Thank you so much my brother! 🙏🏻 I got stuck not knowing how to swap axes with the spin tool, took a while but you just explained it so well and straight to the point
I learned this method back in my early days with Blender, from a Blender Guru video actually. I think it was from one of his modelling tutorials, probably the chair tutorial. It's very useful to know, though admittedly I haven't had to bend mesh cylinders much and have pretty much used curves to build pipes most of the time.
1. For Circles, your pivot point has to be a single vertex. 2. For Squares, your pivot point has to be an edge, Once you found your pivot vertex or edge, you can also move the cursor with Shift +S (cursor to selected). When you're ready, click on the whole face and choose your x, y, or z.
You can in Blender 3.3: Shift + hold down Right mouse button; turn on snapping to vertex (etc.) or hold Control to temporarily turn on snapping while dragging. Edit: But only press Shift + Right mouse to start! Then after that you can hold down Control (otherwise it will try to lasso select). I actually never tried this until I read your comments, I just knew you could Shift + Right click to set the 3D cursor, but this is very useful, huge time saver for me!!! :D
I moved the 3D cursor beyond the extremity, and higher. It made the radius bigger, but with a strange curvature. But then I found out that the green, red and yellow arrows can be dragged to get the right look / curvature. The tool seems very flexible.
Thanks I’ve always figured this was useful but never took the time to figure it out
Glad I could help! :)
Thank you so much my brother! 🙏🏻 I got stuck not knowing how to swap axes with the spin tool, took a while but you just explained it so well and straight to the point
I learned this method back in my early days with Blender, from a Blender Guru video actually. I think it was from one of his modelling tutorials, probably the chair tutorial. It's very useful to know, though admittedly I haven't had to bend mesh cylinders much and have pretty much used curves to build pipes most of the time.
After learning this method, it was very easy to make objects that require curves, such as pipes.
Thank you for this very simple illustration. Very helpful! Now I got it! :)
You explain everything so well, kudos
Not all heroes wear cape.
Short, to the point, thanks!
No time wasted here.
ohhhhh, is that so
I was like stuck on this tool for like an hour.. thanks for helping
This changes everything.
Thank you very much for the great and short tutorial
Thank you very much Lane. U just did awesome.
1. For Circles, your pivot point has to be a single vertex.
2. For Squares, your pivot point has to be an edge,
Once you found your pivot vertex or edge, you can also move the cursor with Shift +S (cursor to selected).
When you're ready, click on the whole face and choose your x, y, or z.
Thank you for these tips.
Best tutorial on this. Thx ❗️
Brilliant! This is exactly what I was looking for. Thanks dude!
You’re welcome! Thank you for watching!
very helpful and to the point 👍thx
Im glad it was useful!
this video saved my life TSMY
Thanks. Somehow the buttons at the top weren't obvious.
Thanks
Thanks I was searching for a tutorial how to make turns to a plane and finally did it.
that was really helpful !!!
thanks buddy you save my day
Great tip. Thanks.
thank you.. very neat and simple explanation
Thanks dude, super helpful
thx bro 😊
Mashallah brother thank you for sharing this knowledge.
Awesome!
thank you! right in time)
thanks
Insane, thanks boss
Dope! Thx bro
Thanks a lot.
what is really missing is moving the 3d cursor like an object along a x y and being able to snap to geometry then
You can actually do this by going to the side bar and then the view tab
@@lanewallace. yes you can and that is fine for manual entry but it should be possible to drag it like an object and snap to geometry while dragging
Ohhh yes I know what you mean now, and you’re right, that would be very useful in many cases
You can in Blender 3.3: Shift + hold down Right mouse button; turn on snapping to vertex (etc.) or hold Control to temporarily turn on snapping while dragging.
Edit: But only press Shift + Right mouse to start! Then after that you can hold down Control (otherwise it will try to lasso select).
I actually never tried this until I read your comments, I just knew you could Shift + Right click to set the 3D cursor, but this is very useful, huge time saver for me!!! :D
For some reason it doesn't show me the (+ - Menu)
Thank You Sir
Thank you for useful tutorial😊
Thank you for watching! Im glad I could help!
Thank you sooo much!!!
legend
WOW
Powerfull tool, was playing around with it. Is there a way to make the spin tool circle radius bigger?
Hmmm I’m not sure, but I think the position of the 3D cursor dictates the radius
I moved the 3D cursor beyond the extremity, and higher. It made the radius bigger, but with a strange curvature. But then I found out that the green, red and yellow arrows can be dragged to get the right look / curvature. The tool seems very flexible.
知らなかった 便利すぎ~ Thank you!!
Why is my spin tool not becoming active?
gg thks
I haven't even touched those tools on the left :'(
Thank you !!!!!!!!!!!!!!!!!!
Thanks man
Lol, I've curving pipes the hard way all this time
Same😂
How come my whole pipe rotates and not just the end?
wat
THAT DOSENT SHOWWWW
thanks so much
Thanks