Blender Tutorial - Creating a Stormy Ocean
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- Опубликовано: 12 май 2022
- Hello everyone, in this video we will be creating stormy ocean effect in Blender! We will first start out by creating the ocean, then the volume underneath, the particles for the rain and materials! If you create something cool from this tutorial make sure to send it to me on Instagram @blendermadeasy
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Blender Tutorial Ocean Modifier Storm Rain Particles Foam Materials Cycles Blendermadeeasy Animation Beginner Easy How To Learn
i spent a hour and blender crashed ;-;
Instead of adding the random camera rotation using a keyframe and noise, I added a "Copy Rotation" constraint, similar to the "Copy Location" and set the "Mix" to "After original". This way, the camera rocks and rolls like the sea surface. If the waves calm down, get more rough, or the camera is moving, it will self-adjust whereas the random noise would not.
Thank you so much! As someone who has only previously used Blender for Importing/Exporting models for use in Unreal, I was nervous getting into more complex tutorials, but you made this one very easy to understand and follow! I now have a very professional looking cutscene for a game I'm working on thanks to you AND I understand so much more about how to make scenes and use Blender.
Simply amazing tutorial, straight no chaser, not too fast not too slow, excellent description and walkthrough and not to mention with less than 30minutes you get a VERY nice scene. This should be the gold standard of tutorials. Welcome back, hope to see more from you soon.
If anyone is wondering why the Shrink Wrap on the cube is not being the way he is, when you choose the 'Group' on
your detailed teaching methods are beyond praise! Please continue! You explain things very clearly and clearly.
i just finished after about 40 minutes and i cant express my gratitude enough. i might do this 10 times to fullly grasp the ideas and concepts. thank you much. this is my 3rd day on blender and im catching on quickly. im very excited!
Great tutorial, really good work! First of all is totally understandable, so the steps are really easy to reproduce. Includes all details and shortcuts. It's also very nice work to use as a base when going pro.
Probably the most difficult tutorial ive done so far, but learned a lot, not sure how much i retained lol but definitely worth doing. Gonna have to do it again, rendering now. Thank you for the help! Great tutorial!
This is great. After following this tutorial the first rendered frame took my breath away. I learned a lot. My intro to ocean waves, particles, shrink wrapping meshes. Thanks!
Oh man, this brings back memories! Last time I did a scene like this was in Newtek Lightwave 3D like 20 years ago, using procedural noise maps to make the waves, and some clever shader trickery to add foam to the tops of the waves... The last few years I've often found myself remarking how insane it is that something like Sea of Thieves can render water that looks a million times better, at 4K HDR, in real time, when it took me minutes per frame at like 640x480. 😂
pretty much a blender beginner and I could follow along with this tutorial just fine, learnt a lot of new and helpful things along the way. thank you!
I would like to thank you for your amazing tutorial. I'm trying to learn how to do boat physics and stuff without any prior knowledge and this really helped. I was able to replicate semi realistic buoyancy and displacement with the way you setup the camera and buoy.
Thanks for this nice tutorial! I've never understood Blender, but now with ur tutorial, everything worked fine! Please more!
The ocean 🌊 looks so real and the reflections really adds to the scene 🔥
Thank you! This is my second Blender project and I'm really happy with it. I'll be following along with your tutorials to learn more. Thank you for the instruction.
Thanks a lot for the video, learned a lot. Been looking to make an ocean for a low poly project and this was extra helpful.
I have been playing with this floating a cube and found if you use a Torus instead of a plane you get a much smoother floating effect. I plan to replace to cube with a boat.
This was a very soothing tutorial. I'm hoping to make something with it when I get the chance, maybe adding a few odd things I've picked up along the way and see how they all play with each other.
Wow! Thank you for the content and context off all the steps. This was easy to follow and now I have a dope water animation!!!