Hey all, you can also split up his gold stacks while bartering to make each stack easier to steal! Stacks of 100 gold require rolls of 7/8ish depending on stats.
@@Firespark81 The method of stealing items and selling them back really fits within the roleplay and is definitely intended. Splitting the stacks of a vendor's gold to make rolls easier is definitely taking advantage 😅
You can do this so much easier. Just use Astarion and Gale. Enter turn-based mode, have Gale throw up a fog cloud so fhe nearby folks can't see, and Astarian has all time in the world to clean him out cause of turn-based mode. No leveling, hirelings, etc. necessary.
Super inefficient. Go into turn mode then pickpocket. You can clear out his inventory all at once. they run and turn off turn mode. Let him reset, but turn based mode is way faster.
@@nornornornor9204it makes it so he doesn't know someone has been in his pockets until you fail a check and initiate combat or until a few seconds after you leave turn based mode.
If you're intent on making bank from vendors: 1) Get Volo in your camp 2) Steal from him as much as you want. - If you're caught, he runs away and comes back 30 seconds later. - He always has Camp Supplies. 3) Long Rest. 4) Goto 2) You never need to leave camp. You never need to tick off any "real" vendors. You never need to worry about getting caught by someone other than the vendor. You don't need to worry about load times for save/reload. Volo often has decent scrolls as well, seems to always have 5 Animal Speaking potions, and some other goodies. I looked through the top comments and was surprised this method wasn't mentioned. I'd have thought it would be well-known, since my dumb butt found out about it rather quickly.
This is a watered down version of what i have done. 2 items outside grove. Necklace on skeleton gives guidance. Its on overpass going toward blight town where u meat raphael. Ring by water on low area, jump down from bridge walk toward grove, ring will give +2 stealth/sleight of hand Also arcane trickster can get fog cloud to obsure any merchant seen by others. Lvl 2 cleric spell gives cats grace - advantage on dexterity checks. You can go into turn based mode to pause the npcs and clear out the entire merchant in 1 go. Enjoy
If you enter the turn-based mode (shift+space) just before stealing, you can grab everything (until you fail the check), without the trader realizing someone was searching his pockets, then sneak away. edit: You even dont have to rest, to have the traders restock, just level up one character (can even be done by respecing in the camp)
Thanks for the guide, as most have pointed out: * Turn based mode will give you time to loot more stuff before running (also so any casted buffs/debuffs wont run out). * 19 dex doesn't help, need even numbers * There are some items close by which help pickpocketing (necklace, ring, glove) * There are some spells which can help, guidance (1d4 to slight of hand roll), cats grace (advantage on dex checks), hex (debuff merchant) * If you end up actually fighting him (vs running), it probably better to just knock him out instead of killing him (on the character's passive tab turn on non-lethal dmg), or use ranged attacks which are non-lethal by default. If doing this with a main char maybe disguise him first ;). The only other note is that both bard and rogue are great pickpocketers because of the "expertise" feat they have, and since they both can have slight of hand proficiency (so +2, now +4 bonus). It is questionable if you need to change the bard to rouge, can likely just keep him bard. Plus if your respec'ing anyway you can try to max DEX and CHA, and then bump them both to 18 when you hit 4. This way you would likely succeed the "talk your way out of it" check instead of always choosing atk, and if atk happens I feel like bard is still pretty good at running away (would need to think about the best skills to pick up... but you have so much options as bard). I know lv5 is much farther away, but do note that at level 5 your proficiency check bumps from +2 to +3 (aka +4 jumps to +6 with expertise), which is a big jump for the slight of hand check. Other minor (pretty insignificant notes): > fog cloud can obscure the merchant so others cannot see him > master of disguise can change your appearance incase you get caught (and successfully run away) if the pickpocketer is a main > ungrouped members can stand around, if they get talked too just say "it wasn't me", no skill check done. Can help with buffs/debuffs/distracting > ungrouped members can distract other npcs/merch so pickpocketer can attack from behind > "find familiar" spell can summon cat with meow to distract exactly like previous point EDIT: Also for those worried about this being "patched", I don't really think its unintended... maybe make it a little harder (restocks less often, given the most vulnerable merchs an assistant to make it harder, etc) but, even one of the "tips" in the loading screens is something like "pickpocketing can be very profitable" :). Games like this are meant for you to RP and do it your own way, and then do it again a different way :). The game really shines towards the experience the group has (aka time spent with your friends having fun), not many groups find it fun sitting together for an hour robbing a poor merchant over and over, someone typically objects LOL. I mean would your group rather rob the merchant over and over for an hour, or spend 5h doing odd-jobs, coming up with clever ways to overcome the challenges and probably make about the same amount of gold, but also progressing to boot :). 99% of the groups I've seen rather do the 5h, no ones really rushing that hard in a real group. Don't get me wrong a hand full of groups will have someone in it pickpocketing, just not like that (more realistically).
So a few things: 1) As a feat, Magic Initiate: Cleric will always be better for this than +2 Dex; Guidance gives +1-4 to your roll instead of just +1. 2) You should really have someone cast Cat's Grace on your thief before they head out to steal, advantage on the roll is basically the equivalent of a +5 bonus. It also means that being a lightfoot halfling isn't really important, as the chances of a double nat 1 occurring to trigger their ability in the first place is only 1/400, and you can't double dip on advantage on stealth. Wood Elf is likely better due to the increased move speed. 3) It would likely help to point out the location of a few magic items in Act 1 which would help with this, like the Smuggler's Ring, or the Gloves of Power, for another +3 to your checks. As built your thief has an average check result of 18.5 (10.5 from roll + 4 from expertise in Sleight of Hand + 4 from Dexterity) with a 35% chance of failing a DC 15 check and a 60% chance of failing a DC 20 check. With Cat's Grace, the gloves and ring, and Guidance available from the feat, you're instead at an average result of 27.5 (15 from the roll + 4 from expertise in Sleight of Hand + 3 from Dex + 3 from items + 2.5 from Guidance) with a sub 1% chance to fail a DC 15 check and an 11% chance to fail a DC 20 check.
@@Daphne_o7 True, also an effective option. Given that there's really no need to be level 4, at level 3 you can pull this off, the key is really Cat's Grace more than anything. Nor do you really need a hireling, robbed this guy blind with Asterion at level 3 during a new playthrough I'm going through, no problem at all, literally never got caught and took his entire inventory.
Act 2 is the easiest to get infinity gold. Just change from kill to knock out (with the passive) go to the lady who wants gith egg, knock her out, rob her, and then go to camp, take a rest without using materials, go back, she acts like nothing happened, sell her your things and then rinse and repeat :)
You should steal on turn-based mode so you can steal as many as you want and leave the scene unnoticed. You can have Shadowheart cast Guidance for better chance. Have a party member far away in safe distant. When you finish stealing, choose the faraway member, press group then turn off turn-based mode. This will auto pilot your rogue back, recommended if you have a weak pc that might become laggy
Go behind the vendor, hit C to enter stealth, then Shift+Space to start turn based mode. Steal what you want and then dash away, hit Shift+Space at the end of your dash to stop turn based mode and then move further away in real time mode to wait for the vendor to reset. If you are save scumming then just save every time you engage turn based mode after stealthing behind the vendor.
This is a very good guide If i could add one more thing to make this go smoother is: when you pickpocket a merchant that is in a busy area npcs will take you out of sneak, the way i found to get around this is to immediately teleport to camp after stealing and wait 20-30 seconds then warp back
EDIT: you can also enter turn based mode before you pickpocket, your enemy wont react until you end your turn, so you can clean him out you can still fail on pickpocket roll though.
You don't need to rest at all. Each time you level up, it resets the vendor inventory, so you can use Withers on one character at camp and steal on another, increase one level on the first, and steal again.
just talk to him with one of your crew and change character then try stealing. this way he doesn't notice anything was stolen from him while he's in a conversation. (as long as you succeed) also try to cast the guidance spell to your thief so they have a higher chance of succession.
There is a MUCH simpler way, do the thing with your "thief" BUT let the highest charisma char stand close to the trader UNGROUPED, Then start stealing, and after a few Items just back off with your Thief a little, The moment the Merchants starts searching for the thief he will instantly talk to your high charisma dude. BUT as long as he dont have any stolen goods inside the inventory, you are able to answer at anytime, that you are innocent without any dice role, So then the Merchant will turn aways and you can start stealing again in an instant. Did this with Asterion and the Gloves of thiefs in the Black Market hidout. Small not in addition, If you start stealing in pause mode, you even can steal in crowded areas as long as you "pause" while everyone else looks away.
FYI - If you set someone to talk to him and engage him, you can steal to your hearts content with your rogue and then go back to camp safely. Once your rogue is safe, stop the conversation and travel back to camp. If the shop keeper stops you just say it wasn't you and be on your way :)
This is way more complicated than it needs to be. I used Astarion in turn based combat and picked the vendor dry. Ported away, slowly approached the vendor again. Just to the edge of where he becomes visible on screen. He will get a dialog above his head about getting robbed or that there must be more evidence. Then he'll move back to his original spot. After this I have no issues talking to him or picking his pockets again and again. No need for combat.
Instead of pick pocketing him knock him tf out although make sure you “barter” with him select everything in the I wanna buy slot, back out of it, knock him out, then loot him, go back to camp and put everything in your chest, sleep, and repeat. That’s at least what I’ve been doing (best part is he won’t be mad or hostile with you) ps. I forgot to mention why you select them in the I wanna buy menu. it’s because when you do that it puts the items in the shop into the shop keep’s inventory so you can knock em out or kill ‘em and get all the loot instead of just some
Why do you overcomplicate this? Sneak up to the trader, turn on turn based mode, click pickpocket, when you fail pickpocket roll go away as much as possible, leave turn based mode and continue sneaking to hide in a safe spot. Wait for the trader to finish looking for the pickpocket. You can start this process again.
Theres a easier way to get items, you just need to have an xbox controller(I didn't test with other controllers), you open the shop with the controller, then you move the mouse over the item you want, right click>send items to camp. easy.
Two important tips for this: 1) put out all the light sources around him for better stealth, 2) turn based mode before trying to steal to avoid npc from moving
Easier method: turn based mode. Lightfoot is still best. Steal everything with a quicksave per item. You can hit everything in one go and warp to camp for like 12 seconds. Infinite gold
@@crazedmonk8u Exactly, a success and a quick save means 1 magic item every 20 seconds irl, and any time you fail takes just as long as running away, yet it takes even less brain power to get it rolling
@@Dragons4Dummies definitely. If I had to do the method like this video I would have just downloaded a cheat table to get inf gold and just bought the items to get it over with. Your method let's you feel better about it like you found a nice trick.
@@crazedmonk8u I learned that trick in early access. Came up with a protocol for my dastardly deeds. Split the party somewhere outside, give them invisibility, scum save, and pretty much get away with murder
2 improvements you can make: 1- Steal while in turn based mode so that you can steal as much as you want until you fail a pickpocket check. I suggest quick-saving after 1 or 2 steals so that when you fail you can just quick-load and run away from the merchant. 2- Don't use resources while long resting for this, you can do a partial long rest and still have him reset his inventory.
The most important thing I learned from this video is that the vendors actually restock. I had cleaned them out of their gold by selling my trash loot and figured I'd never visit them again. Now I know my hands belong in their pants every single da... their pockets. The pockets, on their pants, in which there is gold. Ah never mind.
do not, and i repeat, not long rest a bunch of times. first: it can skip really really good sidequests and you get locked out of good equipment. second: the main story can move on without you. you dont need "Infinite Gold", play the game, sell weapons from enemies that you pick up and move on. you are not gold dependend in this game. by act 3, the only things you should spent gold on are scrolls, potions and elixiers. maybe a nice piece of armor. but you are going to have enough if you dont skip all of the side content.
Donate (don't sell) the myriad of junk items to the vendor of your choice. It will raise his affinity to the next treshold which in turn gives you better prices. Which in the long run let's you make even MORE gold when selling back the stolen items. There is a "sleight onf hand +2" ring and a "sleight of hand+1" glove as static loot in easy reach.
This entire method is wildly over complicated. You can use any rogue, such as Astarion, to do this. Simply steal everything...literally everything by buffing him with the +1d4 guidance, and the +1 necklace you find in the area. Then you just take everything wildly...if you get caught choose "Take me to jail." Then just escape jail, takes literally 30 seconds to come back and rob the merchant again. There is no penalty for going to jail, and you get an Achievement for escaping. Seriously, this whole "being careful" thing is no necessary at all in a situation where there is virtually no penalty at all. So the merchant won't like you? That makes his prices go up?! Oh no! We aren't ever going to pay for anything in this game anyway...let him not like me.
"So the merchant won't like you? That makes his prices go up?! Oh no! We aren't ever going to pay for anything in this game anyway...let him not like me." 🤣🤣
The halfling is the one good thing to gather from the video, because the reroll on a natural 1 can be rather useful, and a dedicated theft character doesn't hurt. The attitude not decreasing can also be good to save time, but as you said, it's not all that big of a thing to worry about.
Not sure what they're talking about with a necklace because there's no act 1 items for slight of hand on that slot, but there's a ring that gives +1 slight of hand and -1 charisma, and gloves that give advantage on slight of hand checks. @@EnRaye
Sounds a lot easier to quicksave and quickload on each success or failed pocket-pick, in case he does catch you. But also as others mentioned, there are at least two early +Sleight of Hand items, a Guidance Necklace, and if you're daring enough to confront the strange cow and have Deluxe Edition you can get another re-named guidance buff too.
Wait wat, I've never gotten anything from that Crow except visions of Slaughter as Durge revealing that the cow is also a Slayer. How do ya get the buff ?__?
The hireling advice is good. I typically just use Astarion because he's the default rogue early on, but anything to give those rolls an edge for a dedicated heist run is good. :) That said, instead of doing all the back and forth combat and hide.. 1) Ungroup your rogue, buff your rogue (guidance, raise ability, whatever), 2) Select one of your party members, and talk to the vendor from an direction that makes him point his back at a good hiding angle in regard to eyeline or patrols. 3) In the dialogue screen, select the option in the lower left corner to select other party members 4) Hide behind the vendor with your rogue and steal to your hearts content (rolls allowing) 5) When done, just select "Go to camp" with your rogue. Your party will remain at the vendor, while the rogue goes to camp. 6) Leave the dialogue with the vendor. 7) The vendor will recognize he has been pickpocketed, and start doing his search. He will talk to your party, however as none of your currently available members stole anything you will have the option to state your innocence and he accepts this and moves on without consequence. 8) Once the vendor has finished his quick patrol looking for the thief, he will reset back to his default location and forget all about it. 9) Select the rogue in camp, click leave camp. He will be back with the vendor and group and none will be the wiser. 10) Rinse and repeat to satisfaction. Just note - if you come back with the rogue *before* the vendor has gone back to his default spot, he will change course and accuse you like you see in the video. Not a big deal as his whole patrol takes like.. 20 seconds.
I steal from shops every time I find them and I have a very efficient (although not really roleplay friendly) method. You get your party members near-ish to a shopkeep, walk one of the party members up and talk to the shopkeep, switch characters to your pickpocket (my Astarion gets like a 12-15 bonus with Guidance+other gear applied) walk them behind the shopkeep and then switch to someone like Warlock with Darkness (there's an amulet in I think Act 2 that gives you Fog Cloud that works the same), switch to turn-based mode, cast your blinding spell(make sure it's on the edge of the shopkeeps hitbox but not actually touching them, so they don't run out of the Darkness, but covering your pickpocket), switch to your pickpocket, crouch and pickpocket away. Pickpocketting in turn-based mode allows you to do multiple pickpockets in a row and if you have high sleight of hand stats, you can easily get away with many high-DC pickpockets without getting caught. Once you try your luck enough to the point where you feel you'll fail a DC check, back off with your pickpocket, exit turn based mode, and then immediately group your party together and warp to camp. If the shopkeep is adamant about finding the thief, send anyone that didn't pickpocket/isn't holding the stolen items, talk to them and dismiss their worries. Save, then repeat. Usually I do 3 "sessions" of pickpocketting when I find a shopkeep because they seem to get really mad after 3 dialogue instances of "Yeah I don't know what you're talking about", but 3 is usually enough to get 90% of the gear off the vendor I play with Karmic dice turned off and I think for situations like this it's best to not use Karmic dice because you don't want to fail an easy check just because of the game's internal "dice fixing" to balance out good-luck and bad-luck streaks, my Astarion is insanely good at pickpocketting and that really shows when you purely leave it up to RNG dice rolls
why would they patch it , this is what playing dungeon and dragons is abt having the freedom to do what you will. Even if its stealing. I had a char in d&d thats what he did best for the party , no wrong way to play the game
To the southwest you can jump off a cliff with a high hp character or use featherfall to get to a later zone. By a small creek you'll find a skeleton with a ring that improves pickpocket.
Get to the Zhent hideout below the burning tavern. Buy the glove that get you advantage on Sleight of Hand. Then steal all of 1-2-3 DC check item, at once. Run away, wait a min. Come back. Sell them back. Then Steal them back. You've emptied them. 4-5 min max.
Steal gold, respec to level up because leveling up resets shops inventory like gold. Steal gold, respec to level up. your welcome, infinite gold in less than 10 seconds
You should turn on turn-based mode. You can steal as many items as you want saving after each successful pickpocket. So, usually, in one turn, I can steal all the food, all the arrows, and all the scrolls (about 1000 gold worth of goods at the very least) then sell it all right back to him for his pile of gold later. After you get caught, just Quickload F8 and end turn. You have 3 turns before he starts looking so I'd steal-train one more turn then Quickload one more time, before running away on the 'third' turn.
Dude.. Just take someone and talk to him, swap party members from whoever is in the dialog, hide, put in turnbased and EMPTY his inven quick saving between each one, if you get caught, quick load, run away, finish dialog and wait for him to stop being agro on whoever he was talking to and rinse and repeat. You are doing it the hard way.
As a Warlock face, I robbed him and other vendor blind using Astarion and a patch of darkness + guidance. Ungroup Asterion so he can run away after stealing a few items. I was in tears laughing during one attempt after the vendor was berating my innocent face while Asterion was skulking away in the dialogue’s background. I love this game.
Tip on this: Stacks of 100 gold with the sleight of hand +2 ring and +1 gloves, with a level 4 rogue, on explorer, is a 0 roll for success, i.e guaranteed with a halfling. 200 is a 3-4. ALSO, important note that I just tested in game, the search from the npc starts generally starts AFTER you exit the window, meaning you can steal a large amount of items in a chain if you split their stacks unless you fail a check. I've been testing this and after about 20 items they turned around and instantly initiated combat, so stealing about 10 at a time seems optimal.
Sneak up behind him, start stealing. F5 to quick save after each successful steal. As soon as you fail to steal something, reload, run away and wait for him to reset. Then go and do it again. I actually did this with Astarion and also casts Fog so I can steal from him while entirely hidden. Makes getting away quickly easire too as he'll be blinded by the cloud if he walks into it. Also, this all works on Dammon as well. Its a little trickier as he moves back and forth, but if you activate turn based mode as soon as you start stealing, he'll stop moving. Each time you steal, hit F5 after a sucess, reload on a fail so you can run away. Luckily no one other than Dammon really moves about much so you only have to worry about him spotting you. And if you dont like to save scum, this all also works just fine without. Comboing turn based mode with guidance on your thief, pass without a trace or other stealth improvment abilities will also make life muuuuch easier. But robbing up this guy and Dammon in the Emerald Grove is pretty simple, and a good way to bag some nice items and cash early
Plug in a controller, talk to the npc, open the shop, click your mouse to change back to pc mode, right click the shop inventory, send to camp. you're welcome.
Just a few thoughts, before pickpocketing, I ALWAYS put the game into turn based mode. With the exception of that druid he shows in the video. All the other vendors I've found (so far) move around. so TBM keeps them in place so they dont turn around and see you as you are trying to pickpocket. Also after a successful theft, turn off TBM then quickly open map and teleport to ANY waypoints. There is zero reason to run away on foot, that just gives the npc a chance to catch you. The whole hide and dash tactic is pointless.
Get SMUGGLER'S RING also, it'll increase stealth and sleight of hands +2 (in the baldur's gate wiki you can check where to get it, location X:58 Y:513 near The Risen Road, in a bush you can loot it from an skeleton)
@@acegarr9610 Ring and gauntlets are not mutually exclusive, so having both is just better. What gauntlets tho, I can't seem to find them in the wiki (unless they're from late game, in which case is not very useful for the most part imo)
You can make a character talk to the npc you want to steal from and then go with the rogue and just steal everything, then just leave quickly and thats it
That's too complicated. Just initiate the dialog with vendor with one character, and pickpocket him with anorher. Then you can move far away while vendor is locked into dialog. When you exit dialog, he will complain that he is being robbed and he will search your party, but if the character with stolen goods is far away (usualy just around the corner), he will apologize for suspecting in you and thats it. Just press F5 to quick save from time to time, and you can clear his entire inventory while he is locked into dialog. You should split the party, ofc...just detach your thief from the rest of the party, so you can move 50-100 meters away before you exit the dialog.
even better idea: the vendors reset when you level up, and this includes when you respec. I stole all the little piles of gold, then added one level to a guy in camp, went back and it was full of gold again, worked every time I added a level to the respecced character.
Every Shop-keep can be stolen from, I will list easiest to hardest and also list duplicate names for (SPOILER) story lines, also time-stop is OP: Aaron: Easy, Back turned 24/7 Derryth: Easy/Medium, Moves around a lot but depending where the guards are, easy loot Dammon: Medium, Little room but there are places where he stands still and easy to loot Skul (Goblin): Difficult, there are minimal places to steal without having to stealth kill any goblins or time-stop him. (SPOILERS) Dammon: Easy, finish the Tiefling story arc, having them move away the only one staying is him. THERE ARE NO GUARDS, Even if he catches you, just walk away and wait. Literally the easiest loot.
Could talk to him with another character to lock his look direction. also teleport the rouge to camp right after pickpocket, cant be cought if not there. also barter you can reduce gold stack size by splitting it up till there are a bunch of 30-50g stacks witch requires a roll of 3 or so. and last thing the hobgoblin Blurg in underdark has more gold on hand. 1600ish instead of 800.
To make this easier, one of the items you can get a bit later are gloves of thievery which gives you advantage on all sleight of hand checks including lock picking, disarming traps, and of course pickpocketing. Enhance Ability cat's grace also helps as well if you don't have the gloves. Also combine this with the locket that gives you guidance for free for just that extra 1D4. Also rather than run away after a steal. just fast travel to the sigil in front of the grove, by the time you walk back, he would have almost reset himself.
TL;DW steal from vendor, sell back to vendor with party face. Butter up vendor with some free gold. Restock by long rest, or be big brain and just level up by vendor one level at a time to restock his inventory. (Because vendor, iirc restocks every time you level a character)
I just loot everything i can sell and stuff my characters with it.. candles, bottles, lid, torches. everything, and sell it to any npcs i find that have gold, and be sure to drain the common vendors like this emerald dwarf of their gold by selling junk before every rest. I have never had a shortage of gold. I always have thousands of gold in my stash collecting dust by this process. no hiring, stealing, rinse repeating required.
you can just start a conversation with traders with another character to lock him in place, switch to thief and use him to steal. then run away with the thief, finish convo with ur character, let trader realize he's been stolen from, talk to him. since you dont have any of his stuff, because you moved your thief nice and far away, he's gona see you're not the thief. and dont forget to use guidance, darkness or fog, turn off light sources.
Have another tip for you guys. Go into turn based when you go to steal an item to slow down time. Then once you steal exit turn based and enter right back in so you get your action back to steal again and then save. Rinse and repeat.
You should use a Duergar (warlock hireling) since after 5th level they get invisibility, that makes it easier to steal from any maerchant, regardless of wether or not they are isolated, and if you get spotted you just turn invisible again and run.
Alternatively, you can make the lightfoot halfling a shadow monk. At 5th level they get at will invisibility as long as you're in dim or dark light. there are a few vendors where this is very easily exploitable.
Why run away in stealth mode when you can just fast travel to the nearby portal. Pro tip: Blurg in the Underdark Myconid Colony has better stuff and is much easier to steal from.
feign death makes this much easier, if you respec a bunch of characters and leave them level 1 then each time you empty them you just level up to refill
Larian devs also increased the amount of gold in chests and other loot locations too, so gold is more abundant throughout the game, not by a huge amount, more like from 10 ish gold to about 45 ish gold, so a more realistic increase that could be in a tabletop game that isn't OP
This is MUCH easier to do if you simply go into turn-based mode and save before you steal. Then, steal as much as you like until he catches you. When the combat starts, use ALL your action and bonus actions to move as far away from him as possible, and then click the "Flee combat" button (same as the Long Rest button). If you hover over it, it will tell you how far away you have to move in order to flee. I don't even bother disengaging, just take the hit. He probably has a couple potions of healing on him, but even if he doesn't, you're going to do a long rest anyway to reset his inventory. Go back to camp and the aggro will drop. Then you can simply pop back out and do it again. Don't bother trying to hide and shake off the aggro, that will take too long.
Thieves are completely broken? This is what they are for. Nice technique. Good comments. Going to get some extra coin before my adventure gets too deep. Thanks!
Not sure if it's due to one of the patches, but now he spots you right away no matter what. I had the character build you recommended, had Enhance Ability, succeeded at my Stealth roll and he spotted me with my getting a Lucky reroll. I've tried it a dozen times with several different variations.
First of all don't use karmic dice. Second the difficulty of the stealing item that game shows you is a lie, hover the mouse in the log on the right (enable it first of course) to see that the game adds like 8-9 to the DC on top on what it displays to you (I think it depends on your level? not sure). So stealing is actually kinda dangerous still. Normal "fair" stealing that is. There is a method that still works after all the patches, so I have a suspicion it will work in the future as well. So ideally you'd want 4 characters for this, but 2-3 technically also work. Character 1 initiates the dialogue with the trader and stays in it not choosing anything. Character 2 casts Hold Person on the trader. May not succeed on the first time of course, so either spend all your spell slots trying, or just reload. Hold Person is a Concentration spell, so optionally have Character 3 cast Guidance on your thieving Character 4. Not necessary, but extra 1d4 is nice. Guidance is also a Concentration spell, so you can't have both from the same caster. So the fun thing here is - while the trader NPC is in the dialogue the Hold Person is infinite. And in this state he can't react to your steal failures, or even drop attitude towards you for that. So you can try stealing everything however long you want. Then just move all your characters somewhere far, get back to the Character 1, finish the dialogue and run away as well. Also you don't need to succeed on your stealth roll in general if nobody's looking at your direction, you need stealth only because that's how you enable stealing mode. And technically you need only one trader to get rich from, because any levelup (actual levelup, not just getting enough xp) of any of your characters renews traders inventories. So you can be a proper shopper with all others, because you got rich by stealing from the easiest one over and over again. And resetting a character at Withers costs only 100 gold, but in practice it costs nothing, because you can steal it back from him right away, and he doesn't mind you doing that, you can fail all you want with him. He doesn't even mind you trying to damage him, just comments on that a bit.
Me too. When I get close he immediately turns around. I just did it with my normal party using a fog cloud spell and going into turn based mode. I stuck around long too and had to go to camp and sleep to get his aggro off me.
If the goal is gold, just clear out goblin camp. Or druid grove if you go that route. Use non lethal attack on merchants. Loot their stash. You get most of their stuff if you only knock them out. Then long test, and merchants are up again. And they will be the only ones there. Knock them out. Take everything. Rest. And if you killed the goblins you can sell your loot at grove, and vice versa. No need for all the sneak and flee shenannigans.
I just cast enhance ability cat's grace for advantage on dex, guidance from weapon power. Plus 1 sleight of hand ring and gloves. And I cleared out the whole shop consistently without getting caught. Most items i need to roll double 1's to fail. Also use turn based mode. That way you can just keep stealing without him doing anything
You can also just quicksave and do it and if you fail just quickload. Also you can rest at the camp without using any supplies. You only get half your spells back if you rest this way.
First of all, go to turn based when stealing o.O Astarion (no need to waste time for other character) + theres 2 great items for steal (1 in grove, 1 near) + cats grace (advantage)...its easier and no wasting time like you show (you steal ALL items from vendor with %fail = 1/20 * 1/20 = 0,25% if im correct (if game lets you throw 2x 1 on advantage))
Just get the gloves that gives you advantage on sleight of hands check and you can do this with astorian as well, but to ensure you never ever need to run just do this. Also, make camp in the grove, so you have party members there so you can just give items. With the gloves for advantage on sleight of hand and halfling with luck you cant get caught. You never need to worry, no need ot go into turn based mode but just empty him, make sure you give your half ling rogue some strenght, 12 or 14 strenght so she can carry it all
Or just steal from him with Astarion. He has Longer lags and therefore can escape easier. And the spare time after a pick pocket and him searching for the thief you can use to steal from the Tiefling Smith. There is one little area where you can still hide from all sight. And if all goes wrong, just use the time reverse spell aka quick load :p
Mine was easier... Elf rogue. Enhance ability. Guidance. I leave my party at the bottom of the hill. Sneak up. Hit the time clock. quicksave. Steal gold. If you got that, go for everything 5 and below with no problem. sneak down the hill. dash bonus action. regroup and move with a quickness to Dunnam. save rob from Dunnam, same way but towards the hill. Then hang out there a bit as the heat wears off. Rinse/repeat.
So you can also have a party member stand at the mouth of the hallway. When you loot and scoot he'll eventually walk to the party member and ask them about the robbery. Just tell him you didn't steal anything with the party member and he'll reset
Good little guide. But you missed one step that makes it all easier, especially escape. It isn't make or break, but for me it is step one. Step one: extinguish ALL artificial light sources. That gives many more shadows to use on the escape... That's it. Not critical to success for sure, but helpful nonetheless. :)
Also you can do a partial rest without using food, and it still restocks the vendors. A partial rest only restores half your spell slots, but that doesn't matter for this.
Yea I just used astorian, cast the tricker spell as well as illusion, equipped one of those stealth check gloves and done..now you have the whole inventory
Just had the thought, you could dip 4 levels thief rogue and 8 shadow monk for the extra movement, not to mention the turn based mode for extra pickings when you succeed sleight of hand Of course, it’s not possible early game, but that’s my suggestion on making Brianna optimized for thievery
... and Thief monk is just undeniably fun! Have you ever done Thief/Spore Druid? You can get pretty great movement much earlier by just having someone cast longstrider and enhance leap on the pickpocket. If you have fog you can block line of sight and be far less dependent on speed. Two levels rogue and one of druid. Building this out for endgame I go 9 Spore Druid 3 Thief & dual wield hand crossbows. Shoot from stealth with a bonus action to get your sneak attack and Spore damage, Cast a Spell, hide it is a pretty effective loop. Combine create water and call lightning for your spells, or moonbeam when dealing with enemies vulnerable to radiant, or resistant to lightning. Before a fight Summon Ice Mephits, a Dryad, and an elemental of your choice I like Air or Water personally. This doesnt even include the undead you are likely to have running around.
@@MatthewBannock I have not yet, I’m not terribly far into the game yet, as I’ve recently destroyed the githyanki creshe and now exploring the underdark in all its spooky glory, but that sounds like a fun little combo
Make sure to hide as soon as you leave his cone of vision, not when you're far away. Disengage > make 2 steps > hide. And only then dash and run far. This way he will look for you right there, pretty much without leaving his initial spot.
You could also donate (trading items without anything in return) his items back to him with a high Charisma character (not the hireling), to make him happier for better deals when selling his items back to him.
What i do because I find it easier is grab the ring, get the gloves, split the group so that thay can say that thare inosent ,have some one start talking to him to distract him( lets you grab more than one item) have it on easy difficultly for the bonus proficiency, save scum and when your done sent your rouge to camp
Once you're basically finished with act 1, you can long rest to reset merchant gold. So camp and long rest without using any supplies repeatedly and split merchant gold in their trade menu before pickpocketing
Better idea ... if you get caught, there's a special spell that you can use. There's no limit to how many times you can use it. It even has a hotkey set by default. That hotkey is ... drumroll please... ... F8
Hey all, you can also split up his gold stacks while bartering to make each stack easier to steal! Stacks of 100 gold require rolls of 7/8ish depending on stats.
omg I didnt even think of that!!! Thats busted!
@@Firespark81 The method of stealing items and selling them back really fits within the roleplay and is definitely intended.
Splitting the stacks of a vendor's gold to make rolls easier is definitely taking advantage 😅
Also use Shadowheart's guidance spell on your thief for increased rolls!
Smugglers ring + guidance.
How did you get stacks to split? Money keeps combining in the merchant inventory for me
You can do this so much easier. Just use Astarion and Gale. Enter turn-based mode, have Gale throw up a fog cloud so fhe nearby folks can't see, and Astarian has all time in the world to clean him out cause of turn-based mode. No leveling, hirelings, etc. necessary.
Thank you for saving me time
Super inefficient. Go into turn mode then pickpocket. You can clear out his inventory all at once. they run and turn off turn mode. Let him reset, but turn based mode is way faster.
You can also reset shops just by leveling up a character. No need to use Long Rest.
Super inefficient. Cast sleep on him and have your entire party rifle through his pockets for a 1/4th of the time.
What does turned based do to make you be able to clear his whole inventory at once?
He catches you and lose everything if he catches you 1 time during a big theft...newb
@@nornornornor9204it makes it so he doesn't know someone has been in his pockets until you fail a check and initiate combat or until a few seconds after you leave turn based mode.
If you're intent on making bank from vendors:
1) Get Volo in your camp
2) Steal from him as much as you want.
- If you're caught, he runs away and comes back 30 seconds later.
- He always has Camp Supplies.
3) Long Rest.
4) Goto 2)
You never need to leave camp. You never need to tick off any "real" vendors. You never need to worry about getting caught by someone other than the vendor. You don't need to worry about load times for save/reload. Volo often has decent scrolls as well, seems to always have 5 Animal Speaking potions, and some other goodies.
I looked through the top comments and was surprised this method wasn't mentioned. I'd have thought it would be well-known, since my dumb butt found out about it rather quickly.
Need to figure out how to get that idiot back into my camp
This is a watered down version of what i have done.
2 items outside grove. Necklace on skeleton gives guidance. Its on overpass going toward blight town where u meat raphael.
Ring by water on low area, jump down from bridge walk toward grove, ring will give +2 stealth/sleight of hand
Also arcane trickster can get fog cloud to obsure any merchant seen by others.
Lvl 2 cleric spell gives cats grace - advantage on dexterity checks. You can go into turn based mode to pause the npcs and clear out the entire merchant in 1 go.
Enjoy
To add you can also get a a glove that gives you permanent advantage on sleight of hand checks not too far after the grove.
If you enter the turn-based mode (shift+space) just before stealing, you can grab everything (until you fail the check), without the trader realizing someone was searching his pockets, then sneak away.
edit: You even dont have to rest, to have the traders restock, just level up one character (can even be done by respecing in the camp)
Thanks for the guide, as most have pointed out:
* Turn based mode will give you time to loot more stuff before running (also so any casted buffs/debuffs wont run out).
* 19 dex doesn't help, need even numbers
* There are some items close by which help pickpocketing (necklace, ring, glove)
* There are some spells which can help, guidance (1d4 to slight of hand roll), cats grace (advantage on dex checks), hex (debuff merchant)
* If you end up actually fighting him (vs running), it probably better to just knock him out instead of killing him (on the character's passive tab turn on non-lethal dmg), or use ranged attacks which are non-lethal by default. If doing this with a main char maybe disguise him first ;).
The only other note is that both bard and rogue are great pickpocketers because of the "expertise" feat they have, and since they both can have slight of hand proficiency (so +2, now +4 bonus). It is questionable if you need to change the bard to rouge, can likely just keep him bard. Plus if your respec'ing anyway you can try to max DEX and CHA, and then bump them both to 18 when you hit 4. This way you would likely succeed the "talk your way out of it" check instead of always choosing atk, and if atk happens I feel like bard is still pretty good at running away (would need to think about the best skills to pick up... but you have so much options as bard).
I know lv5 is much farther away, but do note that at level 5 your proficiency check bumps from +2 to +3 (aka +4 jumps to +6 with expertise), which is a big jump for the slight of hand check. Other minor (pretty insignificant notes):
> fog cloud can obscure the merchant so others cannot see him
> master of disguise can change your appearance incase you get caught (and successfully run away) if the pickpocketer is a main
> ungrouped members can stand around, if they get talked too just say "it wasn't me", no skill check done. Can help with buffs/debuffs/distracting
> ungrouped members can distract other npcs/merch so pickpocketer can attack from behind
> "find familiar" spell can summon cat with meow to distract exactly like previous point
EDIT: Also for those worried about this being "patched", I don't really think its unintended... maybe make it a little harder (restocks less often, given the most vulnerable merchs an assistant to make it harder, etc) but, even one of the "tips" in the loading screens is something like "pickpocketing can be very profitable" :). Games like this are meant for you to RP and do it your own way, and then do it again a different way :). The game really shines towards the experience the group has (aka time spent with your friends having fun), not many groups find it fun sitting together for an hour robbing a poor merchant over and over, someone typically objects LOL. I mean would your group rather rob the merchant over and over for an hour, or spend 5h doing odd-jobs, coming up with clever ways to overcome the challenges and probably make about the same amount of gold, but also progressing to boot :). 99% of the groups I've seen rather do the 5h, no ones really rushing that hard in a real group. Don't get me wrong a hand full of groups will have someone in it pickpocketing, just not like that (more realistically).
So a few things:
1) As a feat, Magic Initiate: Cleric will always be better for this than +2 Dex; Guidance gives +1-4 to your roll instead of just +1.
2) You should really have someone cast Cat's Grace on your thief before they head out to steal, advantage on the roll is basically the equivalent of a +5 bonus. It also means that being a lightfoot halfling isn't really important, as the chances of a double nat 1 occurring to trigger their ability in the first place is only 1/400, and you can't double dip on advantage on stealth. Wood Elf is likely better due to the increased move speed.
3) It would likely help to point out the location of a few magic items in Act 1 which would help with this, like the Smuggler's Ring, or the Gloves of Power, for another +3 to your checks.
As built your thief has an average check result of 18.5 (10.5 from roll + 4 from expertise in Sleight of Hand + 4 from Dexterity) with a 35% chance of failing a DC 15 check and a 60% chance of failing a DC 20 check. With Cat's Grace, the gloves and ring, and Guidance available from the feat, you're instead at an average result of 27.5 (15 from the roll + 4 from expertise in Sleight of Hand + 3 from Dex + 3 from items + 2.5 from Guidance) with a sub 1% chance to fail a DC 15 check and an 11% chance to fail a DC 20 check.
nah dont waste the feat just grab the harper necklace that gives you guidance cantrip
@@Daphne_o7 True, also an effective option. Given that there's really no need to be level 4, at level 3 you can pull this off, the key is really Cat's Grace more than anything. Nor do you really need a hireling, robbed this guy blind with Asterion at level 3 during a new playthrough I'm going through, no problem at all, literally never got caught and took his entire inventory.
Act 2 is the easiest to get infinity gold. Just change from kill to knock out (with the passive) go to the lady who wants gith egg, knock her out, rob her, and then go to camp, take a rest without using materials, go back, she acts like nothing happened, sell her your things and then rinse and repeat :)
You should steal on turn-based mode so you can steal as many as you want and leave the scene unnoticed. You can have Shadowheart cast Guidance for better chance. Have a party member far away in safe distant. When you finish stealing, choose the faraway member, press group then turn off turn-based mode. This will auto pilot your rogue back, recommended if you have a weak pc that might become laggy
Go behind the vendor, hit C to enter stealth, then Shift+Space to start turn based mode. Steal what you want and then dash away, hit Shift+Space at the end of your dash to stop turn based mode and then move further away in real time mode to wait for the vendor to reset. If you are save scumming then just save every time you engage turn based mode after stealthing behind the vendor.
Seems so obvious but didn't know to do this. I would just save scum a lot.
This is a very good guide
If i could add one more thing to make this go smoother is:
when you pickpocket a merchant that is in a busy area npcs will take you out of sneak, the way i found to get around this is to immediately teleport to camp after stealing and wait 20-30 seconds then warp back
EDIT: you can also enter turn based mode before you pickpocket, your enemy wont react until you end your turn, so you can clean him out you can still fail on pickpocket roll though.
You don't need to rest at all. Each time you level up, it resets the vendor inventory, so you can use Withers on one character at camp and steal on another, increase one level on the first, and steal again.
just talk to him with one of your crew and change character then try stealing. this way he doesn't notice anything was stolen from him while he's in a conversation. (as long as you succeed) also try to cast the guidance spell to your thief so they have a higher chance of succession.
There is a MUCH simpler way, do the thing with your "thief" BUT let the highest charisma char stand close to the trader UNGROUPED,
Then start stealing, and after a few Items just back off with your Thief a little, The moment the Merchants starts searching for the thief he will instantly talk to your high charisma dude.
BUT as long as he dont have any stolen goods inside the inventory, you are able to answer at anytime, that you are innocent without any dice role,
So then the Merchant will turn aways and you can start stealing again in an instant. Did this with Asterion and the Gloves of thiefs in the Black Market hidout.
Small not in addition, If you start stealing in pause mode, you even can steal in crowded areas as long as you "pause" while everyone else looks away.
Instead of wasting hours and health trying to escape from him... just save/load the game.
FYI - If you set someone to talk to him and engage him, you can steal to your hearts content with your rogue and then go back to camp safely. Once your rogue is safe, stop the conversation and travel back to camp. If the shop keeper stops you just say it wasn't you and be on your way :)
This is way more complicated than it needs to be. I used Astarion in turn based combat and picked the vendor dry. Ported away, slowly approached the vendor again. Just to the edge of where he becomes visible on screen. He will get a dialog above his head about getting robbed or that there must be more evidence. Then he'll move back to his original spot. After this I have no issues talking to him or picking his pockets again and again. No need for combat.
Cant wait for the patch when the dialog go like: " i remember this item, it was stolen from me 5 min ago"
Heres a tip, make sure to save before stealing. If you fail, just reload again and try again. Instead of doing the hiding and running.
Turning off the torches and braziers in the area also give a nice boost to the areas which are obscured which helps the hiding bit.
Good tip!
Instead of pick pocketing him knock him tf out although make sure you “barter” with him select everything in the I wanna buy slot, back out of it, knock him out, then loot him, go back to camp and put everything in your chest, sleep, and repeat. That’s at least what I’ve been doing (best part is he won’t be mad or hostile with you) ps. I forgot to mention why you select them in the I wanna buy menu. it’s because when you do that it puts the items in the shop into the shop keep’s inventory so you can knock em out or kill ‘em and get all the loot instead of just some
Why do you overcomplicate this? Sneak up to the trader, turn on turn based mode, click pickpocket, when you fail pickpocket roll go away as much as possible, leave turn based mode and continue sneaking to hide in a safe spot. Wait for the trader to finish looking for the pickpocket. You can start this process again.
Theres a easier way to get items, you just need to have an xbox controller(I didn't test with other controllers), you open the shop with the controller, then you move the mouse over the item you want, right click>send items to camp. easy.
Thank you both.
Two important tips for this: 1) put out all the light sources around him for better stealth, 2) turn based mode before trying to steal to avoid npc from moving
Easier method: turn based mode. Lightfoot is still best. Steal everything with a quicksave per item. You can hit everything in one go and warp to camp for like 12 seconds. Infinite gold
This right here, it will save you countless hours of having to run back and forth to reset aggro.
@@crazedmonk8u Exactly, a success and a quick save means 1 magic item every 20 seconds irl, and any time you fail takes just as long as running away, yet it takes even less brain power to get it rolling
@@Dragons4Dummies definitely. If I had to do the method like this video I would have just downloaded a cheat table to get inf gold and just bought the items to get it over with. Your method let's you feel better about it like you found a nice trick.
@@crazedmonk8u I learned that trick in early access. Came up with a protocol for my dastardly deeds. Split the party somewhere outside, give them invisibility, scum save, and pretty much get away with murder
Tnx a lot, way better this way
2 improvements you can make:
1- Steal while in turn based mode so that you can steal as much as you want until you fail a pickpocket check.
I suggest quick-saving after 1 or 2 steals so that when you fail you can just quick-load and run away from the merchant.
2- Don't use resources while long resting for this, you can do a partial long rest and still have him reset his inventory.
I love how all the shenanigans a DnD party normally does is possible in BG3 😀
The most important thing I learned from this video is that the vendors actually restock. I had cleaned them out of their gold by selling my trash loot and figured I'd never visit them again. Now I know my hands belong in their pants every single da... their pockets. The pockets, on their pants, in which there is gold. Ah never mind.
I mean you do you. We don't judge around here. You wanna live your best life putting your hands in people's pants you do it!
do not, and i repeat, not long rest a bunch of times. first: it can skip really really good sidequests and you get locked out of good equipment. second: the main story can move on without you. you dont need "Infinite Gold", play the game, sell weapons from enemies that you pick up and move on. you are not gold dependend in this game. by act 3, the only things you should spent gold on are scrolls, potions and elixiers. maybe a nice piece of armor. but you are going to have enough if you dont skip all of the side content.
Which quests expire if you rest too long? So far I only messed up the quest involving Thulla in the under dark by resting too much I think.
@@flakdampler11 there's a thread in the BaldursGate3 subreddit. Search "time sensitive"
Don’t time sensitive quests have to be triggered to be affected by your long resting?
yes it's not as dire as he says if you know what you are doing but def wouldn't suggest on a first playthrough@@anderskring
Donate (don't sell) the myriad of junk items to the vendor of your choice. It will raise his affinity to the next treshold which in turn gives you better prices. Which in the long run let's you make even MORE gold when selling back the stolen items. There is a "sleight onf hand +2" ring and a "sleight of hand+1" glove as static loot in easy reach.
You don't have to steal one item at a time. Just use turn-based mode and you can steal his entire inventory.
This entire method is wildly over complicated. You can use any rogue, such as Astarion, to do this. Simply steal everything...literally everything by buffing him with the +1d4 guidance, and the +1 necklace you find in the area. Then you just take everything wildly...if you get caught choose "Take me to jail." Then just escape jail, takes literally 30 seconds to come back and rob the merchant again. There is no penalty for going to jail, and you get an Achievement for escaping.
Seriously, this whole "being careful" thing is no necessary at all in a situation where there is virtually no penalty at all. So the merchant won't like you? That makes his prices go up?! Oh no! We aren't ever going to pay for anything in this game anyway...let him not like me.
"So the merchant won't like you? That makes his prices go up?! Oh no! We aren't ever going to pay for anything in this game anyway...let him not like me."
🤣🤣
The halfling is the one good thing to gather from the video, because the reroll on a natural 1 can be rather useful, and a dedicated theft character doesn't hurt. The attitude not decreasing can also be good to save time, but as you said, it's not all that big of a thing to worry about.
+1 necklace?
Not sure what they're talking about with a necklace because there's no act 1 items for slight of hand on that slot, but there's a ring that gives +1 slight of hand and -1 charisma, and gloves that give advantage on slight of hand checks. @@EnRaye
Sounds a lot easier to quicksave and quickload on each success or failed pocket-pick, in case he does catch you.
But also as others mentioned, there are at least two early +Sleight of Hand items, a Guidance Necklace, and if you're daring enough to confront the strange cow and have Deluxe Edition you can get another re-named guidance buff too.
Wait wat, I've never gotten anything from that Crow except visions of Slaughter as Durge revealing that the cow is also a Slayer.
How do ya get the buff ?__?
@@SinKieran the strange cow drops a ring of you kill it
@@OneKnightGaming Wait until act 2 though, it drops even more loot then and can be goaded into starting the fight.
@@tangledfish what else does it drop? I already killed it long ago lol.
@@OneKnightGaming the hat of fiery acuity.
The hireling advice is good. I typically just use Astarion because he's the default rogue early on, but anything to give those rolls an edge for a dedicated heist run is good. :) That said, instead of doing all the back and forth combat and hide..
1) Ungroup your rogue, buff your rogue (guidance, raise ability, whatever),
2) Select one of your party members, and talk to the vendor from an direction that makes him point his back at a good hiding angle in regard to eyeline or patrols.
3) In the dialogue screen, select the option in the lower left corner to select other party members
4) Hide behind the vendor with your rogue and steal to your hearts content (rolls allowing)
5) When done, just select "Go to camp" with your rogue. Your party will remain at the vendor, while the rogue goes to camp.
6) Leave the dialogue with the vendor.
7) The vendor will recognize he has been pickpocketed, and start doing his search. He will talk to your party, however as none of your currently available members stole anything you will have the option to state your innocence and he accepts this and moves on without consequence.
8) Once the vendor has finished his quick patrol looking for the thief, he will reset back to his default location and forget all about it.
9) Select the rogue in camp, click leave camp. He will be back with the vendor and group and none will be the wiser.
10) Rinse and repeat to satisfaction.
Just note - if you come back with the rogue *before* the vendor has gone back to his default spot, he will change course and accuse you like you see in the video. Not a big deal as his whole patrol takes like.. 20 seconds.
Best strategy! Need to try this at least once. 😀
I steal from shops every time I find them and I have a very efficient (although not really roleplay friendly) method. You get your party members near-ish to a shopkeep, walk one of the party members up and talk to the shopkeep, switch characters to your pickpocket (my Astarion gets like a 12-15 bonus with Guidance+other gear applied) walk them behind the shopkeep and then switch to someone like Warlock with Darkness (there's an amulet in I think Act 2 that gives you Fog Cloud that works the same), switch to turn-based mode, cast your blinding spell(make sure it's on the edge of the shopkeeps hitbox but not actually touching them, so they don't run out of the Darkness, but covering your pickpocket), switch to your pickpocket, crouch and pickpocket away. Pickpocketting in turn-based mode allows you to do multiple pickpockets in a row and if you have high sleight of hand stats, you can easily get away with many high-DC pickpockets without getting caught. Once you try your luck enough to the point where you feel you'll fail a DC check, back off with your pickpocket, exit turn based mode, and then immediately group your party together and warp to camp. If the shopkeep is adamant about finding the thief, send anyone that didn't pickpocket/isn't holding the stolen items, talk to them and dismiss their worries. Save, then repeat. Usually I do 3 "sessions" of pickpocketting when I find a shopkeep because they seem to get really mad after 3 dialogue instances of "Yeah I don't know what you're talking about", but 3 is usually enough to get 90% of the gear off the vendor
I play with Karmic dice turned off and I think for situations like this it's best to not use Karmic dice because you don't want to fail an easy check just because of the game's internal "dice fixing" to balance out good-luck and bad-luck streaks, my Astarion is insanely good at pickpocketting and that really shows when you purely leave it up to RNG dice rolls
Karmic dice doesn't affect good luck streaks. It negates back to back 1 rolls.
why would they patch it , this is what playing dungeon and dragons is abt having the freedom to do what you will. Even if its stealing. I had a char in d&d thats what he did best for the party , no wrong way to play the game
To the southwest you can jump off a cliff with a high hp character or use featherfall to get to a later zone. By a small creek you'll find a skeleton with a ring that improves pickpocket.
Get to the Zhent hideout below the burning tavern.
Buy the glove that get you advantage on Sleight of Hand.
Then steal all of 1-2-3 DC check item, at once.
Run away, wait a min.
Come back.
Sell them back.
Then Steal them back.
You've emptied them. 4-5 min max.
Steal gold, respec to level up because leveling up resets shops inventory like gold.
Steal gold, respec to level up.
your welcome, infinite gold in less than 10 seconds
i like this much more
You should turn on turn-based mode. You can steal as many items as you want saving after each successful pickpocket. So, usually, in one turn, I can steal all the food, all the arrows, and all the scrolls (about 1000 gold worth of goods at the very least) then sell it all right back to him for his pile of gold later. After you get caught, just Quickload F8 and end turn. You have 3 turns before he starts looking so I'd steal-train one more turn then Quickload one more time, before running away on the 'third' turn.
Dude.. Just take someone and talk to him, swap party members from whoever is in the dialog, hide, put in turnbased and EMPTY his inven quick saving between each one, if you get caught, quick load, run away, finish dialog and wait for him to stop being agro on whoever he was talking to and rinse and repeat. You are doing it the hard way.
This is the way ☝
As a Warlock face, I robbed him and other vendor blind using Astarion and a patch of darkness + guidance. Ungroup Asterion so he can run away after stealing a few items. I was in tears laughing during one attempt after the vendor was berating my innocent face while Asterion was skulking away in the dialogue’s background. I love this game.
Tip on this: Stacks of 100 gold with the sleight of hand +2 ring and +1 gloves, with a level 4 rogue, on explorer, is a 0 roll for success, i.e guaranteed with a halfling. 200 is a 3-4. ALSO, important note that I just tested in game, the search from the npc starts generally starts AFTER you exit the window, meaning you can steal a large amount of items in a chain if you split their stacks unless you fail a check. I've been testing this and after about 20 items they turned around and instantly initiated combat, so stealing about 10 at a time seems optimal.
Sneak up behind him, start stealing. F5 to quick save after each successful steal. As soon as you fail to steal something, reload, run away and wait for him to reset.
Then go and do it again. I actually did this with Astarion and also casts Fog so I can steal from him while entirely hidden. Makes getting away quickly easire too as he'll be blinded by the cloud if he walks into it.
Also, this all works on Dammon as well. Its a little trickier as he moves back and forth, but if you activate turn based mode as soon as you start stealing, he'll stop moving. Each time you steal, hit F5 after a sucess, reload on a fail so you can run away. Luckily no one other than Dammon really moves about much so you only have to worry about him spotting you.
And if you dont like to save scum, this all also works just fine without. Comboing turn based mode with guidance on your thief, pass without a trace or other stealth improvment abilities will also make life muuuuch easier. But robbing up this guy and Dammon in the Emerald Grove is pretty simple, and a good way to bag some nice items and cash early
This should be top comment, also you don't have to long rest to reset the vendors, just respec and each level up resets the vendors.
Plug in a controller, talk to the npc, open the shop, click your mouse to change back to pc mode, right click the shop inventory, send to camp. you're welcome.
wp😊
Broo. Lol. Wp
Patched.
Just a few thoughts, before pickpocketing, I ALWAYS put the game into turn based mode. With the exception of that druid he shows in the video. All the other vendors I've found (so far) move around. so TBM keeps them in place so they dont turn around and see you as you are trying to pickpocket. Also after a successful theft, turn off TBM then quickly open map and teleport to ANY waypoints. There is zero reason to run away on foot, that just gives the npc a chance to catch you. The whole hide and dash tactic is pointless.
Yeah but that's something that will most likely be nerfed in later patches. Imo you shouldn't be allowed to fast travel while in TBM
@@yunsha9986 sry, that was a typo. You can't fast travel while in TBM. Comment fixed.
Put it in turn based mide and as long as he doesnt detect you you can sit there an steal loads
Get SMUGGLER'S RING also, it'll increase stealth and sleight of hands +2 (in the baldur's gate wiki you can check where to get it, location X:58 Y:513 near The Risen Road, in a bush you can loot it from an skeleton)
There's a pair of gauntlets that give advantage on all Sleight of Hand checks. Way better than any +2 could hope to be.
@@acegarr9610 Ring and gauntlets are not mutually exclusive, so having both is just better. What gauntlets tho, I can't seem to find them in the wiki (unless they're from late game, in which case is not very useful for the most part imo)
@@Lothkru they have it in the zhentarim hideout, if you are not hostile(if you are, i dont know if the merchant will have them if you kill him)
Right next to a creek.
You can make a character talk to the npc you want to steal from and then go with the rogue and just steal everything, then just leave quickly and thats it
I love this idea! I'm going to try it
That's too complicated. Just initiate the dialog with vendor with one character, and pickpocket him with anorher. Then you can move far away while vendor is locked into dialog. When you exit dialog, he will complain that he is being robbed and he will search your party, but if the character with stolen goods is far away (usualy just around the corner), he will apologize for suspecting in you and thats it. Just press F5 to quick save from time to time, and you can clear his entire inventory while he is locked into dialog. You should split the party, ofc...just detach your thief from the rest of the party, so you can move 50-100 meters away before you exit the dialog.
even better idea: the vendors reset when you level up, and this includes when you respec. I stole all the little piles of gold, then added one level to a guy in camp, went back and it was full of gold again, worked every time I added a level to the respecced character.
Every Shop-keep can be stolen from, I will list easiest to hardest and also list duplicate names for (SPOILER) story lines, also time-stop is OP:
Aaron: Easy, Back turned 24/7
Derryth: Easy/Medium, Moves around a lot but depending where the guards are, easy loot
Dammon: Medium, Little room but there are places where he stands still and easy to loot
Skul (Goblin): Difficult, there are minimal places to steal without having to stealth kill any goblins or time-stop him.
(SPOILERS)
Dammon: Easy, finish the Tiefling story arc, having them move away the only one staying is him. THERE ARE NO GUARDS, Even if he catches you, just walk away and wait. Literally the easiest loot.
Could talk to him with another character to lock his look direction. also teleport the rouge to camp right after pickpocket, cant be cought if not there.
also barter you can reduce gold stack size by splitting it up till there are a bunch of 30-50g stacks witch requires a roll of 3 or so.
and last thing the hobgoblin Blurg in underdark has more gold on hand. 1600ish instead of 800.
You could literally just have one character open dialogue with him and have the rogue steal from him. He wont leave the dialogue until you do.
What!? That’s really smart :D ty
Seems to be the same as in Divinity: Original Sin 2.
To make this easier, one of the items you can get a bit later are gloves of thievery which gives you advantage on all sleight of hand checks including lock picking, disarming traps, and of course pickpocketing. Enhance Ability cat's grace also helps as well if you don't have the gloves. Also combine this with the locket that gives you guidance for free for just that extra 1D4.
Also rather than run away after a steal. just fast travel to the sigil in front of the grove, by the time you walk back, he would have almost reset himself.
TL;DW steal from vendor, sell back to vendor with party face. Butter up vendor with some free gold. Restock by long rest, or be big brain and just level up by vendor one level at a time to restock his inventory.
(Because vendor, iirc restocks every time you level a character)
theres also lots of pickpocket equipment you can get to boost stats and cats grace concentration from cleric will give you advantage on dex.
You can hit m and teleport away and then while he's looking for you you can walk back he's usually gives up in a couple of minutes.
I just loot everything i can sell and stuff my characters with it.. candles, bottles, lid, torches. everything, and sell it to any npcs i find that have gold, and be sure to drain the common vendors like this emerald dwarf of their gold by selling junk before every rest.
I have never had a shortage of gold. I always have thousands of gold in my stash collecting dust by this process. no hiring, stealing, rinse repeating required.
you can just start a conversation with traders with another character to lock him in place, switch to thief and use him to steal. then run away with the thief, finish convo with ur character, let trader realize he's been stolen from, talk to him. since you dont have any of his stuff, because you moved your thief nice and far away, he's gona see you're not the thief. and dont forget to use guidance, darkness or fog, turn off light sources.
That what I used to do in DoS lol. Does it still work here?
@@shintaroarvin9693 yes it does :)
@@shintaroarvin9693yes
Made this way easier!
Have another tip for you guys. Go into turn based when you go to steal an item to slow down time. Then once you steal exit turn based and enter right back in so you get your action back to steal again and then save. Rinse and repeat.
You should use a Duergar (warlock hireling) since after 5th level they get invisibility, that makes it easier to steal from any maerchant, regardless of wether or not they are isolated, and if you get spotted you just turn invisible again and run.
Good tip!
Alternatively, you can make the lightfoot halfling a shadow monk. At 5th level they get at will invisibility as long as you're in dim or dark light. there are a few vendors where this is very easily exploitable.
Why run away in stealth mode when you can just fast travel to the nearby portal. Pro tip: Blurg in the Underdark Myconid Colony has better stuff and is much easier to steal from.
I think this is for the early game first
@@RvnWolfyou should be in the underdark by level 4, so entirely appropriate since he is recommending level 4
feign death makes this much easier, if you respec a bunch of characters and leave them level 1 then each time you empty them you just level up to refill
Astarion with good buff and just use F5 to save in case you fail. There is way better guides for pickpockets
Larian devs also increased the amount of gold in chests and other loot locations too, so gold is more abundant throughout the game, not by a huge amount, more like from 10 ish gold to about 45 ish gold, so a more realistic increase that could be in a tabletop game that isn't OP
This is MUCH easier to do if you simply go into turn-based mode and save before you steal. Then, steal as much as you like until he catches you. When the combat starts, use ALL your action and bonus actions to move as far away from him as possible, and then click the "Flee combat" button (same as the Long Rest button). If you hover over it, it will tell you how far away you have to move in order to flee. I don't even bother disengaging, just take the hit. He probably has a couple potions of healing on him, but even if he doesn't, you're going to do a long rest anyway to reset his inventory. Go back to camp and the aggro will drop. Then you can simply pop back out and do it again. Don't bother trying to hide and shake off the aggro, that will take too long.
Thieves are completely broken? This is what they are for. Nice technique. Good comments. Going to get some extra coin before my adventure gets too deep. Thanks!
Why not go turn base mode and steal as much as you can at once?
Not sure if it's due to one of the patches, but now he spots you right away no matter what. I had the character build you recommended, had Enhance Ability, succeeded at my Stealth roll and he spotted me with my getting a Lucky reroll. I've tried it a dozen times with several different variations.
First of all don't use karmic dice.
Second the difficulty of the stealing item that game shows you is a lie, hover the mouse in the log on the right (enable it first of course) to see that the game adds like 8-9 to the DC on top on what it displays to you (I think it depends on your level? not sure). So stealing is actually kinda dangerous still.
Normal "fair" stealing that is.
There is a method that still works after all the patches, so I have a suspicion it will work in the future as well.
So ideally you'd want 4 characters for this, but 2-3 technically also work.
Character 1 initiates the dialogue with the trader and stays in it not choosing anything.
Character 2 casts Hold Person on the trader. May not succeed on the first time of course, so either spend all your spell slots trying, or just reload.
Hold Person is a Concentration spell, so optionally have Character 3 cast Guidance on your thieving Character 4. Not necessary, but extra 1d4 is nice. Guidance is also a Concentration spell, so you can't have both from the same caster.
So the fun thing here is - while the trader NPC is in the dialogue the Hold Person is infinite. And in this state he can't react to your steal failures, or even drop attitude towards you for that. So you can try stealing everything however long you want.
Then just move all your characters somewhere far, get back to the Character 1, finish the dialogue and run away as well.
Also you don't need to succeed on your stealth roll in general if nobody's looking at your direction, you need stealth only because that's how you enable stealing mode.
And technically you need only one trader to get rich from, because any levelup (actual levelup, not just getting enough xp) of any of your characters renews traders inventories. So you can be a proper shopper with all others, because you got rich by stealing from the easiest one over and over again.
And resetting a character at Withers costs only 100 gold, but in practice it costs nothing, because you can steal it back from him right away, and he doesn't mind you doing that, you can fail all you want with him. He doesn't even mind you trying to damage him, just comments on that a bit.
Me too. When I get close he immediately turns around. I just did it with my normal party using a fog cloud spell and going into turn based mode. I stuck around long too and had to go to camp and sleep to get his aggro off me.
If the goal is gold, just clear out goblin camp. Or druid grove if you go that route. Use non lethal attack on merchants. Loot their stash. You get most of their stuff if you only knock them out. Then long test, and merchants are up again. And they will be the only ones there. Knock them out. Take everything. Rest. And if you killed the goblins you can sell your loot at grove, and vice versa. No need for all the sneak and flee shenannigans.
I just cast enhance ability cat's grace for advantage on dex, guidance from weapon power. Plus 1 sleight of hand ring and gloves. And I cleared out the whole shop consistently without getting caught.
Most items i need to roll double 1's to fail. Also use turn based mode. That way you can just keep stealing without him doing anything
I made 10k gold on my drow rogue before I ever even rescued Halsin from the Goblin camp. Sleight of Hand is just an infinite money hack.
Auto clickers are an infinite money hack.
Don't do this... yall don't remember the tax man in Witcher 3... Lariat studios is absolutely the company that'd do the same thing.
You can also just quicksave and do it and if you fail just quickload. Also you can rest at the camp without using any supplies. You only get half your spells back if you rest this way.
First of all, go to turn based when stealing o.O
Astarion (no need to waste time for other character) + theres 2 great items for steal (1 in grove, 1 near) + cats grace (advantage)...its easier and no wasting time like you show (you steal ALL items from vendor with %fail = 1/20 * 1/20 = 0,25% if im correct (if game lets you throw 2x 1 on advantage))
Just get the gloves that gives you advantage on sleight of hands check and you can do this with astorian as well, but to ensure you never ever need to run just do this. Also, make camp in the grove, so you have party members there so you can just give items. With the gloves for advantage on sleight of hand and halfling with luck you cant get caught. You never need to worry, no need ot go into turn based mode but just empty him, make sure you give your half ling rogue some strenght, 12 or 14 strenght so she can carry it all
I can't get them now. Makes me sad. I ummm may have opened the chest and made them mad.
Or just steal from him with Astarion. He has Longer lags and therefore can escape easier. And the spare time after a pick pocket and him searching for the thief you can use to steal from the Tiefling Smith. There is one little area where you can still hide from all sight. And if all goes wrong, just use the time reverse spell aka quick load :p
Mine was easier...
Elf rogue. Enhance ability. Guidance. I leave my party at the bottom of the hill. Sneak up. Hit the time clock. quicksave.
Steal gold. If you got that, go for everything 5 and below with no problem.
sneak down the hill. dash bonus action. regroup and move with a quickness to Dunnam. save
rob from Dunnam, same way but towards the hill.
Then hang out there a bit as the heat wears off.
Rinse/repeat.
Sorry, I also had the smugglers ring.
this is what we do in the game. too ez. the way he's doing it it's too much work. would make it boring.
So you can also have a party member stand at the mouth of the hallway. When you loot and scoot he'll eventually walk to the party member and ask them about the robbery. Just tell him you didn't steal anything with the party member and he'll reset
Place 3 Chars near the Dealer, get far away with the thief.... say you don't know whats up. This should work nice too.
Good little guide. But you missed one step that makes it all easier, especially escape. It isn't make or break, but for me it is step one. Step one: extinguish ALL artificial light sources. That gives many more shadows to use on the escape... That's it. Not critical to success for sure, but helpful nonetheless. :)
arcane trickster is great too. longstrider, fog cloud, expedition retreat all good
Also you can do a partial rest without using food, and it still restocks the vendors. A partial rest only restores half your spell slots, but that doesn't matter for this.
could not get that to work when I stole from him.
Thief rogue halflings *SHOULD* be broken like this. It's a very fitting moneymaker.
Yea I just used astorian, cast the tricker spell as well as illusion, equipped one of those stealth check gloves and done..now you have the whole inventory
use a sleep scroll or sleep spell while in stealth and pickpocket all the items he has to your hearts content.
Just had the thought, you could dip 4 levels thief rogue and 8 shadow monk for the extra movement, not to mention the turn based mode for extra pickings when you succeed sleight of hand
Of course, it’s not possible early game, but that’s my suggestion on making Brianna optimized for thievery
... and Thief monk is just undeniably fun! Have you ever done Thief/Spore Druid?
You can get pretty great movement much earlier by just having someone cast longstrider and enhance leap on the pickpocket. If you have fog you can block line of sight and be far less dependent on speed. Two levels rogue and one of druid.
Building this out for endgame I go 9 Spore Druid 3 Thief & dual wield hand crossbows. Shoot from stealth with a bonus action to get your sneak attack and Spore damage, Cast a Spell, hide it is a pretty effective loop. Combine create water and call lightning for your spells, or moonbeam when dealing with enemies vulnerable to radiant, or resistant to lightning. Before a fight Summon Ice Mephits, a Dryad, and an elemental of your choice I like Air or Water personally. This doesnt even include the undead you are likely to have running around.
@@MatthewBannock I have not yet, I’m not terribly far into the game yet, as I’ve recently destroyed the githyanki creshe and now exploring the underdark in all its spooky glory, but that sounds like a fun little combo
Oooh thats awesome, enjoy what is coming! And OMG the underdark was done so well
@@theultrasceptile
Or save before hand and just load the save file.
Make sure to hide as soon as you leave his cone of vision, not when you're far away. Disengage > make 2 steps > hide. And only then dash and run far. This way he will look for you right there, pretty much without leaving his initial spot.
You could also donate (trading items without anything in return) his items back to him with a high Charisma character (not the hireling), to make him happier for better deals when selling his items back to him.
What i do because I find it easier is grab the ring, get the gloves, split the group so that thay can say that thare inosent ,have some one start talking to him to distract him( lets you grab more than one item) have it on easy difficultly for the bonus proficiency, save scum and when your done sent your rouge to camp
Forgot to say that you can also spend 100 gold to respec to level up tor reset him
Step 1: Be good at stealing.
Step 2: Steal.
I just use Astarion, steal as much as I can quick, sneak away, then send it all to camp & wait for the merchant to reset before I steal more
Once you're basically finished with act 1, you can long rest to reset merchant gold. So camp and long rest without using any supplies repeatedly and split merchant gold in their trade menu before pickpocketing
Better idea ... if you get caught, there's a special spell that you can use. There's no limit to how many times you can use it. It even has a hotkey set by default.
That hotkey is ...
drumroll please...
...
F8
seems like such a waste of time and effort imo...
Don't need to do any of this. Just savescum all your pickpocket fails and then run until he stops looking.
Withers is super easy to steal from, so you can get your gold back.
Nice. I’ve never needed gold THIS bad yet but good to know.