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Learn Blender's NEW Water Physics in 6 minutes! (Blender 2.9+)

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  • Опубликовано: 14 авг 2024
  • In this video, I teach you how to use Blender's new fluid simulation tool called Mantaflow. Mantaflow is a powerful simulation tool that allows for more flexible simulation workflows. Mantaflow brings many new features, including the ability to pause your simulation bake and resume anytime you want.
    Chapters:
    0:00 Basic fluid simulation
    3:00 Changing cache location
    3:15 Adding object collision
    4:08 Surface tension and viscosity
    5:03 Using quick liquid shortcut
    💖Donation 💖
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    #Blender #Mantaflow #FluidSimulation

Комментарии • 446

  • @fadhil4008
    @fadhil4008 3 года назад +1151

    "So if you wanna leave your computer running for another 3 days you can get realistic light" The most realistic commentary

    • @atthariqinsanulhaq
      @atthariqinsanulhaq 3 года назад +27

      not 3 days but a week

    • @visaX6
      @visaX6 3 года назад +13

      For me 1 whole day acctually 50 minutes

    • @akash4849
      @akash4849 3 года назад +5

      @@atthariqinsanulhaq what is your pc configuration

    • @atthariqinsanulhaq
      @atthariqinsanulhaq 3 года назад +20

      @@akash4849 potato 2.0

    • @akash4849
      @akash4849 3 года назад +5

      @@atthariqinsanulhaq in detail plz

  • @JarinC
    @JarinC 3 года назад +162

    "you don't want to delete it" he just broke a law

    • @ak504
      @ak504 3 года назад +5

      well...😂

  • @enfentonk
    @enfentonk 3 года назад +68

    I started learning blender a few weeks ago and couldn't really figure out liquid stuff and this tutorial was so simple and to the point. Couldn't have asked for anything better. Thank you.

  • @AdrianLignos3D
    @AdrianLignos3D 3 года назад +121

    thank you for warning me about the three days

    • @3DTinkerer
      @3DTinkerer  3 года назад +11

      😂 if you have a decent computer and reasonable settings, it won't take tooo long.

    • @jtm6186
      @jtm6186 3 года назад +9

      @@3DTinkerer I am on my three-year-old laptop and am getting it done in under 10mins.

    • @jtm6186
      @jtm6186 3 года назад

      You will definitely be able to get it done in under an hour.

    • @jtm6186
      @jtm6186 3 года назад

      I did it at 0.3fps 100frames.

    • @akash4849
      @akash4849 3 года назад

      @@3DTinkerer can you tell your pc configuration. Wha are u using?

  • @altimatumx960
    @altimatumx960 3 года назад +136

    Let’s see how fast i can liquify my gpu

    • @fb5601
      @fb5601 3 года назад +4

      This would be liquifying the CPU

    • @CosmicFox2007
      @CosmicFox2007 2 года назад +1

      @@fb5601 depends on what you render with

    • @fb5601
      @fb5601 2 года назад +2

      @@CosmicFox2007 physics are done on the CPU

  • @hopefulkoala01435
    @hopefulkoala01435 3 года назад +51

    I appreciate you taking the time to bake and show the effects it has on the object. Thanks buddy!

  • @MarCuseus
    @MarCuseus 3 года назад +291

    Pretty damn incredible what you can do with free piece of software.
    Thanks :)

    • @thesfsguy6248
      @thesfsguy6248 3 года назад +5

      S O F T W A R E

    • @readyplayeridk8571
      @readyplayeridk8571 3 года назад +3

      @@thesfsguy6248 M I N D I S

    • @nq5044
      @nq5044 3 года назад +4

      Soft ware

    • @tofidu
      @tofidu 10 месяцев назад

      IN 6 MINUTES OR SO not counting cycles render time

  • @joecoz26
    @joecoz26 3 года назад +97

    So how did you do the beginning clip? Where the monkey comes out of the water? I really thought you were going to cover that since it was in the beginning.

    • @3DTinkerer
      @3DTinkerer  3 года назад +45

      It's not too complicated. I just made a large cube at the bottom of the domain that was set as a liquid object. I then animated the monkey head floating upward.
      From there, it's just a matter of upping the resolution and baking the fluid simulation.
      The background was just an HDRI from HDRIhaven (dot) com

    • @mikerspidey
      @mikerspidey 3 года назад +8

      @@3DTinkerer is the monkey a liquid collision effector? I’ve been trying to do something like this and I’m not sure how.

    • @KelBShobra
      @KelBShobra 3 года назад +7

      @@3DTinkerer make another video on the topic plz it would help a lot

    • @TheGameChallenger
      @TheGameChallenger 3 года назад

      @@mikerspidey yes

    • @cmw420
      @cmw420 3 года назад

      @@mikerspidey did you ever find out how

  • @gingerthegamer1362
    @gingerthegamer1362 2 года назад +4

    I’ve been looking for blender tutorials for a while that more get straight to it and boom I found your channel, straight to the point and the way you talk through it actually sticks in my brain , so many videos out there where people talk to much and go off topic so thanks for your content bud it’s just what I’ve been looking for :)

  • @MilitaryUpdate
    @MilitaryUpdate 3 года назад +41

    Thanks for sharing! I like this

    • @wlxb.
      @wlxb. 2 года назад +3

      Holy shit 1 mil subs

  • @BboyRitzy
    @BboyRitzy 3 года назад +20

    Straight to the point. Very nice, thank you.

  • @orangeporridge1553
    @orangeporridge1553 3 года назад +7

    The best fluid sim tutorial I've seen, good job

  • @jasonkinsley2823
    @jasonkinsley2823 3 года назад +38

    I've followed countless fluid simulation tutorials and follow everything to the T and still I get no fluid simulation. I've tried this for over a year now and nothing happens. What am I doing wrong?

    • @enric2815
      @enric2815 3 года назад +8

      Im getting the same problem now

    • @michalgasparovic9349
      @michalgasparovic9349 3 года назад +15

      I had similar problem and found solution which is working for me. Not sure if it helps though. in Cube Domain open up Liquid Properties and there is "System Maximum" attribute. Give it some value and you should be fine.

    • @enric2815
      @enric2815 3 года назад +1

      @@michalgasparovic9349 thanks, I'll try it soon

    • @Nothere780
      @Nothere780 3 года назад +5

      Hey man, you and I have the same issue, if we are following this tutorial, scale up your monkey (flow) and box (domain) quite a bit. And you should be able to see the flow simulation. I assume that my original issue was that my geometries were too small to see the flow physics, its not a hard science but it worked for me. Hope that helps, Cheers.

    • @user-rx1mv8vx7u
      @user-rx1mv8vx7u 3 года назад +1

      @@michalgasparovic9349 That worked for me. Thanks dude!

  • @Andrew-pp2ru
    @Andrew-pp2ru 3 года назад +7

    I've been waiting for this video for the last three weeks!!!

    • @3DTinkerer
      @3DTinkerer  3 года назад +3

      The video is a tad brief, but I you find it useful.

  • @playinhertz4494
    @playinhertz4494 3 года назад +2

    Bruh, you are the only one who told me about the f3 feature, I have been spend my a week in finding how to make , every time I get different results... Thanks man. You deserve the more subs man...

  • @colinknepper9256
    @colinknepper9256 3 года назад +2

    As someone who has had a lot and i mean A LOT of problems understanding fluid simulation turtorials.Thank you :D

  • @ranhat2
    @ranhat2 2 года назад +3

    Your clear explanations allow my cranial sub-cognizer almost to keep up--a rare thing. Plz keep on cutting clear paths thru Blender's scattershot design and titling of its myriad functions/choices. Yours might well be the best running. I subscribed for more. I wonder if student situation makes you appreciate need for painstakingly clear explanations and directing viewer's attentions appropriately and for reasonable duration--not the 1/10 sec. typical of too many. Unlike you, they forget they are talking to......grinder-ppl like ME. Thanks.

    • @ishan4269
      @ishan4269 Год назад

      What in the Shakespeare,Wordsworth, Kafka-

  • @dragongeon4217
    @dragongeon4217 8 месяцев назад +1

    BRO i like you some much better because you stopped and helped us understand what some of these things do. I appreciate that! Subscriber earned😂

  • @SourceAwareness
    @SourceAwareness Год назад +2

    🙏🏾Excellent Tutorial, Many Thanks!!

  • @Gametime05577
    @Gametime05577 2 месяца назад +2

    Thanks for making this Video ❤

  • @ripsaebri8082
    @ripsaebri8082 2 года назад +2

    this still holds up when u need a refresher. i was forgetting to check the mesh box lol

  • @kiaankool3928
    @kiaankool3928 3 месяца назад +1

    thanks bro i am a begigning and have been trying to find simple videos to follow to follow
    you earned a subcriber!

  • @davidosorio7030
    @davidosorio7030 3 года назад +3

    the quick liquid F3 doesn't work for me? I play the animation and nothing happens? Please assist, thanks.

    • @jxdzi
      @jxdzi 3 года назад

      same problem after appending a different object

  • @roblesliemedia
    @roblesliemedia 3 года назад +6

    That's really incredible that it can be done so quickly and so well in Blender. I'm really surprised.

  • @svenjensen8802
    @svenjensen8802 3 года назад +2

    Svenro.. Many thanks for your very clear, simple and modest manner in this tutorial. Aye iz Dithering beginner!!! Please do not start hibernating again. Good luck & innovation for 2021!!!

  • @rhomis
    @rhomis 3 года назад +7

    I have an extremely fast computer, and it renders the final video (even in cycles) quickly, but for some reason, I don't see the speed in the geometry when baking or adding more resolution.

  • @kyng1x
    @kyng1x 3 года назад +2

    wow, thanks dude this really taught me the basics of MantaFlow I'lll probably be making more water sims now because i know how it works, thanks!

  • @jasjeetsingh1401
    @jasjeetsingh1401 3 года назад +6

    For some reason, adding in an effector just makes the previously fine working animation stop, it just dosent do anything... Could this be a bug in bkender 2.92?

  • @activemotionpictures
    @activemotionpictures 3 года назад +2

    Best video about fluids, hands down. Thank you for posting this.

    • @3DTinkerer
      @3DTinkerer  3 года назад +1

      Ty ❤

    • @activemotionpictures
      @activemotionpictures 2 года назад

      @@3DTinkerer in Blender 3.2, if you don't do "quick liquid", the replay particles don't appear. Nothing appears, until you tick MESH and bake. Practically flying blind with parameters. Is there a workaround to preview the particles again on Replay?

  • @lanhuynh9999
    @lanhuynh9999 10 месяцев назад +1

    Exactly what I'm looking for. Thank u 3000 times

  • @foxyanimations7572
    @foxyanimations7572 3 года назад +7

    This video saved my day, Thank you!

  • @3DCGdesign
    @3DCGdesign 3 года назад +2

    I couldn't get the mesh to show up, or the sim to work. But after I check "enable" on "Mesh" for the domain, then go to the RESOLUTION DIVISION in the "Domain>Settings" and drag it left or right it will eventually enable the mesh at some point, in my case it only shows the mesh at "44" subdivisions, but doesn't work on almost any other. My guess is it has something to do with my geometry of the liquid which is a cube instead of sphere. I couldn't get outflow to work at all with a circular face surface.

  • @Rollmax22
    @Rollmax22 3 года назад +2

    v good and concise video. I was watching other blender fluid sims tutorials when I should have started with this one.

  • @_cia_6548
    @_cia_6548 3 года назад +2

    I was always confused when I did the simulation, thank you for sharing this tutorial and guide video.

  • @cyemonkey1828
    @cyemonkey1828 3 года назад +1

    If you have no bake button switch to modular or all. If when you bake you don't see any water particles go to cube and set the system maximum to the number of particles you can handle.

  • @MG-Raiden
    @MG-Raiden 3 года назад +1

    Thanks just finished a rigid body tutorial and then a soft body one, both successful now I am moving on to this lol.

  • @samevans515
    @samevans515 3 года назад +40

    People are going to watch this many years from now and be like, 3days to render this? Pfff, my $500 computer can do this in real time!

  • @joakimwretlind4016
    @joakimwretlind4016 3 года назад +2

    So much info in such little time. Awesome!

  • @StephenBoyd21
    @StephenBoyd21 3 года назад +8

    Great tutorial, thanks :)

  • @thabisotherealgumede8721
    @thabisotherealgumede8721 8 месяцев назад +1

    thank you very much for this tutorial the water simulation just clicked whats a time saver

  • @ramonspringer
    @ramonspringer 2 года назад

    The tip at the end is killer :) Need just quick standing splashes... perfect! Thank you very much!

  • @ObeliskRandom
    @ObeliskRandom 3 года назад +3

    very great tutorial man! i've been looking for a lot of videos and yours was the best, very informative, clean, thank you!

  • @insertusernamehere8125
    @insertusernamehere8125 3 года назад +2

    Thanks, this is very easy and helpful, I've seen many cool blender simulation videos and I've always wanted to make my own videos on it, and now I can!

  • @EE-hi9se
    @EE-hi9se 3 года назад +3

    im having loads of issues. i cant see the particles,the domain box is opaque and i cant see through it my sphere isnt producing any fluid, and i have followed every step perfectly, i dont understand

  • @moontanimations7867
    @moontanimations7867 3 года назад +3

    Thanks for the concise tutorial!
    My water appears white while in material preview. Any quick solution for this?
    Edit: As a potential solution,
    -I added a new material for the cube
    -Chose glass preset
    -Adjusted material settings further for the cube
    -Shaded smooth
    Is this the best way, or should the fluid appear as a clear liquid in its default setting?

    • @P.S-P4444S
      @P.S-P4444S 2 года назад

      it doesnt you just have to apply some shaders in the shaders tab, i just dont know how

  • @bonaventura_AKA_ben
    @bonaventura_AKA_ben 2 года назад +1

    Well! A tutorial that is short and sweet and I actually got running. Since I'm new the only snag was I didn't see the 'upres' setting under 'mesh' in the physics tab. But at the pace of blender upgrades that upres setting went somewhere else, probably. So I liked the video and subscribed but alas you have slowed down on video production. Would love to see new tutorials on Blender 2.93+. Whatever you do I'm sure it will be worth viewing. Thanks!

  • @richardlebeda6363
    @richardlebeda6363 Год назад +1

    that F3 quick water just saved my Time

  • @blockschmidt
    @blockschmidt 3 года назад +2

    I do everything like in the video but I still don't see particles ... any idea? I Use 2.90.1
    Cannot figure it out

  • @peterrandall6761
    @peterrandall6761 3 года назад +3

    Is there a way to change the angle that the inflow falls? I'm basically making a ball of water that I want fall forward across the y axis

  • @brandonjacksoon
    @brandonjacksoon 3 года назад +2

    Cool! Liked and subscribed! Thanks for your content!

  • @maxcarter3453
    @maxcarter3453 Год назад +1

    I know this is from a few years ago but thanks a lot! I successfully made my first render. It would be helpful to show what buttons you pressed though (I think it's a setting you can turn on in Blender)

  • @RwanLink
    @RwanLink Год назад

    How do you create the simulation you made in the intro and outro?

  • @HBrooks
    @HBrooks 3 года назад +2

    replicating these same steps in v 2.93 nothing happens. some checkboxes in the domain settings, when clicked then disabled again result in an animation where the water 'drops' to the floor of the domain.... splashes are minimal. i suspect a video card issue with my quadro p4000...not really a common card.
    i've followed a bunch of tutorials to do a 'water splash', but they all have the same result. not much.

    • @vaynonet
      @vaynonet 2 года назад

      yes yes , replicating these same steps in v 2.93 nothing happens.

  • @mfrazeehvacc5012
    @mfrazeehvacc5012 Год назад

    Thanks for a thorough explanation of the fluid simulation.

  • @urealnewman308
    @urealnewman308 3 года назад +2

    Thank you so much, you helped me while I was feeling stuck with one of my ideas... left a like and a sub. have a great day. I cant wait to watch more of ur content.

  • @redpug5042
    @redpug5042 2 года назад +2

    for some reason the domain box is still 100% visible and blocking the fluid, and there's also no fluid spawning at all.

  • @butyourinasong3748
    @butyourinasong3748 3 года назад +3

    ive come to this video 5 times now, thanks for the help my g

  • @valsarajkarrapayil7684
    @valsarajkarrapayil7684 3 года назад +3

    Why is there no liquid at all even though I followed the instructions?
    Somebody please help me because I am stuck
    I am using Blender 2.92

    • @Neno-zb1ci
      @Neno-zb1ci 3 года назад

      Check the properties again

  • @donslow0609
    @donslow0609 3 года назад +2

    Thanks for the tutorial. I hope you can also make a smoke simulation like this

  • @p3dee
    @p3dee Год назад

    Thank you for explaining it short and precise.

  • @TheGameChallenger
    @TheGameChallenger 3 года назад +2

    Best explanation i've seen, thanks!

  • @francocortez3506
    @francocortez3506 3 года назад +15

    Blender 2.91.2 and the fluid simulation isn't working at all. Literally have all of the same settings as you.

    • @gaborr7792
      @gaborr7792 3 года назад +3

      BAKE ALL first time, and after that change to Type: Replay.

    • @nowherebrain
      @nowherebrain 3 года назад +2

      @@gaborr7792 nope, there are still missing steps or setup....

    • @rbxflare3854
      @rbxflare3854 3 года назад +5

      @@nowherebrain IVE COPPYED EVERY DETAIL THAT HE DID NOTHING WORKS

    • @land23
      @land23 3 года назад

      its working for me

    • @rbxflare3854
      @rbxflare3854 3 года назад

      @@land23 I have to bake to see the blue dots at all

  • @trinumedia
    @trinumedia 3 года назад

    Such a simple yet timely solution.

  • @vsingh5h6
    @vsingh5h6 3 года назад +1

    Thank u sir..from india..

  • @SeanyKrabs
    @SeanyKrabs 3 года назад +2

    How come I can only see my glass material from quick flow in material preview, but it doesn't show in the final render?

  • @Double_pac
    @Double_pac 2 года назад +1

    Wow, thanks a lot for showing this to me I can't really find this stuff anywhere.

  • @SubhashChandraGupta2021
    @SubhashChandraGupta2021 3 года назад +6

    0:10 wait u broke the rules

  • @TheOpacue
    @TheOpacue 3 года назад +9

    This is buggy for me. Sometimes it works, sometimes the whole simulation just won't do anything. I hit play and literally nothing happens. Also, you do something at 1:55 where you skip to the monkeyhead being a cube. What happened? I'm not following. Not much of what you do in this video works as you do it for me :/ Got Blender 2.91 on a GTX 1070, with 16Gb, so that shouldn't be the hickup, right?

    • @michalgasparovic9349
      @michalgasparovic9349 3 года назад +1

      I had similar problem and found solution which is working for me. Not sure if it helps though. in Cube Domain open up Liquid Properties and there is "System Maximum" attribute. Give it some value and you should be fine.

    • @Pyrhaaa
      @Pyrhaaa 3 года назад

      @@michalgasparovic9349 Same here and the System maximum atribute solved it

    • @ChandlerAbraham
      @ChandlerAbraham 3 года назад

      system maximum attribute was the solution for me as well, also don't forget to check "mesh"

    • @fyuumi_uncut8871
      @fyuumi_uncut8871 2 года назад

      @@michalgasparovic9349 omg ty

  • @Ash-ne1jp
    @Ash-ne1jp 2 года назад

    Good work, straight to the point, helpful and up to date

  • @user-xt9yk1bu8l
    @user-xt9yk1bu8l 29 дней назад

    Thanks for nice video!!! What can I do when my Diffusion and Viscosity toggle Button is not working?
    Is there some solution?

  • @whentheimposterissus9194
    @whentheimposterissus9194 2 года назад +1

    thanks, this really helped me.

  • @barbiewein
    @barbiewein Год назад

    Many thanks!! really good tutorial.

  • @elibates3762
    @elibates3762 3 года назад

    It really helps that you zoom in on the settings your changing

  • @petergrant600
    @petergrant600 3 года назад +2

    awsome video!

  • @thatrandomguy6460
    @thatrandomguy6460 Год назад

    This Was extremely helpful, thank you!

  • @empty_mirror
    @empty_mirror 3 года назад +1

    This video is so useful! Thank you for sharing, greetings :)

  • @rafaelgielkens9048
    @rafaelgielkens9048 3 года назад

    AWESOME I JUST STARTED WITH BLENDER AND I GOT AND SUCH AS GOT TUTORIAL THANK YOU!!

  • @curtsoulonline
    @curtsoulonline 2 года назад

    Great video, I'm going to try this immediately

  • @VertexPlaysMC
    @VertexPlaysMC 3 года назад +1

    Very good video, I've ben trying to understand fluid sim for a while now.

  • @jonos9467
    @jonos9467 3 года назад +3

    I feel stupid but how can i make the box invisible so i can see the actual liquid animation? 🥴

  • @jmprofessor
    @jmprofessor 2 года назад

    This tutorial works! Great for beginners. Thanks!!

  • @examinator8500
    @examinator8500 3 года назад +1

    Thx it helped me so much 💯💯💯

  • @lolecksuburbs3766
    @lolecksuburbs3766 3 года назад +1

    i have been sitting here with my nans computer for god dang 2 weeks and its finnaly done ( i was using a single droplet on water )

  • @gign_9891
    @gign_9891 2 года назад

    3d tinkerer: when your finished with all your settings you just want to do one final bake and let your computer sit for a couple of days
    me: My fluid baked for seconds only

  • @antoniorocha214
    @antoniorocha214 3 года назад +1

    If you use inflow and want a certain amount of liquid during a certain amount of time, Is there a way to control the amount of liquid?

  • @MrEsharifov
    @MrEsharifov 3 года назад +2

    Awesome tutorial, thanks! Could clarify please when materials should be added before baking or after baking?

    • @3DTinkerer
      @3DTinkerer  3 года назад +1

      You can add them to the domain object at any time

  • @themusicdropout473
    @themusicdropout473 2 года назад +1

    Wait, how do you do the thing at the start with the solid object going through the liquid that’s just sitting in the tank? I did everything you showed in the video, but I want to be able to have my solid object intersect with the water as if it’s moving through it. Unless the “water” in the tank is a trick of texturing with a water texture.

    • @Pessues
      @Pessues 11 месяцев назад

      I have the same problem. I cannot undertand how to make the water be in the domain already and not flow into it but just be affected by the Effector

  • @Dojahong
    @Dojahong 3 года назад +1

    Thank you for your video!

  • @GrandeGio95
    @GrandeGio95 3 года назад +1

    Very helpful, thanks !

  • @MarcinPetruszka
    @MarcinPetruszka 3 года назад +3

    Thanks for the tutorial! Is it just me, or is the scale somehow off? I mean the liquid in the tank behaves as if it was huge as something like a lake or sea, and the mass of Suzanne was huge too, but in such case the individual drops of water would be waay smaller…

    • @3DTinkerer
      @3DTinkerer  3 года назад +1

      A believe the best way to fix the scale is to increase the resolution division or to actually up scale the scene itself. I can't remember if the domain object has a dedicated scale setting or not.
      I believe the flip settings include options for controlling splash size.

    • @MarcinPetruszka
      @MarcinPetruszka 3 года назад +1

      I wouldn't know. I'm just a photographer only starting out in Blender. It's just that my eyes were trained to spot the minutiae. Cheers!

  • @supernstudio7295
    @supernstudio7295 3 года назад

    More such amazing turtorials !!!

  • @Chiesty_Mike
    @Chiesty_Mike 3 года назад +1

    how come it keeps appearing just a cube if i turn off the wire frame?

  • @achilles_wiggen
    @achilles_wiggen Год назад

    thank you very much for this :)

  • @ToddKushnir
    @ToddKushnir 3 года назад +1

    Hi, Thanks for this! So the first time I did it, I got a great tall bounce out of the water drop when it hit the bottom of the boundary, but the next few times, it barely bounced, it just spread out, is that because the next box was bigger? Not sure where I went wrong....TIA!!

  • @literallyaplant6544
    @literallyaplant6544 3 года назад

    thx bro this helped a lot, subscribed and liked

  • @jiexinwang821
    @jiexinwang821 3 года назад +1

    Thank you so much!!

  • @fennafenn
    @fennafenn 2 года назад

    Hello, I hope you can help me stop the Flow from keyframing? For me, it's a Honig-like substance that has to be turned on and off. If I Bake that before and after then it takes a very long time sometimes a lot of frames later that the flow only stops after I have keyframes. And suddenly the collision with my other object no longer works. I hope you can and want to help with this? I also tried by setting the Domain setting to Type Modular, but after the Data Baking the Mesh Bake button remains gray (even though Mesh is checked), so I have it bake in type: All. I work in Blender 3.01. can I contact you about this somewhere?
    For the rest, a nice and powerful Tutorial, and I want to know what exactly I'm doing wrong and how to solve it?😊

  • @RylnX
    @RylnX 3 года назад +1

    really thanks its really good and need it i found you.

  • @beppesabatini3dhdcomputera664
    @beppesabatini3dhdcomputera664 2 года назад

    Very helpful, thank you

  • @nomasporquesi1222
    @nomasporquesi1222 Год назад

    So I am actually trying to do something like what you have at the beginning and end of your video where an object shoots out of the water. Do you have a tutorial on that?