Warhammer 40,000: Dawn of War 2 - 2v2 Faction Battle | Space Marines vs Tyranids
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- Опубликовано: 4 сен 2024
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3.19.1.10320 + Elite Mod 2.9.11
Khorne Flakes | Space Marines [Apothecary]
micstura | Space Marines [Force Commander]
vs
Kruch Y | Tyranids [Ravener Alpha]
uroburos | Tyranids [Hive Tyrant]
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Faction War Stats by Impregnable
2012 - 2016
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2017 - 2019
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2020 Onwards
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freakin Khorne flakes mvp carrying his team
The fact that the FC guy didn't lose all of his arny of Terminators after so many offensive teleport for so no reason is the real miracle of this game
not a miracle but a hell of support from the apothecary
At one point the force commander had literally 0 units alive but the tyranids didn't capitalise on their advantage at all.
The tyranids were ahead in units for the entire match but their terrible map control lost them the game.
The word "jednym" at around 5:20 means "with one?" probably refering to the one barbed strangler shot needed to finish off the devs. He probably isn't very happy about the fact.
Khorne Flakes with the heavy carry.
The amount that khorne flakes carried that game on their back is actually insane, good game overall though so GGs to everyone who played
25:00 friendly fire from dev lol almost got the own pre tank
The Dread gameplay...
Seeing Micstura teleporting terminators to their deaths was so painful to watch
On another note, heavy bolter upgrade for scouts when
After Imperial Guard Tyranids are my favorite faction, this is cool, thanks.
Great scrap Boyz!!! Thanks for the sweet cast Indrid as always...
Comments for the Comment Throne!!!
A bit of a lower level matc but a fun one. Thank you for casting a 2v2 , always a welcome sight!
Well that was a thrown game.
Another awesome nid cast to watch during my lunch break RAHHHHHH
(Thank you Indrid, I love these)
Was the FC player a bot? 😂
Nah, bots aren't that bad
What a wonderful comeback for the Space Marines.
"they look tasty but they are gone, no snack for you" hehe
really wish this game got more love
Blood angel player was handling his unit so bad.
Players sending games where one goes afk for that long should forewarn about that. Felt like were it to play otherwise it could have changed the outcome of the game.
He was not afk :D
Thank you indrid:)
Ouch, tabled at under 7mins
lord nicknames could be player name or fun wordstuff :D
Well seems like plot armor save the day
Correct me if Im wrong but arent jeanstealers a trap unit? Ive never seen them perform above "pricy hormagaunts". Aside from guarding a VP how come they are useful at all?
Paperthin armour and marginally bulkier tyranid swarm healthpool makes them vulnerable to everything. Any special attack send them flying. And pairing them with melee synapse just opens a new way to bully them via synapse backlash.
All juicy and meaty unit that would be a primary target are either better in melee, way tougher, deal more damage or never sent alone. Or combination of those factors.
They're an example of not being the greatest like you said when you get them by yourself but if you build them right like in some games geanstealers are arguably one of the strongest melee squads in the game. But in order to do that it requires like stacking multiple types of synapse's together, IE. Warrior melee synapse, damage synapse from ravener alpha ect.
To be fair compared to Carnifex train entire nid t2 seems like a trap.
But Genestealers do good against ranged terminators (if they can get in) or melee terminators (they either have to prioritize genestealers instead of warriors for synapse bombs or suffer great power melee damage) and as counter-initiate against jumping-teleporting quads. They also have biggest melee skill in game (around 90 IIRC) and that as Indrid says "wins melee fights" cuz of all the knockback. Aslo that % based healing on hit (that even gets increased with ability) is great in melee 1v1. They are indeed paper thin though and some new players try to use them as Ogryns or Nobz to initiate battle as a tanking unit bleeding or wiping them in the process.
I feel like they *only* perform decent when supported by a swarmlord and even then they’re just “ok”
@@zoxin9293 Maybe but we dont see them ever winning melee fights. Game is chock full of heroes and abilities that got disruption on demand. They might have a big melee skill buts its a % based chance. You know what tools does not require % chance and is instant? Banshee scream, jump infantry landing, merciless strike, Brother Captain skill, doombolts in your own foot, stun bomb, every weapon giving you some sort of stun. Morale damage also from MC bolter and million others. And stunned / specialed / disrupted genestealers are dead genestealers.
Sure range units need to retreat immidiately but the same is true for almost all T1 melee units when engaged in melee with some shooty boiz. Range terminators got 100 dps range and 120 dps melee. Genestealers got 1k hp. No mitigation due to Tshirt armour type. Best case scenario you forced teleport back for another volley.
They got almost the same amount of health as warrior brood. Its just a trade of worse armour type and more models for triple the damage..... provided you got all models. Oh they also cost more.
Is their whole T2 a trap? Tyrant Guard, venom brood, zoanthrope all reliable choices in their own niche or great first purchase right after T2 upgrade IMHO.
This game was rough lol
Sm should not have been able to get their t2 vehicles out so quickly lol
Gonna be honest that game was the nids to lose, they trow that game, well someone else mistake is the luck for another.
Mui interesto
So, you gonna rebrand 1v1s as faction skirmishes now? c:
☺
what a shocker tryanids lose. At this point if it's a tyranid is playing you should put it in the title so people can just skip watching a lost cause
What are you even talking about? There is a " space marines vs tyranids", it is THERE IN THE TITLE. If you dont want to watch it - dont, but for the love of Jesus get yourself together, man.