I'll stick to Bessel IIIB since it has Nickle and Cobalt in addition to Iron and Aluminum. So I can make Isocentered Magnets along with Adaptive Frames. Plus you get that ever useful time difference.
It's also better than Venus as you don't need to have the outpost design skill for it. The hazardous environment of Venus makes it hard to build an outpost there. Bessel 3b you can do right at the beginning with just a small list of resources from Jemison Merchantile.
You can also mine platinum on B3b and plenty of HE3 and Beryllium is just one moon away, not to mention that you have the only system that you can mine rothcite not far from the Bessel system. Easier to outpost hop if the systems are close together.
@@notpc48 the purpose of having an outpost on Venus isn't really related to resources at all. Most people build on Venus as soon as they can because it's advantageous to have an outpost near a Civilian Outpost. That allows you to unload tens of thousands of credits worth of goods easily and having your own outpost nearby just saves time on ground travel.
@@nickolasdennis4373 It has not caused issues for me. I have used that Outpost location a couple of times in NG+ after post about it here. I just dropped an outpost marker in that spot about an hour ago in a new play thru.
Living planets tend to lack Helium 3, however there is almost always a local moon that can provide it. The main bonus of living planets is the sheer amount of plant and animal resources you can get. If you take the time to search you can get 6 or so mineral resources, 3 to 6 plant resources and 3 to 6 animal resources. My best OP has Iron, Titanium, Tungsten, Tantalum, Dysprosium, Alkanes, and Water for minerals. Plants (greenhouses) produce Structural Material, Toxins, Nutrients and Fiber. Animals (Barns) produce Sealant, Lubricant, Pigment and Membrane. That's 15 total resources. Tirna VIII-C if your wondering. Bonus is an unmarked 15k Vendor near the south pole crash site that also has ship builder and repair.
@@johnnygarcia2686, since then, I've not really worried about animal farming or plants. I do some harvesting them running around on a planet. Like High Tensile Spurons in Lienaus 2 I believe. Which ever one has a Cold climate & life. I started a you tube channel a bit over a month ago. With 2 characters, my primary one is like a lvl 532 & my secondary one is around a 482. Between my jaunts through the 'known galaxy,' I've ran across about everything there is now. There might be a new thing or two, not much though.
@@XMK2CATX1 oh so they provide resources, I was starting to think the plant and animal farms were like exp farms of something. I guess there's both, resource farms and exp farms
@@johnnygarcia2686, done correctly, they can do both of those functions. You want XP, get the 'cheat room mod.' Drink a "LVL UPPER,' spawn in say 200 terrormorphs, you'll be lvl'd in a hurry. Shouldn't take more than a couple mins to kill them all.
If you are willing to build 2 outposts in one system and conenct them via internal cargo link, I can highly recommend Eridani II and Eridani VII-c. If you place your outposts correctly, you can get almost any ressource you need for most crafting purposes. Eridani VII-c is the only place where you can get Tungsten, Titanium AND He3, for example.
This is the way. I find a solar system with planets containing all the essential resources and connect them via cargo link. From there I have everything I need in one system and only need to make one stop, grabbing everything in one shot while never leaving my ship
The system with Akila city, Cheyenne system is likely the best I've seen so far at least for a INORGANIC resource network. There are multiple opportunities to set up sourcing posts with 3-4 different resource nodes, if you have good planetary scanning this is real easy to do. Aluminum, Argon, Chlorine, Copper, Iron, Lead, Nickel, Uranium, Water as common, so literally all of them Alkanes, Benzene, Beryllium, Cobalt, Florine, Helium3, Iridium, Silver, Tungsten as uncommon, again literally all of them Carboxylic Acids, Gold, Mercury, Neodymium, Platinum, Tetraflourides, Titanium, Vanadium as rare, literally 90% the only one you don't get is Tantalum, Europium, Ionic Liquids, Neon, Palladium, Ytterbium as Exotic so there's 4 you need to get elsewhere Caesium, Xenon, Antimony and Dysprosium Also Caelumite as a unique I think that's the most common unique out there, so not really all that special. For your missing nodes, you can hit up the Muphrid system for Antimony and Xenon, and the Kumasi system can net you Tantalum, Caesium, Antimony and Dysprosium. With this setup you could have unlimited supply of any non unique resource you want, you do need at least 1 rank in the habitation skill tho, most of the moons are Deep Freeze. I had to look it up couldn't remember which on also in the Cheyenne system is a planet called Skink, with a 60 day cycle. Each hour that you rest or sleep is 60 hours, 1 full day waiting is 1440 hours, quite helpful if you're looking to resource spawn, it's no Venus but it's more than enough.
This is great advice. I got lucky and built my first outpost there, the time dilation is awesome, take an hour nap easy to grab over 1k iron aluminum cobalt nickel!
On my next run through +, I'm going to look into 1 system that has everything. That way, I don't need to run a bunch of Inter-system ships, and can just run stuff inside One System, make it quicker to coalesce items. I also generally, hit all the 'deserted bases' around my base, wipe out all the spacers, ecliptic, fleet and/or varun. Then, every time I land at that base, I check with the scanner to see if it's been 're-occupied.' If it has been, then time to clean it again. Some get re-occupied rapidly, others stay 'clean' for quite a while. I've also a couple times, built bases next to each other. Then set-up their defenses so that they're strong on those sectors, not covered by another.
I moved from Andraphon to Bessel III-b to Tirna VIII-c. Ended up with using Andraphon as supply for Aluminium, iron and helium-3 via interstellar cargo link for Tirna. Now I'm at level 104 and ran out of stuff to biuld a long time ago... 😁😜 But yeah, a well set up outpost makes life way easier. Especially if you're into crafting. 😎🤟
For XP farming, this is slowest method. Fastest method is to go to Hyugen VII-b and commit xeno purge in name of God-Emperor of Mankind's name against moonslugs, tapeworms and dragonfly for their delicious xp gain, as I average 75 to 145 xp per kill, you can reach 10-30 levels in an hour or more with grind. Do it with sleep and tweak your difficulty setting to get much xp bonuses much as possible. All you need is a good Beowulf with silencer and plenty of ammo. Happy hunting, my fellow Starborns! Bonus tip: If you want to focus on skill grind on ship based stuff, set a base in Kyrx then make a mission terminal, do all Crimson Fleet hunt missions. Easy work!
I use my outpost for warehousing mainly to keep the UI from breaking. That's about it. What else is there to do with it other then glitch leveling. I'd rather just raid and sale and buy whatever I need. The game isn't hard enough or gives me enough of a reason to spend the time and effort for outposts. I'd rather have seen settlements with ships instead of Brahman. Imagine what you content creators could have done with fallout style settlements with some outpost like skins.
I still suffer that annoying bug where your outpost resources change upon landing and you have to take off and land again to hopefully correct it. At first it was quite dismaying to find that the four resources I was mining changed into just copper. It does not happen to all the outposts though - just one or two. I find Bessel IIIB is a useful outpost location and Eridani VII-c too as others have already pointed out.
🎉 New Sub here! Thank you for this video. My fiance bought Starfield at release for our XBox. I haven't played as of yet. I am getting ready to start playing soon. On an easier setting than him of course, lol. So glad I found your channel!!🎉 I know this location is missing a couple rather key minerals, but I also know from my fiance that it is a good outpost planet. I cannot remember the other 2 or 3 he mentions constantly but I know this one. TY again.😊
The Olympus System is a very good place for low level players to build their first outpost imo. I'm level 96 now and I still use that first outpost I built on Nesoi as my player home.
If there's ever a "survival" mode, I hope the character ages. Spending a day sleeping on a planet with a day five times as long as UT isn't quite as attractive when you realise the PC has just spent the best part of a week in bed with the covers over his head.
The game should have you rest/wait based on UT time not planetary time. No reason for that overlook to be honest. Nobody in their right mind would ever base a timetable based off of planets like Venus. Let me rest for the next year on this chair…
Agreed. It is ridiculous and I think sleep and wait cycles being tuned to UT instead of local time would be an easy fix. Or make it so you can choose one or the other in settings depending on your playstyle. People that play to minmax resources as quick as possible like this set up, but those of us that like to RP ... it's just immersion breaking.
Although, in the note of ageing - I don't think that will happen in canon. You become a Starborn - and we know they are essentially immortal and ageless.
Thank you Mr Griffin. That was a very helpful video. I'm already set up on Bessell B3. But i'm for a good planet that has resources, flora and fauna. Most importantly. A planet where I don't have to wear outside. hahaha. Don't get Bessell is a good place to start. Now I'm looking for a better, prettier planet. Once again. Thanks.
Instead of going to Venus to sleep, just find a chair or a bed near whatever vender and wait 48 UTC hours. Saves much more time than jumping to Venus every time you need a vendor reset.
Only use Venus when you want to reset all chests in the game. Like the contraband chest in neon security for example. 5 hours sleep in Venus will reset every chest / vendor in the game
No it is, having iron, aluminum, and Helium-3 in one outpost allows you to use interstellar transfers (which needs helium-3 to operate), and essentially have a majority of the base building materials at the ready, where all you need is to plop another interstellar transfer and you now can build other resource outposts to your hearts content. Can't get much better than that.
Hey man, I've got a question: where can I store resources so the game will "see" them? I know about the player's and ship's inventories, but where else?
finally someone saying "it's objective". I hate it when people say "this is the best" like we HAVE to accept that. these videos should be "recommendations" not a "you have to do it like me" thing. for me I have a few outpost already but will definitely check out Feynman IV for a possible new one.
Just so you know, it's pronounced "Fineman". It's named after Richard Feynman, the famous physicist. GREAT video. Bessell 3-B is my favorite. It's tricky to find the exact spot where you can get cobalt, nickel, iron and aluminum all in the same outpost...but it's definitely doable. HUGE advantage for early game playthroughs. Thanks for a great video!
Bessel III-b is my first outpost too. I lost patience before finding the sweet spot with the 4 resources... only found iron and aluminum and built from there. Still, the time ratio of almost 60:1 is great for not having to wait too long. Also built another outpost on Eridani VII-c and found titanium, tungsten and lead in one spot so I never run out for weapon mods. I will be doing the Lantana VII outpost for Paramagnon Conductor farming (3XP per craft vs 1 for adaptive frames). Pretty good planet with gold, silver, copper and Helium-3 that can be found in one spot.
Actually, Feynman has everything you need to make Frames, Zwires, SemiWafers, SuperMagnets and if you ship in Rithcute - Rothicite magnets (8xp each). - not to mention Lithium on a planet with plenty of caelumite.
That's a good spot but I prefer Schrodinger III for the climate and beach front property......and the rest of the system has all the resources you need. It's centrally located in the galaxy so going to its moon to set up an He3 outposts will boost your jump range. Next is the JAFA system which is just below Schrodinger. JAFA has all the resources and is centrally located. There is one planet with a decent climate, some beach front property, and a little less gravity than the baseline of earth's gravity. But, after playing for thousands of hours I've changed my views on building mineral producing outposts. He3 is the only outpost I need.....and then I look for convenience locations such as Venus because I use Venus for the time differential due to selling a lot of high priced ships at Demous and Stroud. I take a Vista III and upgrade it with 6 x 6830 engines, top Xing reactor and top of the heap grave drive. WHen I'm done the ship sells for over 160K. Now what I do is go ship hunting and duplicate my Vista III over the cheaper ships and sell them. If I go at it all day I can make about 3 to 4 MILLION credits a day. No need to mine minerals and get delivery jobs anymore.
This was so confusing, until I read what was actually on the screen. The name is pronounced like Fine-Man, named after the physicist Richard Feynman! LoL
Good video! One other perk with Venus is you can mine both Nickel and Cobalt which you can then use to produce Isocentered Magnets. Also be careful with outposts as it can cause serious stutters. I am still on my first playthrough and spent hundreds of hours developing outposts for manufacturing but eventually I destroyed most of them due to this. I really enjoyed the progress going from simple components such as Isocentered Magnets to more complex ones such as Comm Relays but the frame stutters got too annoying. Since rebuilding my outposts I have no problems, I think mostly due to limiting the number of extractors and storage units, and not using cargo links.
I just downsized my 24 outposts with cargo links and manufacturing for this reason, started stuttering. I didn't delete them but cut all the cargo links out and the most of the storage downsized to a few containers. I can still go back to get the parts or resources if I need them but really the point of this kind of system is to make your outposts more efficient with reactors and industrial extractors, but then what do you do with the resources after that?
Hey Mike yeah I was going to just remove cargo links and downsize but decided it would be easier to start again with a new approach. I have been trying for an hour now to explain my new strategy but it's kinda complicated to describe here haha basically I concentrated on building outposts that can mine both resources needed for 2-resource components. For more complex components I build outposts to mine resources to combine with the simple 2-resource components. To be honest though I would only concentrate on the 2-resource components and make a ton of them. Comm Relays are a good bonus as they only require 2 2-resource components to manufacture which can be done on your ship. My vendor strategy is then go to Neon and from every vendor I buy all their resources, ammo, food, meds etc to then sell them back my manufactured components. @@MaddogMike-444
Sounds like you have been in this universe too long and are starting to get the "ff" item number bug. Doesn't matter if on pc or console either. The only fix is to jump.
Hi Rich yeah I did consider that too as I think I am around 922 hours on the same save but since I redone my outposts the game is back to playing butter smooth (fingers crossed). I will start NG+ once I complete the Crimson Quests which I am most looking forward to). @@richw8589
Those are some nice planets for Mining, but once those are set up, it is time to start Farming and Ranching. Organic Resources may literally grow on trees, but that doesn't mean collecting them in the wild is easy. Do you have a best planet for that?
This is a terrible planet for an outpost. Bessel III-B is far better to farm XP and in turn credits, especially considering when you rest for 1 hour it is 57 hours. Once you get it setup, head over to Murphid, and I do not rem exactly the planet, but you can find 7 Alum, 6 Iron, Copper, Tungsten, Nickel plus quite a few more. ( I originally was looking for Tungsten when I discovered how much it had ).
Voss in alpha centurai, land in a 'lead' area. First thing I do on a new playthrough because tungsten is always a bottleneck. Farm 1000ish, remove the outpost, head to Bessel 3.
What planet has a bunch of resources AND the the best time ratio? I've heard of one that has a 67:1 ratio. (One standard hour is 67 universal time hours.)
That looks really cool and has the things I would want but big no. Level 75 monsters running around? Your Fe/Al base is going to be your first one, so you're probably not waiting until your 60s to get it up and running. If you wanted to come back and build a better base than Bessel or Andro, then sure. I do appreciate that you took the time to find something new, not just rehashing the same content.
everyone must go to the individual places first to have all the ship parts available in or at their outpost first otherwise it isn't going to be full of options...
If you just want to wait on Venus, just land on it, get out of the pilot seat, sit in any other seat on your ship, wait, and take off! There is no need for an outpost.
My games stopped working weeks ago and, much like Fallout 4 before it, I can't be bothered to fix it. The jank is real. I'll save this for future reference though. Bound to come back. haha.
there are a few components only at those vender's around starfield, the cockpit he uses is only at the Diemo's yard not your outpost. another question, why do EVERYONE who plays the game, look like a "Spacer" (mix match armor) just going to through that out there...
I just can't seem to find "the sweet spot". No matter how close the two resources are, and no matter how much I wander in each direction, I always end up getting either water and iron, or water and aluminium, but never iron and aluminium, which is fucking annoying. I'll go try Bessel IIIB as someone said down below
One thing about planet tiles is that they're static in their layout. So if someone drops a video about a particular site, look at where they choose to land and what the terrain looks like. If the terrain doesn't look the same when you land, move your landing site a few pixels and try again. At least one spot often promoted[I forget the planet] has a large mountain next to the landing at the proper spot.
My main base is actually on Feyman III. I only put it there because one of the final resources in my production chain is Plutonium, which is on one of the inhabitable moons. But Feyman III has an atmosphere and I happened to find a nice plateau that was perfect for an outpost. The only thing I don't like about it is the day/night cycle is too short. I hadn't even visited Feyman IV, so I just popped in to check it out. I might use it for medical resources and since it has He3, I will probably use it to import Vytinium to the system, the second final resource in my production chain for Vytinium fuel rods.
Outposts and cargo links lag the game so much. Played for a week at launch then put it down till three weeks ago and started making meticulous outposts.. what a waste of time lag and stuttering non stop.... With an overkill system... Delete cargo links no delete the game.
Depends. Do you want to be attacked? Or do you like crappie weather. I've built on both planets and androphon was far easier to find a spot with multiple resources. Bad weather on bessel constantly and on androphon, ecliptics hit me a few times.
@@TheChocodiledundee Once I maxed out my turrets and security bots, the attacks pretty much stopped on Bessel 3. And the time ratio makes the bad weather not important. Just make a habitat with a bed and weather is not a factor.
Honestly.... why are you crafting one frame at a time?!? There is a slider on the craft screen where you can change quantity... if you want to build 1000, slide it to 1000 and do it all in one click rather than a thousand+ clicks. Painful seeing that... lol.
Time is no different on Venus than anywhere else in the universe. The oddity is that BGS chose to make sleeping/waiting on planetoids happen in local equivalent time and some planets like Venus spin very very slowly. That, incidentally, is the main reason why Venus is hot AF, rather than the high CO2 atmosphere. CO2 in those amounts certainly doesn't help, but isn't enough on its own to ruin a planet.
FINE-MAN. It's named after Richard Feynman, the Nobel Laureate who gave us Quantum Electro Dynamics. And I've been building on Feynman since early access.
only one thing to comment here, alot of systems are named by scientists like Newton and Feynman - Richard Feynman; please learn how to pronounce the name of this great man corectly
Andraphon is the worst planet for an outpost. I get really tired of RUclipsrs calling it a "Best" outpost because its only good for Iron and Aluminium. Other planets are much better.
Seriously dude, the way you say aluminum is so hard to understand. When I saw one of your previous videos, it took me a while to understand what you meant by al-yuh-min-ee-uhm. I now understand that it’s how Brits pronounce it, but for us here in the states it’s pronounced as uh-loo-muh-nuhm. But just so you know your way of pronouncing it is actually classified as a variant and its actual pronunciation is the way we in the US say it. Just FYI.
Just FYI, you are wrong :-) It was discovered by a Danish scientist and is spelled Aluminium. That US citizens find it difficult to pronounce is fair, but you shouldn't teach people bad habits :-)
The terrain of the tiles and their resource maps are the same. It is the manmade PoIs that get randomized, sometimes even on the same save file if you wait long enough between visits to a particular planet.
This does NOT have everything you need. Get your facts correct! For starters there and NO Unique, NO Rare, and only 3 Uncommon , not to mention the missing missing Inorganics. Get your pronunciation right for Feynman. At the barest minimum you should at least do a little research before spattering RUclips with your clickbait titles
sorry but end game you can build a ship with around 45k storage that is pretty indestructable and melts Enemys i am on NG+10 over 500 hours and not one used an outpost only built for quests/achiements it is another bethesda Usless padding for a game that can easily be finished in under 30 hours.
I'll stick to Bessel IIIB since it has Nickle and Cobalt in addition to Iron and Aluminum. So I can make Isocentered Magnets along with Adaptive Frames. Plus you get that ever useful time difference.
It's also better than Venus as you don't need to have the outpost design skill for it. The hazardous environment of Venus makes it hard to build an outpost there. Bessel 3b you can do right at the beginning with just a small list of resources from Jemison Merchantile.
You can also mine platinum on B3b and plenty of HE3 and Beryllium is just one moon away, not to mention that you have the only system that you can mine rothcite not far from the Bessel system. Easier to outpost hop if the systems are close together.
@@notpc48 the purpose of having an outpost on Venus isn't really related to resources at all. Most people build on Venus as soon as they can because it's advantageous to have an outpost near a Civilian Outpost. That allows you to unload tens of thousands of credits worth of goods easily and having your own outpost nearby just saves time on ground travel.
Do you know after you go through the unity does It screw up that planet though I've looked and ran for a while
@@nickolasdennis4373 It has not caused issues for me. I have used that Outpost location a couple of times in NG+ after post about it here. I just dropped an outpost marker in that spot about an hour ago in a new play thru.
Living planets tend to lack Helium 3, however there is almost always a local moon that can provide it. The main bonus of living planets is the sheer amount of plant and animal resources you can get. If you take the time to search you can get 6 or so mineral resources, 3 to 6 plant resources and 3 to 6 animal resources. My best OP has Iron, Titanium, Tungsten, Tantalum, Dysprosium, Alkanes, and Water for minerals. Plants (greenhouses) produce Structural Material, Toxins, Nutrients and Fiber. Animals (Barns) produce Sealant, Lubricant, Pigment and Membrane. That's 15 total resources. Tirna VIII-C if your wondering. Bonus is an unmarked 15k Vendor near the south pole crash site that also has ship builder and repair.
I hadn't seen that vendor, shall have to look at it on my next time through +. just starting to get into the production of plants/animals.
@@XMK2CATX1Wait why, what's up with all the succulent farmers and alien farmers? I'm new to the game
@@johnnygarcia2686, since then, I've not really worried about animal farming or plants. I do some harvesting them running around on a planet. Like High Tensile Spurons in Lienaus 2 I believe. Which ever one has a Cold climate & life. I started a you tube channel a bit over a month ago. With 2 characters, my primary one is like a lvl 532 & my secondary one is around a 482. Between my jaunts through the 'known galaxy,' I've ran across about everything there is now. There might be a new thing or two, not much though.
@@XMK2CATX1 oh so they provide resources, I was starting to think the plant and animal farms were like exp farms of something. I guess there's both, resource farms and exp farms
@@johnnygarcia2686, done correctly, they can do both of those functions. You want XP, get the 'cheat room mod.' Drink a "LVL UPPER,' spawn in say 200 terrormorphs, you'll be lvl'd in a hurry. Shouldn't take more than a couple mins to kill them all.
If you are willing to build 2 outposts in one system and conenct them via internal cargo link, I can highly recommend Eridani II and Eridani VII-c. If you place your outposts correctly, you can get almost any ressource you need for most crafting purposes. Eridani VII-c is the only place where you can get Tungsten, Titanium AND He3, for example.
will try this! thanks
This is the way. I find a solar system with planets containing all the essential resources and connect them via cargo link. From there I have everything I need in one system and only need to make one stop, grabbing everything in one shot while never leaving my ship
Plus that is the system with planet Reach, so bonus cool points.
Funny. I always build an outpost on Reach. Down know about VIi though. Heard!
The system with Akila city, Cheyenne system is likely the best I've seen so far at least for a INORGANIC resource network.
There are multiple opportunities to set up sourcing posts with 3-4 different resource nodes, if you have good planetary scanning this is real easy to do.
Aluminum, Argon, Chlorine, Copper, Iron, Lead, Nickel, Uranium, Water as common, so literally all of them
Alkanes, Benzene, Beryllium, Cobalt, Florine, Helium3, Iridium, Silver, Tungsten as uncommon, again literally all of them
Carboxylic Acids, Gold, Mercury, Neodymium, Platinum, Tetraflourides, Titanium, Vanadium as rare, literally 90% the only one you don't get is Tantalum,
Europium, Ionic Liquids, Neon, Palladium, Ytterbium as Exotic so there's 4 you need to get elsewhere Caesium, Xenon, Antimony and Dysprosium
Also Caelumite as a unique I think that's the most common unique out there, so not really all that special.
For your missing nodes, you can hit up the Muphrid system for Antimony and Xenon, and the Kumasi system can net you Tantalum, Caesium, Antimony and Dysprosium.
With this setup you could have unlimited supply of any non unique resource you want, you do need at least 1 rank in the habitation skill tho, most of the moons are Deep Freeze.
I had to look it up couldn't remember which on also in the Cheyenne system is a planet called Skink, with a 60 day cycle.
Each hour that you rest or sleep is 60 hours, 1 full day waiting is 1440 hours, quite helpful if you're looking to resource spawn, it's no Venus but it's more than enough.
Bessel IIIB has a spot you can get iron, aluminum, cobalt, and nickel in the same outpost. I've found in 4 playthroughs so far.
Not only that but the relationship btw local and UT time is great on this moon
This is great advice. I got lucky and built my first outpost there, the time dilation is awesome, take an hour nap easy to grab over 1k iron aluminum cobalt nickel!
On my next run through +, I'm going to look into 1 system that has everything. That way, I don't need to run a bunch of Inter-system ships, and can just run stuff inside One System, make it quicker to coalesce items. I also generally, hit all the 'deserted bases' around my base, wipe out all the spacers, ecliptic, fleet and/or varun. Then, every time I land at that base, I check with the scanner to see if it's been 're-occupied.' If it has been, then time to clean it again. Some get re-occupied rapidly, others stay 'clean' for quite a while. I've also a couple times, built bases next to each other. Then set-up their defenses so that they're strong on those sectors, not covered by another.
I moved from Andraphon to Bessel III-b to Tirna VIII-c. Ended up with using Andraphon as supply for Aluminium, iron and helium-3 via interstellar cargo link for Tirna. Now I'm at level 104 and ran out of stuff to biuld a long time ago... 😁😜
But yeah, a well set up outpost makes life way easier. Especially if you're into crafting. 😎🤟
Schrodinger III where you can farm foxbats for luxury textiles. The system in general has all you need
For XP farming, this is slowest method. Fastest method is to go to Hyugen VII-b and commit xeno purge in name of God-Emperor of Mankind's name against moonslugs, tapeworms and dragonfly for their delicious xp gain, as I average 75 to 145 xp per kill, you can reach 10-30 levels in an hour or more with grind. Do it with sleep and tweak your difficulty setting to get much xp bonuses much as possible.
All you need is a good Beowulf with silencer and plenty of ammo. Happy hunting, my fellow Starborns!
Bonus tip: If you want to focus on skill grind on ship based stuff, set a base in Kyrx then make a mission terminal, do all Crimson Fleet hunt missions. Easy work!
Planets with high levels and swarming hostile slugs are the best. A single Negotiator round can be worth 20,000+XP on those planets.
I use my outpost for warehousing mainly to keep the UI from breaking. That's about it. What else is there to do with it other then glitch leveling. I'd rather just raid and sale and buy whatever I need. The game isn't hard enough or gives me enough of a reason to spend the time and effort for outposts. I'd rather have seen settlements with ships instead of Brahman. Imagine what you content creators could have done with fallout style settlements with some outpost like skins.
on venus you also have a vendor with a chair next to it. Wait 1 hour en it restocks and has his money back. good for quick buying and selling!
I think that Bessel does also
I still suffer that annoying bug where your outpost resources change upon landing and you have to take off and land again to hopefully correct it. At first it was quite dismaying to find that the four resources I was mining changed into just copper. It does not happen to all the outposts though - just one or two. I find Bessel IIIB is a useful outpost location and Eridani VII-c too as others have already pointed out.
🎉 New Sub here! Thank you for this video. My fiance bought Starfield at release for our XBox. I haven't played as of yet. I am getting ready to start playing soon. On an easier setting than him of course, lol. So glad I found your channel!!🎉 I know this location is missing a couple rather key minerals, but I also know from my fiance that it is a good outpost planet. I cannot remember the other 2 or 3 he mentions constantly but I know this one. TY again.😊
Don’t forget about the ammo crates in the basement that gives you 4 storage containers with unlimited to easy separate your stuff
The Olympus System is a very good place for low level players to build their first outpost imo. I'm level 96 now and I still use that first outpost I built on Nesoi as my player home.
Sleeping gives you 10% bonus. So you'll get more when crafting.
sleeping with a love one gives you 15% 😎😎
Also Bob Alien Tea I think it's called adds another 3% to XP
If there's ever a "survival" mode, I hope the character ages. Spending a day sleeping on a planet with a day five times as long as UT isn't quite as attractive when you realise the PC has just spent the best part of a week in bed with the covers over his head.
The game should have you rest/wait based on UT time not planetary time.
No reason for that overlook to be honest.
Nobody in their right mind would ever base a timetable based off of planets like Venus.
Let me rest for the next year on this chair…
@@scottbyerly1900 Exactly. 👍
Agreed. It is ridiculous and I think sleep and wait cycles being tuned to UT instead of local time would be an easy fix. Or make it so you can choose one or the other in settings depending on your playstyle.
People that play to minmax resources as quick as possible like this set up, but those of us that like to RP ... it's just immersion breaking.
Although, in the note of ageing - I don't think that will happen in canon.
You become a Starborn - and we know they are essentially immortal and ageless.
@@Neognostic-pk5wu Yes, I think you are probably right.
Thank you Mr Griffin. That was a very helpful video. I'm already set up on Bessell B3. But i'm for a good planet that has resources, flora and fauna. Most importantly. A planet where I don't have to wear outside. hahaha. Don't get Bessell is a good place to start. Now I'm looking for a better, prettier planet. Once again. Thanks.
Instead of going to Venus to sleep, just find a chair or a bed near whatever vender and wait 48 UTC hours. Saves much more time than jumping to Venus every time you need a vendor reset.
Only use Venus when you want to reset all chests in the game. Like the contraband chest in neon security for example. 5 hours sleep in Venus will reset every chest / vendor in the game
@@sdranch2800 or to maximze the pull from extractors in the quickest amount of time.
Stop click baiting. That outpost location isn’t good at all.
No it is, having iron, aluminum, and Helium-3 in one outpost allows you to use interstellar transfers (which needs helium-3 to operate), and essentially have a majority of the base building materials at the ready, where all you need is to plop another interstellar transfer and you now can build other resource outposts to your hearts content.
Can't get much better than that.
If u build on Bessel 3B, no need to jump to venus for time, it's also good there 🤷🏾♂️
The system is named for Richard Feynman, if you've not heard of him he's worth checking out.
Hey man, I've got a question: where can I store resources so the game will "see" them? I know about the player's and ship's inventories, but where else?
finally someone saying "it's objective". I hate it when people say "this is the best" like we HAVE to accept that. these videos should be "recommendations" not a "you have to do it like me" thing.
for me I have a few outpost already but will definitely check out Feynman IV for a possible new one.
best to keep outposts to 1 or 2 resources to leave room for all the broken cargo links.
Just so you know, it's pronounced "Fineman". It's named after Richard Feynman, the famous physicist.
GREAT video. Bessell 3-B is my favorite. It's tricky to find the exact spot where you can get cobalt, nickel, iron and aluminum all in the same outpost...but it's definitely doable. HUGE advantage for early game playthroughs.
Thanks for a great video!
Bessel III-b is my first outpost too. I lost patience before finding the sweet spot with the 4 resources... only found iron and aluminum and built from there. Still, the time ratio of almost 60:1 is great for not having to wait too long.
Also built another outpost on Eridani VII-c and found titanium, tungsten and lead in one spot so I never run out for weapon mods.
I will be doing the Lantana VII outpost for Paramagnon Conductor farming (3XP per craft vs 1 for adaptive frames). Pretty good planet with gold, silver, copper and Helium-3 that can be found in one spot.
Actually, Feynman has everything you need to make Frames, Zwires, SemiWafers, SuperMagnets and if you ship in Rithcute - Rothicite magnets (8xp each). - not to mention Lithium on a planet with plenty of caelumite.
Actually?
@@sdefiel3719 Mhm. 😄
That's a good spot but I prefer Schrodinger III for the climate and beach front property......and the rest of the system has all the resources you need. It's centrally located in the galaxy so going to its moon to set up an He3 outposts will boost your jump range.
Next is the JAFA system which is just below Schrodinger. JAFA has all the resources and is centrally located. There is one planet with a decent climate, some beach front property, and a little less gravity than the baseline of earth's gravity.
But, after playing for thousands of hours I've changed my views on building mineral producing outposts. He3 is the only outpost I need.....and then I look for convenience locations such as Venus because I use Venus for the time differential due to selling a lot of high priced ships at Demous and Stroud.
I take a Vista III and upgrade it with 6 x 6830 engines, top Xing reactor and top of the heap grave drive. WHen I'm done the ship sells for over 160K. Now what I do is go ship hunting and duplicate my Vista III over the cheaper ships and sell them. If I go at it all day I can make about 3 to 4 MILLION credits a day. No need to mine minerals and get delivery jobs anymore.
This was so confusing, until I read what was actually on the screen. The name is pronounced like Fine-Man, named after the physicist Richard Feynman! LoL
Good video! One other perk with Venus is you can mine both Nickel and Cobalt which you can then use to produce Isocentered Magnets. Also be careful with outposts as it can cause serious stutters. I am still on my first playthrough and spent hundreds of hours developing outposts for manufacturing but eventually I destroyed most of them due to this. I really enjoyed the progress going from simple components such as Isocentered Magnets to more complex ones such as Comm Relays but the frame stutters got too annoying. Since rebuilding my outposts I have no problems, I think mostly due to limiting the number of extractors and storage units, and not using cargo links.
I just downsized my 24 outposts with cargo links and manufacturing for this reason, started stuttering. I didn't delete them but cut all the cargo links out and the most of the storage downsized to a few containers. I can still go back to get the parts or resources if I need them but really the point of this kind of system is to make your outposts more efficient with reactors and industrial extractors, but then what do you do with the resources after that?
Hey Mike yeah I was going to just remove cargo links and downsize but decided it would be easier to start again with a new approach. I have been trying for an hour now to explain my new strategy but it's kinda complicated to describe here haha basically I concentrated on building outposts that can mine both resources needed for 2-resource components. For more complex components I build outposts to mine resources to combine with the simple 2-resource components. To be honest though I would only concentrate on the 2-resource components and make a ton of them. Comm Relays are a good bonus as they only require 2 2-resource components to manufacture which can be done on your ship. My vendor strategy is then go to Neon and from every vendor I buy all their resources, ammo, food, meds etc to then sell them back my manufactured components. @@MaddogMike-444
Sounds like you have been in this universe too long and are starting to get the "ff" item number bug. Doesn't matter if on pc or console either. The only fix is to jump.
Hi Rich yeah I did consider that too as I think I am around 922 hours on the same save but since I redone my outposts the game is back to playing butter smooth (fingers crossed). I will start NG+ once I complete the Crimson Quests which I am most looking forward to). @@richw8589
I like Vlad's planet. It have good ressources, and iron, aluminium and helium can be brought from its moon easilly.
Bessel III-b has a 57x time wait multiplier so that's all you need.
Those are some nice planets for Mining, but once those are set up, it is time to start Farming and Ranching. Organic Resources may literally grow on trees, but that doesn't mean collecting them in the wild is easy. Do you have a best planet for that?
This is a terrible planet for an outpost. Bessel III-B is far better to farm XP and in turn credits, especially considering when you rest for 1 hour it is 57 hours. Once you get it setup, head over to Murphid, and I do not rem exactly the planet, but you can find 7 Alum, 6 Iron, Copper, Tungsten, Nickel plus quite a few more. ( I originally was looking for Tungsten when I discovered how much it had ).
Need a planet to harvest Tungsten that isn’t a planet with extreme temperatures
Voss in alpha centurai, land in a 'lead' area. First thing I do on a new playthrough because tungsten is always a bottleneck. Farm 1000ish, remove the outpost, head to Bessel 3.
The slider on the xbox controller will only go to 99 Adaptive Frames, is the another way to make more?
That slider is hard-coded into the UI, so it's the same on PC.
Use the bumpers and the stick to make it move fast.
looking for a way to get into a ship,as the hatch is closed,and could'nt see any where to enter it, is there a way to get inside?
They still did not add telminals for mercenaries and pirates for in your base? Or just pirates would be great
You can wait 24 hours in the new atlantis trade authority office for vendor resets. Much easier than traveling to Venus
What planet has a bunch of resources AND the the best time ratio?
I've heard of one that has a 67:1 ratio. (One standard hour is 67 universal time hours.)
Bessel III-b has 57:1, is that what you meant?
should be updated, you cant get there from the start of the game anymore, it doesnt let you travel there even if you have enough grav
That looks really cool and has the things I would want but big no. Level 75 monsters running around? Your Fe/Al base is going to be your first one, so you're probably not waiting until your 60s to get it up and running. If you wanted to come back and build a better base than Bessel or Andro, then sure. I do appreciate that you took the time to find something new, not just rehashing the same content.
everyone must go to the individual places first to have all the ship parts available in or at their outpost first otherwise it isn't going to be full of options...
Do you mean visiting for example Neon is enough or do you need to visit each manufacturer and view their ships for sale?
JUST ENTER THE TRASHFIELD AND BECOME THE TRASHBORN
UNITY IS A RECYCLING BIN 😂😂😂
If you just want to wait on Venus, just land on it, get out of the pilot seat, sit in any other seat on your ship, wait, and take off! There is no need for an outpost.
My games stopped working weeks ago and, much like Fallout 4 before it, I can't be bothered to fix it. The jank is real. I'll save this for future reference though. Bound to come back. haha.
Get a PC
is t here any system that has all of the resources?
Thanks for the tips.
there are a few components only at those vender's around starfield, the cockpit he uses is only at the Diemo's yard not your outpost. another question, why do EVERYONE who plays the game, look like a "Spacer" (mix match armor) just going to through that out there...
I just can't seem to find "the sweet spot". No matter how close the two resources are, and no matter how much I wander in each direction, I always end up getting either water and iron, or water and aluminium, but never iron and aluminium, which is fucking annoying. I'll go try Bessel IIIB as someone said down below
And I can't find a suitable spot there either.
Fuck this. I might just console the resources I need instead of this bullshit.
One thing about planet tiles is that they're static in their layout. So if someone drops a video about a particular site, look at where they choose to land and what the terrain looks like. If the terrain doesn't look the same when you land, move your landing site a few pixels and try again. At least one spot often promoted[I forget the planet] has a large mountain next to the landing at the proper spot.
My main base is actually on Feyman III. I only put it there because one of the final resources in my production chain is Plutonium, which is on one of the inhabitable moons.
But Feyman III has an atmosphere and I happened to find a nice plateau that was perfect for an outpost. The only thing I don't like about it is the day/night cycle is too short.
I hadn't even visited Feyman IV, so I just popped in to check it out. I might use it for medical resources and since it has He3, I will probably use it to import Vytinium to the system, the second final resource in my production chain for Vytinium fuel rods.
Ok WHERE are these 1,000 planets. , iv only seen. Maybe 10. Or 20. , ?????
Thanks
Outposts and cargo links lag the game so much. Played for a week at launch then put it down till three weeks ago and started making meticulous outposts.. what a waste of time lag and stuttering non stop.... With an overkill system... Delete cargo links no delete the game.
First like and comment. Never sleeping pays off.
It would be great if I could get there smh
Just so you know, that system is named after theoretical physicist Richard Feynman who pronounced his name fine-mahn, not feen-min.
Literally nobody fucking cares.
I want to name my outposts and ships!!
Do it
Androphan over Bessel? Hmmm
Depends. Do you want to be attacked? Or do you like crappie weather.
I've built on both planets and androphon was far easier to find a spot with multiple resources. Bad weather on bessel constantly and on androphon, ecliptics hit me a few times.
@@TheChocodiledundee I chose Bessel over Androphan for the time ratio
@@TheChocodiledundee Once I maxed out my turrets and security bots, the attacks pretty much stopped on Bessel 3. And the time ratio makes the bad weather not important. Just make a habitat with a bed and weather is not a factor.
@@TheChocodiledundee
There must be a reason for such attacks, I have an outpost on Andraphon and for over 200hs there never was any attack.
I have done both, and I prefer Bessel. Going to try this new option next NG+ and compare.
Honestly.... why are you crafting one frame at a time?!? There is a slider on the craft screen where you can change quantity... if you want to build 1000, slide it to 1000 and do it all in one click rather than a thousand+ clicks. Painful seeing that... lol.
I love my outpost on Ursa Major 2. All the ingredients for an Amp Farm. Its beautiful. And not in Alliance or Freestar space.
Time is no different on Venus than anywhere else in the universe. The oddity is that BGS chose to make sleeping/waiting on planetoids happen in local equivalent time and some planets like Venus spin very very slowly. That, incidentally, is the main reason why Venus is hot AF, rather than the high CO2 atmosphere. CO2 in those amounts certainly doesn't help, but isn't enough on its own to ruin a planet.
What is Alominium? Does he mean Aluminum?
Brits pronounce it differently than Yanks do mate.
Bessel 3b all day everyday!!!!!
FINE-MAN. It's named after Richard Feynman, the Nobel Laureate who gave us Quantum Electro Dynamics. And I've been building on Feynman since early access.
I don't see an "i" after the N...
0:38 - start of actual video
only one thing to comment here, alot of systems are named by scientists like Newton and Feynman - Richard Feynman; please learn how to pronounce the name of this great man corectly
Andraphon is the worst planet for an outpost. I get really tired of RUclipsrs calling it a "Best" outpost because its only good for Iron and Aluminium. Other planets are much better.
Why would anyone need so much resources? For what?
XP and credits. An hour can net you 100k on the right outpost setup.
@@downix I see. Thanks for the explanation. To me, that means no building outposts.
@@Ozymandias_SofaBear and that's perfectly fine.
Bessel has 1:60 time dilation. Almost as good as venus, but also good as a base
Subed.....
Feynman is not pronounced "Feen-man". Haven't you noticed the stars to the right of the map called Fermi, Schrodinger, Hawking, Bohr…?
Feynman is pronounced as in "I'm fine, man".
Seriously dude, the way you say aluminum is so hard to understand. When I saw one of your previous videos, it took me a while to understand what you meant by al-yuh-min-ee-uhm. I now understand that it’s how Brits pronounce it, but for us here in the states it’s pronounced as uh-loo-muh-nuhm. But just so you know your way of pronouncing it is actually classified as a variant and its actual pronunciation is the way we in the US say it. Just FYI.
Just FYI, you are wrong :-) It was discovered by a Danish scientist and is spelled Aluminium. That US citizens find it difficult to pronounce is fair, but you shouldn't teach people bad habits :-)
@@n.andersen I looked it up online.
Its all random. So you have to do your own homework. Its procedurally generated. For every player every playthrough.
The terrain of the tiles and their resource maps are the same. It is the manmade PoIs that get randomized, sometimes even on the same save file if you wait long enough between visits to a particular planet.
why do all youtbers say "west of" when the subject is on the right making it "east of"?
I cant stand ppl that say aluminium like that lol your not a rockst scientist say it right like a normal peasant
I’ll stick with Console commands yea I said it now get over it build a PC and skip these meaningless vids showing worthless planets 😂
This does NOT have everything you need. Get your facts correct! For starters there and NO Unique, NO Rare, and only 3 Uncommon , not to mention the missing missing Inorganics. Get your pronunciation right for Feynman. At the barest minimum you should at least do a little research before spattering RUclips with your clickbait titles
sorry but end game you can build a ship with around 45k storage that is pretty indestructable and melts Enemys i am on NG+10 over 500 hours and not one used an outpost only built for quests/achiements it is another bethesda Usless padding for a game that can easily be finished in under 30 hours.
Yes it does have everything you need. Including lvl 65 enemies that can one hit kill you if you're a level 10 like I am. 😂
They still did not add telminals for mercenaries and pirates for in your base? Or just pirates would be great