Bertrand is such an sweetheard despite being a bear And the best part is that you can get both govil and Bertrand if you go to talk with both of them and go to the middle to start an new mission
I actually kinda like the bear. They can actually take a hit from magic or breaker without immediately falling over due to their high hp pool . They are kinda like good Berserkers, which doesn't say much, but hey there you go. Their animations are also funny as fuck, probably their best quality tbh. Also you get Nigel after the final Boss of the game, come on man cut the bear some slack.
Serious question, do people really see themselves as the characters? My friend would name main characters after himself, but I always saw the main character(s) as my megazord or gundam. I wouldn’t be playing if it supposed to be ‘me’.
it depends on the game, since I am the one who is making decisions, I always feel like I'm the one in the situation, that''s why I like those characters to be more like "me". Everyone has a way to play :) @@courve
werebears, they're a combination of legionnaire, breaker, and berserker In terms of overall performance, they're very viable due to how much damage they can deal
Nigel doesn't count unless you care about PvP because the availability is practically nonexistent... which is unfortunate because his design is so cool I would rather have him than Berengaria. I would almost prefer that they didn't give access to these characters at all vs. dumping them on you in the last map and giving you no real use for them except PvP... I did withdraw his unit and took time to build him into one of my other units for the last map, but that was me just desperately trying to squeeze some fun out of him. I don't care at all about the PvP beyond its utility in-game of giving you access to items. But yeah - the unique classes are (mostly) so good that the only combatants that are relevant outside of them are combatants that support their combos... I feel mixed about this... I think it puts a big limitation on ideas for unit compositions that drops the replayability. Like now that I know Elemental Roar and Glacial rain exists... you have your two main teams guaranteed to be a team that keeps those combatants alive, maximizes their damage and maximizes the speed at which they execute their attacks and ideally has good map mobility.
Bertrand is such an sweetheard despite being a bear
And the best part is that you can get both govil and Bertrand if you go to talk with both of them and go to the middle to start an new mission
I actually kinda like the bear. They can actually take a hit from magic or breaker without immediately falling over due to their high hp pool . They are kinda like good Berserkers, which doesn't say much, but hey there you go. Their animations are also funny as fuck, probably their best quality tbh.
Also you get Nigel after the final Boss of the game, come on man cut the bear some slack.
They do good damage because they are Bearzerkers
Bears are the coolest looking beastrals for sure so they are viable units in my book
Warebear is an combination between breaker and an legionare but different
And bestrials can increas their stats at night
I love it's design, I imagine myself more like a werebear than Alain tbh, that's why I love Bertrand.
Serious question, do people really see themselves as the characters? My friend would name main characters after himself, but I always saw the main character(s) as my megazord or gundam. I wouldn’t be playing if it supposed to be ‘me’.
it depends on the game, since I am the one who is making decisions, I always feel like I'm the one in the situation, that''s why I like those characters to be more like "me". Everyone has a way to play :) @@courve
werebears, they're a combination of legionnaire, breaker, and berserker
In terms of overall performance, they're very viable due to how much damage they can deal
I really wanted a were polar bear variant
I got bear+lightning tome earthquake, warlock(with lightning tome) and stun, berengaria row stun. Fill in the other 2, team kicks ass 😂
Nigel doesn't count unless you care about PvP because the availability is practically nonexistent... which is unfortunate because his design is so cool I would rather have him than Berengaria. I would almost prefer that they didn't give access to these characters at all vs. dumping them on you in the last map and giving you no real use for them except PvP... I did withdraw his unit and took time to build him into one of my other units for the last map, but that was me just desperately trying to squeeze some fun out of him.
I don't care at all about the PvP beyond its utility in-game of giving you access to items.
But yeah - the unique classes are (mostly) so good that the only combatants that are relevant outside of them are combatants that support their combos... I feel mixed about this... I think it puts a big limitation on ideas for unit compositions that drops the replayability. Like now that I know Elemental Roar and Glacial rain exists... you have your two main teams guaranteed to be a team that keeps those combatants alive, maximizes their damage and maximizes the speed at which they execute their attacks and ideally has good map mobility.
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