Make ANY FURNITURE in Blender in 15 Minutes

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  • Опубликовано: 29 сен 2024

Комментарии • 44

  • @Art_foul
    @Art_foul 27 дней назад +8

    I'm not understanding these comments. I'm less than 2 weeks into blender and could follow it fine and these are some good tips

  • @FurryNonsense
    @FurryNonsense 7 месяцев назад +24

    If you're not an experienced Blender user, dont even try keeping up with whatever is going on

  • @anothersamurai2609
    @anothersamurai2609 2 месяца назад +1

    too much information in small duration. hard to understand

  • @PreRenderedRealities
    @PreRenderedRealities 3 месяца назад +2

    There was a LOT of amazing info in this 16 minute video. Damn great job, you are superb both with Blender and teaching.

  • @rachapongwatana3868
    @rachapongwatana3868 Год назад +4

    Wow! This is a quick and straight to the point and full of amazing Tricks to play with.
    Amazing Video!

  • @bentheultimatelegend
    @bentheultimatelegend Год назад +15

    4 years of Blender and learned so much from this.. Amazing video!

  • @JayJayGtr
    @JayJayGtr Год назад +3

    great tutorial video, quick and simple to follow :D

  • @OomNeil
    @OomNeil 8 месяцев назад +4

    this video is not beginner friendly

  • @chrystianyaxche5381
    @chrystianyaxche5381 6 месяцев назад +1

    What is the difference between using Edge crease, Edge bevel Weight with the bevel modifier, isn't it better just the support loops and the ctrl b bevel? I ask because of the number of polygons.

    • @VertexArcade
      @VertexArcade  4 месяца назад +1

      Using Edge Creases and Edge Bevelling are procedural, so instead of using Ctrl+B to bevel the vertices, we use the Bevel modifier and the Edge Bevel Weight to procedurally allow us to control how big the bevels should be. Then at any point we can come back and change how big the bevels are without modifying the mesh

  • @UnobviousExpand
    @UnobviousExpand 11 месяцев назад +2

    Thank you so much! Short video well explained and full of useful things to know. Such goodness is rare. ❤

  • @lerenardnoir6498
    @lerenardnoir6498 Год назад +4

    HE'S BACK ! Yaaayy

  • @TheMraaqib
    @TheMraaqib Месяц назад

    Amazing lesson! Your audio is a bit out of sync I feel, you're explaining a step 1-2 seconds after it's done.

  • @enkypadilla5205
    @enkypadilla5205 2 месяца назад

    might be a long shot but im kind of new to blender and im trying to move just 1 vertex like you did in 2:20 but i can't, it moves the entire shape, any idea what im doing wring?

  • @DeDebitam
    @DeDebitam 8 месяцев назад +4

    was good but you have missed so many parts which is unknown for me because im beginner ^^ so the final result is far different

  • @stedbenj
    @stedbenj 8 месяцев назад +1

    Wow! Jam packed with info, direct to the point, just awesome. Thank you!

  • @theulfhednar2655
    @theulfhednar2655 11 месяцев назад +4

    Kinda hard to keep up with your movement, and I kinda messed up when it comes to the blue part on the coushins. other than that this seems nice.
    Ps, when mentioning the seems, you go waaay to fast. I end up having to jump back and forth to try and understand what is being said.

    • @VertexArcade
      @VertexArcade  11 месяцев назад +2

      I'll keep that in mind for next time, thanks for the feedback!

    • @theulfhednar2655
      @theulfhednar2655 11 месяцев назад +1

      @@VertexArcade Np, Not quite done yet, got the materials left.
      Even though I was a bit rough, A lot of it is still really good. However, just getting compliments won't make one learn anything. Likewise, just comparing my result to yours tells me I gotta work harder. So your tutorials are a big help.
      Hope you make more great videos, I'll be waiting :D

  • @FriedrichWeidig
    @FriedrichWeidig 4 месяца назад

    learned so much from this video!
    every sentence you say contains some useful information and it's nice that you explain WHY! you use the functions. Thank you alot!

  • @dotcircles9926
    @dotcircles9926 7 месяцев назад

    3:01 when adding the solidify modifier, those two back faces created by extruding the back vertices extrude in the z axis of their respective normals, it seems you somehow made them extrude along the global y. When I follow the directions step by step it results in the extruded faces poking out of the leg radius from side view

  • @z_l_a_m
    @z_l_a_m 10 месяцев назад +3

    3:15 Solidify breaks for me

    • @VertexArcade
      @VertexArcade  10 месяцев назад +1

      What does the Solidify do for you?

    • @z_l_a_m
      @z_l_a_m 10 месяцев назад

      @@VertexArcade he extrude the two back vertices so that they don't match the card

    • @z_l_a_m
      @z_l_a_m 10 месяцев назад

      sorry i didn't see your comment
      @@VertexArcade

    • @z_l_a_m
      @z_l_a_m 10 месяцев назад

      Now I’ll ask a better question. 3:16 there was a timeskip after that, what did you do during it?

    • @VertexArcade
      @VertexArcade  10 месяцев назад +1

      There was no time skip, all I did was press numpad 3 to look from the side view so that I could add in the bottom part of the chair

  • @emanovak5940
    @emanovak5940 6 месяцев назад +1

    i cant inset circle

  • @jake1689
    @jake1689 7 месяцев назад

    Absolutely spectacular tutorial for non-beginners!

  • @89ZY
    @89ZY 23 дня назад

    wow,,,amazing

  • @maverickf6787
    @maverickf6787 8 месяцев назад

    What if you dont have a side view of the furniture? I use Ikea alot and they dont have side views

    • @VertexArcade
      @VertexArcade  8 месяцев назад

      Unfortunately then you'll just have to roughly match the shapes. You could set up a camera with an image of the chair from an angle and try and match the perspective and that will give you a rough guide

  • @bizarremaybe3307
    @bizarremaybe3307 8 месяцев назад

    I learned a lot from this video! ♥♥♥

  • @Potts2k8
    @Potts2k8 Месяц назад

    ... I wish _any_ of that made sense 🥲

  • @alexwaler
    @alexwaler 7 месяцев назад

    4:52 tells me the issue can be fixed with "holding edge loops". but i can't find this feature. What am i missing?

    • @VertexArcade
      @VertexArcade  7 месяцев назад

      Ctrl+R is the shortcut to create an Edge Loop in Blender. Holding Edge Loops is just the term for adding loops close to edges so that any subdivisions don't round edges too much

    • @prox4983
      @prox4983 6 месяцев назад +2

      I think to "holding edge loops" you need to create the edge, select it completely and then Ctrl + B

  • @jackbassett218
    @jackbassett218 6 месяцев назад

    I'm really confused about how you are switching on and off the modifier at 3:50, i've done everything up to that point and I'm quite honestly stumped, i wouldn't say i'm new to blender but i haven't got too much experience any help would be appreciated thanks

    • @VertexArcade
      @VertexArcade  6 месяцев назад

      All I'm doing is adding the Subdivision Surface modifier using Keyboard Shortcuts, Ctrl+1(keyboard not numpad) will add the modifier with 1 level of subdivision, Ctrl+2 will add 2 levels and so on!

    • @jackbassett218
      @jackbassett218 6 месяцев назад

      thanks!! @@VertexArcade

    • @betterthanbaked
      @betterthanbaked 6 месяцев назад

      I also got confused, Going from solidify 3:16 to a full wireframe mesh at 3:31, Found a forum where they said object -> Convert -> Mesh. Does the trick but it also converts the mirror :/

  • @dcsteel4959
    @dcsteel4959 4 месяца назад +1

    Tried on 4.1 blender not even close tried multiple times back and forth checking the steps and still everything is off sadly not even close to the dimensions