That applies to the sky, The blue light from above reflects onto the shadow, which gives it a blue tone. this rule applies for anything that involves light even if its barelly visible. The eye can see that even if it subtle. 7:53 Here the method does work because its just 1 bright light and probably less to none reflections back to the objects shadow. 10:31 This one is also a great example, if you look at the shadow of the "person" it looks kinda off. 12:10 This one also looks photorealistic, but once you see the tiny shadow mistake you can't unsee it. Look at the cliff shadow and compare to the one of the turtle. this is one thing i wanted to point out. despite this shadow thing, This is a great tutorial and i learned a lot from it. it is hard to find tutorial like this one the internet that explains it in a simple and easy way.
This is actually incredible, I've been looking for tutorials like this and i have not succeeded, however I managed to get a great Fspy shot after a lot of failed shots, but this is just next level, I will definitely start and try VFX based on your video. Thanks a lot!
I am 9 mins into this video and so excited lol. Just subbed. I use blender for modeling game scenes mostly. But I can make stuff really quickly and have wanted to dive into motion tracking scenes and playing with VFX shots lately. Thanks for this video it’s a gem.
That Failure:Success weighting is true You can do everything right but that never teaches you to push the science/art/vision and ngl that statement alone won you another sub just now. So true
A 21 minute video, and I spent a day and a half watching it. But man the results are incredible, I don't think that I was this invested into anything I have done in Blender before (mostly done Photorealistic Product Renders and Environment Renders before) Now I basically can do the same thing but instead of having to model the whole interior I can use an image and insert my product there, AND I can put my models into videos! Thank you so much
Hey, I never comment on a video, but this time I had to : first time seeing one of your videos, I interpreted the title wrong and didn't expect a tutorial, rather a kind of "thought" video on 3d and photorealisme in general. But I ended up watching it nevertheless. Honestly, as a professional VFX artist with for the past 10 years or so, I really enjoyed watching the video. I don't think I could have summed up what a VFX artist does as well as you did. You kept it simple, organised, you narrate really well and it is pleasant to follow. Sure, things where oversimplified, but that's what made it so clear. And you took this nearly naive approche, I mean that as a compliment, as if you discovered VFX by yourself, as a tool to your "full 3D" skills. That's strange to me and I never thought of the fact that some people took the opposite way to how I learned. You deserve way more recognition from youtube. Keep up what you do, I'm gonna watch another video of yours, you have a new subscriber :)
ah shit... here we go again, just when i thought blender is all about modelling and stuff, u make me realise that its all about fun, u always surprise me with new content, man , i completely owe it to you for having me engaged in this 3D cinamatography world, really i mean it, no other youtuber has made me feel that way, truly, thank you man.
THAT was the best video I've seen in a REALLY long time, the way you speak, the way you explain and the part about photorealism and storytelling was where i really connected. This was an amazing experience 😌. Good job 😁
Really great video, I just started Blender and this made me think about more fun goals to achieve. It's also made in a really entertaining and not fast or boring way, which I wish more tutorials would be. Thank you.
Don't know how this is a new way. This vid should be titled "Beginner Steps to Getting Somewhat Acceptable Photorealism" But maybe this video wasn't for me with a decade of experience, I'll blame RUclips recommendations
Such an amazing video! There's very few who put as much consideration into the video as the content itself. Cant wait to see what you have in store for us all :))
This is a great video, I've been in the beginning phase (with blender) for a while now mainly for the reason that I am not comfortable enough with blender to create my own original 3d art so I've been using tutorials, and itś really hard to find good beginner tutorials. But this video is the perfect video for everyone, I'm a photographer and I've taken thousands of photos and videos, and now I can wait to take them to the next level. Thank you so much for the video!
mannnnnnnn!! i waited so long for your video but it was worth every second coz i know quality content takes time and you never disappoint. i'm learning soo much from you and i hope i can continue to do so.. You deserve more success and exposure
You know what, i shouted out that addon in the video but had to remove it coz most PPL just hate using paid add-ons. Even if it's a better user experience you know. But i love that addon two. Thanks for mentioning it in the comments
@@stache_obj I totally forgot that it's 15$. I actually like paying for addons to give something back to the community. I understand that it's different for hobbyists but saving a thousand bucks per year using blender instead of c4d or else leaves a little room for cool plugins 😀
I have a suggestion for you. project the photo onto some geometry (can be very simple geometry) and make it an emissive material and not visible to the camera (with light path node). this will be for reflections and the look of bounce light.
I've already asked this somewhere else, but got no answer. How do I make a shadow catcher actually just a shadow catcher, and to not be able to cast shadows on itself. You can even see when he made the cement flower pot a shadow catcher - now the cement pot has a shadow from the clip, but now another shadow goes over that and it's not really accurate that way. It's a huge problem when there's shadows casting on the shadow side of the shadow catcher, as you would need to eyeball mask it for it to be useful. Setting self shadow off, doesn't fix this as this just turns off shadows casting on different object, and with a node based shadow catcher, you would have to have light everywhere in the scene, and then the shadow wouldn't be accurate + possibly casting multiple shadows...
There’s a trick if you’re working with multiple sources of lighting and it’s too complicated to do yourself. Simply do your best to match the lighting and when you’ve reached the end image composition you want, run it through an image to image AI program like stable diffusion. You can use positive prompts like “photography” and “picture” etc along with negative prompts like “photoshop”, “fake”, “edited”, and “bad lighting”. The results in SD can be unpredictable, but it’s easy to get many of them to choose from. You’d also want to change the settings so that the output image is strongly biased towards matching the input image since you’re only trying to make minor improvements to the lighting.
@@ViciousTuna2012 I've heard all the arguments for and against AI art at this point. Can it be trained on artists images of other people's work without consent? Sure, and this is bad. But describing the use of image diffusion software that's only touching up an image you created as being "a copy of other people's work" is absurd and only makes you look ignorant of how the technology works. Or perhaps you meant "a copy of other people's _talent"_ which would be a bit more accurate. But personally, if the end product is something new with artistic merit that you envisioned before starting the creation process, I couldn't care less _how_ you made it. The fact that you're able to and that no one else has done it before is what makes someone an artist. (caveat being that models trained on art without consent is a morally and legal dark grey zone)
Can we please get uploads higher than 1080p? Cycles have a lot of noise, and the yt encoder gets crazy at these 1080p bitrates. It would help a lot with video clarity! You're crushing it!!!
Aww man. I know. The zoomed in shots and the rendered mode shots suck. But i can't afford a new 4k monitor right now. And i obviously can't upscale my current 1080p footages coz my monitor maxes out at 1080p. But I have taken a note of what you mean. And will be working towards it. Thanks for letting me know. 🤝🏻
Hi, thanks for this video, learnt a few new tricks here. Question: at 9:04 you are applying a colour grade to the overall image. Is this in Photoshop using the Camera Raw filter? How are you applying the filter to the overall image so you can see it's adjustment to everything rather than just the individual smart layers? All I can think of is that you've merged all to a single layer, converted to a smart object, then applied the smart filter to that? ...but if there is a way to apply this without merging layers that would be awesome.
Im not a Blender guy, I am more on Archicad / Vectorworks - Unreal Engine.. but his video make me want to watch, because alongside with tutorial, the way he presented make it look so entertaining and fun. His accent sound like Piximpect lol. Subscribed & like.
You could probably use the shadows from the real image to align the lighting like drawing a point from a shadows corner to the object the shadow is cast from.
or... you could have seen that the photo was taken on a Panasonic GH-2 with a 14mm lens. The GH2 then has a x2 crop factor, bringing the camera up to 28mm giving you a fov of about 64°
But not everyone is Stanley friggin kubick1, right? I'm kidding. I very specifically showed that frame to let PPL know you have that information available. But in case you don't, fspy is the way to go
Bro im begging you Pleaseeee pleaaaseee do a video on the fundamentals for folks just starting out on blender youre literally the only channel on youtube id be willing to watch a 1hour video on im begging you bro youre just too good 😭🙏🙏🙏
Two Really Important Things i forgot to mention in the video:
1) Matching the shadows of the cg element and the video footage is really important. The color of the shadow, the opacity of the shadow, the sharpness of the shadow. everything. keep this in mind. i forgot to put it in the video coz i am dumb
2) Also, you can use the image/video you're using in the bg as the hdri as well to get accurate colors, and highlights and shadows. it doesn't always work, but it's still worth a try.
3) you can uv project from view from the camera to map the photo to the camera perspective very easily. Don't have to do it manually.
More Notes:
- when i said in the video/title that this is a fresh new workflow, i meant it was new for me . I thought i worded it well. But i think it's still a lil confusing and misleading. So apologies. I'd love a better suggestion for the title if you have one.
- a lot of ppl have also been saying - "isn't this what the vfx industry has been doing for ages". yes! of course it is. i definitely didn't mean to claim that i just discovered vfx in this video 😅.
the title 'a new way to approach photo realism' is to say that ppl do this everyday but not to achieve photo realism. this video is just to say, hey why don't you mix cg and photos where a lot of the heavy lifting is done by the photograph itself. and you just have to focus on blending the cg element into the photograph (instead of trying to make everything photo realistic like in a full on 3d render)
Thank you for sharing you hard work and experienced talent..inspiring! Blessings
It's it still the case that shadow catcher is easy in evee but not cycles or visa versa? I remember having to do an extra step. Also an extra step to get the image to render as it was only the bg of the camera which didn't render. I think I ended up actually filling the camera view with geometry and use using the projected textures then making a extra camera that I animated motion to. Anyways hope all that was a thing of the past, because I lost hours troubleshooting.
how od I change the colour of the shadow? I tried changing the colour of the shadow catcher but nothing changed. Same in compositing, the cg object changes colour but not the shadow...
@kholwayd9839 do it in the compositor. Give the shadows a blue tint there
Solid video man! I love the simple and easy-to-understand approach.
😨 Wtf. Pwnisher!
I'm having a moment dude!
Don't just casually come here and drop a nice lil comment like it's nothing 😂
I've been a huge fan of you and your content for a long long time.
So I appreciate you saying that man!
Means the world!
Hyped for the Boss fight challenge 🤩
Can't wait to see what PPL make! ❤️
aww
Not the first video of yours I've seen where you show your failures as well as the good outcomes. Really helps show people it's okay to screw up while learning to do something completely new!
Thanks for saying that man. Sometimes I feel like not showing them coz it's embarassing. But i feel like it's very important to show the failures irrespective of that. It can help make the beginners feel a lil better i think.
☝️This is sooo true!
@@stache_obj that gives a lot of us hope .
More importantly, we learn more from failure than we ever will learn from successes.
QUICK TIP: For a perfect UV alignment to project the texture of your picture. First, go to the camera view and select an object from the environment. Then, enter edit mode and press "U" on your keyboard. Click on "Project from view" option. This will provide a PERFECT projection of the scene onto your objects and get great reflections(add some subdivision if you get destorted projetion)
You know what, i tried that. But I'm a 100% sure i was doing something wrong coz the projection weren't working at all. I've done it several times before but i couldn't this time for some reason. I don't know if it was me, the photo or blender. But thanks for dropping the comment. Will definitely help out others. I'd like to add it to my pinned comment too if you don't mind.
@@stache_obj yeah sure you can pin the comment. What went wrong with your projection?
Dude. I'm not so sure. Coz i tried to do it in a different project and it worked out fine. I think it was just that instace. Maybe the model had weird normals or scaling issues. I don't know what happened.
@@stache_objyou need a certain amount of faces/mesh before it works. You might not have had enough.
I think that was the problem. Let me check
Haven't finished the video yet, just wanted to say thanks for including the overview at the beginning and marking it off as a chapter. Definitely sold me on coming back to do the whole thing.
Really? I thought it was a good idea to do that, especially in a super long video. So appreciate you saying that. I'll keep it in mind for future videos as well
I just rewatched this video for the 3rd time (across last 3 months) and this is one of the best Blender tutorials out there. Please continue :)
Appreciate it my man
The best trick I learned for color matching is to do a single color channel at a time. View the red channel of the composite in grayscale and match the black, white, and midtones of the red channel of your render with a levels tool. Repeat for blue and green. You'll probably still need to tweak things a bit when switching back to full color, but it gets you 95% of the way there super fast.
That's a great tip. Gonna definitely try it out
Wow man. This was a really superb tutorial. Explained in depth yet simply with fun applications and examples. Keep it up !
Thanks man. Appreciate you saying that
I'm happy you had a sponsorship, you deserved it!
Btw the vid's amazing as always
Thanks jeremie man. Appreciate your constant support for the channel!
😄i'll keep going as long as the content's excellent
7:47 One thing the shadows are missing is the blue tone that comes from the blue sky, As an example: if you look at the shadow in your room it will look dark(obviously) but there is more. If your light is orange for example the shadow does have a orange tone, also if you have a room with bright walls then your shadow is less dark as in a room with dark walls. That applies to the sky, The blue light from above reflects onto the shadow, which gives it a blue tone. this rule applies for anything that involves light even if its barelly visible. The eye can see that even if it subtle.
7:53 Here the method does work because its just 1 bright light and probably less to none reflections back to the objects shadow.
10:31 This one is also a great example, if you look at the shadow of the "person" it looks kinda off.
12:10 This one also looks photorealistic, but once you see the tiny shadow mistake you can't unsee it. Look at the cliff shadow and compare to the one of the turtle.
this is one thing i wanted to point out. despite this shadow thing, This is a great tutorial and i learned a lot from it. it is hard to find tutorial like this one the internet that explains it in a simple and easy way.
Great points. Thanks for dropping your thoughts. Not just the video, it's comments like these that make the tutorial worth watching. Thanks a lot
i love your mentality regarding telling stories and not focusing and falling for catchy youtube gimmicks like photorealism
2.5 minutes in and you've got me so hyped. Great content man, thank you!
Glad you liked it man. Love it when PPL get hyped even before the video has actually started ❤️
This channel is brilliant. Great pacing and quality - keep it up. Excited to learn alongside you.
Glad you liked it 😊
This is one of the best Blender videos I've seen on RUclips. Great tutorial, great job!
Wow, thanks!
This is actually incredible, I've been looking for tutorials like this and i have not succeeded, however I managed to get a great Fspy shot after a lot of failed shots, but this is just next level, I will definitely start and try VFX based on your video. Thanks a lot!
Hell yeah man. If u make something, you send me it on instagram. I'd love to see
@@stache_obj For sure man! I just gave you a follow there also! Love your videos
I am 9 mins into this video and so excited lol. Just subbed. I use blender for modeling game scenes mostly. But I can make stuff really quickly and have wanted to dive into motion tracking scenes and playing with VFX shots lately. Thanks for this video it’s a gem.
Hey. Glad i could hype you up. Appreciate you brother
That Failure:Success weighting is true
You can do everything right but that never teaches you to push the science/art/vision and ngl that statement alone won you another sub just now. So true
A 21 minute video, and I spent a day and a half watching it. But man the results are incredible, I don't think that I was this invested into anything I have done in Blender before (mostly done Photorealistic Product Renders and Environment Renders before) Now I basically can do the same thing but instead of having to model the whole interior I can use an image and insert my product there, AND I can put my models into videos! Thank you so much
Hell yeah. If you do make something. Send it to me on instagram. I'd love to take a look
so concise and jam packed with info- great video!
Glad you liked it!
Hey, I never comment on a video, but this time I had to : first time seeing one of your videos, I interpreted the title wrong and didn't expect a tutorial, rather a kind of "thought" video on 3d and photorealisme in general. But I ended up watching it nevertheless. Honestly, as a professional VFX artist with for the past 10 years or so, I really enjoyed watching the video. I don't think I could have summed up what a VFX artist does as well as you did. You kept it simple, organised, you narrate really well and it is pleasant to follow. Sure, things where oversimplified, but that's what made it so clear. And you took this nearly naive approche, I mean that as a compliment, as if you discovered VFX by yourself, as a tool to your "full 3D" skills. That's strange to me and I never thought of the fact that some people took the opposite way to how I learned. You deserve way more recognition from youtube. Keep up what you do, I'm gonna watch another video of yours, you have a new subscriber :)
Means a lot man. Coming from a veteran 😁 especially. Thanks for taking the time out to leave a lovely comment. Appreciate it.
ah shit... here we go again,
just when i thought blender is all about modelling and stuff, u make me realise that its all about fun, u always surprise me with new content, man , i completely owe it to you for having me engaged in this 3D cinamatography world, really i mean it, no other youtuber has made me feel that way,
truly, thank you man.
Too kind my friend. Hurts. Too kind. Hurts my soul. It's too kind. Somebody help me. I'm dying. It's too kind. The comment.
@@stache_obj cmon man dont die on me i need u 😂
THAT was the best video I've seen in a REALLY long time, the way you speak, the way you explain and the part about photorealism and storytelling was where i really connected. This was an amazing experience 😌. Good job 😁
Appreciate it my brother. Glad you liked it
I loved the simplicity of this approach that really does get things done. Good job!
Glad you liked it!
Now I have something to look forward to doing on Monday thanks for this! looking forward to getting started
Really great video, I just started Blender and this made me think about more fun goals to achieve.
It's also made in a really entertaining and not fast or boring way, which I wish more tutorials would be. Thank you.
What a good video also how you linked everything you used for every part of the video.. damn just always a smooth experience watching your content!
Thanks man. Smooth isn't something i hear often as a description for my content. So i appreciate it 😄
Nice approach. I'm definitely going to try this approach. Thanks a lot for your great tutorial.
Don't know how this is a new way. This vid should be titled "Beginner Steps to Getting Somewhat Acceptable Photorealism"
But maybe this video wasn't for me with a decade of experience, I'll blame RUclips recommendations
Man this is gold, keep the good work.
Glad you liked it
where was this video when i first started photorealism, such a great video it inspires me to do more.
Such an amazing video! There's very few who put as much consideration into the video as the content itself. Cant wait to see what you have in store for us all :))
That means a lot man. Appreciate the kind words. More coming soon
This is a great video, I've been in the beginning phase (with blender) for a while now mainly for the reason that I am not comfortable enough with blender to create my own original 3d art so I've been using tutorials, and itś really hard to find good beginner tutorials. But this video is the perfect video for everyone, I'm a photographer and I've taken thousands of photos and videos, and now I can wait to take them to the next level. Thank you so much for the video!
Hell yeah. I think being a photographer is a big advantage with this workflow.
So if you make something, I'd love to see it.
I have 2000 hrs in blender but this video is so good that I still managed to learn stuff. QUALITY!!
Appreciate it man. Especially coming from a 2000hr legend
you covered everything just... like.. wow
thank you for the really interesting tutorial!
that human you captured humaning was magnificent... the wonders of nature.
Magnificent is right!
Damn!!!! Thank you for this video. I've been thinking how to present my models. 5 minutes into the video and my mind was just continuously blown!
Glad u had fun man
mannnnnnnn!! i waited so long for your video but it was worth every second coz i know quality content takes time and you never disappoint. i'm learning soo much from you and i hope i can continue to do so.. You deserve more success and exposure
Thanks raghav buddy. Appreciate your constant support
i love your videos!!
And i like you! As a friend!
i think it's great to include a summary at the beginning, makes the video very dynamic
I try to do that in longer videos. Just save the viewer a lil bit of time.
I never comment on videos, but you are just so cool smart and helpful, and a really great teacher. Thank you for sharing some excellent knowledge!
I'm so delighted to hear that. Thanks mate
So glad i found your channel, these videos are awesome
This is some high-quality content. Amazing work.
Thanks man. Glad you said that
Fantastic video! I love your pace and attitude, and finally joined the Patreon because of this one!
Awesome. Thanks for the support man. Means the world
loved the gol airlines plane, brazil mentioned
love the editing man! Best wishes to you
Appreciate it brother
new stache upload? LETS GOOOOOOOOOO
The real question is... when's the next atti video
@@stache_obj No fucking idea :D
This is amazing! Awesome work
This is gold! Really inspiring, thank you for the really interesting tutorial!
Glad you liked it 😊
dude, fantastic vibes on this channel!
Thanks man. That's a new compliment. Fantastic vibes. Gonna save that one up for later
Omg, my city! Amazing to see Białystok here by complete chance!
Really. It looks like a beautiful city
You are a treasure, thanks for another awesome video!
great tutorial!
Oh my! Great job!
i switched from fspy to "perspective plotter", because its inside blender and just a better experience for me. awesome video!
You know what, i shouted out that addon in the video but had to remove it coz most PPL just hate using paid add-ons. Even if it's a better user experience you know. But i love that addon two. Thanks for mentioning it in the comments
@@stache_obj I totally forgot that it's 15$. I actually like paying for addons to give something back to the community. I understand that it's different for hobbyists but saving a thousand bucks per year using blender instead of c4d or else leaves a little room for cool plugins 😀
This is a really interesting approach and one i have never thought about! Amazing video as always!!
Thanks baeac. Waiting for your next upload too 😄
@@stache_obj I have to come up with good video ideas like you lol,,
Presentation was lit
your character is adorable 😭🙌
I meant it to be hardcore and oppressive and negative. You have completely ruined it man. C'mon
Your an inspiration man.
This was a really cool video Stache! Great job!
Thanks man. Glad you like it
I NEEDED THISSS THANK U
Hi, for the 4:24 the plane remains gray in cycles rener viewport when shadow catcher is ticked
same for me did you find fix?
Check transparent under the film tab
Just replied to the other comment with the solution
@@stache_obj hello i have a bad english, what is a film tab?
blender.stackexchange.com/questions/94896/where-is-film-setting-to-allow-rendering-transparent-background
Our stache will make us nerd in photorealism 🧐 lol but great content
I have a suggestion for you.
project the photo onto some geometry (can be very simple geometry) and make it an emissive material and not visible to the camera (with light path node). this will be for reflections and the look of bounce light.
Mentioned it in the pinned comment but thanks for reiterating it. Appreciate it a lot
Thank you for this awesome tutorial 🙏🏻👍🏻
Yeah, like it, Picasso! I like the cut of your jib sir!
the amount of info in this video 😯😯 good job bro
🙏🏻🤝🏻🫂
man you made it so interesting to watch .. Great job
Glad you enjoyed it!
you've got to be kidding me.
that's really helpful, ty!!
Glad i could help
I've already asked this somewhere else, but got no answer. How do I make a shadow catcher actually just a shadow catcher, and to not be able to cast shadows on itself. You can even see when he made the cement flower pot a shadow catcher - now the cement pot has a shadow from the clip, but now another shadow goes over that and it's not really accurate that way. It's a huge problem when there's shadows casting on the shadow side of the shadow catcher, as you would need to eyeball mask it for it to be useful.
Setting self shadow off, doesn't fix this as this just turns off shadows casting on different object, and with a node based shadow catcher, you would have to have light everywhere in the scene, and then the shadow wouldn't be accurate + possibly casting multiple shadows...
literally got me going DAYYYYUUUUM out loud man
Dayyyuuummmm..thanks man
There’s a trick if you’re working with multiple sources of lighting and it’s too complicated to do yourself. Simply do your best to match the lighting and when you’ve reached the end image composition you want, run it through an image to image AI program like stable diffusion. You can use positive prompts like “photography” and “picture” etc along with negative prompts like “photoshop”, “fake”, “edited”, and “bad lighting”. The results in SD can be unpredictable, but it’s easy to get many of them to choose from. You’d also want to change the settings so that the output image is strongly biased towards matching the input image since you’re only trying to make minor improvements to the lighting.
Yeah, but then it's not really your work anymore is it? It's a copy of other people's work.
@@ViciousTuna2012 I've heard all the arguments for and against AI art at this point. Can it be trained on artists images of other people's work without consent? Sure, and this is bad. But describing the use of image diffusion software that's only touching up an image you created as being "a copy of other people's work" is absurd and only makes you look ignorant of how the technology works.
Or perhaps you meant "a copy of other people's _talent"_ which would be a bit more accurate. But personally, if the end product is something new with artistic merit that you envisioned before starting the creation process, I couldn't care less _how_ you made it. The fact that you're able to and that no one else has done it before is what makes someone an artist.
(caveat being that models trained on art without consent is a morally and legal dark grey zone)
@@nemonomen3340 Sorry dude but you aren't an artist. You're a thief.
very inspirational video. gonna save me lots of times. thanks for share mate!
Happy to help Johne doe!
This motivated me to give another try to camera tracking, it was a failure the first time, but I've learned more, so I might reattempt it!
Oh hell yeah. Plz do. I had the same experience. I thought it was hard coz i failed at an initial attempt. But it's not. Trust me
great content man, keep it up
Amazing as always!
Instant sub! I love the way you teach
Amazing video sirrr! 🙇🏻♂️
Can we please get uploads higher than 1080p? Cycles have a lot of noise, and the yt encoder gets crazy at these 1080p bitrates. It would help a lot with video clarity! You're crushing it!!!
Aww man. I know. The zoomed in shots and the rendered mode shots suck. But i can't afford a new 4k monitor right now. And i obviously can't upscale my current 1080p footages coz my monitor maxes out at 1080p. But I have taken a note of what you mean. And will be working towards it. Thanks for letting me know. 🤝🏻
This video and your way of teaching resembles InlightVFX, loved it mmaaan!
I love that guy
commenting again for exposure. ive learned so many good thing from this and its been 4 mins. wow.
Aww thanks man. Appreciate it
Hi, thanks for this video, learnt a few new tricks here. Question: at 9:04 you are applying a colour grade to the overall image. Is this in Photoshop using the Camera Raw filter? How are you applying the filter to the overall image so you can see it's adjustment to everything rather than just the individual smart layers? All I can think of is that you've merged all to a single layer, converted to a smart object, then applied the smart filter to that? ...but if there is a way to apply this without merging layers that would be awesome.
That is Lightroom. I exported the image from Photoshop and edit it in Lightroom coz I got some presets there
Ah... should have spotted that wasn't Photoshop. Thanks :)
outstanding invention i would say :0
THIS IS SO COOL YOU ARE AMAZING!!!!!!!!
No u
Hi great video! Just wondering if you have a tutorial on how to apply objects to the face image?
Damn amazing video
Im not a Blender guy, I am more on Archicad / Vectorworks - Unreal Engine.. but his video make me want to watch, because alongside with tutorial, the way he presented make it look so entertaining and fun. His accent sound like Piximpect lol. Subscribed & like.
I do sound like piximperfect, don't i? Every Indian sounds the same you mean?
Yay!! Always love me some Stache
*(though, we need that sandy rogers patreon guy changed to sandy the hippy😂)
Thanks sandy ❤️
You could use texture projection from view for a 3d representation of the city street
Great advice, thanks for sharing.
You could probably use the shadows from the real image to align the lighting like drawing a point from a shadows corner to the object the shadow is cast from.
or... you could have seen that the photo was taken on a Panasonic GH-2 with a 14mm lens. The GH2 then has a x2 crop factor, bringing the camera up to 28mm giving you a fov of about 64°
But not everyone is Stanley friggin kubick1, right?
I'm kidding. I very specifically showed that frame to let PPL know you have that information available. But in case you don't, fspy is the way to go
Bro im begging you Pleaseeee pleaaaseee do a video on the fundamentals for folks just starting out on blender youre literally the only channel on youtube id be willing to watch a 1hour video on im begging you bro youre just too good 😭🙏🙏🙏
Maybe I will
@stache_obj hell yeahhhh
youre my fave now// I subscribed..... Worth to watched
Appreciate it man.
Bro you are inspiration
Bro, YOU, are too kind!
Really enjoyed this one. Been a long time I did some vfx .
Time to get back to it then..chop chop
Yes please.
low key straught up bussin fr
Bhai...video accha banaya
Lifeeeee saverrrrr🙌🏼🙌🏼🙌🏼🙌🏼🙌🏼🙌🏼