@@draquu1984 Back in early megastructures I made a Ring world. Renamed the system "the one Ring". Then I put the super sensor in (could do it back then). Renamed it Mordor because it now had "the lidless eye" too.
Felt inspired to try this, spawned in a corner blocked off by a fanatical purifier. Watched helplessly as they slaughtered every other empire I tried to do business with, and finally came for me. All in the span of 10 years. I’ll leave it to the professionals.
In fairness, Fanatic Purifiers can easily ruin a game if they are neighbors regardless of how good you are, e3po in spite of having done some crazy challenge runs himself couldn't beat a galaxy of them, they are just too strong if no one else is there to check them
Spawn RNG can be a bitch. But there are some things that can be done, for example: scout ahead and if there are purifiers around don't grab any systems near them and build fleets to discourage them from attacking you. I also had a run with a similar virtual build, got spawned with fanatic pacifists on one side of my empire and purifiers on the other. In a war I would likely lose since I didn't choose that "tall" civic, so I avoided getting close, built up my navy and it worked - they left me be for long enough to found a federation and kick them in the balls.
@@derpidius6306 its normal to lose against a galaxy full of genocidal empires and even more so if they are machine genocidal empires, the determined exterminators as they are neutral to other genocidal machine empires or even non genocidal machine empires, but the problem is that even a single one is unimaginably powerfull, whenever i see a genocidal empire i delete all of their fllets construction ships and science ships and sometimes delete their alloys every few years for some time as if i dont do anything by the year 2250 they will be a crisis ascendant and will have 10/4 of the galaxy as theirs
6:50 The Ringworld would indeed look really fucking flat from their PoV. Like the ringworld is about 2.5 times in diameter that the sun is. Assuming that sun is as big as our sun is. That would put the cirumference of the Ringworld at 10,938,240 Kilometers. Or about 273,000 times as big as the circumference of earth. So looking in any direction, you would see nothing but an flat plane until the atmosphere prevents you from seeing any further.
Since there's nothing blocking the sun, there would also be no nights to see the movement of the stars. There's be no real evidence for a round universe until they achieved space flight (presumably right after opening that weird double door in the floor of the lowest level).
Wouldn't that also make said ringworld visible *above* the athmosphere? We can see the moon, right? So they should be able to see distant parts of the ring curving upwards and going around the sun.
I know you cannot do this in a 1 system challenge but when you find Helito and get Sol X as a gift from the Dasha residents it pops into place in the broken section of the ring. Helps you get minerals that are hard to otherwise get with shattered ring.
Veneto is the name of the region where Venice is, so think of it as the name of the system, not the star. Paradox, let us name stars and systems separately pls.
Been following you since the early days. By far my favorite videos of yours are these challenge, and your narrative play thurs. Thanks for the weekend entertainment and knowledge. ❤
I think that might be the only time I hear... "Oh we found the First League. That sucks for us." All the while I have gotten the Yuht three games in a row.
I was thinking wouldn't the space ships just tell them it's not a flat ring? Then I realized we literally have space ships telling us the same thing and flat earthers still exist 🤦🏻
I would imagine it was something along the lines of - "TROLOLOLOL TROLOLOL LOL" You can get around it by creating and force spawning custom empires. Makes who you meet a bit predictable, but they can also predictably be someone you can open a branch office on.
@@namedrik5876 Nah you gotta make sure that each force spawned empire is using a specific system layout - i.e. "Random Trinary" as opposed to just "Random". I believe only one force spawned empire can exist per system layout, so you'd have a: Random, Random Binary, Random Trinary Empire etc etc
I once wanted to play a xenophile megacorp, so I sat down and made around 40 custom empires with all the tropes I could think of and set them all to force spawn. Can't remember if any auto generated empires spawned, but most of them were custom. It was the most fun galaxy I ever played in stellaris, with the right ammount of total war and gestalt empires.
I love doing this strategy with a federation for the trade league effect so you don't need to make consumer goods and catalytic processing so you can keep making more alloys by adding a couple farming districts to the ring worlds. Sure you end up needing to buy minerals if you don't make any subsidiaries, but your economy is a lot more stable overall.
it's pronounce "Do'jay" with the stress on the first sillable. Funnily enough about three weeks ago I made a most serene republic as well, must have been the zeitgeist.
"Let's say, 'become the galactic Emperor and enforce galactic wide "peace" ( for a certain value of peace that includes craven servitude to Our Will )"
Realistically, you would have no way of knowing you were on a ring. A stelar ring is so incomprehensibly large that you would literally have to see something billions of miles away
You could start as an oligarchy and morb into a corp later. Or stay as an oligarchy if the galaxy is infested with corps and hives. Though it des suck, I wish there was a start game rule to deal with it.
Tell you what, this feature sucked when getting the megacorp dlc on xbox. Haven't been able to actually play the role with more than one empire per run
well, the venetians already know they're the center of the flat spherical spacetime, everyone else just needs to learn that fact. Only one civilization can stand at the top of the hierarchy, on the very edge of the universe just beneath the infinite sphere Veneto
Managed to get a determined exterminator to full virtual ascension by having automod + unitary cohesion and the unity society tech in the same time as your habitat guys monty. You only need 6 worlds above size 20 and to start with a machine homeworld so you have all the build slots unlocked. Why not try that one day? It felt much easier since you have tons of resources to build up the worlds. Its even better if you can assimilate a nearby machine empire into your own pops. You do need the assemblys till virtual tho. Then you just need to revamp your government and species to lower empire size from pops and pop upkeep. Traditions to.
It blows me away how much more detail and fine tuning there is to do during the game for basically each and every different challenge...but when you master the art of buffs, it really boosts your empire ahead
This reminds me of a story someone made that humans traveled to other galaxies, conquered all races there, uplifted them and told the entire galaxy to prepair for war, and await a great evil from beyond. they made ready for 100 years or so? then the evil came, galaxy made war, won but with massive cost. Humans then left after freeing all the races again, leaving all tech they given and moved on to the next galaxy to repeat the cycle. was a interesting story.
I did a playthru like this, but here's a dirty deed I added: the Genesis Preserve can get up to +50% Unity and Social Sciences if you Uplift enough species! Or course, you need additional planets which you then abandon to pull this off, but.. it rocks!
@@Ben_D. Ok, but everyone's going to have to get used to walking at a weird angle to the ground. (assuming you built it at earth distance from the sun) You have 1g pulling 'up' towards the sun and ?G pulling you laterally which will add up to an angle.
@@Ben_D. Edited: If the ring is complete and homogenous, the overall gravity of the ring would add up to 0. I tried to come up with a loophole and failed.
Mind that we've built the ring out of unobtainium because no known material would be strong enough. How much mass of unobtanium do we need under our feet to get up to ~.5g or so? We're honestly just guessing that we can get away with much less than 1g long term. I guess we could spin the ring, but then you need to account for even stronger unobtanium. E: forgot to mention that I simply didn't think about the sun being far away, but here's an answer anyways.
i dont understand why you have so much more unity than me. i had a whole sector dedicated to temples and i was barely keeping up. i also changed my economy to unity and credits.
At first I wondered why the Venetians didn't see the ringworld's true nature when looking out the window. Then I remembered. Geth do not use windows, as they are structural weaknesses.
It would, in an insane way, make sense for the inhabitants of a broken ring world to believe it's flat - anyone who tried to circumnavigate it and prove it was round would literally fall off the edge as ancient people feared would happen if they sailed too far.
You can get a lot of trade value early on by taking merchant guilds with stuff to increase effective councilor skill like oligarchy and statecraft trad tree
40:21 - You were barely able to hype up the battle then it was over. I couldn't stop laughing as you panned the camera to follow the floating cube in space then it goes pop. LOL!
@@momirpetrovic6111I would not recommend it. It takes like 2 hours of normal Stellaris gameplay in a gigastructures game before the not content comes into play and if there's a bug then that's 2-3 hours down the drain
I really hate the ethics bias in the empire spawns, it's super irritating. As a pacifist you seem to get waaay more militarists, hive minds get other hive minds, megacorps get other megacorps, syndicates and hiveminds... it feels like the game just doesn't want you to succeed at all
How did you get over 150 pops by year 40? Doing this same build (to the best of my knowledge from the video) im only sitting at around 70 pops by year 35. Am I doing something wrong? Is there something about pop assembly speed im missing? I have almost 1000 hours in this game and there still always things for me to learn apparently!
After seeing your original arc forge virtualization video, I started playing with shattered ring and guardianship build, but later realized I could get to roughly -95% pop size from pops without guardianship, and instead just be a pacifist. Before anyone says I'm crazy, pacifist (not fanatic) can still militarily vassalize and since I don't care to claim any systems or planets with this build, I don't even feel the war restrictions at all, so it's just -15% to empire size from pops and +5 stability for basically free. Plus when needed, I could make a lifelong friend for my federation in twenty years or so. I was also a xenophile and guardian of the galaxy. Having the 600 federation and 800 galcom fleet size fleets is very helpful, along with my 2500 - 3000 fleet size regular fleets is fun. I did not do it as a megacorp, but without the 150% branch office cost that guardianship gives, you can still be absolute top dog with about 110 empire size (about +1%, science and tradition), but still have tons of systems and branch offices with 6 100% packed and ascended planets. Just have to get lucky to get an actual planet with minerals if you want the > 2k minerals per month.
Tall empires are my favorite run now, my strategy is just getting two other systems and then research the essentials first while building up the fleet. Void dwellers is one my best origins for this style.
I just found your channel and love your style of Challnges+RP's! Can I offer you to look into the Ayreonverse? I would love to see a game of Forevers Short synopsis of their story: The original (supposingly Earth-like) planet of the species of Forever was lost after a supercomputer designed to alieviate the economical crysis shot down all the systems that resulted in total infrastructure collapse (including safety systems on reactors). A small group found their refuge beneath the waves of an Oceanic planet named Y by a neutron star (Star of Sirrah). To adapt to the new enviroment they used The Source - some kind of genetic reconstruction liquid that changed their physiology to a new ecosystem but also eventualy united them into a Gestalt mind, wiping their emotions leaving them but a memory. On a quest to regain what was lost they sent probes with their unchanged genetic seeds into the space, and one of them (unclear number how many were sent: Into the Electric Castle has line s "We seeded the Universe with milk of a million seeds You are that seed" while 01011001 implies they sent only one probe specifically following the trail of a Universal Migrator) to study our emotions. That study included help of the human race following their history to ascent and also abducting people from different eras to put them under a test Will be glad to see you implementing this concept!
36:30 I don’t know why the Danube or Serbia are relevant to Venice. Yes, their locations played a part in Venice’s history, such as through the Austrian empire, but Venice, as in the nation state, never relied on the Danube or Illyria for conquest or trade. They we’re always Mediterranean based. A more apt comparison would be Zara, the Aegean sea, or Gibraltar.
I once made an Authoritarian Ring world start. I called them "The Lords of the Ring".
God damn I love that
One Ring to rule them all... XD
@@draquu1984 Back in early megastructures I made a Ring world. Renamed the system "the one Ring".
Then I put the super sensor in (could do it back then). Renamed it Mordor because it now had "the lidless eye" too.
If you named your sun The Eye and your leader Sauron, it'd be perfect
I named a ringworld star system "Mairon" once, since that was Sauron's old name before he became evil.
I can't stop laughing at Guardian of the Arse. Might be because I'm still 12 despite being in my mid 40s.
As someone who's 12 at 24, it's relieving to know that'll never change.
@@plebisMaximusI can confirm your assumption (36😂)
I just noticed that pfft
They say men don't grow up it's only their toys are just getting more expensive
I’m 31 and it gets me too… idk if that’s worse or not
You didn't trade your pop to the fallen empire but opened a migration treaty letting your pop move to other planets
Virtual pops moving to other planets? Wat?
Yeah migration treaties while you're a virtual are more like permission for immigration
@@cultistofdarkness1661 He did it before virtual
@@dracish123456789 ah, my bad then
@@cultistofdarkness1661yes, it is possible for synth ascended organics - they still require pop assembly as regular synths.
@@cultistofdarkness1661 "get in the hard drive"
*sees "Republic" in the civilization name*
*sees Corporate government*
I love democracy...
Republic does not mean democracy. It means separation of powers
@@user-gr5ds8gh6lr/woosh
@@user-gr5ds8gh6l Hard to tell if you are a Russian or CIA spam account. Either way the government you work for is neither republic or democratic.
@@user-gr5ds8gh6l America is a democratic republic. there's the joke that went over your head
@@user-gr5ds8gh6l no, it does not....
Felt inspired to try this, spawned in a corner blocked off by a fanatical purifier. Watched helplessly as they slaughtered every other empire I tried to do business with, and finally came for me. All in the span of 10 years. I’ll leave it to the professionals.
In fairness, Fanatic Purifiers can easily ruin a game if they are neighbors regardless of how good you are, e3po in spite of having done some crazy challenge runs himself couldn't beat a galaxy of them, they are just too strong if no one else is there to check them
Spawn RNG can be a bitch. But there are some things that can be done, for example: scout ahead and if there are purifiers around don't grab any systems near them and build fleets to discourage them from attacking you.
I also had a run with a similar virtual build, got spawned with fanatic pacifists on one side of my empire and purifiers on the other. In a war I would likely lose since I didn't choose that "tall" civic, so I avoided getting close, built up my navy and it worked - they left me be for long enough to found a federation and kick them in the balls.
@@derpidius6306 its normal to lose against a galaxy full of genocidal empires and even more so if they are machine genocidal empires, the determined exterminators as they are neutral to other genocidal machine empires or even non genocidal machine empires, but the problem is that even a single one is unimaginably powerfull, whenever i see a genocidal empire i delete all of their fllets construction ships and science ships and sometimes delete their alloys every few years for some time as if i dont do anything by the year 2250 they will be a crisis ascendant and will have 10/4 of the galaxy as theirs
you don´t need to be a begginer to have your day ruined by a purifier empire...just restart if you have them as your starting neighbours...
First they came for the hive mind, but I was not a hive mind. Then they came for the machine empire, but I was not a machine then they came for me….
The Interloper cannot be considered holy, but it is indeed, wholey holey.
Dont be silly… the “rest of the galaxy” is clearly hell as its beneath the great flat plane.
6:50 The Ringworld would indeed look really fucking flat from their PoV.
Like the ringworld is about 2.5 times in diameter that the sun is. Assuming that sun is as big as our sun is. That would put the cirumference of the Ringworld at 10,938,240 Kilometers. Or about 273,000 times as big as the circumference of earth.
So looking in any direction, you would see nothing but an flat plane until the atmosphere prevents you from seeing any further.
Since there's nothing blocking the sun, there would also be no nights to see the movement of the stars. There's be no real evidence for a round universe until they achieved space flight (presumably right after opening that weird double door in the floor of the lowest level).
@@sushijones man made clouds???
Wouldn't that also make said ringworld visible *above* the athmosphere? We can see the moon, right? So they should be able to see distant parts of the ring curving upwards and going around the sun.
@@Slithy maybe i'm not to sure, but i think they might be able to see it? they might even be able to see the other segments on the left and right
@@softonsoftie4581
Probably would depend on how wide the ring was
Lure unbidden into pulsar.... noted.
More of duly notable thing, because you can plant a cloaked torp squadron. Or lure them into storm. Lots of different tactics.
The strip world is flat, it's only due to the cruving of space-time due to gravity which makes it circular...
Perfectly venisian accurate.
the really trippy bit is that is actually scietifcly accurate.
7:02 The delivery of "Flat Ringworld Theory" cracks me up.
It may just be the greatest conspiracy theory ever
1000+ hours in Stellaris and I just learned we can rush agendas. Thanks Montu
Glad to help!
Not me trying to figure out what an agenda is... galactic senate?
I know you cannot do this in a 1 system challenge but when you find Helito and get Sol X as a gift from the Dasha residents it pops into place in the broken section of the ring. Helps you get minerals that are hard to otherwise get with shattered ring.
yes, minerals was the biggest issue
Ah yes, the usual "We've investigated ourselves and have found no wrong-doing."
Always cracks me up.
The Space Ottoman Empire.
The Spottoman Empire, if you will.
Best spotters ever.
Now, LIFT, you sissy! It's barely one hundred pounds, you can do this, brah!
Otto the spaceman
Rival Megacorp? Space Genoa?!
So the Galactic Senate needs to Denounce Space Venice.
I know right?
The Shroud approved of Denouncing Space Venice.
I'm a Spaceship Mormon myself. The New Cheeseland system will be ours, you whaleless heathen.
Watching Montu play Stellaris is like watching an artist sculpt a piece into beauty itself
This guy is doing better 40 years into the game than I typically am in the endgame
Fr fr, I try to learn his secrets but always fail
I love how the randomly created empires so often mirror yours, I've noticed this happens a lot in my games too.
The star should have been called "Adriatica" or something, keep the flavor going.
Veneto is the name of the region where Venice is, so think of it as the name of the system, not the star. Paradox, let us name stars and systems separately pls.
Been following you since the early days. By far my favorite videos of yours are these challenge, and your narrative play thurs.
Thanks for the weekend entertainment and knowledge. ❤
I think that might be the only time I hear... "Oh we found the First League. That sucks for us."
All the while I have gotten the Yuht three games in a row.
Had a series of games that I basically restarted 8 times after constantly getting the Yuht
@@thesilentninja9255after playing that long?? 😮
"Let's go full distruptors and smoke the bastards"
Love it, makes me wanna buy Stellaris.
Get the DLCs when they're on sale, since there's so bloody many of them.
Happy gaming.
30:33
''I call this the Lag Reducer 5000''
I'M FUCKIN DYING
I was thinking wouldn't the space ships just tell them it's not a flat ring? Then I realized we literally have space ships telling us the same thing and flat earthers still exist 🤦🏻
Lmao
Space Venice? finally my city has taken to the stars (appreciate you took the time to research venice :) )
He probably just got the idea from Civ V, where Venice is incapable of taking another city.
This is my first vid and I have to say I’m subbing straight away you put so much effort into your work makes it awesome to watch
Thanks! Welcome aboard!
Really hate how paradox decided that starting a megacorp means they should spawn 70% megacorps and hiveminds.
NO idea what they were thinking.
I would imagine it was something along the lines of - "TROLOLOLOL TROLOLOL LOL"
You can get around it by creating and force spawning custom empires. Makes who you meet a bit predictable, but they can also predictably be someone you can open a branch office on.
@@aecides3203 I tried that once. It's locked to 2-3 max
Well, it's better to have some challenge, isn't it?
@@namedrik5876 Nah you gotta make sure that each force spawned empire is using a specific system layout - i.e. "Random Trinary" as opposed to just "Random".
I believe only one force spawned empire can exist per system layout, so you'd have a: Random, Random Binary, Random Trinary Empire etc etc
I once wanted to play a xenophile megacorp, so I sat down and made around 40 custom empires with all the tropes I could think of and set them all to force spawn. Can't remember if any auto generated empires spawned, but most of them were custom.
It was the most fun galaxy I ever played in stellaris, with the right ammount of total war and gestalt empires.
I love doing this strategy with a federation for the trade league effect so you don't need to make consumer goods and catalytic processing so you can keep making more alloys by adding a couple farming districts to the ring worlds. Sure you end up needing to buy minerals if you don't make any subsidiaries, but your economy is a lot more stable overall.
"...the artillery bombardment is effective!"
Really starting to sound like a Dalek now 😂😂
it's pronounce "Do'jay" with the stress on the first sillable. Funnily enough about three weeks ago I made a most serene republic as well, must have been the zeitgeist.
"Is that the Contingency?" Space venice broke the fourth wall
The drawing of “flat Venice” had me rolling.
Crazy part about getting good at this game is that sometimes you don't realize the mistakes you made until like 70 or 100 years later
"Let's say, 'become the galactic Emperor and enforce galactic wide "peace" ( for a certain value of peace that includes craven servitude to Our Will )"
Your RP/Storytelling is top notch!
45:50
"We are now Egalitarian Fanatic Militarists. Oh, it's BEAUTIFUL."
This was fun to watch! Going to watch more of your videos.
"That still only counts as one!"
8:06 Behold, the Guardian of the Arse!
Realistically, you would have no way of knowing you were on a ring. A stelar ring is so incomprehensibly large that you would literally have to see something billions of miles away
The sense of humor throughout the video was top notch!
I can't prove it, but the game must force spawn mega corps if you are one, no?
Yes, the Devs thinks it's a feature not a bug. So you have to force add empires if you want someone to trade with.
You could start as an oligarchy and morb into a corp later. Or stay as an oligarchy if the galaxy is infested with corps and hives. Though it des suck, I wish there was a start game rule to deal with it.
It wouldn't surprise me, given how the game always seems to disproportionately spawn empires that are ideologically opposed to you.
@@yautl1the amount of starts I have where I'm surrounded by fanatic purifiers has been insane.
Tell you what, this feature sucked when getting the megacorp dlc on xbox. Haven't been able to actually play the role with more than one empire per run
Shattered rings are so good for tall play. Haven't played in years, but still remember how op it was at release.
*starts a tall empire build*
Spawns directly next to a gestalt purity, fanatic purifier, and pirates.
Love this game
Have you tried to stay incredibly still?
"Rise my champions" me with my vassals when there is a threat
"Venice, Vidi, Vici" at 53:54. Sheer perfection. Knocked it out of the park.
well, the venetians already know they're the center of the flat spherical spacetime, everyone else just needs to learn that fact. Only one civilization can stand at the top of the hierarchy, on the very edge of the universe just beneath the infinite sphere Veneto
Flat space theory is anti science, all educated people know the universe is a hypersphere
The Megacorporation aspect reminds me of China's softpower trying to tall build against everyone...
Love this channel each episode feels like a movie
Megacorps have quickly become my favorite way to play this game.
I love the goofy world building you pull into your challenges like this
I wouldn't mind seeing an overtuned cybernetic run, either hivemind or regular empire.
Managed to get a determined exterminator to full virtual ascension by having automod + unitary cohesion and the unity society tech in the same time as your habitat guys monty. You only need 6 worlds above size 20 and to start with a machine homeworld so you have all the build slots unlocked. Why not try that one day? It felt much easier since you have tons of resources to build up the worlds. Its even better if you can assimilate a nearby machine empire into your own pops. You do need the assemblys till virtual tho. Then you just need to revamp your government and species to lower empire size from pops and pop upkeep. Traditions to.
It blows me away how much more detail and fine tuning there is to do during the game for basically each and every different challenge...but when you master the art of buffs, it really boosts your empire ahead
This reminds me of a story someone made that humans traveled to other galaxies, conquered all races there, uplifted them and told the entire galaxy to prepair for war, and await a great evil from beyond. they made ready for 100 years or so? then the evil came, galaxy made war, won but with massive cost. Humans then left after freeing all the races again, leaving all tech they given and moved on to the next galaxy to repeat the cycle. was a interesting story.
I did a playthru like this, but here's a dirty deed I added: the Genesis Preserve can get up to +50% Unity and Social Sciences if you Uplift enough species! Or course, you need additional planets which you then abandon to pull this off, but.. it rocks!
There is nothing I like more than being interrupted every 2 minutes by an ad on a 57 minutes video.
Ah, Corporate Sovereign. The reason I seldom bother with Federations anymore, considering I usually dissolve them all for *absolute power*.
Everyone always points to the wrong side of the ring to be the 'ground'. Think about it, you fall towards the gravity well (sun).
I guess it is spinning, creating centrifugal force.
@@Ben_D. Ok, but everyone's going to have to get used to walking at a weird angle to the ground.
(assuming you built it at earth distance from the sun) You have 1g pulling 'up' towards the sun and ?G pulling you laterally which will add up to an angle.
@@Ben_D. Edited: If the ring is complete and homogenous, the overall gravity of the ring would add up to 0. I tried to come up with a loophole and failed.
@Name-ot3xw the sun exerts 0.00006g on objects at the distance of Earth.
Mind that we've built the ring out of unobtainium because no known material would be strong enough.
How much mass of unobtanium do we need under our feet to get up to ~.5g or so? We're honestly just guessing that we can get away with much less than 1g long term. I guess we could spin the ring, but then you need to account for even stronger unobtanium.
E: forgot to mention that I simply didn't think about the sun being far away, but here's an answer anyways.
Science time 😎
lol everyone being also mega corporations or hive minds is what happens every time I play as mega corp without fail. Every single time.
i dont understand why you have so much more unity than me. i had a whole sector dedicated to temples and i was barely keeping up. i also changed my economy to unity and credits.
Me personally, I just neutron bathe the world's and end up with 120 colonies and 35 planets being terraformed.
There are no civilians in the name of reducing lag
Well done! Love the idea that space is below, nice bit of lore that actually makes sense here 😂
At first I wondered why the Venetians didn't see the ringworld's true nature when looking out the window.
Then I remembered. Geth do not use windows, as they are structural weaknesses.
It would, in an insane way, make sense for the inhabitants of a broken ring world to believe it's flat - anyone who tried to circumnavigate it and prove it was round would literally fall off the edge as ancient people feared would happen if they sailed too far.
thank you for speaking relatively slowly in your video, this allows the auto subtitles to work quite correctly lol
You can get a lot of trade value early on by taking merchant guilds with stuff to increase effective councilor skill like oligarchy and statecraft trad tree
40:21 - You were barely able to hype up the battle then it was over. I couldn't stop laughing as you panned the camera to follow the floating cube in space then it goes pop. LOL!
It's frustrating that anytime you play as an empire type, you get surrounded by mostly the same empire types. The galaxy should be diverse
Isn't there an option on start to make civs more random?
There is one thing taller than this. Virtual Birch World!
Well giga structures isn't updated to 3.12 yet
I hadn't thought of that yet - that'd be really OP. Might try that once it updates.
@@general_wcj9438 I have been using it and not hitting any real problems
Although not updated, the mod works but I haven't yet done a run where I got tetradimensional engineering and fixed it
@@momirpetrovic6111I would not recommend it. It takes like 2 hours of normal Stellaris gameplay in a gigastructures game before the not content comes into play and if there's a bug then that's 2-3 hours down the drain
I really hate the ethics bias in the empire spawns, it's super irritating. As a pacifist you seem to get waaay more militarists, hive minds get other hive minds, megacorps get other megacorps, syndicates and hiveminds... it feels like the game just doesn't want you to succeed at all
How did you get over 150 pops by year 40? Doing this same build (to the best of my knowledge from the video) im only sitting at around 70 pops by year 35. Am I doing something wrong? Is there something about pop assembly speed im missing? I have almost 1000 hours in this game and there still always things for me to learn apparently!
After seeing your original arc forge virtualization video, I started playing with shattered ring and guardianship build, but later realized I could get to roughly -95% pop size from pops without guardianship, and instead just be a pacifist.
Before anyone says I'm crazy, pacifist (not fanatic) can still militarily vassalize and since I don't care to claim any systems or planets with this build, I don't even feel the war restrictions at all, so it's just -15% to empire size from pops and +5 stability for basically free. Plus when needed, I could make a lifelong friend for my federation in twenty years or so. I was also a xenophile and guardian of the galaxy. Having the 600 federation and 800 galcom fleet size fleets is very helpful, along with my 2500 - 3000 fleet size regular fleets is fun.
I did not do it as a megacorp, but without the 150% branch office cost that guardianship gives, you can still be absolute top dog with about 110 empire size (about +1%, science and tradition), but still have tons of systems and branch offices with 6 100% packed and ascended planets. Just have to get lucky to get an actual planet with minerals if you want the > 2k minerals per month.
An incredible performance, the Galaxy didn't deserve Venice, but Venice deserved the Galaxy
I have never, and probably will never, play this game...but I gladly watch hour long videos about it on this channel.
What a meme, loved it. Great storytelling and roleplay.
Lmao, I was hoping you played this, it's absolutely broken
“Its so hot that it bends light”
Thats not how physics works- *_Gets stabbed 28 times in the chest_*
perfect gameplay, really liked the build.. great build up.
Tall empires are my favorite run now, my strategy is just getting two other systems and then research the essentials first while building up the fleet. Void dwellers is one my best origins for this style.
Man, i remember seeing the "true tall" gag years ago. It speaks for the game that it still holds up!
34:27 Na na na na HAHAHA Montu you are hilarious
Is Corporate Protectorate civic removed from the game? Because I've selected militarist and Shattered Ring but still can't find it.
Nevermind got it. I am missing Astral Planes.
Flat ringworld theory :)
Bring about the 2nd enlightenment!
Greetings to the new editor, good job!
guardian of the arse xD
I just found your channel and love your style of Challnges+RP's!
Can I offer you to look into the Ayreonverse? I would love to see a game of Forevers
Short synopsis of their story:
The original (supposingly Earth-like) planet of the species of Forever was lost after a supercomputer designed to alieviate the economical crysis shot down all the systems that resulted in total infrastructure collapse (including safety systems on reactors). A small group found their refuge beneath the waves of an Oceanic planet named Y by a neutron star (Star of Sirrah). To adapt to the new enviroment they used The Source - some kind of genetic reconstruction liquid that changed their physiology to a new ecosystem but also eventualy united them into a Gestalt mind, wiping their emotions leaving them but a memory.
On a quest to regain what was lost they sent probes with their unchanged genetic seeds into the space, and one of them (unclear number how many were sent: Into the Electric Castle has line s
"We seeded the Universe with milk of a million seeds
You are that seed"
while 01011001 implies they sent only one probe specifically following the trail of a Universal Migrator) to study our emotions. That study included help of the human race following their history to ascent and also abducting people from different eras to put them under a test
Will be glad to see you implementing this concept!
I'm from Veneto and I love you ❤
Soooo excited for tall plays. Its the only way to play imo
36:30 I don’t know why the Danube or Serbia are relevant to Venice. Yes, their locations played a part in Venice’s history, such as through the Austrian empire, but Venice, as in the nation state, never relied on the Danube or Illyria for conquest or trade. They we’re always Mediterranean based. A more apt comparison would be Zara, the Aegean sea, or Gibraltar.
17:50 war
24:21 mega engineering unlocked
I've done one system challenges before and they're a lot of fun.
Can literally see that the ringworld arcs upwards.
"Nah its flat"
It amazes me the level of detail you do with everything that i know is there but never bother with cuz... ? No idea..
Question: Is there a good way to check if I can get rid of a City district because of technology pushing my build slots past the maximum?
I would like to know this too
@@danieln7777 Me too
Seemed like an overall pretty happy ending for the galaxy at large.