Magnetizing Nemesis Dreadknight
HTML-код
- Опубликовано: 3 авг 2024
- NOTE: Before you start drilling and gluing, make sure you watch the "Change of Plan" section. I had to make some last minute changes, so don't get caught off guard.
Here's a relatively simple way of magnetizing your Grey Knights Nemesis Dreadknight model. I can think of a few different approaches, but this one gives you ALL the tactical flexibility you are likely to need and saving you a bunch of time and effort in the execution. All the time you saved can be better spent yelling at all the people that are wrong on the internet.
Bottom line, there's no real clean way of magnetizing this model, not without a ton of finesse. The design Games Workshop selected for this model prevents a full swap of everything unless you want to use a bunch of tiny magnets all over each weapon arm. No thanks!
0:00 Introduction
5:59 Ranged Weapons
16:23 Melee Weapons
19:40 Change of Plan
23:47 Results Развлечения
Hey,i really appreciate your videos. I'm still a rooky with magnetising stuff so i find your content super helpful.
Glad to hear it, Davey! This is exactly why I put out videos like this.
Man this kit seems miserable to try to get the most out of. Thanks for the video it’s a nice forewarning
Yeah, I had already forgotten how many compromises I had to make with this model. It looks pretty straightforward, until you actually start cutting in things.
What magnets did you use?
It's right in the video, my dude.
Ranged
ruclips.net/video/uVlN2XARSE8/видео.html
Melee
ruclips.net/video/uVlN2XARSE8/видео.html
@@YourAverageBearGaming sorry I must have missed it thanks homie
@@gilbertgarnica7896 No worries! I went back to make sure because I didn't always make it obvious.