Ice Cube Splash Animation | Blender Tutorial

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  • Опубликовано: 3 фев 2025

Комментарии • 476

  • @jonnibasmaji9149
    @jonnibasmaji9149 10 месяцев назад +186

    If the liquid is falling out, try clicking on the glass(circle .002) and go to physics and enable planar (its under settings of the fluid)

  • @blindershrine8752
    @blindershrine8752 Год назад +66

    11:00 for those who can't see water object check on face orientation and flip normal by click object and go edit mode press A then Shift + N and try again.

    • @lunfa
      @lunfa Год назад +1

      Nice trick!

    • @andrea.naharro
      @andrea.naharro Год назад +1

      thnxxxx

    • @أسامةقصير-ي1ل
      @أسامةقصير-ي1ل Год назад +9

      The water go outside the Cup.. Why?

    • @AhmedElbettachi
      @AhmedElbettachi Год назад +1

      @@أسامةقصير-ي1ل Go to your Cup Fluid effector settings and check "is Planar"

    • @ladydarbanville2471
      @ladydarbanville2471 Год назад +3

      I can't see water also it doesn't change drink colour to blue or anything. I tried this and didn't work. is there any other recommendation?

  • @leljii
    @leljii Год назад +25

    Oh maaan, this is first animation that I got right 🤩 Can't thank You enough 🤩 Most of the video there was mouse buttons in the left corner, love when these are added 🤩

  • @yt.dipak3d
    @yt.dipak3d 11 месяцев назад +57

    For 8:30, after making a different object : "Tab" (Into Edit Mode), "A" to select all, "E" to Extrude Up and "Right Clicked" to repositioning where it was before then Pressed "Alt+S" [Move the cursor to scale it out along the normals]
    Hope this will work.

  • @tenebra9962
    @tenebra9962 Год назад +16

    I recently tried my first fluid simulation, and it worked nicely. I just wish my computer could handle them better, so I guess I'll have to wait until I can try it.
    Onto the list of things to try at some point it goes.
    Still an awesome video! Thank you fir your tutorials.

  • @novak1387
    @novak1387 10 месяцев назад +4

    Thanks bro you definitely taught me a trick or two in your video and it really helped ❤❤❤

  • @rjwh67220
    @rjwh67220 Год назад +44

    How cool. I appreciate you explaining what the steps are doing instead of just saying “click here, change this, change that.” Great tutorial! How would I make the cubes float in the liquid?

    • @mars_gamez5045
      @mars_gamez5045 Год назад +8

      I'm not totally sure but I'm guessing they would just have to be less dense than the liquid.

  • @gordonbrinkmann
    @gordonbrinkmann Год назад +34

    If you don't want to make your domain unnecessarily large to avoid computing unneeded empty space: since your splashes are not very high, you don't have to make the domain that high - it is not necessary to cover the ice cubes completely in their starting position. It does not matter if they start falling from outside the fluid domain.

    • @artistsmind
      @artistsmind Год назад +2

      Right. In this simulation tutorials he not cover the crown splash. BTW it was a great tutorials.

    • @gordonbrinkmann
      @gordonbrinkmann Год назад +2

      @@artistsmind The crown splash wasn't my point. In the video he says you have to make sure the domain covers the effector objects, but it is not and so you don't need such a large domain.

    • @LtsVapor
      @LtsVapor 11 месяцев назад

      my fluids were just leaking out of my cube and bringing the top down fixed it so thank you

  • @ruppy4103
    @ruppy4103 Год назад +41

    Instead of using the Transparent BSDF with the mix shader, you can fix the issue with the material by recalculating the normals of the glass.
    It looks heaps better too
    1. Select the glass.
    2. Go to edit mode
    3. Select all
    4. Choose Mesh>Normals up the top
    3. Recalculate outside

    • @ScarecrowWho_
      @ScarecrowWho_ Год назад +2

      Thanks you

    • @EasyWall_Qianjiang
      @EasyWall_Qianjiang Год назад +1

      I don't know if normals have any effect on liquids(circle.001)

    • @Necrocidal
      @Necrocidal Год назад

      @@ScarecrowWho_ Beautiful result, thanks for the video. Also reducing the IOR of the glass material will get rid of some of that refractive and reflective weirdness

    • @DrBoom-dm7rr
      @DrBoom-dm7rr 7 месяцев назад

      you’re a Hero

  • @WoodMetalDesigns
    @WoodMetalDesigns 11 месяцев назад +7

    Just managed to make the cup and the ice cubes .unfortunately the animation is showing the ice cubes falling through the side of the cup once .First animation attempt on blender .Happy with the progress

  • @WoodMetalDesigns
    @WoodMetalDesigns 11 месяцев назад +1

    Watched this last night ,great tutorial now going to try it out .

  • @creatorjim
    @creatorjim Год назад +5

    Can’t wait to try

  • @srisanthcid6260
    @srisanthcid6260 3 месяца назад +2

    Bro i love you i watch all blender animation tutorial videos but i no understand your video is christal chear I learn i love you bro again ❤️

  • @yaman_lopo
    @yaman_lopo 4 месяца назад +13

    My liquid is not liquiding ☹️☹️

    • @NigelMunson
      @NigelMunson Месяц назад

      Mine either.... Did anyone figure this out? My liquid does nothing at all

    • @LimeVr-1561
      @LimeVr-1561 4 дня назад

      @@NigelMunson L

  • @dreaxedits
    @dreaxedits 11 месяцев назад +2

    Fire tutorial.. LETS JUST do this!

  • @rgarus
    @rgarus 3 месяца назад +5

    If anyone is stuck at 8:30, you have to press extrude BUT DO NOT LEFT CLICK. Press right-click then afterwards Alt-S.

  • @iO-Sci
    @iO-Sci Год назад +6

    That is a excellent simulation + visual !
    조용하고 좋습니다

  • @VideoLanxer
    @VideoLanxer 9 месяцев назад +5

    @6:54 that is Select Face Loops
    Shortcut: Shift - Alt - LMB

  • @sturingnico
    @sturingnico Год назад +8

    11:35 Non so voi, ma per me l'acqua non rimane dentro il bicchiere, e ho rifatto ogni passaggio, il bicchiere ha il corpo rigido come effettore, e anche la parte che non stiamo renderizzando è fatta di vetro. Quindi teoricamente dovrebbe contenere il liquido prodotto. Perché esce dal vetro come se fosse forato lateralmente (per intenderci) ?
    I don't know about you, but to me the water doesn't stay inside the glass, and I've redone every step, the glass has the rigid body as the effector, and the part we're not rendering made out of the glass as well. So theoretically it should contain the liquid made. Why does it come out of the glass as if it were pierced sideways (to be clear) ?

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 9 месяцев назад +2

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

    • @wackywater7234
      @wackywater7234 8 месяцев назад +1

      @@firebluesky-jc8sq it doesnt

    • @mihajlojovic8631
      @mihajlojovic8631 8 месяцев назад

      @@wackywater7234 did you find the solution

  • @jcs-v1.0.1
    @jcs-v1.0.1 2 месяца назад +2

    Hi, I'm new to blender. I followed the tutorial and 11:00 I tried the simulation in object mode. However, my ice cubes do not fall into the bottom of the liquid, seemed to fall just a bit on top. I tried rewatching videos over and over again, but I still could not find what I missed. Any helps would be much appreciated.

  • @MF_XCIII
    @MF_XCIII 10 месяцев назад +4

    but how to make the liquid splash high out of the cup like in the first render, i tried moving the cubes a bit higher it didnt change much

    • @husseinsoufan507
      @husseinsoufan507 5 месяцев назад

      You should make the resolution of the water higher.

  • @drivindonesia
    @drivindonesia Год назад +6

    why when i quick liquid, not showing the blue vertices? and when i converting to mesh it nothing happen

    • @adamprojektuje
      @adamprojektuje Год назад +1

      i have the same

    • @Shina561
      @Shina561 7 месяцев назад +2

      I had the same issue with converting it to the mesh, but once I have clicked on "Mesh" in Physics and run the simulation twice it finally worked.

  • @GhodFada
    @GhodFada 3 месяца назад

    I could cook with my pc after this
    Nice tutorial men really helpful

  • @y_ss_f
    @y_ss_f 8 месяцев назад +1

    your a great teacher keep it up..
    💙

  • @_skrumcious_
    @_skrumcious_ Год назад +1

    legendary tutorial thanks so much

  • @RobertWildling
    @RobertWildling Год назад +18

    I am having the same problems as some others here: The liquid is "running out" of the glass... seems like in the video you cut a step from your workflow. One question that arises is: Is the liquid object also a rigid body?
    Looks great, though!

    • @khushzambare
      @khushzambare Год назад

      How did you solve the problem? I'm stuck there too

    • @RobertWildling
      @RobertWildling Год назад +5

      @@khushzambare Unfortunately I haven't. The maker of the video did not respond to any inquiry, not even an email...

    • @sarahokoro3085
      @sarahokoro3085 Год назад +40

      ​@@RobertWildlingI found a way. So, you click on the cup and go to fluid in the physics properties. Click on collision as the effector type and make the surface thickness 0.5​

    • @RobertWildling
      @RobertWildling Год назад +2

      @@sarahokoro3085 Thank you for sharing! Great that you found a solution! Will try t today! :-)

    • @drsunshinegaming
      @drsunshinegaming Год назад

      Maybe one could just take down the resolution divisions in the physics tab>fluid>settings. And rather change viscosity in the viscosity settings in the same module.

  • @PolinaMakgrat
    @PolinaMakgrat 10 месяцев назад +3

    Hi, thanks for the video .
    I have a problem on 6:47
    When we need to do a (volume) liquid ,
    I don't understand the algorithm

  • @peterszalai79
    @peterszalai79 11 месяцев назад +1

    Thank you for sharing! Very interesting and helpful video! ❤

  • @AlbertZhu-vx5uk
    @AlbertZhu-vx5uk 9 месяцев назад +3

    At 11:07, if liquid is falling out, make sure you are in object mode. Hope this helps!

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 9 месяцев назад +2

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @mertcanurcan
    @mertcanurcan Год назад +10

    I was just trying to find out how to roll ice cubes with a glass and liquid. I just stuck at the effector part - the water leaks from left and right parts, checked with flip normals then water splashes under the glass into the domain. All scales are applied. Does the effector domain for liquid must touch the liquid object perfectly?
    -Updare : Effector must be a bit bigger than the liquid object, normals facing to the liquid. Solved!

    • @RobertWildling
      @RobertWildling Год назад

      "Normals facing to the liquid" - what do you mean? How do you do that?

    • @mertcanurcan
      @mertcanurcan Год назад +1

      @@RobertWildlingEffector object is copypaste+scale operation, normals (you can check it by visually from blender documentation - forgot the location) ALt+N to flip normals to the desired direction.

    • @RobertWildling
      @RobertWildling Год назад

      @@mertcanurcan Thank you for your fast response!

    • @funkypossum6403
      @funkypossum6403 Год назад

      @@mertcanurcan can i ask how you delete the box that appears when you use quickfluid?

    • @mertcanurcan
      @mertcanurcan Год назад

      @@funkypossum6403 mate comment didn't pop up - so may be late reply. When you use quickfluid its a "fluid domain" it won't be rendered. But I forgot how to hide that :/

  • @smartinfo8722
    @smartinfo8722 Год назад

    You're amazing bro, thanks so much, works perfectly

  • @TonyKureWorld
    @TonyKureWorld Год назад +2

    man im stuck at the 8:34 mark when he said e to extrude the video cuts like something was taken out. When I try to scale it also scales up when i just need it to scale out so the duplicate doesnt go about the original mesh

    • @hookerhillstudios
      @hookerhillstudios Год назад +3

      figured it out. hold alt and s while moving the mouse to extrude.

    • @jiyagodara4942
      @jiyagodara4942 Год назад +1

      press e then right click and the press alt s it happens then

    • @danielr5112
      @danielr5112 Год назад +1

      I followed the exactly the keys that he displays in the left part of the screen and it worked. It is better to play the video in x0.75 speed.

    • @juliapietryka1753
      @juliapietryka1753 Год назад

      thanks!! @@jiyagodara4942

    • @hannahlendman
      @hannahlendman 8 месяцев назад

      I'm stuck here too! And when I try to scale it out it also scales in and I cant figure it out

  • @-JUNIOR26
    @-JUNIOR26 Год назад +55

    Bro i created a glass but the liquid is falling out 😭

    • @Wisdomonas
      @Wisdomonas Год назад +6

      Make sure you reduce the size of the quick liquid to match your glass....don't know if am making sense but that's what i did to contain the liquid on my glass.

    • @kaalubruh
      @kaalubruh Год назад +1

      😂

    • @mathsiseasy374
      @mathsiseasy374 Год назад +1

      Make sure the liquid size is just a little less than the cup....that's what helps me....click on liquid then tab to edit mode then alt + s then make size slight small just a little...hope this helps 🙏

    • @gunasalima3760
      @gunasalima3760 Год назад +2

      Increase the resolution

    • @Cold0_yz
      @Cold0_yz 11 месяцев назад

      You need make collision for your glass.

  • @exodusmediasg
    @exodusmediasg Год назад

    Thank you for your time doing this tutorial

  • @alexandregaiemet2014
    @alexandregaiemet2014 Год назад +3

    Why does water still go through cup? on 10:32

    • @Asamajihamaji
      @Asamajihamaji 10 месяцев назад

      maybe the effector cup is touching the water part, try scale it up. if it doesnt work, start the simulation in object mode, it worked for me somehow

  • @ИгорьИльин-ь4ш
    @ИгорьИльин-ь4ш Год назад +1

    Excellent! Well done! 👌👍Very realistic

    • @Sumiyaarslan1
      @Sumiyaarslan1 Год назад +2

      Hi but i am trying for days but i cant make it 😔

    • @HarshaVardhan-ml6lt
      @HarshaVardhan-ml6lt 11 месяцев назад

      my lil liquid is falling off the glass@@Sumiyaarslan1

  • @manuwaek7090
    @manuwaek7090 Год назад +3

    i make this step by steps but i tried liquid part i can't fill the center
    i tried press E and its gone only one side how i move this liquid center (7.34minute part)

  • @CarolAnsaAidoo
    @CarolAnsaAidoo Год назад +2

    My liquid keeps flowing on the floor have tired using the normals to keep the liquid in the cup but isn't working

    • @-JUNIOR26
      @-JUNIOR26 Год назад +1

      Mine too have if you find a solution pls share thanks

  • @abhinavkrishna5599
    @abhinavkrishna5599 7 месяцев назад +1

    heee ruineedddd my dayyyyy

  • @GaryParris
    @GaryParris Год назад +1

    well done :)

  • @evkariot240
    @evkariot240 Год назад +2

    On 7:30 I'm really stuck. When I press E and try to scale it inside, it just moves it around. Hope for your help!

    • @slackyshadow
      @slackyshadow Год назад +7

      Click E and S simulteniosly

    • @anisakasymova4469
      @anisakasymova4469 9 месяцев назад

      @@slackyshadow it's working , but giving black color when we tapping TAB

  • @gribster
    @gribster Год назад +2

    11:07 my water go out from glass. idk why. mb someone knows why?

  • @alexandregaiemet2014
    @alexandregaiemet2014 Год назад +3

    Why does water still go through cup?

    • @cecens98
      @cecens98 10 месяцев назад

      main cup needs a fluid physics with effector selected and "is planar" selected

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 9 месяцев назад

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @danfrissora5020
    @danfrissora5020 Год назад

    Great tutorial, thanks!

  • @fettlelifestyle
    @fettlelifestyle Год назад +1

    Hello, thank you for sharing your knowledge. This is the second time i am making this project, but the fluid inside the cup keeps pouring on the floor

    • @cecens98
      @cecens98 10 месяцев назад

      main cup needs a fluid physics with effector selected and "is planar" selected

  • @maxey2112
    @maxey2112 Год назад +3

    Thanks, I learned a lot from this tutorial!

  • @Adothereader
    @Adothereader Год назад +8

    quick liquid won't show the water

  • @tjorgensen2007
    @tjorgensen2007 20 дней назад

    I got to the cloud texture and nothing is happening to the cube. retry and still having the same results. I am using MacBook Pro with M1. Even went to the next step to smooth the cube, nothing is happening. after the fourth try I decided to comment to you to ask for some help. Thank you in advance.

  • @jaamsblend
    @jaamsblend Год назад +4

    6:55 / i need help here how to do the selection.

    • @Jeypi_109
      @Jeypi_109 Год назад +1

      Me too, you find the solution?

    • @jaamsblend
      @jaamsblend Год назад +1

      @@Jeypi_109 nope I still didn't. Did you?

    • @jaamsblend
      @jaamsblend Год назад +2

      @@Jeypi_109 nope I still didn't. Did you?

    • @denizalici14
      @denizalici14 Год назад +1

      mee to :/ i am still trying

    • @jaamsblend
      @jaamsblend Год назад

      same but its hard@@denizalici14

  • @christianaz2249
    @christianaz2249 Год назад +1

    Very Nice 👌👌👌👍😊

  • @arjunmalviya.21
    @arjunmalviya.21 9 месяцев назад

    thank you i learn too much from you

  • @hxnslshhax9011
    @hxnslshhax9011 Год назад +3

    is it possible to make the ice float on water after getting dipped to make it realistic.

    • @Tachastasiia
      @Tachastasiia 8 месяцев назад +1

      truue - would be great to know how

  • @sepehrmagma7940
    @sepehrmagma7940 Год назад +5

    im good till min 11 the quick liquid fall out of my glass
    can someone help me

    • @jysn101
      @jysn101 Год назад +1

      its something to do with the collider we make... i deleted taht and just used my original glass and turned that into fluid effector... all works fine. ( i'm guessing the collider we make has issues with the normals or something.

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 9 месяцев назад

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

  • @mingqing-jk9id
    @mingqing-jk9id 10 месяцев назад +1

    Great tutorial but can you tell us how to make such a big splash

  • @wheelbitemedia
    @wheelbitemedia Год назад +1

    awesome tutorial!! ... i only have one problem: my liquid just doesnt move at all :D what did i do wrong?

  • @DenisGerasimenkoUA
    @DenisGerasimenkoUA 14 дней назад

    When I add a quick liquid, I see water. But when I choose type from domain to effector, the water disappears.

  • @WilliamTripp-sl7em
    @WilliamTripp-sl7em 3 месяца назад

    When I go to render, it takes about 20 minutes per frame. Is this an average amount of time?

    • @WilliamTripp-sl7em
      @WilliamTripp-sl7em 3 месяца назад

      I figured it out in case anyone else runs into the same issue. My GPU was selected but was greyed out, so it was trying to render with my CPU. I had to go into the Edit dropdown menu and select preferences, and under the system, I had to choose Optix and check the box next to my GPU.

  • @AkshayMusic-km2ek
    @AkshayMusic-km2ek Год назад +2

    Bro what did you do at 8:32

  • @Wnch3ster
    @Wnch3ster 9 месяцев назад

    11:08 The liquid gets out of the cup object
    and it falls down and fills the liquid domain box
    how to fix?
    all the steps are done like the video except I'm using another cup model

    • @firebluesky-jc8sq
      @firebluesky-jc8sq 9 месяцев назад

      what he doesnt tell you, is that go in liquid setting and turn on Planar, it will fix it

    • @moaz787
      @moaz787 5 месяцев назад

      @@firebluesky-jc8sq where is this settings bro?!!

    • @lebladeur1982
      @lebladeur1982 3 месяца назад

      @@moaz787 select circle 002 and go in physics and en bas there liquid and you will found planar

  • @PastaMaster115
    @PastaMaster115 6 месяцев назад

    Why is the origin point of each ice cube altered every time I play the animation? The cubes go in the glass and vibrate a bit and the origin points of the shapes are just swirling around in the glass. And when I reset the animation the origins are in the bottom of the glass still.

  • @GraphicCreation_Studios
    @GraphicCreation_Studios 4 месяца назад

    hello. using 4.2. im not going to give up. im having a problem with part of mesh. i doesnt look too liquid
    meed help man. thanks

  • @aahritya_tv
    @aahritya_tv Год назад +1

    its out of context, but you got a great voice man! try VO for sure!

  • @jennaisela
    @jennaisela Год назад +1

    How can we save the animation? So i can keep watching the animation play back like a video to keep on my phone?

    • @wot_noobclown5621
      @wot_noobclown5621 Год назад

      Render the frames to a folder and then open blender video editing (file, new, video editing) and import the frames and save the final video

  • @nourkasmi-st3mi
    @nourkasmi-st3mi Год назад +1

    when i press Alt + S to scale it out it makes lots of sharp shapes
    is there anything i can do to fix it?

    • @Tachastasiia
      @Tachastasiia 8 месяцев назад

      It might be that your Normals are not calculated. I had the situation when I was tried to extrude I could see a very weird form of shape with lots of sharp angles - you need to go into Edit mode - click A to select all vertices and then hit Shift + N so your normals would be recalculated.

  • @lipakshisilhi4466
    @lipakshisilhi4466 7 месяцев назад

    The liquid is falling out from down (leaking) from down what to do?

    • @HardeepSingh-xf1ty
      @HardeepSingh-xf1ty 7 месяцев назад

      i think you heve't apllied your modifiers

    • @pushupsdaily93
      @pushupsdaily93 7 месяцев назад

      @@HardeepSingh-xf1ty i`m facing the same problem even after appliyng the modifires

  • @no-ei4jw
    @no-ei4jw Год назад +1

    why glass not colliding creating a cylider that collides well but when i delete a face that doesnt checking is planner does not work

  • @gozzifilms
    @gozzifilms 9 месяцев назад

    11:10 when I hit spacebar the whole fluid leaked out of the glass. What do I do?

    • @gozzifilms
      @gozzifilms 9 месяцев назад +1

      Ok I recalculated the normals and it’s fine now

  • @fruitmusic4825
    @fruitmusic4825 3 месяца назад

    When I make a cup, I realize that my lines are not straight, and every time I pull the line up after E, the line changes direction, so how can I make a cup with a smooth sloping line like the teacher did? Thank you very much

  • @FactChronicleHQ
    @FactChronicleHQ 9 месяцев назад

    Thanks buddy😀😀

    • @baptiste1900
      @baptiste1900 9 месяцев назад

      how did you make me at 11:00 the ice cubes bounce on the water and don't get in

    • @baptiste1900
      @baptiste1900 9 месяцев назад

      it's my first animation

  • @siyizhu8001
    @siyizhu8001 Год назад +1

    After selecting a circle on the bottom of the cup, what keys do I have to press exactly to gross select and get the volume of the liquid? I pressed Ctrl with a number but that doesn't work

    • @handoko6065
      @handoko6065 Год назад +1

      press fn + f3

    • @juliapietryka1753
      @juliapietryka1753 Год назад +1

      and also check edit->preferences->input->emulate numpad must be on

  • @divc56315h
    @divc56315h 7 месяцев назад

    YOU CAN SKIP THE EFFECTOR OBJECT BY ADDING (TO THE ORIGINAL CUP) FLUID PHYSICS>EFFECTOR AND CLICK ENABLING PLANAR UNDER IN THE SETTINGS

  • @ankerhs1210
    @ankerhs1210 Год назад +2

    A white kind of liquid is showing up in the glass when i render. How do i get rid of it?

  • @i_i_ntg20
    @i_i_ntg20 Год назад +1

    Hi... im confused with the the quick liquid effect as the liquid flows out of the glass when played .... can you tell me why? and how can i fix it?

    • @hinanaz3901
      @hinanaz3901 Год назад +1

      same here

    • @maxdeighton8851
      @maxdeighton8851 Год назад +7

      Try increasing the Sampling Substeps to 15 and the Surface Thickness to 0.5. These are settings in the Fluid Physics tab for the Effector object.

    • @saphira5850
      @saphira5850 Год назад

      thank you so so much@@maxdeighton8851

    • @funkypossum6403
      @funkypossum6403 Год назад

      @@maxdeighton8851 Thank you so much, I had been struggling for an hour before founding your comment. By the way, can I increase Substeps even more? 10 is a limit for me

    • @SAHIL-hg9bb
      @SAHIL-hg9bb Год назад +1

      solve hua kya issue, i'm also stuck there T_T

  • @baptiste1900
    @baptiste1900 9 месяцев назад +2

    11:00 the ice cubes bounce on the water and don't go in, someone that's how I can do it

  • @mr.gorobchik4353
    @mr.gorobchik4353 Год назад +1

    What was the sim output folder created for? So that every time the animation was not rendered from the beginning ? Is it needed for final rendering ?

  • @hugovinhas1079
    @hugovinhas1079 3 месяца назад

    Heyy, i made this on a 2021 MacBook M1 Pro and at the end it takes so much to render in cycles and it dosent come out as good. What can I do? How should I put my format scene resolution settings?

  • @braap237
    @braap237 9 месяцев назад +1

    control + zooms in and out for me

    • @Aoktaei
      @Aoktaei 8 месяцев назад

      He meant + on the numpad if you have a full size keyboard. The key =/+ beside the backspace does the zooming in.

  • @nvm5497
    @nvm5497 10 месяцев назад +1

    the water in my glass is flowing out.... what did i do wrong? can anyone help?

    • @ashtonrepsold4408
      @ashtonrepsold4408 10 месяцев назад

      If the liquid is falling out, try clicking on the glass(circle .002) and go to physics and enable planar (its under settings of the fluid)

    • @tiocongo6754
      @tiocongo6754 9 месяцев назад

      @@ashtonrepsold4408 do nothing

  • @annelisejockesproduction3842
    @annelisejockesproduction3842 7 месяцев назад

    10:33 friend, I have no this menu when I click F3. Which key can help me?

    • @AjayJackson-bw7hz
      @AjayJackson-bw7hz 7 месяцев назад +1

      create a new shortcut for it, by going edit>preferences>keymap and search for search

  • @sinemapo3287
    @sinemapo3287 Год назад +5

    Hello, thank you so much, I repeated the same thing, everything is fine, but I had a problem with the rendering of the glass, it is just white, although everything is fine without rendering. Can you suggest me how to solve this?

  • @karadanvers6136
    @karadanvers6136 6 месяцев назад

    if your ice cube doesnt work after you hit cloud, make sure you get out of edit mode back to object mode, then you should see the displacement on your ice cube.

  • @e3vert-u8p
    @e3vert-u8p 3 месяца назад

    my water is going trough the glass and when i enabled is planar it just made the water to a small cube can someone help me?

    • @NoComment_TPP
      @NoComment_TPP Месяц назад

      select the liquid domain (not the liquid itself) > go to physics tab > fluid settings > increase resolution division, that worked for me.

  • @karadanvers6136
    @karadanvers6136 6 месяцев назад

    i dont get the bounding box when i type quick liquid. it only shows the liquid in the cup but there is no box to move. i rendered it and all the water is in a box outside of the cup. help pls

  • @ninomancuso7021
    @ninomancuso7021 10 месяцев назад

    I'm trying something similar, but I'm having the glass animated to tip over. The fluid seems to seep thru it all around the outsides though, any tip on stopping that?

    • @ashtonrepsold4408
      @ashtonrepsold4408 10 месяцев назад

      If the liquid is falling out, try clicking on the glass(circle .002) and go to physics and enable planar (its under settings of the fluid)

  • @Austen_2025
    @Austen_2025 9 месяцев назад

    Is there a way to fix the ice rolling out of the cup

  • @dodatkidominecrafta4762
    @dodatkidominecrafta4762 7 месяцев назад

    I have a question why rigid body in passive makes problems when i want to make a chain with physics
    i was using active without dynamic
    because passive was problematic

  • @airrow05
    @airrow05 6 месяцев назад

    How do I fix the cubes clipping through the glass?

  • @Rubicscubeg
    @Rubicscubeg 6 месяцев назад

    hey, why does the water look boiling just before ice reaches the fluid? how to fix that?

  • @FrancisOgidiagba
    @FrancisOgidiagba Месяц назад +1

    its falling out my ice cubes
    are falling out

  • @forzin7827
    @forzin7827 2 месяца назад +1

    lqiuid not showing :(

  • @glvignesh
    @glvignesh Год назад +10

    @8:31 Dude, you skipped something, for a beginner, thats it, I no longer can continue the tutorial. :(

  • @stanleychukwu
    @stanleychukwu Год назад

    pixxo, i love you!

  • @marshallwaters
    @marshallwaters Год назад

    Hey! In my simulation I cannot find a way to have my water stay in the glass. It flies around the interior of the box but besides that it does not stay within the domain that I made with Circle.002. Anyone know why this may be?

    • @ashglaze7267
      @ashglaze7267 Год назад

      I had the same problem I don't know whats wrong or why it's not picking up the mesh

    • @MrLeonid100
      @MrLeonid100 11 месяцев назад

      I found a solution - increase resolution calculation in the physics section

  • @biogirl2000
    @biogirl2000 6 месяцев назад

    How can i save my work as a video?

  • @AkaMediaWorks
    @AkaMediaWorks 6 месяцев назад

    6:53 I am at the point of giving up. Everytime I click control + it just zooms in.... HELP

    • @TheBindoS
      @TheBindoS 3 месяца назад

      I just went SHIFT + double LMB click to highlight the edge loops one by one. Had the same problem

  • @ananyasetia8236
    @ananyasetia8236 Год назад

    The liquid you created had a translucent effect after render . But in my project the liquid turns opaque while rendering . Even though it is showing perfectly fine ( translucent effect) when I am in my normal workspace. So why it’s changing after rendering and how to correct this?

    • @sannidhyayagnik3162
      @sannidhyayagnik3162 Год назад +1

      Go to junk
      Select cirlce 2
      Go to object properties
      Hide it from renders in visibility
      Thank me later

    • @AntonKotliarov-g2k
      @AntonKotliarov-g2k 6 месяцев назад

      @@sannidhyayagnik3162 thanks man

  • @Thiago_Modder
    @Thiago_Modder 6 месяцев назад

    bruh, the liquid falls off , I don't understand one thing when he makes the first separation with the "p" he keeps the inside part but I get a new part with the inside part plus the extrusion.

  • @floflo5716
    @floflo5716 Год назад

    why when i press f3 quick water the water goes through the glass i don't know how i did that

  • @BRIIKSZ
    @BRIIKSZ 9 месяцев назад

    i followed everything but still small water droplets push out the side of the cup or the bottom

  • @11WicToR11
    @11WicToR11 9 месяцев назад

    why would you change cache folder? It chooses some disposable folder on each operating system by default ...why would you collect those? Do you revisit old renders and use it then?