What’s your least favorite Zelda boss fight? Did they make the list? Let us know in the comments below. Click here for more Zelda videos: ruclips.net/p/PLCXa2CCtHXq2rf_GV6DPLSCZxS9sNWLHJ
@@n1nj4l1nkTrue. But they do that as a joke sometimes. Remember the guy in Borderlands 2 who fell down the stairs? Every step he hit reduced his health.
Gyorg isn't that bad if you've learned how to swim as a Zora. But if you aren't good at that? Awful. At least in the original, I don't know how the 3ds changes affect it, but I can't imagine its better.
Definitely. I just played through MM for the first time recently, and while Odolwa was a bit tricky simply due to it being the first boss and therefore not having that many hearts, Gyorg was just a PITA
They missed the mark on Odalha. Yes mechanically he is underwhelming but they forgot to mention that most people won't have time to get heart pieces and get through the dungeon on a single cycle meaning you will have 3 hearts which is not a lot considering how many AOE's he has. Also speaking of time since this will be your first dungeon in the day format you will likely be fighting him on the mid point 3rd day if you tried to get all the strays. This creates extra stress for the player as they know if the fight takes too long then they must start the whole dungeon again. Since they also won't be used to all the extra mental stress at once this makes them slower to react and more susceptible to mistakes and this is multiplied by the bosses intimidating appearance. This is why he gets away with why they said he was bad. Gyorg being the boss of the 3rd dungeon can't as players at this point will have better time management and stress control as well as more hearts. hence why he isn't necorcarilly mechanically unfair it's just that Tatal doesn't give you useful info and the only reason why players get caught by him is that when he hits the platform it shakes disabling your target lock making it rng whether you retarget him in time. No boss can get away with rng first time strategies wich makes him worse than Odalha. In summary Odalha is difficult because the player will likely be on 3 hearts and new to time management Gyorg is unfair due to his unforgiving AOE's with an unfair stage setup for him to exploit them with the player 1'st time having to rly on rng. In short I agree but I did need to provide extra info as mojo did not give that fight much detail at all so I think some people will be mislead after watching
At least his slander is more so him wishing the fight was goofy but still hard. He's basically saying "THey should've respected him a LOT more by making it unexpectedly challenging instead of the actual fight being a joke too. Killing the whole build up." Fortunately ToTK does a better job as while he's still goofy, his fights are genuinely more challenging.
Imprisoned was intimidating the first time it appeared with its huge size and giant mouth full of rows of pointy teeth. Then you see the stubby little legs and toes and its scare factor plummets. Then by the end of the game you're sick of fighting it time after time again. Frightening to funny and then to annoying.
@@ChillGuy-c9p I think it's only hard the 2 time, because the 3 time you just need to cut his feet once, the he flys and you bomb him and then you get bombed on him while the 2 you have to cut his feet 3 times and you can't go on his head and he's as fast as hell
@@dafilmqueen556 Yep! Classics of WTF shows of the 00s. Wonder Showzen had a segment that was just Timelapse if decaying animals and a rattlesnake killing a mouse! Then back to puppets talking to kids.
10:17 the boss in minish cap was very creative using the concept of minish sized link, but they should have picked a custom or more stronger enemy like a Octorock
You do fight an Octorok in Minish form but this Octorok looks unusual and I think it's actually bigger than a normal one when you compare it's size to the giant Chu Chu who is confirmed to be a normal one judging by the cutscene.
Yeah, this video made a dumb point saying that "it's only dangerous because Link has been shrunk". Actually, that device is quite inventive, and gives a new level of threat to loads of previously simple enemies. But WatchMojo doesn't understand, as usual.
Odala is actually better than Gyorg, because he's actually more intimidating than just a generic red fish. Also the Link's Awakening angler fish isn't nearly as scary as real angler fish. If it looked more like that then it'd be scary.
It’s really saying something about the overall quality of the boss designs when Yunobo is the worst boss in TotK. I honestly didn’t even consider that to be a proper boss fight though
Honestly I wouldn't have counted Yunobo as it's not really meant to be more than ... yeah a cutscene. it's simple but he's kind of one of the few mini bosses in the game so it's something (and a forced one at that). I personally say Mucktorok is FAR FAR Worse. Your water options are NOT good enough to out pace him making muck all over so the second half of the fight is immensely annoying. Queen Gibdo is hard, but is fair, and the other two give you cool options for destroying them, but Mucktorok always feels like luck.
@@MarioMastarI prefer the Water Temple fight to Marbled Gohma because using the low gravity to jump over his attacks like a Mario game is super cool, and being able to trigger bow flurry rush at any time makes the second phase much more manageable. The Depths version of the fight is hot garbage though cause you can really tell it wasn't designed to be fought without low gravity.
Moldorm pissed me off the most! I tried hitting the tail until I got smacked into the hole and I have to restart the whole fight over as I was about to break my ASCII Turbo controller that I had for my SNES when I was a kid.
lore about the mask Yunobo wears in TOTK. It was made by the Gordon blacksmith. If you talk to the him prior to completing the regional phenomenon, he will tell you that a "blonde Hylian" had him make the mask out of some strange material.
Okay but what Armored Gohma and Master Kohga lacked in skill or difficulty, they made up for with sheer hilarity. They feel a little out of place on this list of frustrating bosses because it doesn't feel like they were meant to be taken seriously in the first place. They were meant to be comedic.
Well with Kohga, he does state he wished the fight was "comical but really challenging" from a gameplay perspective, cause making him a complete joke after all this buildup, even as a fight felt ... unrewarding to the player. like "THIS is the so heavily feared Yiga clan....Really?" Thus needed Age of Calamity to kind of reinforce why they are so feared, and ToTK did a better job of showing how he's Goofy but threatening.
@@MarioMastar Honestly this is fair, and I do understand this angle. I suppose I was thinking of it from a different perspective. My guess is Yiga clan itself was never meant to be taken that seriously (hence things like being distracted by mighty bananas and some of the comedic things they say undercover in convo with Link), but on sheer combat power alone the fight with Kohga itself is underwhelming compared to most Yiga clan members. Even a random Yiga Swordsman puts up a better fight than Kohga.
Personally, Naboris was my first Divine Beast so I never encountered a Yiga until having to sneak into their hideout and thus never had the chance to get that first impression of them coming out of their disguise and attacking me. If I had, maybe this would've disappointed me more than it did, but as is I like how they made this one-time encounter much more memorable than it would've been had Kohga been more of a genuine threat.
On Twilight princess's boss fight I thought the Lakebed Temple boss literally did nothing but swim around that is much worse than Gohma's fight. Atleast Gohma tries to fight.
I agree with pretty much everything in this list EXCEPT Yunobo...and that's PURELY because Mucktorok is a contender for one of the most infuriating boss fights in Zelda history, namely the second phase where he puts muck all over and moves really quickly. You're SUPPOSED to use Sidon, the Hydrant or splash fruit to clear some of the muck so you can hit him reliably, and you can get him with bomb arrows, but the muck regenerates WAY faster than you can possibly remove it. At least Yunobo is just a mini boss (which the Death Mountain plot has quite a few, but it's actually kind of cool), but Mucktorok honestly deserves the spot more. It's just NOT fun to fight because of how slow it is to spray enough water to reveal him. Call it skill issue, but Queen Gibdo is Hard but still fun as if you screw up, it's because YOU screwed up. Not because the game made you underpowered and the boss too fast to hit and some RNG fest with where he swims. Also, true to what you said about Master Kohga, thank goodness ToTK (and Age of Calamity apparently) did redeem Kohga. he's still goofy but his boss fights are a decent challenge this time, and unlike the true Yiga master fight in BoTW, it is Kohga himself using the constructs and getting harder each set of damage. I like how his final battle kind of teases the 5th sage's boss fight and depending on the order you do things, can be made a LOT harder or easier depending on when you choose to do the final temple. I didn't (cause I thought taking down Imposter Zelda would lead to the final boss fight so I held off to do some side quests, only to realize that's more the midway point). but still an excellent fight. Also also.... Imprisoned being the worst fight in Skyward Sword mirrors him being the worst boss in Hyrule Warriors. All the bosses are weak to some item you use (except Phantom Ganon who is fought more or less directly), but Imprisoned had no weakness and SO many phases of complete invulnerability and is a MASSIVE body, his slide and quake attack can easily damage you and he's the bane of any A ranks in adventure maps where he appears. Though you can just use your special attack to break most of his toes so he falls over, prepare to run and hide and HOPE he doesn't belly slide into you and get as far from him as possible before his quake attack regenerates his toes. ..... SO many A rank attempts lost to that guy alone. No other boss is nearly as frustrating. Well Manhandla can be if it keeps using it's charge attack, but that's just ONE move it copies from Imprisoned...and you can shield it, You can't shield any of imprisoned's attacks.
Also wanted to throw in, the ONLY thing making Vocovor stand out is in the time trial Boss rushes, knowing Vocavor is ALWAYS vulnerable is the key to quick killing it before it uses it's long whirlpool attacks and getting around it's slow movement around the scene. Doesn't make the boss fight better, but it's a tip that's not too obvious the first time you fight, it's ALWAYS vulnerable unlike most other bosses, even when moving around.
@@HawkeGamingyou can even use eyeballs on the arrows ro make it waaaay easier. Honestly, the heatseeking arrows felt like using a cheatcode sometimes.
The problem with most MM bosses is that they have way too much stamina. They can take more hits than a final boss in most Zelda games and keep coming at you.
True but at least he took some effort. and the shields make it so you have to be more creative with where you hit him, and the final one can be really challenging if you haven't beaten the Spirit Temple yet cause you kind of won't know what to do against his mech.
The only thing on this list that bugged me was saying "6th dungeon" in A Link Between Worlds, where the Lorule dungeons can be done in almost any order. So it's really anywhere from the 5th to the 11th dungeon.
Armagohma was tough for me! Primarily that due to being an extreme archnophobe, I could barely stand to look at it!!! I wear glasses on the daily so I spent the ENTIRE fight with my glasses off so having to fight a massive boss with relatively no sight is actually pretty challenging!!!
Maaan!! I have arachnophobia too and seeing that for the first time as a kid scared tf out of me! I had to get my big brother to beat it for me and tell him the controls cause he didnt play zelda
4:52 I love getting Morpha stuck in the corner immediately and chopping it to death within seconds before it even has a chance to attack me a second time. It’s only happened to me twice but it’s great.
You have based taste when you talking about worst boss in Ocarina of Time. Just because everyone (besides me) hates the Water Temple doesn't make Morpha the worst boss in the game. That title goes to Kong Dodongo. It's just a giant rendering of a regular dodngo and boss is beaten in a matter of a few minutes. King Dodongo also fits in line with most forgettable boss in the game as well. At least Morpha gets uniqueness and challenge points. Something King Dodongo doesn't have. All we do is throw a couple bombs in his mouth and cut him a few times and he's done.
Yes! All these Zelda Dungeon/Boss videos are just so they can poop on the Water Temple, I definitely agree with you too, even if you were forced to use bomb flowers on KD that would make it a bit more interesting.
@@Matt_4871 I purposely do that when fighting him, of course I also don't want to waist my regular bombs either. KD still is the worst boss in the game regardless.
Oh, come on. Kohga isn't REALLY a boss. You said it yourselves - he's just a joke, the same way he is in TotK. I'd say the worst boss in BotW was Dark Beast Ganon just because _he doesn't even move!_ You don't even need a horse. A level 3 speed boost buff will make you move more than fast enough to do it on foot, which makes aiming at the glowing targets even easier. Edited to say I can't believe you close Yunobo over the stupid little squid thing Water Temple boss. Does Yunobo even count? That "fight" is more just a plot device to get rid of the mask than anything else. That's why you only have to smack him three times and you're done.
I will give it to you: "Sentient Swimming Pool" is a fantastic way of describing Morpha! 🤣 That aside, what an interesting list, and there were bosses here that I didn't even know existed. Always very cool to learn more about the Zelda franchise!! :)
Honestly, I think Null would be a much better pick for Echoes of Wisdom. The only thing You have to do is stay back and Keep using your strongest Echoes, and Thats it
As an 11-ish year old, the imprisoned FRIGHTENED me. I always read the text, and seeing that this was some form of Demise was just terrifying. It was annoying and difficult to defeat, but it absolutely SHOOK me when it started to fly. My younger self was just in fear wondering what to do against this remnant of Demise floating up to destroy all of the world and temple of time with its sinister red halo.
Regarding the Wind Waker boss Gohdan, the whole point of that fight was to test the would-be hero to prove his worth. To keep things fair between the two, Gohdan will drop either bombs or arrows if one of these resources is depleted mid-fight. Found myself using this whenever I ran out of arrows. In other words, Gohdan wants the Chosen Hero to win the fight.
Ganon was the worst boss in the first one IMO. Struggling on him for so long and then finding out how easy it was with the arrows was a slap in the face. Feeding bombs to an enemy was mind-blowing in the 80s. Especially since you had to figure out most of this stuff on your own without the internet.
i've seen a video where someone was doing a Speedrun of Majora's Mask: he beat Odalwa easily by doing a simple combo, how can i explain it? when you press and hold A, Link will do a slash attack, then start charging a spin attack. the combo was just slash,spin,slash,spin,etc., once he landed the first hit, it was pretty much over.
Nah. Moldorm is honestly one of Zelda's better boss designs. It's a rare instance in the series of you needing some actual spacing and really learning some smart ways to use your sword. It is so satisfying to just get the very edge of your spin attack hitbox on his tail. And once you realize how to avoid getting knocked off the platform (swipe at him repeatedly if he's coming towards you and you will never be bumped off even if you're at the ledge), the fight isn't nearly as frustrating as people make it seem. It's something I look forward to every playthrough.
Gohma's still a good introduction to 3D boss fights. Yes most players can quick kill her, but if you don't, you actually do make good use of the sling shot to shoot her from the ceiling like when she introduces herself. it's the first 3D boss in the game and teaches you about spacial awareness, so as the first 3D Zelda boss EVER (in an era where it's one of the first 3D bosses EVER period) it did it's job perfectly. Really most of the bosses aren't bad at all in Ocarina of Time, so if you HAD to pick one, Morpha is the most underwhelming. Especially if you know the way to stun lock it, but even if you don't, like he said, You don't HAVE to stand on the platforms, just stay on the side and it can never hurt you.
While I do agree that Moldorm from A Link to the Past is annoying, I still like the fact that it keeps you involved in his boss fight, you have to actually play the game to avoid gettin pushed away. For me, the worst boss is actually Vitreous, the Misery Mire (7th intended dungeon) boss. The problem I have with Vitreous is that it is just a completely uninspired boss fight : first, a big scary Eyeball ? Come on, the game already has Arrghus, Kholdstare, and Moldorm too in a way, you could have found something else. And second and most importantly, the difficulty of this boss fight is just artificial : it has been made extremely punishing if you don't have certain equipments, and completely free if you have them : if you have the tempered sword, just sit in a corner and spam the A button to kill the mini eyes fast enough. That way, they will never have time to attack you, you will dodge everything, and the boss is just a Spamming Simulator. But if you don't, then they will actually have time to attack you, and remember that each of their attacks deal 4 hearts of damage (2 if you have found the Blue Mall, 1 if you have the Red Mall, only possible in randos). Their attacks are extremely predictable and not very fun to play around, the difficulty is just that they deal massive damage for no real reason. It's even more obvious in randos. Vitreous is the only boss that you legitimately cannot lose to if you have the tempered sword as it's impossible to get hit if you just spam well enough while staying in a corner to avoid the lightning attack. No other bosses are made that way.
The Giant Chuchu is an interesting boss. Technically it's not really giant. The Big Octo boss is bigger than normal (about 1.68 times bigger) since it's bigger than a Chuchu. 2:19 I call him Trolldorm. Is there fate worse than death? I would argue yes, because getting constantly knocked off this stage by this stupid worm thing OVER AND OVER AGAIN MAKES ME WANNA- The Anglerfish is too easy. He might as well be a normal enemy. I think I chose this boss when I made a custom dungeon that need to be beaten in a time limit. You can easily cheese the Morpha boss. Just hookshot the nucleus and trap it into the corner of the room and wail on it. 4:42 I'VE SEEN ENOUGH HENTAI TO KNOW WHERE THIS IS GOING! Odolwa was better in the original. You couldn't just walk up to it because it would hit you. Arrows are useful here. I threw the pumpkin on Pumpkinhead. Sometimes the pumpkin can bounce and hit him twice. I can beat him in under 20 seconds. I actually like Gohdan. Fraaz is kind of a pain to fight when he breaks the torches. However you can hit him with boomerang multiple times with one throw which makes beating him easier. I jump on the Imprisoned's head instead of trying to hit the toes. I was actually surprised how easy Kohga was and I fought him with only 5 hearts.
When my bud Diego fought the gohma from twilight princess that laser one shot him at 12 hearts so I'm not surprised it's labeled as the worst from that game
So, the "Big Green Chuchu" is not actually a big variation of a regular enemy. It IS a regular enemy. Link is just small. Can't even live up to its own advertising.
Master Kohga was actually a really fun fight, as for TOTK's pick, I think Multarok is the only one that deserves that spot (I also really loved Armogohma, and basically every fight in TP, that game has no worst bosses imo.)
Odolwa is easy yes but he made a huge impact when you fight him for the first time, no you just have to shot arrows at him and go hurricane Link until he dies
This video does not do morpha justice, it’s like they were trying to make the water temple as annoying as possible. You can’t grab him from the front or it will go right through the nucleus for some reason, it has to be from the side. Because of the way z targeting works, you have to time it correctly or you miss a whole opportunity to grab him. If you do get him, you get a single hit on him, 2 if you’re lucky. Then he bounces around wildly and is near impossible to grab or hit again. Now you get to wait for him to attack again so you can maybe grab him. And if you get hit? Well now you get to watch a cutscene where link gets thrown around every single time. The spikes around the room also make link put the hookshot down, so if you had it ready to fire you now have to ready it AGAIN. It’s not hard, it’s just so tedious. Nintendo had to have known what they were doing, there’s no way you make a dungeon and boss this tedious on accident.
Vocavor... yeah.. of all the bosses I think that one was the only "challenging" one, it was not hard to beat, just kind of annoying cause it would move around a lot.
I need to give Majora’s Mask another shot. I played it a few hours when it dropped on Switch online, but it didn’t grab me the way other titles did like OoT or Link’s Awakening.
If you play it for the main plot like other Zelda games, it's fairly ... "short" (still a solid entry), but it's one of those games that's meant to be explored and played to 100% to really get the most enjoyment out of it. Similar to the Toon games, they're fairly straight forward plot wise, but when you try to 100% them, you see they have so much to do and reason to explore. So it kind of depends on what you look for in a Zelda game.
With his wide range of attacks, Odolwa in the original Majora's Mask is probably the greatest first boss in the series. MM3D version mostly just stands there.
the boss from the 6th dungeon in the dark world should be on the list for A Link To The Past. You can literally stand stilli n the corner spam slashing to kill both its phases
One time I fought morpha I managed to trap the red blob in a corner of the boss room then quick spin slashed it a few times killing it in less then a minute. Also dark link isn't hard to kill either if you have the biggoron sword, just thrust it it dark link over & over since it's too long for him to dodge.
Not sure how we complained about a bland fish model for a boss and then PICKED ODOLWA OVER GYORG for majoras mask as a worse boss in the same video . . .
I honestly didnt like Volvagia in EoW alot, especially once fighting him multiple times in the dojo... You having to wait ages to be able to attack, once he pops out the ground you not having enough time to pull him the first try unless you're almost playing perfect...
It's hard for Wind Waker because frankly, ALL the bosses are excellent. It's one of those "if you HAD to pick a worst......." case really. I'd have personally picked Puppet Ganon because of how annoying the spider and snake forms can be to hit with light arrows, but again...none of the bosses are "bad" at all. Just one of them has to be the "Worst".
I wanna say The Imprisoned is the worst of every 3D game... Say what you will about any of the others... They don't come back THREE F--KING TIMES... THREE.... GOOD GOD WHY?! The Imprisoned is absolutely a travesty of a boss meant to look intimidating and it's not even after YOU... It's annoying because it's a time trial that requires a lot of good reflexes and knowledge that punishes mistakes extraordinarily hard with the time loss of getting back up and or healing.
Moldorm is easier if you use spin attacks. I've always hated Mothula in ALttP more, I would load up on magic potions just so I could kill it instantly by spamming the Bombos medallion. In the OG Majora's Mask, Twinmold was easily the worst boss fight. So repetitive and uneventful. Simply boring. And I just can't understand how people can say it's worse in the 3DS remaster, it was an improvement in every way.
I would disagree with Rebonack as the worst boss in Zelda 2. At least there is a bit of difficulty with him. Carock on the other hand, is simple, easy and just boring. All you do is cast the reflect spell and just hold your sheild out. Thats it. You don't even have to jump, dodge, or even draw your sword.
how tf is Odolwa on the list? Goht is a gian bull that RUNS AWAY from you, George is just a big fish and Twimold just floats around and doesn't attack. Odolwa is easy because he's the first boss. His design is awesome and the fight is more engaging than just chasing a coward enemy, fighting a stupid fish and and giant worms that are no threat
What’s your least favorite Zelda boss fight? Did they make the list? Let us know in the comments below.
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I'd have to go with Head Thwomp from Oracle of Ages. It was just annoying to fight this thing and extremely tedious.
19:28 technical the second Smog fight is also in that perspective, though its and optional side quest Boss
Yunobo was NOT a boss fight in TotK.
Master Khoga.
I'd call Yunobo more of a plot device than a boss fight.
Yeah, I don't really think of him as a "boss fight".
He has a boss bar though.
@@n1nj4l1nkTrue. But they do that as a joke sometimes. Remember the guy in Borderlands 2 who fell down the stairs? Every step he hit reduced his health.
for sure
@@M_B_J Moragia and Sludge Like.
Putting Odolwa on the list while Gyorg is in the same game. Odolwa is a great boss, especially for a first boss. Gyorg is just bad
Agreed. Gyorg was a pain in the neck, Odolwa was oddly fun, especially as a first boss.
he dosent existe a bad boss
Gyorg isn't that bad if you've learned how to swim as a Zora. But if you aren't good at that? Awful. At least in the original, I don't know how the 3ds changes affect it, but I can't imagine its better.
Definitely. I just played through MM for the first time recently, and while Odolwa was a bit tricky simply due to it being the first boss and therefore not having that many hearts, Gyorg was just a PITA
Twjnmold. Barely a fight in the og MM
Gyrog Is the WORST Boss in MM.
Yes! I hate that fish
Agreed
They missed the mark on Odalha. Yes mechanically he is underwhelming but they forgot to mention that most people won't have time to get heart pieces and get through the dungeon on a single cycle meaning you will have 3 hearts which is not a lot considering how many AOE's he has. Also speaking of time since this will be your first dungeon in the day format you will likely be fighting him on the mid point 3rd day if you tried to get all the strays. This creates extra stress for the player as they know if the fight takes too long then they must start the whole dungeon again. Since they also won't be used to all the extra mental stress at once this makes them slower to react and more susceptible to mistakes and this is multiplied by the bosses intimidating appearance. This is why he gets away with why they said he was bad.
Gyorg being the boss of the 3rd dungeon can't as players at this point will have better time management and stress control as well as more hearts. hence why he isn't necorcarilly mechanically unfair it's just that Tatal doesn't give you useful info and the only reason why players get caught by him is that when he hits the platform it shakes disabling your target lock making it rng whether you retarget him in time. No boss can get away with rng first time strategies wich makes him worse than Odalha.
In summary
Odalha is difficult because the player will likely be on 3 hearts and new to time management
Gyorg is unfair due to his unforgiving AOE's with an unfair stage setup for him to exploit them with the player 1'st time having to rly on rng.
In short I agree but I did need to provide extra info as mojo did not give that fight much detail at all so I think some people will be mislead after watching
Agreed. And the most frustrating.
I agree that gyorg is the worst
You dare slander the great master Kohga!!!
At least his slander is more so him wishing the fight was goofy but still hard. He's basically saying "THey should've respected him a LOT more by making it unexpectedly challenging instead of the actual fight being a joke too. Killing the whole build up." Fortunately ToTK does a better job as while he's still goofy, his fights are genuinely more challenging.
@@MarioMastarnot to mention creative.
Especially when illusory waterblight is in the game
Shut up, go sit in the corner & have a banana.
@@MarioMastarI really liked the construct rematch, that is if you acquire Mineru before confronting Kohga. Rock'em Sock'em kind of fight.
I can’t take the look of the Imprisoned seriously. It just looks unintentionally goofy.
Look I’m gonna be honest I got creeped out whenever it roared
Don’t kill me pls
Imprisoned was intimidating the first time it appeared with its huge size and giant mouth full of rows of pointy teeth.
Then you see the stubby little legs and toes and its scare factor plummets. Then by the end of the game you're sick of fighting it time after time again.
Frightening to funny and then to annoying.
He's like that meme of a man in a zoom meeting without pants on. The bottom half just kills the looks
I agree. It’s also really hard on the 2nd and 3rd fight
@@ChillGuy-c9p I think it's only hard the 2 time, because the 3 time you just need to cut his feet once, the he flys and you bomb him and then you get bombed on him while the 2 you have to cut his feet 3 times and you can't go on his head and he's as fast as hell
I couldn't bear looking at The Imprisoned. Seriously it looked like Godzilla fell into a vat of Ooze.
He looked like a puppet from Wonder Showzen. That old crazy MTV show. Same guys that wound up making Xavier Renegade Angel.
@@USCanDoBetter, I had to look up those two you mentioned and oh boy, I can’t unsee what you meant 😭
@@dafilmqueen556 Yep! Classics of WTF shows of the 00s. Wonder Showzen had a segment that was just Timelapse if decaying animals and a rattlesnake killing a mouse! Then back to puppets talking to kids.
Looks like a giant sandworm from the DUNE series.
I hate the imprisoned. Skyward Sword is my favorite Zelda game, but that boss is such a pain
Yeah he’s horrible 😢
So gloopy...
10:17 the boss in minish cap was very creative using the concept of minish sized link, but they should have picked a custom or more stronger enemy like a Octorock
They did, just in the 4th temple, not the first. Ironically enough, the 4th temple has a miniboss that is the improved version of the Green ChuChu.
There....There is an octorock boss in the temple of droplets. But I get what you're saying and I agree
You do fight an Octorok in Minish form but this Octorok looks unusual and I think it's actually bigger than a normal one when you compare it's size to the giant Chu Chu who is confirmed to be a normal one judging by the cutscene.
Yeah, this video made a dumb point saying that "it's only dangerous because Link has been shrunk". Actually, that device is quite inventive, and gives a new level of threat to loads of previously simple enemies. But WatchMojo doesn't understand, as usual.
I mean to be fair a giant angler fish which are hideous in a body of dark water is actually pretty terrifying if you ask me lol.
Odala is actually better than Gyorg, because he's actually more intimidating than just a generic red fish.
Also the Link's Awakening angler fish isn't nearly as scary as real angler fish. If it looked more like that then it'd be scary.
It’s really saying something about the overall quality of the boss designs when Yunobo is the worst boss in TotK. I honestly didn’t even consider that to be a proper boss fight though
Yunobo kinda just felt like a cutscene
Honestly I wouldn't have counted Yunobo as it's not really meant to be more than ... yeah a cutscene. it's simple but he's kind of one of the few mini bosses in the game so it's something (and a forced one at that). I personally say Mucktorok is FAR FAR Worse. Your water options are NOT good enough to out pace him making muck all over so the second half of the fight is immensely annoying. Queen Gibdo is hard, but is fair, and the other two give you cool options for destroying them, but Mucktorok always feels like luck.
Yunobo was like just for story so we know that 'Link freed Yunobo from the mask!' or something
@@Nintendofan91 Moragia
@@MarioMastarI prefer the Water Temple fight to Marbled Gohma because using the low gravity to jump over his attacks like a Mario game is super cool, and being able to trigger bow flurry rush at any time makes the second phase much more manageable. The Depths version of the fight is hot garbage though cause you can really tell it wasn't designed to be fought without low gravity.
Moldorm pissed me off the most! I tried hitting the tail until I got smacked into the hole and I have to restart the whole fight over as I was about to break my ASCII Turbo controller that I had for my SNES when I was a kid.
Spin attack, bro. Just keep it charged while you're walking around him, and release it as he turns away from you.
0:10 Ain’t no way they called Majora’s Mask Wind Waker 😭
Good catch! Too funny
Odolwa is awesome!! What in the world. GYORG is right there. I’m sad now
With Gohdan, yeah, Nintendo really overuses that boss idea. Some of the more recent ones are Castle Bowser and Grape the Great.
I'm not going to lie: but SMB Wonder's final boss fight was REALLY disappointing.
Why they keep doing the Andross idea, I will never understand.
As a great movie once said "you look like an avocodo face f-ed a topographical map of Utha" and that applies to the imprisoned from SS
I feel that's got to be from Deadpool. 😅
I WILL FOREVER HATE MOLDORM, THAT SPASTIC POOL NOODLE!!!!
Yeah it’s awful
lore about the mask Yunobo wears in TOTK. It was made by the Gordon blacksmith. If you talk to the him prior to completing the regional phenomenon, he will tell you that a "blonde Hylian" had him make the mask out of some strange material.
Okay but what Armored Gohma and Master Kohga lacked in skill or difficulty, they made up for with sheer hilarity. They feel a little out of place on this list of frustrating bosses because it doesn't feel like they were meant to be taken seriously in the first place. They were meant to be comedic.
Well with Kohga, he does state he wished the fight was "comical but really challenging" from a gameplay perspective, cause making him a complete joke after all this buildup, even as a fight felt ... unrewarding to the player. like "THIS is the so heavily feared Yiga clan....Really?" Thus needed Age of Calamity to kind of reinforce why they are so feared, and ToTK did a better job of showing how he's Goofy but threatening.
@@MarioMastar Honestly this is fair, and I do understand this angle. I suppose I was thinking of it from a different perspective. My guess is Yiga clan itself was never meant to be taken that seriously (hence things like being distracted by mighty bananas and some of the comedic things they say undercover in convo with Link), but on sheer combat power alone the fight with Kohga itself is underwhelming compared to most Yiga clan members. Even a random Yiga Swordsman puts up a better fight than Kohga.
Personally, Naboris was my first Divine Beast so I never encountered a Yiga until having to sneak into their hideout and thus never had the chance to get that first impression of them coming out of their disguise and attacking me. If I had, maybe this would've disappointed me more than it did, but as is I like how they made this one-time encounter much more memorable than it would've been had Kohga been more of a genuine threat.
On Twilight princess's boss fight I thought the Lakebed Temple boss literally did nothing but swim around that is much worse than Gohma's fight. Atleast Gohma tries to fight.
Couldn't agree more. I would also rank the Goron Mines boss as worse than Gohma.
I agree with pretty much everything in this list EXCEPT Yunobo...and that's PURELY because Mucktorok is a contender for one of the most infuriating boss fights in Zelda history, namely the second phase where he puts muck all over and moves really quickly. You're SUPPOSED to use Sidon, the Hydrant or splash fruit to clear some of the muck so you can hit him reliably, and you can get him with bomb arrows, but the muck regenerates WAY faster than you can possibly remove it. At least Yunobo is just a mini boss (which the Death Mountain plot has quite a few, but it's actually kind of cool), but Mucktorok honestly deserves the spot more. It's just NOT fun to fight because of how slow it is to spray enough water to reveal him. Call it skill issue, but Queen Gibdo is Hard but still fun as if you screw up, it's because YOU screwed up. Not because the game made you underpowered and the boss too fast to hit and some RNG fest with where he swims.
Also, true to what you said about Master Kohga, thank goodness ToTK (and Age of Calamity apparently) did redeem Kohga. he's still goofy but his boss fights are a decent challenge this time, and unlike the true Yiga master fight in BoTW, it is Kohga himself using the constructs and getting harder each set of damage. I like how his final battle kind of teases the 5th sage's boss fight and depending on the order you do things, can be made a LOT harder or easier depending on when you choose to do the final temple. I didn't (cause I thought taking down Imposter Zelda would lead to the final boss fight so I held off to do some side quests, only to realize that's more the midway point). but still an excellent fight.
Also also.... Imprisoned being the worst fight in Skyward Sword mirrors him being the worst boss in Hyrule Warriors. All the bosses are weak to some item you use (except Phantom Ganon who is fought more or less directly), but Imprisoned had no weakness and SO many phases of complete invulnerability and is a MASSIVE body, his slide and quake attack can easily damage you and he's the bane of any A ranks in adventure maps where he appears. Though you can just use your special attack to break most of his toes so he falls over, prepare to run and hide and HOPE he doesn't belly slide into you and get as far from him as possible before his quake attack regenerates his toes. ..... SO many A rank attempts lost to that guy alone. No other boss is nearly as frustrating. Well Manhandla can be if it keeps using it's charge attack, but that's just ONE move it copies from Imprisoned...and you can shield it, You can't shield any of imprisoned's attacks.
Mucktorock wasn’t that bad because of the zero gravity. But i think mucktorock in the depths was pretty challenging.
Also wanted to throw in, the ONLY thing making Vocovor stand out is in the time trial Boss rushes, knowing Vocavor is ALWAYS vulnerable is the key to quick killing it before it uses it's long whirlpool attacks and getting around it's slow movement around the scene. Doesn't make the boss fight better, but it's a tip that's not too obvious the first time you fight, it's ALWAYS vulnerable unlike most other bosses, even when moving around.
Mucktorock isn't that bad. Just shoot it with arrows.
Mucktorok is fine. Queen gibdo Is annoying
@@HawkeGamingyou can even use eyeballs on the arrows ro make it waaaay easier.
Honestly, the heatseeking arrows felt like using a cheatcode sometimes.
The problem with most MM bosses is that they have way too much stamina. They can take more hits than a final boss in most Zelda games and keep coming at you.
Gyorg and Twinmold in Majora’s Mask 3DS.
3:11 Finding Nemo in a nutshell.
17:36 Kohga is even more of a joke in totk, no matter how many times he upgraded his vehicle he's still an easy boss fight.
True but at least he took some effort. and the shields make it so you have to be more creative with where you hit him, and the final one can be really challenging if you haven't beaten the Spirit Temple yet cause you kind of won't know what to do against his mech.
The only thing on this list that bugged me was saying "6th dungeon" in A Link Between Worlds, where the Lorule dungeons can be done in almost any order. So it's really anywhere from the 5th to the 11th dungeon.
Armagohma was tough for me! Primarily that due to being an extreme archnophobe, I could barely stand to look at it!!! I wear glasses on the daily so I spent the ENTIRE fight with my glasses off so having to fight a massive boss with relatively no sight is actually pretty challenging!!!
Maaan!! I have arachnophobia too and seeing that for the first time as a kid scared tf out of me! I had to get my big brother to beat it for me and tell him the controls cause he didnt play zelda
4:52 I love getting Morpha stuck in the corner immediately and chopping it to death within seconds before it even has a chance to attack me a second time. It’s only happened to me twice but it’s great.
You have based taste when you talking about worst boss in Ocarina of Time. Just because everyone (besides me) hates the Water Temple doesn't make Morpha the worst boss in the game. That title goes to Kong Dodongo. It's just a giant rendering of a regular dodngo and boss is beaten in a matter of a few minutes. King Dodongo also fits in line with most forgettable boss in the game as well. At least Morpha gets uniqueness and challenge points. Something King Dodongo doesn't have. All we do is throw a couple bombs in his mouth and cut him a few times and he's done.
Yes! All these Zelda Dungeon/Boss videos are just so they can poop on the Water Temple, I definitely agree with you too, even if you were forced to use bomb flowers on KD that would make it a bit more interesting.
@@Matt_4871 I purposely do that when fighting him, of course I also don't want to waist my regular bombs either. KD still is the worst boss in the game regardless.
Oh, come on. Kohga isn't REALLY a boss. You said it yourselves - he's just a joke, the same way he is in TotK. I'd say the worst boss in BotW was Dark Beast Ganon just because _he doesn't even move!_ You don't even need a horse. A level 3 speed boost buff will make you move more than fast enough to do it on foot, which makes aiming at the glowing targets even easier.
Edited to say I can't believe you close Yunobo over the stupid little squid thing Water Temple boss. Does Yunobo even count? That "fight" is more just a plot device to get rid of the mask than anything else. That's why you only have to smack him three times and you're done.
Gibdo Queen is the worst
I will give it to you: "Sentient Swimming Pool" is a fantastic way of describing Morpha! 🤣
That aside, what an interesting list, and there were bosses here that I didn't even know existed. Always very cool to learn more about the Zelda franchise!! :)
The worst thing about the four swords fire boss is when one character is on fire, preventing you from volleying!
Godon being here while that oversized deku baba exists in the same game is just insane to me.
That echoes of wisdom boss didnt hurt me once
Honestly, I think Null would be a much better pick for Echoes of Wisdom. The only thing You have to do is stay back and Keep using your strongest Echoes, and Thats it
As an 11-ish year old, the imprisoned FRIGHTENED me. I always read the text, and seeing that this was some form of Demise was just terrifying. It was annoying and difficult to defeat, but it absolutely SHOOK me when it started to fly. My younger self was just in fear wondering what to do against this remnant of Demise floating up to destroy all of the world and temple of time with its sinister red halo.
Regarding the Wind Waker boss Gohdan, the whole point of that fight was to test the would-be hero to prove his worth. To keep things fair between the two, Gohdan will drop either bombs or arrows if one of these resources is depleted mid-fight. Found myself using this whenever I ran out of arrows. In other words, Gohdan wants the Chosen Hero to win the fight.
WHY DO THE WATER TEMPLES TEND TO HAVE THE WORST BOSSES 😭
YOU TAKE YOUR WORDS BACK ABOUT MASTER KOHGA!!! 😡
Cool list mojo!
Ganon was the worst boss in the first one IMO. Struggling on him for so long and then finding out how easy it was with the arrows was a slap in the face.
Feeding bombs to an enemy was mind-blowing in the 80s. Especially since you had to figure out most of this stuff on your own without the internet.
i've seen a video where someone was doing a Speedrun of Majora's Mask:
he beat Odalwa easily by doing a simple combo, how can i explain it?
when you press and hold A, Link will do a slash attack, then start charging a spin attack.
the combo was just slash,spin,slash,spin,etc., once he landed the first hit, it was pretty much over.
Nah. Moldorm is honestly one of Zelda's better boss designs. It's a rare instance in the series of you needing some actual spacing and really learning some smart ways to use your sword. It is so satisfying to just get the very edge of your spin attack hitbox on his tail. And once you realize how to avoid getting knocked off the platform (swipe at him repeatedly if he's coming towards you and you will never be bumped off even if you're at the ledge), the fight isn't nearly as frustrating as people make it seem. It's something I look forward to every playthrough.
Besides Ganon himself, Master Kohga might be the only good (non-world boss) in BoTW
@@Scott_Silver Kohga sucked and Sooga would've been better if he was canon.
@@Nosretep My main point is all the divine beast fights are the same, at least this was different, I am kind of BoTW hater
I would say Gohma is the worst boss of the first Zelda. I mean, one arrow to the eye and *poof* dead.
Gohma's still a good introduction to 3D boss fights. Yes most players can quick kill her, but if you don't, you actually do make good use of the sling shot to shoot her from the ceiling like when she introduces herself. it's the first 3D boss in the game and teaches you about spacial awareness, so as the first 3D Zelda boss EVER (in an era where it's one of the first 3D bosses EVER period) it did it's job perfectly.
Really most of the bosses aren't bad at all in Ocarina of Time, so if you HAD to pick one, Morpha is the most underwhelming. Especially if you know the way to stun lock it, but even if you don't, like he said, You don't HAVE to stand on the platforms, just stay on the side and it can never hurt you.
@ sure, but I’m talking about the Gohma in the original 2D Zelda on NES.
While I do agree that Moldorm from A Link to the Past is annoying, I still like the fact that it keeps you involved in his boss fight, you have to actually play the game to avoid gettin pushed away.
For me, the worst boss is actually Vitreous, the Misery Mire (7th intended dungeon) boss. The problem I have with Vitreous is that it is just a completely uninspired boss fight : first, a big scary Eyeball ? Come on, the game already has Arrghus, Kholdstare, and Moldorm too in a way, you could have found something else.
And second and most importantly, the difficulty of this boss fight is just artificial : it has been made extremely punishing if you don't have certain equipments, and completely free if you have them : if you have the tempered sword, just sit in a corner and spam the A button to kill the mini eyes fast enough. That way, they will never have time to attack you, you will dodge everything, and the boss is just a Spamming Simulator.
But if you don't, then they will actually have time to attack you, and remember that each of their attacks deal 4 hearts of damage (2 if you have found the Blue Mall, 1 if you have the Red Mall, only possible in randos). Their attacks are extremely predictable and not very fun to play around, the difficulty is just that they deal massive damage for no real reason.
It's even more obvious in randos. Vitreous is the only boss that you legitimately cannot lose to if you have the tempered sword as it's impossible to get hit if you just spam well enough while staying in a corner to avoid the lightning attack. No other bosses are made that way.
You should create new Chanel only for Zelda
Every 5th video is dedicated to it anyway
How can Armorghoma in TP be the worst when Morpheel's literally not even attacking you?
The Giant Chuchu is an interesting boss. Technically it's not really giant. The Big Octo boss is bigger than normal (about 1.68 times bigger) since it's bigger than a Chuchu.
2:19 I call him Trolldorm. Is there fate worse than death? I would argue yes, because getting constantly knocked off this stage by this stupid worm thing OVER AND OVER AGAIN MAKES ME WANNA-
The Anglerfish is too easy. He might as well be a normal enemy. I think I chose this boss when I made a custom dungeon that need to be beaten in a time limit.
You can easily cheese the Morpha boss. Just hookshot the nucleus and trap it into the corner of the room and wail on it. 4:42 I'VE SEEN ENOUGH HENTAI TO KNOW WHERE THIS IS GOING!
Odolwa was better in the original. You couldn't just walk up to it because it would hit you. Arrows are useful here.
I threw the pumpkin on Pumpkinhead. Sometimes the pumpkin can bounce and hit him twice. I can beat him in under 20 seconds.
I actually like Gohdan.
Fraaz is kind of a pain to fight when he breaks the torches. However you can hit him with boomerang multiple times with one throw which makes beating him easier.
I jump on the Imprisoned's head instead of trying to hit the toes.
I was actually surprised how easy Kohga was and I fought him with only 5 hearts.
When my bud Diego fought the gohma from twilight princess that laser one shot him at 12 hearts so I'm not surprised it's labeled as the worst from that game
So, the "Big Green Chuchu" is not actually a big variation of a regular enemy. It IS a regular enemy. Link is just small.
Can't even live up to its own advertising.
Master Kohga was actually a really fun fight, as for TOTK's pick, I think Multarok is the only one that deserves that spot
(I also really loved Armogohma, and basically every fight in TP, that game has no worst bosses imo.)
How dare you call Master Koga the ‘worst’ when the little final boss is a glorified horse riding sim
Odolwa is easy yes but he made a huge impact when you fight him for the first time, no you just have to shot arrows at him and go hurricane Link until he dies
This video does not do morpha justice, it’s like they were trying to make the water temple as annoying as possible. You can’t grab him from the front or it will go right through the nucleus for some reason, it has to be from the side. Because of the way z targeting works, you have to time it correctly or you miss a whole opportunity to grab him. If you do get him, you get a single hit on him, 2 if you’re lucky. Then he bounces around wildly and is near impossible to grab or hit again. Now you get to wait for him to attack again so you can maybe grab him. And if you get hit? Well now you get to watch a cutscene where link gets thrown around every single time. The spikes around the room also make link put the hookshot down, so if you had it ready to fire you now have to ready it AGAIN. It’s not hard, it’s just so tedious. Nintendo had to have known what they were doing, there’s no way you make a dungeon and boss this tedious on accident.
Wtf Odolwa was lit
Angler fish is hands down the worst boss fight in the franchise, its too easy as hell.
You know some of the boss are giant eyeballs or you have to hit a boss in a giant eyeball over & over right.
odolwa? you mean gyorg?
@the_hero_of_hyrule1986 3DS Gyorg & Twinmold was buffed. N64 was a cake walk.
Vocavor... yeah.. of all the bosses I think that one was the only "challenging" one, it was not hard to beat, just kind of annoying cause it would move around a lot.
I need to give Majora’s Mask another shot. I played it a few hours when it dropped on Switch online, but it didn’t grab me the way other titles did like OoT or Link’s Awakening.
If you play it for the main plot like other Zelda games, it's fairly ... "short" (still a solid entry), but it's one of those games that's meant to be explored and played to 100% to really get the most enjoyment out of it. Similar to the Toon games, they're fairly straight forward plot wise, but when you try to 100% them, you see they have so much to do and reason to explore. So it kind of depends on what you look for in a Zelda game.
Im glad they made Khoga an actual boss in Totk
I guess they don't want you to hurt an ally like Yunobo too much so they half-assed it.
With his wide range of attacks, Odolwa in the original Majora's Mask is probably the greatest first boss in the series. MM3D version mostly just stands there.
the boss from the 6th dungeon in the dark world should be on the list for A Link To The Past. You can literally stand stilli n the corner spam slashing to kill both its phases
Yunobo was more of a gimmicky gimmie due to his outfit and mask that made him look like a luchador Yakuza 🤣
Absolutely nothing will ever top beating Yunobo by throwing Rock Salt at him
One time I fought morpha I managed to trap the red blob in a corner of the boss room then quick spin slashed it a few times killing it in less then a minute. Also dark link isn't hard to kill either if you have the biggoron sword, just thrust it it dark link over & over since it's too long for him to dodge.
I was able to get through all of Tri Force Heroes by myself, but I couldn't beat that damn final boss on my own. 😢
Not sure how we complained about a bland fish model for a boss and then PICKED ODOLWA OVER GYORG for majoras mask as a worse boss in the same video . . .
Totk bosses are insanely horrible, great design but way too easy & boring.
Shouldn’t Majoras Mask 3DS also be considered as they changed up the boss battles compared to the N64 original?
You are calling Odolwa the WORST boss in Majora’s Mask?! That is so not right!
My list:
Digdogger
Carock
Moldorm
Genie
Morpha
Gyorg
Mothula
Head Thwomp
Gouen
Snake Puppet Ganon
Frostare
Big Chu
Possessed Zelda
Dongorongo
Phytops
Imprisoned (2)
Knucklemaster
The Lady’s Pets
Dark Beast Ganon
Mucktorok
Vovacor
I just realized that chaos from Sonic adventure was inspired by morpho from oot
Calling Odolwa the worst is bad when
Gyorg exists in the original and Twinmold in the remake.
I honestly didnt like Volvagia in EoW alot, especially once fighting him multiple times in the dojo... You having to wait ages to be able to attack, once he pops out the ground you not having enough time to pull him the first try unless you're almost playing perfect...
At least koga in TOTK is... well hes still a goof but god does he actually become a credible threat by the end.
Some of these reasons they're the "worst" are terrible
"It only poses a threat because Link is tiny" like... Yeah? Thats the point lol
Clearly picked Odolwa over Gyorg as bait for engagement. And here I am, falling for it and helping the algorithm..
Honestly, Gyorg is the worse; whether it's in the N64 or 3DS; I HATE BECOMING THAT THING'S LUNCH!
Master Kohga in BotW was one of my favorite bosses, besides Windblight Ganon.
I thought that Gohdan was actually a lot of fun. I think the forest temple boss was actually the lame one.
This, and Gohdan's theme is a banger
It's hard for Wind Waker because frankly, ALL the bosses are excellent. It's one of those "if you HAD to pick a worst......." case really. I'd have personally picked Puppet Ganon because of how annoying the spider and snake forms can be to hit with light arrows, but again...none of the bosses are "bad" at all. Just one of them has to be the "Worst".
I absolutely loved the hand from windwaker. I would say the worst is the plant from the second dungeon.
Twilight princess was my 2nd title to finish after OoT. I definitely expected armagohma to be a better fight
You guys introduced Vocavor and then had it listed as zelda breath of the wild
No CUBUS SISTERS are the worst boss in PH
But the yunoobo boss fight is hard because your just entered death mountain you will constantly be taking damage while fighting him
You guys saw that giant stage beetle and still called fraz the wordt boss in spirit tracks. Did you forget or something?
14:58-15:03 6th dungeon? There is no 6th dungeon in link between worlds. The order is up to the player.
I’d argue that Gyorg is far worse than Odolwa.
Zelda OOA & OOS needs a huge remake to make these games better 😂
I wanna say The Imprisoned is the worst of every 3D game... Say what you will about any of the others... They don't come back THREE F--KING TIMES... THREE.... GOOD GOD WHY?! The Imprisoned is absolutely a travesty of a boss meant to look intimidating and it's not even after YOU... It's annoying because it's a time trial that requires a lot of good reflexes and knowledge that punishes mistakes extraordinarily hard with the time loss of getting back up and or healing.
For some reason, I beat the third fight first try on my first playthrough.
The fight still sucks.
That's the power of Demon King Demise for ya.
Moldorm is easier if you use spin attacks. I've always hated Mothula in ALttP more, I would load up on magic potions just so I could kill it instantly by spamming the Bombos medallion.
In the OG Majora's Mask, Twinmold was easily the worst boss fight. So repetitive and uneventful. Simply boring. And I just can't understand how people can say it's worse in the 3DS remaster, it was an improvement in every way.
Gohdan wasn't a bad boss. He just wasn't very original.
I love the Master Kohga boss fight! It's hilarious!
I actually like odawala tbh. For a first boss he was much better than ocarinas first boss in my opinion
Wait you can just go straight for the Imprisoned's head?
I would disagree with Rebonack as the worst boss in Zelda 2. At least there is a bit of difficulty with him. Carock on the other hand, is simple, easy and just boring. All you do is cast the reflect spell and just hold your sheild out. Thats it. You don't even have to jump, dodge, or even draw your sword.
Master Kohga is a bad fight but has amazing music
3:29 Laughably easy, ESPECIALLY if you have the Piece of Power
how tf is Odolwa on the list? Goht is a gian bull that RUNS AWAY from you, George is just a big fish and Twimold just floats around and doesn't attack. Odolwa is easy because he's the first boss. His design is awesome and the fight is more engaging than just chasing a coward enemy, fighting a stupid fish and and giant worms that are no threat
master kohga was my first boss fight in botw and i strugled a lot