Create a Realistic Forest in 30 Minutes | Blender Tutorial

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  • Опубликовано: 3 фев 2025

Комментарии • 2 тыс.

  • @CGGeek
    @CGGeek  5 лет назад +370

    Huge thanks to Coreweave for sponsoring! Check out there render farm: www.conciergerender.com/ Also we're at 18 million trees! Only 2mil to go - we can totally do this! teamtrees.org/ #teamtrees **Correction at 14:48 just increase your tree particle amount to 40k, somehow that part was cut..
    For anyone who can't get their leaves to appear at 13:00
    Click on the tree
    Go to Modifiers > Convert
    Select the trunk and all the branches > Ctrl+J to join
    Go to the landscape mesh
    Remove the tree collection from the particle system and re add it
    The origin for the tree may change so make sure it's correct :)

    • @lukas_g243
      @lukas_g243 5 лет назад +1

      CG Geek your a cool dude, I don’t know how you come up with so much original content

    • @saumilsunilshah5663
      @saumilsunilshah5663 5 лет назад +7

      A tutorial for cooking my PC ?

    • @lukas_g243
      @lukas_g243 5 лет назад

      Saumil sunil Shah isn’t that all blender tutorials

    • @uzaifkarime4080
      @uzaifkarime4080 5 лет назад +2

      Can I use it as a video game base ????

    • @davidk7529
      @davidk7529 5 лет назад +2

      Two dumb questions (from someone wanting to start but who hasn't yet):
      How do you make the trees wave gently in the wind for maximum realistic effect?
      How do you make this whole scene into a game environment that you can "walk" around in?
      Okay, I have to ask one more... How do you make a game environment where you can _actually_ affect any part of the environment in realistic and virtually infinitely variable ways instead of in terms of predetermined chunk elements, or is that out of the reach of current processing capacity?
      Okay fine, I have one last one... How many years until 3D environment scanning and rendering technologies can produce a game-like program where we can explore an entire virtual earth in realistic detail? With residential addresses mixed randomly and real people's houses replaced with random ones, of course
      I want to run around in places like Antarctica and build structures and tunnels and maybe melt the snow to cultivate some areas... with no predetermined game stories involved.

  • @ebanksstudios
    @ebanksstudios 5 лет назад +1667

    *For anyone who can't get their leaves to appear at **13:00*
    Click on the tree
    Go to Modifiers > Convert
    Select the trunk and all the branches > Ctrl+J to join
    Go to the landscape mesh
    Remove the tree collection from the particle system and re add it
    The origin for the tree may change so make sure it's correct :)

    • @CGGeek
      @CGGeek  5 лет назад +219

      Great explanation! And something I should have mentioned at that part in the video.

    • @samahlstrom8617
      @samahlstrom8617 5 лет назад +51

      You are a blessing! I couldn't figure out why my trees were only showing the no branches version. Thank you thank you thank you!

    • @Showman558
      @Showman558 5 лет назад +6

      Thank you!

    • @georgerussell2947
      @georgerussell2947 5 лет назад +5

      thank you but my leaves just turn black. could you help?

    • @neypomuk
      @neypomuk 5 лет назад +1

      thank you so much

  • @akramdriraze4970
    @akramdriraze4970 4 года назад +1611

    me : clicks unwrap
    my pc : this little maneuver gonna cost us 52 years

    • @travis5665
      @travis5665 4 года назад +20

      perfect comment haha

    • @jaujud
      @jaujud 4 года назад +9

      nice reference lol

    • @Gerhardghg
      @Gerhardghg 4 года назад +2

      Yes my too.

    • @Z5Z5Z5
      @Z5Z5Z5 4 года назад +9

      When u have a laptop :)

    • @aaronjohnson2340
      @aaronjohnson2340 4 года назад +8

      Yeah, my software just crashed lol

  • @jippee1
    @jippee1 5 лет назад +520

    If you click off your settings by accident just hit F9 and it will open your last command in this case the landscape settings. Works for me and works for any command/setting 👍

    • @CGGeek
      @CGGeek  5 лет назад +55

      Nice tip! note: that if you make any changes to anything this wont work, but great for bringing back the settings if you accidentally closed them!

    • @mahlubinkewana2985
      @mahlubinkewana2985 5 лет назад +2

      @@CGGeek But if you are using apple is it still the same method

    • @silasg497
      @silasg497 5 лет назад +7

      @@CGGeek How do we get the settings back if it is not the last command?

    • @robertoaguiar6230
      @robertoaguiar6230 5 лет назад

      jd, thanks, man

    • @caissa6187
      @caissa6187 4 года назад

      omg thank you! i was getting so frustrated. lol

  • @lukaschyla9552
    @lukaschyla9552 3 года назад +206

    ME: rising up the number of trees to have more realistic render
    MY PC: "It was an honor to work with you sir"

    • @AnimationBrosStudio
      @AnimationBrosStudio 3 года назад +11

      There's actually a trick in the particle section under viewport display. there is a slider that says amount, you can turn this down from 100% to say 20% or even lower so in the view port it would show only a portion of trees compared to what the rendered result would be. Therefore you could set your particles much higher without killing your pc in viewport display.

    • @bondascommunity600
      @bondascommunity600 2 года назад +2

      @@AnimationBrosStudio but even I turned down to 1% my laptop still lagging :(

    • @bondascommunity600
      @bondascommunity600 2 года назад +2

      My laptop is too weak

    • @AnimationBrosStudio
      @AnimationBrosStudio 2 года назад

      @@bondascommunity600 Specs?

    • @LUCKYRABITT
      @LUCKYRABITT 2 года назад

      @@AnimationBrosStudio 500 mb ram pentium dual core

  • @amakambon1233
    @amakambon1233 4 года назад +1986

    When you haven't made the donut yet...

    • @moonljte
      @moonljte 4 года назад +136

      I made it but I forgot to save it then I got angry and closed the app. I haven't opened blender ever since

    • @hopevity
      @hopevity 4 года назад

      Georgia Vassilopoulou it’s out now.

    • @devajrajana6019
      @devajrajana6019 4 года назад +7

      Exactly!!😁

    • @Z5Z5Z5
      @Z5Z5Z5 4 года назад +2

      Right

    • @johnnyferrer4068
      @johnnyferrer4068 4 года назад +3

      uh... what donut?

  • @NeonCipher
    @NeonCipher 5 лет назад +2361

    This forest is so realistic I think I need a compass

  • @khalatelomara
    @khalatelomara 5 лет назад +31

    You are my saviour actually, before you do this tutorial thought of doing a forest as I did a forest but with high poly trees and worked nicely but I needed a really massive forest and your tree tutorial was a blast, then you accomplished it with this , you are awesome

  • @ShredMentor
    @ShredMentor 3 года назад +13

    That color ramp used as the factor for the mix shader to blend two textures is pure gold, thanks so much for that
    EDIT: also I LOVE the mist layer approach, my processor and I thank you

  • @cainen6355
    @cainen6355 4 года назад +26

    A few years ago when I just started using blender I would have had no clue what your talking about during all this and would call witchcraft on it. Awesome tutorial. I actually thought about making exactly this kind of scene yesterday and this really helps!

  • @kubagrzybek6629
    @kubagrzybek6629 4 года назад +215

    Geek *deletes default cube*
    Me: It will be a long journey

  • @JonathanWinbush
    @JonathanWinbush 5 лет назад +8

    C4D guy here but man I've been impressed by what I've seen coming out if Blender this year.

  • @neppoj2871
    @neppoj2871 4 года назад +5

    You are a legend for giving us this tutorial completely, including the compositing!!!

  • @Ayronarts
    @Ayronarts 2 года назад +45

    for the people that dont have the depth option showing in the compositing render layer, go to; view layer properties (2nd icon under render properties), go to passes>data>check the Z box.

    • @Echidna23Gaming
      @Echidna23Gaming 2 года назад +2

      Nice! Thanks, I was wondering why I couldn't see that. Oddly enough I still don't seem to have any differences than my render before the compositing nodes section, but I'm sure I'll figure it out eventually🤣

    • @NONAME-cz2ln
      @NONAME-cz2ln 2 года назад +1

      i have a problem that when ever i render my image with particle system landscape disappears please help!!

    • @officialgSync
      @officialgSync 2 года назад

      thank you

    • @voidity07
      @voidity07 2 года назад

      @@Echidna23Gaming you must connect the nodes to composite

    • @musgoart8784
      @musgoart8784 2 года назад

      Real heros don't wear capes...thanks!

  • @noctua7771
    @noctua7771 4 года назад +254

    Me: my pc is pretty powerful, it should be able to handle this big scene
    Blender: no

    • @sudheererothu1012
      @sudheererothu1012 4 года назад +1

      Why?

    • @Suhan_Jadhao
      @Suhan_Jadhao 3 года назад +3

      @@sudheererothu1012 its a meme.... uw unwrapping big mountains like that is no easy task. even 16 gb ram dies.

    • @ZipTronic
      @ZipTronic 3 года назад

      @@sudheererothu1012 you gotta have that big money video card

    • @LUCKYRABITT
      @LUCKYRABITT 2 года назад

      @@Suhan_Jadhao which gpu u have

  • @jhondprincss1126
    @jhondprincss1126 4 года назад +416

    "Switch over to GPU if you have one"
    Me: Cries in HP Laptop

    • @tortuha_sol
      @tortuha_sol 4 года назад +6

      Tamas Szeker i have a laptop from the school (that’s doesn’t belong to me) luckily or unluckily i have a PC Windows 10 :/

    • @tingal
      @tingal 4 года назад

      Some of the HP laptops have CUDA

    • @innplanet
      @innplanet 4 года назад

      HP laptop with GTX 850 LOL

    • @umanganimates4493
      @umanganimates4493 4 года назад +16

      Cries in intel HD graphics!

    • @articist69
      @articist69 4 года назад +2

      I also have a HP laptop

  • @tintanijinxx
    @tintanijinxx 3 года назад +3

    Finally starting my blender journey, and saw this. This is basically one of the best tutorials on youtube!!!

  • @louisphildurand
    @louisphildurand 5 лет назад +14

    I got so much fun just making some trees and learning all that can be done with compositing nodes. Just another amazing tutorial that makes me love Blender even more with a great teacher! Thank you, sir! Unfortunately, I probably don't have such an amazing PC to make full HD renders... guess its time for an upgrade!

  • @Snow-tk9zv
    @Snow-tk9zv 4 года назад +115

    DOWNLOAD SOME HIGH POLY TREES
    ADD IT TO A COLLECTION
    CREATE LAND
    ADD PARTICLE SYSTEM TO LAND
    SELECT PARTICLES AS THE TREE COLLECTION
    .
    .
    .
    .
    .
    .
    .
    *BOOM! YOU HAVE SMOKE*

    • @danthedinoman9335
      @danthedinoman9335 3 года назад +1

      wheeze

    • @denierdev9723
      @denierdev9723 3 года назад

      How do I fix 12:12? It doesn't work for me, on 2.92

    • @Minemasters3
      @Minemasters3 3 года назад +2

      @@denierdev9723 Hey! It didn't work for me either at first but it got fixed when I later chose "Global X" in the Rotation tab :) (instead of Global Z)

    • @denierdev9723
      @denierdev9723 3 года назад

      @@Minemasters3 I got it to work a few hours after watching, thanks though! At least I can remember what to do now

  • @MotiviqueStudio
    @MotiviqueStudio 5 лет назад +18

    Yet again, another tutorial helping me with a huge project. Thank you.

  • @carterking6326
    @carterking6326 5 лет назад +6

    You blow me away with what you can do every time you put out a new video, keep up the awesome work!

  • @frogyafro
    @frogyafro 5 лет назад +8

    Im really digging this blender tutorial all across RUclips. I have been using 3ds max for 5 years now and Im planning to learn this Blender cause its really a flexible software.

  • @komojo
    @komojo 5 лет назад +50

    Protip: You can make the fog particles align to the camera rotation by adding a Copy Rotation constraint.

  • @molugusatyapriya2
    @molugusatyapriya2 4 месяца назад

    Amazing outcomes in a short amount of time! It seems so simple to create a realistic woodland with your Blender tutorial.

  • @dominikvachl8439
    @dominikvachl8439 Год назад +4

    I had so much fun making this and learnt maybe a littlebit too much :DD Thank you!

  • @aaronhorton3508
    @aaronhorton3508 5 лет назад +17

    Cool method. I remember that particle mist was a big selling point in the 90's as particle systems were added to the big name 3D renderers of the time, as they were becoming more capable and more popular for TV work.

    • @TheNewton
      @TheNewton 5 лет назад

      Still used alot and in games too, here it's optimizing by billboarding to always face the camera with tradeoff being the camera has to move a in a line, i'm not sure if hair particles can be set to always face camera or not.

    • @udese730
      @udese730 5 лет назад

      @@TheNewton no, you don't look at hair from far enough for this, it would look extremely weird.
      We used textured planes to make hair and actual simplified hair shader now

  • @Devour_
    @Devour_ 2 года назад +3

    Used some these techniques for a desert environment. Thanks for the amazing tutorial.

  • @meme-ts8xp
    @meme-ts8xp 4 года назад +172

    Me: Looks at my Pc .
    Pc : My time has come...

    • @TheOne-iw2hm
      @TheOne-iw2hm 3 года назад +2

      Here is where we say farewell. LOL

  • @plasictree
    @plasictree 2 года назад +1

    Up until minute 20, I have my doubt about my life and my choices. Questionable at best. yet at 20:42 my life transcended into something meaningful seeing what my 2 little hands can make and achieve. I no longer question my life. I have transcended into Blender Apprentice and have been blessed by the ability to make a forest.
    Thank you. :D

  • @namanstudios4954
    @namanstudios4954 3 года назад +2

    The Beginning looks a lot like a part of some movie that is based in a forest... It's really cool what CGI can do. Nice Work!

  • @grim789
    @grim789 2 года назад +7

    If you don't have a num pad you can also go into view when camera is grabbed and do view --> align view --> align active camera to view (it shows the hotkey beside it.)

  • @StreamClips001
    @StreamClips001 4 года назад +97

    Me: puts an extra 0 on the end of number of particles by accident.
    My computer: Not Responding

    • @TheBoillingPotato
      @TheBoillingPotato 3 года назад

      Do you watch me 😣😣
      3 of my project waste after this for a 0
      I forgot to save always😭😭

    • @00Quotes00
      @00Quotes00 3 года назад +1

      Same here😀😭

  • @JockyCGE
    @JockyCGE 5 лет назад +113

    CG Geek: So just add a landscape by enabling the A.N.T Landscape add-on in preferences then pressing Shift+A to add a landscape
    Me: *Spits out tea* THAT EASY?!?

    • @jabezcrisp7899
      @jabezcrisp7899 5 лет назад +10

      I literally made a procedural landscape generator first before I found this.

    • @mmcreator2227
      @mmcreator2227 4 года назад +6

      @@jabezcrisp7899 Same lol

    • @Ab_obla
      @Ab_obla 3 года назад

      Before this I used to use procedural displacement thinking I was genius till I saw this 🤣

  • @ikarys5173
    @ikarys5173 2 года назад

    You have the best blender tutorials, you’re the only one i can actually follow and understand your videos are so simple and straightforward, you my guy are an actual professional

  • @ScottPowersArt
    @ScottPowersArt 4 месяца назад

    You packed so much solid infofrmation into this, that my brain keptshorting. Thanks for making it digestable and so efficient!

  • @Tiodr
    @Tiodr 2 года назад +9

    If you havent got depth on your render layers node, just go to the "view layer nodes" at the side, go to "passes", "data" and enable "Z"

  • @jaromor8808
    @jaromor8808 5 лет назад +27

    while the result is gorgeous, due how this kind of fog is typically formed in a forest i believe the "smoke" should be less "patchy"

  • @yanncnl1
    @yanncnl1 5 лет назад +6

    Very nice tutorial, as usual!
    The second part of the fog when compositing is awesome, this is actually one of the key to photorealism in renders! Huge thanks for all the tips :)

  • @17SEVENTEENSTUDIOS17
    @17SEVENTEENSTUDIOS17 3 года назад +1

    I’ve been working on a movie in Blender and this video has helped a lot. Thanks a lot.

  • @21EC
    @21EC 3 года назад

    I searched google to find out if a realistic large scale forest is possible to create using Blender..wasn't sure but I expected it to be able to and here it is....WOW ! very very realistic forest you created in it and it's very cool !

  • @bejlicaushaj7169
    @bejlicaushaj7169 5 лет назад +49

    CG Geek: *pushing forward the usage of technology to a higher level*
    Me: *deletes default cube *

    • @SpaceManRD
      @SpaceManRD 5 лет назад +7

      No offense, but I really don't get these sorts of comments. He's literally teaching you how to do this stuff, and in fairly simple language to boot, lol.

  • @zigthepro56roblox40
    @zigthepro56roblox40 2 года назад +6

    (For people having trouble finding depth render pass) in render passes, in the render tab, you need to check off the box next to "Z" under the Data tab.

    • @superuser3026
      @superuser3026 2 года назад +1

      OH MY GOSH THANK YOU. That would have taken forever to find.

  • @thefroggiesincambridge9921
    @thefroggiesincambridge9921 5 лет назад +112

    Just don't forget, #teamtrees!

    • @kendarr
      @kendarr 5 лет назад +3

      Man, it's almost 18 million already, so cool

    • @Slickstaff_Stainpants
      @Slickstaff_Stainpants 5 лет назад +4

      its taken forever to get from 15mil to 18

    • @a-defmi-def8911
      @a-defmi-def8911 5 лет назад +2

      Not available in my country((

    • @Slickstaff_Stainpants
      @Slickstaff_Stainpants 5 лет назад +1

      @@a-defmi-def8911 I use a free program called Psiphon 3.. its a quick VPN. I use it to get around geo-blockers.. Doesnt work for netflix though.
      www.psiphon3.com/en/index.html

    • @a-defmi-def8911
      @a-defmi-def8911 5 лет назад +1

      @@Slickstaff_Stainpants Nevermind i used Proton VPN and donated

  • @SCPInfinityo
    @SCPInfinityo 3 года назад +2

    I’m gonna be using this tutorial for the landscape of my realistic game, it’s not heavily focused on the terrain until the end, but thank you as it is still something necessary.

    • @SCPInfinityo
      @SCPInfinityo 3 года назад

      @ImJC1 ACCFIRE thing is, how do you get experience without trying

    • @SCPInfinityo
      @SCPInfinityo 3 года назад

      @ImJC1 ACCFIRE true, but I’ve got a dev team so I’m all good, and I have experience directing

  • @ReverentHearts
    @ReverentHearts Год назад +2

    Wow. Thank you. A blender tutorial that I can understand. ❤
    Subscribed 👍

  • @philup9864
    @philup9864 5 лет назад +4

    Dude you’re killing it with your vids lately bro! Thank you!!! Keep up the great work! You should do a werewolf transformation tutorial! RUclips needs a blender werewolf transformation tutorial so bad!

  • @brandonjacksoon
    @brandonjacksoon 3 года назад +3

    Amazing!!! I like this tutorial a lot :)
    Thank you!

  • @colouredpages
    @colouredpages 4 года назад +5

    I was like, this guy has opened an academy on youtube!

  • @raullopezflamig
    @raullopezflamig 2 года назад +1

    Saving this for later! Road to finish the donut first! XD Love the material

  • @maylinnsmith1468
    @maylinnsmith1468 3 года назад +2

    15:40 Thank you so much. My computer was struggling.

  • @ascotinva
    @ascotinva 4 года назад +3

    First Class tutorial. You're the greatest Steve. Keep them coming:)

  • @reallylockedin
    @reallylockedin 3 года назад +8

    if your trees arent showing leaves in 12:00 when you put particle system on landscape, you need to apply and convert the particle on your main tree object. took me like 20 min to find out so here is the solution if someone gets stuck like I did

    • @markbalat6034
      @markbalat6034 3 года назад +2

      can you explain in detail please? Im new to blender and am so confused by this

    • @reallylockedin
      @reallylockedin 3 года назад

      @@markbalat6034 you need to apply and convert the leaf particle system on your tree object before you duplicate them on your landscape

    • @kampey8590
      @kampey8590 2 года назад

      @@reallylockedin Where do I apply and convert the leaf particle

    • @yonnachammas3620
      @yonnachammas3620 2 года назад +1

      how

  • @romain6748
    @romain6748 4 года назад +5

    My brain broke at 8 minutes. 30 minutes? This would take me a whole week :0

  • @notsure1969
    @notsure1969 4 года назад +1

    You are a Blender wizard.

  • @AniClipsOfficial
    @AniClipsOfficial 3 года назад +1

    you are an animation guru!

  • @erik....
    @erik.... 5 лет назад +160

    "We're gonna go to *about* a 0.2536786" Enters exactly the same number.

    • @lua-nya
      @lua-nya 5 лет назад +5

      Yeah, quite great.

    • @exyl_sounds
      @exyl_sounds 4 года назад +5

      @Richard Wright lmfao

  • @timothyockhuizen7339
    @timothyockhuizen7339 2 года назад +6

    The increase of trees happens by adjusting the seed amount (by default it is set to 1000).

  • @avioro4822
    @avioro4822 4 года назад +3

    6:40 for making the black and white mask of the landscape to dictate where the rock appears and where the grass appears, I follow his steps exactly but it’s not making black and white separate it’s just changing the entire landscape from white to black... like it’s all the same color and doesn’t look splotchy like his...

  • @danielasat2646
    @danielasat2646 Год назад +1

    This is insane, i was doing a forest before i watch this video and i feel pretty dumb about some things rigth now 🤣 Thanks for sharing this content!

  • @seanmichael3006
    @seanmichael3006 3 года назад +1

    Team trees!!! 🐻🌲💚

  • @explosionimplosion4679
    @explosionimplosion4679 4 года назад +18

    "The last thing to do to increase you render time even more is..." Me: "I've always wanted to do that!"

  • @rizerphe
    @rizerphe 4 года назад +6

    You can just Ctrl-shift-T the principled node to connect all textures at once. That's the node wrangler feature

    • @NONAME-cz2ln
      @NONAME-cz2ln 2 года назад +1

      i have a problem that when ever i render my image with particle system landscape disappears please help!!

  • @mj_creationz
    @mj_creationz 4 года назад +15

    Me :watching first 30 second..
    ...quiting the video..
    I can't afford this, this is awesome..he is mastered in this..👍

    • @3dartio105
      @3dartio105 4 года назад +2

      I will be making similar 3D content and tutorials. Consider Subscribing

  • @animacioneslegendarias2303
    @animacioneslegendarias2303 3 года назад +2

    This is incredible dude!! Keep like that!👍

  • @jettblackmemes
    @jettblackmemes 4 года назад

    LOVE UR VIDEOS..............................A BIG THANK YOU FROM ME WHO HAS LEARNT SO MUCH FROM U .................I WISH OUR TEACHERS WERE LIKE U............IGNORE CAPS LETTERS

  • @Starwarsfun1-Leo
    @Starwarsfun1-Leo 5 лет назад +8

    Great tutorial! That's a very interesting way of adding fog to a scene. I would be interested in comparing that method to rendering the fog in Eevee and composite it into the cycles render!
    Edit: Fixed a typo

  • @simulify8726
    @simulify8726 5 лет назад +14

    Wow that was amazing, can I make a star ship crashing in the forest while trees falling in the way of ship

  • @BatonyRobson
    @BatonyRobson 4 года назад +40

    Concierge: it will cost 47$
    Me: eh... you know... I'm think Im fine
    also me: *draws first and last frames by hand,
    makes AI interpolate 198 frames, posts it in abstract art category

  • @HeduAI
    @HeduAI 4 года назад

    Woah! That forest looks soooo surreal!

  • @kartiksavaliya7192
    @kartiksavaliya7192 4 года назад +2

    Love from India ❤️♥️

  • @jonny11995
    @jonny11995 3 года назад +4

    If your noise settings for the mountains are still sharp change the noise basis from Blender to Perlin. I think it defaults to the blender if you haven't used the terrain tool before, but the blender one is a nightmare for scaling.

  • @moremotion3313
    @moremotion3313 5 лет назад +563

    Oh wow, "only" 47 bucks for 200 frames. Are we billionaires or what? :-D

    • @arthura.8836
      @arthura.8836 4 года назад +166

      Id rather take the 200hours of render option lol

    • @mousediscord2803
      @mousediscord2803 4 года назад +8

      @@arthura.8836 Me 2 XD

    • @Dheorl
      @Dheorl 4 года назад +67

      If you do it for a living, that's low enough to be worth it.

    • @arthura.8836
      @arthura.8836 4 года назад +8

      @@Dheorl you hav a point.

    • @letscompose8560
      @letscompose8560 4 года назад +17

      The price he quoted, .25c per frame, did not match up to the .47c per frame shown on his computer either.

  • @jackthebear21
    @jackthebear21 4 года назад +56

    how did you make the amount of trees so much higher, you kinda skipped that step
    14:49

    • @zodiacalxt6488
      @zodiacalxt6488 4 года назад +9

      He changed the number of particles (Particles

    • @paveljordan614
      @paveljordan614 4 года назад +2

      Zodiacal XT my computer crashed at 5000, fuck

    • @mousediscord2803
      @mousediscord2803 4 года назад +4

      @@paveljordan614 Haha mine crashed at 4000 i have a sad low end laptop so it's pretty good actually

    • @gillik7801
      @gillik7801 4 года назад +1

      @@mousediscord2803 Mine doesnt even crash at 50.000 but it took like 30 mins to apply the thing :D I got rtx 2080

    • @rileygriffin8006
      @rileygriffin8006 4 года назад +6

      @@gillik7801 Good for you?

  • @kalendor
    @kalendor 4 года назад +1

    you so much know what you're doing that you actually made me believe I could in fact render the same forest in 30 minutes ... Honestly, what you do in 30' would take me 3 weeks or more ! Well, I'm a rookie that's the reason tho.

  • @drearbeast5190
    @drearbeast5190 3 года назад

    Idk why people are thumbing this down, awesome tutorial

  • @skaynet22
    @skaynet22 4 года назад +15

    Hello there, I have a problem at minute 7:03, with the ColorRamp, when I put black and white in the middle, I only see one color in the 3D viewport.
    I don't know if anyone had the same problem.

    • @balfua
      @balfua 4 года назад +3

      I'm having the same problem. My nodes are the same as yours in the video. any ideas anyone?

    • @calebwaszaj44
      @calebwaszaj44 4 года назад +2

      @@balfua Same!! I need help 😬

    • @asr2009
      @asr2009 4 года назад +4

      with the node wrangler ctrl+shift+left click on the color ramp

    • @yukishima260
      @yukishima260 4 года назад +5

      Try cycles render

    • @oblivion73
      @oblivion73 3 года назад

      Same

  • @iael183
    @iael183 5 лет назад +17

    What did you do between 3:10 -3:15 minute , to have a “sharp” landscape and not with square ?? Thank you

    • @aodhiii1423
      @aodhiii1423 5 лет назад +22

      Right click "shade smooth"

    • @shuaixu7579
      @shuaixu7579 4 года назад

      @@aodhiii1423 Thank you!!!!!

    • @SequoiaAlexander
      @SequoiaAlexander 4 года назад

      Thank you this held me up too!

    • @dumangs
      @dumangs 4 года назад

      @@aodhiii1423 Thanks))))))

    • @Purplefundragon08
      @Purplefundragon08 4 года назад

      Thanks! I love how in tutorials there is always someone with the same questions in the comment section.

  • @RoSeNvfx
    @RoSeNvfx 5 лет назад +28

    Hey CG Geek, could you make a tutorial explaining camera movement and rendering setting?

    • @theunitedgrass9585
      @theunitedgrass9585 5 лет назад +4

      im sure there are plenty of tutorials for camera movement already out there

    • @RoSeNvfx
      @RoSeNvfx 5 лет назад +10

      @@theunitedgrass9585 I know, but he explains everything so smoothly and straight forwards, no bs

    • @GabrielsLogic
      @GabrielsLogic 5 лет назад

      @@RoSeNvfx Right?!

    • @3dartio105
      @3dartio105 4 года назад

      I am making similar 3D content and tutorials. Consider Subscribing

  • @cmarkme
    @cmarkme 4 года назад +1

    Blender ... My Jaw can't drop any further.. Now Stop Showing off.. I know you are Awesome.. And thank you CG, for also sharing your skills, so I can understand How it's done :-)

  • @meekproductionsmk9465
    @meekproductionsmk9465 4 года назад +1

    Wow!Amazing human being..

  • @rockyroadmagic4152
    @rockyroadmagic4152 5 лет назад +5

    Who else has no idea what hes doing and just watches cuz its cool

    • @Spyro_2076
      @Spyro_2076 5 лет назад +3

      Download Blender. Do it. Do it now.

    • @benfoley6472
      @benfoley6472 5 лет назад +1

      @@Spyro_2076 lmfao wow

  • @andrewthomasvisuals7670
    @andrewthomasvisuals7670 4 года назад +3

    When I import the low poly tree, the leaves show up, but when in particle settings, when I render as collection the trees load, but no leaves are shown. Any ideas? (12:05ish)

    • @megakx
      @megakx 4 года назад +2

      Select the tree you appended, then on the right panel select the wrench (modifier properties) it should say particle system, click convert. Select the appended tree and all the leave, press ctrl+j, should work.

    • @dinosaurdrew7431
      @dinosaurdrew7431 4 года назад

      Just import free tree models from sketchfab. Save your time.

    • @kampey8590
      @kampey8590 2 года назад

      @@megakx DUDE U ARE A LEGEND THANKS for me it didnt say convert it said make instances real and I clicked that and selected the trunk and then Ctrl + J worked like a charm

  • @Ludifant
    @Ludifant 3 года назад +3

    @3:50 if ctrl-t doesn't work for you, enable "node-wrangler" in the preferences!

  • @ipa_games_official
    @ipa_games_official 2 года назад +1

    The other 33 seconds: u forgot us?
    Jk, the video is really helping for everyone. Thanks! :))

  • @TheBrain_AFK
    @TheBrain_AFK 2 года назад +1

    awesome video!

  • @creativedrag0n1
    @creativedrag0n1 Год назад +3

    Create it in 30 minutes and render in 69 years.

    • @pkafx
      @pkafx Год назад

      Took me 5 hours to render, i didnt rendered from site which he is telling ,rendered it frame by frame.

  • @yeshey5443
    @yeshey5443 5 лет назад +20

    This video will be a great reference if I ever want to do some grand open scene! :D Pinned, thx!
    And that glare streaks node is doing sourcery on the animation! But I think it isn't the whole story... it alone couldn't reach that level of lens flare godness. Was it just a few almost transparent circls you slapped along with it? Lens flare is something I'd like to know how to do, but there doesn't seem to be a simple way to do it..

    • @CGGeek
      @CGGeek  5 лет назад +4

      Yup for the final animation I slapped a bit of an overlay on top of the Blender lens flare. Just a free overlay clip on RUclips for a little extra pop.

  • @sbc2954
    @sbc2954 4 года назад +7

    Help me plz
    Around 6:51, i recreate his exact coloramp setup and rather than creating a mask it sort of mixes them. It is not showing as two colors when I press ctrl shft click
    Edit: you have to be in cycle for it to work

    • @markubee
      @markubee 4 года назад +2

      weird, i change it to cycles too and it still doesn't show up the colorramp

  • @TruthSurge
    @TruthSurge Год назад +1

    why do you only get one shot at setting your landscape parameters? Why isn't all that saved as a modifier or something you can easily get back to under the plane object? thx for the tut.

  • @felixnyamongo
    @felixnyamongo Год назад

    Wow man. This is very good

  • @regalfx6702
    @regalfx6702 4 года назад +7

    great vid but you need to work on not cutting out a few seconds of vital screen information, at 8:45-8:50 im lost because you suddenly duped 2 and picked a random texture without showing us.... not good

  • @doodlemouse.6825
    @doodlemouse.6825 4 года назад +23

    TO CREATE A FOREST :
    Step 1) get blender
    Step 2) jump in a lava pool

  • @FragTheAnimator
    @FragTheAnimator 5 лет назад +12

    at around 6:50 in that technique didn't work, i just got a grey color

    • @theoryofbang6886
      @theoryofbang6886 5 лет назад +1

      same

    • @heckingrat9935
      @heckingrat9935 5 лет назад +1

      switch from eevee to cycles renderer

    • @lukecramsie5014
      @lukecramsie5014 5 лет назад

      and use rendered view not material preview

    • @TR-ik5rd
      @TR-ik5rd 4 года назад

      I think you have to connect the color dot from the image texture with the base color dot from the Principled BSDF

    • @AxiOll
      @AxiOll 4 года назад +4

      I had the same problem, I used the wrong geometry node to connect to the color ramp. 'pointiness' isn't the bottom selection in the latest blender and I didn't check, so accidentally 'used random per Island'

  • @SAAVYentertainment
    @SAAVYentertainment Год назад +1

    thank you so much for your video, it helped me a lot !!

  • @mediafgh9005
    @mediafgh9005 3 года назад

    Excellent ! Jurassic Park can keep quiet...

  • @LewisShacklady
    @LewisShacklady 2 года назад +15

    I'm at the compositing stage trying to use Scene Depth > Map Value. No matter what values I tweak on the Map Value, my whole scene is covered, I can't isolate the hills in the foreground... does anyone have any suggestions?

    • @yulucy
      @yulucy 9 месяцев назад

      For those who can't see the map value, I don't know the principle, but when I restarted the computer and re-rendered an image, it worked. You can try it.

  • @tindus13
    @tindus13 3 года назад +3

    If anyone is still around this awesome tutorial..... at 6:40 my geometry node and color ramp aren't showing the whites and blacks, only on solid shade. Any tips would be super appreciated.

    • @Blemonade1
      @Blemonade1 3 года назад +1

      You are using eevee. Pointiness only works in cycles...

    • @tindus13
      @tindus13 3 года назад

      @@Blemonade1 Appreciated 🙏

    • @Blemonade1
      @Blemonade1 3 года назад +2

      @@tindus13 A workaround is to bake the pointiness map in cycles and then switch back to eevee

  • @OfficialInternetExplorer
    @OfficialInternetExplorer 5 лет назад +57

    Due to the rendertime, this video should be called "Create a Realistic Forest in 3-5 Hours | Blender 2.8 Tutorial" #GTX1060

    • @verticalflyingb737
      @verticalflyingb737 5 лет назад +2

      I hate you but I don't want to get caught by the redditors

    • @thee-van6480
      @thee-van6480 4 года назад

      Relatable

    • @biggiecheese7926
      @biggiecheese7926 4 года назад +5

      More like 8-10 hours because internet explorer wouldn't load the video.

    • @mousediscord2803
      @mousediscord2803 4 года назад +4

      You actually have fast renders.... I took 28:50:27.... hours....

    • @TheSiddharthRay
      @TheSiddharthRay 4 года назад +1

      @@mousediscord2803 It took me 69 hours 59 mins 59 secs | #RTX2080SUPER

  • @redziowy798
    @redziowy798 3 года назад

    He actually makes no clickbate titles like blender guru (or somethig like this) does. Blender guru titles are f.example "interior in 30 mins" where video is 40 mins and its just cutouts of the video which actually has about 2-3hours.

  • @blenderconch
    @blenderconch 4 года назад +1

    Awesome tutorial! Final result looks stunning!