The Most OP Item Combos In Act 1 Baldur's Gate 3 | Part 1

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  • Опубликовано: 4 янв 2024
  • Dive into the depths of Baldur's Gate 3 with my latest guide on the most overpowered gear obtainable in Act 1! Uncover combinations that can set you up for success throughout your entire journey. In part one of our two-part series, we delve into three amazing combo sets that will give you an unbeatable edge. From the 'No Hit Reverb Combo' to the 'Master Thief Set,' learn how to equip your character for victory. Don't miss out on these game-changing strategies.
    🛑Part 2: • The Most Op Items In A...
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Комментарии • 339

  • @Firespark81
    @Firespark81  4 месяца назад +38

    You can easily find the location of all items here
    bg3.wiki/wiki/Guide:Where_To_Find_Equipment
    bg3.wiki/wiki/Guide:Where_To_Find_Weapons
    The wiki has a really nice search function where you can just type the name and quickly find what you are looking for.

    • @triplethreatgaming8583
      @triplethreatgaming8583 4 месяца назад

      @@championkg9965 not they aren’t??? If you’re referring to the under dark items that is act 1

    • @zig5465
      @zig5465 4 месяца назад

      is there a replacement for the hunters dagger? ive already killed all goblins there

  • @creepto4900
    @creepto4900 4 месяца назад +46

    TL:DR version
    No Hit Reverb Combo
    - Helm: Holy Lance Helm
    - Armor: Luminous Armor
    - Gloves: Glove of Belligerent Skies
    - Boots: Boots of Stormy Clamour
    - Main: The Baneful
    - Off: Hunter's Dagger
    Master Thief Set
    - Armor: The Graceful Cloth
    - Gloves: Gloves of Archery
    - Main: Knife of the Undermountain King
    - Off: Club of Hill Giant Strength
    - Range: Titanstring Bow
    - Accessory: Smuggler's Ring
    Lightning Combo
    - Helm: Warped Headband of Intellect/The Lifebringer
    - Armor: Protecty Sparkswall
    - Gloves: The Sparkle Hands
    - Boots: The Watersparkers
    - Main: The Spellsparkler
    - Off: The Real Sparky Sparkswall
    - Necklace: Necklace of Elemental Augmentation
    - Accessory: Sparkswall

    • @babyfinesse_
      @babyfinesse_ 4 месяца назад

      Saved me 13 mins, thank you!

    • @trischley
      @trischley 4 месяца назад +2

      nice tip: if you use the tldr, should give video creator a 'like' or subscribe so they still get some credit

  • @thaddbriscoe4290
    @thaddbriscoe4290 2 месяца назад +24

    0:45 No hit reverb combo
    4:32 Master Theif
    8:27 Lightning Build

  • @tjomasleal554
    @tjomasleal554 Месяц назад +16

    I appreciate the work and effort to create this videos but slowing down a bit and timestamps would go a very long way.

  • @klstay
    @klstay 4 месяца назад +6

    The thing is Graceful Cloth is in a location which seals off the grove by going there if you have not finished with the goblins (one way or another) by then. Auntie Ethel while still there (do not travel south into swamp yet) will sell elixirs to you for the same effect to get you this stat until you decide to go through mountain pass.

    • @4reg1
      @4reg1 4 месяца назад

      You can visit auntie Ethel for elixirs on the swamp it doesn't matter she still sells it if you didn't conflict her

  • @jameshill2450
    @jameshill2450 4 месяца назад +4

    There's a dagger in the goblin camp that will help the first build in some places. In the room where you break out Halsin, loot the skeletons inside the worg cage. You'll find a +1 dagger that gives goblins disadvantage when attacking you.

  • @neojb1989
    @neojb1989 4 месяца назад +4

    A really simple single-target damage combo that I really like Early On is Phalar Aluve + Magic Missle.
    Make Phalar Aluve shriek and it'll apply the bonus thunder damage to every hit of magic missle. So you're adding an extra 1d4 of thunder damage to each magic missle.
    You can pair it with those Belligerent Sky gloves and just spam reverberations on a single person as long as you have magic missle.
    If you can have someone else use Shriek for you, then you can add SpellSparkler for another handful of damage to your missles as well, plus the amulet that gives you 1 extra missle per cast of it.

  • @elfhririn
    @elfhririn 4 месяца назад +6

    Dexterity checks are not dex saving throws or dex-based attack rolls. But they are every other d20 w/ dex. I.e. sleight of hand, stealth, acrobatics, & raw dex checks. However yeah the item & cats grace buff are both extremily powerful. Esp w/ greater invisibility up in combat, or critical mass of stealing bonus' to shoplift.

  • @CrimFerret
    @CrimFerret Месяц назад +3

    The radiant/reverb light cleric is absolutely OP. The fact that you can get all the gear for it other than the rings in act one just makes it more so.

  • @RubicksProductions
    @RubicksProductions 4 месяца назад +5

    I really wish you had added segments on this video so that it would be easier to rewind and take notes.

  • @02091992able
    @02091992able 16 дней назад +4

    Graceful Cloth also gives advantage on dexterity checks. Which mainly means lockpicking, pickpocketing and trap disarming. Same thing you would get from the thieves' gloves. If you are a monk, you can fully use the gloves that give lightning charges on unarmed attacks as well as melee weapon attacks. Since monks can use unarmed attacks as a bonus action. As long as the weapon you are using isn't twohanded heavy weapon that you are proficient with you get this action. Anything able to be used in one hand with a shield counts.

  • @justincorbett3792
    @justincorbett3792 4 месяца назад +6

    That lightning build I'm pretty sure is also insane when running Magic Missile. Pretty sure each dart that hits is applying stacks of lightning charges

  • @TheMokoko4ever
    @TheMokoko4ever 4 месяца назад +1

    That was the content I was looking for, I love items that work with eachother and I try to make my builds with that perspective, thank you so much!!

  • @Crispebakein
    @Crispebakein Месяц назад +4

    The lightning set, if you are a punching and throwing character, like a monk, you can combine the punching effects of the gloves with the tavern brawler feat. Your bonus is added to your attack roll and damage twice, not just once but twice. You will almost never miss if you need to punch or throw if you ever run out of spells or for whatever reason, using a spell in that moment would be detrimental.

  • @daemonikkateylarii9731
    @daemonikkateylarii9731 2 месяца назад +1

    This list is much appreciated & I can't wait to go hunt down the set for my storm sorc

  • @clarablue6572
    @clarablue6572 4 месяца назад +2

    this was so helpful!! one for act 2 and 3 would be so helpful there gets to be so many items it can be overwhelming

  • @anthonymorris1360
    @anthonymorris1360 3 месяца назад

    Great video, many thanks!

  • @dustinbailey7490
    @dustinbailey7490 3 месяца назад +1

    Nice! Thank you!

  • @johnyoungerman1857
    @johnyoungerman1857 4 месяца назад +1

    Yep, excellent early builds and quite findable items. Thx for the video as always. Peace

  • @oscargm1979
    @oscargm1979 2 месяца назад

    Super awesome video and very helpful

  • @maddyo2589
    @maddyo2589 3 месяца назад +1

    I had a cleric with focus on thunder damage, and had a lot of the items in the last build. He was my tank. Those items are amazing together.

  • @kitrozon4422
    @kitrozon4422 4 месяца назад +2

    Thanks for the info

  • @vwlj9273
    @vwlj9273 4 месяца назад +2

    Can't wait for part 2!

  • @eduardo9a1
    @eduardo9a1 Месяц назад +8

    If shocking grasp counted as a unarmed attack it would be amazing...i mean, it is actually an unarmed attack

    • @DanishHellhound
      @DanishHellhound Месяц назад

      correction: Melee Spell Attack. NOT unarmed attack

  • @dubcOG610
    @dubcOG610 4 месяца назад +2

    I combined the first and second item combos to make a ranged reverb build. The Harold 2h xbow also can cast bane on hit and with the boots it’s super OP. With a strong investment in invis potions and bloodthirst elixir you can solo anything. I solo’d act II using this on normal easily. I used 6 Ranger 6 Rogue and used plenty of silence, many targets and transpose arrows.

  • @SidneyPearls
    @SidneyPearls 4 месяца назад +3

    One of the most op items that I use for the entire game is Harold, quest reward, from the zhent which applies bane on hit

  • @2009worstyearever
    @2009worstyearever 4 месяца назад +6

    the ritual knife that you can steal in the goblin camp from the fetish guy is very strong for a dual weilder if you offhand attack with it first.

    • @MrVbgames
      @MrVbgames 4 месяца назад

      can you just pickpocket it with a thief? or is it complicated to steal?

    • @wintersong4057
      @wintersong4057 4 месяца назад +1

      @@MrVbgames it's on the table in his room, alongside with axe.

    • @MrVbgames
      @MrVbgames 4 месяца назад

      @@wintersong4057 just looted it thanks

  • @ewok40k
    @ewok40k 2 месяца назад

    Ive put an electric archer build ranger last playthru. Joltshooter, jolty vest, boots that generate lightning charges, it was awesome. Once I got club of giant strength, though, I switched to titanstring.
    Also there is nice combo for those who find their melee fighters always few meters short of enemy. Swiresy boots, monster hunter glaive and the robe of +2 dex you mentioned all add up to extra 4,5 m jump. Tried it on Karlach...

  • @adri2703
    @adri2703 4 месяца назад +2

    Good job with the video. Thanks for information. Perhaps time-stamping it?

  • @fabiencoze1189
    @fabiencoze1189 4 месяца назад

    Interesting and cool video !

  • @MrPixelater
    @MrPixelater 4 месяца назад

    Awesomes as always!!!

  • @africanclaw8187
    @africanclaw8187 4 месяца назад

    Yoo. I just wanna say I used to watch you 6 years ago for starbound I'm glad you've kept it up man. One of the most consistent people I've ever seen 🔥

  • @sesimie
    @sesimie 4 месяца назад +1

    Firespark, ever since your Conan Exiles starting guides I've been watching your guides. BG3 is my fav game of al time and I'm so happy to see you making excellent guides for it! All the best for 2024!

    • @Firespark81
      @Firespark81  4 месяца назад

      Glad you like them. Hope you have a fantastic year as well

  • @orthy853
    @orthy853 4 месяца назад +1

    Using this for my honored playthrough

  • @monguibiris
    @monguibiris 4 месяца назад

    Saw thw video today and HAD to try the 1st build. It is amazing how well it functions. Would love to see the upgrades!

    • @LG-jn5fx
      @LG-jn5fx 4 месяца назад +1

      Light cleric with radiant spirit guardians and all that equipment is easymode. Just walk around and everything just dies and/or falls over whilst taking huge dmg.

    • @monguibiris
      @monguibiris 4 месяца назад

      @@LG-jn5fx interesting, ill consider that

  • @eran5005
    @eran5005 4 месяца назад +14

    4:05 - it doesn't create a negative feedback loop, it creates a positive feedback loop of negative effects. Just a teeny tiny correction, sorry if it's tiresome but that stuff irks me.

    • @Firespark81
      @Firespark81  4 месяца назад

      You good. In my head it creates a negative feedback loop on the enemy. But you know, to each their own. Cheers m8 thanks for looking out 😁

    • @eran5005
      @eran5005 4 месяца назад

      @@Firespark81 Heh, i won't quibble over terminology. I liked the video and the builds :D

  • @thaedleinad
    @thaedleinad 4 месяца назад +6

    There's a glove set that sets your dexterity to 18 as well, it's sold by the egg quest NPC close the crèche. I did a build with 20 strenght from feats and 18 dexterity without using said club in the video, absolute OP.
    Edit: as pointed out, it's not the woman outside the crèche, but the storage trader NPC inside.

    • @DiZtheJedi
      @DiZtheJedi 4 месяца назад +1

      Gloves of Dexterity are sold by the gith merchant inside of the creche.

    • @thaedleinad
      @thaedleinad 4 месяца назад +1

      @@DiZtheJedi thanks for the correction! Did not remember perfectly.

    • @fediken83
      @fediken83 4 месяца назад

      I did that too, on my Pala-Lock. Combo it with that Yuan-Ti armor at Last Light and a good shield and you've got AC for days. While still dealing great melee and Force damage.

    • @thaedleinad
      @thaedleinad 4 месяца назад +1

      @@fediken83 did the exact same.

  • @ProbeAway
    @ProbeAway 4 месяца назад +3

    Cats grace (including from the graceful cloth) only gives advantage on DEX ability checks, not DEX saving throws. They are different kinds of rolls. Still good gear but it won’t help you avoid prone or AoE damage. It will help with acrobatics, stealth and sleight of hand checks

  • @B1gLupu
    @B1gLupu 2 месяца назад +3

    For the first build, I think the Adamant Shield is better than the Hunter's Dagger. The shield inflicts Reeling and/or Prone much easier than the dagger does Rupture.

  • @Victor-kh5rh
    @Victor-kh5rh 2 месяца назад

    Add the diadem of arcane synergy to the archer build and go for a level dip on a spell caster so you can add your spell casting modifier to the damage as well. Very powerful on a swords bard with flurry.

  • @nebuul
    @nebuul 2 месяца назад +4

    Another ridiculous lightning combo is the Trident quest reward from which you grabbed the staff. Give that to a tiger animal heart barbarian. The bleeding cleave attack they get during rage will decimate everything because both the cleave and the bleed itself benefit from the lightning charge damage.

    • @EujenSandu
      @EujenSandu 2 месяца назад

      Woah, never considered it! thanks!

  • @palid11
    @palid11 4 месяца назад +4

    4:54 no, DEX saving throws are not included, only DEX ability checks - nevertheless the Graceful Cloth is still easily an endgame item

  • @linceaerian
    @linceaerian 4 месяца назад

    Not bad, quite a lot of thing that I already used for the reverb I use Phalar Aluve song in place of ruptured to add more damage on my cleric (and the guardian of light), for my thief I use double hand crossbow but I'll try the titanstring with the cub.

  • @scaryhairylemons9911
    @scaryhairylemons9911 4 месяца назад +2

    Nice video

  • @montezuma0000
    @montezuma0000 4 месяца назад

    Looking forward to part 2.

    • @Firespark81
      @Firespark81  4 месяца назад

      It's out and I linked it in the description.

  • @Faded_illusionz
    @Faded_illusionz 4 месяца назад +1

    Lightning Aura shield u can get in grymforge would go great with the Lightning items

  • @jimf2892
    @jimf2892 4 месяца назад

    There are a LOT of items that increase your crit threshold as well in Act 1, I really hope you cover those items in the next video!

  • @crunchy7202
    @crunchy7202 4 месяца назад +2

    All these OP items are very shocking...😊

  • @uberrod
    @uberrod 4 месяца назад +100

    The only problem with the lightning set up is playing with other people. You will just hurt your team mates and make them mad at you.

    • @JMarcus52
      @JMarcus52 4 месяца назад +6

      You leave them behind

    • @Firespark81
      @Firespark81  4 месяца назад +17

      Yes in testing I noticed that it was a bit rough play with others.

    • @SkilledKill
      @SkilledKill 4 месяца назад +17

      That is similar to real DnD tbh. Friendly fire is one of the top 5 causes of Player character deaths

    • @melanyebaggins
      @melanyebaggins 4 месяца назад +2

      that's why I never wear the boots. I give them to Gale :D

    • @sleepyiguess
      @sleepyiguess 4 месяца назад +3

      Oh well, L teammates

  • @freman007
    @freman007 4 месяца назад +1

    I'm fairly sure that if you have an Eldritch Knight bind a weapon that triggers off of being bound you can then pass it to another character and it'll still have its effect.
    Just as an aside, the Hunter's Dagger is a reoccurring item from Roah in Act 1 (like the Thorn Blade from Dammon in Act 2) so you can buy as many as you want so long as you long res/level up characters.
    To get the Shapeshifter's Boon Ring (which is BiS for a skill monkey) you can slap Strange Ox in Act 1 with your Mage Hand while your party hides in the prison area, and then, once the Hand is dead, speak to the Ox with your Hand's controller. That will give you a trade screen where he wants you to give him coin to improve your relationship, but instead you can just buy his ring.

    • @Cyb3rM1nd
      @Cyb3rM1nd 4 месяца назад

      If you bind a weapon and unequip it or hand it off it becomes unbound. So, nope. It is also better to kill Strange Ox in Act 2 because you get Hat of Fire Acuity. It's the only way to get the hat. You can also complete his quest in Act 3 to get the ring and he becomes an ally in the final stage - and he's a decent one - I prefer not to for RP reasons. He's a follower of an Evil God of Death, Cyric, and despite saying he just wants to live as an Ox, when appearing as an ally at the end he does mention he's been having fun murdering people (as in, innocent people not your enemies). He's an evil character.

    • @freman007
      @freman007 4 месяца назад

      @@Cyb3rM1nd
      Yes, but getting the ring in Act 1 doesn't prevent you killing him for the hat in Act 2.

  • @nipsoffortune4780
    @nipsoffortune4780 4 месяца назад +1

    Wolf Heart barbarian with Sasser(Silence) greatsword+ tiger heart bleed aoe slash for bleed for 2 turn on up to 3 people per swing(You get two at level 5). I set up Reverberations for my spell casters and at level 6 I can either go tiger aspect for +5 to hit to bleeding enemies with great weapon fighter...or The Maim enemies that are bleeding,makeing 3 enemies per turn have movement. You can get both tiger aspect and Badger aspect when you hit 12...but for the extra chance to hit I'd take tigar at 6 with great weapon fighter. If you wanna be weird take one level of monk to get +2 to AC. I have 18 dex (cats grace chest) my +2 ASI in con for more hp and AC from barb unarmored defences and finally putting the reat into Wis for saves and that one level of monk. I dump Str due to the fact I have 20+potions of Hill giants strengths. With ring of protection, cape of defence and the gloves that add 2 Ac while not wearing armor...I have 24-25 Ac without a shield 💀 Oh and the part Ranger and Main spellscaster have Blessing of Blooooooor for advantage on Attack rolls agaisnt bleeding enemies.

    • @male_maid5951
      @male_maid5951 3 месяца назад

      Way more powerful is this combo except using the Periapt of Wound Closure and the Shattered Flail to essentially heal 18-36 damage a turn guaranteed.

  • @jonathanhibberd9983
    @jonathanhibberd9983 3 месяца назад +4

    I forget what they are, but there's an alternate set of boots and an alternate armor that I use for lightning builds. The boots give lightning charges when you dash, and the armor will do lightning damage to a creature that hits you. I put those, along with the rest of this build (except I took the bow instead of the staff for the quest reward), on Astarion. Dash as a bonus action and charge him up.
    Edit: Speedy Lightfeet (in the windmill) and Jolty Vest (Zhentiram vendor)

  • @FunSam
    @FunSam 4 месяца назад +1

    Throwing also activates unarmed attack conditions so sparkle hands is not just for punching builds. They're slightly better than uninhibited kushigo gloves for a throwing build.

    • @Firespark81
      @Firespark81  4 месяца назад

      Like I stated in another post. I just grouped these into combos that worked well together in order to make the info more digestible feel free to mix and match whatever you want. Many of these items are very strong on their own. 😁

  • @DSqu4red.
    @DSqu4red. 4 месяца назад +6

    For the builds that cause/need an enemy to miss, make sure you turn off Karmic Dice

    • @fediken83
      @fediken83 4 месяца назад

      Or just don't use that kind of build. It's not consistent at all. But to each their own.

  • @Sol-cd6mx
    @Sol-cd6mx 2 месяца назад +1

    Any evolutions to the baneful build for act 2 and 3?😅or any of the other builds?

  • @metalfiend-sm2td
    @metalfiend-sm2td 3 месяца назад

    I got two hunters daggers this playthrough by pickpocketing her first then buying one i think. didnt kill her and nothing else duplicated.

  • @freman007
    @freman007 4 месяца назад

    Not to overlook a pretty basic combination. The Jolty Vest, the Sparkle Hands, and the Speedy Lightfeet on a Githyanki (for medium armor proficieny) Open Hand Monk (Lae'zel) I chucked on Crusher's Ring to compensate for losing Monk movement, and the Sunwalker's Gift to compensate for Githyanki lack of Darkvision.
    Usual Tavern Brawler at level 4 and a Hill Giant Elixir and she wrecks face.
    Until you can go to the Mountain Pass your best gloves for stealing are the Gloves of Thievery. Once you get the Graceful Cloth it's the Gloves of Power.

  • @Oshkoshbaby
    @Oshkoshbaby 4 месяца назад +2

    The archery build is insanely powerful on a sword bard.

  • @Kjp99
    @Kjp99 6 дней назад +4

    I know this video is for act 1, but im really curious. Is there a build that for the very first build with radiating orbs and reverberation that ends up going good in endgame?

    • @sorenjensen3863
      @sorenjensen3863 День назад

      The armor plus any mass radiant damage spell. Spirit guardians for example. Makes you nearly impossible to hit

  • @darelias
    @darelias 4 месяца назад +1

    What build do you recommend for the first set of items?

  • @Griffex394
    @Griffex394 3 месяца назад +3

    Shocking graps already has Advantage on metal, so you don't need the lightning gloves

    • @jonathanhibberd9983
      @jonathanhibberd9983 3 месяца назад +1

      True, but this gives advantage to any attack, not just that one spell. This build is more for casters, but there's a great build that works with melee, an alternate armor and boots (I forget what they are). The armor causes lightning damage to any creature that hits you, and the boots give lightning charges when you dash. Put them on a rogue or monk that can dash as a bonus action, and now you've got a lightning-based melee fighter.

  • @Cleptomancer
    @Cleptomancer 4 месяца назад +2

    Lightning combo on Way of 4 elements Monk is strong!!

    • @zevitohrs
      @zevitohrs 4 месяца назад +1

      how did you do it?

    • @Cleptomancer
      @Cleptomancer 4 месяца назад +1

      ​@@zevitohrs spell sparkler (cantrip) + sparkle hands (flurry of blows) maxes out lightning charges with just an action & bonus action. Getting shocking grasp cantrip can be done as a multiclass, feat, or Racial pick. I used High Elf & dipped tempest cleric. Shocking Grasp is also a 'condition' so it procs reverberation as well (if you have the items)

  • @gizmoZG
    @gizmoZG 4 месяца назад +2

    Just finished a campaign with the first 2 builds. we only did 2 character pass, no companions. stupid strong nukes !

    • @Firespark81
      @Firespark81  4 месяца назад

      Nice! Congrats on beating it!

    • @gizmoZG
      @gizmoZG 4 месяца назад

      Thanks. This is pass #2 so far. working on pass 3 this weekend :)
      gonna be frost mage and thrower barb@@Firespark81

  • @kaelcastle700
    @kaelcastle700 4 месяца назад +1

    I need help building the reverberation build for classes and such, who should i use so i can dodge everything? And what should their stats be? Im using karlach as an eldritch knight but she isnt dodge nearly as much as i would like, level rn is level 6 and im starting act 2.
    Any suggestions would be much appreciated

    • @evanperry6190
      @evanperry6190 4 месяца назад +4

      couple easy ways to not get hit: Eldrich knight is def one of the best options, just abuse the shield spell+a shield+blur scroll. That with any decent heavy armour (adamantium splint, +1chain, ect) is giving an ac of 17(base heavy)+2(shield)+5(shield spell) + 1(defense fighting style) for 25 ac, with enemies having disadvantage on attack rolls. Shield of faith further boosts this, as do a couple other nice spells such as warding bond, ect. The ring you get from mol for stealing the idol is a free +1 ac, and early in act 2 by last light inn you can find the cloak of protection for another +1.

  • @adamroot2973
    @adamroot2973 3 месяца назад +1

    Thanks. For. Making. The. Video.

  • @ChandlerWithaZ
    @ChandlerWithaZ 4 месяца назад

    8:12 saving for a friend

  • @pastafarian7
    @pastafarian7 4 месяца назад +4

    I feel like using items from the crèche and underdark on the goblin sanctum is obviously op…

    • @Firespark81
      @Firespark81  4 месяца назад

      That was just for footage. There was a bunch footage with the ogres as well and it's all just to give you a sense of how good they are. I spawned these in, in bulk. Obviously you'll most likely be done with all the goblins by the time you have them. But don't let any of that fool you into thinking these item sets are not crazy strong.

  • @GiottoBiscotto
    @GiottoBiscotto 4 месяца назад

    wow!

  • @_Yep_Yep_
    @_Yep_Yep_ 4 месяца назад

    Hrm, i got the staff from turning in the caravan chest at the zenk hideout?

  • @deusvlad2.083
    @deusvlad2.083 3 месяца назад +3

    Is there a time stamp for these items in the video?

  • @jest3576
    @jest3576 3 месяца назад +1

    man I would really love it if the build crafting with items philosophy baldur's gate 3 uses was applied to to dnd proper. having items with effects that are designed to work together and make those effects better is awesome especially at mid to lower levels of play adding another layer of power fantasy at levels most dnd players play. (since most dnd games dont make it past like level 12.)

    • @KnicKnac
      @KnicKnac 2 месяца назад

      You just have to figure out the break points and usually not depend on items more class features or lineage traits. Rogue/Ranger for Gloomstalker plus favorite rogue subclass is not a bad combination to focus on those extra D6's and that D8 etc. If you are looking for build ideas there are YT channels out there.

    • @peterbear4413
      @peterbear4413 2 месяца назад

      Say that when you're in the DM seat. A computer can handle that many variables; most DMs already have enough on their plate as-is. DMing is a lot of work; I should know, I do it professionally.

    • @jest3576
      @jest3576 2 месяца назад

      lol oh I know, but it would still be cool one of those if only kind of things. but you need something like dnd beyond beyond that basically digitally keeps track of the game while you play tickers stacks and all. @@peterbear4413

  • @HybridofDoom
    @HybridofDoom Месяц назад +7

    Why is it the Githyanki Creche is considered Act 1 but whenever I go there it warns me that I'm going to a different act and to finish my business in act 1?

    • @Firespark81
      @Firespark81  Месяц назад +12

      You are not going to a different act its basically just telling you that you have to resolve the goblin issue. This is the only thing that will be affected if you go there.

    • @russman74
      @russman74 Месяц назад +3

      @firespark81 actually I would argue that the creche is part of act 2 since it forwards the main story. if you go to the creche before you are done with the groove then the druids complete the ritual and close off the groove. just like if you go to act 3 from act 2 it closes off the locations behind you. Why would the developers go to the trouble to put up a warning screen and forwarding events like that if you were not moving into another act?

    • @noobhemingway
      @noobhemingway Месяц назад +1

      ​@@russman74Better to call it Act 1.5. Act 2, story wise would be to deal with Ketheric and the Shadow Curse. I think you can return to the creche under some circumstances while in Act 2.

    • @kinggamereon653
      @kinggamereon653 26 дней назад

      ​@@noobhemingwayyou can return to entirety of act 1 in act 2 as long as you haven't done ghe shar's gauntlet iirc. I'm pretty sure you needed to actually complete it to lock yourself out but it might be that just entering it locks you in act 2.

  • @michealcaboose1875
    @michealcaboose1875 4 месяца назад +2

    The Palpatine build looks so fun wtf lol

    • @Firespark81
      @Firespark81  4 месяца назад +1

      Omg that would have been such a better name for it than lightning build. I love it!!

  • @nathanbarnhart2529
    @nathanbarnhart2529 4 месяца назад +1

    If I'm not mistaken, the first build could also be used by a typical John Wick character (6 Sword Barb, 3 Thief, 3 Fighter -- but EK instead of Champion), right?

    • @MrSoloDolo20100
      @MrSoloDolo20100 4 месяца назад

      John wick uses guns. I’m not sure how a radiant dagger build relates at all.

    • @nathanbarnhart2529
      @nathanbarnhart2529 4 месяца назад

      @@MrSoloDolo20100 They use pistols (hand crossbows). Meaning the melee weapons' effects can be used with any attacks, not just attacks with the weapon.

  • @MrSoloDolo20100
    @MrSoloDolo20100 4 месяца назад +4

    They got rid of the reverb on dodge and I blame you.

    • @Sol-cd6mx
      @Sol-cd6mx 2 месяца назад

      are you sure?

  • @cjnf11
    @cjnf11 2 месяца назад

    (if you are annoyed by the camera, I suggest you Native Camera Tweaks mod from the Nexus)

  • @CyBerCat6410
    @CyBerCat6410 4 месяца назад +8

    Timestamps

  • @ashen5027
    @ashen5027 4 месяца назад

    does the gloves of Belligerent skies works with electrified water and the sparkling aura? might be a better pick than the sparkle gloves

    • @Firespark81
      @Firespark81  4 месяца назад

      Should yes. But yea feel free to mix and match for whatever fits your build. I just grouped them in combos that work well to make the info more digestible. Many of these items are very strong on their own.

    • @ashen5027
      @ashen5027 4 месяца назад

      @@Firespark81 belligerent gloves are the strongest item (from my pov). Mixed with phalar, 👌 they open up to so much build

    • @Firespark81
      @Firespark81  4 месяца назад +1

      Those boots are really good to pair with them as well. That whole combo is insanely strong.

  • @paulcatlow9754
    @paulcatlow9754 3 месяца назад +3

    3 meteors away

  • @n0xxm3rcyxx
    @n0xxm3rcyxx 13 дней назад

    im pretty sure they fixed the falling prone. unfortunate... also i think throwing build.

  • @kenlewis9557
    @kenlewis9557 4 дня назад

    You can’t cast spells with the holy lance helmet so where is the lightning coming from?

  • @expiredlicense
    @expiredlicense 3 месяца назад

    I thought the githyanki creche is act II? You get there from the mountain pass or through the underdark yeah? It tells me I should tie up loose ends which I thought was leaving the current act
    Am I misunderstanding something?
    If the first item is in the githyanki creche is like act I or II if I go there can I return? I’m so confused D:

    • @dataraxia3520
      @dataraxia3520 3 месяца назад +3

      It's act 1, but it will auto complete certain quests from earlier in the act. Just make sure you resolve the tiefling/goblin camp main quest before you enter the mountain pass

    • @peterbear4413
      @peterbear4413 2 месяца назад +1

      Act II begins when you enter the Shadow-Cursed Lands. The mountain pass and the Underdark are considered parts of Act I.

  • @donaldpetersen2382
    @donaldpetersen2382 4 месяца назад +6

    Timestamps please

  • @sideswipe4796
    @sideswipe4796 Месяц назад +4

    Bro does not want to tell where the graceful cloth is located

    • @Bodehi_The_Archivist
      @Bodehi_The_Archivist Месяц назад +3

      In the Rosymorn Mountain Pass, there is a woman that has been kicked out of the crèche because she attempted to steal an egg. If you trade with her or kill her, she will have the graceful cloth among other considerably powerful magic items 👍🏽

    • @deidaraman90
      @deidaraman90 24 дня назад

      Then just steal the money back and the rest of her stuff using the Graceful cloth :D

  • @Zeesar
    @Zeesar 4 месяца назад +1

    So the first build is not effective if not playing as Eldritch Knight or Warlock, right?

    • @aztraeuz
      @aztraeuz 4 месяца назад +4

      The first build works fine without those classes. Those classes are only used for the weapon.
      My Radiant Orb build uses Blood of Lathander anyway.

    • @NathanQuinnP16
      @NathanQuinnP16 4 месяца назад +2

      It's even better as a spirit guardian cleric.

    • @thaedleinad
      @thaedleinad 4 месяца назад +1

      I gave all the radiant stuff to Shadowheart (lol, the irony). She is now a radiant machine, spirit guardian is so good.

  • @xxSADPUPPYxx
    @xxSADPUPPYxx 4 месяца назад +1

    Is there a act 3 version of that first build?

    • @duskfinger6799
      @duskfinger6799 4 месяца назад

      The build scales insanely well through all acts.
      The only things to add are a couple of rings that add more radiant damage found in act 2.

  • @chanlekho
    @chanlekho 4 месяца назад +3

    I just finished act 1 not long ago and I legit havent seen half of these items.

    • @Firespark81
      @Firespark81  4 месяца назад +1

      They are all there. It's really easy to miss items in this game. Like really really easy. I missed a ton on my first playthrough.

    • @RailinX
      @RailinX 4 месяца назад

      Explore more :)

  • @MoonlitRitual
    @MoonlitRitual 4 месяца назад +1

    Legit lightning sasuke build seems really broken.

  • @javi8133
    @javi8133 3 месяца назад +30

    Bro talks? Like he has. Punctuation! Every few? Words!

    • @seb2750
      @seb2750 3 месяца назад +3

      It is a deepfake AI voice reading off a script.

    • @ronnydarko9046
      @ronnydarko9046 3 месяца назад

      ^ That

  • @zevitohrs
    @zevitohrs 4 месяца назад

    does anyone knows a good replacement for the hunter daggers in the first build?
    I killed the seller early in my run and don't want to lose 15 hrs of gameplay for that

    • @Cleptomancer
      @Cleptomancer 4 месяца назад +2

      poison works fine: disadvantage on saves 👍🏾

    • @Bobberation
      @Bobberation 4 месяца назад +4

      Rupture specifically is only from that dagger and a certain type of arrow (it's not a DnD thing, but a callback to Larian's other games). That said, the important thing is just a status - any weapon can work with poison on it. Otherwise, I think Sussur dagger's Silence counts; if you're further into the game, Cold Snap (in Rivington) is probably worth a look.

    • @nipsoffortune4780
      @nipsoffortune4780 4 месяца назад

      Silence dagger or you can apply poison to any weapon.

  • @greenmountainpokemon2112
    @greenmountainpokemon2112 4 месяца назад +1

    11:31 now do the 3HP stack say "3 charges = 9HP"?

    • @D_Quinn
      @D_Quinn 4 месяца назад

      Nope, just 3 total temporary HP. On its own it's completely useless, HOWEVER; it is unconfirmed by myself but some people have reported that if you have a bigger source of temporary hitpoints that is a fixed number like armor of agathys you can use this 3 temporary HP heal to refill ALL of the temporary health from those other sources in steps of 3 hp everytime you get a lightning charge. So theoretically magic missile could refill that entire temporary health pool.

    • @davisbizarreadventure448
      @davisbizarreadventure448 3 месяца назад

      @@D_Quinn if you currently have a temp hit point amount say 20 from dash with aspect of stallion then you give someone the 3hp bonus it overwrites it so you technically can lose hp from it. Still very good early game though basically a +10% hp boost at 30hp

  • @nerabon8138
    @nerabon8138 4 месяца назад

    Could anyone brainstorm a party that is oriented around thunder damage?
    Like the third build is fascinating, paired with maybe with a tempest cleric and some thunder smites from a pally? Just for RP purposes, I thibk that's gonna be my next run

    • @dotaschool2015
      @dotaschool2015 4 месяца назад +1

      1 - Frontliner: Paladin Thunder Smite / Wild Mage Barbarian / Eldritch Knight. 2 - Striker: Way of the Four Elements Monk / Arcane Trickster Rogue. 3 - Blaster: Tempest Sorcerer / Circle of the Land Druid / Evocation Wizard. 4 - Controller: Tempest Domain Cleric multiclassed with Blue or Bronze Dragonic Sorcerer and/or College of Lore Bard. The other classes can also be multiclassed for optimization albeit not necessary. Pick one of each category to form a full party and regardless of your pick - you can easily clear Honour Mode without much of a hassle. Of course making sure that at least 1 of your characters is Charismatic (Paladin/Sorcerer/Bard) and preferably having him as your main one so you can cover all the conversation checks & another character being dexterous (Monk, Rogue, Bard) so you can picklock and disarm everything in the game would be very beneficial to you - you can cover both with a single character if your main has Bard implemented in - but do keep in mind that Bards can't self-Inspire. I can help you with detailed builds for each one of these but obviously not in a short RUclips comment. xD Enjoy!

    • @nerabon8138
      @nerabon8138 4 месяца назад

      Thanks buddy!

  • @gilaulet8735
    @gilaulet8735 Месяц назад

    For that first build how could I fit blood of lath in

    • @user-mr6hc9hy2t
      @user-mr6hc9hy2t 29 дней назад

      The Hunter's Dagger is mostly a filler item just for the sake of triggering more conditions to proc Boots of Stormy Clamour.
      Replace it with Blood of Lathander vs undead enemies to potentially give them disadvantage on attacks as well. Excellent synergy with the build.

  • @BFishy
    @BFishy 4 месяца назад +3

    I’m confused as to how you’re at the goblin camp with stuff from the crèche? I thought once you go to the crèche everything in the wilderness disappears? 🤔 because you get that pop up before you go there starting you’re progressing the story so you won’t be able to go back or something?

    • @ZeeDC666
      @ZeeDC666 4 месяца назад +2

      Despite what it says you can travel back and forth freely during Act 1. There might be a quest or two that can progress forcibly by travelling to the Mountain Pass, but I can't think of any off hand.

    • @pantheraleo2820
      @pantheraleo2820 4 месяца назад

      The fate of the grove is sealed once you enter the mountain pass or shadow lands, but you can still go back and fight/loot act one when you enter act two, entering act 3 you are locked out of 1 and 2 though.

  • @MegaSambiks
    @MegaSambiks 4 месяца назад +11

    sadly no locations showed in-game but good job anyway (:

    • @majorlouis956
      @majorlouis956 4 месяца назад +1

      That be nice

    • @MrPixelater
      @MrPixelater 4 месяца назад +1

      head over to bg3.wiki for locations

    • @Garthavan
      @Garthavan 4 месяца назад

      He doesn't have to lol it's called common sense, clearly this is ment for people that have clearly played some of the game and not noobs just starting.

    • @Firespark81
      @Firespark81  4 месяца назад

      Crap I meant to pin a comment to a link for super easy lookup. Just woke up give me a bit and I'll comment and pin it. I don't do that to cut down on time. Plus the good bg3 wiki has an insane tool for looking up items very easily.

  • @keithwiechart7744
    @keithwiechart7744 2 месяца назад +2

    I actually found that the lightning build is just as good if not better on a rogue, especially Astarion. My build of choice was thief rogue for the two bonus actions and moderately armored to be able to use shield and medium armor. You use speedy lightfeet boots which gives you 3 lightning charges if you dash, and with two bonus actions, you pretty much never have any reason not to. You use the Joltshooter, which Astarion has proficiency in being an elf. The Joltshooter gives you advantage on attacks against enemies wearing metal if you have lightning charges, making it incredibly easy to trigger sneak attack. You then use the jolty vest, which triggers dexterity saving throws against attackers while you have lightning charges, the lifebringer for temp hp if you have lightning charges, and the real sparky sparkswall for the lightning aura.

    • @MeRDied
      @MeRDied 2 месяца назад

      Couldn't you multiclass into ranger to get the needed proficiencies instead of using a feat on moderately armored? Just a thought. You can also get the archery fighting style and a second attack this way.

    • @keithwiechart7744
      @keithwiechart7744 2 месяца назад +1

      @@MeRDied yeah, but dipping into Ranger means you don’t get the feat at level 12 anyways. One feat isn’t that much, and a double bonus action dash that guarantees lightning charges each round, plus the advantage on metal enemies synergizes well with Sneak attacks. Astarion was invaluable during the iron throne for the dash lighting charge plus lightning aura shield combo. Ranger may be a good choice too, I wouldn’t know, but I’ve found good success with this combo as it stands right now.

    • @eboethrasher
      @eboethrasher Месяц назад

      @@keithwiechart7744 yeah but the 5 level dip gets you the ability to do 1d8 bonus damage per round to a target at less than max health as hunter or bursty burst as gloomstalker, plus, that extra attack just gives you even more damage per round, for the cost of one feat. One feat is worth an extra attack every round, as well as those other bonuses you get with a fighting style, spells, hunters mark or ensnaring shot/melee, stuff like that.

  • @crusaderesper
    @crusaderesper Месяц назад +3

    I don't know if they patched it or if it's a bug, but I can not seem to equip the club of giant strength in any character's offhand regardless of class.

    • @thomasdomenech426
      @thomasdomenech426 Месяц назад +2

      if it's not tagged as light weapon, you need a feat to do so, but I can't remember the name

    • @devinpm
      @devinpm Месяц назад +3

      Dual Wielder

  • @jonrussell739
    @jonrussell739 2 месяца назад +2

    The staff from "Rescue the grand duke" is in act 3 right?

    • @slam6802
      @slam6802 2 месяца назад +2

      You mean the spell sparkler? It’s act 1 at Waukeen’s Rest. You get it after freeing the woman in the burning building

    • @jonrussell739
      @jonrussell739 2 месяца назад

      @@slam6802 ah, my mistake

  • @digthathole5521
    @digthathole5521 4 месяца назад +2

    Off topic, but 544. My game just got annihilated by the 544 bug. Anyone else get nailed by this, or find a workaround?

    • @Djowl6
      @Djowl6 4 месяца назад +1

      I “lost” my first honor mode run to it 80 hours in, on act 3. The error kept coming up and in my frustration, I spammed saved which corrupted my file. The only fix I’ve found which has helped, so far (50 hours), has been creating a Larian account and syncing the game save files. I don’t know the logistics, but I’m assuming it doesn’t prevent the error from occurring nor the potential corruption, but it does create a back-up save in Larian’s cloud, thus making the save recoverable. If you’ve already done this and it’s still an issue, then I don’t have anything else I can provide to help. Nonetheless, I hope this helps!

    • @digthathole5521
      @digthathole5521 4 месяца назад +2

      @@Djowl6 I had over 200 hours on my first run. Halfway through act 3. Totally disappointed but strangely not mad. I was excited to restart, tried a custom character this time, last run was Astarion. Still in act 1 and everything is different. It's amazing. Making the same decisions, but new branches and quests keep popping up. 544 sucks, but this game is gold.

  • @youngro11
    @youngro11 3 месяца назад +9

    Bro talks like how I envision posts 👏 like 👏 this 👏 sound 👏