A few tips for all the people that got splattered by the 2077 hype train: 1. Don't preorder games. NEVER preorder downloads. Publishers have no accountability when people throw money at them for promises and carefully crafted trailers. 2077 had over EIGHT MILLION preorders. The game was already a financial gold mine before launch. CDPR management and marketing lied their asses off to cash in on preorders. They do it because "gamers" increasingly do not think before they spend. People these days barely remember when preordering games was for reserving a limited quantity physical product at a midnight release, which was the only good use for it. 2. Hype is a drug. You will ALWAYS be disappointed when the anticipation ends if you ride the hype train first class. Don't get sucked in. There are plenty of other things to do or play while you wait. 3. Never believe promises made by publishers and studios at face value prior to launch. They have a financial interest in convincing you to get hyped and preorder. They will always at the very least bend the truth, or outright lie to you to get your money. If some marketing exec implies you're going to get a next gen experience on seven year old hardware...lol. 4. Have realistic expectations. Anything you see from a pre release game is NOT FINAL. Just because something was shown off in a trailer or gameplay preview does not mean that it's promised to appear in the final product. Games development is a very messy industry, and the processes involved are anything but linear. Things get added, cut, or redesigned all the time in development.
But that’s not a twist at all; stadia is a remote gaming service where the game is physically run elsewhere and streamed to you, it actually should run as well as a high end pc because that’s what it’s actually running on.
Well graphics should be even better than consoles, but it depends on your connection. However what about the latency? Driving maybe is fine, but what about shooting, doesn't feel sluggish?
I got it on Stadia for the free controller/chromecast. And it was been the wierdest unexpected success story. I'm the only one of my friends who hasn't been on a month long rage fest lol
If the game wasn't made with consoles in mind, at least to a certain degree, then it shouldn't be on consoles. But they marketed it a hell of alot to console users. They were at the xbox E3 presentation for fuck's sake!! They were greedy and lazy and if they really wanted to push it to consoles, they should've at least delayed that version(I'm not one of the people was mad about this game being delayed btw. IDGAF about it honestly)
The fact it doesn't run for xbox one and Ps4 I feel is the biggest problem. After 8 years of marketing and building for these systems. And even on Pc side the games Functions arent near next gen for a pc as the Ai is outdated. This game was rushed or not even existent till one year ago
@@breakops5339 I think it was finished but cd red wasn’t satisfied with just another good game. No, they want it to surpass Witcher 3 and maybe of all time. That I think is what screwed them over so hard. They ran out of time and the suits weren’t taking another delayed period.
@@breakops5339 >8 years Make it 4 8 years is only 1 teaser. Barely even started. The Witcher 3 wasn't even out at that time. This is the problem with people, thinking teaser=working on it. Falling into the trap again. The real problem here is that they're overhyping things when they working on 1. Cross gen problems 2. New things they wasn't even have clear experience yet (tell me one CPRD games that like Cyberpunk, i'll wait) 3. Unforseen pandemic 4. They wasn't even AAA giant. The main mistake is always overhype and overconfidence, this create unrealistic expectation on both CPRD and hyped fans. If they actually just release several trailers and confirming release when it 100% ready, this wasn't happend. But it kinda obvious why they do this: they in dire need of shareholders for developing this project.
I don't think he's excusing the lying. I think he just figured that buyers should've known better considering the info that was given. But a lot of that is hindsight probably. There is (to me) a difference between the actual developers and the company behind it. Generally, the company doesn't care about lying, as long as there is money to be gained. He also stated as such in his video. However, the developers probably don't have a lot (if any) say in the marketing.
@@TheBelgianEmperor “buyers should know better”? So you’re excusing their disgusting behavior. Should know better how? No one played it on those consoles before. And they sold and told people that it worked.
I have no idea what the management expected to happen after release. Were they like "Well.. maybe they won't notice?" or " A few bugs are to be expected." Like seriously.
My guess is they’re just as incompetent as most of the people throwing hate at the game; a developer explaining to a business person that the game literally doesn’t work as intended on significantly less capable hardware garnered the same response as most critiques of the game “it just needs more time in development”. They even gave an extra three weeks to “improve the console versions” as if any amount of time is going to improve ps4/xb1 gpu’s.
@@92HazelMocha I don't buy that the biz men were "incompetent" since its board are mostly made of developers and founders of CDPR amd was the brain behind the success of the last CDPR game...
@@axelpatrickb.pingol3228 I think it was more of a "we cannot not release it". Like they started development and, like he said in the video, developed it top-down. As new shit became available for PC, they upped that version and made it more demanding. What I believe is that they rarely, if ever, actually looked back on XB1/PS4 to see if it runs adequate there and when they finally realised it doesn't fucking run they were too far in to change anything. There business plan, which they used to get funding, very likely had sales stats for consoles and so on listed i.e. they had to release it there to get the sales they promised investors. At the end they got stuck between a rock and a hard place: Option A: Release it and have gamers on your back. Option B: Don't release it and have large companies on your back. They probably could have found some middle-ground with maneuvering but stuff like the new consoles not beeing widely available due to people mass-reselling them and other shit didn't help that option either. Now as to what they expected to happen I don't know. Maybe they thought their goodwill from the players would let them (partially get away with it), I for one still have friends who defend CDPR ("The reason they released it is because the gamers demanded it and some even send death threats" sure buddy,cit has nothing to do with Christmas beeing around the corner, and not releasing now means they'd loose out on that large sales hype and it beeing the end of the year and CDPR needing to show something to investors) but maybe they thought the backlash won't be that bad and that they can fix it later-on and win people back with free DLC or whatever. I for one am more disappointed with the lack of branching-story lines, but that is a whole different story.
You can't always blame management for everything, games can't be delayed for forever. It comes to a point where yes management is definitely at fault for not dividing up the release dates and being over ambitious but at the same time we don't know the scale of CDPR how many hands were actually touching this project and couldn't get it done. Devs still have to be held responsible for broken games, I mean this games driving is shit, no customizing cars thats you could do in ps2 gta 3? Ai? just bad there are older games with more thorough, layered, and proficient AI... even if some of those AI just cheat. Bugs, glitches, and bricking- so that is also managements fault- no game will be perfect but games should be polished enough to not be embarrassing on release. Look I ain't no corpo schill but sheesh you give Devs unlimited slack is as bad as always trusting higher up management, or preordering. A games gatta come out sometime.
People always like omg this new game looks so good this is a breakthrough in technology and I'm like it looks the exactly the same as the last "breakthrough" in graphics.
@@floppa_9530 my point is graphics in general have gotten so good any difference is negligible, and I personally get nothing out my car being 10% more shinny.
It will transition into better VR next. It’s getting pretty maxed out to what we can experience on a flat screen I think. Look up the tech they used to film the Mandalorian.
Idk man. It seems like a lot of the big youtubers reviewing this game didn't get a lot of the game breaking bugs, but I got a ton of them. I have a great PC. I9-10900, 64gb 3333, NVMe SSD, RTX 3080. And I still had a plethora of game breaking bugs, and in fact, some were system breaking. One that sticks out in my mind is a quick save area that actually caused my entire computer to reboot, every single time I loaded it. The previous save I had was about 20 minutes before that point so that was pretty frustrating. The game rebooted my system 4-5 times in total. I would experience a visual bug about once every 3 minutes on average, to the point where I completely stopped noticing them. Numerous times quests wouldn't complete correctly and I'd have to reload saves. There was a specific Panama quest where I thought I softlocked the game, but after reloading the same save about 8 times the quest finally moved on. All that, and the worst thing in my opinion is that I completed every single side quest and gig, and because I didn't happen to pick one seemingly innocuous dialogue option when talking to a character, I couldn't experience the most mechanically satisfying ending in the game. That took me from thinking the game was buggy but good enough to recommend, to finally being to fed up enough to tell people to steer clear of it. Idk man, not a huge fan. I'm sure in a year it will be better.
Still running on the old 980ti x 6700k combo at 1440p and i just encountered my very first quest breaking bug after 140h of playtime. It was on a random side-gig (wakako doesn't call me which doesn't unlock a certain door). Otherwise, I've had nothing other than the odd visual bug and upickable common loot. Sorry to hezr about your experience though, most of my friends play on pc and haven't experienced many bugs either but I have heard of some pc players having your experience
@Baxi Tabaxi bruh he is actively critisizing the game and yet you are calling him a stan? The actual fuck? Oh wait you just comment the same thing over and over again regardless of context... nice
The bad and unbalanced audio is most likely an elaborate joke, but I can say that it's making the video impossible to watch, especially with headphones.
@@nicksjacku9750 imagine if they would've done that, probably CDPR would've saved a lot of time instead of wasting it on optimizations for consoles, perhaps they would've made a better or earlier release
@@ittylink If they delayed it for even longer the expectations would grow even bigger every passing second. Which wouldn't of happened had they not announced it several years ago.
Basically, CDPR took the same route Crytek did - Aim for the high-end PC market. Thing is, Crytek knew not to bother trying to release their first two projects on consoles (at least not at launch). And even then the console versions basically had "Medium" quality settings.
Even when they launch it on the 360 they made chore that the game was at is full capacity when in consoles So they atlist try to give them the best settings possible, CP2077 seems like it was just drop with a "deal with it" attitude
I was actually kind of confused why they even released the game on PS4 and Xbone. I assumed, if they were to bring it to consoles at all, it would have been PS5 and XB1X exclusives. Not sure what the hell they were thinking.
if it wasn't made for consoles... then why make it available for them? especially on the release date? oh wait the smell of money must've distracted them from answering that question.
yup pretty much, the console market is still too big and profitable for them not to make a console release. However, I think people would've complained a lot if the game was a PC exclusive or current gen exclusive, I know several people will say that they wouldn't complain if this was true and wouldn't have bought the game but that's just a lie, people have unreal expectations about developers these days
The coffee melts through the foam cup and burns me, I'm not interested in McDonalds telling me it wouldn't have melted if I'd brought my own mug in, it was still sold to me as coffee that would not melt the foam cup.
yeah, i played it on PS4. its glitchy and not exactly gorgeous, but I've always had low-end hardware so I couldn't care less. the problem is that everything outside the main story is really unengaging. which doesnt really jive with the spirit of the advertising campaign of this game.
@@PlatinumAltaria if you dont watch noodle id suggest you see his crunch culture video, almost all game developers are treated horribly. i havent looked into how bad it was for this game but im sure bio ware is (was) just as bad.
@@PlatinumAltaria they did the same thing with the Witcher 3 launch crunches but nobody gave a fuck then because the game turned out alright, you wouldn't care about it now if Cyberpunk did too
Don't even know why everyone was hating exclusively on CDPR when MS and Sony knew the game ran like ass and gave it the greenlight anyway, also contrary to popular belief Sony didn't actually pull the game because it ran bad they pulled it to punish CDPR for telling PS4 players they were free to get a refund at anytime which was against Sony's refund policy or lack thereof.
I've been playing it on base Xbox One and that is the most accurate description for this game. I love this game so goddamn much because the writing is superb and the genre is one of my favorites. But good god, I'm going to play New Vegas right now because it's less buggy. Doesn't mean I didn't beat that game on all the endings minus the secret one though. Next playthrough is gonna be post-updates.
I had to pause to write this at 5:20. You do realize I could find marketing from 8 years ago saying that Cyberpunk would be available on ps4 and xbone. Round about a dozen articles i bet I could find.
It’s strange how so many people are adamantly defending this game no matter what, it’s strange because when games like no mans sky or fallout 76 where launched these same people would bash on the game for months on end without anyone giving it any praise.
Very much disagree with this take. CDPR should not have sold the game on console, if it wasn't playable on console. It's not consumers fault for buying it on console, or expecting it to WORK on console. Cyberpunk is currently a defective, unoptimized, glitchy, broken mess on console. But they chose to ship it and hide the fact from their customers, by review restrictions. Also, making games solely for enthusiast Nvidia 3080/3090 owners is a mistake. I own a 5700 XT which is only a year old, and was AMD's top consumer PC card at the time, and it can't maintain a stable 60fps, even at 1080p, which is just horrendous optimization. This game was half baked, and needed more time in the oven for optimization before release.
People would still storm CDPR on why they didn't make the game for consoles, cause the game had insane hype. Plus it took 8 years, the blowback would have been doubly worse
I agree I was with this video mostly but then the Crap takes and biased pc player shown once he brought up the excuse of why Cyberpunk cant work on ps4 and xbox one. With 8 years for this project under their belt there no excuse this game. In reality they shouldve known what the old consoles could do in terms of power. Like did they not play rdr2 or other mentioned titles.
I think if CDPR sells a game on a platform (console OR PC), people have a legitimate right to expect that it is playable. If the game doesn't work on a platform, then they shouldn't sell it on that platform. Period. It appears to me the console version should have been delayed or cancelled. It needed more time in the oven, for optimization. I don't think it's fair to sell a game to console players and then deliver an unplayable broken, glitchy mess.
@@kingclint2382 this makes no sense, games come out on pc only all the time, and console only all the time, Forbidden west is coming out on console only and no pc port is planned, and i dont see people freaking out about it, half life alyx is a pc only game and was pretty big, there are tons of platform exclusive games, potentially more that are platform exclusive than at multiplatform. If CDPR made CP2077 on PC only that's their choice. But in no way should any company be allowed to put a product on a platform that it cannot run on. at all. That's like selling food that is not edible to humans in a grocery store and blaming the consumer for it.
I mean, I'm playing the game on my One S and enjoying the hell outta it. The game is also doing great numbers on steam. I'm satisfied with what I got. You can continue crying and complaining here and tell me to stop liking CDPR and not like the game cause it's trash according to you and thus no one should enjoy , I don't care , I'm out
I don't really care about visual and graphics. I care about mechanics and gameplay, Cyberpunk's are underbaked. That's not why people are complaining. Just watch any video of Bear Gaming Asia or other youtuber that show how shallow this game is. I did enjoy my playtrough but there's so much "Rockstar Game Design" mushed into it that it's not immersive at all. I always had to fight against V's idiotic personality and how the game is intended to be played. For once, I want a game that doesn't treat me like a kid, make me figure things on my own and solve my way the quests, like New Vegas or even fucking Fallout 4 on some extension. This is less than a RPG than The Witcher 3 for crying out loud, since your choices barely matter and multiple outcomes go to the same branch of dialogue. So... yeah, this is just legally close to something which CDPR promised, no wonder the lobbyists are mad.
thanks for being the only person in the commnets to post this. i was not hyped at all really and i was still horribly dissapointed. Sure the game ran like shit on my 2000$ computer for literally no reason and would brick my graphics drivers every 20 minutes until the first hotfix, but even after that it wasnt what upset me. the gameplay was shallow and pathetic, nearly every major thing advertised that i saw was cut, the lifestyle choices made no impact, the story was really short and shallow in places it shoudlnt have been and holy fuck was the design just bad in some areas. see: police system, shops, crafting, driving mechanics, relationships, gear progression, mods that literally still do nothing, cyberware inbalances, the dozens of ways to softlock your game or progress. underbaked? more like half-baked. Voice acting was impecable and the story, while if short, was good overall, but it ended right as i expected things to finally get rolling, and the jackie montage from E3 that implied the games story was just thrown wholesale into the prologue. i played it for a day, and now i've quite literally run out of anything to do short of killing random packs of respawning npcs. that's kind of lame and the combat is halfbaked too. I dont know, as somone who loved the witcher i was just expecting something half as good as release witcher 3 (which i played at launch) and instead i got GtaV but worse. Game's pretty as fuck though so that's nice, sure.
Cyberpunk 2077 was announced before the base PS4 and Xbox One were publicly unveiled, and the 2013 trailer dropped right around when specs for them were at least rumored, if not fully public knowledge. The base Witcher III game came out in 2015, and soon after development of the Witcher III's DLC wrapped up in 2016 or so, Cyberpunk 2077 entered full development. At this point, not only were CDPR experienced with porting their games to the base PS4 and Xbone (hell, they even managed to get Witcher II to run well on the Xbox 360), but the whole raytracing push by Nvidia was still a year or so off, so it probably wasn't a big part of the game until much later in development. As such, the awful state of Cyberpunk 2077 on base consoles is inexcusable. Not saying that isn't being said in the video--just that CDPR had plenty of time to properly account for how those machines would handle this game, and that making stuff like raytracing integral to the game's look and feel was a very narrow-minded decision. You can't tell me that raytracing in particular is a key aspect of the game when raytracing didn't become commercially viable tech until very recently. On top of that, there's a huge amount of features CDPR kept talking about that got cut (e.g. wall running, monorail system), the company was deliberately being misleading with the marketing for the console versions, and we still don't know when stuff like the multiplayer mode and ACTUAL NEXT GEN PORTS are going to come out. This game's development wreeks of awful management from top to bottom, and the people in charge should be made an example of.
It's a common misconception, but the game's actual title is Cyberpunk'd and its performance issues are part of a massive marketing campaign to relaunch the 2003 practical joke reality show. If you look closely, Johnny Silverhand is actually Ashton Kutcher.
what happened with your mic? It sounds broken, just like Cyberpunk on all platforms. I played PC, Ps4 and Ps5, the game is broken on all of them. NPCs pop in and out of the existence, constant crashes, glitches, game breaking bugs. I mean, they had a limit on how much your savegame can be, if it was over 8mb it was getting corrupted.
Here’s a better idea, start announcing your game when it’s ready, instead of shelling out a bunch of empty promises. This games problems run deeper than just graphics and bugs. A lot of things they promised are not in the game. And no, I didn’t buy into the hype and was ready to play whenever they decided it was good for release, but the fact that the game glitches and crashes on my PS5, is just unacceptable. I want to actually play the game I paid for.
You cannot announce a game when it's ready, you need the hype to increase the stock price and having more money from investors if your future game has big expectations. For example: when Nintendo announced the N64, they released a technical demo of Zelda, the game was released years after but people was hyped enough... but maybe this doesn't applies to Nintendo, a company with Apple-like hype levels.
@MrlspPrt I see what you’re saying but I must add that The Last of Us was announce 2011 and released 2013. Red Dead 2 was announced 2016 and released 2018. There is no reason a company should announce a game 7-8 years before its release. Announcing a game before they even had a clear vision of what it would be is just asking for trouble.
Here’s a better idea. Have Sony and Microsoft stop making garbage boxes. Sony is trash and Microsoft is basically a software company anyways. Let the Japanese continue being disconnected weirdos since they still make fun games.
@@misanthropicservitorofmars2116 lol, you must’ve really thought “I got them with this one”. Last time I checked, it was CD’s decision to promote and release the game on Sony and Microsoft’s hardware. They were aware of the money that they would miss out on. It’s clear your one of those “pc master race” guys, everybody should be entitled to a functional game, especially when it was promoted to us as working and we paid full price for it. Plenty of other games have way better graphics and performance on the base systems from last gen, so what else is your excuse? Just admit that your precious company failed to make a game work on consoles. No one is asking for maxed out graphics, just a game that actually works.
@@ipodtouchiscoollol he was making an argument about how this game can’t be handled by console due to the graphic cards. My replied would be that a 2060 doesn’t stop the graphical problems from appearing. 2060 is above their recommended stats. In addition, even on pc this game is full of bugs that ruin the game.
Customers: " REALISE IT REALISE IT !!!! " Studio: " But it's not ready yet. " Customers: " REALISE IIIIIIITTTTT !!!! " Studio: " Fine . " Customers: " WE DON'T LIKE IT ITS BUGGY !!! " 😡😡😡
Remember when ports of new games to weaker platforms were just straight up different games, or at least in a different art style? Let's bring that back
10:23 Dude, using RTX minecraft to prove AMD can't do raytracing, is like using bloodborn to show how bad the xbox is since it can't run it. No of course it can't, it wasn't build to run on that hardware... Not defending AMDs poor raytracing implementation, but thats just exceptionaly misleading.
Something to note is I also played the game with almost no bugs on my first run. But my next run to test if choices were in the game it was extremely bugging. This was with no changes in updates or anything. So it told me even if you had a great system, it was a flip of a coin if you will have a game breaking bug or not. Like the next run jackets were flying off of people. But something you're overlooking is they flat out put in their ads even a month prior to launch talking about choices and how your choices can change the open world. NONE of your choices change the open world.
The world gives so little shit that your street creds do nothing to the world. You’d imagine having high street creds would make more people know about you and respect you. The dialogue for most NPCs are even worse than Skyrim, with passerby being extremely hostile and having nonsensical/shallow conversations with vendors.
@@Coffee_paradox ya I actually did a playthrough from the start with max street creed. All it does is after the main bit, you can buy anything, you can do any mission, and so on. However, some things are level lock. Like it takes getting to a part in the story for things to unlock and you to be able to buy them. Basically, street creed shouldn't be called that since outside of having access to some side missions, it's a limit on what you can buy. "If you oh you want to buy this shirt. Well instead of me doing my job and making money off of someone who wants to buy this shirt. Let's make it where you have to come back after you're better known." It's stupid
Remember the days of the GBA, where basically a whole new game was developed to imitate the other console releases? They were ugly as hell, but at least they worked with platform, it had a couple of FPS's and I've seen some people say that the GBA crash bandicoot games were the best in the series, funny that. So that is why I believe Cyberpunk 2077 should have been released on the GBA, the only console powerful enough to run it.
Eh, performance is definitely a big issue Cyberpunk has, but it is only one in the long list of stuff that are being criticized. Even if you can get it to run and look good, that doesn’t make up for the large content gap and poor in-game scripting that underlies everything.
Yikes dude i think you completely missed the point of the CDPR controversy and are just looking at it at 'PC Master Race' tinted lenses. I was raised on both consoles and pc, there were types of games obviously even back in the 90s that only a PC could handle, games like elder scrolls oblivion or starcraft- thought that's not to say said companies didnt ALSO make games for consoles as well, or have similar games of the market for consoles back then. The huge point you're missing in the video is CDPR started YES similar to blizz as a PC company- but then later developed games that would mainly target consoles. CDPR with Witcher 3 and now With Cyberpunk 2077 was intentionally targeting the console audience as in it's a broader audience that pays the SAME price for games for essentially cheaper and easier work. And yet you fail to miss the HUGELY BUGGY, breaking game, that you even say on pc you 'never' had any game breaking issues yet there are huge outcries of people who have. So good for you buddy you were lucky- it's like having a faulty car model that is known to explode and goin ' Well gee my car never blew me and my kids up- don't know what you folks gettin all in a tizzy for'. You are completely looking each and any other way to avoid the essential topic at hand or are either too blind or ignorant to notice it. You take the whole topic of Optimization say most people don't understand the word, then also use it in a fashion that makes it appear as if you yourself don't know how it works either XD or explain it , you simply mention it to go make a moreso 'Top end only' type argument when there are tons of different facets OF optimizing. Atleast this video was good for some laughs.
The game is far from optimized. If you no-clip into areas you will see textures on faces which the player would never see in LOTS of areas. IF they just optimized the map and removed "inner faces" it would run a lot better.
They probably didn't have the time for it, considering they were also trying to downgrade the game enough so that it runs on your cheapo plastic boxes. Removing some pixels and reducing the amount of unnecessarily rendered objects is nice and all, but it by no means is enough to give garbage consoles a chance at running it. They made the right decision to spend the little time they *did* have on downgrading the console versions so you can at least get the game to run.
It was over hyped. The only thing I am disappointed that they cut was the crowded cities, some character creation features, picking your birthday, changing your name, picking your childhood hero, picking why you came to the city, not being able to modify yourself later in the game, and I'm somewhat 50/50 disappointed in them cutting the 3rd person cutscenes. The police spawning behind you immediately after committing a crime needs fixing. Hopefully the DLCs, patches, and mod community will improve the game.
@@drago5819 I am nearly 87 hours in(maybe a bit more)and still have not have finished all the side quest all of the people I see in the comments complaining about lack of content probably just rushed the main story on the easiest difficulty without doing any of the side quest.
I am confident in saying that out of all the rpgs I have played this one may have the best side quest. And I say this after having played other rpgs like new vegas,divinity original sin 2, wasteland 2,kingdom come deliverance etc. It baffles me that so many people are shitting on the side quest and side content when it's easily the best part of the game no cap a majority of them are good enough to be main mission worthy.
I dont wanna come across as defending the game thou it has allot of issues and objectively it is at most a 7/10 hell the game might be complete shit but idc I have not had that much fun with a game on launch day since like forever.
All I know about cyber punk 2077 is your shadow when climbing a ladder just floats up the ladder, npcs are very primitive compared to even GTA 5 much less something like Red Dead. Fire can’t hurt you, if you shoot in the air and look to the sky all Npcs will magically disappear. I know there’s a bunch of graphical glitches with shadows and fire spread, and police stop chasing you once you enter a building.
CDPR’s CEO literally said “Cyberpunk runs surprisingly well on base PS4” They lied, no amount of “it was made for PC” will absolve the fact they lied to millions about it running well on Consoles
@@rabbi4skin666 Low-key bro. PC users are used to shit ports. Nice for the roles to reverse for once. Hope this company never stops using the best hardware available as a base for their games.
Most of the complaints I've seen have had to do with the game itself feeling rushed. It certainly isn't a Rockstar title in terms of open world fidelity. Very pretty though
Even beyond the issues with consoles, there are a lot of broken promises or absent features that become readily apparent once anyone points them out. - There is no AI for driving - notice that you are never chased. There are heavily scripted races, passenger seat shooting galleries and one or two times *you* chase someone on a fixed route. This is readily apparent when you flee combat or especially the police. - NPCs on foot fair little better. Pedestrians completely reset outside your line of sight. They all react the same to any emergency by cowering in place. Enemies rarely use cover wisely or try any tactics like flanking you. Police, since they cannot chase you, spawn immediately right next to you - even in small spaces - upon committing a crime, witnesses or not. - A rather distinct lack of meaningful choices in most quests - think of the Flathead robot mission in the prologue, a healthy vertical slice, but not indicative whatsoever of most of the games missions. Even the much touted life paths have naught but a 15 minute prologue and some incidental dialogue. Most of the side quests could be right out of a Ubisoft game. - A ton of other features that would seem like obvious inclusions but are just left out. No character customization after creation, none for cars or your apartment, either. Very few romance choices compared to how big a promise it was, and no interaction with any of them after their quests. I have enjoyed the game (on PC) and do not regret buying it by any margin, but I would not consider it something worth hyping for 8 years.
The game was advertised as being released on xbox and playstation years ago jackass. Do some research. If you advertise your products to " run pretty well" on last gen consoles, then they need to run pretty well. They should've released on pc then later released them on xbox and ps. Either way they lied about its performance and actually hid the gameplay from everyone. Not cool
@@PlatinumAltaria this is because PCs generally have similar or higher specs than consoles. From the video, Cyberpunk was designed for high-end, enthusiast type PCs. This means its target performance is significantly higher than any console, along with many consumer PCs
I've heard ONE other person mention sony and Microsoft being complicit in releasing a game they knew would not run well, so thank you for bringing it up
I think the game's issues go beyond what you describe though. Looking back at it I can't help but wonder if it should have been a more linear game instead of open world.
@Nagger You're right, but I think the issues with the game are enough that even if the performance was fixed tomorrow it wouldn't be remembered on par with The Witcher 3.
I love Cyberpunk 2077. It’s one of my favorite games of all time despite how much my FPS fluctuates and my how low I have to set the graphics quality. As a PC gamer I already pre-understood that my PC sucks and I’ll be lucky if I can run this at any quality.
Been away from the channel for a while and I have to say the audio editing has gotten way out of hand. It's like you're talking to me through a Pringles can with the bottom cutout, it sounds like you're 20 meters down a long tunnel, it sounds like you're in a space suit or snorkeling, tone it back pleaseeee
I watched someone playing this game on twitch with graphics on "ultra". The Game was nice to look at but there have been a few instances where the character crawled through the legs of Jonny Silverhand. A few times, the irises of the NPCs flickered.
CD PROJEKT RED knew what they were doing. They started announced this game back in 2012 and only started working on it until there was like 3 years left. If they didnt design it for current gen they shouldnt have advertised for current gen.
Your experience with the game was basically mine. I really liked it, was blown away by the visuals, observed a few minor glitches and was suprised at its general reception
Had no glitches or bugs on series x except some times light flickering on screen and did notice the lighting wasn’t top tier BUT! The guy who was responsible for HDR setting options for cyberpunk for consoles was on some synthcoke cuz calibrating the HDR made me feel like I was Garrus back in Mass Effect 2
@@bogdanbucurean2087 Its cause they always were PC company.TW3 is its first game to be release on consoles day one. Im glad CDPR is still PC first. One of the last since Blizzard stopped being one. Letting consoles stay an after thought is how i like it.
Seeing your performance and graphics levels makes me seriously wonder how beefy your pc is. I'm running an overclocked 2070 super everything else above the advertised recommended specs for medium raytracing at 1440. I'm definitely not getting anywhere near a stable 60 more like a choppy 30 especially in city centers and it doesn't have anywhere near the fidelity of your stuff. The message of it runs for me but not for you is true, but I'm still slightly frustrated that the promised performance can't be reached on the recommended specs
@@feliperojas9860 Companies in general are not to be trusted. There's a difference between the people in it and the company itself. (If you're interested in this, you should search Thooorin's video on this topic)
@@TheBelgianEmperor In this case it shouldn't really be marketing lying. I get what you're trying to say, I think, but thats really only an applicable excuse to soft information: this game is amazing, this monitor is gonna make you feel like you're a gamer, this gamer chair is gonna make you like some professional gamer. All those statements are subjective at best, but its acceptable as an advertisement and I'm not gonna have an issue over the statement. The problem in this case is that they lied about hard information: this gamer chair has a lumbar support pad and can swivel 360°, this monitor has rgb lighting to the back of it with x leds, or this game will run on x hardware at x framerate. With x graphical settings Idk about you but if I get that chair without a lumbar support I'm calling the company and asking them whats up. This isn't some subjective thing of it doesn't look good enough to me. Its that my toy wasn't in the cereal box to begin with. On a side note I actually really enjoy the game, but I do take issues with the way this whole thing has gone down
People forget the crucial detail: CD Project started out as a company that licensed, localised, adapted and distributed foreign PC games onto the Polish market in the 90s. It wasn't until way later in the early 00s when the lads thought "so we can definitely modify and sell PC games, what if we made our own" and a legend was born. Console gaming has never been huge in Poland and it still isn't. For a price of the console, you can get a semi-decent gaming PC with easily replacable/servicable parts.
Tyler, you have a $4-5K rig, can you buy a microphone to replace your waterlogged Galaxy S3 microphone? A pop filter might be nice too, but start with the microphone.
Dude, there is something you forgot since the beginning: the game was presented 8 years ago, and was promised for the ps4 and xbox one, so the arguments about performance needs turns invalid unless is marked the developers lied about the production of the game.
Not to mention almost every prop and barrier is destructible in this game on top of having a day and night cycle so none of the games lighting is prebaked and at that fidelity requires a hefty bit of power.
Nobody thought the game was going to look the same on X1/PS4 as it does on a pc, and no one thinks a “next-gen update” is going to somehow magically upgrade their last-gen hardware. Easy to sound smart when you’re arguing against points no one was actually making.
The only question that needs answered is - will my KFC console keep the frame rate 60 fries per second.
Can it run doom tho
Well, good luck with that. KFC console will overheat so much that it is best put your chicken on the hardware. Better than XBOX's Red Ring of Death.
Now we are questioning the real questions
@@kiwimerchant121 The only console that has an advantage when overheating.
Can I use Popeyes instead for better performance?
The problem is I can't tell if the audio is a creative choice or a actual mistake.
Let me bet its creative
He is recording through his super PC that can actually run Cyberpunk
I have no problem at all with the audio...
This game has no bugs
It's all just an unintentional creative choice.
Oh, I thought there was an issue with my headphones
Microphone 2077: I can't run it, you also cannot
thought my headphones were busted, but no it was just him.
@@michaelsanchez7848 Pretty sure its because it was recorded on windows over a bluetooth mic, they always sound super washed out like this.
Ha, first thought...What the fuck is wrong with my system now?!
I thought my phone was broken. I think he mess’n with us
He has begun his evolution into a charlie brown teacher
KnowledgeHub: has high end pc with cyberpunk 2077
Also Knowledgehub: 1997 mic
I do appreciate the 97 vibe though. But we all could use better microphones xD
He definitely has his priorities straight
I don't really hear anything wrong with his audio, listening on an LG G8 with a dedicated DAC, DTS:X 3D sound, and ATH M40x headphones
@Cd767 Wais I'm glad I'm not the only one noticing this. I can't listen to this and I'm not gonna adjust my sound system just for this video
It seems like a mixing issue and not a mic problem. It sounds like a bad EQ with way too heavy compression, and it definitely needs a de-esser
A few tips for all the people that got splattered by the 2077 hype train:
1. Don't preorder games. NEVER preorder downloads. Publishers have no accountability when people throw money at them for promises and carefully crafted trailers. 2077 had over EIGHT MILLION preorders. The game was already a financial gold mine before launch. CDPR management and marketing lied their asses off to cash in on preorders. They do it because "gamers" increasingly do not think before they spend. People these days barely remember when preordering games was for reserving a limited quantity physical product at a midnight release, which was the only good use for it.
2. Hype is a drug. You will ALWAYS be disappointed when the anticipation ends if you ride the hype train first class. Don't get sucked in. There are plenty of other things to do or play while you wait.
3. Never believe promises made by publishers and studios at face value prior to launch. They have a financial interest in convincing you to get hyped and preorder. They will always at the very least bend the truth, or outright lie to you to get your money. If some marketing exec implies you're going to get a next gen experience on seven year old hardware...lol.
4. Have realistic expectations. Anything you see from a pre release game is NOT FINAL. Just because something was shown off in a trailer or gameplay preview does not mean that it's promised to appear in the final product. Games development is a very messy industry, and the processes involved are anything but linear. Things get added, cut, or redesigned all the time in development.
Amen.
Sadly nobody listens. They fall into the same trap over and over again. The proceeds to bitch and moan about it after getting scammed.
This. No idea why people are still getting scammed, especially after companies have been doing this for years.
@@natemichael9655 *cough cough* EA *cough cough*
Be like me: pleb who owns a shitty PC from 2009 that can't even run Minecraft, for over a decade
I haven't bought a game in like 7 years
The audio is vibrating my skull. Nice.
I need to lower my headphones in that case
@@andrewjohngeorge57 Ayo
Yup
Nice Video
"Krillin, do you hear that?"
" I *feel* that "
Wake the f--k up, Samurai. We got a frame rate to burn.
Hey Johnny, get out of my head.
Also Arasaka burned without nukes so I hope your happy.
@@acatwithafancyhat5782 A burn is as a burn does. Kudos, Samurai.
@@ChaplainJoshua I took arasaka's ending Johnny. Forgive me 🙏
@@prasunkumar117 You traitor.... tell me your secrets!
I’d like to see an ending where Jonny nukes ‘saka tower again, showing that neither V or Keanu really grew from the start
_"WAKE THE F#$^ UP, CJ! WE HAVE A DAMN TRAIN TO FOLLOW."_
*~ Little Smoke 2077*
LITTLE SMOKE
inspiring as my quotes!
@@AbrahamLincoln4 I dunno Abe. Don't sell yourself short!
Yeah alot of it felt like "hello my fellow young people, do you enjoy the funny maymays?"
Train go boom.
In the wildest twist, stadia actually runs cyberman 2089 decently. Not as good as a pure high end pc, but just as good as PS5/Xbox Series
But that’s not a twist at all; stadia is a remote gaming service where the game is physically run elsewhere and streamed to you, it actually should run as well as a high end pc because that’s what it’s actually running on.
Well graphics should be even better than consoles, but it depends on your connection. However what about the latency? Driving maybe is fine, but what about shooting, doesn't feel sluggish?
That's not a twist, that's actually what Alphabet promised.
@@92HazelMocha It IS a twist though because while it should run Cyberpunk as well as it does, it usually runs most games way worse.
I got it on Stadia for the free controller/chromecast. And it was been the wierdest unexpected success story. I'm the only one of my friends who hasn't been on a month long rage fest lol
If the game wasn't made with consoles in mind, at least to a certain degree, then it shouldn't be on consoles. But they marketed it a hell of alot to console users. They were at the xbox E3 presentation for fuck's sake!! They were greedy and lazy and if they really wanted to push it to consoles, they should've at least delayed that version(I'm not one of the people was mad about this game being delayed btw. IDGAF about it honestly)
They acted like disney think about the money instead of what best to do and not to do
The fact it doesn't run for xbox one and Ps4 I feel is the biggest problem. After 8 years of marketing and building for these systems. And even on Pc side the games Functions arent near next gen for a pc as the Ai is outdated. This game was rushed or not even existent till one year ago
@@breakops5339 I think it was finished but cd red wasn’t satisfied with just another good game. No, they want it to surpass Witcher 3 and maybe of all time. That I think is what screwed them over so hard. They ran out of time and the suits weren’t taking another delayed period.
@@breakops5339 >8 years
Make it 4
8 years is only 1 teaser. Barely even started. The Witcher 3 wasn't even out at that time. This is the problem with people, thinking teaser=working on it. Falling into the trap again.
The real problem here is that they're overhyping things when they working on 1. Cross gen problems 2. New things they wasn't even have clear experience yet (tell me one CPRD games that like Cyberpunk, i'll wait) 3. Unforseen pandemic 4. They wasn't even AAA giant. The main mistake is always overhype and overconfidence, this create unrealistic expectation on both CPRD and hyped fans.
If they actually just release several trailers and confirming release when it 100% ready, this wasn't happend. But it kinda obvious why they do this: they in dire need of shareholders for developing this project.
I'd be interested to know the breakdown of sales. Maybe it's available. That'll tell you who was the primary market target
The devs literally said "It runs surprisingly well on base ps4 and Xbox one" There is literally no legit way of excusing to this type of lying.
I don't think he's excusing the lying. I think he just figured that buyers should've known better considering the info that was given. But a lot of that is hindsight probably.
There is (to me) a difference between the actual developers and the company behind it. Generally, the company doesn't care about lying, as long as there is money to be gained. He also stated as such in his video. However, the developers probably don't have a lot (if any) say in the marketing.
Don't forget they lied to their investors like this, a brilliant plan that hasn't backfired and won't bite them in the ass in the future.
They were probably surprised it ran at all, honestly.
maybe NDAs or something similar? binding contracts that didn't allow them to voice actual opinion?
@@TheBelgianEmperor “buyers should know better”? So you’re excusing their disgusting behavior.
Should know better how? No one played it on those consoles before. And they sold and told people that it worked.
I have no idea what the management expected to happen after release. Were they like "Well.. maybe they won't notice?" or " A few bugs are to be expected." Like seriously.
My guess is they’re just as incompetent as most of the people throwing hate at the game; a developer explaining to a business person that the game literally doesn’t work as intended on significantly less capable hardware garnered the same response as most critiques of the game “it just needs more time in development”.
They even gave an extra three weeks to “improve the console versions” as if any amount of time is going to improve ps4/xb1 gpu’s.
I mean for them its much better than the alternative
@@92HazelMocha I don't buy that the biz men were "incompetent" since its board are mostly made of developers and founders of CDPR amd was the brain behind the success of the last CDPR game...
@@axelpatrickb.pingol3228 I think it was more of a "we cannot not release it". Like they started development and, like he said in the video, developed it top-down. As new shit became available for PC, they upped that version and made it more demanding. What I believe is that they rarely, if ever, actually looked back on XB1/PS4 to see if it runs adequate there and when they finally realised it doesn't fucking run they were too far in to change anything.
There business plan, which they used to get funding, very likely had sales stats for consoles and so on listed i.e. they had to release it there to get the sales they promised investors.
At the end they got stuck between a rock and a hard place:
Option A: Release it and have gamers on your back.
Option B: Don't release it and have large companies on your back.
They probably could have found some middle-ground with maneuvering but stuff like the new consoles not beeing widely available due to people mass-reselling them and other shit didn't help that option either.
Now as to what they expected to happen I don't know. Maybe they thought their goodwill from the players would let them (partially get away with it), I for one still have friends who defend CDPR ("The reason they released it is because the gamers demanded it and some even send death threats" sure buddy,cit has nothing to do with Christmas beeing around the corner, and not releasing now means they'd loose out on that large sales hype and it beeing the end of the year and CDPR needing to show something to investors) but maybe they thought the backlash won't be that bad and that they can fix it later-on and win people back with free DLC or whatever. I for one am more disappointed with the lack of branching-story lines, but that is a whole different story.
You can't always blame management for everything, games can't be delayed for forever. It comes to a point where yes management is definitely at fault for not dividing up the release dates and being over ambitious but at the same time we don't know the scale of CDPR how many hands were actually touching this project and couldn't get it done. Devs still have to be held responsible for broken games, I mean this games driving is shit, no customizing cars thats you could do in ps2 gta 3? Ai? just bad there are older games with more thorough, layered, and proficient AI... even if some of those AI just cheat. Bugs, glitches, and bricking- so that is also managements fault- no game will be perfect but games should be polished enough to not be embarrassing on release.
Look I ain't no corpo schill but sheesh you give Devs unlimited slack is as bad as always trusting higher up management, or preordering. A games gatta come out sometime.
Cody: has a 5000$ PC
Also Cody: uses the fucking apple earphones mic, connected to a potato
His name is tyler, his brother is cody
Wish I could play it but nothing I have has that much more power than a calculator. That’s what I’m watching this on.
But can it run doom?
Honestly you're better off waiting a year + to play this game when it's patched a bit and on sale
80085
Those reading the comments on calculator will get that joke.
Try google stadia if your internet is really good.
@@bobhope4288 I was hoping to keep the comment thread 55378008 but you had to go there
He's gone so insane that now he won't even mind to properly set his mic
when keanu said this would be breathtaking, he was referring to performance
People always like omg this new game looks so good this is a breakthrough in technology and I'm like it looks the exactly the same as the last "breakthrough" in graphics.
no game has the level of raytraced graphics cp77 has
@@floppa_9530 my point is graphics in general have gotten so good any difference is negligible, and I personally get nothing out my car being 10% more shinny.
Sad but true. Since the mid 2010's everything has looked more or less the same.
It will transition into better VR next. It’s getting pretty maxed out to what we can experience on a flat screen I think. Look up the tech they used to film the Mandalorian.
@@floppa_9530 and also no game has as bad AI and npcs as cyberpunk
They flat out sold a broken game for the consoles
That in itself is a problem
you've got to respect the man
he even recorded audio so that it gets emitted directly into my skull
a true craftsman
A serious review of Cyberpunk 2077
Me: C R I S P Y A U D I O
The audio quality with the line "I can run Cyberpunk, you cannot" is perfect.
Good lord did you record in a tunnel
And I'm here double checking my audio source.
I thought it was just me lol
Sounds kind of like he’s sick.
I got a headache from it.
😹
Idk man. It seems like a lot of the big youtubers reviewing this game didn't get a lot of the game breaking bugs, but I got a ton of them. I have a great PC. I9-10900, 64gb 3333, NVMe SSD, RTX 3080. And I still had a plethora of game breaking bugs, and in fact, some were system breaking. One that sticks out in my mind is a quick save area that actually caused my entire computer to reboot, every single time I loaded it. The previous save I had was about 20 minutes before that point so that was pretty frustrating. The game rebooted my system 4-5 times in total. I would experience a visual bug about once every 3 minutes on average, to the point where I completely stopped noticing them. Numerous times quests wouldn't complete correctly and I'd have to reload saves. There was a specific Panama quest where I thought I softlocked the game, but after reloading the same save about 8 times the quest finally moved on. All that, and the worst thing in my opinion is that I completed every single side quest and gig, and because I didn't happen to pick one seemingly innocuous dialogue option when talking to a character, I couldn't experience the most mechanically satisfying ending in the game. That took me from thinking the game was buggy but good enough to recommend, to finally being to fed up enough to tell people to steer clear of it. Idk man, not a huge fan. I'm sure in a year it will be better.
did you update the game AND your graphics? im runnning a ryzen 5800x and a 2080 super.. (raytracing is glitchy, turn it off and it should run fine)
The game glitches more than Skyrim.
Still running on the old 980ti x 6700k combo at 1440p and i just encountered my very first quest breaking bug after 140h of playtime. It was on a random side-gig (wakako doesn't call me which doesn't unlock a certain door). Otherwise, I've had nothing other than the odd visual bug and upickable common loot. Sorry to hezr about your experience though, most of my friends play on pc and haven't experienced many bugs either but I have heard of some pc players having your experience
@Baxi Tabaxi bruh he is actively critisizing the game and yet you are calling him a stan? The actual fuck? Oh wait you just comment the same thing over and over again regardless of context... nice
The bad and unbalanced audio is most likely an elaborate joke, but I can say that it's making the video impossible to watch, especially with headphones.
The 2077 experience
XD
I'm using headphones and, uh, what is meant to be the issue?...:
This game should not have been released for last gen consoles.
Should have been PC only
@@nicksjacku9750 imagine if they would've done that, probably CDPR would've saved a lot of time instead of wasting it on optimizations for consoles, perhaps they would've made a better or earlier release
@@ittylink If they delayed it for even longer the expectations would grow even bigger every passing second. Which wouldn't of happened had they not announced it several years ago.
This game should not have been released :)
Read the title as: “Cyberpunk 2077: It can run, you cannot.”
knowledge hub with that PC from 56 years in the future while I'm trying to run MS paint at higher than 2fps
@Neveeiha I see what you did there, clever lad!
Basically, CDPR took the same route Crytek did - Aim for the high-end PC market.
Thing is, Crytek knew not to bother trying to release their first two projects on consoles (at least not at launch).
And even then the console versions basically had "Medium" quality settings.
Even when they launch it on the 360 they made chore that the game was at is full capacity when in consoles
So they atlist try to give them the best settings possible,
CP2077 seems like it was just drop with a "deal with it" attitude
I was actually kind of confused why they even released the game on PS4 and Xbone. I assumed, if they were to bring it to consoles at all, it would have been PS5 and XB1X exclusives. Not sure what the hell they were thinking.
@@TheDeadAlewives The game was going to be released last April. There isn't even a PS5 version of the game, it's running in backwards-compatible mode.
if it wasn't made for consoles... then why make it available for them? especially on the release date? oh wait the smell of money must've distracted them from answering that question.
yup pretty much, the console market is still too big and profitable for them not to make a console release. However, I think people would've complained a lot if the game was a PC exclusive or current gen exclusive, I know several people will say that they wouldn't complain if this was true and wouldn't have bought the game but that's just a lie, people have unreal expectations about developers these days
The coffee melts through the foam cup and burns me, I'm not interested in McDonalds telling me it wouldn't have melted if I'd brought my own mug in, it was still sold to me as coffee that would not melt the foam cup.
Shame the graphical issues don't even come close to being everything wrong with this game. They do make an easy scapegoat for defenders though.
yeah, i played it on PS4. its glitchy and not exactly gorgeous, but I've always had low-end hardware so I couldn't care less. the problem is that everything outside the main story is really unengaging. which doesnt really jive with the spirit of the advertising campaign of this game.
@@PlatinumAltaria if you dont watch noodle id suggest you see his crunch culture video, almost all game developers are treated horribly. i havent looked into how bad it was for this game but im sure bio ware is (was) just as bad.
True that. Screw the graphics, the game cannot even function correctly.
@@PlatinumAltaria they did the same thing with the Witcher 3 launch crunches but nobody gave a fuck then because the game turned out alright, you wouldn't care about it now if Cyberpunk did too
Don't even know why everyone was hating exclusively on CDPR when MS and Sony knew the game ran like ass and gave it the greenlight anyway, also contrary to popular belief Sony didn't actually pull the game because it ran bad they pulled it to punish CDPR for telling PS4 players they were free to get a refund at anytime which was against Sony's refund policy or lack thereof.
Damn, this may be the first level headed critique(?) I've seen yet surrounding this feces covered gold nugget of a game.
I've been playing it on base Xbox One and that is the most accurate description for this game. I love this game so goddamn much because the writing is superb and the genre is one of my favorites. But good god, I'm going to play New Vegas right now because it's less buggy.
Doesn't mean I didn't beat that game on all the endings minus the secret one though. Next playthrough is gonna be post-updates.
I had to pause to write this at 5:20. You do realize I could find marketing from 8 years ago saying that Cyberpunk would be available on ps4 and xbone. Round about a dozen articles i bet I could find.
It’s strange how so many people are adamantly defending this game no matter what, it’s strange because when games like no mans sky or fallout 76 where launched these same people would bash on the game for months on end without anyone giving it any praise.
@Baxi Tabaxi i wouldnt really call no mans sky a scam though fallout 76 litterally scammed people so thats fair
Very much disagree with this take. CDPR should not have sold the game on console, if it wasn't playable on console. It's not consumers fault for buying it on console, or expecting it to WORK on console.
Cyberpunk is currently a defective, unoptimized, glitchy, broken mess on console. But they chose to ship it and hide the fact from their customers, by review restrictions.
Also, making games solely for enthusiast Nvidia 3080/3090 owners is a mistake. I own a 5700 XT which is only a year old, and was AMD's top consumer PC card at the time, and it can't maintain a stable 60fps, even at 1080p, which is just horrendous optimization. This game was half baked, and needed more time in the oven for optimization before release.
People would still storm CDPR on why they didn't make the game for consoles, cause the game had insane hype. Plus it took 8 years, the blowback would have been doubly worse
I agree I was with this video mostly but then the Crap takes and biased pc player shown once he brought up the excuse of why Cyberpunk cant work on ps4 and xbox one. With 8 years for this project under their belt there no excuse this game. In reality they shouldve known what the old consoles could do in terms of power. Like did they not play rdr2 or other mentioned titles.
I think if CDPR sells a game on a platform (console OR PC), people have a legitimate right to expect that it is playable. If the game doesn't work on a platform, then they shouldn't sell it on that platform. Period.
It appears to me the console version should have been delayed or cancelled. It needed more time in the oven, for optimization. I don't think it's fair to sell a game to console players and then deliver an unplayable broken, glitchy mess.
@@kingclint2382 this makes no sense, games come out on pc only all the time, and console only all the time, Forbidden west is coming out on console only and no pc port is planned, and i dont see people freaking out about it, half life alyx is a pc only game and was pretty big, there are tons of platform exclusive games, potentially more that are platform exclusive than at multiplatform. If CDPR made CP2077 on PC only that's their choice.
But in no way should any company be allowed to put a product on a platform that it cannot run on. at all. That's like selling food that is not edible to humans in a grocery store and blaming the consumer for it.
I mean, I'm playing the game on my One S and enjoying the hell outta it. The game is also doing great numbers on steam. I'm satisfied with what I got.
You can continue crying and complaining here and tell me to stop liking CDPR and not like the game cause it's trash according to you and thus no one should enjoy , I don't care , I'm out
wtf is that microphone?
did project red build that?
Even if they did, they wouldn't own up to it. X,3
I don't really care about visual and graphics. I care about mechanics and gameplay, Cyberpunk's are underbaked. That's not why people are complaining. Just watch any video of Bear Gaming Asia or other youtuber that show how shallow this game is. I did enjoy my playtrough but there's so much "Rockstar Game Design" mushed into it that it's not immersive at all.
I always had to fight against V's idiotic personality and how the game is intended to be played. For once, I want a game that doesn't treat me like a kid, make me figure things on my own and solve my way the quests, like New Vegas or even fucking Fallout 4 on some extension.
This is less than a RPG than The Witcher 3 for crying out loud, since your choices barely matter and multiple outcomes go to the same branch of dialogue. So... yeah, this is just legally close to something which CDPR promised, no wonder the lobbyists are mad.
@Nagger Its for the console mishaps though.
thanks for being the only person in the commnets to post this. i was not hyped at all really and i was still horribly dissapointed. Sure the game ran like shit on my 2000$ computer for literally no reason and would brick my graphics drivers every 20 minutes until the first hotfix, but even after that it wasnt what upset me. the gameplay was shallow and pathetic, nearly every major thing advertised that i saw was cut, the lifestyle choices made no impact, the story was really short and shallow in places it shoudlnt have been and holy fuck was the design just bad in some areas. see: police system, shops, crafting, driving mechanics, relationships, gear progression, mods that literally still do nothing, cyberware inbalances, the dozens of ways to softlock your game or progress. underbaked? more like half-baked. Voice acting was impecable and the story, while if short, was good overall, but it ended right as i expected things to finally get rolling, and the jackie montage from E3 that implied the games story was just thrown wholesale into the prologue. i played it for a day, and now i've quite literally run out of anything to do short of killing random packs of respawning npcs. that's kind of lame and the combat is halfbaked too.
I dont know, as somone who loved the witcher i was just expecting something half as good as release witcher 3 (which i played at launch) and instead i got GtaV but worse. Game's pretty as fuck though so that's nice, sure.
@Baxi Tabaxi enough with the spam comments he was litterally critisizing the game you dolt
Last Year: Trippy Visuals in almost every video
This Year: hmmm...Trippy Audio?
I like
XD
Cyberpunk 2077 was announced before the base PS4 and Xbox One were publicly unveiled, and the 2013 trailer dropped right around when specs for them were at least rumored, if not fully public knowledge. The base Witcher III game came out in 2015, and soon after development of the Witcher III's DLC wrapped up in 2016 or so, Cyberpunk 2077 entered full development. At this point, not only were CDPR experienced with porting their games to the base PS4 and Xbone (hell, they even managed to get Witcher II to run well on the Xbox 360), but the whole raytracing push by Nvidia was still a year or so off, so it probably wasn't a big part of the game until much later in development.
As such, the awful state of Cyberpunk 2077 on base consoles is inexcusable. Not saying that isn't being said in the video--just that CDPR had plenty of time to properly account for how those machines would handle this game, and that making stuff like raytracing integral to the game's look and feel was a very narrow-minded decision. You can't tell me that raytracing in particular is a key aspect of the game when raytracing didn't become commercially viable tech until very recently.
On top of that, there's a huge amount of features CDPR kept talking about that got cut (e.g. wall running, monorail system), the company was deliberately being misleading with the marketing for the console versions, and we still don't know when stuff like the multiplayer mode and ACTUAL NEXT GEN PORTS are going to come out. This game's development wreeks of awful management from top to bottom, and the people in charge should be made an example of.
The audio gets worse with every video
It's a common misconception, but the game's actual title is Cyberpunk'd and its performance issues are part of a massive marketing campaign to relaunch the 2003 practical joke reality show. If you look closely, Johnny Silverhand is actually Ashton Kutcher.
what happened with your mic? It sounds broken, just like Cyberpunk on all platforms. I played PC, Ps4 and Ps5, the game is broken on all of them. NPCs pop in and out of the existence, constant crashes, glitches, game breaking bugs. I mean, they had a limit on how much your savegame can be, if it was over 8mb it was getting corrupted.
i have a working mic and you do not.
@@stevenutter3614 same, but I didn’t start playing til 1.06 - I’ve got a pretty beefy rig, but I’ve not seen many issues.
the game has been patched. if you update your graphics drivers, combined with the patches, the pc version is fine. u
Here’s a better idea, start announcing your game when it’s ready, instead of shelling out a bunch of empty promises. This games problems run deeper than just graphics and bugs. A lot of things they promised are not in the game. And no, I didn’t buy into the hype and was ready to play whenever they decided it was good for release, but the fact that the game glitches and crashes on my PS5, is just unacceptable. I want to actually play the game I paid for.
But the pre-order moneys!!!
You cannot announce a game when it's ready, you need the hype to increase the stock price and having more money from investors if your future game has big expectations.
For example: when Nintendo announced the N64, they released a technical demo of Zelda, the game was released years after but people was hyped enough... but maybe this doesn't applies to Nintendo, a company with Apple-like hype levels.
@MrlspPrt I see what you’re saying but I must add that The Last of Us was announce 2011 and released 2013. Red Dead 2 was announced 2016 and released 2018. There is no reason a company should announce a game 7-8 years before its release. Announcing a game before they even had a clear vision of what it would be is just asking for trouble.
Here’s a better idea. Have Sony and Microsoft stop making garbage boxes. Sony is trash and Microsoft is basically a software company anyways. Let the Japanese continue being disconnected weirdos since they still make fun games.
@@misanthropicservitorofmars2116 lol, you must’ve really thought “I got them
with this one”. Last time I checked, it was CD’s decision to promote and release the game on Sony and Microsoft’s hardware. They were aware of the money that they would miss out on. It’s clear your one of those “pc master race” guys, everybody should be entitled to a functional game, especially when it was promoted to us as working and we paid full price for it. Plenty of other games have way better graphics and performance on the base systems from last gen, so what else is your excuse? Just admit that your precious company failed to make a game work on consoles. No one is asking for maxed out graphics, just a game that actually works.
Playing on pc with a 2060 and still have plenty of bugs.
bugs and graphics card are not related at all. also 2060 is a budget card
@@ipodtouchiscoollol he was making an argument about how this game can’t be handled by console due to the graphic cards. My replied would be that a 2060 doesn’t stop the graphical problems from appearing. 2060 is above their recommended stats. In addition, even on pc this game is full of bugs that ruin the game.
did you update your graphics driver?
@@Dj-Mccullough yes
You should have gotten a 3900
Customers:
" REALISE IT REALISE IT !!!! "
Studio:
" But it's not ready yet. "
Customers:
" REALISE IIIIIIITTTTT !!!! "
Studio:
" Fine . "
Customers:
" WE DON'T LIKE IT ITS BUGGY !!! "
😡😡😡
So ignore CDPR's promise to "release it when it's ready" with this game?
As I've always said, I'm sure I'll enjoy cyberpunk in 10 years when a standard pc can run it properly.
What's your pc, roughly? I get a good 30-45 fps with a $750 machine on ultra settings
In my mind, it's still a 90's tabletop RPG where you could go visit the CyberSoviet Union.
The game runs so bad even his audio is messed up
Literally infected his pc
@@Johanisnotreal infected his lungs mate
This is so deeply stupid as a comment to what the video is. You really didn't understand one single word of what was said.
There was an issue with the audio?
But he said his game ran fine tho.
Remember when ports of new games to weaker platforms were just straight up different games, or at least in a different art style? Let's bring that back
Monsanto said that they have no idea what I am talking about when I asked about the horrible audio quality.
I immensely enjoyed my cyberpunk experience, I'm 8 achievements away from perfecting the game. 3 ending achievements, 1 sidequest, 4 gameplay
10:23 Dude, using RTX minecraft to prove AMD can't do raytracing, is like using bloodborn to show how bad the xbox is since it can't run it. No of course it can't, it wasn't build to run on that hardware... Not defending AMDs poor raytracing implementation, but thats just exceptionaly misleading.
And the CPU ended up going BOOM!
this video really makes you feeeeeel like you have a mad mad cold
Made my eyes water
Too cold
I gots a headache from it.
Either his mic is completely fucked or hes got a bad/no eq setup.
Western games are poor quality when compared to DPRK-made games like Pyongyang Racer
*ALL HAIL*
The unfunny god
Happy new year 109!
@@AbrahamLincoln4 hey Lincoln I heard your OPEN MINDED
You can't run away avery
Why are you an AnCom?
Why are you locked and bluepilled?
Something to note is I also played the game with almost no bugs on my first run. But my next run to test if choices were in the game it was extremely bugging. This was with no changes in updates or anything. So it told me even if you had a great system, it was a flip of a coin if you will have a game breaking bug or not. Like the next run jackets were flying off of people.
But something you're overlooking is they flat out put in their ads even a month prior to launch talking about choices and how your choices can change the open world. NONE of your choices change the open world.
The world gives so little shit that your street creds do nothing to the world. You’d imagine having high street creds would make more people know about you and respect you. The dialogue for most NPCs are even worse than Skyrim, with passerby being extremely hostile and having nonsensical/shallow conversations with vendors.
@@Coffee_paradox ya I actually did a playthrough from the start with max street creed. All it does is after the main bit, you can buy anything, you can do any mission, and so on. However, some things are level lock. Like it takes getting to a part in the story for things to unlock and you to be able to buy them.
Basically, street creed shouldn't be called that since outside of having access to some side missions, it's a limit on what you can buy. "If you oh you want to buy this shirt. Well instead of me doing my job and making money off of someone who wants to buy this shirt. Let's make it where you have to come back after you're better known." It's stupid
I cAn pLaY cYbeRpUnK
*uses pretzel stick as microphpne*
Download an EQ, or get a non broken mic because goddamn dude
Remember the days of the GBA, where basically a whole new game was developed to imitate the other console releases? They were ugly as hell, but at least they worked with platform, it had a couple of FPS's and I've seen some people say that the GBA crash bandicoot games were the best in the series, funny that.
So that is why I believe Cyberpunk 2077 should have been released on the GBA, the only console powerful enough to run it.
Eh, performance is definitely a big issue Cyberpunk has, but it is only one in the long list of stuff that are being criticized. Even if you can get it to run and look good, that doesn’t make up for the large content gap and poor in-game scripting that underlies everything.
I see you too found the murkmobile just sitting there in the tunnels.
KnowledgeHub then: WW1, WW2, Vietnam War, Korean War
KnowledgeHub now: Cyberpunk, Xbox, PS5, Scooby Doo
Cyberpunk: *crashes while its not even inserted into the console*
My console makes jet engine sounds when I show the dvd to it
@@afinoxi *cries in base ps4*
@@kwayyernorge7436 *cries in base Xbox one*
@@afinoxi cries in kfc console
@@saajith laughs in board game collection
Yikes dude i think you completely missed the point of the CDPR controversy and are just looking at it at 'PC Master Race' tinted lenses. I was raised on both consoles and pc, there were types of games obviously even back in the 90s that only a PC could handle, games like elder scrolls oblivion or starcraft- thought that's not to say said companies didnt ALSO make games for consoles as well, or have similar games of the market for consoles back then.
The huge point you're missing in the video is CDPR started YES similar to blizz as a PC company- but then later developed games that would mainly target consoles. CDPR with Witcher 3 and now With Cyberpunk 2077 was intentionally targeting the console audience as in it's a broader audience that pays the SAME price for games for essentially cheaper and easier work. And yet you fail to miss the HUGELY BUGGY, breaking game, that you even say on pc you 'never' had any game breaking issues yet there are huge outcries of people who have. So good for you buddy you were lucky- it's like having a faulty car model that is known to explode and goin ' Well gee my car never blew me and my kids up- don't know what you folks gettin all in a tizzy for'. You are completely looking each and any other way to avoid the essential topic at hand or are either too blind or ignorant to notice it.
You take the whole topic of Optimization say most people don't understand the word, then also use it in a fashion that makes it appear as if you yourself don't know how it works either XD or explain it , you simply mention it to go make a moreso 'Top end only' type argument when there are tons of different facets OF optimizing. Atleast this video was good for some laughs.
>yikes
opinion discarded
The game is far from optimized. If you no-clip into areas you will see textures on faces which the player would never see in LOTS of areas. IF they just optimized the map and removed "inner faces" it would run a lot better.
They probably didn't have the time for it, considering they were also trying to downgrade the game enough so that it runs on your cheapo plastic boxes.
Removing some pixels and reducing the amount of unnecessarily rendered objects is nice and all, but it by no means is enough to give garbage consoles a chance at running it. They made the right decision to spend the little time they *did* have on downgrading the console versions so you can at least get the game to run.
Eyyy someone finally brings up W3 and it's terrible bug filled existence!
Glitcher 3
I wonder what kind of PC do I need to hear this where it doesn't sound that he recorded it inside a can.
The real answer: They sold it on that hardware, so it should function on that hardware.
Fully agree
It was over hyped. The only thing I am disappointed that they cut was the crowded cities, some character creation features, picking your birthday, changing your name, picking your childhood hero, picking why you came to the city, not being able to modify yourself later in the game, and I'm somewhat 50/50 disappointed in them cutting the 3rd person cutscenes. The police spawning behind you immediately after committing a crime needs fixing.
Hopefully the DLCs, patches, and mod community will improve the game.
beside the bugs, the game is very lacking in content and i dont think they are gonna fix that up duh
60 hours in. Lacking in content. Some niggas need to go outside holy shit
Half-life 1 is 60 hours long. Cyberpunk can do better
@@drago5819 I am nearly 87 hours in(maybe a bit more)and still have not have finished all the side quest all of the people I see in the comments complaining about lack of content probably just rushed the main story on the easiest difficulty without doing any of the side quest.
I am confident in saying that out of all the rpgs I have played this one may have the best side quest. And I say this after having played other rpgs like new vegas,divinity original sin 2, wasteland 2,kingdom come deliverance etc. It baffles me that so many people are shitting on the side quest and side content when it's easily the best part of the game no cap a majority of them are good enough to be main mission worthy.
I dont wanna come across as defending the game thou it has allot of issues and objectively it is at most a 7/10 hell the game might be complete shit but idc I have not had that much fun with a game on launch day since like forever.
All I know about cyber punk 2077 is your shadow when climbing a ladder just floats up the ladder, npcs are very primitive compared to even GTA 5 much less something like Red Dead. Fire can’t hurt you, if you shoot in the air and look to the sky all Npcs will magically disappear. I know there’s a bunch of graphical glitches with shadows and fire spread, and police stop chasing you once you enter a building.
CDPR’s CEO literally said “Cyberpunk runs surprisingly well on base PS4”
They lied, no amount of “it was made for PC” will absolve the fact they lied to millions about it running well on Consoles
@@rabbi4skin666 Low-key bro. PC users are used to shit ports. Nice for the roles to reverse for once. Hope this company never stops using the best hardware available as a base for their games.
I mean, technically they did not lie. It's surprising the game even runs on a PS4.
So you did not listen what he actually said in the video then? Typycial...
thank you for voicing my opinions on the game in the firstt two minutes. my favorite cyberpunk video
Most of the complaints I've seen have had to do with the game itself feeling rushed. It certainly isn't a Rockstar title in terms of open world fidelity. Very pretty though
Even beyond the issues with consoles, there are a lot of broken promises or absent features that become readily apparent once anyone points them out.
- There is no AI for driving - notice that you are never chased. There are heavily scripted races, passenger seat shooting galleries and one or two times *you* chase someone on a fixed route. This is readily apparent when you flee combat or especially the police.
- NPCs on foot fair little better. Pedestrians completely reset outside your line of sight. They all react the same to any emergency by cowering in place. Enemies rarely use cover wisely or try any tactics like flanking you. Police, since they cannot chase you, spawn immediately right next to you - even in small spaces - upon committing a crime, witnesses or not.
- A rather distinct lack of meaningful choices in most quests - think of the Flathead robot mission in the prologue, a healthy vertical slice, but not indicative whatsoever of most of the games missions. Even the much touted life paths have naught but a 15 minute prologue and some incidental dialogue. Most of the side quests could be right out of a Ubisoft game.
- A ton of other features that would seem like obvious inclusions but are just left out. No character customization after creation, none for cars or your apartment, either. Very few romance choices compared to how big a promise it was, and no interaction with any of them after their quests.
I have enjoyed the game (on PC) and do not regret buying it by any margin, but I would not consider it something worth hyping for 8 years.
Who would have guessed that a game would be good on its target platform and bad on platforms with worse capabilities
They made an Xbox for this game. It’s not our fault
@@xlirt
the game wasn’t made for the console nor was the console made for the game, and why would that be the consumers’ fault?
The game was advertised as being released on xbox and playstation years ago jackass. Do some research. If you advertise your products to " run pretty well" on last gen consoles, then they need to run pretty well. They should've released on pc then later released them on xbox and ps. Either way they lied about its performance and actually hid the gameplay from everyone. Not cool
@@kylelopez7631
My point has nothing to do with the advertising
@@PlatinumAltaria
this is because PCs generally have similar or higher specs than consoles. From the video, Cyberpunk was designed for high-end, enthusiast type PCs. This means its target performance is significantly higher than any console, along with many consumer PCs
I've heard ONE other person mention sony and Microsoft being complicit in releasing a game they knew would not run well, so thank you for bringing it up
I think the game's issues go beyond what you describe though. Looking back at it I can't help but wonder if it should have been a more linear game instead of open world.
@Nagger You're right, but I think the issues with the game are enough that even if the performance was fixed tomorrow it wouldn't be remembered on par with The Witcher 3.
congrats on 800k for this channel bois!
My solution to this problem is to simply not buy it, and play “outdated” shit like payday 2 instead.
I love Cyberpunk 2077. It’s one of my favorite games of all time despite how much my FPS fluctuates and my how low I have to set the graphics quality. As a PC gamer I already pre-understood that my PC sucks and I’ll be lucky if I can run this at any quality.
Been away from the channel for a while and I have to say the audio editing has gotten way out of hand. It's like you're talking to me through a Pringles can with the bottom cutout, it sounds like you're 20 meters down a long tunnel, it sounds like you're in a space suit or snorkeling, tone it back pleaseeee
I watched someone playing this game on twitch with graphics on "ultra". The Game was nice to look at but there have been a few instances where the character crawled through the legs of Jonny Silverhand. A few times, the irises of the NPCs flickered.
CD Projekt Red makes games for high-end PCs, not consoles. That's why they released the game on consoles.
CD PROJEKT RED knew what they were doing. They started announced this game back in 2012 and only started working on it until there was like 3 years left. If they didnt design it for current gen they shouldnt have advertised for current gen.
Your experience with the game was basically mine.
I really liked it, was blown away by the visuals, observed a few minor glitches and was suprised at its general reception
Had no glitches or bugs on series x except some times light flickering on screen and did notice the lighting wasn’t top tier
BUT!
The guy who was responsible for HDR setting options for cyberpunk for consoles was on some synthcoke cuz calibrating the HDR made me feel like I was Garrus back in Mass Effect 2
glad seeing that being part of the PC gaming master race pays off
It may, but not because of cyberpunk 2077
@@bogdanbucurean2087
Its cause they always were PC company.TW3 is its first game to be release on consoles day one. Im glad CDPR is still PC first. One of the last since Blizzard stopped being one. Letting consoles stay an after thought is how i like it.
@@nicbahtin4774 I like it more when companies think of what different platforms could bring to the table and what standards can be reached
This video basically comes down to,
" Don't bother playing this game without a high end PC"
Painfully accurate
Something's wrong with your audio buddy
Tyler I always end up leaving your videos with some new knowledge. I fuckin' dig it.
Seeing your performance and graphics levels makes me seriously wonder how beefy your pc is. I'm running an overclocked 2070 super everything else above the advertised recommended specs for medium raytracing at 1440. I'm definitely not getting anywhere near a stable 60 more like a choppy 30 especially in city centers and it doesn't have anywhere near the fidelity of your stuff. The message of it runs for me but not for you is true, but I'm still slightly frustrated that the promised performance can't be reached on the recommended specs
Marketing will always promise the max possible (or more if they're lying).
@@TheBelgianEmperor I mean but you should get an idea of what will be needed to run the game to a certain extent you must trust the company
I'm running a 2080 super and it doesnt look nearly as good. Not buying a 3080 for this game.. its boring.
@@feliperojas9860 Companies in general are not to be trusted. There's a difference between the people in it and the company itself. (If you're interested in this, you should search Thooorin's video on this topic)
@@TheBelgianEmperor In this case it shouldn't really be marketing lying. I get what you're trying to say, I think, but thats really only an applicable excuse to soft information: this game is amazing, this monitor is gonna make you feel like you're a gamer, this gamer chair is gonna make you like some professional gamer. All those statements are subjective at best, but its acceptable as an advertisement and I'm not gonna have an issue over the statement. The problem in this case is that they lied about hard information: this gamer chair has a lumbar support pad and can swivel 360°, this monitor has rgb lighting to the back of it with x leds, or this game will run on x hardware at x framerate. With x graphical settings Idk about you but if I get that chair without a lumbar support I'm calling the company and asking them whats up. This isn't some subjective thing of it doesn't look good enough to me. Its that my toy wasn't in the cereal box to begin with.
On a side note I actually really enjoy the game, but I do take issues with the way this whole thing has gone down
People forget the crucial detail: CD Project started out as a company that licensed, localised, adapted and distributed foreign PC games onto the Polish market in the 90s. It wasn't until way later in the early 00s when the lads thought "so we can definitely modify and sell PC games, what if we made our own" and a legend was born.
Console gaming has never been huge in Poland and it still isn't. For a price of the console, you can get a semi-decent gaming PC with easily replacable/servicable parts.
Hummm. So I'm getting the idea this might not run at the highest settings on my 970ti. Think maybe I'll hold off tell I build a new rig. 8)
Exactly my plan! My 7-year old pc will not be able to handle this bad boy ;)
Tyler, you have a $4-5K rig, can you buy a microphone to replace your waterlogged Galaxy S3 microphone? A pop filter might be nice too, but start with the microphone.
Dude, there is something you forgot since the beginning: the game was presented 8 years ago, and was promised for the ps4 and xbox one, so the arguments about performance needs turns invalid unless is marked the developers lied about the production of the game.
Not to mention almost every prop and barrier is destructible in this game on top of having a day and night cycle so none of the games lighting is prebaked and at that fidelity requires a hefty bit of power.
Does it sound like he's speaking into a fishbowl for anyone else?
Yes, yes it does.
Nobody thought the game was going to look the same on X1/PS4 as it does on a pc, and no one thinks a “next-gen update” is going to somehow magically upgrade their last-gen hardware. Easy to sound smart when you’re arguing against points no one was actually making.
“Thanks for your money. By the way, the console versions run like dog $#!+ lol”
- CD Projekt Red
Nagger I have yet to get my refund from Sony. I run on a PS5 and my game still glitches out. This is unacceptable.
@Nagger I did get a refund thankfully. Apparently the guys over at my local Best Buy had some kind of inside joke about how many copies got returned.
@Nagger No longer after 12/22/2020...
@Nagger "Oh you're not allowed to complain since you can get a refund"
@Nagger Quit simping for a corporation, they don't need your help.
the description for this video is beautiful