Ice Cube Splash Animation | Blender Tutorial

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  • Опубликовано: 25 дек 2024

Комментарии • 463

  • @jonnibasmaji9149
    @jonnibasmaji9149 9 месяцев назад +175

    If the liquid is falling out, try clicking on the glass(circle .002) and go to physics and enable planar (its under settings of the fluid)

  • @yt.dipak3d
    @yt.dipak3d 10 месяцев назад +53

    For 8:30, after making a different object : "Tab" (Into Edit Mode), "A" to select all, "E" to Extrude Up and "Right Clicked" to repositioning where it was before then Pressed "Alt+S" [Move the cursor to scale it out along the normals]
    Hope this will work.

  • @blindershrine8752
    @blindershrine8752 Год назад +59

    11:00 for those who can't see water object check on face orientation and flip normal by click object and go edit mode press A then Shift + N and try again.

    • @lunfa
      @lunfa Год назад +1

      Nice trick!

    • @andrea.naharro
      @andrea.naharro Год назад +1

      thnxxxx

    • @أسامةقصير-ي1ل
      @أسامةقصير-ي1ل Год назад +8

      The water go outside the Cup.. Why?

    • @AhmedElbettachi
      @AhmedElbettachi 11 месяцев назад +1

      @@أسامةقصير-ي1ل Go to your Cup Fluid effector settings and check "is Planar"

    • @ladydarbanville2471
      @ladydarbanville2471 11 месяцев назад +3

      I can't see water also it doesn't change drink colour to blue or anything. I tried this and didn't work. is there any other recommendation?

  • @novak1387
    @novak1387 8 месяцев назад +3

    Thanks bro you definitely taught me a trick or two in your video and it really helped ❤❤❤

  • @leljii
    @leljii Год назад +24

    Oh maaan, this is first animation that I got right 🤩 Can't thank You enough 🤩 Most of the video there was mouse buttons in the left corner, love when these are added 🤩

  • @WoodMetalDesigns
    @WoodMetalDesigns 10 месяцев назад +7

    Just managed to make the cup and the ice cubes .unfortunately the animation is showing the ice cubes falling through the side of the cup once .First animation attempt on blender .Happy with the progress

  • @gordonbrinkmann
    @gordonbrinkmann Год назад +33

    If you don't want to make your domain unnecessarily large to avoid computing unneeded empty space: since your splashes are not very high, you don't have to make the domain that high - it is not necessary to cover the ice cubes completely in their starting position. It does not matter if they start falling from outside the fluid domain.

    • @artistsmind
      @artistsmind Год назад +2

      Right. In this simulation tutorials he not cover the crown splash. BTW it was a great tutorials.

    • @gordonbrinkmann
      @gordonbrinkmann Год назад +2

      @@artistsmind The crown splash wasn't my point. In the video he says you have to make sure the domain covers the effector objects, but it is not and so you don't need such a large domain.

    • @LtsVapor
      @LtsVapor 9 месяцев назад

      my fluids were just leaking out of my cube and bringing the top down fixed it so thank you

  • @ruppy4103
    @ruppy4103 Год назад +39

    Instead of using the Transparent BSDF with the mix shader, you can fix the issue with the material by recalculating the normals of the glass.
    It looks heaps better too
    1. Select the glass.
    2. Go to edit mode
    3. Select all
    4. Choose Mesh>Normals up the top
    3. Recalculate outside

    • @ScarecrowWho_
      @ScarecrowWho_ Год назад +2

      Thanks you

    • @EasyWall_Qianjiang
      @EasyWall_Qianjiang Год назад +1

      I don't know if normals have any effect on liquids(circle.001)

    • @Necrocidal
      @Necrocidal Год назад

      @@ScarecrowWho_ Beautiful result, thanks for the video. Also reducing the IOR of the glass material will get rid of some of that refractive and reflective weirdness

    • @DrBoom-dm7rr
      @DrBoom-dm7rr 6 месяцев назад

      you’re a Hero

  • @tenebra9962
    @tenebra9962 Год назад +15

    I recently tried my first fluid simulation, and it worked nicely. I just wish my computer could handle them better, so I guess I'll have to wait until I can try it.
    Onto the list of things to try at some point it goes.
    Still an awesome video! Thank you fir your tutorials.

  • @rjwh67220
    @rjwh67220 Год назад +43

    How cool. I appreciate you explaining what the steps are doing instead of just saying “click here, change this, change that.” Great tutorial! How would I make the cubes float in the liquid?

    • @mars_gamez5045
      @mars_gamez5045 Год назад +8

      I'm not totally sure but I'm guessing they would just have to be less dense than the liquid.

  • @rgarus
    @rgarus 2 месяца назад +4

    If anyone is stuck at 8:30, you have to press extrude BUT DO NOT LEFT CLICK. Press right-click then afterwards Alt-S.

  • @srisanthcid6260
    @srisanthcid6260 Месяц назад +1

    Bro i love you i watch all blender animation tutorial videos but i no understand your video is christal chear I learn i love you bro again ❤️

  • @iO-Sci
    @iO-Sci Год назад +6

    That is a excellent simulation + visual !
    조용하고 좋습니다

  • @AlbertZhu-vx5uk
    @AlbertZhu-vx5uk 8 месяцев назад +3

    At 11:07, if liquid is falling out, make sure you are in object mode. Hope this helps!

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 месяцев назад +2

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @sturingnico
    @sturingnico Год назад +7

    11:35 Non so voi, ma per me l'acqua non rimane dentro il bicchiere, e ho rifatto ogni passaggio, il bicchiere ha il corpo rigido come effettore, e anche la parte che non stiamo renderizzando è fatta di vetro. Quindi teoricamente dovrebbe contenere il liquido prodotto. Perché esce dal vetro come se fosse forato lateralmente (per intenderci) ?
    I don't know about you, but to me the water doesn't stay inside the glass, and I've redone every step, the glass has the rigid body as the effector, and the part we're not rendering made out of the glass as well. So theoretically it should contain the liquid made. Why does it come out of the glass as if it were pierced sideways (to be clear) ?

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 месяцев назад +2

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

    • @wackywater7234
      @wackywater7234 7 месяцев назад

      @@firebluesky-jc8sq it doesnt

    • @mihajlojovic8631
      @mihajlojovic8631 7 месяцев назад

      @@wackywater7234 did you find the solution

  • @VideoLanxer
    @VideoLanxer 8 месяцев назад +4

    @6:54 that is Select Face Loops
    Shortcut: Shift - Alt - LMB

  • @WoodMetalDesigns
    @WoodMetalDesigns 10 месяцев назад +1

    Watched this last night ,great tutorial now going to try it out .

  • @y_ss_f
    @y_ss_f 6 месяцев назад +1

    your a great teacher keep it up..
    💙

  • @_skrumcious_
    @_skrumcious_ Год назад +1

    legendary tutorial thanks so much

  • @creatorjim
    @creatorjim Год назад +5

    Can’t wait to try

  • @dreaxedits
    @dreaxedits 10 месяцев назад +2

    Fire tutorial.. LETS JUST do this!

  • @GhodFada
    @GhodFada 2 месяца назад

    I could cook with my pc after this
    Nice tutorial men really helpful

  • @peterszalai79
    @peterszalai79 10 месяцев назад +1

    Thank you for sharing! Very interesting and helpful video! ❤

  • @RobertWildling
    @RobertWildling Год назад +18

    I am having the same problems as some others here: The liquid is "running out" of the glass... seems like in the video you cut a step from your workflow. One question that arises is: Is the liquid object also a rigid body?
    Looks great, though!

    • @khushzambare
      @khushzambare Год назад

      How did you solve the problem? I'm stuck there too

    • @RobertWildling
      @RobertWildling Год назад +5

      @@khushzambare Unfortunately I haven't. The maker of the video did not respond to any inquiry, not even an email...

    • @sarahokoro3085
      @sarahokoro3085 Год назад +40

      ​@@RobertWildlingI found a way. So, you click on the cup and go to fluid in the physics properties. Click on collision as the effector type and make the surface thickness 0.5​

    • @RobertWildling
      @RobertWildling Год назад +2

      @@sarahokoro3085 Thank you for sharing! Great that you found a solution! Will try t today! :-)

    • @drsunshinegaming
      @drsunshinegaming Год назад

      Maybe one could just take down the resolution divisions in the physics tab>fluid>settings. And rather change viscosity in the viscosity settings in the same module.

  • @PolinaMakgrat
    @PolinaMakgrat 9 месяцев назад +3

    Hi, thanks for the video .
    I have a problem on 6:47
    When we need to do a (volume) liquid ,
    I don't understand the algorithm

  • @ИгорьИльин-ь4ш
    @ИгорьИльин-ь4ш Год назад +1

    Excellent! Well done! 👌👍Very realistic

    • @Lifewithsumiya
      @Lifewithsumiya Год назад +2

      Hi but i am trying for days but i cant make it 😔

    • @HarshaVardhan-ml6lt
      @HarshaVardhan-ml6lt 10 месяцев назад

      my lil liquid is falling off the glass@@Lifewithsumiya

  • @abhinavkrishna5599
    @abhinavkrishna5599 5 месяцев назад +1

    heee ruineedddd my dayyyyy

  • @exodusmediasg
    @exodusmediasg Год назад

    Thank you for your time doing this tutorial

  • @maxey2112
    @maxey2112 Год назад +3

    Thanks, I learned a lot from this tutorial!

  • @mingqing-jk9id
    @mingqing-jk9id 9 месяцев назад +1

    Great tutorial but can you tell us how to make such a big splash

  • @smartinfo8722
    @smartinfo8722 Год назад

    You're amazing bro, thanks so much, works perfectly

  • @drivindonesia
    @drivindonesia Год назад +5

    why when i quick liquid, not showing the blue vertices? and when i converting to mesh it nothing happen

    • @adamprojektuje
      @adamprojektuje Год назад +1

      i have the same

    • @Shina561
      @Shina561 6 месяцев назад +2

      I had the same issue with converting it to the mesh, but once I have clicked on "Mesh" in Physics and run the simulation twice it finally worked.

  • @MF_XCIII
    @MF_XCIII 9 месяцев назад +3

    but how to make the liquid splash high out of the cup like in the first render, i tried moving the cubes a bit higher it didnt change much

    • @husseinsoufan507
      @husseinsoufan507 4 месяца назад

      You should make the resolution of the water higher.

  • @mertcanurcan
    @mertcanurcan Год назад +9

    I was just trying to find out how to roll ice cubes with a glass and liquid. I just stuck at the effector part - the water leaks from left and right parts, checked with flip normals then water splashes under the glass into the domain. All scales are applied. Does the effector domain for liquid must touch the liquid object perfectly?
    -Updare : Effector must be a bit bigger than the liquid object, normals facing to the liquid. Solved!

    • @RobertWildling
      @RobertWildling Год назад

      "Normals facing to the liquid" - what do you mean? How do you do that?

    • @mertcanurcan
      @mertcanurcan Год назад +1

      @@RobertWildlingEffector object is copypaste+scale operation, normals (you can check it by visually from blender documentation - forgot the location) ALt+N to flip normals to the desired direction.

    • @RobertWildling
      @RobertWildling Год назад

      @@mertcanurcan Thank you for your fast response!

    • @funkypossum6403
      @funkypossum6403 Год назад

      @@mertcanurcan can i ask how you delete the box that appears when you use quickfluid?

    • @mertcanurcan
      @mertcanurcan Год назад

      @@funkypossum6403 mate comment didn't pop up - so may be late reply. When you use quickfluid its a "fluid domain" it won't be rendered. But I forgot how to hide that :/

  • @wheelbitemedia
    @wheelbitemedia 10 месяцев назад +1

    awesome tutorial!! ... i only have one problem: my liquid just doesnt move at all :D what did i do wrong?

  • @jcs-v1.0.1
    @jcs-v1.0.1 Месяц назад

    Hi, I'm new to blender. I followed the tutorial and 11:00 I tried the simulation in object mode. However, my ice cubes do not fall into the bottom of the liquid, seemed to fall just a bit on top. I tried rewatching videos over and over again, but I still could not find what I missed. Any helps would be much appreciated.

  • @christianaz2249
    @christianaz2249 Год назад +1

    Very Nice 👌👌👌👍😊

  • @-JUNIOR26
    @-JUNIOR26 Год назад +54

    Bro i created a glass but the liquid is falling out 😭

    • @Wisdomonas
      @Wisdomonas Год назад +5

      Make sure you reduce the size of the quick liquid to match your glass....don't know if am making sense but that's what i did to contain the liquid on my glass.

    • @kaalubruh331
      @kaalubruh331 Год назад +1

      😂

    • @mathsiseasy374
      @mathsiseasy374 Год назад +1

      Make sure the liquid size is just a little less than the cup....that's what helps me....click on liquid then tab to edit mode then alt + s then make size slight small just a little...hope this helps 🙏

    • @gunasalima3760
      @gunasalima3760 Год назад +2

      Increase the resolution

    • @Cold0_yz
      @Cold0_yz 10 месяцев назад

      You need make collision for your glass.

  • @divc56315h
    @divc56315h 6 месяцев назад

    YOU CAN SKIP THE EFFECTOR OBJECT BY ADDING (TO THE ORIGINAL CUP) FLUID PHYSICS>EFFECTOR AND CLICK ENABLING PLANAR UNDER IN THE SETTINGS

  • @TonyKureWorld
    @TonyKureWorld Год назад +2

    man im stuck at the 8:34 mark when he said e to extrude the video cuts like something was taken out. When I try to scale it also scales up when i just need it to scale out so the duplicate doesnt go about the original mesh

    • @hookerhillstudios
      @hookerhillstudios Год назад +3

      figured it out. hold alt and s while moving the mouse to extrude.

    • @jiyagodara4942
      @jiyagodara4942 Год назад +1

      press e then right click and the press alt s it happens then

    • @danielr5112
      @danielr5112 Год назад +1

      I followed the exactly the keys that he displays in the left part of the screen and it worked. It is better to play the video in x0.75 speed.

    • @juliapietryka1753
      @juliapietryka1753 11 месяцев назад

      thanks!! @@jiyagodara4942

    • @hannahlendman
      @hannahlendman 7 месяцев назад

      I'm stuck here too! And when I try to scale it out it also scales in and I cant figure it out

  • @gribster
    @gribster 11 месяцев назад +2

    11:07 my water go out from glass. idk why. mb someone knows why?

  • @danfrissora5020
    @danfrissora5020 Год назад

    Great tutorial, thanks!

  • @karadanvers6136
    @karadanvers6136 5 месяцев назад

    if your ice cube doesnt work after you hit cloud, make sure you get out of edit mode back to object mode, then you should see the displacement on your ice cube.

  • @baptiste1900
    @baptiste1900 7 месяцев назад +2

    11:00 the ice cubes bounce on the water and don't go in, someone that's how I can do it

  • @evkariot240
    @evkariot240 Год назад +2

    On 7:30 I'm really stuck. When I press E and try to scale it inside, it just moves it around. Hope for your help!

    • @slackyshadow
      @slackyshadow Год назад +7

      Click E and S simulteniosly

    • @anisakasymova4469
      @anisakasymova4469 7 месяцев назад

      @@slackyshadow it's working , but giving black color when we tapping TAB

  • @mehmetcanturkeli538
    @mehmetcanturkeli538 10 месяцев назад

    for the people who struggles about liquid leaking from sides of the object; pick the little cube on your liquid domain in object mode and make resolution number 64. Thats how i fixed.

  • @BeyondBlender-d6l
    @BeyondBlender-d6l Месяц назад

    I recently tried my first fluid simulation

  • @GaryParris
    @GaryParris Год назад +1

    well done :)

  • @alexandregaiemet2014
    @alexandregaiemet2014 11 месяцев назад +3

    Why does water still go through cup? on 10:32

    • @Asamajihamaji
      @Asamajihamaji 9 месяцев назад

      maybe the effector cup is touching the water part, try scale it up. if it doesnt work, start the simulation in object mode, it worked for me somehow

  • @fettlelifestyle
    @fettlelifestyle 10 месяцев назад +1

    Hello, thank you for sharing your knowledge. This is the second time i am making this project, but the fluid inside the cup keeps pouring on the floor

    • @cecens98
      @cecens98 9 месяцев назад

      main cup needs a fluid physics with effector selected and "is planar" selected

  • @ankerhs1210
    @ankerhs1210 Год назад +2

    A white kind of liquid is showing up in the glass when i render. How do i get rid of it?

  • @arjunmalviya.21
    @arjunmalviya.21 8 месяцев назад

    thank you i learn too much from you

  • @CarolAnsaAidoo
    @CarolAnsaAidoo Год назад +2

    My liquid keeps flowing on the floor have tired using the normals to keep the liquid in the cup but isn't working

    • @-JUNIOR26
      @-JUNIOR26 Год назад +1

      Mine too have if you find a solution pls share thanks

  • @AkshayMusic-km2ek
    @AkshayMusic-km2ek 10 месяцев назад +2

    Bro what did you do at 8:32

  • @sinemapo3287
    @sinemapo3287 Год назад +5

    Hello, thank you so much, I repeated the same thing, everything is fine, but I had a problem with the rendering of the glass, it is just white, although everything is fine without rendering. Can you suggest me how to solve this?

  • @mr.gorobchik4353
    @mr.gorobchik4353 Год назад +1

    What was the sim output folder created for? So that every time the animation was not rendered from the beginning ? Is it needed for final rendering ?

  • @yaman_lopo
    @yaman_lopo 2 месяца назад +3

    My liquid is not liquiding ☹️☹️

  • @no-ei4jw
    @no-ei4jw Год назад +1

    why glass not colliding creating a cylider that collides well but when i delete a face that doesnt checking is planner does not work

  • @Miaaaaawww
    @Miaaaaawww Год назад +7

    quick liquid won't show the water

  • @soldierboy933
    @soldierboy933 9 месяцев назад

    Hi Man Very Impressive work how long did it take for u to be this fast any tips cuz i wanna learn pls
    ++ note if u have courses or discord let me know ty++

  • @hugovinhas1079
    @hugovinhas1079 2 месяца назад

    Heyy, i made this on a 2021 MacBook M1 Pro and at the end it takes so much to render in cycles and it dosent come out as good. What can I do? How should I put my format scene resolution settings?

  • @hxnslshhax9011
    @hxnslshhax9011 Год назад +3

    is it possible to make the ice float on water after getting dipped to make it realistic.

    • @Tachastasiia
      @Tachastasiia 7 месяцев назад +1

      truue - would be great to know how

  • @aahritya_tv
    @aahritya_tv Год назад +1

    its out of context, but you got a great voice man! try VO for sure!

  • @manuwaek7090
    @manuwaek7090 Год назад +3

    i make this step by steps but i tried liquid part i can't fill the center
    i tried press E and its gone only one side how i move this liquid center (7.34minute part)

  • @fruitmusic4825
    @fruitmusic4825 2 месяца назад

    When I make a cup, I realize that my lines are not straight, and every time I pull the line up after E, the line changes direction, so how can I make a cup with a smooth sloping line like the teacher did? Thank you very much

  • @dppoetfp1352
    @dppoetfp1352 8 месяцев назад

    Merhaba yarın bu konuyla ilgili ödevimi yapmam gerekiyor ama büyük bir sorunum var. Rijit gövde özelliğinin hangi karelerde olacağını ayarlayabilir miyiz? Mesela ben 700 ile 900. kareler arasında başlamasını istiyorum ama 1. kareden başlıyor. Lütfen bir çözüm bulabilir misiniz?

  • @ThePeriodicTableOfElements
    @ThePeriodicTableOfElements Год назад +3

    the cuts were confusing. if I rewind I fear I might destroy my project. fairly explained, I just can't figure out why liquid is clipping through the cup. adding onto that, I can't find out how to access my video. 5/10.

  • @jaamsblend
    @jaamsblend Год назад +4

    6:55 / i need help here how to do the selection.

    • @Jeypi_109
      @Jeypi_109 Год назад +1

      Me too, you find the solution?

    • @jaamsblend
      @jaamsblend Год назад +1

      @@Jeypi_109 nope I still didn't. Did you?

    • @jaamsblend
      @jaamsblend Год назад +2

      @@Jeypi_109 nope I still didn't. Did you?

    • @denizalici14
      @denizalici14 Год назад +1

      mee to :/ i am still trying

    • @jaamsblend
      @jaamsblend Год назад

      same but its hard@@denizalici14

  • @WilliamTripp-sl7em
    @WilliamTripp-sl7em Месяц назад

    When I go to render, it takes about 20 minutes per frame. Is this an average amount of time?

    • @WilliamTripp-sl7em
      @WilliamTripp-sl7em Месяц назад

      I figured it out in case anyone else runs into the same issue. My GPU was selected but was greyed out, so it was trying to render with my CPU. I had to go into the Edit dropdown menu and select preferences, and under the system, I had to choose Optix and check the box next to my GPU.

  • @jennaisela
    @jennaisela Год назад +1

    How can we save the animation? So i can keep watching the animation play back like a video to keep on my phone?

    • @wot_noobclown5621
      @wot_noobclown5621 Год назад

      Render the frames to a folder and then open blender video editing (file, new, video editing) and import the frames and save the final video

  • @ninomancuso7021
    @ninomancuso7021 8 месяцев назад

    I'm trying something similar, but I'm having the glass animated to tip over. The fluid seems to seep thru it all around the outsides though, any tip on stopping that?

    • @ashtonrepsold4408
      @ashtonrepsold4408 8 месяцев назад

      If the liquid is falling out, try clicking on the glass(circle .002) and go to physics and enable planar (its under settings of the fluid)

  • @siyizhu8001
    @siyizhu8001 Год назад +1

    After selecting a circle on the bottom of the cup, what keys do I have to press exactly to gross select and get the volume of the liquid? I pressed Ctrl with a number but that doesn't work

    • @handoko6065
      @handoko6065 Год назад +1

      press fn + f3

    • @juliapietryka1753
      @juliapietryka1753 11 месяцев назад +1

      and also check edit->preferences->input->emulate numpad must be on

  • @Rubicscubeg
    @Rubicscubeg 5 месяцев назад

    hey, why does the water look boiling just before ice reaches the fluid? how to fix that?

  • @DeepakSingh-pr3ry
    @DeepakSingh-pr3ry Год назад

    your way of teaching is very good
    but you can also explain which key is used why it will make you unique Explainer

  • @FactChronicleHQ
    @FactChronicleHQ 7 месяцев назад

    Thanks buddy😀😀

    • @baptiste1900
      @baptiste1900 7 месяцев назад

      how did you make me at 11:00 the ice cubes bounce on the water and don't get in

    • @baptiste1900
      @baptiste1900 7 месяцев назад

      it's my first animation

  • @dodatkidominecrafta4762
    @dodatkidominecrafta4762 6 месяцев назад

    I have a question why rigid body in passive makes problems when i want to make a chain with physics
    i was using active without dynamic
    because passive was problematic

  • @nourkasmi-st3mi
    @nourkasmi-st3mi 11 месяцев назад +1

    when i press Alt + S to scale it out it makes lots of sharp shapes
    is there anything i can do to fix it?

    • @Tachastasiia
      @Tachastasiia 7 месяцев назад

      It might be that your Normals are not calculated. I had the situation when I was tried to extrude I could see a very weird form of shape with lots of sharp angles - you need to go into Edit mode - click A to select all vertices and then hit Shift + N so your normals would be recalculated.

  • @karadanvers6136
    @karadanvers6136 5 месяцев назад

    i dont get the bounding box when i type quick liquid. it only shows the liquid in the cup but there is no box to move. i rendered it and all the water is in a box outside of the cup. help pls

  • @GraphicCreation_Studios
    @GraphicCreation_Studios 3 месяца назад

    hello. using 4.2. im not going to give up. im having a problem with part of mesh. i doesnt look too liquid
    meed help man. thanks

  • @annelisejockesproduction3842
    @annelisejockesproduction3842 5 месяцев назад

    10:33 friend, I have no this menu when I click F3. Which key can help me?

    • @AjayJackson-bw7hz
      @AjayJackson-bw7hz 5 месяцев назад +1

      create a new shortcut for it, by going edit>preferences>keymap and search for search

  • @11WicToR11
    @11WicToR11 8 месяцев назад

    why would you change cache folder? It chooses some disposable folder on each operating system by default ...why would you collect those? Do you revisit old renders and use it then?

  • @airrow05
    @airrow05 4 месяца назад

    How do I fix the cubes clipping through the glass?

  • @leewilliams3821
    @leewilliams3821 Год назад +7

    This is a great tutorial, so thanks for taking the time out to teach others (like me) to achieve something similar in such a short space of time :-).... The only problem I have (and absolutely no idea why) is when I go to turn my object (the bit that is supposed to be the whisky in this case) into fluid, and add the physics, my liquid "drops" eveytime, and doesn't retain its original shape (like yours)... I've followed your tutorial precisely, watching many times, but even though I select the same settings, my fluid continues to "drop" to the bottom of the glass, as if effected by gravity... can you shed any light onto this? Like, I may have a setting that I need to activate that I am not aware of maybe? thanks, lee.

    • @maliklab7174
      @maliklab7174 Год назад

      may be that's because of a bug in blender, are you using the updated version of blender?

    • @TheBindoS
      @TheBindoS 2 месяца назад

      Happens to me as well (Blender 4.0). Did you ever find a fix?

  • @rosaryu6069
    @rosaryu6069 Год назад

    Thanks a lot

  • @tahajamal9716
    @tahajamal9716 8 месяцев назад

    from 11:23 couldn't see the keys you are pressing, i messed up with the camera.

  • @Wnch3ster
    @Wnch3ster 8 месяцев назад

    11:08 The liquid gets out of the cup object
    and it falls down and fills the liquid domain box
    how to fix?
    all the steps are done like the video except I'm using another cup model

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 месяцев назад

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

    • @moaz787
      @moaz787 3 месяца назад

      @@firebluesky-jc8sq where is this settings bro?!!

    • @lebladeur1982
      @lebladeur1982 2 месяца назад

      @@moaz787 select circle 002 and go in physics and en bas there liquid and you will found planar

  • @stinkypunk-iy7ir
    @stinkypunk-iy7ir 5 месяцев назад

    great tutorial... 👍
    my pc crashed tho :(

  • @alexandregaiemet2014
    @alexandregaiemet2014 Год назад +3

    Why does water still go through cup?

    • @cecens98
      @cecens98 9 месяцев назад

      main cup needs a fluid physics with effector selected and "is planar" selected

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 месяцев назад

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @airodox6593
    @airodox6593 8 месяцев назад

    My ice cubes don't interact with the liquid, but the cup does, did I do something wrong?

  • @glvignesh
    @glvignesh Год назад +10

    @8:31 Dude, you skipped something, for a beginner, thats it, I no longer can continue the tutorial. :(

  • @josipandresic881
    @josipandresic881 Год назад +1

    Hi, PIXXO.
    I have done everything as you did, but the cube doesn't fall into the glass like yours. It just stops a couple of centimeters above the glass and keeps shaking in a glitchy manner.
    Scale is applied, origins are like in your video. Physics, too.
    When I use the flat plane instead of glass, it falls nicely. But when I extrude the plane and make it hollow (delete the top face), it doesn't get in but also stops above like it's not a hollow object.
    Any ideas why this would happen?
    Regards.

    • @josipandresic881
      @josipandresic881 Год назад +1

      I made the objects 20 times larger, with scale applied, and now it works.

    • @martinwoodward9966
      @martinwoodward9966 Год назад +4

      Go to the physics properties tab, then in the rigid body settings scroll down to sensitivity and reduce the margin.

  • @svggridnco9699
    @svggridnco9699 Год назад +1

    물튀기는건 뒷편에 계속 인가요?

  • @Thiago_Modder
    @Thiago_Modder 5 месяцев назад

    bruh, the liquid falls off , I don't understand one thing when he makes the first separation with the "p" he keeps the inside part but I get a new part with the inside part plus the extrusion.

  • @sepehrmagma7940
    @sepehrmagma7940 Год назад +5

    im good till min 11 the quick liquid fall out of my glass
    can someone help me

    • @jysn101
      @jysn101 Год назад +1

      its something to do with the collider we make... i deleted taht and just used my original glass and turned that into fluid effector... all works fine. ( i'm guessing the collider we make has issues with the normals or something.

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 8 месяцев назад

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @kida.art94
    @kida.art94 7 месяцев назад

    ''Something cool 🧊 and refreshing 🥤''

  • @i_i_ntg20
    @i_i_ntg20 Год назад +1

    Hi... im confused with the the quick liquid effect as the liquid flows out of the glass when played .... can you tell me why? and how can i fix it?

    • @hinanaz3901
      @hinanaz3901 Год назад +1

      same here

    • @maxdeighton8851
      @maxdeighton8851 Год назад +7

      Try increasing the Sampling Substeps to 15 and the Surface Thickness to 0.5. These are settings in the Fluid Physics tab for the Effector object.

    • @saphira5850
      @saphira5850 Год назад

      thank you so so much@@maxdeighton8851

    • @funkypossum6403
      @funkypossum6403 Год назад

      @@maxdeighton8851 Thank you so much, I had been struggling for an hour before founding your comment. By the way, can I increase Substeps even more? 10 is a limit for me

    • @SAHIL-hg9bb
      @SAHIL-hg9bb Год назад +1

      solve hua kya issue, i'm also stuck there T_T

  • @PastaMaster115
    @PastaMaster115 4 месяца назад

    Why is the origin point of each ice cube altered every time I play the animation? The cubes go in the glass and vibrate a bit and the origin points of the shapes are just swirling around in the glass. And when I reset the animation the origins are in the bottom of the glass still.

  • @gozzifilms
    @gozzifilms 7 месяцев назад

    11:10 when I hit spacebar the whole fluid leaked out of the glass. What do I do?

    • @gozzifilms
      @gozzifilms 7 месяцев назад +1

      Ok I recalculated the normals and it’s fine now

  • @orion_world9661
    @orion_world9661 5 месяцев назад

    what is your PC Specs

  • @jysn101
    @jysn101 Год назад +1

    guess this is for intermediate users who know blender, A. non of my short cut keys seem to match the ones in this tut, ( E to extrude does nothing on my computer )so i'm left spending ages trying to figure out where the operations are in menu's, B my layout seems to be different so right away I'm not able to get past 1min 11, as i have no 'Add modifier' to the left. (found it under the Spanner tab in the end) i take full responsibility for this as i've been coming over from Maya and so set my theme to Maya...

    • @gordonbrinkmann
      @gordonbrinkmann Год назад +2

      I don't know what you have done to your default Blender, but E to extrude is a very basic tool that's used in hundreds of tutorials... of course you have to be in Edit Mode in order to extrude some vertex, edge or face, not in Object Mode (because you cannot select parts of the mesh in Object Mode). And the "Add Modifier" menu (to the right, not the left) is of course under the "Spanner" tab (it's called the "Modifiers" tab for that reason when you hover your mouse over it) and that's where he is in the video. But you do realize there are different tabs you can switch between to get different menus? It seems you should probably learn the use of Blender's interface and basic tools before starting fluid simulations as these physics things are not the easiest to begin with.

    • @kkarbokgaming4556
      @kkarbokgaming4556 Год назад

      @@gordonbrinkmann well said