How to Import and Render 3D Pokémon Models in Blender [2.8 and Beyond]

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  • Опубликовано: 3 окт 2024

Комментарии • 566

  • @Wiimonkey2
    @Wiimonkey2  2 года назад +27

    FAQ [If you have a question, check here to see if it has been answered.] :D
    -
    Q:
    "My model's folder won't show up in Blender's import menu."
    "The file I downloaded is a .zip file instead of a folder."
    A:
    Every Pokémon model you download from TheModelsResource should always download as a .zip file first. .Zip is a data compression format commonly used to package and send files across the internet, and in its current state, will not appear as a selectable object in Blender's import menu. (Think of .zips as a cardboard box. You can't use the thing in the box without opening it first.)
    Some computers are set up to unpack the files within .zips automatically when you download them (which is why my model automatically appeared as a folder instead of a .zip at 3:46), but if yours is not set up to do so, you will have to extract your folder from the .zip manually. This can usually be done by right clicking the .zip and pressing extract. Once this has been done, enter Blender, and the model's folder should appear in the import menu properly.

    • @zubzeroh
      @zubzeroh 2 года назад +1

      im using machamp but the pose stick isent coming up can you tell me how?

    • @protomedia8325
      @protomedia8325 2 года назад +1

      What do you mean by r, x, 90? How do we click 90

    • @protomedia8325
      @protomedia8325 2 года назад +1

      @@Samsishere which model? Maybe I can look into it.

    • @FSH_Dragon
      @FSH_Dragon 2 года назад

      When I open the Folder I'm using, nothing pops up inside, even though I put something in and double-checked, do you know how to fix this?

    • @lilica839
      @lilica839 2 года назад +1

      Hi, I have a question, I used the same model in the video, and when I was doing, the texture was correct, then I saved the file and turnoff the pc, but today when I opened the file, the texture was gone, and my Eevee it's pink now. How can I resolve this problem?

  • @rysea9855
    @rysea9855 3 года назад +57

    Really appreciate the zooming into where you're doing things. It's a small detail, but it's so useful. Especially when youtube feels like loading videos at 360p

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +9

      Thank you for noticing those details. I always want to make sure things are as clear and easy to follow as possible. :)

  • @lordboredgaming
    @lordboredgaming 2 года назад +43

    Thanks a lot for this mate, blender has been so overwhelming and I didn't want to spend hours making a donut. I've learnt all the basic UI etc, but this really helps me with importing models and making a good image. Subbed and will sure check out your other tuts.

    • @Wiimonkey2
      @Wiimonkey2  2 года назад +6

      Hey thanks! Glad this tutorial is helping you make quick steps towards creating renders. :D

    • @MeltyVampire
      @MeltyVampire Год назад +2

      the donut did take me days

    • @DHawkBeats
      @DHawkBeats 8 месяцев назад +1

      lol I’m working on the donut still 😂😂😂

  • @justsomeguy2142
    @justsomeguy2142 8 месяцев назад +4

    Im 2 years late but thank you for this awesome and well explained tutorial, exactly what ive been searching for

    • @Wiimonkey2
      @Wiimonkey2  8 месяцев назад

      You're welcome. :D

  • @Corviknight2678Animations
    @Corviknight2678Animations 3 года назад +43

    Very nice, I learned even more things I didn't know! I wish I had this a few months ago... (Highly anticipating the second tutorial!)

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +4

      Glad to hear you learned some new things! I'll try not to keep you waiting 3 years for the next tutorial. :P

  • @EthanVerGaming
    @EthanVerGaming 3 года назад +25

    Since this tutorial showed the eye issue, I may tell you how to fix it.
    After importing your model with the issue, do these steps
    1. Select model and change to edit mode
    2. go to material properties and select the iris texture which is usually the last texture meaning the one at the lowest
    3. Click select then make your mouse hover the 3d viewport
    4. press delete on your keyboard and select either vertices, edges, or faces
    The iris texture has been deleted but you noticed the Pokemon eye texture has no iris, now you have to
    1. click eye texture in the material properties
    2. click editor type which is the button on the top left below blender logo and file
    3. click shader editor and you notice the base color uses an image texture
    4. click open image(the folder button) and click the texture with the iris(usually ends with Eye1_Merged.png)

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Thank you for this! I'll be talking more about these eye textures in a future tutorial, but for those of you seeing this in passing, feel free to use this as a guide until then. :)

    • @IR_Thuguto
      @IR_Thuguto 3 года назад

      how do i hover the 3d viewport

    • @tvboxmimic7887
      @tvboxmimic7887 3 года назад

      @@IR_Thuguto Hovering something is just have your mouse over that thing.
      To hover the 3d viewport, just move your mouse over the viewport. This tells blender that whatever keyboard button you press (such as the delete key) is meant to affect something in the 3d viewport, as opposed to the something like the camera view or animation timeline.

    • @IR_Thuguto
      @IR_Thuguto 3 года назад

      @@tvboxmimic7887 Thank you, this helped but I'd already had this explained to me a few months ago. Thank you for responding though.

    • @D0ge-
      @D0ge- 2 года назад

      it says that the image is not supported

  • @fallburyhero
    @fallburyhero 3 года назад +10

    As someone just learning blender, I was disappointed upon learning the newest version made all older tutorials incompatible, and I really want to mess with animating Pokemon on the side. Thank you for creating this! I'll be awaiting the next tutorial, as the eye textures are going to haunt me until then.

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      You're welcome! Glad I could help. :). I'll try not to wait too terribly long to get the next tutorial out.

    • @jadedartistgal
      @jadedartistgal 3 года назад

      I believe I can assist. If you are okay with a more stationary eye, there is a merged texture for the eye. Select that for the texture of the eye. Then delete the vertices assigned to the iris texture. That can be done by going into edit mode, deselecting all vertices, selecting the iris texture, clicking "select", and then pressing delete and delete vertices. Then select the eye texture. I do this personally but, change to a random shader then go back to principled. Select the circle next to Color and select image texture. Then go to the Pokémon's texture folder and select the eye texture with "merged" in it. The eyes should appear normal after this.
      Hope this helped.

  • @Firelordzuko365
    @Firelordzuko365 2 года назад +1

    Literally ten seconds after I typed it in, I rewatched the video and found the fix. I had selected the armature, and not the actual Pokémon. Thanks for the video!!

  • @Peaceman-um1ip
    @Peaceman-um1ip Год назад +3

    Thank you. Without this video I wouldn’t learn how blender works.

  • @harlempromisehairston2053
    @harlempromisehairston2053 9 месяцев назад +4

    Thank you so much for explaining it well! I learned a lot and you took it slow. Some people rush, but his tutorial really helped me. 😁 Thanks again!

    • @Wiimonkey2
      @Wiimonkey2  8 месяцев назад +1

      You're welcome! So glad it was able to help you. :D

  • @osp4277
    @osp4277 3 года назад +11

    Very nice tutorial! As someone who has literally no experience with Blender or 3d modelling, this was incredibly simple and easy to follow. Subscribing for sure!

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +2

      Thanks! It makes me incredibly happy to hear that someone new to Blender was able to follow the tutorial alright! :D

  • @jackledoggo2688
    @jackledoggo2688 Год назад +2

    i just watched this because i finally wanted to get started in blender and importing models, and you explained things super well for me, this was very helpful

  • @ethancollier5793
    @ethancollier5793 12 дней назад

    You sir, are a man among men, a gentleman and a scholar, etc etc. Kept wondering why my imported skeletons kept turning into dots lol

  • @ekaterinateale2830
    @ekaterinateale2830 2 года назад +2

    im using this for M&L fanart. really good tutorial for more than just pokemon

  • @lucatriunfo8023
    @lucatriunfo8023 3 года назад +3

    I didn't use this tutorial for pokemon models, but It was still really useful! Thank you!

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +1

      That's awesome! So glad to hear that this tutorial has application outside of Pokémon models.

  • @JeepalpacaJirayu
    @JeepalpacaJirayu 3 года назад +25

    Thank you this is awesome tutorial I will wait for #2 I hope next tutorial will have animate model.

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +1

      Hey, thanks! :D

    • @Ocean918
      @Ocean918 3 года назад

      @@Wiimonkey2 can we also just download it on Steam???

    • @fishyisgaming5835
      @fishyisgaming5835 3 года назад

      @@Wiimonkey2 when is next tutorial coming out?

  • @5095smf
    @5095smf 4 месяца назад +1

    This is a great tutorial, I love how clear and understandable everything is. Thanks!

    • @Wiimonkey2
      @Wiimonkey2  4 месяца назад +1

      You’re welcome! :D

  • @gagabiux
    @gagabiux 11 месяцев назад +1

    Thank you for such excellent information!! you made me believe again that I'm capable of understanding 3D modeling

    • @Wiimonkey2
      @Wiimonkey2  11 месяцев назад

      Wonderful! I wish you the best on your Blender Adventure!

  • @dicey-bd4hh
    @dicey-bd4hh Год назад +2

    6:03 omg!!! How did I not think of that??? I've already pose 4 Pokemon with the small bones method (I have a fix to make them slightly bigger by making the bones shape like a stick, but this is the best solution!!) Again, how did I not know this video even exist???

  • @TeamTwiistz
    @TeamTwiistz 3 года назад +19

    Thank you so much for this video

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Welcome!

    • @ROHFX
      @ROHFX 3 года назад

      bro for me even if i press that button its now in a white colour what should i do

  • @Flint4K
    @Flint4K 3 года назад +5

    Awesome Tutorial! I wasn't aware about certain things like the tris to quads and how to add sub surface the right way. I'll be saving this video for later! Thanks a bunch :DD

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +1

      You're welcome! I hope you find those features useful with Pokémon models and beyond! :D

  • @abdulwahabnaik9412
    @abdulwahabnaik9412 2 года назад +1

    I smiled when he said we have just opened up a whole world of possibilities Ahahaha (15:00)
    I was like LESSS GOO I MADE IT!!

  • @greg1040
    @greg1040 3 года назад +1

    Thank you so much. Every video was an older version and I was struggling and I got a notification of your video, posted 16 minutes. You saved my life

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Aww... Glad I could help!

    • @greg1040
      @greg1040 3 года назад +1

      My 9 year old son is using blender and you really helped

  • @ericj1266
    @ericj1266 2 года назад +1

    i used this tutorial to render sonic sticking up the middle finger. 10/10 tutorial

  • @Velcositro
    @Velcositro 3 года назад +6

    Nice, I have been waiting for this tutorial. I already have a way to do it but this will be pretty useful to get better at it. Thanks!

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +5

      You're welcome! I hope the video will help you learn something new. :D

    • @yessersonyessuroni9496
      @yessersonyessuroni9496 3 года назад +2

      @@Wiimonkey2 good job!!

  • @SUPRIzEi
    @SUPRIzEi 5 месяцев назад +1

    cool, Ill maybe use this eventually when I have a random amount of free time and motivation to learn blender

  • @gameplanetanimations
    @gameplanetanimations 3 года назад +9

    Thank you very much!
    I just needed to know how to properly import the models and you did just that!
    Again, thank you!

  • @Doge_steam
    @Doge_steam 8 месяцев назад

    Esto es un buen tutorial , no encontre a una persona que enseñara a usar blender con pokemons y luego esta este capo que enseña todo lo basico . Me costo aprender pero logre cumplir mi sueño

  • @squidiskool
    @squidiskool 3 года назад +1

    thanks for this tutorial, I can now render models resource thumbnails properly

  • @Unstopablness
    @Unstopablness 2 года назад +1

    amazing guide. I'll be using this to make thumbnails

  • @Soshiplayz
    @Soshiplayz Год назад

    I find myself coming back to this many years later. At least I know I shouldn't have to worry for model stuff.

  • @sykrae
    @sykrae 11 месяцев назад

    18:39 is the life changing advice

  • @evielu238
    @evielu238 2 месяца назад

    This is such a good tutorial man thank you

  • @NylaTheWolf
    @NylaTheWolf Год назад

    I'm not done with this video yet but so far this is insanely helpful! You're a legend for making these tutorials!

  • @raggedystar8255
    @raggedystar8255 3 года назад +1

    Heh, Blender Eevee
    In all seriousness though, this is an awesome tutorial! Thanks for putting it out there ^^

  • @Diego-py3ts
    @Diego-py3ts 3 года назад +2

    Thank you for making this! This is quite helpful and I like how you have a quick recap at the end.

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +2

      No problem! Hope that recap will continue to prove of use to you!

  • @Vanhua870
    @Vanhua870 3 года назад +2

    Very nice! I'll keep these in mind next time I work on an animation!

  • @fatpikachu845
    @fatpikachu845 3 года назад

    this is the best tutorial i have found on yt-
    now i need to find out how to change the facial expressions for the models in blender-

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      That's quite the compliment. Thanks! :D
      Don't worry. I'll be covering that when I get around to my next tutorial.

    • @fatpikachu845
      @fatpikachu845 3 года назад

      @@Wiimonkey2 ok thx :)

    • @fatpikachu845
      @fatpikachu845 3 года назад

      i have finally found a way to change facial expressions in blender 2.8 :D

  • @pixel_dank
    @pixel_dank 2 года назад +1

    Man, thank you, you helped me solve a lot of problems

    • @Wiimonkey2
      @Wiimonkey2  2 года назад +1

      Awesome! I’m glad to hear that! :D

  • @astalepie
    @astalepie Год назад

    This still works for 2023 Awesome :D

  • @ZenoEditz.
    @ZenoEditz. 6 месяцев назад

    THIS IS THE BEST VIDEO IVE EVER SEEN THANK YOU SO MUCH

  • @rohanjames2938
    @rohanjames2938 3 года назад

    THIS IS REALY USEFUL FOR ME THANK FOR EVERY TUTORIAL

  • @lungcell
    @lungcell 3 года назад +2

    This is awesome, thank you so much for taking the time to make this tutorial! I think this would also be really helpful for anyone (me, hehe) wanting to import a model and pose it before making a 3D print :)

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Hey! Thanks! Good luck with your 3D Printing. :)

  • @WindPortal
    @WindPortal 2 года назад +2

    Nice can't wait to try this tomorrow
    :D

  • @natalieturner1794
    @natalieturner1794 2 года назад +1

    Thank you so much for helping me with this! btw you did a good job on you picture!

  • @samybrenes8079
    @samybrenes8079 Год назад +1

    Thanks by choose Eevee, I love it...

  • @xenifinity
    @xenifinity 2 года назад

    thank you I have been searching for a Mac version and this was nice simple and helpful not to mention you explained things correctly I had no knowledge in blender watching this video yet it helped so much

    • @Wiimonkey2
      @Wiimonkey2  2 года назад

      Wonderful! Glad this video was able to help you get a jumpstart on things!

    • @xenifinity
      @xenifinity 2 года назад

      @@Wiimonkey2 If you can please make more tutorials like this it will help a lot!

    • @Wiimonkey2
      @Wiimonkey2  2 года назад

      @@xenifinity I certainly have some more planned going forward. Can't say when they'll come out, but stay tuned. ;)

  • @truespeedart5224
    @truespeedart5224 3 года назад +2

    You deserve more subs

  • @jadedartistgal
    @jadedartistgal 3 года назад +2

    Return of the King

  • @aurum.graphics
    @aurum.graphics 2 года назад

    I always tell you how underrated you are :(

  • @GlitchmanVGM
    @GlitchmanVGM Год назад

    Excellent tutorial!! Extremely helpful! Thanks for taking the time to explain everything so clearly! 👍😃

  • @Joystar_XD
    @Joystar_XD 3 года назад

    thank you, i love my new mudkip wallpaper. its so cool

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Hey! Glad you like it! :D

  • @issavibeisaltiht8007
    @issavibeisaltiht8007 3 года назад +1

    Thank you so much for this tutorial! It really helped me out

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Glad to hear it helped you out!

  • @mnmrocks2756
    @mnmrocks2756 2 года назад +1

    Thanks! You're the best! And also what are you doing here mr. cube?!

  • @JavonnPreal
    @JavonnPreal 2 года назад

    Welcome back!

    • @Wiimonkey2
      @Wiimonkey2  2 года назад

      Thanks! It’s nice to see you again as well. :D

  • @teamkyr4087
    @teamkyr4087 3 года назад

    This was really helpful! can't wait for the next one!

  • @mochisandicecreams8713
    @mochisandicecreams8713 Год назад +1

    This was very helpful! I don't really use this video for pokemon models, But i use it for pikmin models.
    Nonetheless, Thank you!

  • @TotemKommo-o
    @TotemKommo-o 3 года назад +1

    Can't wait for the next tutorial!

  • @JoaoVitor-ge4le
    @JoaoVitor-ge4le 3 года назад

    Thanks to this tutorial I could finally fullfil my life long dream of making Pikachu dab. Thank you.

  • @XX_Ice-Bear_XX9675
    @XX_Ice-Bear_XX9675 Год назад +1

    Am new to it and am trying to learn

  • @bachagamerx6086
    @bachagamerx6086 Год назад +2

    How do you know all of this you must be a professional also thank you so much it helped me a lot

  • @ISaidItIDidIt
    @ISaidItIDidIt 2 года назад +2

    I like this guy

  • @hawkdraw414
    @hawkdraw414 2 года назад +1

    Damn this helped a lot thanks

  • @IzUrBoiKK
    @IzUrBoiKK 2 года назад

    Thanks alot for this tutorial bro, it really helpin me in ma corrier

  • @derchesco9210
    @derchesco9210 3 года назад +1

    Awesome Tutorial Bro!

  • @shinyev3281
    @shinyev3281 2 года назад +1

    I'm hoping to buy a laptop tomorrow and start doing this

  • @DanielisyourboyMinecraft
    @DanielisyourboyMinecraft 3 года назад

    Thank you so much for this video it really helped me out!

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +1

      Aw. Thanks! Glad it helped you out! :D

  • @makingmusiccrippled9581
    @makingmusiccrippled9581 3 года назад +8

    I just want to make pokemon do dances

  • @alexanderastroboy
    @alexanderastroboy 3 года назад

    THIS IS WONDERFUL, THANKS A LOT!!

  • @stevemury2348
    @stevemury2348 3 года назад +1

    fiiiinally a good tutorial. party on Wayne

  • @mubeenrahman_codname
    @mubeenrahman_codname 2 года назад

    thanks buddy you really helped me out here

  • @paulinefox9619
    @paulinefox9619 3 года назад

    Thank you so much!! This was super helpful! :)

  • @bricko4363
    @bricko4363 Год назад

    I love the fact that Eevee is use, with the fact that one of rendering engine of Blender is called Evee.

  • @jezjhart
    @jezjhart Год назад

    Trying to add some of these pokemon models into Planet Coasters thememaker toolkit for a pokemon johto themepark! I manage to get the model in but its just gray and has no texture/materials. A tutorial on importing pokemon from model resource to thememaker toolkit would be AMAZING!!!

  • @dkdakty
    @dkdakty Год назад

    I think you do things super cute

  • @eliasnielsthygesen3418
    @eliasnielsthygesen3418 Год назад

    Amazing video

  • @brunoriyuoficial
    @brunoriyuoficial 3 года назад +1

    Awesome!! Thanks man!

  • @Fuji6210
    @Fuji6210 3 года назад +1

    Hey u made this vid on my birthday Interesting

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Happy late birthday! Hope this was a good gift! ;)

  • @JardinCalabaza
    @JardinCalabaza 3 года назад

    YOU ARE MY SAVIOR, THANK YOU!!!!!!

  • @vivaansharma8599
    @vivaansharma8599 2 года назад

    THANK YOU SO MUCH I CAN FINALLY MAKE STAR PLATINUM TWERKING

  • @gameplanetanimations
    @gameplanetanimations 3 года назад +2

    It would be neat if in your later tutorials that you cover how to deal with pokemon with special iris such as Riolu!
    No rush though! =)

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      I highly appreciate your patience. No worries, the next tutorial will cover this. ;)

    • @gameplanetanimations
      @gameplanetanimations 3 года назад

      @@Wiimonkey2 I will highly anticipate this! 😄

  • @DrawBioMed
    @DrawBioMed 2 года назад

    Awesome video!

  • @StinaCreates
    @StinaCreates 2 года назад

    Thanks for this Tutorial!

  • @mudkipz3852
    @mudkipz3852 3 года назад

    Thanks for the video I really appreciate it

  • @standlethemandle
    @standlethemandle 3 года назад +3

    Very useful, my only question is how to change which eye or mouth style is selected? They show up in the texture but I can't get Blender to change it

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      This is something I plan on covering in detail in my next tutorial.
      The short and simple version is that you select the eye/mouth material in the Material Properties, go to the Shader Editor, then add and connect a mapping node to the back of the image texture node. Then you'll want to add a texture coordinate node and connect its UV slot to the vector slot of the mapping node. Once you do that, you can change the values on the mapping node's location bars to adjust the position of the texture. Typically you'll want to adjust the X and Y values in quarters of 1. (0. .25 .5 .75)

  • @Qoobon_
    @Qoobon_ 3 года назад +1

    8:32 Isnt that a good thing? ;)
    Thanks! this was exactly what i was looking for :D

    • @Wiimonkey2
      @Wiimonkey2  3 года назад

      Yay! Glad it helped you out! :D

  • @inklightning3410
    @inklightning3410 Год назад +2

    Hey, I managed to import a Blacephalon model into blender, but I saw there isn't any bones for the head. is that normal or do I need to add a bone for the head?

  • @LAlover213
    @LAlover213 4 месяца назад

    BRO, YOU BEAUTIFUL MF!!!! This is exactly what I need to help me build my 3d printed chess board of Pokémon figures

  • @SnowzyEdits
    @SnowzyEdits 3 месяца назад

    Thank you

  • @GringkFR
    @GringkFR 3 года назад

    This video is awesome thx so much

  • @bigbreakingstars2616
    @bigbreakingstars2616 3 года назад +1

    Bro pls put a video.about how to change the expression of pokemon

  • @andrewluber_1769
    @andrewluber_1769 2 года назад +1

    Thanks for the tutorial! Its very easy to follow. Unfortunately the X/Y Suicune model has been giving me problems and I have been unable to fix it. Some bones in the tails are missing, so I added bones using the extrude tool. But when I move the new bones the model does not move with them. I'm on version 3.1.2.

    • @Wiimonkey2
      @Wiimonkey2  2 года назад

      If you want those new bones to control the tail, they need to have the same names as the bones that went missing.
      Select your model, go into the object data properties, and look through the model's vertex groups until you find some groups that share their names with the tailbones.
      Based on my observations, there should be 17 bones for each tail, but 23 vertex groups. Vertex groups 18-23 are the names of the bones that went missing, so when you extrude a new bone, you will want to give them the exact same name as the corresponding vertex group in the chain, starting with 18. (Ex. LTail18, then LTail19, etc.) This automatically assigns those bones to that vertex group, and should give you control.
      Hope this helps!

  • @theeeveegamer428
    @theeeveegamer428 3 года назад +2

    This is amazing! the only problem that I have is that I don't know how to change eevees mouth or eyes

    • @Wiimonkey2
      @Wiimonkey2  3 года назад +1

      This will be covered in detail in a new tutorial sometime this summer, but the quick answer is that you go to the shader editor while having your eye/mouth material selected, add a mapping node to the back of the image texture node, and adjust the x and y location bars of the mapping node. :)

    • @theeeveegamer428
      @theeeveegamer428 3 года назад

      @@Wiimonkey2 Thanks! could not do it with out you :D

  • @Xiapher
    @Xiapher 3 года назад +1

    Great video

  • @jstartech2812
    @jstartech2812 3 года назад +1

    Muchas Gracias.

  • @sajowe7353
    @sajowe7353 2 года назад +1

    nice

  • @boialvarado91
    @boialvarado91 3 года назад +1

    Keep going ur awesome

  • @viptorgaming
    @viptorgaming 3 года назад +1

    when i try to import the model into blender, a error appers. A little help?

  • @Evan-rq2ee
    @Evan-rq2ee 3 года назад

    Thanks, also my image fully rendered as soon as it popped up😂😂

  • @SnowzyEdits
    @SnowzyEdits 3 месяца назад

    thank you broo thank youu