How to Bend Objects In Blender | Simple Deform Modifier | All Settings Explained With Examples

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  • Опубликовано: 1 июн 2024
  • In this tutorial, we have discussed all the options in the Bending operation in Blender, using the Simple Deform Modifier. We have explained how to bend an object using an empty as the guide, how to use restrictions for the bending, how to change the bend direction, and how to handle any rotation transformation of the target object. We have taken several examples to explain various options in this Simple Deform Modifier. Please watch the video for the complete tutorial. If you have any question on this tutorial, please leave your comment below.
    𝐅𝐨𝐥𝐥𝐨𝐰 𝐮𝐬 𝐨𝐧 𝐈𝐧𝐬𝐭𝐚𝐠𝐫𝐚𝐦 👉 / 5minutesblender
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    Timestamp
    00:00 Introduction
    00:32 How to bend a plate with an empty
    02:34 How to correct the bend direction
    04:14 How to use the bend restrictions
    05:10 How to bend a cylinder with an empty
    06:23 How to handle rotation transformation

Комментарии • 275

  • @5MinutesBlender
    @5MinutesBlender  Год назад +2

    If you still find it difficult to bend with Simple Deform Modifier, use Geometry Nodes to bend anything very easily, we discussed it in our latest tutorial 👉 ruclips.net/video/okHTUpG_hSA/видео.html 𝐘𝐨𝐮 𝐜𝐚𝐧 𝐚𝐥𝐬𝐨 𝐝𝐨𝐰𝐧𝐥𝐨𝐚𝐝 𝐨𝐮𝐫 𝐀𝐝𝐝-𝐨𝐧 𝐟𝐫𝐨𝐦 𝐆𝐮𝐦𝐫𝐨𝐚𝐝 👉 5minblender.gumroad.com/l/easy-bend 𝐨𝐫 𝐟𝐫𝐨𝐦 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 𝐌𝐚𝐫𝐤𝐞𝐭 👉 www.blendermarket.com/products/easy-bend Thank you 😊

  • @peterpan5087
    @peterpan5087 2 года назад +56

    I have watched many bend tutorials and this is the best. You enter our mind and knows the kind of obstacles we will meet and then you solve it.

  • @oluwayinkaemmanuelajibola449
    @oluwayinkaemmanuelajibola449 2 года назад +18

    Honestly, 5 minutes blend is the best. I wish RUclips has a love button for me to press instead of liking this video. I've learnt a lot from you 5MB.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +2

      Wow, thank you so much for your nice words! 💝💝💝

    • @zulkifantastic
      @zulkifantastic Год назад

      You now have super thanks bro!

  • @FarukAhmet
    @FarukAhmet 2 года назад +34

    6:43 FYI, to copy the rotation info from the object to the empty, you can select the empty first, then the object, then right click on the Rotation box and select "Copy All to Selected". You can click on, say, Z, and choose "Copy Single to Selected" if you want to copy only that value. You can do this with almost any setting in the Properties window. You have 100 cubes and only one of them set to "Viewport Display > Display as : Wire"? Select all, that object last so it's active, right click on that dropdown and choose "Copy to Selected" etc. Or you can click on the option while holding Alt, same thing.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      Wow! Thank you so much for sharing this 💝

    • @Andrey-kh9ef
      @Andrey-kh9ef 2 года назад +2

      Sweet!

    • @electronica009
      @electronica009 2 года назад +1

      T H A N K Y O U !

    • @voyowee
      @voyowee 9 месяцев назад +1

      This is an excellent tip -- thanks!

  • @thebigtricky9156
    @thebigtricky9156 2 года назад +2

    love this modifier, I use it all the time, its very usable in your projects.

  • @reecefindlater6778
    @reecefindlater6778 2 месяца назад +3

    Best tutorial video I've seen. Set at a good pace for learners. Thank you.

  • @MrKiraBR
    @MrKiraBR 3 месяца назад +2

    Finally someone speaking on the video. Thank you!

  • @19CarlosGomez64
    @19CarlosGomez64 Год назад +6

    Simple Deform Modifier is everything but "simple", at least for me. This tutorial makes it very easy! Thanks a lot!!!!

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      Well said! Thank you so much for the appreciations 💝

  • @sozetteslow
    @sozetteslow Месяц назад +1

    thank you man, you save my time

  • @3dness449
    @3dness449 2 года назад +8

    I always wondered why bending and abject has to be so difficult? But finally found the perfect tutorial for this! Thanks for sharing.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +2

      Glad to know that it helped you. Cheers!!

    • @macnavi
      @macnavi 2 года назад

      You are so right.

  • @StuSutcliffe60
    @StuSutcliffe60 2 года назад +7

    Again a great tutorial! Always had problems with this modifier. Thanks!

  • @samanthaalbergottie
    @samanthaalbergottie 3 дня назад +1

    Super helpful! Thank you!!

  • @TonyStark-zw1hn
    @TonyStark-zw1hn Год назад +35

    Blender is rage inducing

  • @daleanderson1727
    @daleanderson1727 10 месяцев назад +1

    Excellent tutorial and thank you very much for the time stamps too!

    • @5MinutesBlender
      @5MinutesBlender  10 месяцев назад

      Glad you found it helpful! 😊💖💖

  • @joeabstractjoe
    @joeabstractjoe 2 года назад +1

    Thanks for your help. 👍💯

  • @Ganon616
    @Ganon616 Год назад +1

    This tutorial is amazing. Just how they should be. Thanks!

  • @markokovacevic3225
    @markokovacevic3225 Год назад +1

    Wonderful tutorial! Thanks for sharing!

  • @kidtune
    @kidtune 2 года назад +3

    Another amazing tutorial! Thank you so much

  • @jbanimations8475
    @jbanimations8475 Год назад +1

    Wonderful tutorial, helped me a lot! Thanks!

  • @eyeofsolomon
    @eyeofsolomon 2 года назад +1

    Excellent tutorial. Thank you for posting it, very helpful.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      Glad to know that you found it helpful! Cheers!

  • @StudioHoekhuis
    @StudioHoekhuis 7 месяцев назад +1

    This is the best tutorial on the deform modifier I seen so far. Thanks 👍

    • @5MinutesBlender
      @5MinutesBlender  7 месяцев назад

      Thank you so much for the appreciation 💝💝💝

  • @jasonproctor1133
    @jasonproctor1133 5 месяцев назад +2

    This video was really helpful! Thank you!

    • @5MinutesBlender
      @5MinutesBlender  5 месяцев назад +1

      I'm so glad that it helped! 😊💝💝

  • @CarlyTho
    @CarlyTho 9 месяцев назад +2

    I love this tutorial! Thank you.

  • @jfcomposition
    @jfcomposition 2 года назад +9

    Ok your knowledge is Superman Level.

  • @artbybruno1734
    @artbybruno1734 5 месяцев назад +1

    Great video and really well explained! Thank you!

  • @michaelpenco546
    @michaelpenco546 Год назад +1

    Your demonstration was clearly understood. Thanks

  • @Tarek_Abdelhafez
    @Tarek_Abdelhafez 2 года назад +1

    Indeed, best bending tutorial. Thanks!

  • @KingDanielJ
    @KingDanielJ 3 месяца назад +1

    Thank you very helpful!!!

    • @5MinutesBlender
      @5MinutesBlender  3 месяца назад +1

      You're welcome! I'm glad to know that it helped 😊💝💝

  • @lgtv915
    @lgtv915 2 года назад +2

    Thank you so much for your efforts to clarify amazing things to us .. Keep up the good work 🌷

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      Thank you too 💝💝 It's my pleasure 😊

  • @naner_lab2562
    @naner_lab2562 2 года назад +1

    very nice tutorial, guy! Thanks!

  • @kendragon2012
    @kendragon2012 3 месяца назад +1

    Excellent tutorial. Bending a cube was doing my head in. Thanks.

    • @5MinutesBlender
      @5MinutesBlender  3 месяца назад

      I'm glad to know that it helped you 😊💝💝

  • @timmythicc8040
    @timmythicc8040 Год назад +1

    Thanks! Helped a lot!

  • @rededwards3479
    @rededwards3479 2 года назад +1

    Thanks alot. I always thought the modifier was use less..Well done!

  • @DrMerle-gw4wj
    @DrMerle-gw4wj Год назад +1

    I'm glad I happened to find this video. It is going to my downloads so that it will be available for future reference. This will be most useful.

  • @miguelangelromar
    @miguelangelromar 2 месяца назад +1

    Thank you very much for your work, your tutorials are very easy to understand and your way of explaining things makes learning easier.

    • @5MinutesBlender
      @5MinutesBlender  2 месяца назад

      Glad to hear that! Thank you so much 💝💝

  • @Official_Sterious
    @Official_Sterious Год назад +1

    OMG your the only tutorial that actually helped me! the rest barly told me what to do and even when i did it, it was weird, but this tutorial was straight forward and helped so much! Thanks! Now i can make the front of my dirt bike helmet wrap around the front :)

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      I'm really glad that this tutorial helped you 😊💝💝

  • @TomGeewhiskeytango15511meterDX
    @TomGeewhiskeytango15511meterDX Год назад +1

    Took a bit but got it to work and after watching your how to animate video I made animation of a bending bar! Couldn't have done this without watching your tutorials.

  • @Migody
    @Migody 11 месяцев назад +1

    THANK YOU

  • @aidbektasagic7116
    @aidbektasagic7116 2 года назад +1

    Bro thanks so much!!!! Awesome tutorial!!!!

  • @matejivi
    @matejivi Год назад

    thanks. well explained.

  • @GSAji-el7dz
    @GSAji-el7dz Год назад +1

    Thankyou great tutorial !!

  • @rivers8517
    @rivers8517 10 месяцев назад +2

    Very good tutorial! Its so much better than the rest. Thank you an dkeep doing more like this. Subbed!

  • @Spenelo
    @Spenelo 2 года назад +1

    Thanks so much for this!

  • @GIGACHAD2424
    @GIGACHAD2424 Год назад +1

    Perfect Explanation!!

  • @kevingardner7782
    @kevingardner7782 2 года назад +1

    Wow, Simple, Easy and Damn it, you have helped me solve a problem i've had for a while now

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      Glad to know that our tutorial helped you!

  • @kiwifruit3d
    @kiwifruit3d 2 года назад +1

    Thank you, very helpful

  • @zulkifantastic
    @zulkifantastic Год назад +1

    Very, very useful content. Keep it up!

  • @EvingaAngel
    @EvingaAngel Год назад +1

    just came by here today ,guess who is trying to bend stuff on his models allready?

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      Extremely glad to know that it helped you. And thank you so much for the inspiring words, it means a lot 💝💝

  • @exuld8338
    @exuld8338 9 месяцев назад +1

    Thank you

  • @5MinutesBlender
    @5MinutesBlender  2 года назад +13

    If you need to rotate the object after bending, there are two ways to do that. One approach is to apply the modifiers that you have added. Now you can rotate the object freely, it won't affect the bending since the bending is now permanent. But a better technique would be like this 👉 Add an empty in the world origin. Then add a Copy Location constraint and a Copy Rotation constraint to the empty. Select the flute as the target object for both of these constraints. Now you can add a Simple Deform modifier and use this empty to bend the flute. You can move or rotate the flute as your wish, the bending won't get distorted. You don't need to apply the modifiers in this case, so your design remains flexible.

    • @amenic215
      @amenic215 Год назад +2

      I got lost in a first step :D Video tutorial is VERY(!!!) helpful though. I am cheating by selecting both objects and rotating them together.

    • @shaelizadeelizabeth3027
      @shaelizadeelizabeth3027 Год назад

      Please What is the purpose of adding the empty. I bent the scorpion tail i was designing fine without it. I want to know if there's an advantage of adding the empty that I don't know about

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      @@shaelizadeelizabeth3027 The empty is only required to control the location and the direction of the bend. The empty is needed in most of the cases, but it is not a mandatory thing. If your bend looks ok without the empty, you don't need it. One advantage is, if you rotate or move your object, the bend may change. If you use an empty and rotate or move them together, the bend will still be fine.

  • @tristafrog
    @tristafrog Год назад +1

    You are such a beast bro

  • @georgetherat3345
    @georgetherat3345 2 года назад +1

    Wow! This really helps.

  • @z4pd00
    @z4pd00 9 месяцев назад +1

    thanks!

  • @jr8209
    @jr8209 5 месяцев назад +1

    That's exactly what I needed.

    • @5MinutesBlender
      @5MinutesBlender  5 месяцев назад

      Thank you so much 💖💖 I'm glad it helped you 😊

  • @userlm8980
    @userlm8980 2 года назад +1

    Iam Srilanka. Your Tutorial Very Different Way To Lesson... I Understand Your Tutorial Lessons
    Love You So Much Upload More Videos Please Sir 🙏❤❤

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      Thank you! Glad you think our tutorials are useful! I saw your individual comments on each of the beginner's tutorials as you finished each topic. Great going 👍

  • @wesleytillman9774
    @wesleytillman9774 2 года назад +1

    Thumbs up. Very helpful.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      Thank you so much!

    • @wesleytillman9774
      @wesleytillman9774 2 года назад +1

      @@5MinutesBlender You're welcome, these are a great service to Blender novices like me.

  • @nisya-imut
    @nisya-imut Год назад +1

    😊👍👍👍 Thanks! amazing Blender.

  • @Spartan136
    @Spartan136 2 года назад +1

    Oh thank god,
    You finally fixed my problem, I had to bend a sidewalk to a curve and it was giving me all sorts of trouble.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      I'm extremely happy to know that our tutorial helped you!

  • @saadhussaintanoli3749
    @saadhussaintanoli3749 2 года назад +2

    Thank You Sir you really deserve Thumbs Up (Y)

  • @COOLACADEMYFORPHYSICSANDMATH
    @COOLACADEMYFORPHYSICSANDMATH 2 года назад +1

    i was facing this problem now clear, thanks jeet

  • @tuanle8791
    @tuanle8791 11 месяцев назад +1

    Greate, thank you very much 👍

  • @coyyo937te
    @coyyo937te 3 месяца назад +1

    ty very much!

  • @2nzzz
    @2nzzz Год назад +1

    Great!! You are the best

  • @2moovinon
    @2moovinon Год назад +1

    brilliant, thanks

  • @Andrzej_Misiura
    @Andrzej_Misiura 3 месяца назад +1

    The best tutorial in topic

    • @5MinutesBlender
      @5MinutesBlender  3 месяца назад

      Thank you so much for the appreciation 😊💝💝

  • @paolod853
    @paolod853 2 месяца назад +1

    Best of the best. Finally i get to love blender

    • @5MinutesBlender
      @5MinutesBlender  Месяц назад

      Glad to know that you liked our tutorial 😊💝💝

  • @gamezbooter3220
    @gamezbooter3220 2 года назад +1

    very usefull thank you

  • @mathhenrique9395
    @mathhenrique9395 4 месяца назад +1

    Eu assisti inúmeros vídeos sobre como usar essa ferramenta que sempre me deixava irritado, mas o seu vídeo foi de longe o mais simples e melhor. ❤

    • @5MinutesBlender
      @5MinutesBlender  4 месяца назад

      Thank you so much for the appreciation ❤️ I'm glad that it helped you! 😊

  • @ioanamihai2332
    @ioanamihai2332 Год назад +1

    I LOVE YOU. THANKS!

  • @kel_
    @kel_ Год назад +1

    Damn that's useful

  • @querewedan180
    @querewedan180 Год назад +1

    thank you , you help me so much . . . . . . good luck

  • @shaelizadeelizabeth3027
    @shaelizadeelizabeth3027 Год назад +1

    3:24 really helped me to bend the tail of a scorpion robot I am modeling. 😊 thank you

  • @iamvartist
    @iamvartist 2 года назад +1

    thanks

  • @Atherin1337
    @Atherin1337 Год назад +1

    Your freekin awesome. thank you

  • @levinhnhan11588
    @levinhnhan11588 6 месяцев назад +1

    Very good.

  • @kanpuriyaclasses
    @kanpuriyaclasses Год назад +1

    Amazing Sir❤️

  • @iftikharomar5513
    @iftikharomar5513 2 года назад +1

    you just earned yourself a subscriber

  • @matneu27
    @matneu27 2 года назад +1

    Very good explanation, personally I prefer to bend part of the object by bend tool in editing mode. Bend modifier is sure better when you want to bend complex objects.
    Anyway, after watching you great geometry node introduction, I wonder if we can bend there? Especially when you can apply (as I learn in the video) on different vertrex groups.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +2

      Thanks for liking our tutorials 💝 As far as I know, bending of objects is still not possible using geometry nodes, but I'm sure it is on the way. And I totally agree with you, it will be super fun to work on bending within geometry nodes!

  • @andrewphoto4750
    @andrewphoto4750 Год назад +1

    Yea this is my favorite blender vid

  • @valentinzunec9960
    @valentinzunec9960 Год назад +1

    Great tutorial, clear, short, explains all but, how to save bend so that it doesen't disapear when object jooined to another mesh?

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      Glad it helped! You can make the bend permanent by applying the simple deform modifier. It will permanently bend the object so that you can use it anywhere, move it or merge with another mesh.

  • @panosp5711
    @panosp5711 Год назад

    excellent

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      Thank you so much 💖💖 Glad it helped you 😊

  • @blendwithnuke
    @blendwithnuke Год назад +1

    Ohh man really i was so exhausted

  • @Dante_number1
    @Dante_number1 Год назад +1

    and you sir have earned a subscriber

  • @hritankarbasu7594
    @hritankarbasu7594 Год назад +1

    Very nice

  • @Mocorn
    @Mocorn 2 года назад +1

    Instructional video. Well done. Having said that the video also demonstrates how difficult it can be to bend things in blender. Trial and error with three fields and three axis as well as matching all the necessary data from the origin object to simply bend something?
    Bending things shouldn't be this hard.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад

      I tend to agree with you on this 👍 I also understand the difficulties in its development. In my opinion, a better tradeoff would be to give an option in the bend modifier, where it shows pictorial options of how something is bent. The user can comfortably choose what he sees. The system can easily do this by computing various results with all possible options. So the system displays, hey look, I can bend it in these available ways, which one do you think looks correct? And the user simply selects the one he needs. That will remove the difficulties on the part of the user, and also the code implementation is very simple. The UI will be little heavy, although manageable. But I think Blender UI is not like this yet.

    • @Mocorn
      @Mocorn 2 года назад +1

      @@5MinutesBlender interesting idea. I had something similar in mind actually. One day perhaps :)

  • @henrijs1733
    @henrijs1733 Год назад +1

    thanks, bud

  • @CarlyTho
    @CarlyTho 4 месяца назад +1

    FYI, to copy the rotation info from the Object to the Empty, you can select the Empty first, then Shift Select the Object, then right click on the Rotation Box and select "Copy All to Selected".

  • @callmehk8971
    @callmehk8971 Год назад +1

    New sub!

  • @moonpowerofficial
    @moonpowerofficial 11 месяцев назад +1

    Thank you!! This helped me so much. But just a question, do you know how to fix deformation? Because when I move mine it will become distorted or weird.

    • @5MinutesBlender
      @5MinutesBlender  11 месяцев назад

      Hi, please check the pinned comment for the movement. You can move it without any deformation.

    • @moonpowerofficial
      @moonpowerofficial 11 месяцев назад +1

      @@5MinutesBlender Ok Ty!!

  • @anirudhartandgaming4466
    @anirudhartandgaming4466 2 года назад +1

    SUPER BRO,I IS EASY

  • @josephvanwyk2088
    @josephvanwyk2088 2 года назад +1

    The end part with the flute, can one solve this issue by simply ctrl+A apply all transformations - so that it's 1.0 ; would the bend then work perfectly?

    • @5MinutesBlender
      @5MinutesBlender  2 года назад +1

      No, I don't think that will work. However, you can do one thing to make life easier. Add an empty in the world origin. Then add a Copy Location constraint and a Copy Rotation constraint to the empty. Select the flute as the target object for both these constraints. And you are done! Now you can add a Simple Deform modifier and use the empty to bend the flute. The underlying principle still remains same, but this approach has big advantages on the UX front. You can move or rotate the flute at your will, the bending won't get distorted.

    • @macnavi
      @macnavi 2 года назад +1

      @@5MinutesBlender Maybe update this tutorial with that info. That suggestion is preferable, in my opinion.

    • @5MinutesBlender
      @5MinutesBlender  2 года назад

      @@macnavi Very true, but RUclips does not allow us to update the video once published. I will add it as a comment at the top, hope that will help. Thanks for this suggestion 👍

  • @mattholland6292
    @mattholland6292 Год назад +1

    How can I bend a flat model as is around a ball to make part of a shell for something like directional force field models?

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      I could not perfectly visualize what you are trying to create, specially the later half. Are you trying to wrap a flat plane around a spherical structure? Something like this 👉 ruclips.net/video/HqZbZqfP4lg/видео.html ?

  • @iamvartist
    @iamvartist 2 года назад

    great thanks when you hit apply for the modifyer of simpledeform it turns flat - why

    • @5MinutesBlender
      @5MinutesBlender  2 года назад

      Please check if you have another modifier or some transformations which are not applied. If you can't figure out what is causing this issue, you can send your blend file to us. I will investigate and let you know. Our contact details are given in the About section of this channel. Thanks!

  • @leptopython
    @leptopython Год назад

    nice. but what if loaction or rotation have been applied before bend?

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      Usually that should not create any problem if you are using an empty for the bending. However, if you still discover that the bend is not working as intended, you can "undo" the application of location by setting the origin of your object to its geometry.

  • @DH-lf9ng
    @DH-lf9ng 8 месяцев назад +1

    Is there any way to prevent the object from rotating while using the restrictions? I just want to control the spot of bending, what basically the restrictions look good for. But the object rotation makes it useless for me.

    • @5MinutesBlender
      @5MinutesBlender  8 месяцев назад +1

      At least I don't know if there is a way to stop that rotation. This is the reason we have added the option of similar restrictions in our Easy Bend add-on. You can use it for bending any object far more easily, no abrupt rotations. I am not trying to advertise anything here, but I don't think Blender supports that functionality natively. If you are interested in our Add-on, please check the pinned comment for a tutorial and the links. Thank you!

    • @DH-lf9ng
      @DH-lf9ng 8 месяцев назад +1

      Thanks a lot for the fast reply and for providing a possible solution! Much appreciated !! Thanks!@@5MinutesBlender

  • @heartbrave4834
    @heartbrave4834 2 года назад +1

    Is there a way to reduce the number of vertices after applying the modifier?

    • @5MinutesBlender
      @5MinutesBlender  2 года назад

      You can use a Decimate modifier, to reduce the number of vertices for any object.

    • @heartbrave4834
      @heartbrave4834 2 года назад

      @@5MinutesBlender That worked! Thank you.

  • @mrcrumb4302
    @mrcrumb4302 5 месяцев назад +1

    'm following this along with a similar shape but when I add the SimpleDeform modifier, it will only Bend on the Z axis. Nothing happens on both X and Y. Anyone got a clue what I'm doing wrong?

    • @5MinutesBlender
      @5MinutesBlender  5 месяцев назад

      You need to have enough subdivisions along the X or the Y axis in order to have a bend effect in those directions (assuming you have placed the empty etc perfectly).

  • @TuanNguyen-bn3dj
    @TuanNguyen-bn3dj Год назад

    Can you show me the tutorial for making the flute? Thank you!

    • @5MinutesBlender
      @5MinutesBlender  Год назад

      Hi, we did not as such create a tutorial for the flute. It is rather easy to make. Take a cylinder and reduce its diameter. Add more subdivisions if you want. Then take one more cylinder for the hole. It should have smaller diameter than the flute cylinder. Now create an array of this second cylinder, place them on the flute. Add a boolean modifier to the flute cylinder and subtract this array. You'll get the required hole and the flute will be ready.

  • @abdomajdy4672
    @abdomajdy4672 2 года назад +1

    ♥♥♥♥

  • @petromashkin
    @petromashkin 23 часа назад

    Presente