Assassin's Creed Mirage - iPhone 15 Pro vs Console - Does Triple-A Work on Mobile?

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  • Опубликовано: 28 июл 2024
  • Apple's range of triple-A iOS titles expands once again with the arrival of Ubisoft's Assassin's Creed Mirage and Capcom's Resident Evil 7. Oliver Mackenzie focuses on Mirage here, examining its various performance/quality modes, stacking up iPhone 15 Pro against the Xbox One S version of the game. It works and it's fun - but there are issues.
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    00:00 Overview
    00:57 Visual Settings
    05:44 Performance
    08:31 Resident Evil 7 and Conclusion
  • ИгрыИгры

Комментарии • 1,1 тыс.

  • @TheFreakboy48
    @TheFreakboy48 18 дней назад +1259

    I get the reason why they want to show off demanding games but if they started porting more stuff from the last two gens then they might have found a nice beginning for proper mobile gaming

    • @Booksds
      @Booksds 18 дней назад +243

      I’m honestly surprised the 15 Pro didn’t launch with a port of Skyrim. PS360 games in general should be a good fit

    • @Deliveredmean42
      @Deliveredmean42 18 дней назад +40

      Or even just xbox one and ps4 games.

    • @cbgg1585
      @cbgg1585 18 дней назад +44

      I’m an Apple nerd because iPhone cameras are genuinely one of the best cameras built into phones, but even I won’t be gaming on my 15 Pro Max 1tb model in spite of all this space.
      I’m an avid photographer, so I’ll just stick to that.
      Steam Deck and the Switch is for portable gaming. No issues chucking either one in the backpack and go on about my day.

    • @tyrcipher8811
      @tyrcipher8811 18 дней назад +14

      @@BooksdsProbably because Xbox/Microsoft is waiting to launch their own mobile game store before porting Skyrim. They ain’t will to spilt profit with Apple.

    • @paralytaatylarap9715
      @paralytaatylarap9715 18 дней назад +48

      @@cbgg1585Nice story, bro, but nobody cares.
      There are millions of people who just buy a smartphone, but will never get a dedicated gaming device.

  • @pedrovieira8602
    @pedrovieira8602 18 дней назад +358

    I don't have an iPhone and in general I don't really engage in mobile gaming, but I always loved seeing videos about handheld AAA efforts. Sure, this wasn't the strongest showing but it's assassin's Creed on a phone, it's still kinda awesome.

    • @phattjohnson
      @phattjohnson 18 дней назад +6

      A series that was already done to death a decade ago on a screen you need to squint your eyes to see? Maybe I'm just jaded..

    • @pedrovieira8602
      @pedrovieira8602 18 дней назад +35

      @@phattjohnson I like the technical side of it. As for the game itself, specially in the context of it's franchise, is not that important to me considering I won't even play it

    • @denissmith7671
      @denissmith7671 18 дней назад +5

      and back in the day i was blown away by AC bloodlines on psp with all its lagginess xD Mirage gonna run fine a couple of generations of phones down the line

    • @pedrovieira8602
      @pedrovieira8602 18 дней назад

      @@denissmith7671 I remember when liberation released for ps vita and I thought it looked incredible seeing it online. Then when I finally saw it in person I thought it looked kinda bad, blurry as hell and weirdly overbrightened 🤷‍♂️

    • @roahnosh
      @roahnosh 18 дней назад

      Sure but they're selling horribly atm.

  • @CodyHimselfXI
    @CodyHimselfXI 18 дней назад +149

    If you want to get rid of the bar at the bottom while gaming on iPhone, activate the, "Guided Access," mode in Accessibility settings. Once activated launch the game and hit the power button 3 times. It will remove the bar and prevent you from accidentally shutting the game off. Hit the power button 3 times again to deactivate. I use it when I play Warzone mobile regularly and it's a game changer.

    • @EmmtechPlay
      @EmmtechPlay 17 дней назад

      Doesn’t work on my 15 pm

    • @Afonso.Soares
      @Afonso.Soares 17 дней назад +1

      Alternatively for disabling Guided Access, if you press the power button twice, it will unlock it with FaceID

    • @slushie4649
      @slushie4649 16 дней назад +1

      new iOS 18 update will have gaming mode for less controller latency ect

    • @CodyHimselfXI
      @CodyHimselfXI 16 дней назад +1

      I use it on my iPhone 12 mini and it works with the newest iOS. Until they release 18 it's the only workaround I know.

    • @sirbirbton
      @sirbirbton 11 дней назад +1

      ​@@EmmtechPlayWhy do you have one

  • @angryjoe98
    @angryjoe98 18 дней назад +202

    I want older games like doom 3, half life 1 and 2 maybe portal, to be ported. Those i feel would work and run well.

    • @hollyc5417
      @hollyc5417 18 дней назад +15

      I’ve been playing Alien Isolation on iPhone and it looks and runs amazing.
      I agree we need ports of older games like that.
      Id love to see Doom 3 and the original Prey.

    • @bulletpunch9317
      @bulletpunch9317 18 дней назад +3

      Those would run very well even at 4k60.

    • @willwunsche6940
      @willwunsche6940 18 дней назад +10

      Could not agree more. Old games on phones are where it is at. Nintendo Wii/Wii U style "Virtual Console," would be incredible and sell like crazy. Just picking from the most successful games on Wii/Wii U's Virtual Console store would be enough

    • @Reddison
      @Reddison 18 дней назад

      Tomkidd on Github has ported a few ID software games onto IOS, including Doom 3. Half-Life was also force bruited onto a Iphone, however it isn't a stable port. No valve games with ever be ported to IOS unless valve release the source code or actually do a port themselves. Both of which are very unlikely.

    • @SpeedsterBlur
      @SpeedsterBlur 18 дней назад +2

      Oh they definitely would. In fact they had source ports on Android years ago.

  • @strydom666
    @strydom666 18 дней назад +66

    I hope these releases become more frequent on both Android and iOS, the stores are currently just filled with predatory "free" games.

    • @biroomi
      @biroomi 16 дней назад +14

      even if they do release AAA more frequently. I would be hesitant to purchase any of them, as there is a high chance that they stop working when a new OS update is released. And the dev won't bother updating the game to support the new OS version. It happened to me when I bought the iOS version of Bioshock. It worked for 2 months and then it longer works, while 2K never bothered to update the game. Wasted $15 on that version of Bioshock and that was the last time I ever purchased a game from iOS store.

    • @ThiagoLc06
      @ThiagoLc06 15 дней назад +5

      @@biroomiit’s not that way anymore, that happened because it was from a 32bit app development to a 64, there’s nowhere to go from here, no app will “stop being compatible” with the updates…

    • @ChannelTheAttic
      @ChannelTheAttic 13 дней назад +1

      @@biroomi I remember that shit happening. That was fucked up

    • @ArthropodSpidey
      @ArthropodSpidey 13 дней назад +1

      it'll be harder on Android since optimization and the large number of GPUs makes it hard to control the experience. Apple's chips are also far more advanced than Qualcomm's Adreno.

    • @mehshutup3041
      @mehshutup3041 12 дней назад +2

      Too bad nobody buys them tho, the sales are abyssmal on Mirage, RE series & death stranding

  • @TheYamyam97
    @TheYamyam97 17 дней назад +101

    Nothing better than having the giant "feature" called a dynamic island, blocking off the screen

    • @stansmith7445
      @stansmith7445 13 дней назад +1

      Yes king

    • @KimoKimochii
      @KimoKimochii 13 дней назад +10

      it’s worse than the notch tbh

    • @erisium6988
      @erisium6988 11 дней назад +2

      U want phone without selfie camera and faceid?

    • @sirbirbton
      @sirbirbton 11 дней назад +5

      ​@@erisium6988 No, when did they say that?

    • @stare4539
      @stare4539 8 дней назад

      @@erisium6988 Under display camera

  • @byKvazar
    @byKvazar 18 дней назад +101

    How about newest IPad with M4. Interesting how they perform on mobile OS with this powerful chip

    • @martijnvanderwal3976
      @martijnvanderwal3976 18 дней назад +20

      If we look at Death stranding, all iPad version are the same quality. You can see that with an M2/M3/M4 the frame gets rendered quicker compared to the M1, but the quality is the same. Kind of a shame they don't provide any options to improve this. Hopefully Assassin's Creed Mirage is different.

    • @thestormageddn
      @thestormageddn 18 дней назад +7

      It definitely runs much much better on my M2 IPad Pro! None of those loading error and the texture don't look half as bad. (At least to my eyes)

    • @RyneLanders
      @RyneLanders 18 дней назад +6

      ​@@martijnvanderwal3976 I cannot imagine that they *run* the same. Even if settings are the same, the more powerful chips should be able to maintain higher FPS consistently, and larger devices are probably less prone to overheating.

    • @alejmc
      @alejmc 17 дней назад

      Exactly, I bet all iPad Pro’s M1 to M4 and iPad Airs M1/M2 might be able to run this game a whole lot smoother in those tablets.

    • @YukyDoodle
      @YukyDoodle 16 дней назад +3

      I just played it for like 2 hrs the other day- it runs like 25-30 fps and resolution isn’t amazing but seems higher than iPhone’s in the vid. Not sure if the app is utilizing all of iPad’s specs but wasn’t bad enough to stop me from playing for awhile it was nice.

  • @ToadyEN
    @ToadyEN 18 дней назад +298

    What triggers me most is ubisoft didn't bother using the API to turn off the swipe bar at the bottom of the screen.
    What that says about their effort porting this is don't know

    • @EmperorOfMan
      @EmperorOfMan 18 дней назад

      Pretty sure Apple paid for this to flex their mobile chip. They don;t actually think people will play AAA on phones. They just want it for the commercials

    • @THEJapan
      @THEJapan 18 дней назад +29

      Ubisoft doesn't grasp a lot of things... including historical accuracy.

    • @nooneinpart
      @nooneinpart 18 дней назад +80

      I see the swipe bar persist in quite a few games on iOS. According to some guy on Reddit, it's because of Apple making Apple-like design decisions. You can either have it translucent like in the video where it takes one swipe to activate the bar and another swipe to go home, or have it completely hidden but it will immediately send you home if you swipe up. In a game where you swipe to pan around, the former is probably better than the latter. The latter only makes sense for apps playing videos where you aren't constantly touching the screen.

    • @AndyPhu
      @AndyPhu 18 дней назад +15

      @@nooneinpart that is actually a really good explanation for why this is happening

    • @MrVoland44
      @MrVoland44 18 дней назад +17

      @@THEJapan it have more than enough accuracy for gaming tourism. its not documentary

  • @JamieRobert_
    @JamieRobert_ 18 дней назад +42

    RIP battery

  • @TheAyane9
    @TheAyane9 18 дней назад +78

    I'd love to see this comparison on the M series Ipad's too

    • @astronotics531
      @astronotics531 18 дней назад +3

      The game is much smoother on iPadOS.

    • @theJesai
      @theJesai 18 дней назад +9

      The M4 iPad Pro has more powerful GPU than series S. M4: 4.3 teraflops, series s: 4 teraflops. it also has a MUCH more powerful CPU than xbox with an NPU to handle metal fx, which is akin to DLSS. i’d be very interested in a digital foundry analysis of its gaming prowess!

    • @Bambi-er6fd
      @Bambi-er6fd 18 дней назад +17

      @@theJesai the rog ally with the z1 extreme also has 8.2 tflops, does that make it faster than the Series S or close to the PS5 like they were advertising in actual gaming usecases ? the answer is no.
      as for how mirage runs on it you can look it up and realize the only thing it achieves is actually being able to hold 30 fps

    • @hasan1980hb
      @hasan1980hb 18 дней назад +1

      ​@@Bambi-er6fdnot enough shaders

    • @barkyyy
      @barkyyy 17 дней назад +12

      @@theJesai Tflops is a horrible way to measure GPU performance. An M4 iPad will never outperform an xbox series console in actual gaming.

  • @tatsumaru12345
    @tatsumaru12345 18 дней назад +28

    Wouldve liked to see a m4 ipad section

    • @Hybrid225
      @Hybrid225 18 дней назад +2

      They ain’t gonna want to buy an m4 iPad Pro

  • @BurritoKingdom
    @BurritoKingdom 18 дней назад +19

    Texture quality is low because of the low amount of RAM and bandwidth. iPhone 15 Pro only has 8GB at 51.2GBs and iOS is probably heavier than the custom OS for Xbox One, so it uses more RAM in the background.

    • @justdude404
      @justdude404 18 дней назад +3

      15 Pro’s bandwidth is 102GB/s, but it is 8gb with no swappable memory (which is present on iPads)

    • @BurritoKingdom
      @BurritoKingdom 18 дней назад +1

      @@justdude404 really didn't expect apple to use dual-channel for the iPhone. I thought Apple only scaled up the channels for iPad and M series. When did they make this switch?

    • @oo--7714
      @oo--7714 17 дней назад +4

      ​@@BurritoKingdomno the ram speed is just 51.2gb, it isn't 102gbs

    • @BurritoKingdom
      @BurritoKingdom 16 дней назад

      @@oo--7714 yeah every source I looked at said 51.2. so when @justdude404 said it was 102, the only way this would be possible is if apple used dual channels.

    • @erisium6988
      @erisium6988 11 дней назад

      @@justdude404 thank god its not swappable

  • @ThomasVvV
    @ThomasVvV 18 дней назад +620

    Yeah it maybe works... for 20 minutes until the phone overheats and dies lol

    • @aquapendulum
      @aquapendulum 18 дней назад +102

      It overheats playing mobile-only games like COD Mobile, let alone these scuffed ports of premium games. 😅

    • @Demmrir
      @Demmrir 18 дней назад +24

      @@aquapendulumThat's cuz COD mobile is garbage. You can play properly optimized simple mobile games for hours.

    • @paralytaatylarap9715
      @paralytaatylarap9715 18 дней назад +59

      This is another bad and useless port.
      Apple should stop paying for new games, that just run poorly on their devices.
      They should instead pay publishers & developers to port good versions of most of the 1000 biggest hits from the last 5-6 gens.
      There are many gamers, who are willing to pay money for older games (even retro) on a mobile device.
      But most people don’t want to play a very stripped down version of a new triple A title on their phone/tablet.

    • @TamasKiss-yk4st
      @TamasKiss-yk4st 18 дней назад +10

      @paralytaatylarap9715 why the hell do you think anybody want to buy a $1000 device to play a 5-6 years old game (what you already have, if it's your favorite game, but now you need to buy again..)
      The 30fps limit not garbage, if it can provide consistently.. just check the PS4 Pro games fps.. so when you can get a PS4 pro/PS5 games, attach a controller, mirror the screen on a TV, and there is your easy to carry console.. even if it's not exactly on the same experience, in 1-2 gens it will be about the same..

    • @martinbunye5202
      @martinbunye5202 18 дней назад +17

      @@Demmrirwhat high fidelity mobile game that doesn’t throttle? Its a phone thing since all phones only have passive cooling which sucks

  • @daniebello
    @daniebello 18 дней назад +15

    did you try on iOS 18 with game mode on?

  • @davidbondy2250
    @davidbondy2250 18 дней назад +254

    Still don’t entirely understand Apple’s push of AAA games into this space considering the mobile market is based almost entirely on low cost to enter games that can be played in short bursts. That being said, the technology is still super cool, and it’s incredible that an iPhone can play modern AAA games.

    • @GameplayTubeYT
      @GameplayTubeYT 18 дней назад +48

      They have the most powerful mobile chips so they wanna flex

    • @NicoKyunKyun
      @NicoKyunKyun 18 дней назад +28

      it's not about mobile market, but PORTABLE market, they want to compete with any portable console because the iphone is too expensive for a phone, but it's on par with portable pc/deck

    • @oo--7714
      @oo--7714 18 дней назад +24

      ​@@NicoKyunKyunno they don't man. 😂

    • @lasarousi
      @lasarousi 18 дней назад +9

      I feel this is actually the correct push to bring actual games to mobile in general, not just the tyip of the top.
      The yuzu emulator for Android made me realize how many incredible games could be on mobile and play perfectly but devs just shrug the platform off.

    • @hussainsajid4929
      @hussainsajid4929 18 дней назад +4

      I feel like they're trying to get players from switch and steam decks

  • @Wh1teMorpheus
    @Wh1teMorpheus 18 дней назад +14

    I’m curious to see them test iPad and Mac too.

  • @daysgone3950
    @daysgone3950 18 дней назад +170

    The company that wants AAA markets while doesn't want users to have a bit more RAM.

    • @martijnvanderwal3976
      @martijnvanderwal3976 18 дней назад +25

      With the 15 Pro we went from 6GB to 8GB. 8GB for a phone is really enough I think.

    • @papiertoilette-pb9lf
      @papiertoilette-pb9lf 18 дней назад +33

      @@martijnvanderwal3976 yeah enough just like on their MacBook uh, i suppose apple 8gb = android 16gb ram :/

    • @Shaved_Ape
      @Shaved_Ape 18 дней назад +87

      ​@martijnvanderwal3976 This is a joke right? Phones selling for £200 have 8gb ram, there's zero reason for a £1,000+ phone to not have at least 12gb. Stop defending poor choices that negatively impact consumers.

    • @MLWJ1993
      @MLWJ1993 18 дней назад +24

      ​@martijnvanderwal3976 It's definitely enough for phone things, however for AAA games that're recent it's severely lacking memory to even stand a chance at image quality on par with the weakest console it runs on.
      Not to mention the competition offers at least 12gb in the same budget range.

    • @imo098765
      @imo098765 18 дней назад +38

      @@martijnvanderwal3976 The Galaxy S10 had 8GB nearly half a decade ago, lets not praise Apple ripping people off

  • @TheCreator919
    @TheCreator919 18 дней назад +7

    why didnt you test on ipad pro m4?

  • @burretploof
    @burretploof 18 дней назад +219

    Early in the video, the game looks like it's kind of on the level of a late PS3/X360 or super early PS4/XB1 game in terms of visual fidelity. That's not a dig, I find it rather impressive that a small device like that is able to run games with that visual fidelity.

    • @HCG
      @HCG 18 дней назад +47

      You seriously think the X360 looked that good? Go back and play a X360 game, it doesn’t look anything near that quality

    • @VariantAEC
      @VariantAEC 18 дней назад +16

      That's because the raw compute is still in that territory. iPhone 15 Pro is still barely able to run games like Crysis 3 at the same level as a PS3. The Samsung Z Fold 6 is more powerful than the iPhone 15 Pro, and it still would only be marginally more powerful than a PS3 at this point. The most enlightening thing is that the Nintendo Switch is nowhere near as powerful as a PS3 despite how many ports run better or at a higher resolution than on real PS3 HW, most of the benefits of Switch and phones comes down to much more efficient software is today rather than compute resources, which are still less significant on the most powerful phones.

    • @VariantAEC
      @VariantAEC 18 дней назад +10

      Putting things into an even clearer perspective, my old 2017 laptop runs this generation's Ratchet and Clank: Rift Apart at 1080p max settings with a wobbly 25-30 FPS performance level. So, my last-gen PC is running a current gen game at half resolution and less than half the performance with better visuals than PS5 can in the games' non-RT performance mode. iPhone 15 Pro is running a simpler cross-gen game at less than half the resolution of the worst last-gen console with worse performance and worse visuals regardless of settings.

    • @imo098765
      @imo098765 18 дней назад +27

      Early PS4 XB1 games
      oh you mean Order 1866, Ryse Son of Rome, AC Unity and killone Shadowfall?
      Those games

    • @VariantAEC
      @VariantAEC 18 дней назад +22

      ​@@HCG
      The iPhone 15 Pro version of AC:M is worse looking than most games late in the Xbox 360 generation. Do you really think this would compare favorably to ACIV: Black Flag? Be real.

  • @CallMeP1ink
    @CallMeP1ink 17 дней назад +2

    It’s actually super impressive. Right now iPads and iPhone can’t really play at a level to consoles but in a few more years we just might get that iPhone 21 with 12gb ram and something comparable to an old i7 4470k in your pocket with the efficiency benefits. And to top that off you can literally shoot a movie on the device you’re gaming on. That to me is the wow part of this whole process.

  • @orijimi
    @orijimi 18 дней назад +5

    iPhone's eyes at 2:59 have to be the funniest thing I've seen today.

    • @patrickb.624
      @patrickb.624 17 дней назад

      That this game runs on an iPhone is cool… but sadly it looks like shit 🫣

    • @dividedstatesofamerica2520
      @dividedstatesofamerica2520 17 дней назад

      Not like the main game looks much better.

  • @codecthelios
    @codecthelios 18 дней назад +89

    also, DF, can you get this fella more Mac game reviews. He is good at his job.

    • @Shieftain
      @Shieftain 18 дней назад +12

      His name is Oliver MACkenzie after all. It's the right thing to do!

    • @GaminylGames
      @GaminylGames 18 дней назад +1

      Just curious, what games would you want to see? To my knowledge the selection is very limited - to a point where there is practically nothing. Can't imagine them getting many views as a result of the lack of games, too. Am I completely off?

    • @deckverse
      @deckverse 18 дней назад

      @@GaminylGamesYou are off.

    • @lucasgomes6096
      @lucasgomes6096 18 дней назад +2

      @@GaminylGames All these games that were ported to iOS are also available on Mac, so those would be interesting.

    • @GaminylGames
      @GaminylGames 18 дней назад

      @@deckverse Not arguing - just curious how so? Death Stranding, RE, Balders Gate, and... well thats about it beyond very old ports and some indies. If physical mac games existed, i could hold all the ones that matter in one hand.
      Is there Proton or something equivalent that im not aware of that lets you play non-mac native games on mac? I don't even see the Mac section on Steam anymore and a quick google shows PSVR2 levels of neglect

  • @alexleal2634
    @alexleal2634 18 дней назад +2

    Great video 😊

  • @ehrensto
    @ehrensto 18 дней назад +2

    I appreciate the work of implementing an actually usable set of touch controls, as compared to Capcom's attempts.

  • @telsan4291
    @telsan4291 18 дней назад +6

    Was really looking forward to gaming on iPhone until I realised that these AAA games look and plays better on my Steamdeck OLED. I don’t mind carrying a dedicated handheld for a vastly improved gaming experience while keeping my iPhone battery for everything else more important (without having constant battery anxiety ha)

  • @retrosean199
    @retrosean199 18 дней назад +9

    I get the feeling these heavier games might work better on a future model iPhone...

    • @naqibfarhan4356
      @naqibfarhan4356 16 дней назад

      Or yk ipad M4

    • @nileredsexperiment834
      @nileredsexperiment834 14 дней назад +1

      Or they shouldve not done this at all. It should stay on the Apple M series devices instead.

  • @BooksNelson-bx2bq
    @BooksNelson-bx2bq 18 дней назад +1

    I'd love to see how this compares to the experience of playing Remote Play on the same game.

  • @SogonD.Zunatsu
    @SogonD.Zunatsu 18 дней назад +5

    Texture is the last setting I would ever compromise on. Tons of game look good with everything turned to low while leaving the textures to medium or high.

    • @no1DdC
      @no1DdC 16 дней назад

      I sometimes have to do this with my 8GB card. I only do it very reluctantly. That said, I only have a 1440p display and in those cases, it's usually textures that are so high-res, you can really only appreciate on a 4K display.

  • @lumirairazbyte9697
    @lumirairazbyte9697 18 дней назад +5

    1:37 By the way, Mihoyo’s new gatcha, weights 25GB…. Almost half of any iPhone 64GB device.

    • @user-zi7vg5zd1d
      @user-zi7vg5zd1d 18 дней назад

      no iPhone that can run this game will have 64GB

    • @Pasi123
      @Pasi123 18 дней назад

      @@user-zi7vg5zd1d He was talking about Zenless Zone Zero, not Assassin's Creed

    • @brettmacahilos8609
      @brettmacahilos8609 16 дней назад

      hmm still reasonable though unlike in pc or console, for example genshit exceeds at more than 60 gb meanwhile in mobile its more like 30-ish game, i guess its more about assets seems they used compressed assets on mobile so why it is smaller, btw it's more practical to play this kind on game on mobile since there are no big difference on them only the sweet indirect lighting and better lods and resolution the rest isn't worth tho

    • @Pasi123
      @Pasi123 16 дней назад

      @@brettmacahilos8609 The mobile versions have way worse graphics. Zenless Zone Zero is 57GB on PC and Genshin is 75GB

    • @alexandrebelair4360
      @alexandrebelair4360 14 дней назад

      @@brettmacahilos8609 64gb in a recent phone is not reasonable at all.

  • @NothingHereForYou
    @NothingHereForYou 18 дней назад +33

    They really needed a better line of games. Monster Hunter Rise or something like that would make more sense for a smart phone

    • @InnerFire6213
      @InnerFire6213 18 дней назад +7

      or something like.. fortnite. lol

    • @xtr.7662
      @xtr.7662 18 дней назад

      That would be a good choice would be interesting to see if it can match at least the switch version

    • @crestofhonor2349
      @crestofhonor2349 18 дней назад

      @@xtr.7662 It would blow past the switch version. These phones are significantly more powerful than the switch

    • @thegreatTBA
      @thegreatTBA 18 дней назад +1

      AC Rogue would be great

    • @theninjamaster67
      @theninjamaster67 18 дней назад +1

      ​@@InnerFire6213 You mean like the port of Fortnite already on phones?

  • @rappr88
    @rappr88 18 дней назад +2

    Would love to see an analysis of the game running on the M4 iPad Pro.

  • @carimpest
    @carimpest 18 дней назад +2

    i can only imagine how how that thing would be after just half an hour of playtime

  • @JoshuaLundberg
    @JoshuaLundberg 18 дней назад +10

    Great to have you keeping a close eye on the developments in phone and handhelds, Oliver.

    • @itsuadman
      @itsuadman 18 дней назад +2

      It is quite amazing that a phone can run games like re7 and 8 and now mirage. I mean it's 300p but I would have been amazed with this as a kid

  • @ThePutosaure
    @ThePutosaure 18 дней назад +11

    Phew, sub 30 fps at 300p?

    • @MoguMasso
      @MoguMasso 16 дней назад

      To be fair, the screen is small. It's half the steam deck in size and that is 800p.

    • @alexandrebelair4360
      @alexandrebelair4360 14 дней назад

      @@MoguMasso Still shit. Also, 800p is for the base model. You proved him right too. The deck is twice in size and the res is more than twice.

    • @oo--7714
      @oo--7714 12 дней назад +1

      @@alexandrebelair4360 800p is for all steam deck models

  • @sloppynyuszi
    @sloppynyuszi 18 дней назад +2

    How does it play on an M4 iPad? I would imagine that’s a lot better graphics and having the same game play between home and on the road justifies the game a little better?
    Though these games on iOS make little sense. My gamesir never leaves the house, thought I would play a bunch of psp games, but I still have a switch library of purchased games I need to get through.

    • @Cooe.
      @Cooe. 18 дней назад

      M4 iPad version will be identical, just with a smoother framerate. The actual iOS port of the game is identical regardless of the hardware you play it on. 🤷

  • @muaidk8511
    @muaidk8511 18 дней назад

    This is awesome thanks a lot .
    Have you had a chance to check the game on a MacBook Air/Pro. As impressive to “run” the game on iPhone/iPad, I think they are still niche and the technology is a couple of years aways from a decent performance.
    MacBooks, however, might have the potential to crawl into, or compete with the PC market.
    How far Apple’s ARM processors from the Intels, AMDs, and nVidias?

  • @caliorbustarika3310
    @caliorbustarika3310 18 дней назад +4

    More oliver please!

  • @rodrigofoggiato
    @rodrigofoggiato 18 дней назад +4

    My takeaway is that Switch 2 will have some titles ‘downported‘ to it when it launches. 🙃

    • @no1DdC
      @no1DdC 16 дней назад +1

      Definitely. And it'll come with DLSS, which will be immensely helpful, since it's still by far the best upscaling method.

    • @alexandrebelair4360
      @alexandrebelair4360 14 дней назад

      Yeah? We all knew that. What's the problem exactly? It's a mobile chip, it won't be close to current desktop power.

  • @Filtersloth
    @Filtersloth 17 дней назад

    Maybe I missed it, but was update for gaming performance used? shutting off backgrounds tasks automatically etc
    Or maybe that update isn’t out yet

  • @dan.94.
    @dan.94. 18 дней назад

    I’d be very keen to see how the performance fairs when the dedicated Game Mode released with iOS 18.

  • @DarkChazz
    @DarkChazz 18 дней назад +64

    There is still no Steam release for this game, yet they made an iphone port.
    The decision makers at ubisoft are some of the dumbest in the industry.

    • @revanmj
      @revanmj 18 дней назад +21

      I wouldn't be surprised if Apple paid them to make the port as honestly this doesn't seem to be a rational decision - besides technical limitations, clunky controlling (either get annoyed with touch controls or buy a gamepad), full priced games in general don't sell well in the App Store.

    • @TheDarkguide
      @TheDarkguide 18 дней назад +2

      Just a proof of concept for now.

    • @VariantAEC
      @VariantAEC 18 дней назад +7

      ​@@revanmj
      Totally agree. It is very likely that Apple funded this port.

    • @FluffyAnvil
      @FluffyAnvil 18 дней назад +1

      So you think it's reasonable they ignore the largest gaming platform because you refuse to buy the game else where but steam?

    • @TheDarkguide
      @TheDarkguide 18 дней назад +5

      @@FluffyAnvil Even if mobile is largest gaming platform console type of gaming audience is not there. At least not yet.

  • @TheBlackbirdii
    @TheBlackbirdii 18 дней назад +13

    and still you see people claims iphone 15 pro is as powerful as ps5

    • @user-qy2wf2lt6v
      @user-qy2wf2lt6v 16 дней назад +2

      Peoole still think that the base M1 Air is at the level ot RTX2070 or something.

    • @TheBlackbirdii
      @TheBlackbirdii 16 дней назад

      @@user-qy2wf2lt6v because of the false narrative that was spread by so called tech experts

    • @emman6793
      @emman6793 15 дней назад +3

      lmao fr, remembered that nonsense argument when apple fans who clearly love to passionately argue about stuff they don't know about kept trying convince themselves they had proper gaming machines

    • @ARXInfinite
      @ARXInfinite 12 дней назад +2

      Never seen anyone say this.

  • @mmo5366
    @mmo5366 18 дней назад +1

    How about on the M4 IPad Pro? Just wondering, I’ll stick with PS5 for these games

  • @RobnDob
    @RobnDob 17 дней назад

    Whichever way you look at it, it’s impressive especially to me who used to sit in college back in the day playing snake on a Nokia 3210

  • @gabd.5299
    @gabd.5299 18 дней назад +30

    Beta iOS 18 has game mode! It helps big time.

    • @forbid3n
      @forbid3n 18 дней назад +3

      Ran it on beta 3 and there’s a huge improvement.

    • @nattila7713
      @nattila7713 17 дней назад +2

      makes the phone bigger, better, totally different ? I doubt it.

  • @phattjohnson
    @phattjohnson 18 дней назад +9

    I can't believe this is the caliber of gaming content we're getting in 2024 :(

  • @ThomasTrala
    @ThomasTrala 17 дней назад

    I am curious how this would play on the iPad Pro with the M series chips, I'm assuming it'll work on all mobile devices. I wonder if Oliver can do comparisons on both devices if he has one.

  • @ItsAkile
    @ItsAkile 17 дней назад

    Still love to see it on the platform, it'll get better out the box one day and probably already much better on ipad as most tiles tend to

  • @tom_123
    @tom_123 18 дней назад +19

    Wonder what the market’s like for AAA games on phones? I have zero interest in AAA gaming on phones. Looks like such a frustrating and non-immersive experience.

    • @RyneLanders
      @RyneLanders 18 дней назад +4

      I just want another PSP 😞

    • @medicalwei
      @medicalwei 18 дней назад

      I think it's not for phones but for the whole Apple ecosystem

  • @radry100
    @radry100 18 дней назад +39

    We're back to PS Vita graphics

    • @SweBeach2023
      @SweBeach2023 18 дней назад +22

      Vita games look very dated these days. Still a very good *pocketable* console though.

    • @zorromagico4534
      @zorromagico4534 18 дней назад

      ​@@SweBeach2023honestly yes, NFSMw, Killzone or many others blurry games can be enhanced with Vitagrafx and look awesome on real hardware

  • @jordanwhite352
    @jordanwhite352 18 дней назад +1

    I wonder if this is around the ballpark, maybe slightly lower where the switch successor is going to be, which now makes extra sense for the dsll upscaling because all of the paired down assets would then be re-rendered to look like their Xbox series s quality assets post-process.

    • @clint5406
      @clint5406 18 дней назад +3

      Switch 2 handheld mode would be miles ahead in performance compared to this little fella. For 40% the price, you get active cooling, actual dedicated gaming hardware, 12GB RAM, low-level API for more efficient resource use in games, and the latest DLSS version they can cram in a handheld factor.

    • @xtr.7662
      @xtr.7662 18 дней назад

      ​@@clint540612gb ram😂

  • @aL3891_
    @aL3891_ 18 дней назад

    What's the battery life/thermal situation running games like this? Seems like they'd turn your phone into a space heater

  • @MLWJ1993
    @MLWJ1993 18 дней назад +2

    I don't REALLY see the point in this. These are obviously not mobile centric games & it shows with the rather poor performance.
    It just makes me question if anyone seriously plays these games on a smartphone.

  • @rng81
    @rng81 18 дней назад +19

    Who actually wants to play this on a phone?

    • @fujishiki
      @fujishiki 18 дней назад +4

      To whom that doesn’t watch this channel.

    • @waakyeuchiha6112
      @waakyeuchiha6112 18 дней назад +3

      I do

    • @sahmirlareum2718
      @sahmirlareum2718 18 дней назад +10

      If I was a child today I think I would

    • @nattila7713
      @nattila7713 17 дней назад

      @@sahmirlareum2718 only if you are a poor kid who only have a cheap iphone15 pro max but not a very expensive xbox one s.

    • @brandonsimoncini
      @brandonsimoncini 17 дней назад +1

      I’m always out of the house; don’t mind lugging around a battery pack to use during my free time

  • @zhaf
    @zhaf 16 дней назад

    How does the M2/M4 iPads hold up performance wise?

  • @zq7246
    @zq7246 12 дней назад

    I just ordered an iPad Pro with the M4. I wonder how this game will look on it?

  • @KevZapata
    @KevZapata 18 дней назад +3

    It's impressive, but I'd rather play this on a Steam Deck for a fraction of the price.

    • @deathtrooper2048
      @deathtrooper2048 18 дней назад +1

      The iphone is actually portable and fits in your pocket

    • @dhgmrz17
      @dhgmrz17 17 дней назад +1

      @@deathtrooper2048 Not if you have a controller attach to it, I can't see playing Assassins Creed with a touch screen a good experience.

    • @alexandrebelair4360
      @alexandrebelair4360 14 дней назад

      @@deathtrooper2048 Yes but the game controls like shit.

  • @alexsudati
    @alexsudati 18 дней назад +17

    300p with below 30 fps is WILD

    • @itsd0nk
      @itsd0nk 18 дней назад +4

      It’s on a phone. It was practically yesterday that I was playing Snake on my friends’ cell phone with a whopping resolution of 32x20 at 10fps. It’s kind of cool that we can turn our phone into a 3rd party Nintendo Switch with a cheap Amazon controller accessory thingie. I wish they would push more serious game ports to build a decent selection to make this more viable.

    • @alexsudati
      @alexsudati 18 дней назад +1

      @@itsd0nk oh I know, I'm almost 40. I've been through Snake, Space Impact and others. The thing is that MANY Android phones have had that "pseudo-switch" capability for years. I'd expect that Apple would at least try to do something more polished for their first big releases. Not even getting 720p on their best phone yet with that performance feels sloppy to me.
      And I understand that it's an AAA game yadda yadda but I wouldn't release it at this stage I bet that it's possible to optimize it a bit more. RE8 is far superior in performance.

    • @nicane-9966
      @nicane-9966 18 дней назад

      @@itsd0nk that was 20 years ago

    • @itsd0nk
      @itsd0nk 18 дней назад +1

      @@alexsudati True. I don’t expect much from Ubisoft games. I tend to avoid almost everything they publish due to their lack of polish on 98% of their software. I can’t think of any other game publisher where seeing their logo makes me reconsider spending my money on something that looks cool.

    • @TheRealGigaCat
      @TheRealGigaCat 14 дней назад

      @@nicane-9966 20 years is a lot for a 20 year old, not for a 50.

  • @robertlemonseed7075
    @robertlemonseed7075 17 дней назад

    I tried it on my 15 Pro Max. It took me back to the bad old days, when I was playing HL2 and Portal on my 2005. Benq laptop with Radeon X600 - low resolutions, stutters, blurry assets… But you gotta start somewhere, and I’m very happy that Apple is pushing this. I’m sure this game will run great on 17 Pro Max.

  • @FalconsZone6
    @FalconsZone6 14 дней назад +1

    So can the switch run this too

  • @arturoarturo2570
    @arturoarturo2570 18 дней назад +5

    Now we start to understand that what Nintendo Switch did with its 2015 processor on this generation was mind blowing.

    • @zorromagico4534
      @zorromagico4534 18 дней назад

      well yes and no, Ubisoft was lazy making this port

    • @arturoarturo2570
      @arturoarturo2570 18 дней назад

      Not only that, having a closed system like the switch allows you to optimize to the next level, that’s the key

    • @MoguMasso
      @MoguMasso 16 дней назад

      iOS is close as you can get... They use their own custom API for everything.

    • @alexandrebelair4360
      @alexandrebelair4360 14 дней назад

      @@zorromagico4534 Proof?

    • @alexandrebelair4360
      @alexandrebelair4360 14 дней назад

      @@arturoarturo2570 The iphone is a closed ecosystem too.

  • @--waffle-
    @--waffle- 18 дней назад +5

    iphone version looks like you're playing it underwater with lard rubbed in your eyes

  • @marlongasparotto5867
    @marlongasparotto5867 15 дней назад

    We're saying the same thing now as we did back in 2011 when GTA 3 was ported to iPhone. Will this go anywhere? Probably not. But it's cool to see Devs having a go at porting these games to mobile.

  • @peterwilkinson1975
    @peterwilkinson1975 16 дней назад

    In unreal engine you can export a mobile version of your game where it automatically “scales” down all the models/meshes ect. I’m guessing it’s probably something like that so they don’t have to make a lot of changes. Still the fact the mobile cpu/gpu can handle everything “native” is pretty cool.

  • @beasthunt
    @beasthunt 18 дней назад +5

    Looks like a hard pass.

  • @borrellipatrick
    @borrellipatrick 18 дней назад +5

    Wonder if this is how switch 2 ports are going to look like

    • @DerelictDoug10266
      @DerelictDoug10266 18 дней назад +6

      mobile and properly cooled NVIDIA Ampere with DLSS will look ok

    • @goldmemberpb
      @goldmemberpb 18 дней назад +8

      Next Gen Switch would be a fully dedicated game console. Mirage would probably be closer to the ps4 level and probably even better with DLSS.

    • @xtr.7662
      @xtr.7662 18 дней назад +1

      Obviously not at least xbox one level

  • @TheBandoBandito
    @TheBandoBandito 18 дней назад

    What kind of controller do you use?

  • @marcusjackson1887
    @marcusjackson1887 18 дней назад

    What a wild time to be alive

  • @lawyerlawyer1215
    @lawyerlawyer1215 18 дней назад +2

    I just can’t take mobile gearing seriously.
    It’s just an entertainment while I shit.

  • @GladysGordon-zq1wr
    @GladysGordon-zq1wr 18 дней назад +22

    You definitely deserve more recognition for this!

    • @TheDarkguide
      @TheDarkguide 18 дней назад +1

      Who... digital foundry? They are the best in their field everyone knows that.

    • @ScyrousFX
      @ScyrousFX 18 дней назад +5

      @@TheDarkguide It's a bot. Generic compliments aimed at no one in particular are their speciality.

    • @Notsram77
      @Notsram77 18 дней назад +2

      @@TheDarkguide Spambot. They're everywhere on RUclips now.

    • @TheDarkguide
      @TheDarkguide 18 дней назад +1

      @@dorian6021 I see this comment definitely felt weird. So it was bot. To tell you the truth I've never seen this kind of bot. What is the benefit of just complimenting someone if they are bots. All I've seen is bots advertising something ridiculous.

    • @TheDarkguide
      @TheDarkguide 18 дней назад

      @@dorian6021 It's not like I'm tested to qualify for Internet surfing. Don't you think saying "go learn" more before surfing the internet is kinda absurd. It's not like my life depends on having to know every bot that releases on the internet.

  • @shadowlizard7830
    @shadowlizard7830 18 дней назад +1

    Just the fact that these games can even run on an iPhone is amazing to me

  • @dorjedriftwood2731
    @dorjedriftwood2731 18 дней назад +2

    I don’t know how much people honestly want to play on mobile I suppose if I had those controller attachments and cover. Maybe… but I feel like it’s just not going to feel like the same thing then console or pc which feel so much more adaptable to what you want.
    I welcome as someone who is constantly sick to play games lying down but also if I am laying down I am probably not going to be up to the stress of playing an action game.
    I am really shocked it can play at all on a phone but the phone should be able to easily get a alternate screen, I doubt they ever would do this because it would cut in to there IPad market.

  • @dizzee2100
    @dizzee2100 18 дней назад +3

    well all of them sold like crap so no, I don't think AAA works on mobile lol

  • @HotDog-yf2je
    @HotDog-yf2je 18 дней назад +3

    This make no sense to me. If you want to play demanding games on your phone, why not get a geforce now subscription and then you could see more than 5 pixels?

  • @olebogengthothela1191
    @olebogengthothela1191 15 дней назад

    Any chance that DF will cover Winlator or Mobox (Andorid PC games emulators)?

  • @Rocksteady72a
    @Rocksteady72a 14 дней назад

    Doesn't bold well for AC Shadows, especially since that one isn't built for previous-gen scaleability

  • @wyattparnell2412
    @wyattparnell2412 18 дней назад +3

    All these ports are showing to me is that phones still aren't ready for triple A console games. Its impressive they run at all but i think xbox 360 era games would fair better for phones. Or current indie titles.

  • @MaxIronsThird
    @MaxIronsThird 18 дней назад +3

    AC Mirage makes the 2015 hardware on the Switch look good in comparison to the most powerful Iphone currently.

  • @MaNameizJeff
    @MaNameizJeff 17 дней назад

    makes me wish ubisoft would make some switch versions along side these ports. The switches active cooling would make it produce similar performance, maybe some asset reduction.

  • @notmedude
    @notmedude 18 дней назад +1

    It would be great to see parity between the apple mac/tablet M silicon and the phones. Add in future possibility of Apple TV pro and you have a nice casual gaming ecosystem. Very apple but makes much more sense than one off release on an iPhone.

    • @rahmadisatriowibowo7019
      @rahmadisatriowibowo7019 18 дней назад

      the Apple TV with A18 chip is my most anticipated one for recent Apple devices

  • @_n8thagr8_63
    @_n8thagr8_63 18 дней назад +12

    yeah, no lol

  • @oo--7714
    @oo--7714 18 дней назад +10

    300p on iphone man that is worse than I thought. The one s seems to be a lot better like a generation better.

    • @Gravy1255
      @Gravy1255 18 дней назад +3

      It's on a tiny display my man.

    • @madmax2069
      @madmax2069 18 дней назад +2

      300p on a tiny a screen is fine. Now if it was 300p on something like a 55" screen then there would be issues.

    • @oo--7714
      @oo--7714 18 дней назад +3

      @@Gravy1255 the display is bigger than the normal switch, 300p looks blurry on a switch on an iPhone it is worse

  • @TheBindoS
    @TheBindoS 18 дней назад +1

    I don't get why they don't make this version available for macbooks as well

  • @AfterBurnerTeirusu
    @AfterBurnerTeirusu 18 дней назад

    My youtube video player froze when the game footage paused to autosave.

  • @SedraKotova-wb9ib
    @SedraKotova-wb9ib 18 дней назад +23

    Love your unique style, never change!

  • @oo--7714
    @oo--7714 18 дней назад +6

    300p on iphone on mirage holy crap that is worse then I thought. Yea iphone isn't good with aaa xbox one ports.

    • @reza5347
      @reza5347 18 дней назад +1

      You realize it's a 6.1 inch display, not a TV, right?

    • @oo--7714
      @oo--7714 17 дней назад

      ​@@reza5347the iphone has a 6.7 screen. 300p looks blurry on the switch woth it's 6 inch screen. On an iphone it is worse.

    • @oo--7714
      @oo--7714 17 дней назад +1

      ​@@reza5347300p looks blurry on the switches 6 inch screen

  • @toonpik7
    @toonpik7 18 дней назад

    I'd be interested in seeing if game mode coming in iOS 18 actually helps game performance.

  • @ThePowerLover
    @ThePowerLover 17 дней назад

    Mmmm, these results are wildly different from the ones Dame Tech presented, maybe it's the preference for using capture instead of just using the display?

  • @itsuadman
    @itsuadman 18 дней назад +4

    First + obligatory negative comment about apple and approval of my own system (pc, xbox or ps5)

    • @nooneinpart
      @nooneinpart 18 дней назад +1

      Insert pro-Android troll comment here

    • @VariantAEC
      @VariantAEC 18 дней назад

      ​@nooneinpart
      The Samsung Fold 6 is more powerful and should run this game at low settings with RT!
      Android Pro Trolly enough?

  • @0x8badbeef
    @0x8badbeef 18 дней назад +3

    1:19 I would prefer the quantity of assets over texture quality. I'm moving all the time. If an asset is missing I will notice it. But I won't notice textures because they are such small detail is not something it is noticed unless you are not moving and staring at it. That is also reality. A sparse landscape is a boring landscape.

    • @M3e36-99
      @M3e36-99 18 дней назад

      That depends on whether you are into gaming for the graphics or for gaming. Search for UE5 Is Ruining Gaming.

    • @M3e36-99
      @M3e36-99 18 дней назад

      That depends on whether you are into gaming for the graphics or for gaming.

    • @0x8badbeef
      @0x8badbeef 18 дней назад

      @@Error-0x0194 many Ubisoft games support cross-saves. I would notice the difference between platforms.

    • @sikliztailbunch
      @sikliztailbunch 18 дней назад

      True. Also, the process of creating lower LODs is mostly automated. While choosing which asset to go and which to stay sounds much more tedious.

  • @animon47dr35
    @animon47dr35 18 дней назад

    What about Ipads with M1/M2 chips ?, i think these would be a better fit for this game .

  • @xxlee1019
    @xxlee1019 18 дней назад

    I think this bodes well for switch 2. Between it, iPhone and steam deck, we have PS4 and xbone support for years to come

  • @leviathan5207
    @leviathan5207 18 дней назад +6

    It could be running at 200fps in 4k ultra, I still could not game on a screen that tiny. I can barely stomach reading on a phone.

    • @daysgone3950
      @daysgone3950 18 дней назад

      It can type-c to a display, though.

  • @Soulintent95
    @Soulintent95 18 дней назад +6

    If a game like this can run natively on a phone, why are 99% of mobile games mindless, thoughtless garbage?

    • @oo--7714
      @oo--7714 18 дней назад +3

      It is running at 300p at under 30fps. Older and weaker phones can't run it.

    • @Soulintent95
      @Soulintent95 18 дней назад +2

      @@oo--7714 ya no shit but they had triple a games on the older iphones too. Then one day mobile gaming became cancerous trash.

    • @ninjatogo
      @ninjatogo 18 дней назад +7

      Those garbage games are simple to jump into, run on every phone and can be filled with ads and microtransactions. It's waaaaay more profitable to make those type of games compared to this.

    • @Booksds
      @Booksds 18 дней назад

      The mindless, thoughtless garbage is cheap to produce, and is generally designed to get a small number of people to spend a large amount of money rather than to be fun.

  • @butterccm
    @butterccm 15 дней назад

    What I do think is very cool about these ports is that when apple makes new phones these will be great ways to benchmark performance gains

  • @bradleydias425
    @bradleydias425 18 дней назад +1

    I get wanting to show off the gaming potential of these phones. But countless older titles could be remade, remastered, or ported to mobile.

  • @Blackson187
    @Blackson187 18 дней назад +4

    These cellphone chips just aren't powerful enough for these games.

  • @kompassorpigo7600
    @kompassorpigo7600 14 дней назад +2

    Why aren't you comparing to PS5 or, better yet, PC? Those should be the standard to strive for, not the inferior console that is XBox 1S.

  • @jasonthul
    @jasonthul 18 дней назад

    I wonder if the iPhone 16 pro will fair better for those more demanding titles when it releases. It'd also be neat if Microsoft considering bringing gamepass to iPhone with games being streamable.

  • @Anna_Rae
    @Anna_Rae 18 дней назад +1

    I'd love to see these ios comparisons with stuff like Steam Deck. I think it would be an interesting point of comparison ❤

    • @xtr.7662
      @xtr.7662 18 дней назад +1

      The point is that it wont even be comparable just look at the xbox one version thats what the steam deck with better performance