Beginner's Guide to Tactics Ogre Reborn (Until we have all the info)

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  • Опубликовано: 13 янв 2025

Комментарии • 308

  • @balaamsass5540
    @balaamsass5540 2 года назад +69

    "This is a beginners' guide" - proceeds to read an advanced calculus textbook.

    • @alienanxiety
      @alienanxiety 2 года назад +3

      exactly. made my head hurt.

    • @CoffeePotato
      @CoffeePotato  2 года назад +11

      Fair enough, I am trying to slap together an easier guide.

    • @alienanxiety
      @alienanxiety 2 года назад +3

      @@CoffeePotato thanks. I can see the good work and effort that went into this video. The content is solid. It's just super advanced for newbies. 👍🏼

    • @brianjohnson5272
      @brianjohnson5272 2 года назад +3

      Smiles because he understands calculus

  • @WarrenReport
    @WarrenReport 2 года назад +78

    I thought you already had all the info...we're screwed

    • @Suikojunkie
      @Suikojunkie 2 года назад +7

      hahaha genius

    • @CoffeePotato
      @CoffeePotato  2 года назад +19

      We must learn the intricacies of this new world!

    • @ZioName
      @ZioName 2 года назад +7

      Best RUclipsrs Crossover

    • @MarkMcDaniel
      @MarkMcDaniel 2 года назад +2

      Info and dynamics are two different things. Info just describes the individual elements out of time. Dynamics are the consequences of these elements in real time gameplay, which are unpredictable.

  • @fireice3820
    @fireice3820 2 года назад +35

    It's great to see someone else who truly loves this series. The PSP version of Let Us Cling Together was one of my most favorite games of all time, so I almost cried when they announced this remake. Can't wait to return to this masterpiece.

    • @CoffeePotato
      @CoffeePotato  2 года назад +3

      It's wonderful to see that they made it with a ton of love.

    • @Polyrhythmic9-1
      @Polyrhythmic9-1 2 года назад +2

      Same!

    • @thelegacyofgaming2928
      @thelegacyofgaming2928 2 года назад +1

      Same, only reason I bought a PSP in 2012

    • @StopHim
      @StopHim 2 года назад +1

      @@CoffeePotato Dude I know, it would have been SO easy for them to do a glam-up and move on, but this along with LaL have shown there is much love to be given inside SE.

  • @eliminshrintar
    @eliminshrintar 2 года назад +24

    Just got this for switch and have never played this series before...
    WHAT HAVE I GOT MYSELF INTO?!?!
    Thanks for all these tips and tricks. I learned so much in the first 10 minutes alone.

    • @Dracobyte
      @Dracobyte 2 года назад

      Welcome the Ogre Battle community!

    • @CoffeePotato
      @CoffeePotato  2 года назад +3

      In glad to help, the rabbit hole always goes deeper with this game!

    • @auroraparadox5235
      @auroraparadox5235 2 года назад

      My thoughts exactly.
      The AI keeps beating me and I keep coming back.
      Sometimes it takes me a few tries to find a good strategy for a particular battle.

    • @CoffeePotato
      @CoffeePotato  2 года назад

      @@auroraparadox5235 Challenges make everything more fun!

  • @MitaroZ
    @MitaroZ 2 года назад +3

    There's so much things that had come back from the snes/ps ver. Is very fresh to the psp ver.

  • @zigglb
    @zigglb 2 года назад +2

    i'm loving this, but gotta give a shout-out to the cyclops named PurplePplEater @22:15 lol! SKOL hell yeah, love this content

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 2 года назад +8

    Thank you for your persistance in making content about this series!

  • @fantasybookclub
    @fantasybookclub 2 года назад +7

    Thanks for this video! This made me appreciate how deep this game is even more. I never played the original or PSP remake of this game, I only played Knight of Lodis on my GBA back when I was 10 so this game is hitting the nostalgia hard while also being way more complex than I remember TKoL being. You've given me tons of ideas on how to improve my teams and take on battles, can't wait for more of your Reborn content

  • @matthewcharles9813
    @matthewcharles9813 2 года назад +16

    I appreciate your ability to explain complicated mechanics in a way that mostly makes sense to a noobie. I find it fascinating the depth this game has so I'd love to see little guide videos to maybe.
    I know a small one just on the card boosts that appear in battle and exactly what they do would be helpful.
    Anyways, thanks again for the quality videos.

  • @ry2950
    @ry2950 2 года назад +20

    Amazing guide! Loving the PC version so far.
    I also encourage people playing through Steam to leave a review after playing for awhile. It helps with exposure.

    • @AkilaeAK
      @AkilaeAK 2 года назад +3

      Good point! I'll be sure to do that in the morning.

    • @sharebear421
      @sharebear421 2 года назад +2

      I’d be too inclined to give it an average review unfortunately. I like a lot of the changes but there’s also a lot that just leaves me frustrated and scratching my head

    • @ry2950
      @ry2950 2 года назад +1

      @@sharebear421 Nothing wrong with that
      Its currently sitting around 70-80, but honest negative feedback is always better that blind positive feedback. I love this version about the game, but there are definitely imperfections worth acknowledging.
      The level cap, and decision to remove random encounters instead of just making them "on demand encounters" feel too much like compromises rather than solid improvements.

    • @CoffeePotato
      @CoffeePotato  2 года назад +2

      @@ry2950 To each their own, personally I like blazing through 1 and getting the randoms back in 2. That said, World has different rules this time, including, apparently, randoms and renaming Denam. I'd say that feels like more of a narrative choice. Supposedly there was a plan to make it a toggle, but they didn't manage to get it implemented. I wouldn't be surprised if they patched it in.

    • @sharebear421
      @sharebear421 2 года назад +2

      @@CoffeePotato so random battles start happening from chapter 2 onwards? Honestly that would elongate a good chunk of my biggest issues right there lol besides rouge removal this was my most disappointing thing

  • @wanderdragon1075
    @wanderdragon1075 2 года назад +4

    I’m thinking of picking this up for Switch later today and been listening to your videos to get an idea of if I should. It sounds challenging but in a way I think I’ll enjoy

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      It's definitely the hardest version of this game, but always in a fair way. There's always another mechanic behind everything. Never assume anything should probably be on the box 🤣

  • @travishartin2711
    @travishartin2711 2 года назад +16

    This is the greatest SRPG of all time and my favorite series of all time. I hope it sells well. Maybe we'll finally get episodes 1-4.

  • @Dracobyte
    @Dracobyte 2 года назад +2

    So close to getting 5K subs! Congratulations!

  • @Yunjins_Beautiful_Mind
    @Yunjins_Beautiful_Mind 2 года назад +7

    Bought this game a few hours ago. I thought having Final Fantasy Tactics knowledge would help, but boy did I get bamboozled at the Necromancer level
    Now here I am checking out your vid lol

    • @CoffeePotato
      @CoffeePotato  2 года назад +2

      Yup, it's surprising how what comes down to two iterations on the same idea by the same people could be so different. Many FFT things apply, but more loosely. So like .. You may just take a short move instead of skipping the move, or may carry lighter gear for speed instead of targeting the next speed bonus level.

  • @GlacierFox523
    @GlacierFox523 2 года назад +7

    Thank god for this as I just got to ch2 and I have no clue what I am doing. I also struggled hard on 2 fights

  • @yagami999913
    @yagami999913 2 года назад +10

    Just in time as i rushed to finish GoW Ragnarok and started downloading this gem !
    Looking forward to the hunderds of hours of tactical goodness. And to all the knowledge you're gonna share with us. 👍

    • @CoffeePotato
      @CoffeePotato  2 года назад +4

      The ramble must continue!

    • @khmergodhobbies
      @khmergodhobbies 2 года назад +2

      I'm trying to finish Ragnarok before my copy comes monday lol

  • @RatherBAnon
    @RatherBAnon 2 года назад +3

    Really good video Coffee. A lot of this stuff went over my head but I feel more confident now. Cheers mate!

    • @CoffeePotato
      @CoffeePotato  2 года назад +2

      Do what feels fun, and it'll click!

  • @lukex1337
    @lukex1337 2 года назад +5

    I just bought this game an hour ago and just beat the second tutorial battle. Perfect timing 😃.

  • @vampirehunter_lee
    @vampirehunter_lee 2 года назад

    I believe I found your reddit post and hope this is you! Thanks for helping me decide on getting Tactics Ogre I have the 2 on PS1 and 1 on N64!

  • @sleepyhead8681
    @sleepyhead8681 2 года назад +1

    Thx for the deep dive. I've spent shameful amount of time playing on PSP even having my ex think I was on my phone whele playing it. I never thought it would be remastered for Switch over FFT.

  • @Jihell77
    @Jihell77 2 года назад +2

    I would love to see you do a playthrough (maybe a challenge run?)
    I like the way you explain your choices and talk about the game

    • @CoffeePotato
      @CoffeePotato  2 года назад +3

      Already in the works!

    • @Jihell77
      @Jihell77 2 года назад

      @@CoffeePotato omg let's go I subbed

  • @Lairin
    @Lairin 2 года назад +1

    Great video :) I'm new to this game so seeing the depth I can play around with is really helpful!

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 2 года назад +2

    Commenting just to boost the algorithm on this video.

  • @DonutSwordsman
    @DonutSwordsman 2 года назад

    Thanks for the vids! I just got my copy last night. I was surprised at the extent of the changes after playing the original then One Vision

  • @mox8219
    @mox8219 2 года назад +1

    After watching this and to sum up everything, stack up small advantages from buffs, debuffs, and weapon/armor skills. You can't power through with melee or magic. Just stack small advantages.

  • @ontil68
    @ontil68 2 года назад +7

    I want to play this crazy deep game not because it's a game I'm interested in (tho tactics games are my exact thing.. Lol) but because your interest is contagious bud! 😉

  • @ttttttttttttttttttttttt1495
    @ttttttttttttttttttttttt1495 Год назад +2

    my game came today (with a slighty damaged box), but i will keep it as i want my copy to be my first copy, (hohoho), i have been watching your videos for months and know that i have the game i will be able to apply the things you teach, thank you so much for your content, could i ask, an aproximation of how many hours you have put in the ogre tactics games (all versions of tactics)?
    i send you thanks!!

    • @CoffeePotato
      @CoffeePotato  Год назад

      Glad to help, and I hope you have a fun time! How much time...Easily thousands of hours, TO and AC have been my happy place for over a decade.

    • @ttttttttttttttttttttttt1495
      @ttttttttttttttttttttttt1495 Год назад +1

      @@CoffeePotato what is AC? D:

    • @CoffeePotato
      @CoffeePotato  Год назад

      @@ttttttttttttttttttttttt1495 Armored Core, specifically third gen.

    • @Dracobyte
      @Dracobyte Год назад +1

      Have fun!

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 2 года назад +1

    Another FYI: Several of the dev team behind this strategic RPG (of the original, the PSP remake, and this remaster) have worked on great games like Final Fantasy Tactics, FF XII, FFXIV and even on the upcoming FFXVI so quality is asured!

  • @kjronning1
    @kjronning1 2 года назад +1

    I'm missing a comprehensive wiki with the info updated to fit tactics ogre: reborn. Some of the LUCT stuff has been moved, changed, or removed and so it's a bit difficult to navigate these when playing the game.

  • @cowsticker9618
    @cowsticker9618 2 года назад +6

    What is the best way to recruit new people like lizardmen, beasts, etc.? Without random encounters, how do you go about this?

    • @thestrikebooster
      @thestrikebooster 2 года назад +1

      There's skills you can use for recruiting

    • @sharebear421
      @sharebear421 2 года назад +3

      Unfortunately you have to wait for repeatable dungeons. No random encounters was a terrible idea and it should’ve had an option to leave it or turn it off. Not only can you not recruit, get gear drops or money form training battles but with random battles gone all the maps on world map are one and done and just not used anymore. Kinda killed most of the variety

    • @cruelcumber5317
      @cruelcumber5317 2 года назад

      @@sharebear421 I have an issue with this "one and done" point because they basically just flipped all the maps in that regard. Yeah, that's now true for wilderness maps, but town maps actually see more use now since you didn't get random encounters in them before.

    • @sharebear421
      @sharebear421 2 года назад

      @@cruelcumber5317 there’s a lot less town maps on the world map than normal ones though and those battles are dumb easy and never change enemy or line up, nor do they let you recruit or drop gear/money

  • @eddiealva9751
    @eddiealva9751 2 года назад +1

    I have a million questions. haha. Really enjoyed it last night and managed to play like 5 hours after work! Glad I can finally say I’ve played a Tactics Ogre game!

    • @CoffeePotato
      @CoffeePotato  2 года назад

      It's a very deep dive, the mechanics just keep coming!

  • @amyyost7022
    @amyyost7022 Год назад +1

    1:05 Do you think the prevailing element mechanics make running a mono-element team viable for a first playthrough, or do you recommend just building a diverse team? I’m struggling to understand the mechanics.
    From what I’ve read (which seems wrong), prevailing element has two components: one that carries between fights and makes enemies strong against your element more common, and one that only affects the current battle and gives already-resisted moves a further negative multiplier. It seems like these two combined would actually make mono-element teams worse, which is why I assume I’m completely misunderstanding.

    • @CoffeePotato
      @CoffeePotato  Год назад +1

      Prevailing Element can help, but it's more a momentum thing. Some diversity is helpful, but bear in mind finishers can make up for personal diversity through finisher element switches, and debuffs like Breach or Fear can have a stronger effect. Basically each "advantage" can be stacked up to multiply whatever number they were bringing to bear, though armor will have a say in all that. Generally it's an advantage like this:
      Breach: Physical 50%
      Enfeeble: Magic 20% (might be wrong on that, but it helps)
      Element: Physical 30%, Magic 10%, Physical becomes 40% if matching element weapon, and if the weapon's element is different, it'll use that number in place of the unit, provided it's super effective.
      Instill: 20% resistance to that element, 25% flat damage bonus
      Averse: 15% from that element
      Fear: All thresholds of unit reduced by 15% or so.
      TLDR, if you don't have the element advantage, check your finishers to become that element. Breach and Enfeeble help, Fear Helps, the others can help too. Prevailing intensifies these breakthroughs, but won't create them.

    • @amyyost7022
      @amyyost7022 Год назад

      @@CoffeePotato Thanks for the detailed response! And thanks for selling me on this game in the first place. Your hype is really infectious, and the way you talk about this game makes it seem like everything I ever wanted from the genre after growing up with FFT.

  • @theodorussugiharto2191
    @theodorussugiharto2191 2 года назад +3

    Hi there. Want to ask. I have hanging gardens for my story. And i didnt finish it yet. But want to ask how can you craft damascus +1 ? I dont even find how to craft them (damascus series)

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      You can, but you need more crafting recipes to do that. Fun note, all Damascus weapons have a stun chance, because they're made of stunning metal. They were apparently very proud of that pun. Anyhow, you read the Warren Report entries, there will be a story about the forts around the island being besieged. Visit them and clear them out. Then read the Report again, this time there's a story about the Apocrypha. It's a side quest of sorts for the first steps towards the best damage dealing spells of the game, and a unique class. Visit the castle at the center left of the map, and Mreuvra will ask if you can be trusted with superweapons. Tell him it's fine, and the forts will now become dungeon zones. Clearing each one gives 3 new crafting books and a spell. They also have some dang pretty maps.
      You can go back later for unique drops and better versions of the spells, but that's how you get the basic crafting upgrades for the end game. If you want more, there's also maybe a dozen more in POTD that seem to be dropped randomly, they used to be set drops, but we don't know much beyond "I got 10 crafting books by floor 17 what on earth is going on". Those are the advanced ones, though, and you may not have the means to do much with them just yet.

  • @IraStephens
    @IraStephens 2 года назад +1

    Questions:
    1. Do you have to recruit/tame from story missions? (Since you can't in training.)
    2. Is there a way to farm maps in the early game? (Since training doesn't give items/money.)
    3. I think it was mentioned that poison damage scales. What's needed to stack its damage?
    Thanks!

    • @IraStephens
      @IraStephens 2 года назад

      Disregard. Forgot about places like Phorampa Wildwood.
      Would still be interested in how poison damage can stack/scaled up.

    • @SakuraiLouishana
      @SakuraiLouishana 2 года назад +2

      Poison damage scaled to hp i think.
      You need to recruit some rare unit early like orc, lizard, cyclops, golem if you dont want to wait till chapter 4. Hydra only on scenario stage if nothing changed.
      In chapter 2 you gain acces to forest dungeon phorampa wildwood. Can start to grind goth for stocking healing item & buff/debuff item.

    • @IraStephens
      @IraStephens 2 года назад

      Great, thank you!

  • @infinite_vortex
    @infinite_vortex 2 года назад +4

    Thank you for this. I really want to be good at SRPGS. I suck at them. I want this to be the game where I get good at the genre!

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      I think it will be, it's extremely open to experimentation without breaking your units.

  • @kenichishibata8717
    @kenichishibata8717 2 года назад +2

    how do you use the joystick to move cursor around? i can only use dpad on switch for some reason. Can you do a tutorial on game configs please?

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      I plugged in a USB mouse to the dock, and used the left Joycon for the camera.

  • @Turntwobounceland
    @Turntwobounceland 2 года назад +3

    Hey, thanks for all of the videos on this amazing game!
    Quick question from a beginner: is it normal for all of the debuffing spells (e.g. Paralytic Wave, Poison Gas, etc.) to have low hit percentages in the early game, while missile spells are almost guaranteed to hit? If so, how can someone mitigate this problem?

    • @CoffeePotato
      @CoffeePotato  2 года назад +4

      This is normal. Essentially it's "do you want the near guaranteed damage now, or do you want the other effect that could change things for several rounds?" Most debuffs are worth the effort, due to the sheer amount of them you can throw out. Poison especially can miss 3 times and still be worth it.

  • @Altair.1187
    @Altair.1187 Год назад +2

    Thank you, a very informative video.

  • @VidiverseExplorer
    @VidiverseExplorer 2 года назад +1

    I'd like to have you sit next to me while I play, so I could soak up all of your knowledge of the game!

  • @notganoy1215
    @notganoy1215 2 года назад +2

    is there a way to read the bonus stat/effects of crafted weapon/armor?, for example
    "On hit breach", this looks like a debuff but i cant tell what it exactly does.
    also i have wanna know to if theres a list for spell debuffs and stuffs like "fear", i assumed fear makes enemies unable to attack but my catiua got punched in the face and had to portal out cuz i thought wrong of fear.
    i scoured warren guide thing and i cant find any luck of what these status are ._.

    • @CoffeePotato
      @CoffeePotato  2 года назад +2

      Funnily enough in the video I'm waiting to render right now.

    • @notganoy1215
      @notganoy1215 2 года назад

      @@CoffeePotato thank you

  • @michaelmoore4022
    @michaelmoore4022 2 года назад +2

    Any-dang-ways, thanks Coffee Pot!

  • @zachhallquist2499
    @zachhallquist2499 2 года назад

    @5:26 in upper right - they brought back giants in this? Awesome! I wonder what other new units / monsters they're going to have...

  • @PlaysetoChannel
    @PlaysetoChannel 2 года назад +2

    what key to press for Nintendo switch to see details equipment tabs ?

    • @CoffeePotato
      @CoffeePotato  2 года назад +2

      Y+Direction, just like Square+direction on PSP

  • @estogaza5827
    @estogaza5827 2 года назад +1

    SPOILERS: First time player. I decided to sacrifice the villagers for the war effort. But let me be clear, it was not because I wanted to create a false flag to unite the nation. It was because they chose to live as cattle. Well cattle get slaughtered. In times of a moral crises one must act. I would kill them again, and again, and again.

  • @kaikai9201
    @kaikai9201 2 года назад +1

    Its funny how hard you are trying to stay on topic but just can't because every simple thing you explain to us has 5 or 6 variables you have to also mention. Such a good game. Must of been very hard to make this video but thanks it helps!

  • @Sinn0100
    @Sinn0100 2 года назад +2

    I played the original Tactics Ogre: Let Us Cling Together. I haven't played it since the 1990's so a refresher is nice. I picked this up for our PS5 and I'm loving it so far. The only thing I don't like is the class ceiling...and no random battles. I like being able to grind Goth.

    • @jasonthegreat7999
      @jasonthegreat7999 2 года назад

      I feel the same way. I'm not a fan of being hamstrung to increase difficulty. It was always a hard game if you didn't grind, and i'm not a fan of the grinding being less meaningful than it use to be. Why was there a problem with over leveling? Didn't bother me very much.

    • @CoffeePotato
      @CoffeePotato  2 года назад +2

      Chapter 2 is when that comes back.

    • @CoffeePotato
      @CoffeePotato  2 года назад +2

      @@jasonthegreat7999 It was an issue because the Tactics game didn't have tactics anymore. You can still over level a bit, and can still dominate the game with good play, but it always felt a bit silly to hear about these scarier teams... Then show up and one shot them with maxed ranks and post game gear. You can do far more with the new systems than just charge in with bigger numbers. That's what's awesome to me, anyways.

    • @jasonthegreat7999
      @jasonthegreat7999 2 года назад

      @@CoffeePotato My point is you could play it as you liked, there was no limits. No one made you play hard mode or over level, pick chaotic or lawful, roll in with any class or composition. That was all up to you. It was the freedom to make this game how I wanted that made it really fun. Ogre Battle has that similar style where you could over level and end up being the tyrant that, at least for me, really opened up the game when most games at the time were pretty much linear. All that said, the core of the game is still there, and its still a great game. I just wish it was an option.

  • @bd9045
    @bd9045 2 года назад +2

    Bro you must do a video with suggested party builds by chapter. Something that gives new players a goal to shoot for. Experimenting is fun but we’d like to see some party combinations that work well to strive for and of course why. You’d get a lot of views on that and give us good education

    • @omensoffate
      @omensoffate 2 года назад +2

      “Bro please tell me how to play the game bro”

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      Already doing that one today, it may be up in a day or two.

  • @danebramage04
    @danebramage04 2 года назад

    For a second I thought I just was hearing the menu music in my head STILL

  • @kingkillertje
    @kingkillertje 2 года назад +5

    I was just wondering, but is the AI (both Enemy and player unit AI) incapable of using the Debuff spells like Paralytic Wave, Poison Cloud, Etc? I swear i have never seen them cast any, i even tried giving my wizard only debuff spells and setting him to AI as a test and all he did was constantly skip turns.
    Could this be a bug in the AI coding?
    Edit: After some more playtesting it seems that they also can't use Boon of Swiftness and other similar spells, i really think there's an issue with the AI programming if they neglect debuff and buff spells etc. Considering you have way more experience with the game so far is there any knowledge you have that confirms or denies this assumption of mine that the AI can't use buff or debuff spells?

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      I've seen them use them normally, but I think they prioritize focus fire more this time. Stun was nerfed a bit, so you don't see it come up as much (it's scary when a Cyclops starts spamming it), but they used them a lot in PSP due to bouncing off of armor so often. We're seeing more of a SNES magic artillery situation here.

    • @kingkillertje
      @kingkillertje 2 года назад

      @@CoffeePotato I see, thanks for the clarification. I was so used to spells like Paralytic Wave flying around that it just feels weird not seeing them be used. I'm still curious as to why the wizard that i gave only debuff spells and then put on AI was just skipping turns though. I guess i'll have to figure that one out later maybe.

  • @Suikojunkie
    @Suikojunkie 2 года назад +3

    The music is godly btw

    • @Dracobyte
      @Dracobyte 2 года назад +2

      Hitoshi Sakimoto is back as a composer!

    • @Jasonwfd
      @Jasonwfd 2 года назад +1

      Hell yeah it is

  • @maniacal1870
    @maniacal1870 2 года назад +3

    Allegiance: CoffeePotato.
    So it's an Irish clan?

  • @yagami999913
    @yagami999913 2 года назад +2

    Do you have a discord or one where Tactics ogre fans gather ?

  • @solomonnightscav
    @solomonnightscav 2 года назад +1

    hello! i dont wanna watch the whole video to avoid spoilers, so sorry if u already talk about this
    do u know how stats work in reborn? was the class leveling system (+0.1 or 0.5 in all stats per level (cant remember exactly)) ported to the new level system? and most importantly, can you still raise all base stats to 100 (or whatever the new maximum is, since stats are clearly lowered from LUCT except for hp) or is there some kinda total max stats you can split among the stats of a character?
    i wanna try making some clean characters and builds and play with them throughout the story, so im curious if i should worry about rerolling in the hiring menu from the beginning
    bc if theres a total limit, you kinda wanna have the least amount of base stats level 1 to have more to share on specific stats after with foods and tarot cards
    but if u can still raise every base stat to 100 then i doesnt really matter and having a lot of base stats is better bc u will have less to grind afterwards
    hope i was clear enough, have a great day potato

  • @wineflayer
    @wineflayer 2 года назад +1

    I’m a simple man- I see an Ace Combat reference, I give a like. I was gonna give a like anyway, but I did enjoy the Gryphus-1 unit

  • @Scuderia-hy4zu
    @Scuderia-hy4zu 2 года назад +4

    As a noob, your idea of a beginner guide is funny, no offense. I’m just trying to get through chapter 1 still …
    What I’m struggling with is none of my units learning finishing moves. Are they not learned in chapter 1?
    I’ve restarted once, realizing I change my weapons too often. So at Quadriga fortress now, with people with like level 7 on short swords, but no finishing moves yet, having the same starting weapon since the beginning.

    • @Jasonwfd
      @Jasonwfd 2 года назад +1

      You learn Finishing Moves every 10 weapon levels, up to 4 at level 40. Being that your weapon level is capped at your unit level, you won't get Finishers until you hit level 10.
      Yes, the Qadriga fort fight in Chapter 1 is tougher than the other fights. You don't need finishers to do it, it's optional, and you can progress the story a bit to level up and come back later (which it sounds like you've already done). Don't worry, you got this!

  • @alexgourdplant
    @alexgourdplant 2 года назад +2

    Wait. So what is the difference between Strength and Dex again? And they scale with particular weapons? And doesn’t Mind affect healing?

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      Mind does affect healing, but it's a really, really low rate. Maxing out Mind gear is like 2 more base HP on the heal. Meanwhile the Faeriescsle powder gives 35ish. Healing is mostly set.
      Strength is Physical power and Physical defense, Dex is Physical power, but also Accuracy. Both scale differently to different weapons.

  • @bluesaturday7276
    @bluesaturday7276 2 года назад +2

    Have you tried using mages with daggers? The finisher must ignore defense or something because I've got witches running around doing 200+ damage with heartcrushers at level 15.

    • @CoffeePotato
      @CoffeePotato  2 года назад +3

      It's like daggers in PSP. They do great early, and when exploiting high stats or weaknesses, but slow down compared to the heavies past Chapter 3. They peak sooner, but cap lower, essentially.

  • @chefbrody
    @chefbrody 2 года назад +1

    thank you so much for this vid and the one on the classes. The first 5h were a bit rough but I'm at around 20h in and thanks to you im having a blast with this game. I'm a big Matsuno fan, and was wondering if this game would ruin FF tactics if played right after ? Or these two games are kinda complementary ?

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      I'd say they've got similar threads, but play entirely different. TO is more about the team surviving in the world, FFT is more about your small squad of medieval gigachads finding new ways to break the game mechanics. Vagrant Story, it's sequel but not really, goes even harder on this, being a linear dungeon crawler with the most OP dude in gaming next to maybe Kratos, and even then I'm not sure.

    • @chefbrody
      @chefbrody 2 года назад

      @@CoffeePotato vagrant story is in my top five of all times. Let's hope the success of reborn finally makes them remaster Vagrant.

  • @rafalst
    @rafalst 2 года назад

    Think you could make a "quick" video about the unique characters recruitment, what changed (if changed) and what needs to be done now? I am only waiting for this to do my lawful route (ravness waifu, Ozma waifu).

  • @jonathanshihadeh
    @jonathanshihadeh 2 года назад +1

    Was hoping you would do something like this

  • @gengar43
    @gengar43 2 года назад +1

    Timestamps would be huge. Great content ❤

    • @CoffeePotato
      @CoffeePotato  2 года назад

      They would, I believe someone did in the comments.

  • @mrbobmv1638
    @mrbobmv1638 2 года назад

    With the training battles being only at certain spots makes my early requirements a little weird but loving every second. Just waiting for wildwood

  • @kvrt_black
    @kvrt_black 2 года назад

    Great guide! Can you do some class guides? & maybe some specific builds

  • @albertlie
    @albertlie 2 года назад +2

    How about drop rate for rare items? Are they still the same (annoying) as before?

  • @ttttttttttttttttttttttt1495
    @ttttttttttttttttttttttt1495 Год назад +1

    does the element advantage applys only in magic attacks? or ir a unit is water and attacks a fire unit it will make more damage even if it’s a physical attack ?

    • @CoffeePotato
      @CoffeePotato  Год назад

      Elements always apply, just in different ways. Standard is 30% bonus for physical, 10% for magical. Matching your element to your attack gives 10% for physical, or 30% for magical. Finishers on weakness give the full 30%, and using a different element weapon adds it's element if it's hitting on a weakness, this applies for physical and magical.

  • @advkow
    @advkow 2 года назад

    Been playing and posting this. It's fantastic!

  • @captain_nerdrage7091
    @captain_nerdrage7091 2 года назад +1

    I am really unclear on which skills/abilities persist on a class change.

  • @XEmiyaArcherX
    @XEmiyaArcherX 2 года назад +1

    Potato do you know if the recipes lcoation in Phorampa have changed or not?

    • @SakuraiLouishana
      @SakuraiLouishana 2 года назад

      Recipe seems to be guaranteed drop. if you dont see them they are moved to other place. Like temple boss

  • @jeremesmith9266
    @jeremesmith9266 2 года назад

    Will we see a video on the classes, how/when to get them, and class growth/skills?

  • @mrbastone1992
    @mrbastone1992 2 года назад +2

    I know this obviously changes as you level up, but how do you know what a "high" or "average" amount of any particular stat is at a given level? Is there a rule of thumb for establishing a baseline? Thanks for the video

    • @patricknorris9334
      @patricknorris9334 2 года назад

      So all I've been doing is comparing with other units to see where the baseline would be. You can also look at enemy unit stats too.

  • @trollingisasport
    @trollingisasport 2 года назад +1

    I love that I can play this game without hooking up a controller.

  • @quinnmartin9937
    @quinnmartin9937 2 года назад +1

    Appreciate the video. One of my favorite games 👍🏾👍🏾

  • @mikec688
    @mikec688 2 года назад +2

    Big thank you for this! Btw, were you ever planning to do a base playthrough? Love watching the content and the one Wiegraf did years ago. They also help with the horrible analysis paralysis on how to proceed.

    • @CoffeePotato
      @CoffeePotato  2 года назад +3

      Absolutely, I've been considering doing a No Incap/Chariot Lore run kinda deal

    • @mikec688
      @mikec688 2 года назад

      @@CoffeePotato Awesome to hear! Looking forward to it!

  • @edsherwood2173
    @edsherwood2173 2 года назад +1

    Does he break down the element system? Does my units base element matter on regular melee attacks? If so that’s stupid I do t want to have 8 different knights leveled just to cover all the elements

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      Hardly required. It's best described as "Use what you like, there will always be a way". Elemental finishers will hit harder vs their intended targets, but you don't need to rely on them, they're a circumstantial, handy way to handle certain things. In this case, it's an Earth based boss, so this Wind finisher will do the job. I could also just rush him with heavy hitters, break his defenses into pelting with arrows, poison, maybe just spam overhead spells, maybe charm his own team against him...maybe if feeling particularly vile, we could just trap him in a box of Rampart Shadows, and Pincer shield bash the poor guy to death. There's a million and one mechanics, but for newbies, it's easiest to say "Yellow do big number vs Green right here."

  • @ceasec
    @ceasec 2 года назад +1

    I read that phalanx on a knight reduces the amount they are targeted by the AI?

    • @dwiatmika9563
      @dwiatmika9563 2 года назад +1

      AI tend to target less tanky unit in general so you need to potition your knight

    • @CoffeePotato
      @CoffeePotato  2 года назад +3

      Yes, but a Rampart knight can still effectively wall them from having a choice.

  • @salami155
    @salami155 2 года назад

    Where can I find the descriptions for what all the buffs and debuffs do? I tried showing more info on the status screen but nothing explains what breach, falsestrike, spellstrike, fire averse, fire instill, etc do.

  • @hutchservesgaming
    @hutchservesgaming 2 года назад

    I am level 19 in chapter 3 and still rocking chain armor and baldur gear... how long does this last?
    i understand they wanted to make the story harder. But it makes no sense that I can buy crafting codex 2 and be able to craft level 17-20 gear but I have no way of actually getting that gear to upgrade it right now.
    and when i go into the wildwood the enemies are level 18-19 but they are rocking low level gear as well...
    when does this change? when can I start getting better armor and weapons? do i just have to power through the story until I can buy it?

  • @bluesaturday7276
    @bluesaturday7276 2 года назад +2

    By the way have you ever seen the AI use status effect spells? I ask this because none of my mages (when set to AI) are using things like poison cloud and paralytic wave. Even my healers, when they have nothing to heal, are not using boon of swiftness.

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      You can always take away the other spells, but yes, they prioritize debuffs on harder targets.

    • @bluesaturday7276
      @bluesaturday7276 2 года назад

      @@CoffeePotato I actually did try that and they unironically closed into melee range even when I set them to ranged attacker. I couldn't figure out a way to make them cast and the enemies wouldn't cast any on me either.
      I wonder if it's just my copy or something.

  • @DeloriaOnline
    @DeloriaOnline 2 года назад

    how can I recruit the flyng guys with wings. no recruitment skill works on them :(. I've read HUMAN and FAIRY and neither work

  • @rosskliebenstein8363
    @rosskliebenstein8363 2 года назад

    What classes get access to 2 handed sworded, had denam as a warrior cleaving people in twine and it makes me giggle, need more 2handed mayham

  • @salidajman7019
    @salidajman7019 2 года назад

    When does new video come out ? :(

  • @josephcampbell2215
    @josephcampbell2215 2 года назад

    Hello! So I had played the original game let us cling together and in that game you could persuade skeletons and ghosts. Can you do that in this remake? I've tried and it doesn't work for me so far. I've always liked to have a couple of those on my team. Thanks in advance! Great job on the video :-)

  • @weldo2093
    @weldo2093 2 года назад

    Probably a dumb question, but does atk vs def stats count for spell damage or is it just int / mind vs res / mind ? My first guess was that it doesn't use atk/def because most of the atk stat comes from the weapon and mage staves have close to 0 atk, but then i realized that lowering enemies defense with fear/breach does increase spell damage on them quite a lot. There must be something I don't understand

  • @taychayan
    @taychayan 2 года назад

    just started this game and do you have any tip for chaos flame on chaos path ? i wana Cressida.

  • @rpscorp9457
    @rpscorp9457 2 года назад

    Why so many dragons? planning on advanced classing a bunch of them?

  • @JR-cd1ol
    @JR-cd1ol 2 года назад

    can someone tell me how to unlock skills in reborn? because i cant figure it out. im level 19 at the end of chapter 2 and im missing massive amounts of skills for every class

  • @00031849
    @00031849 2 года назад

    Idk what I'm doing wrong, but some enemies (like the duo Griffin on chapter 1 and its tamer) receive like 10-30 damage from my units??? And I'm with the latest weapons available on my units as well. Maybe on this vid (still watching) I have the info that I need.
    Also, do we have anywhere in the playguide with info about the statuses, buffs/debuffs? I have no idea what the heck is hobble or leaden, or the difference betwenn spellstrike and spellcraft, and didn't find any info on the playguide.

  • @LocusDleo
    @LocusDleo 2 года назад +1

    Nice video. Good Work. I've played hundreds of hours on both PS1 and PSP versions of this game, but i've felt that the classes are unbalanced, some kinda of useless and some had an other class that made it obsolete. Is this still going on or you can make every class work?

    • @CoffeePotato
      @CoffeePotato  2 года назад +1

      Technically, even the PSP version surprised me with how much viability you could materialize in a pvp situation (see Multiplayer Tier List), but this one has nailed the balance so far. I deliberately hired a random TK, gave him a Mace and suck moves as a joke.... And he became a suppression sniper, of all things. Just sniping a drain MP at +4 range while his armour makes him a less tempting target at that range. You can do a ton of weird builds far easier this time.

  • @whitefox25
    @whitefox25 2 года назад

    whats ur advice for training up new units fast just do training battles with them in your party and what class u recommened on denam start of chapter 2? thanks for your guides and help ur awesome

    • @wahahabuh
      @wahahabuh 2 года назад +1

      Training battles or the exp charm things.
      As for Denam it really depends on individual playstyle. I like my Denam as a frontliner, but I know others who prefer that he's ranged and relatively safer

  • @juancarlos12th
    @juancarlos12th 2 года назад

    Do demi human like Hawkman have classes like in the PSP version?

  • @alexgourdplant
    @alexgourdplant 2 года назад

    You are a gift Potato! Quick Question: is there a way to turn off the flashing “AT” over the unit’s head during battle?

  • @BenFM
    @BenFM 2 года назад +1

    I love fire emblem, do you think I would enjoy this?

  • @agustincarrizo6008
    @agustincarrizo6008 2 года назад

    Had high expectations for this. Love the music, like the voices, don't mind the graphics and it's so cool to be able to play with just the mouse. Now... I'm so disappointed in the class system. It is SO boring. it doesn't matter anymore how you train a unit. You can grab your lvl 40 wizard and make it a Knight or an archer and it almost doesn't make a difference. Stats change is negligible and, as there is no "class level" you will have skills of a lvl 40 knight.
    I just hope a moder makes something similar to snex/psx class stats growth

  • @pettyrw
    @pettyrw 2 года назад

    How does exp in the story battles work? Do I get less exp if I rush down the objective and leave enemies alive?

  • @duydang8244
    @duydang8244 2 года назад

    I am in chapter 3 and i have no materials pretty much to upgrade gear, where can you farm these materials?

  • @ZenKrio
    @ZenKrio 2 года назад

    Have you interacted with angel knights or an item to get them easier in any way since playing the game?

  • @bringerxRPGs
    @bringerxRPGs 2 года назад +1

    I noticed some things of what you mentioned here, but i swear to the lord no one can explain these in deep like you.

  • @JC-sd1xq
    @JC-sd1xq 2 года назад

    Can you explain why sometimes an attack will have another little mini damage tick off after it’s executed? Sometimes I’ll hit an enemy with an arrow for example for 100 and then I see another 10 damage pop up that I wasn’t expecting. It’s not super consistent but happens regularly enough

    • @brianfluu133
      @brianfluu133 2 года назад

      Most of the time I noticed it happening for me, the enemy was next to an elevated tile, so they take damage for bumping that wall

  • @leonardmendez461
    @leonardmendez461 2 года назад

    Hello, how do you recruit golem ?

  • @gregimus13
    @gregimus13 2 года назад

    Can you master classes? Does it let you know when that class is mastered, or learned all the skills? Please let me know, and if need to I can explain it further. Thank you

    • @SakuraiLouishana
      @SakuraiLouishana 2 года назад

      There is no such thing like mastered class like fft. Your class automatically learn skill as you level up. And the pool of skill automatically changed to that class when change class.
      Level cap raised as you progress. Well i guess if you can call it master, then lvl 50 is the master per unit.