As someone who shares the same standard IPD, I have to agree that IPD adjustment is not the biggest obstacle when it comes to virtual reality headsets. In fact, I believe that the lack of hardware IPD adjustment might actually contribute to a wider FOV, which is a big plus! The video has shed light on the fact that not having IPD adjustment on a PCVR headset may not be as limiting as one might think. The argument that it actually allows for a larger FOV is intriguing and makes sense. It's refreshing to see a different perspective on this topic. As a VR enthusiast, I'm always on the lookout for reasonably priced PCVR headsets that are lightweight and offer a great experience. Based on the appearance shown in the video, I would definitely consider buying this headset. The sleek design and form factor are appealing, and if it comes at a reasonable price point, it's definitely worth considering. I appreciate the insights shared in the video and the different perspective on IPD adjustment. Thank you!!! really nice review
Hey, thanks for watching and commenting! It’s definitely a good intro level pcvr headsets, although I hope they’ll be able to address some of the flaws that are still present. I agree, most likely the physical ipd adjustment was dropped to keep the headset light and fov large, not the best decision for accessibility, but as software based ipd improves hopefully it’ll be able to effectively accommodate more and more users!
About 5% deviate from the IPD standard worldwide, which is quite a lot of people. There was a generation of VR headsets that tried to get by without physical IPD adjustment (WMR, PSVR1, Oculus GO, Rift S, HP Reverb G1) but I'm glad that most of the well-known manufacturers are now back to physical IPD.
@@Bamuxx Yes, you're right. 5% is indeed a lot of people. However, not everyone needs physical IPD adjustment. If the physical IPD adjustment is deliberately removed in order to achieve a larger FOV, then I can understand that.
@@vinesvege4286 You have to see it from the perspective of the 5%. Accessibility should be a priority in the development of products. Imagine the outcry if VR headsets were only developed for people without glasses. It would exclude almost every second person. In this case, of course, it's no drama because there are enough alternatives, but without criticism, manufacturers easily get the idea that it's not financially worthwhile to support the 5%.
Everyone keeps mentioning the video quality of DP versus compression, but the real killer is the latency that comes with compression. You can't get rid of it, and it's why headsets that add PCVR support as an afterthought using compressed video will never be the equivalent of real PCVR headsets.
Sounds like someone who hasn't used it. Only matters for really intense high-speed gameplay like high-difficulty Beat Saber or competitive shooting games. The latency is more than fine for anything else. And that's with the weak XR2 gen 1 chip. This issue will likely be fixed when these standalone headsets start to use a more powerful chip.
@@thenonexistingherodecoding is around 7ms. You also need encoding and wifi latency which is indifferent to the headset latency itself. New chip will change little in my opinion
@@mike_33gt New set supports WiFi 6E which has (potential) lower latency. And 7 ms isn't much at all, that's about 1 frame with 144 fps which is pretty much unnoticable. Basically there is potential that in terms of latency there won't be any noticable difference at all compared to DisplayPort headsets. I'm not saying it definitely will be the case, but the potential is definitely there. Well, we'll know for sure in October when people can actually get their hands on a Quest 3 with the new chipset.
@@thenonexistinghero i hope so but since I do only simracing (which is hugely impacted by latency) i went dp port mode last month. I hope q3 can bend physics somehow and do some magic there
i am very, very interested in what DPVR can pull off in a little while they're not at the level where i could really justify it as an upgrade, but they're getting close, and i'm excited
And that's why you allways should watch different testers. MRTV said the temperature is around Body temperature and not really a big thing. But a nice review I have to say, you have a new follower :-)
I think my biggest concern with the flip-up design is the facial interface issue you highlighted When you pull the headset forward, you are putting a lot more stress on the hinge than it is designed for. I might reposition the headset by gripping the sides of the halo, or wrapping my hand over the top in front of the halo to reposition. A minor inconvenience, but more preferable than breaking the hinge after a year of use. Of course, I hope they hold up better than that. Only time will tell if this design becomes more popular. It has always been my favorite!
Looks Great. Too bad I just got Reverb G2 V2 which was very very cheap on sale (~$450 USD). I used the extra savings to pair with Knuckles controllers/base stations for great tracking. But this headset looks like it would be of similar quality with maybe bigger FOV. I wonder how it stacks up to the G2 with the slightly lower pixel density?
Software IPD Adjustment does not work if you deviate too far from 64 mm, because then you are no longer in the sweet spot and the image looks blurred. Unfortunately, I have already had to experience this with various headsets without physical IPD, such as the Oculus Go, Rift S or the WMR headsets.
MRTV reported that this headset has an unusually large sweet spot and more binocular overlap than usual as well. That could mean that the design intention is for the sweet spot to be large enough that physical IPD adjustment of the lenses isn't needed and would make little to no difference anyway. We need to here from people trying this headset who have different IPDs rather than just assuming that it will be like other VR headsets which have smaller sweet spots and thus need for mechanical adjustment in order to get both eyes within them.
@@SargonDragon With an IPD of over 71, I don't see much of a chance, aren't Fresnel lenses also installed? Even the PSVR 1, which is known for its large sweet spot due to the aspherical lenses, did not work for me with the fixed IPD setting. The software IPD on the PSVR 1 only changed the worldscaling.
You need extra hardware and a battery in the headset to have it wireless and that will always add weight and size to it. Wireless and lighter didn't work very well together.
@@blizado3675 been lighter than other standalone, because you don't need flagship android chip to consume a lot of power. Which will not need cooling or big battery.
@@jcudejko I think so, I have quest 2, and it's good enough for VR games. Next plan is upgrade PC hardware. I want to do more in VR, like watch movies and work. For movies it's kind of ok, but for work it's bad. I will wait more than 5 years for next headset
So its not as good then as the Pico 4 then with its pancake lenses as fresnal lenses are old and need to be left in 2022 Oh and you could buy 2x HP Reverb G2s for that now in their US Fire sale at $299 each (well slightly more for a pair than a single DPVR.
I've had several fresnel headsets over the years and it must be said clearly that they can be very different. But sure, clear like in the PSVR1 is something complete others.
It would be fine for me, I have 64mm IPD, but if it gets too hot it doesn't convince me that much, I play with Quest2, but for Simracing they don't go very well with compression and Quest3 I don't think they will launch it with DP, so it would be good Now that you have a steering wheel, you will try them with Simracing, Assetto Corsa (the one) for example... Thank you.
Sounds interesting, Fresnel lenses notwithstanding (since I've never been overly-distracted by issues with glare, even on tne original Quest, which certainly had its moments). In fact, the idea that Fresnel lenses should be "retired", when they make it much more possible for new users to afford to try VR, is just plain silly to me. Excited as I am about being able to enjoy the higher quality of PCVR relatively easily, instead of having to nearly be a rocket scientist, the issue with how hot this headset seems to get, and the software IPD adjustment definitely gives me pause. My IPD is considerably outside the norm, I can break a sweat in VR just by putting on most headsets, and my memories of the Rift S and its software IPD adjustment are not the best. Still, the DPVR sounds interesting, even worth considering, at that price. It's good to have what I hope will be a bit more competition at the mid-range VR level. Great review, Tetiana; I'm definitely looking forward to hearing your full review of the Pimax Crystal.
Thank you got watching and commenting! Regarding the heating issue, I spoke to another content creator who had this unit and they noticed no heating. Strange, could be the issue with my particular one, but I passed on this feedback to the developers behind DPVR, as far as I know they actively collect feedback and work on it, so fingers crossed it will be addressed 🤞
@@Nyuumi, I have a Pico 4, and am quite fond of it. That said, all the complaints I hear about "glare" and Fresnel lenses can and does apply to pancake lenses as well, though in a different way. Then again, that type of glare usually doesn't bother me when I use my Pico 4, any more than the glare that can come from Fresnel lenses can. Make no mistake: I love being able to enjoy wireless PCVR with the Pico 4, and find the level of clarity in that headset very, very good--but it still doesn't match the view that comes from being able to connect to even a pretty good PC via Displayport. Whether the lenses are Fresnel or Pancake, the compression-free detail that you can experience by connecting your headset through DP can't be matched by connecting to VR games via USB, or through the awesome Virtual Desktop app. Usually, I can live with it that compression, but it sure is nice to occasionally experience the fully detailed graphics that the developers intended. Likewise, the thought of being able to do so without having to, as I said earlier, be the moral equivalent of a rocket scientist (to say nothing of sometimes needing to have the patience of Job), sounds quite appealing. Or it will, if DPVR can work out some of the issues it seems to have.
@@kaecatlady but DP is not bound to cheap fresnel lenses, a pico 4 could have had it too. It's just to bad that they didn't decide to include it like on neo 3. Nevertheless fresnel are outdated and not needed anymore, for cheap hmds neither.
Thanks for the video. Interesting to see, but on paper I have some concerns about this headset. Software based IPD is not a good way to go, but if the sweet spot is big enough, maybe could be okay. It is expensive considering it's specs and no standalone option. The PICO Neo 3 Link is cheaper and gives both true PCVR and, wireless PCVR, and standalone. Would love to try it to see though.
I was part of the Beta testing team for Pico Neo 3 link so got a Pico 4 256Gb for 35% off - I sold the Pico 4 but kept the 3 link due to that DP connection - its fantastic for Microsoft Flight Simulator but I had to buy an after market/3rd party facial interface as that I felt was the only weak point (oh other than the flimsy controllers) of the Pico Neo 3 link. Artful
@@RobertDodge I was part of it too! And got the P4, but recently sold the PN3L to fund my next headset. The visuals were very good, but I also had to change the facial interface of the PN3L, so it might not be better I that aspecr
Yeah investing 600 in this headset is just a terrible idea... fresnel lenses, no wifi, SERIOUS OVERHEATING WITH LOUD FANS?!?!? Why would anyone buy this over the Pico 4... just because it has a DisplayPort? I have to wonder wtf DIsco-VR is thinking when she makes videos like this, it seems like the kind of oblivious headset hype that you see on channels like MRTV.
The temperature issue is really a big concern. But anyway, I'm not the target audience of this headset. With the Pico Neo 3 Link I have pretty the same optics and I already said to me that my next one will be a NextGen device with eye-tracking and a good MicroOLED display. So I'm pretty sure no new headset for me in 2023 and maybe even not in 2024. What is anyway good, need some money to upgrade my PC Hardware. But yeah, for new VR people it could be interesting, also because the resolution makes it possible to do VR with PCs with not so much graphic power. But what I miss here is what is with the Audio? Or did I overhear it? How good are the microphones? Many new interested VR users coming from Flat VRChat and there is Audio a not so unimportant thing.
Temperature is probably of the display, so is it affecting performance or just temperature dissipation? Rift cv1 gets 'warm' but that is also a helpful thing so you can pre warm it and avoid lens fogging when playing.
Answered myself, it's a design problem, lots of things not mentioned in reviews so covered it all myself. Would not recommend this headset based off my experience
the fact that htc can't put out a budget pcvr headsets unfortunate........despite having access to both pancake lenses (and solid inside out tracking now). meanwhile smaller comapnies like bigscreen beyond and DPVR E4 are showing htc up
This might be a headset for those who like to use cables to be connected to the PC (thinking of Sim games like racing or flight simulator). For me personally, I don't want to use cables. The room where my PC's are is small and very warm, but I do have a much bigger space right next to the room and playing there wireless works very well. So no headset for me... I use the Quest2 and Pico4 and am just waiting for the Quest3 to come to the market and see what improvements it will have.
Heat issue? What heat issue? I run the quest 2 with 2560x2816 ... which is sharper than any headset on the market.. fact is you can push the quest 2 to run at 3072x3380 which I've used for a few games with no issues. However using 2560x2816 for ALL my games, I've never come across heating issues. Only issue running those specs is it runs the battery faster. So your point is null and void. There is no heating issue and you can push the quest2 to run specs that are not on any headset
@@The_darkside_of if you think quest 2 is sharp you haven't had display port before 🤣 supersampling is completely lost to compression, I can't explain to you how much better DP cable looks on the same resolution panel (I have neo 3 link) The huge benefit is not only is it much sharper, but system load is also less, meaning you can even run under the same resolution as quest and still have a better image, and of course, there's no latency which you honestly need to experience to understand, quest 2 pcvr just isn't very good.
Your vid and Sebastions video convinced me to get this one. I didnt even know it was available in the US. Seems like what the Rift S 2 should have been. How long are the cords?
I'm working on it right now, there are some complications with the device! Hopefully will get everything resolved and drop a vid by the end of the week.
I spoke to him, indeed he said he had no overheating issue, which is strange considering we received the same unit versions. Granted I'm in Texas and It's way hotter here than in Germany! Either way my feedback was sent for the DPVR team. None of my other headsets get this hot even on a hot day.
The lack of real IPD adjustment is what kills this product in my eyes. It does not matter what software trickery they use, if you cannot center the lenses in middle of your eyes (especially for Fresnel lenses with small sweetspot) then the image clarity will be greatly compromised. We already had a similar feature in Oculus Rift S and we all know it was pure ass for people with wide IPD's like me.
IPD is a problem for me on Quest 2 as my IPD is 71-72mm. However the Quest software can actually adjust beyond this range if you trick it. Use a small strong button magnet on top of headset and in a certain position it seems to trick the headset and you'll see it notify you of different IPD. I Would stick the magnet down at that position and it did improve the clarity of the image I saw. Only problem is when I finish and take off headset my eyes feel funny for a short while as ultimately software adjustment is not as good as lens adjustment.
If the Quest 3 doesn't have the capability to do uncompressed proper PC VR visuals via some display port connection or whatever, I will be very angry with Meta indeed.
@@rangerkayla8824 Well, at least there's lost of possibilities and options going forward. But, after Quest 2, which I'm just disappointed with, I think Meta might just lose me with whatever headset I buy next--and I was theirs to lose.
At $600+ with taxes, youre better off investing in the quest pro. I currently own the quest2, pico4 and the quest pro. Let's just say the Chinese counterparts are not up to par in quality, hardware or software. The Pro is no means perfect but considering the hundreds of millions, if not billions Meta has invested in vr I have to say that the Pro is currently the best pro-sumer headset on the market right now. I had high hopes for the htc xr elite but according to most reviews it was quite disappointing too. I just think we're at a technological stagnant as far as vr is concerned. Now go and watch Surrogates with Bruce Wallace!
Yeah investing 600 in this headset is just a terrible idea... fresnel lenses, no wifi, SERIOUS OVERHEATING WITH LOUD FANS?!?!? Why would anyone buy this over the Pico 4... just because it has a DisplayPort? I have to wonder wtf DIsco-VR is thinking when she makes videos like this, it seems like the kind of oblivious headset hype that you see on channels like MRTV.
@@somerandomperson8282 I feel like having no compression or latency matters more than some lenses.. but it seems like this headset is made pretty cheaply overall anyways
Is this a sponsored review? Because reviews of this headset across the web since December 2022 have not been fantastic... and yet yours is overall glowingly positive and you say people NEED it. This smells like a sponsored piece.
lol not a sponsored one. It says so in the video if it’s sponsored. This version of the headset is improved compared to the one built sent to content creators 4 months ago. I’m simply one of the first ones to review this updated unit.
There is a difference between pre production units and release units. And if that different here are so huge between them it means the company listen to this reviews and improved the problems.
@@DiscoVRTetiana It seems expensive to pay 599 to simply get a slightly improved quest 2 with displayport and no WiFi. I don't think many people NEED that. Pico4 has much better pancake lenses too.
@@somerandomperson8282 Sim racers and MS fly simulator gamers might love this kind of headset. No battery levels to worrie about in long sessions, and it's using the lowest latency connection that is at hand, with no compression!! Price needs to drop, but I think it will in a couple of months
Yeah investing 600 in this headset is just a terrible idea... fresnel lenses, no wifi, SERIOUS OVERHEATING WITH LOUD FANS?!?!? Why would anyone buy this over the Pico 4... just because it has a DisplayPort? I have to wonder wtf DIsco-VR is thinking when she makes videos like this, it seems like the kind of oblivious headset hype that you see on channels like MRTV.
I guess so long as Pico 4 is not available in the US it will sell, but Pico 4 is better for PC VR imo (and supports wireless), provides way better visuals with higher resolution and pancake lenses even given the compression. When considering that this does not include stand-alone hardware it's pretty poor value
Also soon you will be able to buy an Air Bridge type device from Pico to have a dedicated wifi connection between PC & Headset to virtually wipe out compression.
@@maddugqc6911 Pancake lenses are "way better" than fresnel, we all know that. Pico4 is used by hardcore simmers so we know it is not terrible in terms of display quality.
As someone who shares the same standard IPD, I have to agree that IPD adjustment is not the biggest obstacle when it comes to virtual reality headsets. In fact, I believe that the lack of hardware IPD adjustment might actually contribute to a wider FOV, which is a big plus!
The video has shed light on the fact that not having IPD adjustment on a PCVR headset may not be as limiting as one might think. The argument that it actually allows for a larger FOV is intriguing and makes sense. It's refreshing to see a different perspective on this topic.
As a VR enthusiast, I'm always on the lookout for reasonably priced PCVR headsets that are lightweight and offer a great experience. Based on the appearance shown in the video, I would definitely consider buying this headset. The sleek design and form factor are appealing, and if it comes at a reasonable price point, it's definitely worth considering.
I appreciate the insights shared in the video and the different perspective on IPD adjustment. Thank you!!! really nice review
Hey, thanks for watching and commenting! It’s definitely a good intro level pcvr headsets, although I hope they’ll be able to address some of the flaws that are still present. I agree, most likely the physical ipd adjustment was dropped to keep the headset light and fov large, not the best decision for accessibility, but as software based ipd improves hopefully it’ll be able to effectively accommodate more and more users!
About 5% deviate from the IPD standard worldwide, which is quite a lot of people. There was a generation of VR headsets that tried to get by without physical IPD adjustment (WMR, PSVR1, Oculus GO, Rift S, HP Reverb G1) but I'm glad that most of the well-known manufacturers are now back to physical IPD.
@@Bamuxx Yes, you're right. 5% is indeed a lot of people. However, not everyone needs physical IPD adjustment. If the physical IPD adjustment is deliberately removed in order to achieve a larger FOV, then I can understand that.
@@vinesvege4286 You have to see it from the perspective of the 5%. Accessibility should be a priority in the development of products. Imagine the outcry if VR headsets were only developed for people without glasses. It would exclude almost every second person.
In this case, of course, it's no drama because there are enough alternatives, but without criticism, manufacturers easily get the idea that it's not financially worthwhile to support the 5%.
@@vinesvege4286 I can't because then I can't use it.
My next PCVR has to have pancake lenses. I'm done with fresnel lenses.
Pancake have it's own issues, dimmer pictures and ghosting.
@@blizado3675 still better than a blurry picture with a tiny sweet spot
Everyone keeps mentioning the video quality of DP versus compression, but the real killer is the latency that comes with compression. You can't get rid of it, and it's why headsets that add PCVR support as an afterthought using compressed video will never be the equivalent of real PCVR headsets.
Sounds like someone who hasn't used it. Only matters for really intense high-speed gameplay like high-difficulty Beat Saber or competitive shooting games. The latency is more than fine for anything else. And that's with the weak XR2 gen 1 chip. This issue will likely be fixed when these standalone headsets start to use a more powerful chip.
@@thenonexistingherodecoding is around 7ms. You also need encoding and wifi latency which is indifferent to the headset latency itself. New chip will change little in my opinion
@@mike_33gt New set supports WiFi 6E which has (potential) lower latency. And 7 ms isn't much at all, that's about 1 frame with 144 fps which is pretty much unnoticable. Basically there is potential that in terms of latency there won't be any noticable difference at all compared to DisplayPort headsets.
I'm not saying it definitely will be the case, but the potential is definitely there. Well, we'll know for sure in October when people can actually get their hands on a Quest 3 with the new chipset.
@@thenonexistinghero i hope so but since I do only simracing (which is hugely impacted by latency) i went dp port mode last month. I hope q3 can bend physics somehow and do some magic there
I have a vive with index controllers. I would only be interested in this if it had lighthouse tracking and I could use it with my index controllers.
i am very, very interested in what DPVR can pull off in a little while
they're not at the level where i could really justify it as an upgrade, but they're getting close, and i'm excited
Can't wait for your Pimax Crystal review!
Coming sooooooon! 🤩🤩🤩
And that's why you allways should watch different testers.
MRTV said the temperature is around Body temperature and not really a big thing.
But a nice review I have to say, you have a new follower :-)
🥳 welcome aboard!
Had me up until fresnal lenses. After used the Quest Pro for the past few months, my eyes refuse to go back.
Full agree. Which is why I always wonder why anyone would recommend any headset with frensel lenses in 2023.
@@brettgrieves cuz we can't go back to compression of the pico 4/quest2
I think my biggest concern with the flip-up design is the facial interface issue you highlighted
When you pull the headset forward, you are putting a lot more stress on the hinge than it is designed for. I might reposition the headset by gripping the sides of the halo, or wrapping my hand over the top in front of the halo to reposition. A minor inconvenience, but more preferable than breaking the hinge after a year of use.
Of course, I hope they hold up better than that. Only time will tell if this design becomes more popular. It has always been my favorite!
Looks Great. Too bad I just got Reverb G2 V2 which was very very cheap on sale (~$450 USD). I used the extra savings to pair with Knuckles controllers/base stations for great tracking. But this headset looks like it would be of similar quality with maybe bigger FOV. I wonder how it stacks up to the G2 with the slightly lower pixel density?
Software IPD Adjustment does not work if you deviate too far from 64 mm, because then you are no longer in the sweet spot and the image looks blurred. Unfortunately, I have already had to experience this with various headsets without physical IPD, such as the Oculus Go, Rift S or the WMR headsets.
Yeah, that’s certainly a disadvantage for accessibility 😤 not a good decision
MRTV reported that this headset has an unusually large sweet spot and more binocular overlap than usual as well. That could mean that the design intention is for the sweet spot to be large enough that physical IPD adjustment of the lenses isn't needed and would make little to no difference anyway.
We need to here from people trying this headset who have different IPDs rather than just assuming that it will be like other VR headsets which have smaller sweet spots and thus need for mechanical adjustment in order to get both eyes within them.
@@SargonDragon With an IPD of over 71, I don't see much of a chance, aren't Fresnel lenses also installed?
Even the PSVR 1, which is known for its large sweet spot due to the aspherical lenses, did not work for me with the fixed IPD setting. The software IPD on the PSVR 1 only changed the worldscaling.
I was considering this over the upcoing HTX XR, but the concerns seem.... idk choom, but I wanna upgrade from rift s so badly :')
I want wireless steamVR headset, which will be light and have high FOV with pancake lenses.
You need extra hardware and a battery in the headset to have it wireless and that will always add weight and size to it. Wireless and lighter didn't work very well together.
See you in 5 years I guess?
@@blizado3675 been lighter than other standalone, because you don't need flagship android chip to consume a lot of power. Which will not need cooling or big battery.
@@jcudejko I think so,
I have quest 2, and it's good enough for VR games. Next plan is upgrade PC hardware. I want to do more in VR, like watch movies and work. For movies it's kind of ok, but for work it's bad. I will wait more than 5 years for next headset
Fresnel lenses should not be in new HMD's but every new HMD should have a display port connection going forward.
So its not as good then as the Pico 4 then with its pancake lenses as fresnal lenses are old and need to be left in 2022 Oh and you could buy 2x HP Reverb G2s for that now in their US Fire sale at $299 each (well slightly more for a pair than a single DPVR.
still 199$ more than id be willing to pay for a G2. and pico 4 is a compression mess
Great video. Unfortunately, after my returned PSVR2, I'll never get Fresnal again.
I've had several fresnel headsets over the years and it must be said clearly that they can be very different. But sure, clear like in the PSVR1 is something complete others.
You're wack
this feels like a reincarnation of the Rift S except a bit better... including the software IPD adjustment
Its been too long DISCO, we need more videos from you...more often! PLUR!
More is coming soon, I promise 🙏 but check my community post to see why the frequency of video posting has somewhat slowed down in recent weeks!
It would be fine for me, I have 64mm IPD, but if it gets too hot it doesn't convince me that much, I play with Quest2, but for Simracing they don't go very well with compression and Quest3 I don't think they will launch it with DP, so it would be good Now that you have a steering wheel, you will try them with Simracing, Assetto Corsa (the one) for example... Thank you.
Sounds interesting, Fresnel lenses notwithstanding (since I've never been overly-distracted by issues with glare, even on tne original Quest, which certainly had its moments). In fact, the idea that Fresnel lenses should be "retired", when they make it much more possible for new users to afford to try VR, is just plain silly to me.
Excited as I am about being able to enjoy the higher quality of PCVR relatively easily, instead of having to nearly be a rocket scientist, the issue with how hot this headset seems to get, and the software IPD adjustment definitely gives me pause. My IPD is considerably outside the norm, I can break a sweat in VR just by putting on most headsets, and my memories of the Rift S and its software IPD adjustment are not the best.
Still, the DPVR sounds interesting, even worth considering, at that price. It's good to have what I hope will be a bit more competition at the mid-range VR level.
Great review, Tetiana; I'm definitely looking forward to hearing your full review of the Pimax Crystal.
you seem to forget that pico 4 exists as an cheap pancake option.
Thank you got watching and commenting! Regarding the heating issue, I spoke to another content creator who had this unit and they noticed no heating. Strange, could be the issue with my particular one, but I passed on this feedback to the developers behind DPVR, as far as I know they actively collect feedback and work on it, so fingers crossed it will be addressed 🤞
@@Nyuumi, I have a Pico 4, and am quite fond of it.
That said, all the complaints I hear about "glare" and Fresnel lenses can and does apply to pancake lenses as well, though in a different way. Then again, that type of glare usually doesn't bother me when I use my Pico 4, any more than the glare that can come from Fresnel lenses can.
Make no mistake: I love being able to enjoy wireless PCVR with the Pico 4, and find the level of clarity in that headset very, very good--but it still doesn't match the view that comes from being able to connect to even a pretty good PC via Displayport. Whether the lenses are Fresnel or Pancake, the compression-free detail that you can experience by connecting your headset through DP can't be matched by connecting to VR games via USB, or through the awesome Virtual Desktop app.
Usually, I can live with it that compression, but it sure is nice to occasionally experience the fully detailed graphics that the developers intended. Likewise, the thought of being able to do so without having to, as I said earlier, be the moral equivalent of a rocket scientist (to say nothing of sometimes needing to have the patience of Job), sounds quite appealing.
Or it will, if DPVR can work out some of the issues it seems to have.
@@kaecatlady but DP is not bound to cheap fresnel lenses, a pico 4 could have had it too. It's just to bad that they didn't decide to include it like on neo 3. Nevertheless fresnel are outdated and not needed anymore, for cheap hmds neither.
pico4 is cheaper than this headset and has superior pancake lenses.... by your own logic Fresnel should definitely be retired.
Very good - there is potential for the future!
There’s definitely potential once some of those flaws get addressed, which shouldn’t be too difficult 👍
I like how the headset flips up. Be nice to scratch itches fast.
Haha yep! Very handy
Thanks for the video. Interesting to see, but on paper I have some concerns about this headset. Software based IPD is not a good way to go, but if the sweet spot is big enough, maybe could be okay. It is expensive considering it's specs and no standalone option. The PICO Neo 3 Link is cheaper and gives both true PCVR and, wireless PCVR, and standalone. Would love to try it to see though.
I was part of the Beta testing team for Pico Neo 3 link so got a Pico 4 256Gb for 35% off - I sold the Pico 4 but kept the 3 link due to that DP connection - its fantastic for Microsoft Flight Simulator but I had to buy an after market/3rd party facial interface as that I felt was the only weak point (oh other than the flimsy controllers) of the Pico Neo 3 link. Artful
@@RobertDodge Any thoughts on Pico3 vs HP G2 ? Soon we may be able to get good deals on them.
@@RobertDodge I was part of it too! And got the P4, but recently sold the PN3L to fund my next headset. The visuals were very good, but I also had to change the facial interface of the PN3L, so it might not be better I that aspecr
Yeah investing 600 in this headset is just a terrible idea... fresnel lenses, no wifi, SERIOUS OVERHEATING WITH LOUD FANS?!?!? Why would anyone buy this over the Pico 4... just because it has a DisplayPort? I have to wonder wtf DIsco-VR is thinking when she makes videos like this, it seems like the kind of oblivious headset hype that you see on channels like MRTV.
@@somerandomperson8282 Disco is always honest. Every review she has done was honest. You could also had left the wtf out.
Its great that you are still doing video, even when you are turning into a whale (you said this by yourself and it was so sweet and cool 🤗)
hahah I'm trying! I'm even more whale-y now, but still committed to making 1 high quality video per week for you awesome VR lot ;)
Awesome video , though I’m inlove with my VR2 👌👌👌
The temperature issue is really a big concern. But anyway, I'm not the target audience of this headset. With the Pico Neo 3 Link I have pretty the same optics and I already said to me that my next one will be a NextGen device with eye-tracking and a good MicroOLED display. So I'm pretty sure no new headset for me in 2023 and maybe even not in 2024. What is anyway good, need some money to upgrade my PC Hardware. But yeah, for new VR people it could be interesting, also because the resolution makes it possible to do VR with PCs with not so much graphic power.
But what I miss here is what is with the Audio? Or did I overhear it? How good are the microphones? Many new interested VR users coming from Flat VRChat and there is Audio a not so unimportant thing.
Temperature is probably of the display, so is it affecting performance or just temperature dissipation? Rift cv1 gets 'warm' but that is also a helpful thing so you can pre warm it and avoid lens fogging when playing.
Answered myself, it's a design problem, lots of things not mentioned in reviews so covered it all myself.
Would not recommend this headset based off my experience
the fact that htc can't put out a budget pcvr headsets unfortunate........despite having access to both pancake lenses (and solid inside out tracking now). meanwhile smaller comapnies like bigscreen beyond and DPVR E4 are showing htc up
This might be a headset for those who like to use cables to be connected to the PC (thinking of Sim games like racing or flight simulator). For me personally, I don't want to use cables. The room where my PC's are is small and very warm, but I do have a much bigger space right next to the room and playing there wireless works very well. So no headset for me... I use the Quest2 and Pico4 and am just waiting for the Quest3 to come to the market and see what improvements it will have.
The heat issue & Quest 2 resolution are deal breakers at this point & price. Hope Pico4 gets the hint for a DP...
Heat issue? What heat issue? I run the quest 2 with 2560x2816 ... which is sharper than any headset on the market.. fact is you can push the quest 2 to run at 3072x3380 which I've used for a few games with no issues. However using 2560x2816 for ALL my games, I've never come across heating issues. Only issue running those specs is it runs the battery faster. So your point is null and void. There is no heating issue and you can push the quest2 to run specs that are not on any headset
@@The_darkside_of She is referring to this new PCVR headset, not the Q2
@@The_darkside_of if you think quest 2 is sharp you haven't had display port before 🤣 supersampling is completely lost to compression, I can't explain to you how much better DP cable looks on the same resolution panel (I have neo 3 link)
The huge benefit is not only is it much sharper, but system load is also less, meaning you can even run under the same resolution as quest and still have a better image, and of course, there's no latency which you honestly need to experience to understand, quest 2 pcvr just isn't very good.
Your vid and Sebastions video convinced me to get this one. I didnt even know it was available in the US. Seems like what the Rift S 2 should have been. How long are the cords?
How’s the heat issue for you?? Sebastian claims it has no heat problems
@John Spanos It heats up for me after 45 minutes and sometimes starts give me an exclamation warning. But I don't know if that is just my unit or not.
@@BaxornVR yah that sounds defective! No chance a headset is supposed to have exclamation after 45 minutes of use
Any update on when your Pimax Crystal Review will drop?
I'm working on it right now, there are some complications with the device! Hopefully will get everything resolved and drop a vid by the end of the week.
Nothing on the audio experience? Or even microphone performance?
So Sebastian at MRTV disagrees with the heat issue claims… I wonder if maybe your headset was defective? Would you say it’s hotter than a G2?
I spoke to him, indeed he said he had no overheating issue, which is strange considering we received the same unit versions. Granted I'm in Texas and It's way hotter here than in Germany! Either way my feedback was sent for the DPVR team. None of my other headsets get this hot even on a hot day.
@@DiscoVRTetiana crazy! I wonder if anyone else on these comment tried it yet. We shall see.
@@DiscoVRTetiana Would love to hear their feedback on this issue you've experienced. This one is on my radar to replace my rift S
Umm people buy Quest 2 because you don't need an expensive PC
Digital ipd is what the psvr1 uses…
Reminds me of the vive cosmos
How would IPD work if your eyes would literally be seeing through the outer left and right of the lenses where all the distortion is?
The lack of real IPD adjustment is what kills this product in my eyes. It does not matter what software trickery they use, if you cannot center the lenses in middle of your eyes (especially for Fresnel lenses with small sweetspot) then the image clarity will be greatly compromised. We already had a similar feature in Oculus Rift S and we all know it was pure ass for people with wide IPD's like me.
Do they use pancake lenses?
IPD is a problem for me on Quest 2 as my IPD is 71-72mm. However the Quest software can actually adjust beyond this range if you trick it. Use a small strong button magnet on top of headset and in a certain position it seems to trick the headset and you'll see it notify you of different IPD. I Would stick the magnet down at that position and it did improve the clarity of the image I saw. Only problem is when I finish and take off headset my eyes feel funny for a short while as ultimately software adjustment is not as good as lens adjustment.
If the Quest 3 doesn't have the capability to do uncompressed proper PC VR visuals via some display port connection or whatever, I will be very angry with Meta indeed.
@@rangerkayla8824 Man, Meta is just a pain in the ass.
@@rangerkayla8824 Well, at least there's lost of possibilities and options going forward. But, after Quest 2, which I'm just disappointed with, I think Meta might just lose me with whatever headset I buy next--and I was theirs to lose.
Pico 3 neo link?
Does this do anything that the Pico Neo 3 Link doesn't do?
Sound? Is there any built in?
Yes, it has speakers! Not the best ones, but using headphones is also an option 👍
At $600+ with taxes, youre better off investing in the quest pro. I currently own the quest2, pico4 and the quest pro. Let's just say the Chinese counterparts are not up to par in quality, hardware or software. The Pro is no means perfect but considering the hundreds of millions, if not billions Meta has invested in vr I have to say that the Pro is currently the best pro-sumer headset on the market right now. I had high hopes for the htc xr elite but according to most reviews it was quite disappointing too. I just think we're at a technological stagnant as far as vr is concerned. Now go and watch Surrogates with Bruce Wallace!
Yeah investing 600 in this headset is just a terrible idea... fresnel lenses, no wifi, SERIOUS OVERHEATING WITH LOUD FANS?!?!? Why would anyone buy this over the Pico 4... just because it has a DisplayPort? I have to wonder wtf DIsco-VR is thinking when she makes videos like this, it seems like the kind of oblivious headset hype that you see on channels like MRTV.
@@somerandomperson8282 I feel like having no compression or latency matters more than some lenses.. but it seems like this headset is made pretty cheaply overall anyways
@@samcandles Exactly, also other reviewers arent experiencing that issue (with the heat)
fresnel in 2023? nah... and software ipd makes no sense at all to me.
It would make sense, if that was not fresnel lenses which has generally a small sweetspot.
Audio???
Has built in speakers! Not the best ones but using headphones is also an option
@@DiscoVRTetiana Thank You!!! Have you played Boneworks yet? I finished the Campaign last week.
Is this a sponsored review? Because reviews of this headset across the web since December 2022 have not been fantastic... and yet yours is overall glowingly positive and you say people NEED it. This smells like a sponsored piece.
lol not a sponsored one. It says so in the video if it’s sponsored. This version of the headset is improved compared to the one built sent to content creators 4 months ago. I’m simply one of the first ones to review this updated unit.
There is a difference between pre production units and release units. And if that different here are so huge between them it means the company listen to this reviews and improved the problems.
@@DiscoVRTetiana It seems expensive to pay 599 to simply get a slightly improved quest 2 with displayport and no WiFi. I don't think many people NEED that. Pico4 has much better pancake lenses too.
@@somerandomperson8282 Sim racers and MS fly simulator gamers might love this kind of headset. No battery levels to worrie about in long sessions, and it's using the lowest latency connection that is at hand, with no compression!! Price needs to drop, but I think it will in a couple of months
Hot headset with loud fans, and it's Chinese. Two deal breakers for me.
It's good to have new players in the market. But headset does not seem good enough for that price.
Yeah investing 600 in this headset is just a terrible idea... fresnel lenses, no wifi, SERIOUS OVERHEATING WITH LOUD FANS?!?!? Why would anyone buy this over the Pico 4... just because it has a DisplayPort? I have to wonder wtf DIsco-VR is thinking when she makes videos like this, it seems like the kind of oblivious headset hype that you see on channels like MRTV.
FIRST!
Love Ukrainian women...
👍
I guess so long as Pico 4 is not available in the US it will sell, but Pico 4 is better for PC VR imo (and supports wireless), provides way better visuals with higher resolution and pancake lenses even given the compression. When considering that this does not include stand-alone hardware it's pretty poor value
Also soon you will be able to buy an Air Bridge type device from Pico to have a dedicated wifi connection between PC & Headset to virtually wipe out compression.
a pico 4 will not provide a better visual unless you run it in god mode on VD with a 4090... other than that DP is way better
@@RobertDodge not really, the problem is the XR2 which can only decompress video to a specific rate, not wifi is the limiting factor here.
@@maddugqc6911 Pancake lenses are "way better" than fresnel, we all know that. Pico4 is used by hardcore simmers so we know it is not terrible in terms of display quality.
too bad im broke asf
I think that my pico 4 is better
Can we stop supporting China 🤨
You can write on RUclips, so you support China as well.
All major VR headsets are built in China
I stopped watching when I saw it has no physical IPD adjustment. Sorry.
First
This headset has to be dead on arrival. Have they made any improvements or compensation from other RUclips reviews from 4 months ago?
Yes, this is an improved version, much more stable as you can see in my review. Still not without flaws but they don’t seem too hard to fix
No thanks.. MRTV is also simping this HMD and its just not a good HMD for the money.. AT ALL. It makes no sense.
Is this a good upgrade coming from the valve index? Im looking for better visuals and more comfort. Thanks!