The most valuable thing in these videos is the narrating. I will eventually learn Blender, sometime when I finish College or have a Semester break. I had to subscribe either way even without watching most of these (yet), narrating the keys you are pressing is such a valuable thing for beginners.
If your mirroring is not going well and you dont get an arc, you should shange a pivot point before mirroring. In object mode (with plane selected) go to the Object tab (upper left) and here tab Set Origin. You can move the cursor first and than move origin to the 3d cursor or else
ahhhh now im goin Full Circle. XD plus i learn something new every day Just the way i like it Thanks i like this simple Approach to a Complex Question.
1:24 You didn't need to move the 3D Cursor, you could have just selected the bottom edge and used the spin tool and it would have perfectly placed the spin without moving the 3D Cursor. Excuse my nitpicks, it's a great tutorial, keep it up.
@@JayAnAm Perhaps you misunderstood, I was simply saying it's easier to spin from the bottom edge than it is from the top simply because the way your plane and 3D Cursor were positioned made a perfect alignment.
@@bobross9370 In this case yes, but in a real modeling situation you can't always move your mesh around just to match the alignment for spinning. This is why it is a better and more general way to move the 3d cursor, which is the pivot for the spinning.
I use the mirror modifier to add thickness at the same time. With the inset tool: if you hold down the control key, you can extrude the inset faces in the same operator.
once again,cool tutorial , had problems tryna understand that tool ......please don't forget to make a tutorial on explosion spritesheets / flipbooks in blender for use in unity,please thanx!
Thank you for JMesh add-on! What do you do after selecting Symmetrize button? I tried to press on both green -Y and Y and other color dots. But non of this gave me mirror effect as in tutorial.
Newbie here. I ended up with two edges after applying the mirror modifier. Dissolve edges at 4:20 didn't seem to work on my two selected edges. I had to remove the edges and selected Vertex > New Edge from vertices. Anyone know what happened here?
short cut keys might of been the worst idea to add to blender. it makes learning the program take so much extra time becuase I have no idea what these buttons Im being told to press do. I just press them. They have no system that actually makes sense. I would rather click things I can see with my eyes rather than know 400 short cuts on my keyboard which save a minsucule amount of time.
The most valuable thing in these videos is the narrating. I will eventually learn Blender, sometime when I finish College or have a Semester break. I had to subscribe either way even without watching most of these (yet), narrating the keys you are pressing is such a valuable thing for beginners.
When I first came here you had very low subscribers but now you're at a great place
Very proud of you
I think this channel is underrated.
:-) Thank you
@ :-)
@ yes
Edit: but now it's better than before
me too,i'm very proud
this is the only tut that worked for me and im really not sure why, but thanks
Thank you so much for clearing up why my axis was not in the direction I was wanting. A+ sir.
Thx!
Thank you so much
I've been looking for how to do this
Hey that's great!
Thank you. I admit I haven't really used spin tool so far.
Yep, it's great
@@JayAnAm , but, I have used this: blendermarket.com/products/angle-tool
Thank you, I'm new to the spin tool , your tutorials never disappoint
lol, I always give up as soon as I can't get the spin tool not to work. But yeah - just a change of mindset is needed. Epic tutorial
This method saves me so much time. Thank you!
Thx m8, glad you like it
Thanks Jayanam from Malaysia 👍👍👍
Thank you!
I love step by step tutorials, clean easy to follow and informative, subscribed 👍
Thank you very much
Thanks for this video.
Fantastic and easy to understand! Thanks Jay!
If your mirroring is not going well and you dont get an arc, you should shange a pivot point before mirroring. In object mode (with plane selected) go to the Object tab (upper left) and here tab Set Origin. You can move the cursor first and than move origin to the 3d cursor or else
Looking forward to more FreeCad tutorials!
Will come soon.
thanksssss i needed this
Great
ahhhh now im goin Full Circle. XD
plus i learn something new every day Just the way i like it Thanks
i like this simple Approach to a Complex Question.
Fantastic tutorial!
1:24 You didn't need to move the 3D Cursor, you could have just selected the bottom edge and used the spin tool and it would have perfectly placed the spin without moving the 3D Cursor. Excuse my nitpicks, it's a great tutorial, keep it up.
No, I dont want to spin the bottom edge, I want to spin the top edge, so I have to select this edge.
@@JayAnAm Perhaps you misunderstood, I was simply saying it's easier to spin from the bottom edge than it is from the top simply because the way your plane and 3D Cursor were positioned made a perfect alignment.
@@bobross9370 In this case yes, but in a real modeling situation you can't always move your mesh around just to match the alignment for spinning. This is why it is a better and more general way to move the 3d cursor, which is the pivot for the spinning.
can be used in the future..pro tips 💖👌
I use the mirror modifier to add thickness at the same time.
With the inset tool: if you hold down the control key, you can extrude the inset faces in the same operator.
Thank you
once again,cool tutorial , had problems tryna understand that tool ......please don't forget to make a tutorial on explosion spritesheets / flipbooks in blender for use in unity,please thanx!
It's not just a spin tool tutorial, it's some basics + spin tool, if you want to get straight to what you were looking for, go to 1:32 ;)
good video
Thank you for JMesh add-on! What do you do after selecting Symmetrize button? I tried to press on both green -Y and Y and other color dots. But non of this gave me mirror effect as in tutorial.
What if I dont't want to spin around a global but a local axis? How can I achieve this?
hmmm interesting Modifiers you have there hmm
Thank you for sharing this tool. Can I use this tool to animate the spinning effect? How shall I do it?
Newbie here. I ended up with two edges after applying the mirror modifier. Dissolve edges at 4:20 didn't seem to work on my two selected edges. I had to remove the edges and selected Vertex > New Edge from vertices. Anyone know what happened here?
It is not giving me any box with controls for the Spin tool.
Sir, Please i want to export ase file format, but not showing. Can you please make a video video with data
Thanks, I'm super new to blender, And this tool really confused me.
Help, please. When i press "N" ( 5:37 ), no tab "JMesh", Blender 2.91 .
it's because you have to install the add on first
check the addon link in the description
@@irfanotherone1576 Thank you friend, did not notice.
Or bridge two planes... And loop cut the bridge and bevel to get the exact same result... Wsnh
how to add jmesh 3d print pannel in side bar
3d print is not jmesh tools addon.
@@JayAnAm thanks bro
This is good though but best way is bridge edge loops with perpendicular faces you can create..
Make me paratha.
sf ayman chra7li hhhhhhh
short cut keys might of been the worst idea to add to blender. it makes learning the program take so much extra time becuase I have no idea what these buttons Im being told to press do. I just press them. They have no system that actually makes sense. I would rather click things I can see with my eyes rather than know 400 short cuts on my keyboard which save a minsucule amount of time.