For anyone wondering what instill to use, here's a quick chart Your Element -> Instill to Use ---------------------------- Ice -> Instill Fire Fire -> Instill Water Water -> Instill Lightning Lightning -> Instill Earth Earth -> Instill Air Air -> Instill Ice Light -> Instill Dark Dark -> Instill Light Basically, if you're ice, you take extra damage from fire. Instill fire gives you fire-touched (your physical attacks do an extra 25% damage as fire), and more importantly, fire-attuned (you take less damage from fire attacks, which ice is weak to). Rune fencers and valkyries are on the front lines and deal with this a lot, but shaman later on are super squishy and can use instills, too.
This is the only game I have ever played past getting 100% acheivements on Steam. in fact I have played for SEVERAL HUNDRED HOURS past getting 100% acheivements :D There is so much more to do and experience. I've never played a game with more "missables" and obscure things to collect for completionist type players like myself.
@professorpenne9962 hearing you guys getting so into it makes me want to play it too it's alot of fun and I thought I would never get into tactics games
I want to say I started tactics ogre reborn very recently due to resonant arc and I have been tearing through your video archive. It only just occurred to me I haven't mentioned it on any of the comment sections. Your stuff is SO high quality I'm gonna start doing so. Sorry for the notification flood but more people should be seeing these. Thank you so much!
Thank You for the kind words! I've been trying to improve it over time, it's hit or miss I've thought, so it's awesome to hear that. I'm curious to see so many new opinions on the game from folks that are more used to the levels of Matsuno at play here.
Hey, same here. I've wanted to play this game for a while in general, but seeing resonant arc putting out episodes was what finally got me into getting the game. I don't want to listen to them talk about the story and have it ruined for me. Still in progress as of today, but once I'm done it looks like I'll have plenty of podcast to listen to about this game.
Thank you for continuing to make these guides. It helped to make the game less overwhelming when I was first getting into the PSP version couple years ago. Hopefully even more people discover your channel once the FF Tactics remake/remaster comes out :)
I started laughing when you said people will use brand of sacrifice because of initially saying fuck it one on one and im in chapter 4 right now law and thats what i have been doing i overlooked these items hahaha
Hi. Already saw yoir videos on tactics ogre before and have tried emulating it, but failed to get into it (duebto the hardware that i was emulating it on which was just my phone). So now here i am earning some and i bought the game for the switch. Just want to thank for getting me into it. 😊
Things I wish I knew when I started: 1. You can press your mouse's scroll-wheel button to rotate the camera view. I mostly play this game from a top-down perspective. 2. Crafting and selling Baldur Blowguns is an infinite Goth exploit. Look it up. 3. I played this game for 700 hours (so far) and the only items I use on all classes are: Mending Essence (Full HP potion), Dynast-King's Mead (inflicts Breached), Holy Water (Exorcises incapacitated Undead), and Blessing Stone (Revives incapacitated allies). 4. Use Loot Tables to see which enemies drop loot. There are a tremendous amount of "miss-able" items in this game. Also, use the Chariot Tarrot to re-try your previous moves to get difficult loot with low drop rates. Getting items on your first play-through helps to avoid having to World Tarrot back and grind missions you already completed. 5. Blue Buff Cards are broken. If you can get them safely, they are OP. However, don't get baited by them into positioning your units where they're going to die. 6. Read the Warren Report's "Talk" topics, and check for new ones often. They unlock a lot of content: Special missions, recruitable characters, etc. 7. Play this game with a guide(s) and videos like this one! I cannot stand spoilers, but there is simply too much in this game that can be misunderstood, and missed if you do not do certain things in exact order. I enjoyed my first play-through of this game without any guides, but I really had to replay the game a lot to go back and get a ton of things I missed. 8. Dialogue choice in the game are extremely impactful. The choices you make determine which story route you will go on, but also which characters will join you and what missions will open. 9. You will spend this entire game out-manned and out-gunned. You win by buffing your team and de-buffing the enemy. The level cap system in this game is despised by many players, but it makes the game more fun if you like a challenge. You cannot grind a bunch of side quests to get better equipment and gain a higher level advantage over your opponent. Try to fear, weaken, breach, etc. your enemies (lower their defense), while fighting to get buff cards and modify your damage any way you can (increase your offense). 10. Before a battle, take care to note the "Victory Conditions." There are powerful charms, bonus experience, Goth, and even items at stake! This is a low/no effort way to earn valuable rewards. 11. Watch CoffeePotato. He pretty much mastered this game so you don't have to if you don't want to.
Hello, thanks for your vision!) Thanks to you, I started playing ogre tactics on PSP). please tell me, I've upgraded my team to level 31, and now I can't get through the last palace of the dead
It's up there with the most overpowered stuff in the game. The trick is to make sure they're not hit with anything that would prevent them from talking, and to damage them first. From there the difficulty is based on loyalty, but the cost of the move is so low that anything above 5% can just be seen as a free kill with benefits.
Thanks i have a Lot of time playing reborn ando i have been changing regularly the Jobs to level all stadistics of hability and havent progress enough, i'm at the begining of chaos chapter four after recluting Olivia and i've really enjoying tour videos and the game
You say diversity, but I've been running around with 10 knights with healing and the game hasn't hard countered me yet. In chapter 3 though, so I'll see if that changes. The archers still hitting me for 1 while bosses hit me for 600 has been pretty comical. The damage ranges in this game are wild.
In the PSP version "Grimoire Calcinant" (500Goth) is half the price of "Brand of Sacrifice" (1000Goth). Did they keep that o Reborn? Because I would buy a bunch of Grimoires instead of "Brand of Sacrifice" if that's still the case. But that's if we still can use spells as consumables like in the PSP. Can we? Great videos as always!
I'm pretty sure its a bug the wizards have them equipped they just won't use them. They also lowered the accuracy for them and there was spellward in the last game so i never had that big of an issue with them.
Pretty sure it's intentional. The only debuffs that check Mind and can be resisted are Charm, Poison, and Petrify, the only Resist skills left are Charm and Petrify. While it's oddly specific, all of it is way too oddly specific to not be intentional. Recruitable wizards will have debuffs, and offensive recruitment is far more viable this time around (Especially with things like Valkyries and their Summon-Talk combo). All units that inflict debuffs currently will have set % checks, and can't be resisted. Those would be the heavies, that finally have a unique role for once.
I have this image in my head about the zombies recruit thing. Denam "Do you want to come with us, we have brain !" Zombie "brain...." *nod* On a more serious note, as mage got more mp, mp recovery move (that don't come from item), wouldn't they be better finisher spammer ?
As with seemingly everything, it Depends on which one. Like I love using this one end game set that renders a unit functionally invisible, then giving it to the unique Whip wielding Witch with Meditate. Infinite Armageddon Spam. Or how Valks can cast for free, while using their Meditate to fund a Sword or Bow finisher in the background. Ideally a cleric shouldn't be fighting a Gryphon, but if cornered, well, they've had every reason to grab any cards nearby in their down time, and that Caldia is technically a hammer, sooo.... It depends, but yeah, absolutely. That's the kind of thinking that works here.
@@CoffeePotato After replaying the video and Reading your comment, something just clicks, something I failed to understand with Luct, with the mp/tp system. Everyone one IS a caster. It is just that Melee cast "fighting arts".
I want to play this game, but it really just seems too complicated. I mean, it's just a game, but it seems like it would just take up way to much hard drive space inside a person's head that could be used for better purposes. Like, do I learn Spanish or Tactic Ogre? Haha.
It's not as complicated as it seems. Like I constantly forget most of the numbers, but it's really fun to just see stuff interacting. Story wise, all you need to do is whatever you like. Battle wise, all you really need to do is think about it realistically..
in before the sub 20hr players spam you with "BUT CARDS DO SO MUCH DMG, THEYRE BROKEN, THEYRE ALL YOU NEED, THEYRE MUCH MORE BETTER THAN "GET IT IF YOU CAN". YOU HAVE TO ALWAYS PICK THEM UP GRRRRRR.
Right? I'm shocked that it's been almost a full day and they've either been eaten by the filter or didn't arrive this time. Resonant Arc must just have a pleasant community.
@@CoffeePotato that's good. In fell seal the leveling up and skills got way to tedious but was a very good game overall. I'm playing Jeanne D'Arc emulated on steam deck now and it is quite fun
I think you have a very strange definition of "basics", and the order for presenting information for a quickstart might uhhhh, be a bit strange. This sort of thing definitely needs timestamps, or big fat letters on top that say what the topic is about. Doesn't need to be fancy, just signposted. I think you should've mentioned the stats not mattering close to the start, in the shop. That would let you doubledown on the RT costs, and part of why you can just pick up stuff from enemies. Also, I find it strange that you were discouraging items so much, when the stereotypical player would cleric to their doom all to save on cash. You could focus on it being a free action like normal attacking. Ran out of MP? Throw an item at someone who DOES have MP, and let your next turn roll over for the finisher. I think the explanation of black lizard powder is going to fly over most people's heads without an actual example. I don't.....THINK you need to go as far as a 0 MND caster vs. a regular caster, but at least show the 30% buff and poison aoe. Also that it affects non-spell status effects, although the specifics would definitely not be "basics" anymore. The other stuff looks good
I'm going to get to those. I've redone these in all sorts of orders, and unfortunately there's always some sort of wrinkle or frustrating way it could have been ordered better, since everything ties together. Most focus on playing like a normal SRPG, so I figured I'd start with elements and debuffs to explain why they're not hiring things, then we move onto maneuvering, then to understanding magic. Timestamps are coming, I forgot what I forgot to remember 😂
Timestamps:
0.00 Introduction
1:09 Elements and Debuffs
3:28 Shopping Guide
12:28 Equipment
13:48 Damage Types
15:25 Counter and Parry
16:02 Diversity
16:51 Finishers
Thanks❤
For anyone wondering what instill to use, here's a quick chart
Your Element -> Instill to Use
----------------------------
Ice -> Instill Fire
Fire -> Instill Water
Water -> Instill Lightning
Lightning -> Instill Earth
Earth -> Instill Air
Air -> Instill Ice
Light -> Instill Dark
Dark -> Instill Light
Basically, if you're ice, you take extra damage from fire. Instill fire gives you fire-touched (your physical attacks do an extra 25% damage as fire), and more importantly, fire-attuned (you take less damage from fire attacks, which ice is weak to). Rune fencers and valkyries are on the front lines and deal with this a lot, but shaman later on are super squishy and can use instills, too.
Not worrying about buying equipment and taking a dagger for Wizard were good takeaways for me!
Im suprised how much you get into this game for this long must really love it
I sure do!
This is the only game I have ever played past getting 100% acheivements on Steam. in fact I have played for SEVERAL HUNDRED HOURS past getting 100% acheivements :D There is so much more to do and experience. I've never played a game with more "missables" and obscure things to collect for completionist type players like myself.
@@octojuice6969 man I love the passion
I finally took a break from obsessing over fft for almost a decade before doing this, yeah people indeed get into it 😅
@professorpenne9962 hearing you guys getting so into it makes me want to play it too it's alot of fun and I thought I would never get into tactics games
I want to say I started tactics ogre reborn very recently due to resonant arc and I have been tearing through your video archive. It only just occurred to me I haven't mentioned it on any of the comment sections.
Your stuff is SO high quality I'm gonna start doing so. Sorry for the notification flood but more people should be seeing these.
Thank you so much!
Thank You for the kind words! I've been trying to improve it over time, it's hit or miss I've thought, so it's awesome to hear that. I'm curious to see so many new opinions on the game from folks that are more used to the levels of Matsuno at play here.
Hey, same here. I've wanted to play this game for a while in general, but seeing resonant arc putting out episodes was what finally got me into getting the game. I don't want to listen to them talk about the story and have it ruined for me. Still in progress as of today, but once I'm done it looks like I'll have plenty of podcast to listen to about this game.
@@IWubYooz It's one of those you can play through a dozen runs, have every plot point spoiled, and still be surprised.
Stone throwing is a good tip.
It's surprisingly useful for a lot of things.
tough love meta
Why?
@@Wuzzittstan Breaking terrain for cards, dealing with sleep or charm, etc..
@@sepulchral.what’s in the etcetera? lol
thanks for this! i love the aesthetics of the game and everything but i suck at it.
I'll try to help make it as easy to get into as possible, let me know if you have any questions!
Thank you for continuing to make these guides. It helped to make the game less overwhelming when I was first getting into the PSP version couple years ago.
Hopefully even more people discover your channel once the FF Tactics remake/remaster comes out :)
That would be neat, it's just fun to keep explaining this mechanical monster of a thing.
Thank you for another great guide!!
Thank You for watching it, also I'm super late replying to this 😂
Thanks for the much needed guide! Btw "draught" is pronounced "draft"
I started laughing when you said people will use brand of sacrifice because of initially saying fuck it one on one and im in chapter 4 right now law and thats what i have been doing i overlooked these items hahaha
Glad to help, it happens all the time 😂
Hi. Already saw yoir videos on tactics ogre before and have tried emulating it, but failed to get into it (duebto the hardware that i was emulating it on which was just my phone). So now here i am earning some and i bought the game for the switch. Just want to thank for getting me into it. 😊
Glad to help, enjoy!
Do you have any videos about zombie units? I'd like to learn how to use them! Seem funny! And probably useful!
There's a few out there in the Tactics Ogre guides playlist.
Farming potd while listening to your beginner’s guide nothing wrong with that. Keep up the good work 🤌🏽
Thank You, I'm glad it's helping folks out 👍
Things I wish I knew when I started:
1. You can press your mouse's scroll-wheel button to rotate the camera view. I mostly play this game from a top-down perspective.
2. Crafting and selling Baldur Blowguns is an infinite Goth exploit. Look it up.
3. I played this game for 700 hours (so far) and the only items I use on all classes are: Mending Essence (Full HP potion), Dynast-King's Mead (inflicts Breached), Holy Water (Exorcises incapacitated Undead), and Blessing Stone (Revives incapacitated allies).
4. Use Loot Tables to see which enemies drop loot. There are a tremendous amount of "miss-able" items in this game. Also, use the Chariot Tarrot to re-try your previous moves to get difficult loot with low drop rates. Getting items on your first play-through helps to avoid having to World Tarrot back and grind missions you already completed.
5. Blue Buff Cards are broken. If you can get them safely, they are OP. However, don't get baited by them into positioning your units where they're going to die.
6. Read the Warren Report's "Talk" topics, and check for new ones often. They unlock a lot of content: Special missions, recruitable characters, etc.
7. Play this game with a guide(s) and videos like this one! I cannot stand spoilers, but there is simply too much in this game that can be misunderstood, and missed if you do not do certain things in exact order. I enjoyed my first play-through of this game without any guides, but I really had to replay the game a lot to go back and get a ton of things I missed.
8. Dialogue choice in the game are extremely impactful. The choices you make determine which story route you will go on, but also which characters will join you and what missions will open.
9. You will spend this entire game out-manned and out-gunned. You win by buffing your team and de-buffing the enemy. The level cap system in this game is despised by many players, but it makes the game more fun if you like a challenge. You cannot grind a bunch of side quests to get better equipment and gain a higher level advantage over your opponent. Try to fear, weaken, breach, etc. your enemies (lower their defense), while fighting to get buff cards and modify your damage any way you can (increase your offense).
10. Before a battle, take care to note the "Victory Conditions." There are powerful charms, bonus experience, Goth, and even items at stake! This is a low/no effort way to earn valuable rewards.
11. Watch CoffeePotato. He pretty much mastered this game so you don't have to if you don't want to.
Glad to help however I can, trying to repackage some of this general purpose stuff for all the new folks coming in.
2. Infinite goth glitch. Lol
Hello, thanks for your vision!) Thanks to you, I started playing ogre tactics on PSP). please tell me, I've upgraded my team to level 31, and now I can't get through the last palace of the dead
Do You mean you got stuck on the last map, or were you stuck on Floor 31, or do you mean you hit the Level 30 wall partway through POTD?
@@CoffeePotato No. on floors 75-99. I encountered too much damage from magicians..... dark magicians)
...how did you get to the last bits of palace of the dead below level cap?
I always had zero percent chance to recruit. I took it off my characters.
It's up there with the most overpowered stuff in the game. The trick is to make sure they're not hit with anything that would prevent them from talking, and to damage them first. From there the difficulty is based on loyalty, but the cost of the move is so low that anything above 5% can just be seen as a free kill with benefits.
Let's gooo!!
Lets indeed.
You had me at "Free zombie octopus"
Glad to help!
2:10 “[...] and Vyce, Versa”? Tactics Ogre reference
🤣
lmao KoL2When.
keep huffing them hopium mate, I'm with you.
I can dreeeeeam!
Hii, could you make a guide ok how to get all the jobs
It'll be part of this short series of guides.
Thanks i have a Lot of time playing reborn ando i have been changing regularly the Jobs to level all stadistics of hability and havent progress enough, i'm at the begining of chaos chapter four after recluting Olivia and i've really enjoying tour videos and the game
You say diversity, but I've been running around with 10 knights with healing and the game hasn't hard countered me yet. In chapter 3 though, so I'll see if that changes. The archers still hitting me for 1 while bosses hit me for 600 has been pretty comical. The damage ranges in this game are wild.
Armor counts for a lot. Running full defense is perfectly viable, if a little boring, but diversity in builds really lets you dance around things
I didn’t realize what a pain in the butt it was to play against the ai head on.
Yup, you're meant to batman this one.
In the PSP version "Grimoire Calcinant" (500Goth) is half the price of "Brand of Sacrifice" (1000Goth). Did they keep that o Reborn? Because I would buy a bunch of Grimoires instead of "Brand of Sacrifice" if that's still the case. But that's if we still can use spells as consumables like in the PSP. Can we? Great videos as always!
Spells actually need to be used legit this time, but the Holy Water was left over as Grimoire Exorcism for months 🤣
You’re from Michigan???? I’ve been following you for years through twitch and discord had no idea
Yup, the land of the built in weather randomizer.
@@CoffeePotato right I’m in the northern lower and I’ve seen rain shine snow and hail all in the same day
"if you've ever lived in Michigan, this is very immersive" lol!! You live in the glove state as well??
I'm pretty sure its a bug the wizards have them equipped they just won't use them. They also lowered the accuracy for them and there was spellward in the last game so i never had that big of an issue with them.
Pretty sure it's intentional. The only debuffs that check Mind and can be resisted are Charm, Poison, and Petrify, the only Resist skills left are Charm and Petrify. While it's oddly specific, all of it is way too oddly specific to not be intentional. Recruitable wizards will have debuffs, and offensive recruitment is far more viable this time around (Especially with things like Valkyries and their Summon-Talk combo). All units that inflict debuffs currently will have set % checks, and can't be resisted. Those would be the heavies, that finally have a unique role for once.
I have this image in my head about the zombies recruit thing.
Denam "Do you want to come with us, we have brain !"
Zombie "brain...." *nod*
On a more serious note, as mage got more mp, mp recovery move (that don't come from item), wouldn't they be better finisher spammer ?
As with seemingly everything, it Depends on which one. Like I love using this one end game set that renders a unit functionally invisible, then giving it to the unique Whip wielding Witch with Meditate. Infinite Armageddon Spam.
Or how Valks can cast for free, while using their Meditate to fund a Sword or Bow finisher in the background.
Ideally a cleric shouldn't be fighting a Gryphon, but if cornered, well, they've had every reason to grab any cards nearby in their down time, and that Caldia is technically a hammer, sooo....
It depends, but yeah, absolutely. That's the kind of thinking that works here.
@@CoffeePotato After replaying the video and Reading your comment, something just clicks, something I failed to understand with Luct, with the mp/tp system. Everyone one IS a caster. It is just that Melee cast "fighting arts".
I have no idea what your aversion to timestamps is. It would make your videos so much more useful to the community
I'm working on adding those. Less an aversion, more...I just suck at remembering to add them until later.
@@CoffeePotato Haha all good mate
But if you Breach Nybeth, you don't need to run the auto Cleric brigade to beat him to death...
True, but this is more fun.
Cleric beat squad definitely gets the meme edge, though.
I want to play this game, but it really just seems too complicated. I mean, it's just a game, but it seems like it would just take up way to much hard drive space inside a person's head that could be used for better purposes. Like, do I learn Spanish or Tactic Ogre? Haha.
It's not as complicated as it seems. Like I constantly forget most of the numbers, but it's really fun to just see stuff interacting. Story wise, all you need to do is whatever you like. Battle wise, all you really need to do is think about it realistically..
in before the sub 20hr players spam you with "BUT CARDS DO SO MUCH DMG, THEYRE BROKEN, THEYRE ALL YOU NEED, THEYRE MUCH MORE BETTER THAN "GET IT IF YOU CAN". YOU HAVE TO ALWAYS PICK THEM UP GRRRRRR.
Right? I'm shocked that it's been almost a full day and they've either been eaten by the filter or didn't arrive this time. Resonant Arc must just have a pleasant community.
@@CoffeePotato lmaoooo. They're too busy actually watching pt1 and pt2 and gaining a whole bunch of info they didn't already have before. ;)
cards really are pointless after chapter 1 imo 😅
Is leveling up characters similar to fell seal?
Nope, they already have all of their skills, and levels come quick.
@@CoffeePotato that's good. In fell seal the leveling up and skills got way to tedious but was a very good game overall. I'm playing Jeanne D'Arc emulated on steam deck now and it is quite fun
Little dude in the left corner sending me into cardiac arrest.
My ocd demands he walks like the other 3.
Please delete video, fix, and reload thank u
It happens sometimes, sorry about that.
FIX IT DAMNIT. THIS IS MADNESS
I think you have a very strange definition of "basics", and the order for presenting information for a quickstart might uhhhh, be a bit strange.
This sort of thing definitely needs timestamps, or big fat letters on top that say what the topic is about. Doesn't need to be fancy, just signposted.
I think you should've mentioned the stats not mattering close to the start, in the shop. That would let you doubledown on the RT costs, and part of why you can just pick up stuff from enemies. Also, I find it strange that you were discouraging items so much, when the stereotypical player would cleric to their doom all to save on cash. You could focus on it being a free action like normal attacking. Ran out of MP? Throw an item at someone who DOES have MP, and let your next turn roll over for the finisher.
I think the explanation of black lizard powder is going to fly over most people's heads without an actual example. I don't.....THINK you need to go as far as a 0 MND caster vs. a regular caster, but at least show the 30% buff and poison aoe. Also that it affects non-spell status effects, although the specifics would definitely not be "basics" anymore.
The other stuff looks good
I'm going to get to those. I've redone these in all sorts of orders, and unfortunately there's always some sort of wrinkle or frustrating way it could have been ordered better, since everything ties together. Most focus on playing like a normal SRPG, so I figured I'd start with elements and debuffs to explain why they're not hiring things, then we move onto maneuvering, then to understanding magic.
Timestamps are coming, I forgot what I forgot to remember 😂