Table Lamp Modeling, Lighting, Animation in Blender 3D - FF:EP4

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  • Опубликовано: 1 июл 2024
  • Lets Make the Pendulum Lamp!
    Head to squarespace.com/derrk to save 10% off your first purchase of a website or domain using code DERRK.
    In this video we'll model, light, add materials to, and animate the new Pendulum lamp by Matej Štefanac. This video contains tips about making materials in Blender, simple modeling techniques, and even some lighting and animation.
    Find Matej on Instagram here:
    / matej.stefanac
    Learn more about the lamp and pre-order on his site here:
    matejstefanac.com/
    HDRI from:
    polyhaven.com/
    Find me online at DERRK.COM
    Patreon [tutorial files]
    / derekelliott
    Instagram [more regular updates + extra content]
    / derekjelliott
    Behance [more work]
    www.behance.net/derekelliott

Комментарии • 98

  • @BharathRaj
    @BharathRaj Год назад +20

    He's back!!

  • @jensworld779
    @jensworld779 10 дней назад

    This was very fun to do. Thank you so much 🥰

  • @simoneiorio9703
    @simoneiorio9703 Год назад +2

    Beautiful, Clean and relaxing video, as always.

  • @nicholasprod2012
    @nicholasprod2012 Год назад +2

    Super detailed. Therapeutic to watch. Keep making more videos!

  • @siemensohm
    @siemensohm Год назад +2

    Amazing, thank you, can't wait to do this tutorial.

  • @felipeleon6631
    @felipeleon6631 Год назад +1

    Derek, thank you very much. Keep it up, amazing work

  • @gabrielmillien7439
    @gabrielmillien7439 Год назад +4

    That looks awesome

  • @davidpringuer3553
    @davidpringuer3553 Год назад +1

    Great tutorial. Really appreciate your pacing. Thanks.

  • @lxic-bz8hf
    @lxic-bz8hf Год назад +1

    excellent, well explained tutorial, and without blabbering, thank you 🙏🏻

  • @EchoAnime
    @EchoAnime Год назад

    - your tutorial makes me happy..
    + thanks for your work

  • @valit8517
    @valit8517 Год назад +1

    These tutorials made me want to pick up Blender again. Golden!

  • @KabeeshS
    @KabeeshS Год назад +1

    THANK YOU SO MUCH FOR YOUR AMAZING BLENDER TUTORIALS. LOVE FROM INDIA ♥

  • @usamabinaslam6527
    @usamabinaslam6527 Год назад +1

    Finally wait is over for another BEAST tutorial. I always Waiting for your tutorial like a Marvel movies.

  • @timvanhalewyck3370
    @timvanhalewyck3370 Год назад +2

    Great stuff Mr. Derek! ✌🏻

  • @xDaShaanx
    @xDaShaanx Год назад +1

    Exactly the kind of tutorial I requested on instagram 😁

  • @lyonzhao8831
    @lyonzhao8831 Год назад +1

    Great tutorial. Thank you very much.

  • @lospuntosstudios5149
    @lospuntosstudios5149 Год назад +3

    What a lovely human being

  • @facu_eze_peralta
    @facu_eze_peralta Год назад +13

    Oh yeah!!!! Another video from DEREK ♥
    You bring happines to me with your videos!!!
    Sorry about my bad english!
    Best wishes from Argentina!!!

  • @DanielSilva-be7wp
    @DanielSilva-be7wp Год назад +1

    You are the best!

  • @dejistudios2696
    @dejistudios2696 Год назад

    Nice to see you again Sir

  • @xSam108x
    @xSam108x 6 месяцев назад +1

    these tutorials have genuinely shifted my passions into archviz while in school for design, thank you Derek!!!

  • @solonoobie2449
    @solonoobie2449 Год назад +4

    i love these videos so much. thankyou

    • @solonoobie2449
      @solonoobie2449 Год назад +2

      Your videos are what got me into cg and modelling. And thanks to your array of tutorials and advice ive gone from wanting to do maths at college to now going to one especially for cg. Yet again thanks for your videos which i hope will keep coming :)

  • @neilkingham1880
    @neilkingham1880 Год назад +1

    Hi Derek, great tutorial as ever, I have just got round to having a go at this one. Just a quick point of interest, if you uncheck the "align to view" button on the right hand side of the panel when adding a reference image, then it will be brought in to your scene in the correct orientation. (well, plan view or numpad 7) with zero rotation etc. Keep up with the great tutorials, it helped me massively when I started out. :-)

  • @pashantsbenjamins6501
    @pashantsbenjamins6501 Год назад

    Awesome derk, I learned that you could do multiplication with the timeliness counter. Thanks for that. I do loads of 2D animation stuff, so frames as you know are are a major network used so, so is maths.
    Lol love your name too Derk!
    Smooth flow and sensually aided through the stream of your work flow.
    Love how you make a simple process look simple too. I want to start using cycles too at some point

  • @cleverpoly
    @cleverpoly Год назад

    That's very cool!

  • @DavidianCreative
    @DavidianCreative Год назад

    Really interesting! Thanks!

  • @Karanpurohit121
    @Karanpurohit121 Год назад +1

    Keep em coming ! :D

  • @TheAngelArrow
    @TheAngelArrow Год назад

    just going through ur new videos liking them all to show support hehe

  • @usamabinaslam6527
    @usamabinaslam6527 Год назад

    Really Great.. Thank you very much

  • @juangadielchijalpirique9446
    @juangadielchijalpirique9446 Год назад

    Thank you so much! !!

  • @georges6591
    @georges6591 Год назад

    Amazing. New video!!!!!!!

  • @demirfranca301
    @demirfranca301 Год назад

    Very good my dear. Congratulations!

  • @qhubban
    @qhubban Год назад +1

    thank you

  • @cekuhnen
    @cekuhnen Год назад

    Very nice tutorial

  • @aleshpro
    @aleshpro Год назад

    yeah again next level.

  • @michaelell8845
    @michaelell8845 Год назад

    Am From Punjab. , very neat & clean work derek .👍

  • @kevokev978
    @kevokev978 Год назад

    nice!!!

  • @_blender_man_
    @_blender_man_ Год назад

    Oh yeah!!!! That is looking good! Love your tutorials! It's for me smth. like peace of fresh Art in the hole mass of tutorials at the YT where people trying to recrate same old stuff in Geometry Nodes :). Like your style to serve the material and your voice is also good to relax =) you have to do massage and speake lot and slow with your clients ))))

  • @RahulPradipPatil
    @RahulPradipPatil Год назад

    thanks 👍 learn new things

  • @powersprouter
    @powersprouter Год назад +3

    that was fun to make, thank you!!! Took me 7 hours to render approx. 300 frames at 200 samples on a 2019 macbook pro, holy crap, really? Looks fantastic though, and I'm pleased that it was easy for me to do this, feels like my chops are growing. DERRK FTW!! ❤

    • @patek2385
      @patek2385 Год назад +1

      Render animations in evee next time. It will take you less time.

    • @tejiriamrasa3258
      @tejiriamrasa3258 Год назад

      @@patek2385 hell naw

  • @ArhamGamerOfficial
    @ArhamGamerOfficial Год назад +1

    Today Is FRIDAY WOW!!!!!!!!!!!!!!!!!!!!!

  • @matejivi
    @matejivi Год назад

    nice

  • @jankillerslatki1548
    @jankillerslatki1548 Год назад

    Dinamo, Zagreb!!!

  • @jonathanwalsh1206
    @jonathanwalsh1206 Год назад

    Bam 💥

  • @luanjiang
    @luanjiang Год назад

    Awesome tutorial! Love it.
    How do you show the measurements? I don't see that in my Blender. Do I need to trigger it somewhere?

  • @MichaelTzanakakis
    @MichaelTzanakakis Год назад +5

    really nice tutorial as always! one thing I'd like to note is that you're technically not supposed to use albedo colors with a value of 0 or 1 because that means that the object either absorbs or reflects 100% of the light that hits it and it isn't physically accurate. Keep up the great work, I really enjoy watching your videos!

    • @gottagowork
      @gottagowork Год назад +1

      Bah, who the hell cares about PBR cheat sheets anyway? 😟It's a problem on BlenderKit as well - likely all/most other asset repositories too - "look, I'm using PBR, but I'm not following the rules of PBR". Also sets the light strength completely arbitrary. If not using mathematically correct scaling, at least scale it to complement sky only Nishita but not really competing with sun & sky Nishita in an indoor setting. Nishita and background (with no HDR) at strength 1, and adjust CM exposure. The idea should be to create re-usable assets scaled to real world scales incl emission strengths. Also, for a light that is based solely on indirect lighting from a LED source, I'd examine how the indirect actually looks on the lamp shade itself, and then try to fake it within the material so that it provides direct illumination instead. This to limit an obvious source for noise.

  • @knykeys
    @knykeys Год назад

    dope dope dope

  • @Kike.Morales
    @Kike.Morales Год назад

    In the GMS switch the “Program” to Analog app 1 TE

  • @amrasbine9252
    @amrasbine9252 Год назад

    How does one find new freelance projects? Awesome tutorial always ❤️❤️❤️

  • @rdtrmb.8782
    @rdtrmb.8782 Год назад

    Derrk! It’ll be nice to have furniture videos every friday with shorter form and more focused on difficult process.

    • @DerekElliott
      @DerekElliott  Год назад +1

      Totally agree. Any recommendations?

    • @rdtrmb.8782
      @rdtrmb.8782 Год назад

      @@DerekElliott look at Blender Guru's 20-minutes kitchen tutorial. It doesn't cover all the process but point to the important ones

    • @rdtrmb.8782
      @rdtrmb.8782 Год назад

      @@DerekElliott why don't you upload ff every friday

    • @DerekElliott
      @DerekElliott  Год назад

      @@rdtrmb.8782 RUclips is still not my main focus but I am trying to upload more! Still happy to hear ideas of furniture/light/home pieces you like!

  • @usamahibrahim2201
    @usamahibrahim2201 Год назад +1

    33:44 I added offset material, but the white face is outside of it, so I tried making it negative, but it didn't change.

  • @ObscureHedgehog
    @ObscureHedgehog Год назад

    DERK DERK

  • @JRHainsworth
    @JRHainsworth 10 месяцев назад

    How would you light a model that's very reflective?

  • @lennarthummer7307
    @lennarthummer7307 Год назад

    Which macbook is good enough for blender?

  • @plll9585
    @plll9585 6 месяцев назад

    Lovely turorial, I juste have 1 question, how do you export the animation ? Thank you so much

    • @DerekElliott
      @DerekElliott  6 месяцев назад

      You should render out all the frames individually in a sequence and then you can, in a new blender project, string them all together and export a video file. Some of my videos cover this but probably best to find a short one that shows the process!

  • @peterallely5417
    @peterallely5417 11 месяцев назад

    More furniture Friday

  • @banaz5018
    @banaz5018 Год назад

    When import to render use obj? Speed-up render

  • @mostafadamman6213
    @mostafadamman6213 4 месяца назад

    I want to be like you

  • @MubasshirMahin
    @MubasshirMahin 2 месяца назад

    hey Derek when i select offset 1, the material color changes to upperside not inside 33:42

    • @DerekElliott
      @DerekElliott  2 месяца назад

      You may need to reorganize or reapply materials. Also if you are done with that piece you can just apply the solidify and apply the materials to the right parts the normal way

  • @sir_earl_grey
    @sir_earl_grey 4 месяца назад

    36:20 I'm struggling with the light there. I extended the shade like you showed, I made the upper column thicker, the light always leaks through the shade. Any possible fix? It's like the shade is not even there.

  • @felipeleon6631
    @felipeleon6631 Год назад

    can't find the ref img on the website, can anyone help me?

  • @AnvarFayzullayev
    @AnvarFayzullayev Год назад

    it is Friday 11.11.2022

  • @ga_con_di_hoc
    @ga_con_di_hoc Год назад

    how to download background image ?

  • @aymenterea
    @aymenterea Год назад +2

    I have a problem with applying the white material at 33:33 , When I change the Material Offset to "1" in the solidify modifier. the white material gets applied to the outside of the mesh not the inside.

    • @georges6591
      @georges6591 Год назад +1

      I had the same issue. what I did, was assign the white colour to the shade as being the main one. i.e. select the model in edit mode, select the white colour and hit assign. then, I moved the white material above the black one. you should have the correct colour scheme now when hitting 1 in the material offset.

    • @aymenterea
      @aymenterea Год назад +10

      @@georges6591 I found another solution:
      Solidify modifier > Normal > Flip.
      that will make it work, And thanks for the reply btw man.

    • @georges6591
      @georges6591 Год назад

      @@aymenterea That's a good point. I completely forgot about the normals

    • @logan8721
      @logan8721 Год назад

      @@aymenterea Thank you!!

    • @dinotabakovic6437
      @dinotabakovic6437 Год назад

      Hi, you can try modifier properties>Solidify>Materials>Material offset 1 and Rim set to 1. That solved the problem for me as I didn't want to change the Normals position. It would also be good to experiment with Edge data to define the relationship between the two materials. I also removed the current materials from the object (part) I'm working on and installed new ones. I wish you all the best and keep going. Congratulations Derek on another useful tutorial.

  • @shahensha05
    @shahensha05 Год назад

    my solidify material offset is working in opposite direction.. What can i do??

    • @siemensohm
      @siemensohm Год назад +1

      I had the same issue. Just invert the normals. Either by using the usual way or in the solidify modifier tab under "normals".

  • @compedits330
    @compedits330 Год назад +1

    I did not understand that 11:20 time stamp of getting bend inside. Can someone help me out ?

    • @neilmarshall5087
      @neilmarshall5087 Год назад +1

      Turn on subtitles if english is not your first language.
      He goes into xray mode (Alt-z) and adds 3 more extrudes - with each extrude also moved and scaled. Then an edge loop is added (Crtl -r) between the last two edge loops, and slid up close to the loop above it. That is to keep that corner sharp.
      If you press e then s (like he did) you get the extrude & get to scale it immediately.
      Follow the keypress indicator at the bottom left if you dont know what he has done.

    • @DerekElliott
      @DerekElliott  Год назад +2

      Thank you Neil! Sorry I didn't call out as many hotkeys on this one as normal

    • @neilmarshall5087
      @neilmarshall5087 Год назад +1

      @@DerekElliott Glad to help.

  • @SohailAnwar321
    @SohailAnwar321 Год назад

    I am facing a problem in blender... When I apply metallic valua 1 in cube than cube become dark... In shading viewport all is black....

    • @siemensohm
      @siemensohm Год назад

      are you talking about the material offset @33:39?

  • @venom777ff6
    @venom777ff6 Год назад +1

    07:37 Nice Joke Derek 🥲

    • @DerekElliott
      @DerekElliott  Год назад

      Oh gosh did I say numpad

    • @venom777ff6
      @venom777ff6 Год назад

      @@DerekElliott 😂😂 it's ok btw, Love your work

  • @AutumnLeafAcademy6164
    @AutumnLeafAcademy6164 4 месяца назад

    am new here an i lost it when he said " Press G and Z to scale the height to 34cms "💀 like its S for sizing right he edited his HOTKEYs or sumthng😶 i feel like an OUTCAST now sedlyf me. 💀

  • @ayudan24688
    @ayudan24688 Год назад

    Great tutorial! First day using blender and followed along (took some liberties) ruclips.net/video/JUEvn_OzmJ0/видео.html

  • @felipeleon6631
    @felipeleon6631 Год назад

    You should create a discord channel so we can talk and create a self-grow/help type of community :)