Animation nodes and dynamics [BLENDER 2.8 RC]

Поделиться
HTML-код
  • Опубликовано: 22 июл 2019
  • Project file: gum.co/iHhWH
    Animation node builds: blender.community/c/graphicall
    Social links :
    ------------------------------
    Patreon : / bluefoxcreation
    website : bluefoxcreation.com
    Twitter : / bluefox_3d
    Instagram : / bluefoxcreation
    Facebook : / bluefoxcreationz
    ------------------------------
    Music credit :
    Alone, Two Days Ago by Artificial.Music / artificial-music
    Creative Commons - Attribution 3.0 Unported- CC BY 3.0
  • КиноКино

Комментарии • 43

  • @totochandelier
    @totochandelier 3 года назад +1

    from far the best rigid body AN tutorial , the key is the animated boolean, it gives a lot of ideas for motion graphics

  • @peasant5983
    @peasant5983 4 года назад +2

    this is amazing, so many thngs I have wondered how to do solved in such a short space of time. Thanks you

  • @carlherner9458
    @carlherner9458 5 лет назад +2

    this is insane dying for more! 10/10

  • @genesis2303
    @genesis2303 3 года назад

    Best tutorial on this topic. Awesome for cutting text. Thank you ;)

  • @ostneek
    @ostneek 4 года назад

    Pure magic! Thank you!

  • @taka_tachibana
    @taka_tachibana 3 года назад

    wonderful

  • @StupidNonsense
    @StupidNonsense 4 года назад

    amaizing big thanks !

  • @yavalang
    @yavalang 4 года назад +1

    Very nice ideas, thank you!

  • @kunemann
    @kunemann 4 года назад +7

    This is so awesome! Unfortunaly i can't get my head around animation nodes... it's just too much and too complicated :D

    • @rr.studios
      @rr.studios 3 года назад

      Its like programming!

    • @Pesto-64
      @Pesto-64 3 года назад

      Totally agree. They need to make it more user friendly like mograph module in Cinema 4D. That should be their goal.

    • @vilenius187
      @vilenius187 3 года назад

      I assure you, it's intimidating but some fooling around and understanding the different sockets and what they have inside and you're on your way!

  • @blenderzone5446
    @blenderzone5446 3 года назад

    amazing tutorial love it!

  • @user-fb8bc8ey2x
    @user-fb8bc8ey2x 5 лет назад +1

    great

  • @carlosalmuniamoliner3595
    @carlosalmuniamoliner3595 4 года назад +5

    Really nice and clean!!! Congratulations
    I've tried...but I can't find the boolean list node.... I'll try it again in a few weeks. Thanks for the tutorial

    • @sanbaldo
      @sanbaldo 4 года назад

      me too.. we need help here :D

    • @astralsymphonny5437
      @astralsymphonny5437 3 года назад

      @@sanbaldo Just press Ctrl+A and type Boolean List

    • @clickfaithmultimedia
      @clickfaithmultimedia 3 года назад

      @@astralsymphonny5437 it only gives Boolean List Logic on the list

  • @Sear417
    @Sear417 4 года назад +2

    Very awesome Tutorial! , but I can't figure out .... let me play again ha ha

  • @ElvinDude
    @ElvinDude 4 года назад +6

    Interesting, I think Mograph is the only strong part of Cinema 4D for now. With the final release of Animation nodes, Cinema4D will fall with their 60$+ per month subs and small updates. Just wait for some extreme adepts of Maxon switching to Blender.. like Chris Schmidt. Flipped Normals already did that and look how they channel grows with every video. BLUE FOX Creation, I think you are in the right direction but you have to improve your teaching skills. If your English is not good enough.. well, who cares man? and believe me, nobody cares if you have a strong accent either. Keep doing!

    • @bluefoxcreation
      @bluefoxcreation  4 года назад +5

      1.blender is really close,but for an average user ease of use is the number one thing,where c4d really shines. nobody wants to have hundreads of nodes to acheive an effect.But if blender development goes this fast it will surely overtake c4d.
      2.voice? may be someday haha

  • @CrossMindStudio
    @CrossMindStudio 5 лет назад +1

    Hey, i have no knowledge of animation nodes but a question.
    Is there a way to clone softbody or cloth objects in animation nodes?

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад

      Yes it can,but it will be slower to calculate and baking the simulation can be tricky.

  • @monish929
    @monish929 4 года назад

    Until this video I didnt even knew about anation nodes

  • @inthecompanyofcorvids
    @inthecompanyofcorvids 5 лет назад +1

    Love the tutorial! I followed it through 3 times now and can get it to do all of the above, no problem, but it's broken if I close it and reopen. I seem to get a duplicate copy of the instanced cube and they sit over the top of the dynamic cubes. The dynamic cubes fall and hit the static cubes. Anyone know what I'm doing wrong, please?

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад

      I too have this issue...just delete the excess copies or you can put everything into a new collection and delete instancer node.

  • @brontosaurus1885
    @brontosaurus1885 4 года назад

    can u help me in 4:06 min (invoke subprogram.. i dont see the float list, just Iteration option... stucked in 4:06) .. btw thx for the tutorial sir

    • @bluefoxcreation
      @bluefoxcreation  4 года назад +1

      you may be using parameter input instead of iterator. easy way is select evaluate fall off node then press 'w' for pie menu then select loop through strengths

  • @AcademiaCriativa
    @AcademiaCriativa 5 лет назад +1

    Can you explain why the need of inverting the boolean?

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад +1

      The 'Animated' option need to be unchecked inorder to participate in rigid body simulation. To do so inverting boolean is needed.

    • @vikkiarts1407
      @vikkiarts1407 5 лет назад +1

      @@bluefoxcreation Does that mean all values from strength output is >= 0.5?

    • @bluefoxcreation
      @bluefoxcreation  4 года назад +2

      @@vikkiarts1407 The idea is to somehow convert strengths(float) to Boolean value.Strengths are usually between 0 and 1,so any value greater than 0 will do the trick.

    • @AcademiaCriativa
      @AcademiaCriativa 4 года назад

      @@bluefoxcreation Sorry for the late reply. Thank you so much! Do more AN tutorials! :)

  • @level-me7it
    @level-me7it 4 года назад +1

    Nice demo, I was taking another more complex route to achieve this result . I didn't know merely putting objects in the rigidbodyworld collection is enough to turn them into rigidbodies. I did read in the manual or somewhere in the stackoverflow that RigidbodyWorld collection is unique in the scene so, any collection can be rigidbody world collection . I tested it but result is not predictable all the time, initial position is not resetting and sometimes rigidbody node is not added but rigidbody is acting. Wierd. This portion of blender is needs some developers time.

    • @bluefoxcreation
      @bluefoxcreation  4 года назад

      Personally i don't really like blenders rigid body approach. Having something like rigidbody modifier would be cool. and need some more features like followpostion etc. Hope everything nodes will fix all the issue

    • @level-me7it
      @level-me7it 4 года назад

      @@bluefoxcreation yes, atm, there is nothing you can do with rigidbody node, can't set initial velocity/impulse, can't apply force not even using python(which is huge disadvantage), a few things can be hacked using constraints but that can't be done reliably and process is not smooth.

  • @indiansrk9997
    @indiansrk9997 4 года назад +1

    speak plz speak, remake the video but use Your toung please

  • @AA-hg7xq
    @AA-hg7xq 4 года назад +2

    Lousy music/drums. Irrelevant and distracting for tutorials. We have our own music.
    Looks like a good video, some voice would be helpful. Stopping and replaying to view is tedious.

  • @makfarik
    @makfarik 5 лет назад

    Did you switch to BLENDER? lessons on Cinema ... no more?

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад +1

      C4d is my primary tool...you can expect c4d tutorials😊

    • @ritageraghty4404
      @ritageraghty4404 5 лет назад

      @@bluefoxcreation Does C4D have maths nodes and are they familiar to Animation Nodes? I'm just curious.

    • @bluefoxcreation
      @bluefoxcreation  5 лет назад

      @@ritageraghty4404 yes c4d have xpresso(node system) similar to animation nodes.

    • @tcheadriano
      @tcheadriano 4 года назад

      @@bluefoxcreation Come to orange side of the force!!!