The BEST VR Headset in the WORLD Just Got BEAT! - The Varjo XR4 has Arrived!

Поделиться
HTML-код
  • Опубликовано: 28 ноя 2024

Комментарии • 962

  • @ThrillSeekerVR
    @ThrillSeekerVR  Год назад +74

    Thanks to Squarespace for sponsoring this video! Head to squarespace.com/thrillseeker to save 10% off your first purchase of a website or domain using code thrillseeker at checkout.
    THE XR4 HAS ARRIVED.. AND ITS FREAKIN' GOOD. What do ya think? Willing to rip out a kidney to get one? I'm unsure especially with Vision Pro coming up.

    • @JonathonBarton
      @JonathonBarton Год назад

      2:40 Virtual Desktop is a hard pass for me. All these years later, I basically have two options. Let VD display 1920x1080 on my desktop (which is 5120x1440, so the image is unusably stretched in passthrough) OR I can flip the option to fit my 5120x1440 monitor into a 1920x1080 letterbox. Giving me an amazing resolution of... *_1920_* x _*520*_. also unusable.
      This is the same issue I had with the old ultrawide several years ago, which was "only" 3840x1080...
      "Showing Meta and Valve How To Do It"... Pft. QuestLink, Airlink, and SteamVR have *always* shown my desktop at the appropriate 1:1 scale.

    • @YashrajThakor06
      @YashrajThakor06 Год назад

      I tried it just yesterday before your video came out... The problem is SquareSpace is So paid and expensive for normal people!

    • @Intothematrixs
      @Intothematrixs Год назад

      LMAO😂😂2024💪WE REFINANCING KIDNEYS🥴🥴🤣🤟

    • @Tobi123Tobs
      @Tobi123Tobs Год назад

      well... I will have a closer look at Bigscreen Beyond headset... already very expensive ... at least for me ... but I love the idea to make headsets smaller and easier to wear. XR4 for sure is a great great headset for VR enthusiast .. like you? :) but way toooo expensive for normal Vr market and yeah... again "big" and far away from the great idea behind bigscreen beyond making a small wearable headset with great specs too

    • @oliver-nation4377
      @oliver-nation4377 Год назад +2

      So pumped for SteamLink

  • @voidpointmedia853
    @voidpointmedia853 Год назад +540

    People may look at these hyper expensive headsets and think “ok cool but i can’t afford that right now” and that’s just the thing. The tech in those headsets may be expensive now, but they’re a glimpse into the future of what VR can bring as that tech trickles its way down into cheaper headsets as tech innovation always does. In this current moment, VR tech is the worst it’s ever going to be, and that’s especially exciting. The future holds a world of possibility for VR.

    • @Aereto
      @Aereto Год назад +27

      For now, I can only wait for the hand tracking and other full body technologies to trickle down

    • @RedLotus102
      @RedLotus102 Год назад +19

      ​@@Aeretofull body already kinda has, I mean look at slime vr, only thing with them right now is they aren't able to ship out until next year

    • @Aereto
      @Aereto Год назад +2

      @@RedLotus102
      They are dealing with the FCC which resulted in US shipments being on the backlog.

    • @cannedolives
      @cannedolives Год назад +11

      The VR-3 was the epitome of VR headsets in 2020, and it cost $3,195. Three years later, the Aero, which is just flat out *better* as well as easier to use than the VR-3, goes on sale for $890? If the trend continues, the XR-4 is $3,995 right now. In late 2026, the successor to the aero should be better than the XR-4, easier to use than the XR-4, and go on sale for $1,090 down from $1,190! I know things don’t pan out linearly like that usually, but it gives a ballpark of where things could be! Also by then, Meta will probably be releasing the Quest 4 (likely that year even), which *will* be a competitor to that despite likely being priced substantially lower just due to how well of an all rounder it will be.

    • @Captaine_Crunche
      @Captaine_Crunche Год назад +1

      quest 4 will likely be closer to a bigscreen beyond competitor, and bigscreen can drop to like $700
      @@cannedolives

  • @alecmackintosh2734
    @alecmackintosh2734 Год назад +141

    VRChat creators are gonna need to be a whole lot more aware of what assets they're using from now on if they want to monetize them.

    • @ThrillSeekerVR
      @ThrillSeekerVR  Год назад +38

      big bingo

    • @grizeldiSLO
      @grizeldiSLO Год назад +13

      Some case is probably gonna have to get pretty ugly before people start realizing licences exist.

  • @library_director8122
    @library_director8122 Год назад +280

    I think having a free wireless option for PC VR will make it easier for people to make drivers for things like face or hand tracking. Hopefully making it more accessible to everyone.

    • @snaphappy7530
      @snaphappy7530 Год назад

      There is already free open source ALVR. Not sure if this new steam version is based off it or not. Ive used alvr and its been great

    • @utubby3730
      @utubby3730 Год назад +22

      I am far more excited to think this is an indicator that Valves next HMD will be wireless :-)))))

    • @tgw230
      @tgw230 Год назад +4

      Is quest airlink free?

    • @GizmoTheGreen
      @GizmoTheGreen Год назад +2

      hoping for hand tracking support personally.

    • @library_director8122
      @library_director8122 Год назад +3

      @@tgw230 Yes, but it's not great, and geared for Quest only.

  • @NotDuggyman
    @NotDuggyman Год назад +94

    i just don't want VRChat to turn into roblox, incessantly begging and pestering you to buy shit, and adding paywalls like you said, its exactly what i didn't want to happen

    • @cenciende9401
      @cenciende9401 Год назад +10

      Want lots of really good content, money needs to be involved, behind all content are a human beings with limited time who have lives to live

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 Год назад +8

      If I were a frequent user of VRchat I'd hope for paid worlds that are child restricted. Then maybe I'd use it more. Nothing more annoying than exploring different worlds and seeing just how many squeakers end up wannabe JoshDubs enthusiasts.

    • @TheChaosTheory
      @TheChaosTheory Год назад +7

      this is exactly what will happen and im not here for it. =[

    • @sleeve9097
      @sleeve9097 Год назад

      @@smittyvanjagermanjenson182just go to PC only worlds

    • @teresashinkansen9402
      @teresashinkansen9402 5 месяцев назад

      @@cenciende9401 While that's true its also true that people is greedy and wanna turn everything into money making to the point things start to get bad or even predatory.

  • @greenrryt
    @greenrryt Год назад +206

    this new varjo headset is really freaking cool. it gets me wondering about the near future and how much better VR is gonna be.

    • @StubbyPhillips
      @StubbyPhillips Год назад +8

      LCD, so NOPE for me.

    • @greenrryt
      @greenrryt Год назад

      yeahhhhhhh@@StubbyPhillips

    • @Secret_Squirrel_Scottishgamer
      @Secret_Squirrel_Scottishgamer Год назад +14

      imagine if they finnaly crack a way to make this level of immersion just by using something akin to a bandage/blindfold over your eyes.

    • @StubbyPhillips
      @StubbyPhillips Год назад +6

      ​@@Secret_Squirrel_Scottishgamer Indeed. The Beyond isn't terribly far from that TBH. You really can forget it's on your face.

    • @MistedMind
      @MistedMind Год назад +5

      @@StubbyPhillips Not an LCD, but MINI LED.

  • @chaosfire321
    @chaosfire321 Год назад +51

    Glad to see Varjo coming out with a banger headset. Of all the headset makers, they were the ones poised to compete directly with Apple's Vision Pro. And considering the amount and quality of product Apple can turn out, they were in a somewhat dire position.
    It's nice seeing them still able to push hardware boundaries and make it more accessible. Now all we need is an Aero 2.

    • @MaddTheSane
      @MaddTheSane Год назад +4

      I think Apple caught them with their pants down.
      Also, Apple's pricing is more enticing for business owners for being a flat rate and cheaper.

    • @GlobalWave1
      @GlobalWave1 11 месяцев назад +3

      @@MaddTheSane Also apple is such a large company it has more resources and VR apps will be much more mainstreamed on the Apple headset. It's about to get interesting.

  • @supking403
    @supking403 Год назад +38

    The VR wars gonna be epic again

    • @mop_mop_mop
      @mop_mop_mop Год назад +4

      ikr

    • @stubbarn
      @stubbarn Год назад

      Zuckerberg be the real winner here.

    • @ConservativeJuggaloPodcast
      @ConservativeJuggaloPodcast Год назад +1

      Sony & Meta are the only leaders in this industry, nobody is selling more then 1 million headsets. Sony is currently the leader technically, since Quest hasn't sold 600,000 units, and Sony is likely far past 1 million sales by now.

    • @MaddTheSane
      @MaddTheSane Год назад +1

      @@ConservativeJuggaloPodcast And Apple hasn't officially entered the market.
      And hasn't even announced a consumer model.

    • @zeekjones1
      @zeekjones1 Год назад +1

      Once Apple drops Samsung gonna have something to say too.@@MaddTheSane

  • @HeadsetHistorian
    @HeadsetHistorian Год назад +26

    Just got word that it only has DP1.4, so it's restricted to 30PPD unless the game specifically implements Varjos SDK (which is currently zero games).
    So the Aero actually has higher PPD for consumer use cases, albeit lower FOV. Really a headscratcher that they went with DP1.4.

    • @ThrillSeekerVR
      @ThrillSeekerVR  Год назад +17

      Yeah still 1.4. I asked them about it and apparently hey did some interesting stuff to stay right under the bandwidth with the eye tracking. The PPD on the pupil gaze is still 51PPD (according to them) with drastic fall off outside of the focus range.

    • @HeadsetHistorian
      @HeadsetHistorian Год назад +3

      @@ThrillSeekerVR That's true but only with SDK implementation so unfortunately for the consumer experience of Steam VR gaming, we will be stuck st 30PPD (lower than Aero due to the larger FOV).
      It will still be amazing but much less appealing for the mad cost but does make the Aero still an appealing purchase at a good price now (although come on... Bigscreen beyond is what you'd really go for now haha).

    • @stevebobowski3507
      @stevebobowski3507 Год назад +2

      ​@@HeadsetHistorianthanks for pushing me closer to purchasing the BSB. My daily driver is an aero but the form factor of the BSB has me drooling

    • @Davids6994
      @Davids6994 Год назад +6

      Maybe because the best GPU that can run in as of today (4090) has DP1.4 so why try harder if hardware is anyways the limit

  • @birdwithteeth9799
    @birdwithteeth9799 Год назад +39

    It’s always amazing to see how far vr technology has come since those first early headsets like the rift it’s truly incredible.

    • @zenithquasar9623
      @zenithquasar9623 Год назад +7

      Is it? Or is it exactly expected, predicted trajectory. I think Rift was more incredible, because it really made viable, consumer VR a reality, the rest is normal tech advancement. I think the lucky part that Zuckerberg got obsessed over it and put sooo much money behind it.

    • @milannesic5718
      @milannesic5718 Год назад +3

      I am not impressed. Still bulky and heavy, still garbage FOV. Still out of consumer price. 8 years later., and 12 years later since DK1.

    • @KiyoshiProductions
      @KiyoshiProductions Год назад +1

      Yeah I'm still rocking the CV1 and just can't convince myself to upgrade yet. Thinking of maybe trying the quest 3 but still not totally convinced it's worth the upgrade

    • @SynchronicitySequence
      @SynchronicitySequence Год назад

      ​@@milannesic57188 years later, you mean 28. The virtual boy came out in 1995 ;p

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 Год назад +1

      ​@milannesic5718 that's fine. The consumer market has only really just started to take off. We started at NES and are now at PS5 and that only took like 3 decades. The quest 3 in standalone mode is fairly strong for what it is, nearly surpassing the xbox 360 in quality after only 3 years after the quest 2. All the QoL gripes (FoV, optic stacks, and power draw) get fixed over time.

  • @Uryendel
    @Uryendel Год назад +28

    I don't understand why nobody copy the index controller, especially for a 4000 USD headset

    • @0skuro
      @0skuro Год назад

      Patents, probably

    • @Uryendel
      @Uryendel Год назад

      @@0skuro they already use a bunch of valve patent, I don't see valve wanting to safeguard specifically the controller, pretty sure they will be pretty happy to sell a license for it

  • @alexnewby2004
    @alexnewby2004 Год назад +20

    I remember my first experience with actual vr. It was a while ago at gadget show live, and we were walking around the convention area. One of the booths had vr rings to try where you held onto a guard rail, wore some special shoes, and you could walk around a famous painting.
    The shoes had no grip so you literally couldnt stand with them, but against being told not to, i let go of the ring to try and… tried to grab something that wasnt really there. I smacked my head on the rail and everyone was trying to make sure I was okay, but I was just fascinated by the idea of a world that didnt really exist

    • @TekTokYT
      @TekTokYT Год назад +2

      my first experience was with the dk1 at gadget show live!!!

    • @teavo3808
      @teavo3808 11 месяцев назад

      i love this. thank you for sharing.

  • @Krayfishkarl
    @Krayfishkarl Год назад +434

    Floor gang.

  • @RyzawaCh
    @RyzawaCh Год назад +14

    In regards to the VRC changes, I just hope the map creators don't get too greedy, I don't think all of them will but some will likely get carried away I imagine. I'm glad it's here but I'm just cautiously optimistic.

  • @Spidoc
    @Spidoc Год назад +9

    I think it's kinda funny how the VRChat credits now make it even more like the Oasis than it was before. Obviously the Oasis was more of an MMORPG that turned into a MMORPG hybrid with social experiences and productivity in addition to other things, but VRChat is really close to that now and it's sort of insane and cool.

  • @treschlet
    @treschlet Год назад +8

    I love that Brad is just the official mascot for Deckard Copium

  • @Solizeus
    @Solizeus Год назад +102

    It seems Valve is going in the right way, shame the app isn't open source but being free is already great

    • @InternetsDadGaming
      @InternetsDadGaming Год назад +39

      Valve has a history of making software open source after they believe that it's fully developed and finished for their intended purpose or goal, so it may be the same case here

    • @cenciende9401
      @cenciende9401 Год назад +6

      This obsession with open source is meh

    • @nightfr09
      @nightfr09 Год назад +5

      Since it's Facebook's drivers they're likely not allowed to publish Facebook IP

    • @zenithquasar9623
      @zenithquasar9623 Год назад +3

      Also, I think they weighed the value of making it open source vs. actually having a closed product that is in the Meta market with so much more reach to mainstream. I can see why they would have chosen the latter. I also, really hope, this is indicator of more VR software from Valve...like H-L 3 ahah.

    • @blueninja012
      @blueninja012 Год назад +6

      I'm really hoping they make it work with linux, we're so close to me finally being able to uninstall Windows completely

  • @MrNargleflex
    @MrNargleflex Год назад +31

    I'm not that amped about vrc's monetization effort; I feel like a monetary incentive, especially given their in-game currency model, is going to attract people seeking the money. Modern examples don't really leave me with much hope for this model.

    • @terariatv7217
      @terariatv7217 Год назад +5

      Yea I just hope there wont be any pay walls to enter worlds(which is gonna happend 100%) or where you get barebones version of the world where you have to pay to actually play the intended experience of the world

    • @cenciende9401
      @cenciende9401 Год назад

      That's a good thing. Want lots of really good content, money needs to be involved, behind all content are human beings with limited time who have lives to live

    • @katanatherobocrux
      @katanatherobocrux Год назад +5

      @@cenciende9401I'm sick of the whole "greed is good" mindset that modern companies have!

    • @SignalRaptor_
      @SignalRaptor_ Год назад

      Also even if we don't get paywall worlds, or paywalled content, thrill said in the video that VRC creators get paid in vrc's proprietary currency. Roblox has the same issue where even if they get 50% of the revenue, it has an insane markup to turn that Monopoly money back into real money

    • @supernukey419
      @supernukey419 11 месяцев назад

      @@katanatherobocrux It's not greed is good, it's people are going to be able to put in more effort to their work if that work also pays the bills

  • @JogaisFerd
    @JogaisFerd Год назад +11

    Floor Gang

  • @602jesse
    @602jesse Год назад +16

    What I think the headset shows is that it's still pretty amazing how solid the quest 3 is for price.

    • @jerkface38
      @jerkface38 11 месяцев назад +1

      Yep I'm planning to use the quest 3 to finally be able to work on my patent properly. I can't draw for shit which means I can't properly show how it works despite having my proof of concept but with the 3D art apps in the quest 3 I can finally do that. I only wish I'd gotten it months ago but I didn't realize it was an option. The hell I probably could do it with the quest 2 but I was wholy uninterested in virtual reality. I just didn't realize that it was for more than just gaming at the time I didn't think they'd come that far.

  • @Valcuda
    @Valcuda Год назад +4

    I dislike the VRChat monetization.
    Don't get me wrong, I like the fact it's gonna be easier for creators to get paid, but I hate the implementation.
    It uses coins, which are designed like coins in pay-to-win mobile games. They're made so it's hard to judge how much something costs.
    You can also only buy them in packs, meaning you'll likely have some leftover after a purchase, meaning you'll want to buy more so they don't go to waste.
    Even if you can cash out a single coin, doing so makes you lose half it's value, thanks to the 50% cut.
    I know VRChat unfortunately can't get around the 50% cut, but they didn't have to make the value weird, they could've made 1 coin $0.01 USD, and they could've made it so you could buy individual coins!
    It just feels so scummy IMO, and I can this becoming another Roblox situation, since those exact concerns are issues people have with Robux.

  • @dromnispank4723
    @dromnispank4723 Год назад +5

    Meta: Quest 3 design
    Varjo: " *YOINK* "

  • @Nazasu
    @Nazasu Год назад +4

    For the creator economy, sure the creators may get 50% of the split, but Gumroad only takes 10% of what avatar and world creators make, not to mention Patreon takes 25 cents on direct deposit payout and 1% payout fee for PayPal on top of an at most a 12% cut for membership fees. Sure, it's nice for people to support their favorite creators in game, however, the creators earn more still through outside platforms. Hell, I think some creators even just have a donation thing so they get 100% of donations anyways, so thinking about it from a purely monetary perspective, it makes sense to support creators through the means by which we are already doing so. VRChat wants to capitalize off of how convenient it will be paying for in-game subscriptions.

  • @Rraptor1012
    @Rraptor1012 Год назад +20

    Thanks for the consistently awesome uploads, Thrill!

  • @yamazakuravr
    @yamazakuravr Год назад +5

    Lets go tuesday newsday on a friday night! coming from floor gang

  • @Aeleas333
    @Aeleas333 Год назад +71

    It's wild how the Vision Pro has suddenly made $4000 sound like an actually reasonable price. The Apple effect is real
    Edit: to clarify, I don't necessarily think this is a bad thing. It's just wild how much it changes the public's (and my own) perception of the cost.

    • @phil631
      @phil631 Год назад +12

      The Apple Vision Pro doesn't need a PC

    • @corruptederror1952
      @corruptederror1952 Год назад +9

      ​@@phil631still overpriced

    • @mr.stuffdoer8483
      @mr.stuffdoer8483 Год назад +1

      @@corruptederror1952it probably isn’t depending on the cost of the tech. This shit ain’t cheap to make

    • @KriegerBR29
      @KriegerBR29 Год назад +10

      Actually, Apple is pushing the prices down. The XR-3 costs $7000 plus a subscription, needs stations for tracking and isn't a standalone device. The Vision offers higher resolution and eye-tracking navigation that is yet to be seen in the industry. And now Varjo launches the XR-4 cutting almost half the price with no subscription.

    • @ConservativeJuggaloPodcast
      @ConservativeJuggaloPodcast Год назад

      @@phil631 that doesn't mean it has great graphics....

  • @pighaver
    @pighaver Год назад +12

    You forgot the most important part! THEY ADDED A CLOCK TO VRCHAT
    !!!!!!!!!!!! CAN YOU BELIEVE IT

  • @BrittTheFurry
    @BrittTheFurry Год назад +5

    VRC is becoming the metaverse Zucc wanted. Living and working in VR just became a lot more real and honestly, I can't wait to see what the change brings to VRC

    • @SignalRaptor_
      @SignalRaptor_ Год назад +3

      I worry it will bring paywalled worlds, and bad conversion rates to creators from VRC's proprietary currency back into real money. I think this was certainly a decision that was made by the upper echelon of VRC, and I fully believe this will be bad for the community.

  • @dkstudios4805
    @dkstudios4805 Год назад +11

    im still pessimistic about the microtransactions in vrchat
    yay, supporting the creators, but i only see it going bad

    • @kairi4640
      @kairi4640 Год назад

      ​@VioFax yeah, it's one of the reasons I kinda feel like not learning blender. For all we know next year they'll make a ai that can just make a world at the rate it's going by just typing in what you want.

  • @Rockyvrc
    @Rockyvrc 11 месяцев назад +1

    The fact you got gobit to join this video is insane

  • @chris_is_here_oh_no
    @chris_is_here_oh_no Год назад +3

    Excellent video, great wrap up of the news!

  • @ngoroth_
    @ngoroth_ Год назад +1

    Thank you! You woke up my interest in VR back!

  • @Adiuva1
    @Adiuva1 Год назад +2

    Don't think I have seen your vids pop up on my feed with "seconds" shown before. Looking forward to this one and afraid to see the price!

  • @blueboytube
    @blueboytube Год назад +4

    Dude is selling so many kidneys he must be on a watch list

  • @bluebell1
    @bluebell1 Год назад

    Nice to have you back. Thanks for the updates!

  • @RasenRambo23
    @RasenRambo23 Год назад +3

    XR-4 has a mini-LED panel and doesn't include a computer. Really puts the value of the AVP into perspective. (OLED panel + M2 and R1 chips.)

  • @lorvarz7639
    @lorvarz7639 Год назад

    I love that you brough back the longer outro music. It's great to bop to it at the end of the video

  • @kairi4640
    @kairi4640 Год назад +20

    I'm hoping the vr chat pay thing is more like a donation jar that's optional, and used sparingly maybe for some extra avatars. Idk, this could easily go horrible or well. 😅 I know if I could make money making a world, that would definitely motivate me to learn to make a world finally lol.

    • @Just_a_Piano_
      @Just_a_Piano_ Год назад +14

      I'm not too thrilled to have VRchat worlds locked behind a paywall

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 Год назад

      ​@@Just_a_Piano_if they lock out little kids in exchange for money that's a potential gold mine.

    • @GeoffreyLedger
      @GeoffreyLedger 7 месяцев назад

      this sounds like paid mods again, remember how that went for bethesda

  • @vao879
    @vao879 Год назад +1

    Thrill and PHIA together irl, awesome!

  • @cannedolives
    @cannedolives Год назад +11

    I have been RAVING about variable focus for years and it is literally the *only* feature I’ve genuinely really wanted from a new VR headset since the technology was announced by oculus like six years ago! I am so insanely happy that this is coming out and that it’s going to come down in price soon! I’ve been saying that people keep wishlisting things like increased resolution, wider fov, lighter weight, better audio, etc, but almost none of it matters compared to the ability to focus on objects and use your eyes normally! This is the missing link between Virtual Reality and Reality Reality!

    • @Nobody-Nowhere
      @Nobody-Nowhere Год назад +5

      Its the passthrough cameras, not the headset lenses.

    • @cannedolives
      @cannedolives Год назад

      @@Nobody-Nowhere I know, but at least it’s a step in the right direction-having that feature available for any part of a headset immediately improves it in my book beyond all headsets that don’t have it at all

  • @MrGillb
    @MrGillb 11 месяцев назад +1

    Damn we can't even escape cover charges in virtual reality now

  • @riba2233
    @riba2233 Год назад +3

    WHERE IS THE MEME BREAK?!

  • @VRRat
    @VRRat Год назад +1

    Can’t wait to see you hit 1 mil Thrill!!!!

  • @DiamondDepthYT
    @DiamondDepthYT Год назад +6

    For me, Steamlink's quality couldn't compare to the auto settings I have on Virtual Desktop.

  • @Jappley
    @Jappley Год назад +1

    been waiting for this video to come

  • @Rallykat
    @Rallykat 11 месяцев назад +1

    From a sentimental standpoint, I'm always happy with HTC hitting the mark. The issues are software side, so doesn't take a lot of optimism to foresee the compatibility issue being solved.
    I pour all of my reckless optimism in hoping that Sony will collab and work with HTC for support with PSVR2. I can imagine a PS5Pro having native integration for something like that.
    I'd love to try the XR Elite side by side with a XR4 to understand the difference

  • @DumtheShiz
    @DumtheShiz Год назад +12

    floor Gang!

  • @reyluna0
    @reyluna0 Год назад +1

    So excited to see whats coming

  • @dominicmartinez7229
    @dominicmartinez7229 Год назад +12

    FLOOR GANG

  • @nervaproject
    @nervaproject Год назад

    Please talk more about lens glare in VR headsets. Which headsets are better for avoiding lens glare and that kind of thing.
    The lens glare & god rays are the most annoying thing about my Valve Index & number one priority for an upgrade.

  • @SimanSlivar
    @SimanSlivar Год назад +3

    Im a bit angry about the monetization... Already worlds that are now charging for old mod features and access to the worlds... VRChat sucks now...

  • @wanaan
    @wanaan Год назад +1

    What kind of PC spec/modem is required for that SteamVR link?

  • @zeekjones1
    @zeekjones1 Год назад +12

    floor gang!

  • @DrRhubarb
    @DrRhubarb Год назад +2

    No idea why people rave about this VRChat update. World makers already had good monetization thru Patreon etc before without a fat 50% cut.

    • @DiamondDepthYT
      @DiamondDepthYT Год назад

      Yeah, it's just too much.
      And honestly, the use of credits is hella shady to me.

  • @vinyhrothgar3424
    @vinyhrothgar3424 Год назад +13

    Floor gang 🕺🕺

  • @khet2018
    @khet2018 Год назад

    The video is not over until you say 'Thrill out'. We do not stop watching UNTIL 'Thrill out'.

  • @ainedroid
    @ainedroid Год назад +3

    Tbh I’m kinda hoping the new creator monetization program for VRC will turn out well for everyone! I’m curious to see how it will be used going forward:O

  • @DuckReconMajor
    @DuckReconMajor Год назад +1

    it's great seeing you are still liking the bigscreen beyond. I definitely want to pick one up at some point

  • @windcatcher8510
    @windcatcher8510 Год назад

    Everything is perfect about the XR4, spatial audio, etc except for the missing MicroLED displays. Add this plus 8k res per eye so we get infinite contrast, less discernible screen-door effect, and near instantaneous response time then we are genuinely closer to total immersion capability.

  • @Dtr146
    @Dtr146 Год назад +14

    I honestly think that the XR4 is the biggest slap in Apple's face. Vario just looked at Apple and said "what do you got on us." I honestly think the selling point for this thing should be that it costs about as much as what Apple wants for their vision pro headset but is like 10 times better

    • @ThrillSeekerVR
      @ThrillSeekerVR  Год назад +14

      Yeah I thought a lot of the same. XR3 was basically the only thing at Vision Pro's level and Varjo just one upped themselves.

    • @TayoEXE
      @TayoEXE Год назад +3

      Not to mention Quest 3 is 7x cheaper and has the largest VR gaming ecosystem period and does a lot of similar things with improved MR over Q2, leaving people wondering who Vision Pro is even targeting at this point. Sandwiched in-between.

    • @Dtr146
      @Dtr146 Год назад +4

      @@TayoEXE eh I still don't want to be in the meta ecosystem. I was thinking about it but I'm going to stick with my Pico 4

    • @Derpynewb
      @Derpynewb Год назад +1

      thats nothing new. apple has always made weaker hardware thats priced higher. they excell at everything else. software and marketting. Thats why the iphone is so successful despite compettitors having better and cheaper hardware. its only till a few years ago that apple actually has decent hardware in their stuff.
      the thing you forgot though is the apple headset is standalone. its made to be used standalone.

    • @mr.stuffdoer8483
      @mr.stuffdoer8483 Год назад

      ⁠​⁠​⁠​⁠​⁠​⁠@@TayoEXEyeah gee I wonder if that much cheaper gaming device is meant to compete with an incredibly high end and unique headset, it’s definitely not like they were different markets.

  • @johnfrian
    @johnfrian Год назад +2

    I'm literally holding off on buying my next vr headset, waiting for a wider FOV headset with modern specs.
    The pimax 12k, set to launch AFTER the crystal seems like a decent contender, but VR headsets keep dropping with index-like FOV.
    Why can't we have bigger FOV headsets?

    • @sudo-apt-upgrade-brain
      @sudo-apt-upgrade-brain Год назад +2

      A small increase in FOV leads to huge increase in computing. We need faster chips or better cooling systems. Just my guess

    • @vientayuno934
      @vientayuno934 Год назад

      I have an 8kx, I debated getting the Beyond, but the FOV wasn't there.
      I've tried most VR products by way of my flight school, heaps of students have their own sim set ups and being them in from time to time. The 8kx still stands out all these years later.
      Let's hope the 12k addresses all our needs, idc if it requires a beastly PC to run it, it has to be ABLE to do it.

    • @Mr.Cheeseburger24
      @Mr.Cheeseburger24 Год назад

      But FOV beyond 140 is useless and taxing on hardware.

  • @Sight-Beyond-Sight
    @Sight-Beyond-Sight Год назад +11

    Some of us are waiting with VERY deep pockets for the perfect VR system to get into. I have dropped $5,000+ for a laptop, so this is not much different. I want something so awesome, I could slip into a VR delusion and escape reality for the remainder of my retirement years.

    • @Sarevok_Wins
      @Sarevok_Wins 6 месяцев назад

      Same boat honestly. Quest 2 Fallout 4 has been a stellar experience for now. Have you purchased a VR daily driver yet? Or are you still waiting?

    • @Sight-Beyond-Sight
      @Sight-Beyond-Sight 6 месяцев назад

      @@Sarevok_Wins I see a couple bits of hardware I could use, but it is not available yet for the consumer market. Looks like the RTX 5000 series will be out (or at least announced) around the end of the year too.

    • @Sarevok_Wins
      @Sarevok_Wins 6 месяцев назад

      @@Sight-Beyond-Sight I think I'll be rebuilding my setup once the 50 series drops, but I'm just looking for a nice VR set without the damns screen door effect.

    • @Sight-Beyond-Sight
      @Sight-Beyond-Sight 6 месяцев назад +1

      @@Sarevok_Wins That is part of my problem too. My desktop is a 2nd gen i7. The 14900KS looks JUICY and dumping in some 192GB of DDR5 5600 MHz (CPU limit) would fill the need nicely. I want to get it all at once so I have something worthy of pushing the latest and greatest. Also looking at the Virtuix Omni One omni-directional treadmill to go with.

  • @PlatypusYSL
    @PlatypusYSL 8 месяцев назад

    I remember trying out a Dev version of the Oculus Rift at a party back in the day. Crazy how far things have come!

  • @Model_124
    @Model_124 Год назад +7

    floor gang!! owo

  • @Mutrax4706
    @Mutrax4706 4 месяца назад

    QOTW: to what extend do you believe that the vrchat paid subscriptions can be a good thing? like, what possibilities do you think there are, that could be worth subscribing for, and how possible do you think it would be for providers to work with vrchat things as a side-job, using subscriptions?
    my own take is that i honestly think that paid services in vrchat CAN be a good thing. now, i personally dont play it, but in general, paid services can be good as long as its only paid-access to things where such access makes sense, and both the price for customer and the providers portion is fair.
    pretty sure some people will eventually decide to get a little greedy, but its worth a try

  • @ivoryvr
    @ivoryvr Год назад +11

    Floor Gang ^_^

  • @emperorraccoon2805
    @emperorraccoon2805 Год назад

    I like the breakbeat that played in the ad part of the video, great touch ngl

  • @5haken
    @5haken Год назад +12

    floorgang

  • @ethannorton564
    @ethannorton564 Год назад +1

    Steam link has actally been around for a while on mobile, glad to see it's been revamped for quest.

  • @purpe11e
    @purpe11e Год назад +11

    floor gang

  • @erikm9768
    @erikm9768 Год назад

    I dont get it, isnt the auto focus feature just eye tracking and then setting the focus to what your eyes are looking at in software? Or does it do anything more than that?

  • @Blueknight1999
    @Blueknight1999 Год назад +4

    I think adding monitization to vrchat will be a bsd thing. The game is already plauged by shady characters and half assed strip clubs. Adding real money directly into the game i believe will worsen these issues and create new ones like, paywalling features that have no reason to be paywalled, pollarize communities by those who donated and those who havent, and scams.

    • @Derpynewb
      @Derpynewb Год назад +3

      already an issue you know. patreon paywalls. what this will do is just make it more mainstream. low effort cash grabs are going to be more common. lets just hope 1 or 2 good things come out amongst the wave of shit

  • @ezrafaulk3076
    @ezrafaulk3076 Год назад +1

    Steam Link and the Vive Ultimate trackers are the *big* things for me; I have a Quest 2 that I've been using as a PC headset via Virtual Desktop because most of my VR games are on my PC, but I often suffered from *huge* lag spikes; which in a game like say, Blade and Sorcery, allowed an attack I would've otherwise successfully blocked to *hit* me. I honestly think having to connect my Quest 2 to my PC in such a roundabout way might be the main problem there, and if Valves Steam Link *fixes* that problem, I'm honestly *down* for it because that's really the *big* reason my Quest 2 has been sitting collecting dust for so long.
    As for the Vive Ultimate trackers, I *really* can't wait until those things officially support *all* headsets; I've been wanting full body tracking for *ages* , not just for the boost in immersion, but also to make my VR sessions much more of a *workout* by engaging much *more* of my body. Blade and Sorcery's my *favorite* VR game, and being able to use more of my body to fight will *definitely* make fighting in it more of a workout.

  • @MiChAeLoKGB
    @MiChAeLoKGB Год назад +3

    3:20 how many kidneys do you have? Or better question, how many people did lose their kidney for you VR addiction?

  • @dostie007
    @dostie007 11 месяцев назад

    Is there an advantage of using steam link over air link?

  • @Altasangen
    @Altasangen Год назад +10

    fkoor gang!

  • @Richdude1308
    @Richdude1308 Год назад +1

    Hey I don't know if there is a certain place to put QOTF but ill put it here. Is it worth it to buy the big screen beyond if I already have an index ( I've had it for abt 1 year now) or should I wait till the index is "dying" to buy the beyond/ newer headset?

    • @smittyvanjagermanjenson182
      @smittyvanjagermanjenson182 Год назад +1

      You've already got the base stations and controllers, so the Beyond definitely wouldn't hurt. If wireless hadn't come along and I had PCVR equipment and that kind of money, I'd buy a beyond. Comfort and visuals are top notch with nothing else coming close currently.

  • @captainsplatt
    @captainsplatt Год назад +4

    here to stop ppl saying first

  • @Sam-gf1eb
    @Sam-gf1eb 11 месяцев назад

    I have to agree, I can't be mad with VRChat adding a subscription. It's not mandatory, it doesn't remove ads since they don't use any ads. Their only form of income for the game was VRC+, which probably didn't earn them as much as they needed. They have people working on the software of the platform as well, and they get paid. I'm surprised how far they've made it without a mandatory charge.
    If they were earning hundreds of thoasands in profits and decided to randomly add in a subscription, then that'd be completely different.

  • @brentlidstone1982
    @brentlidstone1982 Год назад +3

    I for one am really stoked about the VR Chat monetization because it means it could finally be the thing that drives ARTISTS onto the platform. I mean its not hard to imagine maybe some very famous DJs might see this as motivation to do virtual concerts in VR Chat where you need to pay 5 or 10 bucks to attend. I don't think it's unreasonable at all if it brings out famous artists that normally wouldn't care.

  • @KungFuLasse
    @KungFuLasse Год назад +1

    Happy 1st december!🎉🎄

  • @Mark6O9
    @Mark6O9 Год назад +3

    Cryptocurrency will be the death of VRChat

    • @littleillusionyuki8889
      @littleillusionyuki8889 Год назад +2

      Agreed. The thought of vrchat shop succs

    • @Cheesecannon25
      @Cheesecannon25 Год назад +2

      It's not crypto, just regular ol' proprietary
      Like we've had in games for decades now
      This sucks, but please complain about the actual system

  • @FACS01
    @FACS01 Год назад +1

    Why the xr4 camera arrange looks so similar to the quest 3?

  • @aliasproject8336
    @aliasproject8336 11 месяцев назад

    Stupid question time…
    What game is being shown at the end of the video? (And the beginning as well I think).

  • @PvtPartzz
    @PvtPartzz Год назад

    You mentioned the XR4 had increased the horizontal FOV but what of the vertical FOV? I've recently bought the Aero despite knowing it had a lackluster vertical FoV. How does the XR4 compare in that regard?

  • @Mike-Stien
    @Mike-Stien Год назад

    Its so good he couldn't wait till Tuesday that it turned from Tuesday newsday into Friday newsday.

  • @Blu0tuth0ninja
    @Blu0tuth0ninja Год назад +1

    After experiencing the quest pro controllers, i definitely dont think standalone trackers are going to replace my laser trackers.

  • @ralph_f16simulator
    @ralph_f16simulator Месяц назад

    This could be the one I need for my Full-scale F16 simulator cockpit

  • @brianrawlins5401
    @brianrawlins5401 11 месяцев назад

    I was just at IITSEC. Don't know how i missed this booth. So mad i missed it

  • @replacesoundboard
    @replacesoundboard 6 месяцев назад

    How's the black level on that thing? You only said the Bigscreen Beyond felt better.

  • @stormcannontogo3175
    @stormcannontogo3175 Год назад +1

    Love your vids

  • @Pink-Kiwi
    @Pink-Kiwi Год назад

    mmm the orbo's odyssey on the advert, love thrill's music taste

  • @pierre-louisbraun9345
    @pierre-louisbraun9345 11 месяцев назад

    specs seem amazing, i'd buy it but i'm wondering about the comfort, also which it was oled.
    also, i think the aditional 6000k isn't worth the focal version, i'd not pay more than double the price just for that feature.
    but if it turns out to be comfortable for extended use i'll buy one prolly.

  • @aurora8orialis
    @aurora8orialis Год назад

    Wow, I had no idea about the new steam link! This allows me to much more easily play pcvr with my quest and that means I can play games like rumble which you should cover. The players are getting much better and the high skill ceiling is something worth your time.

  • @jamiesalmonsculpture8599
    @jamiesalmonsculpture8599 Год назад

    The hype is real, and so is the expense! Only private industry and popular RUclipsrs need apply. Huge gap now between low end VR and high end. Hope that changes soon

  • @smittyvanjagermanjenson182
    @smittyvanjagermanjenson182 Год назад +1

    To me i feel like "Giant Chrome Quest 3" is the most menacing part of its design aesthetic. Looks like the face of an H/K drone from Terminator lol

  • @itsWISHY
    @itsWISHY Год назад

    Actual exciting VR news are back❤

  • @camelCased
    @camelCased Год назад

    Waiting for Immersed Visor, which might come next year. As a visually impaired programmer, I'm looking for something that could replace my work monitors with all their issues. However, MR glasses might have their own issues. For example, my eyes find it difficult to adjust to Quest 3 even with prescription lenses, and I also notice some PWM-like flickering which causes a bit of an eyestrain. Not sure if Visor will be able to sort it all out. Also, zoom-in feature in passthrough is on my wishlist, but no idea who and how could implement that.

  • @baileyweiss3297
    @baileyweiss3297 Год назад

    It was good to shake your hand! Keep up the great content man

  • @ivan-j4l9x
    @ivan-j4l9x Год назад +1

    Companies keep pushing resolution. I would rather higher fov and local dimming. The quest 3 resolution is the sweet spot for still looking good without taxing hardware.