It's the sound used in 2 and 3 on "lock is broken" doors. I THINK it was used in 4 too, but I can't remember where it would be used. Something is telling me that it was used in the water prison world on the locked cell doors.
Honestly I played so much Silent Hill when I was younger, I am constantly noticing sound effects from that series in other things. Evidently they have the same sample CDs
The main wooden door open noise from SH2 pops up in sooo many things. There's something that it plays constantly in but I'm drawing a blank right now on what it is (it might be South Park actually??)
I always hated when a door was broken when it led to a cool sounding room on the map, especially in the Baldwin Mansion in Silent Hill 2’s Maria scenario. I thought it was such a cop-out. At least in Resident Evil, almost every single door serves a purpose and leads to somewhere.
As someone who's played plenty of both, this complaint kinda bugs me. On the one hand I get it, because I was a teenager a while ago and also felt how I wanted to go EVERYWHERE but the thing is... Silent Hill puts so much effort into the location design, and where you can and can't go is pretty important. It's a different design philosophy from the ground up and it works for Silent Hill, because the characters are always implicitly being lead somewhere. It makes the path you're on feel deliberate, which is an important part of the horror Silent Hill is going for.
Though it’s received a divisive response so far, the Silent Hill 2 remake promises to make the town much larger and also open up places that were previously inaccessible.
That door sound would make me come too. Come to open and close it just to hear it again. Probably one of the best sounds in gaming... come to think of it...
Call of Cthulhu i played it last year. and its _mostly_ functional theres spelling errors subtitles not matching words and "INTERACTION_INTERACTION_DOOR"
"The lock is broken. I can't open the door"
IS THAT ONE OPEN?! No....... IS THAT ONE OPEN?! No..... IS THIS ONE OPEN?! Uh no not that one either. PERHAPS THIS ONE IS! Damn, it's locked!
how many godamn broken locks ARE THERE is silent hill?!
Gentleman of good taste I see
still in my nightmares
Doors jammed
It feels so wrong to hear that sound and see a door open
All Silent Hill players have had this sound smashed into their brain.
Hahahahha fr
He's coming
- Cyberpunk theme starts playing -
Homecoming
"the door won't budge"
"Door is rusted shut. It won't open."
This door's handle is broken, i can't get in.... *GOOD.*
i feel you, it's strangely relieving to run into a locked room
It's the sound used in 2 and 3 on "lock is broken" doors. I THINK it was used in 4 too, but I can't remember where it would be used. Something is telling me that it was used in the water prison world on the locked cell doors.
there are unaccessible apartments and some other doors need keys before access, like the orphanage basement
No, SH4 does not use this sound.
Honestly I played so much Silent Hill when I was younger, I am constantly noticing sound effects from that series in other things. Evidently they have the same sample CDs
The main wooden door open noise from SH2 pops up in sooo many things. There's something that it plays constantly in but I'm drawing a blank right now on what it is (it might be South Park actually??)
How to turn game into post traumatic experience in 1 second:
You know, what really irks me about the Silent Hill games is that 80% of the doors have broken locks. The apartments in Silent Hill 2 especially.
Someone in Silent Hill really hated those locks.
Indeed, silent hill 2 and 3 lol
I always hated when a door was broken when it led to a cool sounding room on the map, especially in the Baldwin Mansion in Silent Hill 2’s Maria scenario. I thought it was such a cop-out. At least in Resident Evil, almost every single door serves a purpose and leads to somewhere.
It adds to Silent Hill's surrealism
As someone who's played plenty of both, this complaint kinda bugs me. On the one hand I get it, because I was a teenager a while ago and also felt how I wanted to go EVERYWHERE but the thing is... Silent Hill puts so much effort into the location design, and where you can and can't go is pretty important. It's a different design philosophy from the ground up and it works for Silent Hill, because the characters are always implicitly being lead somewhere. It makes the path you're on feel deliberate, which is an important part of the horror Silent Hill is going for.
Though it’s received a divisive response so far, the Silent Hill 2 remake promises to make the town much larger and also open up places that were previously inaccessible.
0:07 Hold up! Wait a minute!
"all doors are locked. shit gets rusty"
I still remember it. That and the door locked sound from RE2.
HES WHAT
That door sound would make me come too.
Come to open and close it just to hear it again. Probably one of the best sounds in gaming... come to think of it...
That sound appears even in TV shows 🤣
I noticed the metal gate opening sound from silent hill 2 in Hitman 2 during the ark society mission
The SH4 door open sound can be heard a bunch throughout the Yakuza games too
Man's arriving
Brings both nostalgia and anguish
Locked, jammed. I can’t get it open
0:00 me at 3 am
I think I noticed this when I played it too, but that was awhile ago.
ambatukam
I'ma bus
ambasing
most important youtube video
How did he open the door?! That lock is clearly broken.
Bro's coming
"The door is jammed"
0:00 leon s kennedy behavior
Ambatu come
No wayy this one is open 😭😭 that sound a trauma for my silent hill fan ass
He indeed came.
The demo is out
0:00 Me 2 seconds in with my girl
im glad he waited until after he came before opening the door.
I want to play silent hill now
shit gets rusty. all doors are locked
Nerds: "It's the door sound from Silent Hill!"
Normal people: "It's a common sound used for a door."
lol it is
it's locked
Where’s the radio noise?
wow
IM CUMMMMING
How……
What game is this?
He's coming
What game is this?
Call of ctulhu
@@user-dm9ge8lb5g thank you
what game is this?
Call of Cthulhu
Call of Cthulhu
i played it last year.
and
its _mostly_ functional
theres
spelling errors
subtitles not matching words
and "INTERACTION_INTERACTION_DOOR"