Just wanted to clarify something: Skyboxes in Super Mario Galaxy are tracked with the player's position - always making the player the center of the skybox. When Mario's position coordinates are changed, the skybox's position updates as well. However, there's a tiny, tiny inaccuracy when this happens. That's our opportunity to reach the stars.
You are the only channel that answers the questions i had as a kid when I played this game. You give me the perspective that I've never thought of myself. For that, I thank you.
This video genuinely made me feel really emotional. I actually cried by time i got to the end of it just simply because ever since i was little i always wondered if something like this was even possible. And to see it being done blows my mind. What blew my mind even more is the fountain out of bounds. Whether it was a parallel universe or just it being stored way out of bounds, it blows my mind that even happened.
For me it was when Mario would be forever drifting unable to be saved or die. For the brain to completely shutoff means you would have to be in void for years and years…sorry Mario
Mario, Luigi, Waluigi and Wario, The Plumber-men made from brick absorbed any poor shroom fool enough to touch them, granting these plumber-men to even Change their height and form. It was up to Toad-toad, grandson of Toadathan toadstar to stop their advances. However, Now acquiring the Red Stone of Cheats, Mario the plumber-man became the Ultimate life form, no longer fearing the death barrier. *The pillar man theme plays As Mario levatstes with a t pose, but instead of "ay ay ay" the Song now starts with "it's a me, maaarrioooo"*
Yes, I can definitely say that when Mario starts corrupting and mutating his body, it means that the game is losing track of its programming and no longer can behave in a stable manner. A similar body dismorphy happens in resident evil 4 if you take characters such as Ashley too far into the void. She will twitch and spasm, and stretch and collapse into her own body. Ashley becomes the most terrifying monster in the game simply by leaving the boundaries.
A game can't "lose track of its programming". That would just crash it if you mean memory corruption or a OOB instruction pointer. What's actually happening here is floating point inaccuracy. Floating point is a computer's version of the real numbers. (as in, 0, 0.1, 3, -2.6, etc) Since the set of all real numbers in infinite, and computers don't have infinite memory to store those infinite numbers, it has to compromise and only represent a "small" number of those infinite numbers. (It's still pretty large though, it can represent gigantic numbers perfectly fine) Floating point is also more accurate the closer you are to 0. When you're near 0, you can represent tiny numbers with very high precision. The farther you get from 0, the less precise it is. The reason for the glitchy models and such is because you're so far out, that the numbers that represent Mario's position and his model are so big that you can actually see the inaccuracies as you're moving. It's basically being rounded to the nearest floating point number. This is actually happening at all times, but it's so tiny that it's not noticeable whatsoever in normal gameplay.
Hmm, interesting that Loopdeeloop Galaxy's second part is so far away from the starting point/hard to reach, especially given that you can reach the water in Loopdeeswoop Galaxy with a mere backflip and spin. Wonder why they set things up differently here? As for the wrong warp, well my theory is that area interiors are stored way out of bounds, with Mario warped inside them whenever you enter the door/loading zone. After all, those puzzle rooms you find 'underground' are stored in giant cubes outside the main portion of the level, so why couldn't the observatory rooms be the same way? Presumably then the Luma would be invisible since you didn't load it in properly by using the normal loading zone. Either way though, it's an interesting video, and one that demonstrates just how mind bogglingly massive the areas technically are in Super Mario Galaxy.
Hiya! The dome areas aren't stored on the same map as the Observatory - they're their own separate levels in the game code. Lumas must be spawned into memory by a trigger, but their shadows are permanent objects that persist even when you aren't close enough to load them. This is why we theorized the parallel universe theory!
The red and blue speck soared through space forever. His immortal powers made him stay alive, but eventually, everyone and everything he knew and loved was sucked into a black hole and destroyed for all eternity. He was the last living creature in the universe, doomed to forever fly forward into the gigantic abyss.
Until one day, the day he found a new universe, a new galaxy, a lot like his own, but different. It was a new place to call home, another world to call his own. It was like it was made just for him, another universe, another galaxy, a Super Mario Galaxy... 2.
Watching these videos on all the games you’ve done makes me want to play through them again and think about all the mysterious things that you’ve talked about.
We did not see Mario this video, it was only his afterimmage. Also, it reminds me of TerminalMontage's speedrunner Mario xD Great video, I did not know you could brake through the sky box :O
This is why rosalina saves you from falling. She knows. She already saw the void. She once thought of death but couldn't obtain. Saving you, the player, from doing the same mistake.
While idk if galaxy 1 and 2 are the same in this way, galaxy 2 keeps all rooms inside the starship loaded just outside of the normal play area, so it's possible that you actually ran into where the fountain is stored and triggered it's spawn, but I can't explain where mario goes in this one.
Imagine, to be stuck in an endless void that burns your eyes. To never sleep, to never hunger, to never die. To reach a point of dullness so maddening that the mind simply stops. It refuses to process. Information is obsolete and is thus meaningless
I always admire the skyboxes in these games they looked so elegant and so beautiful and it gave me that feeling that there are no limits in space and also the feeling that if I actually fell off, I would have no idea how long I would fall.
there's a similar thing in the original Spyro games. In certain levels, you can trigger a glitch that allows you to swim through the air and go way out of bounds. In particular, Summer Forest. It doesn't take quite as long as here, but if you swim up for long enough, you'll eventually encounter a duplicate summer forest devoid of items and collision. In the Spyro games, this is how they stored spare textures used in cutscenes etc. This is likely what's happening in Super Mario Galaxy. Spare textures stored WAY off where the player can't access them through normal means. It cuts down on load times if things like this are pre-rendered elsewhere.
I’ve watched this video several times daily and for some reason the thought of traveling faster than the universe expanding which mean you will forever be in a dark void is terrifying and you can’t die since death doesn’t exist. It is true that your brain would eventually shutoff from years of being in the void
I love this so much because this was my first ever Mario game and I played it as a very little kid and I always had so many questions on what was on the far edge of this universe, past every galaxy in the game (back then I thought of it as an interconnected universe). And now 13 years later I have my answer. Keep up the great work man, I love the nostalgia from these videos and the new breakthroughs
A fun thing I discoverd is, when you talk to the luma, who opens the portal to the biscuit-factory galaxy, you can grab a red star and fly towards the green portal without taking the star launcher. After a few seconds the galaxy will load.
one thing i just started thinking about with the rainbow star power up. there isnt a place in the gaame where that power up and any other power ups, such as the fire flower, ice flower etc. ever coincide with each other. nothing might happen but what happens if you could get the rainbow star power up whilst having another power up such as the fire flower? just a thought Edit: also ur videos r the best i always love to watch them at try to understand what lies past the veil of infinite endless nothingness and how things work past anyones understanding
Actually there is a point in the game where you can attempt to collect a fire flower whilst having a rainbow star. It's in Deep Dark Galaxy, and Mario or Luigi just kicks the fire flower into the abyss, because who needs fire flowers when you have rainbow stars?
11:25 *Slams through door* WAS THAT A- *Breaks a window* MOTHER- *Shoots a child to death* FUCKING- *Shatters the sound barrier* JOJO REFERENCE?? *Snaps own neck and dies*
My guess for the fountain is some sort of data overflow where you went to far out of bounds and so the value looped back to a value that could "legally" be staored within the amount of data allocated
I was also so fascinated by the room in Toy Time Galaxy when I was little! I wanted my walls painted like it, and while that won't happen any time soon I've been trying to slowly make my room Mario themed over the years! I always wondered about reaching the windows too
Wow...that was cool! I always thought SMG's skyboxes never moved relative to your position, that you were always at the center of them because that's what it looks like. They do behave that way, but it's cool how they don't behave perfectly in that regard; it's cool how you can break that like this and eventually surpass them. With most other 3D games I've seen, Mario included, it doesn't take that much to breach the skyboxes like this, I guess they're much smaller than Galaxy's. Also, that Fountain warp was really strange, it's really surprising how that happened, since the domes as far as I'm aware, unlike the bonus rooms in galaxies which are on the same map but out in the distance, are on a separate map from the Comet Observatory and thus there should be no way to reach them. And yet there it was, complete with the shooting stars that appear on the world map once you grab the pull star.
I write stories where me and some friends have jumped into a videogame and have to beat all the levels to escape. In one edition of this story, I did play around with the idea of breaking through the skybox by going insanely far out. My character somehow accidentally enabled a god mode (makes sense in the context of the story), and then set his speed to insanely high and flew out, because he always wanted to see what was beyond the skybox. One of his dreams was always to reach the skybox. With his god mode hacks, he finally reached it, but then came across a blue void. Unfortunately, right then, he accidentally broke out of god mode and was left floating in the blue void for all eternity until he died. A rather grim ending but typical of my stories. This story was inspired by Super Mario Galaxy and its skyboxes. As a kid, I ALWAYS wanted to reach the edge of the skybox in Toy Time. I always figured it could never be reached due to being centered around you. And now all these years later, you've come along and shown that it CAN INDEED be reached just by going insanely far out..... I can't even process this right now.
"Although at this point, Mario wished for death, he was unable to die." Wait, is this? "Eventually, Mario stopped thinking." Yep, it is. It's a fuckin Jojo reference. (So glad I started watching that show, 'cause now I get the references.)
There's something anxiety inducing about flying off in a random direction for a while just hoping to come in contact with another part of the stage.. Really cool episode, glad you shared it.
@@graciouslump9695 An antagonist got sent into space and the line, "_____ stopped thinking" was used because they had no way of coming back so they just had to deal with floating in space in solitude for all eternity I'm pretty sure that's the joke since he kinda quotes the line but if it aint thats on me
As soon as I heard the line "Though Mario wished for death, he was unable to die." I INSTANTLY knew it was a direct JoJo reference for Kars. Never have I seen a better use for it until now. GG Swanky, GG.
The shaking of Mario's model at far distances is very likely due to float rounding issues, if Mario's location is stored as floating point. The higher distances you go to, the less exact your position measurement can be, hence shaking (esp with trying to render mario's mesh vertices)
"I'm stuck, moving in a vast, endless void. I don't know where, or when I'll go from here. I lost contact with Rosalina and the Lumas, never before have I wanted to be near Bowser more that something else, but in this void I guess anything is possible. I don't think I'll ever see Luigi or Peach again. This is Mario Mario, signing out." -A discovered entry in Mario's journal found in this world years after a new Mario arrived from another.
The void beyond skyboxes freak me out. An rushing, endless black. It's one of the reasons I have a hard time making a game... That void just stares at me. Spooky
Heres something cursed about minecraft how can the sun and moon orbit the world if its infinite (yes i know there is a world border) but beyond the border too
He may have been teleported into the fountain room from a floating point error putting part of him inside the area. That would explain why it didn't happen again because of the inconsistency of the points
Huge objects always fascinate me in 3D games. Skyboxes that place huge objects in the distance are specially fascinating, specially if they're animated.
As soon as you said "Mario wished for death", I knew what you were going to say next. I thought "next you'll say, 'eventually, Mario stopped thinking' won't you?" Lo and behold, you did say that.
The soundtrack of this game really gets you to feel like you're in space. Listen to the soundtrack at 0:03. You can hear how the instrument sort of goes on longer then it should.
I always kinda thought that in Super Mario Galaxy there was a huge empty space around Mario, that would move to put Mario in the centre of it, every time Mario traveled a certain distance. But I'm not so sure that's the case now.
Mario, Luigi, Waluigi and wario, the four Plumber-men made of brick would absorb and poor shroom fool enough to touch them, granting them to change their height and form. It was up to Toad-toad, grandson of Toadathan toadstar to stop their advances. With three of them defeated, Mario finally got access to the red stone of Cheat codes, and the Plumber-man became the Ultimate life form, and death barriers no longer he feared. Mario levatates in a T pose as the pillar man theme plays, But instead of the "ay ay ay ay" the prelude to the song is replaced with "its a me, maaarrioooo"
Honestly SMG2 disappointed me when it didn't have the lonely, introspective atmosphere of the first game. Rosalina's melancholic story, the mysterious music and the vast emptiness of space make Super Mario Galaxy truly unique and special.
The boundary breaking vids of swanky make me think he is a lunatic trying to push his "victim" past space and time to torture them forever. I don't want to get on his bad side.
I don’t know why but this is one of the most beautiful videos I’ve ever seen on this platform. I’ve watched your videos for a while, but this is the video that made me subscribe. Thank you for this. This is art.
What if like the manta ray surfing you found where the inside of the fountain was. Like how the second half of the surfing was hidden this dome is where you warp when you enter the dome.
Fun fact: you can reach the slide without a flying hack. To do this, just do a homing ground pound on the big penguin, and you will get enough horizontal momentum that you will reach the Shine Sprite shaped ring. From there, just hop into the water.
I believe that the fountain warp could’ve been caused by a variation of the wormhole glitch that sent you to the fountains actual location far out of bounds like how you can see the sub areas sometimes from the main galaxy. The slight shift could have been due to a gravity shift as you suggested and it wasn’t replicable because of the properties of the wormhole glitch we don’t understand
Just wanted to clarify something: Skyboxes in Super Mario Galaxy are tracked with the player's position - always making the player the center of the skybox. When Mario's position coordinates are changed, the skybox's position updates as well. However, there's a tiny, tiny inaccuracy when this happens. That's our opportunity to reach the stars.
If the skyboxes weren't centered on Mario, how much it would take to reach the limits?
Cool
Did anything happen to voyager 1?
ThePiratePeter it probably wouldn’t take too long, but idk
Finally! That was one of my dreams.
This is why rosalina saves you when you fall off of the observatory. She knows the grizzly fate that awaits you.
The idea of drifting forever in this blue void without the capacity to die is really terrifying to me
nO aCcoRdiNg To niCobBq Rosalina is NOT A GOOD PERSON. 😡😡😡😡😡😡😡😡😡😡😡😡
@@dum-dumseth5073 I hope you meant that as a joke lol
Mike Obannion 2 probably by the capital and regular texts LiKe ThIs
Mike Obannion 2 I did 😂
“At this point, Mario wished for death.”
Rated E for Everyone
Eventually, Mario stopped thinking
Harrison Hebert karsio
is that a JoJo reference
@@sparkbag_ Yes, specifically the end of Part 2
Brian Flynn Kars noises
Imagine gaining the speed and power to transcend time and space, just to find out your QPUs are misaligned
and the scuttlebug to align your QPUs. now you are stuck forever drifting off in space
Terminal montage reference
@@unrivaledyt9311 are you honestly that deranged? do you know who pannenkoek2012 is?
@@Jumping_Electric Who's that?
Jax Lewis the origin of the parallel universes meme
"The problem of being faster than light is that you can only live in darkness."
NTropy u don’t understand the joke?
Deep
@Caronte well that's why infinite energy is what my ships are powered by
I relate to this a little to much
Copied
And that's where Mario found his lost Nerf darts.
goddamnit
And missing socks
Hahaha xd
He found the lamb sauce.
Dead meme?
Dead meme.
Maybe he found my socks out there as well
This video went from Rocketman to Space Oddity real quick
The fountain area is literally the white room at the end of space odessy
And then JoJo's bizarre adventure apparently
Yep
maximum NYOOM *Eventually, Mario stopped thinking.*
Mission Control, I'm coming home....I see the Earth...
You are the only channel that answers the questions i had as a kid when I played this game. You give me the perspective that I've never thought of myself. For that, I thank you.
Yeah
You are the only channel that answers questions I have never asked myseld until I see the specific video.
Wait, that's RUclips in a nutshell...
Same
Uh oh Stinky
Uh oh... stinky poo haha
Now we wait until we find a way to backward long jump.
Then we will be able to speedrun and break the laws of time :)
aigh, time to do some tax evasion
or build up speed for 12 hours
you can't build up speed, and it's very difficult, but it is possible to blj a few times in super mario galaxy
There is a forward AND backward speed cap so no
This video genuinely made me feel really emotional. I actually cried by time i got to the end of it just simply because ever since i was little i always wondered if something like this was even possible. And to see it being done blows my mind. What blew my mind even more is the fountain out of bounds. Whether it was a parallel universe or just it being stored way out of bounds, it blows my mind that even happened.
For me it was when Mario would be forever drifting unable to be saved or die. For the brain to completely shutoff means you would have to be in void for years and years…sorry Mario
Mario, the ultimate plumber, eventually stopped thinking.
Is that a JoJo and Danganronpa reference? If so nice
@@victormoralescruz2919 JoJo.
Is this a Danganronpa reference??
@@Jorx390 No its a Minecraft reference
No, no, you’re all idiots.
It’s a Cowboy Bebop reference, _obviously_ .
"He wished for death, although he could not die, eventually, Mario stopped thinking."
*HMMMMMM*
JoJo reference, perhaps?
IS THAT A MOTHERFUCKING JOJO REFERENCE?
Mario, Luigi, Waluigi and Wario, The Plumber-men made from brick absorbed any poor shroom fool enough to touch them, granting these plumber-men to even Change their height and form. It was up to Toad-toad, grandson of Toadathan toadstar to stop their advances. However, Now acquiring the Red Stone of Cheats, Mario the plumber-man became the Ultimate life form, no longer fearing the death barrier.
*The pillar man theme plays As Mario levatstes with a t pose, but instead of "ay ay ay" the Song now starts with "it's a me, maaarrioooo"*
@@Poplock4121 Near the end of the video. At around 11:18 or so, to be precise.
Also, Holy Shit!
@@snakevenoum6395 Sounds like I need to finally watch Jojo.
I WAS LITERALLY ABOUT TO MAKE A "So eventually, Mario stopped thinking." JOKE BEFORE THE MAN JUST DEADASS SAID IT IN THE VIDEO LMFAO
Same
Yes, I can definitely say that when Mario starts corrupting and mutating his body, it means that the game is losing track of its programming and no longer can behave in a stable manner. A similar body dismorphy happens in resident evil 4 if you take characters such as Ashley too far into the void. She will twitch and spasm, and stretch and collapse into her own body. Ashley becomes the most terrifying monster in the game simply by leaving the boundaries.
Do you have a video of the re4 glitch?
A game can't "lose track of its programming". That would just crash it if you mean memory corruption or a OOB instruction pointer. What's actually happening here is floating point inaccuracy. Floating point is a computer's version of the real numbers. (as in, 0, 0.1, 3, -2.6, etc) Since the set of all real numbers in infinite, and computers don't have infinite memory to store those infinite numbers, it has to compromise and only represent a "small" number of those infinite numbers. (It's still pretty large though, it can represent gigantic numbers perfectly fine) Floating point is also more accurate the closer you are to 0. When you're near 0, you can represent tiny numbers with very high precision. The farther you get from 0, the less precise it is. The reason for the glitchy models and such is because you're so far out, that the numbers that represent Mario's position and his model are so big that you can actually see the inaccuracies as you're moving. It's basically being rounded to the nearest floating point number. This is actually happening at all times, but it's so tiny that it's not noticeable whatsoever in normal gameplay.
Hmm, interesting that Loopdeeloop Galaxy's second part is so far away from the starting point/hard to reach, especially given that you can reach the water in Loopdeeswoop Galaxy with a mere backflip and spin. Wonder why they set things up differently here?
As for the wrong warp, well my theory is that area interiors are stored way out of bounds, with Mario warped inside them whenever you enter the door/loading zone. After all, those puzzle rooms you find 'underground' are stored in giant cubes outside the main portion of the level, so why couldn't the observatory rooms be the same way? Presumably then the Luma would be invisible since you didn't load it in properly by using the normal loading zone.
Either way though, it's an interesting video, and one that demonstrates just how mind bogglingly massive the areas technically are in Super Mario Galaxy.
Hiya! The dome areas aren't stored on the same map as the Observatory - they're their own separate levels in the game code. Lumas must be spawned into memory by a trigger, but their shadows are permanent objects that persist even when you aren't close enough to load them. This is why we theorized the parallel universe theory!
Can you imagine Mario doing the Wayne’s World shout?
“Looks like we’re blasting off! WHOOOOOOOAAAAAAA!!!”
Ok legion
We still hate you
Oh come on guys, have a laugh!.... but the Super Mario 64 woah is pretty good to.
I could help with that xD
Looks like team Mario is blasting off again!!!!!!!
The red and blue speck soared through space forever. His immortal powers made him stay alive, but eventually, everyone and everything he knew and loved was sucked into a black hole and destroyed for all eternity. He was the last living creature in the universe, doomed to forever fly forward into the gigantic abyss.
Until one day, the day he found a new universe, a new galaxy, a lot like his own, but different. It was a new place to call home, another world to call his own. It was like it was made just for him, another universe, another galaxy, a Super Mario Galaxy... 2.
This is beautiful
Next video idea: “Can Mario Touch The Sun In Super Mario Galaxy?”
*No. The sun is a deadly laser.*
@@astracrits4633 _Not Anymore, there's a blanket_
@@themlgenius124_2 Now will you go on land?
@@astracrits4633 greatest bill wurtz reference ever
Sun broke the Wii
7:13 Holy crap it's Cappy!
@Joselyn Garrastazu L E T U S B E C O M E O N E
ONEOFUS
/u/uwutranslator
@@sgtmajorkiwi It's just u/uwutranslator
@@strangent404a7
*W E A R E C A P P Y*
Watching these videos on all the games you’ve done makes me want to play through them again and think about all the mysterious things that you’ve talked about.
Plot twist: the skybox of Mario galaxy is just a giant picture that bowser put it in
you just gave me existential crisis
Lol funny
Oh god
Plot not twist: You are a Celeste fan
He used it as bait to get Mario to hurl himself out into the abyss.
The narration for Mario blasting through space felt like a Cosmos episode.
11:15 I knew there was gonna be a reference to Kars.
IM THROWING MY HUNANITY AWAY, JOJO
Well, I mean, Battle tendency *IS* the greatest Jojo arc, so I mean, why not
@Skelly 1134 DiU is okay but compared to Battle tendency its nothing
We did not see Mario this video, it was only his afterimmage.
Also, it reminds me of TerminalMontage's speedrunner Mario xD
Great video, I did not know you could brake through the sky box :O
I am pretty sure what the thing about missing a scuttlebug was referencing
william smith Same
So this is what he did after clashing with Fox: he focused on exploring the universe
That plumber was 4 abyssal universe ahead of us
Just ask Rosalina. She'll know what's out there.
Imagine if Nintendo just threw all their unused objects past the skybox.
ZoneHalo awaits.
This is why rosalina saves you from falling. She knows. She already saw the void. She once thought of death but couldn't obtain. Saving you, the player, from doing the same mistake.
NASA: finally reaches the edge of the observable universe
Mario: It's a me Mario!!
Mario beat them to it lol
While idk if galaxy 1 and 2 are the same in this way, galaxy 2 keeps all rooms inside the starship loaded just outside of the normal play area, so it's possible that you actually ran into where the fountain is stored and triggered it's spawn, but I can't explain where mario goes in this one.
I think it's ram manipulation that made it load, not that it's actually there.
Imagine, to be stuck in an endless void that burns your eyes. To never sleep, to never hunger, to never die. To reach a point of dullness so maddening that the mind simply stops. It refuses to process. Information is obsolete and is thus meaningless
Sounds lonely also sounds like the end of future diary lol
@@trinitech6868 "Come of, Yuuki, make a new universe already!"
Oh shit poor Mario
Basically this is what happened to Kars at the end of part 2. Eventually, he stopped thinking.
Deep
I always admire the skyboxes in these games they looked so elegant and so beautiful and it gave me that feeling that there are no limits in space and also the feeling that if I actually fell off, I would have no idea how long I would fall.
He stayed out there forever, and stopped thinking...
Damn that’s deep
Lol agreed
Juanito lol true
senpai!!!
@Juanito well still
jojo aside
That's a horrible fate
Being unable to die
You would just no longer want to think
That's a Jojo reference, my dude
BUT FIRST, WE NEED TO TALK ABOUT PARALLEL UNIVERSES
haha funny outdated meme
I'M 4 PARALLEL UNIVERSES AHEAD OF YOU!
@@trolluser6423 ha
An A press is an A press. You can't say it's only Half!
BRINGING YOU DUTCH PANCAKES SINCE 2010
"Eventually, Mario stopped thinking."
Nice
its funny to see so many people not get it while scrolling through the comments lol
Jojo
there's a similar thing in the original Spyro games. In certain levels, you can trigger a glitch that allows you to swim through the air and go way out of bounds. In particular, Summer Forest. It doesn't take quite as long as here, but if you swim up for long enough, you'll eventually encounter a duplicate summer forest devoid of items and collision. In the Spyro games, this is how they stored spare textures used in cutscenes etc. This is likely what's happening in Super Mario Galaxy. Spare textures stored WAY off where the player can't access them through normal means. It cuts down on load times if things like this are pre-rendered elsewhere.
What if Mario Galaxy has every room loaded way off screen, and Mario got close enough to that room for the camera to move to it?
If we're talking JUST the observatory, completely possible. And considering Swanky found the fountain, it probably is the case.
“Eventually, Mario stopped thinking”
Here’s a better question
Is it possible to Touch the edge of the universe in no mans sky
Healmore Here’s an even better question. Is it possible to get the chapter 9 D-side golden strawberry?
i think pretty much the same would happen
Pretty sure the game ends when you do
@@shinooo8291 Oh NO!
I dont think even badeline could
Here's a better question.
*Do you wanna have a bad time?*
I’ve watched this video several times daily and for some reason the thought of traveling faster than the universe expanding which mean you will forever be in a dark void is terrifying and you can’t die since death doesn’t exist. It is true that your brain would eventually shutoff from years of being in the void
I love this so much because this was my first ever Mario game and I played it as a very little kid and I always had so many questions on what was on the far edge of this universe, past every galaxy in the game (back then I thought of it as an interconnected universe). And now 13 years later I have my answer. Keep up the great work man, I love the nostalgia from these videos and the new breakthroughs
"Please forgive me brother, my lust for speedrunning has gone too far. Darkness is all that is left for me now".
-speedrunner mario
Can you escape from a black hole?
not in real life
Draydra255 well yea no shit
@@draydra who can tell?
@@AkiraSugo.mp3 physics
Yes
A fun thing I discoverd is, when you talk to the luma, who opens the portal to the biscuit-factory galaxy, you can grab a red star and fly towards the green portal without taking the star launcher. After a few seconds the galaxy will load.
I see you're using my fly speed code, did you know their's an exponential acceleration version?
COOL 🤩🤩🤩🤩🤩
The real question of this video was "Is it possible to reference Jojo while playing Mario Galaxy?"
The answer, of course, is yes.
one thing i just started thinking about with the rainbow star power up. there isnt a place in the gaame where that power up and any other power ups, such as the fire flower, ice flower etc. ever coincide with each other. nothing might happen but what happens if you could get the rainbow star power up whilst having another power up such as the fire flower? just a thought
Edit: also ur videos r the best i always love to watch them at try to understand what lies past the veil of infinite endless nothingness and how things work past anyones understanding
yes.
Actually there is a point in the game where you can attempt to collect a fire flower whilst having a rainbow star. It's in Deep Dark Galaxy, and Mario or Luigi just kicks the fire flower into the abyss, because who needs fire flowers when you have rainbow stars?
11:25
*Slams through door*
WAS THAT A-
*Breaks a window*
MOTHER-
*Shoots a child to death*
FUCKING-
*Shatters the sound barrier*
JOJO REFERENCE??
*Snaps own neck and dies*
The title shoul be:
"Can mario reach the Land of the lost Nerf darts"
Or Can mario reach the land of the lost dads
@@seantaggart7382 the nerf darts disappear WAY more often
I think my socks are out there as well.
I never knew SMG’s skybox was a physical entity.
I love the epic music at the end when Voyager 2 Breaks through the skybox, it was mystifying. also thank you swankybox for making all off these videos
The fountain room randomly appearing makes me think of the end of 2001 A Space Odyssey where Dave wakes up in that weirdly white bedroom...
7:36 Wow that no air thing really took a number on Mario.
My guess for the fountain is some sort of data overflow where you went to far out of bounds and so the value looped back to a value that could "legally" be staored within the amount of data allocated
10:30
Nobody:
The kid with the bad wifi in zoom meetings
@Cinda White make references so it can go a bit more original.
I was also so fascinated by the room in Toy Time Galaxy when I was little! I wanted my walls painted like it, and while that won't happen any time soon I've been trying to slowly make my room Mario themed over the years! I always wondered about reaching the windows too
man this got crazy existential even though we were just talking about a game
Wow...that was cool! I always thought SMG's skyboxes never moved relative to your position, that you were always at the center of them because that's what it looks like. They do behave that way, but it's cool how they don't behave perfectly in that regard; it's cool how you can break that like this and eventually surpass them. With most other 3D games I've seen, Mario included, it doesn't take that much to breach the skyboxes like this, I guess they're much smaller than Galaxy's. Also, that Fountain warp was really strange, it's really surprising how that happened, since the domes as far as I'm aware, unlike the bonus rooms in galaxies which are on the same map but out in the distance, are on a separate map from the Comet Observatory and thus there should be no way to reach them. And yet there it was, complete with the shooting stars that appear on the world map once you grab the pull star.
This Channel gives me existential crises
I write stories where me and some friends have jumped into a videogame and have to beat all the levels to escape.
In one edition of this story, I did play around with the idea of breaking through the skybox by going insanely far out. My character somehow accidentally enabled a god mode (makes sense in the context of the story), and then set his speed to insanely high and flew out, because he always wanted to see what was beyond the skybox. One of his dreams was always to reach the skybox. With his god mode hacks, he finally reached it, but then came across a blue void. Unfortunately, right then, he accidentally broke out of god mode and was left floating in the blue void for all eternity until he died. A rather grim ending but typical of my stories.
This story was inspired by Super Mario Galaxy and its skyboxes. As a kid, I ALWAYS wanted to reach the edge of the skybox in Toy Time. I always figured it could never be reached due to being centered around you. And now all these years later, you've come along and shown that it CAN INDEED be reached just by going insanely far out..... I can't even process this right now.
"Although at this point, Mario wished for death, he was unable to die."
Wait, is this?
"Eventually, Mario stopped thinking."
Yep, it is. It's a fuckin Jojo reference.
(So glad I started watching that show, 'cause now I get the references.)
There's something anxiety inducing about flying off in a random direction for a while just hoping to come in contact with another part of the stage.. Really cool episode, glad you shared it.
11:24
JoJokes make me die inside, but this one actually made me laugh
I don't think thats a jojoke
@@graciouslump9695 An antagonist got sent into space and the line, "_____ stopped thinking" was used because they had no way of coming back so they just had to deal with floating in space in solitude for all eternity
I'm pretty sure that's the joke since he kinda quotes the line but if it aint thats on me
@@azaeliteblack i know but i just think the line is from something else
@@graciouslump9695 that's fair
my b if it is
@@graciouslump9695 it isnt lol
As soon as I heard the line "Though Mario wished for death, he was unable to die." I INSTANTLY knew it was a direct JoJo reference for Kars. Never have I seen a better use for it until now. GG Swanky, GG.
These breaking galaxy games are my favorites
The shaking of Mario's model at far distances is very likely due to float rounding issues, if Mario's location is stored as floating point. The higher distances you go to, the less exact your position measurement can be, hence shaking (esp with trying to render mario's mesh vertices)
"the desert bus of the sky"
okay that was a good one
"I'm stuck, moving in a vast, endless void. I don't know where, or when I'll go from here. I lost contact with Rosalina and the Lumas, never before have I wanted to be near Bowser more that something else, but in this void I guess anything is possible. I don't think I'll ever see Luigi or Peach again. This is Mario Mario, signing out." -A discovered entry in Mario's journal found in this world years after a new Mario arrived from another.
I love how you can go from a funny ha ha guy with stowgee and then become a serious philosopher. You also posted on my birthday!
Although the skybox is infinity+1 away, it really is kinda close. It just doesn’t move, even when you don’t.
Being stuck floating forever in space, eventually not thinking and becoming empty as time itself? Is that a JOJO reference!?
Please stop
Joselyn Garrastazu clearly they do know, the joke is old
Well, he did say "Eventually, Mario stopped thinking"
somebody else noticed the jojo reference too...
@etm18boi dont care.
The void beyond skyboxes freak me out. An rushing, endless black. It's one of the reasons I have a hard time making a game... That void just stares at me. Spooky
This reminds me of when I always tried to fly to the sun in Minecraft
except the game crashes if you go up far enough (and you never reach the sun)
Heres something cursed about minecraft how can the sun and moon orbit the world if its infinite (yes i know there is a world border) but beyond the border too
He may have been teleported into the fountain room from a floating point error putting part of him inside the area. That would explain why it didn't happen again because of the inconsistency of the points
11:20 “Eventually Mario stopped thinking.”
Mario: (breaks into the blue void) Is... is this... is this HEAVEN!?!
"Can you touch the edge of the universe in Super Mario Galaxy?"
Sounds like a thing only an actual god could do
Huge objects always fascinate me in 3D games. Skyboxes that place huge objects in the distance are specially fascinating, specially if they're animated.
Mario died in his way to his home planet
As soon as you said "Mario wished for death", I knew what you were going to say next. I thought "next you'll say, 'eventually, Mario stopped thinking' won't you?" Lo and behold, you did say that.
The real question is if people will ever stop saying: iS tHaT a jOjO rEfErEnCe?
NEVER
@@arcticdino1650 DO IT!
Probably not, no
no
No, because it is
The soundtrack of this game really gets you to feel like you're in space. Listen to the soundtrack at 0:03. You can hear how the instrument sort of goes on longer then it should.
(Mario breaks out of skybox and into the blue void)
Mario: DAD!?!
I always kinda thought that in Super Mario Galaxy there was a huge empty space around Mario, that would move to put Mario in the centre of it, every time Mario traveled a certain distance.
But I'm not so sure that's the case now.
Iv'e been waiting for a video like this for years. Thank you.
"So eventually, Mario stopped thinking"
+
*space*
=
*_Ultimate Lifeform Mario_*
11:19 this is literally Kars
yes.
Mario, Luigi, Waluigi and wario, the four Plumber-men made of brick would absorb and poor shroom fool enough to touch them, granting them to change their height and form. It was up to Toad-toad, grandson of Toadathan toadstar to stop their advances. With three of them defeated, Mario finally got access to the red stone of Cheat codes, and the Plumber-man became the Ultimate life form, and death barriers no longer he feared.
Mario levatates in a T pose as the pillar man theme plays, But instead of the "ay ay ay ay" the prelude to the song is replaced with "its a me, maaarrioooo"
@@user-rh1jo1yy9e literally epic, I wish I could see a ytp like that...
Wait I can do something like this...
Honestly SMG2 disappointed me when it didn't have the lonely, introspective atmosphere of the first game. Rosalina's melancholic story, the mysterious music and the vast emptiness of space make Super Mario Galaxy truly unique and special.
The exact reason why I just don't like smg2 at all.
No one:
Swanky: Mind you, ...
The boundary breaking vids of swanky make me think he is a lunatic trying to push his "victim" past space and time to torture them forever. I don't want to get on his bad side.
WAS THAT A JOJO REFFERENCE??
I don’t know why but this is one of the most beautiful videos I’ve ever seen on this platform. I’ve watched your videos for a while, but this is the video that made me subscribe. Thank you for this. This is art.
What if like the manta ray surfing you found where the inside of the fountain was. Like how the second half of the surfing was hidden this dome is where you warp when you enter the dome.
I know that occasionally, interiors of rooms are stored seperately, so maybe the fountain wrongwarp was just mario reaching where it's stored?
WE OUT HERE
YOU CREATED TWO THINGS:
1. error mario
2. A mario that when to Gaster's dimension
You called it the Desert Bus of the sky
AND there was a Jojo reference.
Good video.
Fun fact: you can reach the slide without a flying hack. To do this, just do a homing ground pound on the big penguin, and you will get enough horizontal momentum that you will reach the Shine Sprite shaped ring. From there, just hop into the water.
I mean in Loopdeswoop Galaxy.
You can pause and return to the Observatory right?
1:07 I appreciate the TerminalMontage reference!
I DO BELIEVE THAT WAS A JOJO REFERENCE
I believe that the fountain warp could’ve been caused by a variation of the wormhole glitch that sent you to the fountains actual location far out of bounds like how you can see the sub areas sometimes from the main galaxy. The slight shift could have been due to a gravity shift as you suggested and it wasn’t replicable because of the properties of the wormhole glitch we don’t understand