Tech Demo for Marvel 1943 Rise of Hydra Animator Reacts

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  • Опубликовано: 20 сен 2024
  • Join me as I take a look at the Unreal Engine 5.4 Tech Demo for the new game from Marvel 1943 Rise of Hydra.
    This gaming tech is going to change the way we make game forever!
    Join this channel to get access to perks:
    / @yorkreacts

Комментарии • 96

  • @plotcoalition
    @plotcoalition 5 месяцев назад +10

    Another small detail that comes across really well is how Captain America's chin strap restrains his facial performance to scrunch in a realistic way. It looks amazing!

  • @nathanmitchell7961
    @nathanmitchell7961 5 месяцев назад +17

    Best human faces ive seen yet. Also love Amy good to see her back

  • @joevoidable7549
    @joevoidable7549 5 месяцев назад +16

    This coming from you makes me even appreciate it more.

  • @TempleofShaolin
    @TempleofShaolin 5 месяцев назад +10

    2025 is gonna have some huge games. Marvel 1943, gta 6 (hopefully), death stranding 2, maybe resident evil 9

  • @John-996
    @John-996 5 месяцев назад +10

    Graphics look insane truly next gen.

  • @LeighBrealey
    @LeighBrealey 5 месяцев назад +6

    I knew you'd lose your mind over this. Was great watching you geek out. It's gonna change the industry forever. I'm not a dev but I love all this technical stuff. I appreciate everything that goes into making something like this. Also keep up the great vids really enjoy your content. 😊

    • @Name-tn3md
      @Name-tn3md 4 месяца назад

      Geek out 😆😆😆

  • @KeoSaysHi
    @KeoSaysHi 5 месяцев назад +12

    marvel have alot to deliver with this

    • @YorkReacts
      @YorkReacts  5 месяцев назад +5

      Yeah and they got an amazing director behind the project

  • @enragedseahawk2493
    @enragedseahawk2493 5 месяцев назад +8

    Yeah Amy did use to work at naughty dog, I believe from jak and daxter 3- uncharted 3 and then she left midway during uncharted 4, where Neil druckman took over as director. Absolutely excited to see return to gaming after so long!

  • @thegreatstanbino
    @thegreatstanbino 5 месяцев назад +3

    Amazing detail and presentation with this tech demo. York you did it again with your knock it out of the park reaction.

  • @Doffy11232
    @Doffy11232 5 месяцев назад +5

    Heard this woman worked on the story for the Uncharted franchise. This should be exciting. I am looking forward to this

    • @b.u.l.1734
      @b.u.l.1734 5 месяцев назад

      She didn't work in The Last of Us.

    • @Doffy11232
      @Doffy11232 5 месяцев назад

      @b.u.l.1734 that's what I got from Luke stephens video

    • @Doffy11232
      @Doffy11232 5 месяцев назад +1

      @b.u.l.1734 Yeah, I just checked Amy Henning created uncharted. She had nothing to do with the last of us

    • @b.u.l.1734
      @b.u.l.1734 5 месяцев назад

      @@Doffy11232 Luke Stephens has the habit of talking out of his ass. Dude's annoying af.

  • @Rodutchi
    @Rodutchi 5 месяцев назад +2

    The cloth part is absolutely insane to me the most, I want them to drop 5.4 so bad rn, need to implement this to my game asap

    • @Rodutchi
      @Rodutchi 5 месяцев назад

      Nvm the face animation is out of this world WHAT

  • @SweetsourGamer
    @SweetsourGamer 5 месяцев назад +2

    The geeking out from seeing the Black Panther's facial animations was the creme de la creme, haha

  • @aidannorthcott5247
    @aidannorthcott5247 5 месяцев назад +2

    Does this mean that the technology at hand will be capable of replacing animators? That’s a scary thought. It’s incredible, but daunting

  • @PursuedByAMemory
    @PursuedByAMemory 5 месяцев назад +17

    One has to ask, is this level of fidelity really needed? Game budgets are becoming insane, Spiderman 2 cost $300 million in development costs alone. I feel like such burgeoning budgets are going to result in very safe video games, combine that with 6-7 year long development cycles and the risk becomes too high for a studio as a single failed project can cause mass layoffs or closures.

    • @YorkReacts
      @YorkReacts  5 месяцев назад +16

      This tech should save them hundreds of thousands of dollars though

    • @Barbarosse19
      @Barbarosse19 5 месяцев назад +17

      Actually this tech is gonna help them reduce cost....and time .

    • @YorkReacts
      @YorkReacts  5 месяцев назад +17

      @@Barbarosse19 exactly my thoughts but I guess also reduce staff in the process lol crap hahah

    • @Barbarosse19
      @Barbarosse19 5 месяцев назад

      @YorkReacts yeah.. that sucks
      But atleast now indie companies will no longer need to rely or associate with those blood sucking vampires aka "big companies"..cause they are ruining the gaming industry.

    • @John-996
      @John-996 5 месяцев назад +3

      ​@@YorkReactsone those things its good for games and Gamers put not good for those working on games.

  • @RIO-..
    @RIO-.. 5 месяцев назад +1

    Amazing stuff bro, thanks!

  • @lancer8325
    @lancer8325 5 месяцев назад

    I haven’t heard the word “real time” so many times in my life

  • @LegendaryLuke941
    @LegendaryLuke941 5 месяцев назад

    Thank you for geeking out. This was a great lesson 😊

  • @maxkreiser3
    @maxkreiser3 5 месяцев назад +2

    Hey York, based on what you've used to work on at Rockstar and what you've seen in tech demo, do you think that Rockstar's tech is falling behind at this point? Oh, and nice video reaction btw :)

    • @YorkReacts
      @YorkReacts  5 месяцев назад +3

      We can only wait and see. I don’t feel like I’ve seen enough animations and shots to know or make a comment on it yet. It’s see more facial animations from them first

  • @denizplays1307
    @denizplays1307 5 месяцев назад

    Holy Sandviches I just noticed the Heavy TF2 figurine on the shelf, you're even more based York!!!

    • @YorkReacts
      @YorkReacts  5 месяцев назад

      Haha yeah I scored him for super cheap on Facebook marketplace. Such a cool statue and character.

  • @trzarector
    @trzarector 5 месяцев назад +1

    Agreed dude. Many who watched this don't realise the impact that this is going to have. Unreal Engine changing the game again. I can't wait to fully jump back into UE. I do sit here thinking what next though...

  • @nikgamercp
    @nikgamercp 5 месяцев назад +2

    Hey everyone, we really need to get our hands on the RTX 9090 Ti - it's absolutely amazing.

    • @NextgenPL
      @NextgenPL 5 месяцев назад +1

      Brah it wil look like to this on 3080. and pretty close on PS5 but in lower res and 30 fps:) Most people don't evene realise what is possible on current gen hardware cause devs hadn't enough time to develop, now games like this will start to pop out and this fidelity going to be normal for AAA games by the end of this gen

    • @nikgamercp
      @nikgamercp 5 месяцев назад

      I hope that with the use of DLLs 5.0 and 3080, the performance will reach 25 frames per second at 1440p. Similar to the release of The Matrix on PC in 2022

  • @zuz2366
    @zuz2366 3 месяца назад

    Imma just say it. GTA VI trailer didn’t look this good. I know the rockstar devs started working in office in April & so I hope they improve the textures on the game (which I have a small feeling they will since the game won’t be out til fall 2025)

  • @firstnamelastname956
    @firstnamelastname956 5 месяцев назад +1

    I mean yeah, of course it looks good but all of that doesn’t matter if the core gameplay, is poop. I think everyone should hold their judgements until a gameplay trailer comes out.

  • @phalhappy8612
    @phalhappy8612 5 месяцев назад

    I think being a generalist is the only safe gate way for the next decade

  • @KhanShafkat
    @KhanShafkat 5 месяцев назад

    unreal is getting real

  • @szymon6518
    @szymon6518 5 месяцев назад

    7:45

  • @misberave
    @misberave 4 месяца назад

    The animations are amazing but the Eyes still look a bit uncanny

    • @YorkReacts
      @YorkReacts  4 месяца назад +1

      Yes good eye! Hah it’s because some of this is real time. And the eye tracking isn’t the best right now for eye lines once you change anything in the performance or certain camera angles ect

  • @eliascarva
    @eliascarva 5 месяцев назад

    Because you haven’t seem hellblade 2 facial animations

  • @sikliztailbunch
    @sikliztailbunch 5 месяцев назад +1

    18:55 Nah, those realtime visualization on set have already been used in the movie Chappie. That was 2015. They even had realtime pathtracing.

    • @PashaOCE
      @PashaOCE 17 дней назад

      Wow good stuff

  • @Lord_Thumbs
    @Lord_Thumbs 5 месяцев назад

    incredible

    • @YorkReacts
      @YorkReacts  5 месяцев назад

      Yeah this new tech is crazy awesome

  • @manoroid1
    @manoroid1 5 месяцев назад

    First inclination…dlss 3.5 is a minimum requirement

  • @mrralph8968
    @mrralph8968 5 месяцев назад

    That live camera is questionable it seems really pre recorded and rehearsed

  • @Jfaups08
    @Jfaups08 5 месяцев назад

    I love this

  • @PashaOCE
    @PashaOCE 17 дней назад

    Subbed

  • @dinodeluca8496
    @dinodeluca8496 5 месяцев назад

    Your making too many comments. Let her speak

  • @TSU_PIA
    @TSU_PIA 4 месяца назад

    Gta 6 rage engine 9 will beat ue5 so easly.

    • @YorkReacts
      @YorkReacts  4 месяца назад +1

      Guess we will have to wait and see. I personally think they will be behind on UE5 and are currently taking notes and trying to get it work like Unreal. But then again that’s just my guess. We will find out once gta6 releases

  • @andrewc31394
    @andrewc31394 3 месяца назад

    Is this dude sarcastic in the intro or is he just this misinformed?

    • @YorkReacts
      @YorkReacts  3 месяца назад

      What are you referring to ?

  • @artem5552
    @artem5552 5 месяцев назад +1

    Amazing! but GTA 6 will look better in 2026 😉

    • @YorkReacts
      @YorkReacts  5 месяцев назад +3

      Haha yeah only time will tell

    • @Andrewtate200
      @Andrewtate200 5 месяцев назад

      No chance cuz first of all this will be linear game and will not look similar to what is shown in final release
      And gta-6 is open world game which focuses on many other thing rather than only graphics.

    • @John-996
      @John-996 5 месяцев назад

      ​@@Andrewtate200Also they are not aiming for Photo Real graphics with GTA6 more so stylised realistic graphics. If they were making a New Manhubt it would be really fucked up with these Graphics.

    • @Andrewtate200
      @Andrewtate200 5 месяцев назад

      @@John-996 making photoreal graphics at this point is piece of cake for rockstar..
      But the main limitation for them is current consoles..
      They are not capable for such graphics.

    • @balloonb0y677
      @balloonb0y677 5 месяцев назад

      @@Andrewtate200 current consoles are plenty capable bro. They support virtualized technology in hardware that runs software like nanite. With this technology they aren’t limited by hardware no more. Even Mr York said it, with nanite, graphics are technically limitless.

  • @hatdownlowofficial
    @hatdownlowofficial 5 месяцев назад

    Anyone who thinks consoles will be able to run this is dreaming 😂😂😂 there will be drastic downgrades

    • @John-996
      @John-996 5 месяцев назад

      Maybe as linear game Ryse son of rome and order in base Ps4 looked amazing.

    • @YorkReacts
      @YorkReacts  5 месяцев назад +4

      I disagree because of this new tech we are able put better graphics into the game at a lower memory cost and more polygons without it bogging down the hardware.

    • @hatdownlowofficial
      @hatdownlowofficial 5 месяцев назад +1

      @@YorkReacts I completely get your points, but they can’t even get basic games to run smoothly on the ps5 at the moment - I really cannot see this running on a PlayStation 5 without some serious downgrades or bad performance

  • @Platinumdose420
    @Platinumdose420 5 месяцев назад

    honestly it loks like it was from 2015 they seem way behind the new rage engine that's for sure

  • @overheatedeskim054
    @overheatedeskim054 5 месяцев назад

    Alright lmao wasn't that incredible Alam Wake 2 Dead Space Callisto all look equally good in game and doesn't look as good as Hellblade 2. Really trying to bo ho themselves

  • @extremedee7320
    @extremedee7320 5 месяцев назад

    Hellblade 2 still looks better so far this gen

    • @Andrewtate200
      @Andrewtate200 5 месяцев назад +2

      It's not even released kiddo grow and they use they also used cinematic trailer while this is in game trailer

  • @ЕвгенийХромов-б2и
    @ЕвгенийХромов-б2и 5 месяцев назад

    I don't see any revolution here. A typical Unreal Engine advertisement. Japanese games showed such technologies 5-8 years ago, the Western gaming industry has long lagged behind the Japanese one. The same Death stranding or Final Fantasy has long surpassed all Western games in terms of the quality of character development and animations. Only Naughty Dog stands apart. The future belongs to Japanese games, the hope for Western studios remains only on CDPR and Rockstar

    • @YorkReacts
      @YorkReacts  5 месяцев назад

      Can you please point me to this so called technology that the Japanese were using 8 years ago?… please send me a link I’m waiting

    • @ЕвгенийХромов-б2и
      @ЕвгенийХромов-б2и 5 месяцев назад

      resident evil 7, for example, look at the faces of Jack and Lucas. The game is already 9 years old, but the detail and animation of faces there is still better than in 90% of new games. Yes, the detail of faces has advanced, but not so much in the last 5-8 years. And the system requirements that have grown 10 times are not justified, as shown by the same Alan Wake 2. In resident evil 7, Jack's face is no worse than Sam Lake, and the requirements for the game are cosmic. This is the main problem of the Unreal Engine, the RE Engine in Resident Evil produces a picture no worse, but it also works 10 times more efficiently.@@YorkReacts

    • @YorkReacts
      @YorkReacts  5 месяцев назад +1

      @@ЕвгенийХромов-б2и hahaha your joking right lol I just watched gameplay of resident evil 7 and it does NOT even come close to the facial animation shown in this tech demo. RE7 facial animation is sooo bad I’m sorry man terrible comparison. And it’s def not better then 90% of new games I’m not sure what new games you’ve been playing

    • @YorkReacts
      @YorkReacts  5 месяцев назад

      @@ЕвгенийХромов-б2и curious have you worked with the RE Engine or Unreal ?

    • @ЕвгенийХромов-б2и
      @ЕвгенийХромов-б2и 5 месяцев назад

      @@YorkReacts This is clearly a lie. Can we talk about the fact that the NPCs in RDR2 have facial animations and textures that look outdated than in Cyberpunk? Yes, Arthur Morgan is perfectly drawn, but many NPCs look like they are from a 2010 game. Although the difference between Cyberpunk and RDR2 is only 2 years. Resident Evil has always had advanced technologies in terms of character development, and the quality of the study there is no worse than in other projects and in some aspects better. Everything is always at the highest level there.